

Changing the way biotech innovates
Building a culture of user-centered innovation in the name of science.
Life Technologies, a global biotech company that supplies scientists with products and services, needed to grow big, from a $4 billion to a $10 billion enterprise. So it hired IDEO to help seed innovation across the company.
"When we started out, it was an R&D thing for driving innovation in new products. Now it’s not just R&D; user-centered innovation is a central part of our culture. It’s what we do throughout the organization," said Amy Cuneo, Associate Director, Customer Insights.
Over a three-year engagement, IDEO helped transform Life Technologies’ corporate culture through the introduction of User-Centered Innovation (UCI), an optimistic, experiential approach to problem-solving. Far outperforming its ambitious goal, Life Technologies is now a $13.6 billion company and uses UCI to inspire innovation throughout the 10,000-person organization.
After working with Life Technologies, IDEO designers came up with three products that have gone to market, including, a new bottle that showcases superior handling and storage, easier identification, and additional room for supplements. And Life Technologies has transformed from a company that aspires to focus on customers to one that truly does.



Building a birth control support network for women
A multimedia public service campaign as a vehicle to encourage smart choices.
Unplanned pregnancies are a big problem in the US, especially among unmarried 18- to 29-year-olds. Seven in 10 pregnancies in this demographic are unplanned, a statistic that applies to women of all ethnicities and socioeconomic levels. Complicating matters are the social tension between abstinence-only and contraception-inclusive education, and the difficulty and expense associated with obtaining prescription birth control.
Since 2009, IDEO has worked closely with the National Campaign to Prevent Teen and Unplanned Pregnancy, a nonprofit NGO, to address this pressing social challenge. One of the first insights on the project was identifying the need for comprehensive birth control support. Designers looked at ways to transform birth control from a prescription (a piece of paper that is handed to you by a doctor) into a subscription (a program that ensures you start using birth control, use it correctly, and migrate to more effective methods).
Given the complex and potentially overwhelming subject matter, the IDEO team interviewed women in the target demographic; talked with doctors, counselors, and other experts with varying opinions about birth control; and hosted roundtable discussions. They developed several concepts and scenarios that allowed members of the National Campaign to see sex and pregnancy through the eyes of the young women they’re working to reach.
Research and prototyping efforts led to the design of Bedsider, a multi-touchpoint birth control support system with a carefully crafted sex-positive brand, which is uncommon for the healthcare industry. Bedsider focuses on five key areas (awareness, motivational drivers, digital offerings, services, and loyalty) and acts as a vehicle for behavioral change that’s flexible, with room to grow into a much larger movement.

The Ad Council and the National Campaign debuted a multiyear, multimedia public service campaign in November 2011. The Bedsider website offers comprehensive education about existing birth control methods. This includes opt-in reminder services, personal stories from women across the country on why they chose a particular method, a phone service that provides information in both English and Spanish, features such as “Fact or Fiction” (hilarious animated clips debunking popular myths), a “Frisky Friday” newsletter, and more.
Bedsider has launched nationally with the help of an Ad Council campaign that drives sexually active women ages 18–24 to Bedsider.org. The multimedia Public Service Announcement effort includes television, radio, print, web, and nontraditional advertising, as well as an integrated social media program.
“We hope that Bedsider will be a useful tool for women to learn about their birth control options, better manage their birth control, and in the process avoid getting pregnant until they’re ready,” said Planned Parenthood of South Florida and the Treasure Coast in its monthly newsletter. Planned Parenthood and Philliber Research Associates joined forces with the National Campaign to Prevent Teen and Unplanned Pregnancy to help test and evaluate Bedsider.
Through a social media campaign called #ThxBirthControl, people are voicing their thoughts about what birth control has made possible for women, men, families, and society. It’s all part of Thanks, Birth Control Day, launched in November 2013 as part of a continuing initiative to encourage positive conversations and more consistent use of birth control by the National Campaign to Prevent Teen and Unplanned Pregnancy. To celebrate the movement, IDEO wrote, scored, and performed an animated musical featuring condoms and pill packs dancing the cancan.
According to an independent evaluation of the program, Bedsider is the first digital intervention in reproductive health in the U.S.—with adults as an audience—that has shown to prevent unplanned pregnancy. Turns out that when women and men have the ability to plan, prevent, or space pregnancies, they’re more likely to finish school, achieve their goals, and ultimately have healthier families, according to the nonprofit organization.


Bringing bikes to the streets of Chicago
Using the joy and freedom of cycling to brand Chicago’s bike-sharing initiative.
Chicago’s federally funded, citywide bike-sharing service, called Divvy, makes a fleet of bicycles available to commuters and tourists 24 hours a day. Alta Bicycle Share (which runs bike-sharing systems in Boston, the Bay Area, DC, and New York City) collaborated with IDEO to spread Divvy’s message, “Divide and Share!” to the cyclists and would-be cyclists of Chicago through the brand.
The new brand would appear on its bikes, stations, company vans, member fobs, and website—and it needed to be ready to hit the streets in just six months. IDEO partnered with local brand strategy studio Firebelly Design to collaborate on a solution. IDEO led the early research, conceptual brand development, and naming phase of the project; the Firebelly team led the visual design and developed the brand guidelines.
The brand has become a functional and fun part of Chicago’s transportation landscape and has been embraced by Chicago commuters. Just three weeks after it launched, the City of Chicago called the Divvy Bikes program the busiest bike-sharing system in the world. Six months into the service, enthusiastic cyclists have racked up over 780,000 trips and 1.7 million-plus miles, and over 12,000 Chicagoans have become members.


Bringing mass-market genetic testing to Japan
A Japanese mobile internet company quickly builds a genetic testing business.
After watching her husband suffer from cancer, Tomoko Namba, founder of Japan’s leading mobile internet company, DeNA, wanted to empower people with better health information to aid them in making medical decisions. DeNA partnered with IDEO to help with the design of a genetic test that had mass-market appeal.
Together, IDEO and DeNA designed all the consumer touchpoints from the ground up for the expanding new business, called MYCODE. The aim was not only to create a functioning, usable product, but also to introduce the notion of genetic testing in a privacy-sensitive country that for the most part, hadn’t yet considered it an option. What would make MYCODE resonate with mass-market Japan? How could genetic testing results be shared in a way that was accurate but also actionable and motivating?
The team worked with doctors, nutritionists, medical governing bodies, and more, setting up fast, iterative cycles, and conceptualizing and prototyping almost every aspect of MYCODE in just 16 weeks. Data design, home testing experience, purchase flow, and how the service would be used over the long-term were all considered, along with traditional branding elements, like name, logo, and visual identity.
The result is a product that puts reliable genetic information into the hands of Japanese consumers, helping them to make more informed healthcare decisions. MYCODE went to market in August 2014, just nine months after the engagement with IDEO began. Not only did MYCODE fulfill Namba’s mission, it helped the company find new ways to grow: Upon announcement of the new service, DeNA’s share price jumped 6.7 percent.


Get to Know the Creator of Song Exploder
Graphic designer, musician, podcaster: Hrishikesh Hirway is a creative jack of all trades.

In one sentence, who are you?
I'm a creative jack of all trades, I guess, which can be useful but is often frustrating, especially because I'm surrounded by very talented people with a depth of skill and knowledge that always feels out of reach for me.
What do you do? How did you learn it?
These days, I mainly make music and podcasts. I write and sing songs under the name The One AM Radio, I've scored some film and TV, and I make beats in a project called Moors. The podcasts I make are called Song Exploder, in which musicians trace the creative decisions that went into a song of theirs, and The West Wing Weekly, in which the Aaron Sorkin TV series is discussed in detail. As far as how I learned—I studied graphic design in school and I think that had a big influence on how I think about things. With music, I mainly learned by listening to others talk about what they do. That became the basis for starting a podcast, too; Song Exploder is about listening closely.
3 favorite possessions?
- My computer (whatever it is at any given time, it's my way into everything)
- My custom Healy electric guitar (it looks and sounds beautiful, and it's the first time I'd ever had anything custom-made)
- My house (it's small but peaceful and cozy, it's where I live and work, and it feels like an extension of who I am).
What does a typical work session look like?
Part of the garage at my house was converted into an office, which I use as a makeshift recording studio. I have my computer, my piano, and my guitars in there. I sit in front of the computer, and usually work in two-hour bursts until my focus runs out. Then I pace around the backyard and in and out of the house for a while until my ears and my brain settle back down, and then get back to work. I usually start in the early afternoon and work until pretty late into the night.
How do you get over creative block?
I'll let you know once I figure it out. I started Song Exploder in part because of writer's block in my own songwriting…and I'm still not sure that I've gotten through it.
How do you see the world in 2078?
At this point, I'm just hoping there will still be a world left to see in 2078.
What’s your number one bucket list item?
One casualty of my dilettantism is that I don't have a a number one bucket list item. I have three items that might rank at number four, though: I'd like to produce a feature film, design my own house, and see all seven continents. But if none of them happened, I'd find something else.
Who are you creative crushin’ on lately?
I am in love with the music of Grouper and the prints of Phil Chang, who is pushing at the edge of what photography can be.

Podcasts are the most important medium of our time. That’s right. They provide a meritocratic platform, and the best of them verge on art. One such podcast, Song Exploder, introduced me to the creative talent of Hrishikesh Hirway about three years ago. Since then, Hrishi and I have kept in touch—he even gave a visiting lecture on the intersection of sound and graphic design at our San Francisco studio. Like all of us at IDEO, Hrishi approaches every project as a design problem. I was thrilled to again catch up with him in this installment of Creative Crushes.


How I Taught Myself to Code in 3D
Hosting a 3D dance party in multiple realities
I’ve always been a self-taught coder, so a few months back, I decided I’d get a jump on AR by playing around with 3D coding. What better way to figure it out than to create 3D dancing avatars of my friends so I can host virtual dance parties? (The idea may have been inspired by some of my previous work.)
So I went around asking my colleagues if I could 3D-scan them. I know what you’re thinking: How did I get anyone to agree to this? When I asked people to be scanned, they were so excited to "be 3D" they didn't even ask what I was going to do with the scans.

Left: IDEO CTO Tom Eich IRL. Right: Tom's 3D model mid-groove.
Once I got the scans, I "rigged" them—meaning, I gave them bones. Once they had bones, I could assign motion capture dance data to them that I pulled using 3D software. Finally, I loaded them into my code, which I had written with the help of countless tutorials on three.js, an API for 3D graphics. I created a desktop, AR, and VR version so that people could experience the dance party in the reality of their choosing. (3D assets in motion are surprisingly easy to transition between realities.)
The IDDDEO New York dance floor.
Tom Eich dancing in AR.
When participants saw their avatars in motion, they were definitely confused; for many, it was their first time seeing themselves in 3D. Being able to rotate a camera 360 degrees to see yourself from every angle is just not possible in reality, especially when you’re in motion. Most people immediately pointed out all the color/modeling imperfections in their 3D likenesses that resulted from my use of (what is clearly) an off-the-shelf 3D scanner.
Once the studio saw their coworkers’ 3D models dancing, everyone wanted an invite to the dance party. My fellow tinkerer Danny DeRuntz even brought the party to IDEO Cambridge, where he had long lines of people waiting to be scanned in.
The IDDDEO Cambridge dance floor.
My next endeavor will be creating an audio-visual beat machine that lets anyone sample and manipulate YouTube clips using my own pseudo format, AZZ. (Here’s a demo for the curious.) In the meantime, I’ll be fine-tuning the 3D dance code in hopes of eventually bringing this experience to real life parties in NYC. Sadly, elegant and portable 3D body scanning does not yet appear to be a thing. Hopefully soon?
Check out the dance floor and create your own party here.
Want to follow the project? I’ll be posting updates on my Instagram.
As an interaction designer, I’m always testing my limits and teaching myself new technologies. And whenever possible, I like to use those new tricks to make people smile. My projects often have no purpose other than giving me an excuse to play on the computer. But I’ve found that combining my passion for the absurd with my passion for learning new tools can lead to glorious outcomes.


A Designer's Guide to Emergency Preparedness
IDEO designers share their non-scary, non-overwhelming disaster preparedness plan
As designers who have worked on multiple preparedness and relief projects, we start by understanding why people choose not to prepare, then identify ways to make resilience easier.
Just like buying life insurance, or saving for a rainy day, a future emergency is an abstraction that’s hard to connect to our day-to-day priorities. And unlike seeing everyone else’s trash cans line the curb once a week, preparedness doesn’t have any visible prompts to encourage all of us to get with the program.
Symbols of participation can be powerful change agents, and we know that something as simple as filling out a checklist or talking about a plan can make the abstract tangible.
So what can you do today, for tomorrow?
Break down the process into bite-sized tasks, attach them to a concrete timetable, and connect with the people around you. By building strong connections with your community and taking the time to create a plan, you’ll be more equipped when the big one hits (whatever the big one might be.)
Here are a few simple steps to get you started—collaboratively—in just a week. Share this with your family, your roommate, your colleagues, or your book club.

Now: Follow Local Alerts
Make sure you know what’s going on around you. Follow local emergency alerts from the Fire Department and/or your local Department of Emergency Management on the social media platform you use most (Twitter, Facebook, NextDoor, etc.).
Tomorrow: Copy Your Documents
Scan and store a copy of your important documents. Take a photo of or scan your driver’s license, passport, lease/ownership documents, social security card, and other important documents. Save them (somewhere safe) in the cloud.
This weekend: Gather Your Stuff
Start assembling an emergency kit. Print out a of essentials, useful stuff, and personal items to get started. You’ll be surprised at how much you already have—it’s just a matter of getting it all in one place. And when it comes to supplies, a good rule of thumb is to have enough for three days.

Next week: Make a Plan
Make an emergency plan with your people. Have friends or family over for dinner and hatch it together. It’s like giving a spare key to a neighbor. Do it once, and hopefully, you'll never need to use it.
Cross these four things off your list, and we’ll all be better off when the next wildfire or bomb cyclone hits.
This winter, wildfires raged across California. The air has been heavy with smoke and thick with the power of Mother Nature. And the Left Coast isn’t the only place to be hit by a natural disaster recently (Hello Eastern Seaboard, Houston, Puerto Rico, Florida). As climate change accelerates, getting prepared is on all of our minds.


Thoughtless Acts: Escape the Rain
Thoughtless Acts: Escape the Rain. The intuitive ways we adapt and react to things in our environments

I took this picture at the beach festival in Chiba, Japan. Sudden rain is hard to avoid in the Japanese summer. When it started pouring at the beach, a man covered himself with the tarp he had been sitting on. After about five minutes, a bunch of people joined him under the tarp, which had been turned into an improvised umbrella. I loved that the man helped his fellow festival-goers escape the rain without a second thought.
Human-centered design requires us to observe human behavior with beginner's eyes, so that we can spot the innate ways people interact with the world around them. We call these intuitive and unconscious reactions Thoughtless Acts, and IDEO designers collect photos of them to inspire their work.


Lindsey Turner
I’m passionate about building brands, products, and experiences that help organizations show up with meaning and momentum.
I help organizations cut through complexity by shaping how they show up, through brand strategy, identity, and storytelling.
Working at the intersection of brand and business, I bring an editorial eye and a bias toward making—turning ideas into tangible experiences that people can understand, trust, and believe in.
My work spans government, healthcare, financial services, media, and consumer goods, from launching Gen Z-focused ventures to building innovation labs and reimagining legacy brands. I relish moments of ambiguity and enjoy translating across teams, perspectives, and priorities to move ideas forward.
I started my career in editorial and digital design, shaping cross-platform experiences and identity systems in publishing and agency environments. That foundation still shapes how I work today: I’m detail-oriented, collaborative, and overreliant on the Oxford comma. I hold a BFA in Visual Communication from the School of the Art Institute of Chicago.


Rachel Young
My work helps organizations see who their products aren't working for—and build the will and the tools to do something about it
For 25 years, I've asked the same question: Who does this design exclude—and what are we going to do about it?
My work spans human-centered strategy, inclusive design, and qualitative research, with clients ranging from Microsoft, Google, and Verizon to the National Science Foundation, and San Francisco Unified School District.
Before IDEO, I taught elementary school in East Palo Alto and spent a decade doing design work with social service organizations—where I learned firsthand what it costs people when systems are built without them in mind.
I am currently writing User Error, a nonfiction book about digital access and the design decisions behind it. I live in Oakland, California.


Brian Pelsoh
I lead with craft, ensuring our work is creatively excellent: rooted in deep human insight and imagination, while also grounded in the realities of business and technology.
My expertise spans brand, communication, and product design across tech, education, the arts, and social impact.
I believe great work demands both high-level vision and obsessive attention to detail, and only happens through collaboration.
I bring an inclusive, hands-on approach and a deep understanding of business, which enables me to consistently deliver excellence while always asking why.
Before joining IDEO, I worked at the brand firms Pentagram and VSA Partners. I began my career as a designer, leading teams at the School of the Art Institute of Chicago and the Milwaukee Art Museum. I hold an MFA in graphic design from Maryland Institute College of Art and a BFA in communication design from the Milwaukee Institute of Art & Design, and have taught at some of the best design schools in the US.


Tony Wong
I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth.
I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth. Specifically, I have helped Chinese companies design holistic brand solutions through the development of their products, communication, services, and innovation teams, and I have helped multinationals expand their presence and influence in China.
I advise global leaders on developing China-led innovation and capabilities.
In over 15 years in IDEO Shanghai, I have worked on projects that use design to elevate the quality of the experience of healthcare products and services, streamline processes that increase productivity, create spaces and programs that promote and enable inclusive communities, and build next generation mobility solutions that are planet-positive.
Before joining IDEO, I worked at Philips Electronics and the Electrolux Group in Italy, the Netherlands, and Singapore on a number of breakthrough commercial products. I am a member of the Young President Organization in Shanghai.
How to use AI as an editor, not a writer
Ed White shares how he uses AI as an editor—not a writer—to sharpen storytelling, rehearse ideas, and preserve the productive friction that makes creative work better.
Ed White has a rule he's tested on his own writing: hold yourself as the writer, and let AI be your editor. Ed is a Senior Design Director at IDEO's London studio, where he co-leads the firm's AI portfolio across Europe. Before IDEO, he spent 12 years as a writer and editor at the Financial Times, Wired, and Contagious. So when he talks about when to use AI for storytelling and when not to, it comes from two decades of crafting his storytelling skills.
In this episode, Mina Seetharaman talks with Ed about two specific tools he uses to keep AI in an editor's seat: a "roasting agent" prompted to critique his drafts without any sugarcoating, and a simulated audience he rehearses pitches on before the real thing. They also get into what Ed is hearing from design leaders at Anthropic, Lovable, Shopify, and Google Creative Lab about how creative work is changing, and why he thinks the friction of writing something yourself is worth protecting rather than automating away.
Building a personal AI for the messiness of life: Sida Li
Becca Carroll talks with Cue co-founder Sida Li about designing a personal AI for the messiness of everyday life—not just work. They explore how Sida stays anchored to human needs while navigating fast-changing technology, product tradeoffs, business-model experimentation, and the realities of building an AI company today.
Most AI products today are built for work—a space with clear problems and established systems. One founder noticed a gap: personal life is messier, harder to systematize, and mostly left behind by the AI boom. So she built Cue, a personal AI that lives inside iMessage and group chats, to go where the other tools haven't.
In this episode, Becca Carroll, IDEO's Chief Strategy Officer, talks with Sida Li, co-founder and CEO of Shared Context Lab, about staying anchored to a human need while the technology around her keeps changing shape, why she treats her business model with the same rigor she'd bring to a product, and what it feels like to build a company at this particular, disorienting moment in AI.
The conversation also gets into how Sida makes design decisions: the language Cue uses to describe itself, the tradeoffs behind building inside iMessage instead of a new app, and a real story about a business idea that didn’t pan out.
This is the second in a two-part series profiling founders from IDEO's Startups-in-Residence program. The first conversation is with Johannes Seemann, founder of Sooner, on designing GenAI for the emotional side of money.
Designing GenAI for the emotional side of money: Johannes Seemann
Designing financial tools around the feelings that shape money decisions.
Most personal financial tools are built to run the numbers and optimize towards a budget. While that works for some, most people experience money as a lived relationship that does not neatly fit into a spreadsheet. Johannes Seemann and Becca Carroll discuss why money is emotional before it is mathematical, and what a human-centered approach to building a generative AI financial product looks like in practice.
The curious leader's edge in uncertainty: Scott Shigeoka
How genuine curiosity helps leaders navigate uncertainty with greater confidence.
Mina Seetharaman talks with Scott Shigeoka, author of Seek and Head of Curiosity Cultivation at the Eames Institute, about what distinguishes genuinely curious leadership from performative curiosity, how power dynamics shape curiosity, and why practicing curiosity can restore energy rather than drain it.
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