

Changing the way biotech innovates
Building a culture of user-centered innovation in the name of science.
Life Technologies, a global biotech company that supplies scientists with products and services, needed to grow big, from a $4 billion to a $10 billion enterprise. So it hired IDEO to help seed innovation across the company.
"When we started out, it was an R&D thing for driving innovation in new products. Now it’s not just R&D; user-centered innovation is a central part of our culture. It’s what we do throughout the organization," said Amy Cuneo, Associate Director, Customer Insights.
Over a three-year engagement, IDEO helped transform Life Technologies’ corporate culture through the introduction of User-Centered Innovation (UCI), an optimistic, experiential approach to problem-solving. Far outperforming its ambitious goal, Life Technologies is now a $13.6 billion company and uses UCI to inspire innovation throughout the 10,000-person organization.
After working with Life Technologies, IDEO designers came up with three products that have gone to market, including, a new bottle that showcases superior handling and storage, easier identification, and additional room for supplements. And Life Technologies has transformed from a company that aspires to focus on customers to one that truly does.



Building a birth control support network for women
A multimedia public service campaign as a vehicle to encourage smart choices.
Unplanned pregnancies are a big problem in the US, especially among unmarried 18- to 29-year-olds. Seven in 10 pregnancies in this demographic are unplanned, a statistic that applies to women of all ethnicities and socioeconomic levels. Complicating matters are the social tension between abstinence-only and contraception-inclusive education, and the difficulty and expense associated with obtaining prescription birth control.
Since 2009, IDEO has worked closely with the National Campaign to Prevent Teen and Unplanned Pregnancy, a nonprofit NGO, to address this pressing social challenge. One of the first insights on the project was identifying the need for comprehensive birth control support. Designers looked at ways to transform birth control from a prescription (a piece of paper that is handed to you by a doctor) into a subscription (a program that ensures you start using birth control, use it correctly, and migrate to more effective methods).
Given the complex and potentially overwhelming subject matter, the IDEO team interviewed women in the target demographic; talked with doctors, counselors, and other experts with varying opinions about birth control; and hosted roundtable discussions. They developed several concepts and scenarios that allowed members of the National Campaign to see sex and pregnancy through the eyes of the young women they’re working to reach.
Research and prototyping efforts led to the design of Bedsider, a multi-touchpoint birth control support system with a carefully crafted sex-positive brand, which is uncommon for the healthcare industry. Bedsider focuses on five key areas (awareness, motivational drivers, digital offerings, services, and loyalty) and acts as a vehicle for behavioral change that’s flexible, with room to grow into a much larger movement.

The Ad Council and the National Campaign debuted a multiyear, multimedia public service campaign in November 2011. The Bedsider website offers comprehensive education about existing birth control methods. This includes opt-in reminder services, personal stories from women across the country on why they chose a particular method, a phone service that provides information in both English and Spanish, features such as “Fact or Fiction” (hilarious animated clips debunking popular myths), a “Frisky Friday” newsletter, and more.
Bedsider has launched nationally with the help of an Ad Council campaign that drives sexually active women ages 18–24 to Bedsider.org. The multimedia Public Service Announcement effort includes television, radio, print, web, and nontraditional advertising, as well as an integrated social media program.
“We hope that Bedsider will be a useful tool for women to learn about their birth control options, better manage their birth control, and in the process avoid getting pregnant until they’re ready,” said Planned Parenthood of South Florida and the Treasure Coast in its monthly newsletter. Planned Parenthood and Philliber Research Associates joined forces with the National Campaign to Prevent Teen and Unplanned Pregnancy to help test and evaluate Bedsider.
Through a social media campaign called #ThxBirthControl, people are voicing their thoughts about what birth control has made possible for women, men, families, and society. It’s all part of Thanks, Birth Control Day, launched in November 2013 as part of a continuing initiative to encourage positive conversations and more consistent use of birth control by the National Campaign to Prevent Teen and Unplanned Pregnancy. To celebrate the movement, IDEO wrote, scored, and performed an animated musical featuring condoms and pill packs dancing the cancan.
According to an independent evaluation of the program, Bedsider is the first digital intervention in reproductive health in the U.S.—with adults as an audience—that has shown to prevent unplanned pregnancy. Turns out that when women and men have the ability to plan, prevent, or space pregnancies, they’re more likely to finish school, achieve their goals, and ultimately have healthier families, according to the nonprofit organization.


Bringing bikes to the streets of Chicago
Using the joy and freedom of cycling to brand Chicago’s bike-sharing initiative.
Chicago’s federally funded, citywide bike-sharing service, called Divvy, makes a fleet of bicycles available to commuters and tourists 24 hours a day. Alta Bicycle Share (which runs bike-sharing systems in Boston, the Bay Area, DC, and New York City) collaborated with IDEO to spread Divvy’s message, “Divide and Share!” to the cyclists and would-be cyclists of Chicago through the brand.
The new brand would appear on its bikes, stations, company vans, member fobs, and website—and it needed to be ready to hit the streets in just six months. IDEO partnered with local brand strategy studio Firebelly Design to collaborate on a solution. IDEO led the early research, conceptual brand development, and naming phase of the project; the Firebelly team led the visual design and developed the brand guidelines.
The brand has become a functional and fun part of Chicago’s transportation landscape and has been embraced by Chicago commuters. Just three weeks after it launched, the City of Chicago called the Divvy Bikes program the busiest bike-sharing system in the world. Six months into the service, enthusiastic cyclists have racked up over 780,000 trips and 1.7 million-plus miles, and over 12,000 Chicagoans have become members.


Bringing mass-market genetic testing to Japan
A Japanese mobile internet company quickly builds a genetic testing business.
After watching her husband suffer from cancer, Tomoko Namba, founder of Japan’s leading mobile internet company, DeNA, wanted to empower people with better health information to aid them in making medical decisions. DeNA partnered with IDEO to help with the design of a genetic test that had mass-market appeal.
Together, IDEO and DeNA designed all the consumer touchpoints from the ground up for the expanding new business, called MYCODE. The aim was not only to create a functioning, usable product, but also to introduce the notion of genetic testing in a privacy-sensitive country that for the most part, hadn’t yet considered it an option. What would make MYCODE resonate with mass-market Japan? How could genetic testing results be shared in a way that was accurate but also actionable and motivating?
The team worked with doctors, nutritionists, medical governing bodies, and more, setting up fast, iterative cycles, and conceptualizing and prototyping almost every aspect of MYCODE in just 16 weeks. Data design, home testing experience, purchase flow, and how the service would be used over the long-term were all considered, along with traditional branding elements, like name, logo, and visual identity.
The result is a product that puts reliable genetic information into the hands of Japanese consumers, helping them to make more informed healthcare decisions. MYCODE went to market in August 2014, just nine months after the engagement with IDEO began. Not only did MYCODE fulfill Namba’s mission, it helped the company find new ways to grow: Upon announcement of the new service, DeNA’s share price jumped 6.7 percent.


Designing Kid-Centered Medicine
Recasting painful, awkward and embarrassing childhood experiences as rights of passage, spirit journeys and superpowers

Each mythic tool/medicine could be used to combat common childhood ailments and illnesses in a way that celebrates each malady from beginning to end.
We are big fans of design fiction as a means to push our thinking and to explore what the future could look and feel like. For this design fiction exercise, we challenged ourselves with finding ways of turning kids into the heroes of their own young lives. We set out to create empathetic tools for childhood ailments and illnesses that recast painful, awkward and embarrassing experiences as rites of passage, spirit journeys and superpowers. To that end we asked ourselves a few questions to get started:
How might we turn embarrassing childhood moments into badges of honor?
How might we empower kids to celebrate the sometimes awkward illnesses of childhood?
How might we design for rites of passage, or inspire rituals that spark a contagious creativity?

So, we let our imagination go into a world with monsters in the closet, serpents under the bed, and yellow eyes peering out of the darkness. And we asked ourselves how to take the trauma and the terror out of routine childhood experiences. One thing we knew for certain: solving problems technically and explaining them rationally wouldn’t get us very far. First, we had to address them on an emotional, even mystical plane.
Childhood can be full of play and promise, but also pain. What might seem like a temporary annoyance to grownups can be felt as an unending bout of humiliation and suffering for young hearts and minds. Pink eye, lice, ear infections, zits—the barrage of indignities can wreak havoc on even the most self-confident kid.

But what if these childhood ailments were recast as rites of passage and superpowers? What if the telltale itchy scalp or bloodshot eyes could be framed as something to embrace, even be proud of? That’s what Phantasy Pharmacy seeks to capture in its design fiction collection of mythic tools that could be used to combat common childhood ailments and illnesses in a way that celebrates each malady from beginning to end.
To get the full, unadulterated experience, check out phph.ideo.com.
Did you ever have lice as a kid? A bunch of us here at IDEO Cambridge did and we haven't forgotten how awful and embarrassing it felt. And when designers are faced with never-ending, wish-I-could-forget-you experiences, they start looking for ways to fix them. Recently, the studio banded together to create Phantasy Pharmacy, a bit of design fiction to help us stretch our imaginative limits and wrestle down unhappy childhood memories.


Creative Caffeine
Stories, people, spaces, startups and stuff getting our creative neurons firing
1. More than meets the eye
Tracking shots of winding country roads, and lingering peeks of sheet metal: car ads might seem as lifelike as it gets, but they’re often surprisingly realistic CGI, particularly for new cars that might not be public yet. To keep up that realism, post-production house The Mill’s neat solution has been to create a Transformers-like rig, with adjustable wheelbase, height, and driving style, to help its artists mimic pretty much any car, without costly shipping and availability worries. Take a closer look at the rig here.

2. The weird satisfaction of a close shave
For the crafty and OCD-inclined people—like us—who find pleasure in perfectly cubed fruit, watching cans being crushed, or a Leica body being painstakingly filed, relax and enjoy these slightly hypnotic videos of master Japanese ceramicist Abe Haruya at work.

3. Welcome to our open house
Kitchen of the future exhibitions stretch back half a century, but Arduino founder Massimo Banzi and acclaimed sci-fi writer Bruce Sterling have gone one further: they created Casa Jasmina, an open-source apartment in an old factory in Turin, to test what a connected home might look like in the future. Furniture and fittings are modular and hackable, and artists and companies are invited to submit ideas for connected appliances. Eventually, you’ll be able to rent the space out on Airbnb, says Banzi.

4. Getting conversational with computers
When Google’s AlphaGo deep learning software beat Go champion Lee Sedol, the world saw, via the media, a firsthand view of the power of artificial intelligence. But we’re still a long way from solving real problems, in part because interacting with AI is stuck at the computer science level. But an intrepid gang of interaction designers are building clever new ways for humans to better interact with these systems, argues computer vision and machine learning expert Greg Borenstein on Medium. Read the article here.

5. Go local with Airbnb
Fancy dining with a sumo wrestler, feeling frisky at a burlesque show, or getting your hands dirty with an urban farmer? Airbnb is helping travelers belong anywhere with a new product they’re testing. Called Experiences, it helps adventurous guests book escapades with local hosts. Check out Airbnb Experiences here.

In this week’s Creative Caffeine, IDEO London serves up a quintuple shot of inspiration: post-production house The Mill’s transformer car; the weird soothingness of shaving ceramics; a visit to Arduino’s open-source apartment; designing with artificial intelligence; and drinks with a sumo wrestler, courtesy of Airbnb.


Designer’s Playlist #2
A few things IDEO Munich's Shruti Ramiah can't stop thinking about

Name: Shruti Ramiah
Location: Munich
Role at IDEO: Design Research Lead
Joined IDEO: 2011
Website: www.shrutiramiah.com
Titillating Fact: I travel a lot for work, and one thing that helps me make every new place feel like home is the BBC World Service Radio (plus a healthy dose of BBC Radio 4). My grandfather used to tune into the World Service News every evening on Shortwave Radio. Now I have the digital radio on almost all the time, and I find the familiar voices very grounding. It’s also why so many of my conversations start with “So, I was listening to this show…”

1. Flash Forward
Flash Forward is a podcast about the future. Each episode starts with a little audio story playing out one potential future scenario—from the believable to the bizarre. I love the way Rose Eveleth brings intangible futures to life in these stories and then breaks them down to investigate the elements of the scenario.

2. New Philosopher
I discovered this magazine in Sydney. It’s one of many great independent magazines coming out of Australia. Each issue focuses on one theme that is relevant to contemporary life, and explores it from a variety of perspectives. I am amazed at how they make philosophical questions accessible and understandable. Don’t be put off by the name.

3. Jean Jullien
Jean Jullien is a wonderful graphic artist with a great light-hearted sense of humour in his work. Following him on Instagram ensures that there’s always a smile (or a smirk) waiting for me in my feed everyday. @jean_jullien

In this series, we ask IDEO designers to share the stuff they're digging right now—tools, books, music, sites, people, places—so you, too, can drink from the fount of inspiration bubbling up here. This week's guest star: Shruti Ramiah.
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Quick + Dirty Design Tips: InDesign
Bite-sized tool tutorials from the pros
OUR FIRST TIP COMES FORM NJOKI GITAHI, SENIOR COMMUNICATIONS DESIGNER AT IDEO, WHO RECENTLY LED INDESIGN NOVICES IN NEW YORK THROUGH AN EMAIL-BASED INTRO TO ADOBE'S POWERHOUSE PUBLISHING TOOL.

Sometimes you need to cut to the chase. If you're learning a tool outside your discipline, it's usually because a deadline is looming and your go-to experts can't help. There's no time to luxuriate in lessons. You need Quick + Dirty tips: bite-sized tool tutorials to beef up your skills, one morsel at a time.


Lindsey Turner
I’m passionate about building brands, products, and experiences that help organizations show up with meaning and momentum.
I help organizations cut through complexity by shaping how they show up, through brand strategy, identity, and storytelling.
Working at the intersection of brand and business, I bring an editorial eye and a bias toward making—turning ideas into tangible experiences that people can understand, trust, and believe in.
My work spans government, healthcare, financial services, media, and consumer goods, from launching Gen Z-focused ventures to building innovation labs and reimagining legacy brands. I relish moments of ambiguity and enjoy translating across teams, perspectives, and priorities to move ideas forward.
I started my career in editorial and digital design, shaping cross-platform experiences and identity systems in publishing and agency environments. That foundation still shapes how I work today: I’m detail-oriented, collaborative, and overreliant on the Oxford comma. I hold a BFA in Visual Communication from the School of the Art Institute of Chicago.


Rachel Young
My work helps organizations see who their products aren't working for—and build the will and the tools to do something about it
For 25 years, I've asked the same question: Who does this design exclude—and what are we going to do about it?
My work spans human-centered strategy, inclusive design, and qualitative research, with clients ranging from Microsoft, Google, and Verizon to the National Science Foundation, and San Francisco Unified School District.
Before IDEO, I taught elementary school in East Palo Alto and spent a decade doing design work with social service organizations—where I learned firsthand what it costs people when systems are built without them in mind.
I am currently writing User Error, a nonfiction book about digital access and the design decisions behind it. I live in Oakland, California.


Brian Pelsoh
I lead with craft, ensuring our work is creatively excellent: rooted in deep human insight and imagination, while also grounded in the realities of business and technology.
My expertise spans brand, communication, and product design across tech, education, the arts, and social impact.
I believe great work demands both high-level vision and obsessive attention to detail, and only happens through collaboration.
I bring an inclusive, hands-on approach and a deep understanding of business, which enables me to consistently deliver excellence while always asking why.
Before joining IDEO, I worked at the brand firms Pentagram and VSA Partners. I began my career as a designer, leading teams at the School of the Art Institute of Chicago and the Milwaukee Art Museum. I hold an MFA in graphic design from Maryland Institute College of Art and a BFA in communication design from the Milwaukee Institute of Art & Design, and have taught at some of the best design schools in the US.


Tony Wong
I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth.
I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth. Specifically, I have helped Chinese companies design holistic brand solutions through the development of their products, communication, services, and innovation teams, and I have helped multinationals expand their presence and influence in China.
I advise global leaders on developing China-led innovation and capabilities.
In over 15 years in IDEO Shanghai, I have worked on projects that use design to elevate the quality of the experience of healthcare products and services, streamline processes that increase productivity, create spaces and programs that promote and enable inclusive communities, and build next generation mobility solutions that are planet-positive.
Before joining IDEO, I worked at Philips Electronics and the Electrolux Group in Italy, the Netherlands, and Singapore on a number of breakthrough commercial products. I am a member of the Young President Organization in Shanghai.
How to use AI as an editor, not a writer
Ed White shares how he uses AI as an editor—not a writer—to sharpen storytelling, rehearse ideas, and preserve the productive friction that makes creative work better.
Ed White has a rule he's tested on his own writing: hold yourself as the writer, and let AI be your editor. Ed is a Senior Design Director at IDEO's London studio, where he co-leads the firm's AI portfolio across Europe. Before IDEO, he spent 12 years as a writer and editor at the Financial Times, Wired, and Contagious. So when he talks about when to use AI for storytelling and when not to, it comes from two decades of crafting his storytelling skills.
In this episode, Mina Seetharaman talks with Ed about two specific tools he uses to keep AI in an editor's seat: a "roasting agent" prompted to critique his drafts without any sugarcoating, and a simulated audience he rehearses pitches on before the real thing. They also get into what Ed is hearing from design leaders at Anthropic, Lovable, Shopify, and Google Creative Lab about how creative work is changing, and why he thinks the friction of writing something yourself is worth protecting rather than automating away.
Building a personal AI for the messiness of life: Sida Li
Becca Carroll talks with Cue co-founder Sida Li about designing a personal AI for the messiness of everyday life—not just work. They explore how Sida stays anchored to human needs while navigating fast-changing technology, product tradeoffs, business-model experimentation, and the realities of building an AI company today.
Most AI products today are built for work—a space with clear problems and established systems. One founder noticed a gap: personal life is messier, harder to systematize, and mostly left behind by the AI boom. So she built Cue, a personal AI that lives inside iMessage and group chats, to go where the other tools haven't.
In this episode, Becca Carroll, IDEO's Chief Strategy Officer, talks with Sida Li, co-founder and CEO of Shared Context Lab, about staying anchored to a human need while the technology around her keeps changing shape, why she treats her business model with the same rigor she'd bring to a product, and what it feels like to build a company at this particular, disorienting moment in AI.
The conversation also gets into how Sida makes design decisions: the language Cue uses to describe itself, the tradeoffs behind building inside iMessage instead of a new app, and a real story about a business idea that didn’t pan out.
This is the second in a two-part series profiling founders from IDEO's Startups-in-Residence program. The first conversation is with Johannes Seemann, founder of Sooner, on designing GenAI for the emotional side of money.
Designing GenAI for the emotional side of money: Johannes Seemann
Designing financial tools around the feelings that shape money decisions.
Most personal financial tools are built to run the numbers and optimize towards a budget. While that works for some, most people experience money as a lived relationship that does not neatly fit into a spreadsheet. Johannes Seemann and Becca Carroll discuss why money is emotional before it is mathematical, and what a human-centered approach to building a generative AI financial product looks like in practice.
The curious leader's edge in uncertainty: Scott Shigeoka
How genuine curiosity helps leaders navigate uncertainty with greater confidence.
Mina Seetharaman talks with Scott Shigeoka, author of Seek and Head of Curiosity Cultivation at the Eames Institute, about what distinguishes genuinely curious leadership from performative curiosity, how power dynamics shape curiosity, and why practicing curiosity can restore energy rather than drain it.
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