

Introducing China’s first sink dishwasher
Fotile, the country’s top kitchen brand, unlocks a new category.
IDEO and Fotile have had a relationship since 2009, working together on projects including a unified design language for product offerings, retail environments, and IoT strategy. For the dishwasher, IDEO and the Fotile research team came together for design research, shadowing Chinese families in different cities as they prepared meals from start to finish. Together they discovered that unlike in Western cooking, where several kinds of cookware are used for different dishes, Chinese cooks tend to use the same cookware to prepare all of their dishes.
That meant that the cookware needed to be cleaned several times during a single meal preparation, rather than once at the end. In this context, the sink serves different purposes over the course of cooking—it’s a place to wash and store prepped ingredients, rinse the cookware, and deep clean the dishes used in food prep and during the meal.

Based on this insight, IDEO made a list of product design recommendations that became Fotile’s Sink Dishwasher—a counter-level, multi-purpose appliance that specifically suits Chinese cooking habits. IDEO’s design guidance gave Fotile the confidence it needed to launch its product into the market, and served as a blueprint for the future iteration of Fotile’s Sink Dishwasher.

On March 25, 2015, six months after the project ended, Fotile launched the world's first sink dishwasher designed for Chinese families. Eight months later, its market share exceeded 30 percent, setting off a wave of innovation in the Chinese dishwasher category.
In 2016, Fotile introduced a three-slot dishwasher with an added compartment for cleaning fruit and vegetables—a direct response to a research finding that Chinese families are concerned about food safety. When this new model hit the market, Fotile’s dishwasher market share jumped to 41.1%. In China, Fotile is now synonymous with “sink dishwasher,” and the company has a widespread reputation among consumers as a symbol of a safe and healthy Chinese family kitchen.

Since its founding in 1994, Fotile’s Chairman, Mao Zhongqun, has made it his goal to “do nothing but build a high-end Chinese family brand.”
30%
Fotile Sink Dishwasher’s share of the market in China, just eight months after launch
41%
Fotile’s dishwasher market share after it launched a three-slot version in 2016
#1 selling brand
in the mainstream price segment of the Chinese dishwasher market as of August 2023


Growing a brand for modern Chinese parents
China’s BoAo Group expands from an auto industry manufacturer to a lifestyle brand for modern families.
BoAo Group’s idea to design a new baby car seat was fueled by a newly revised minor protection law, which made using child safety seats mandatory beginning June 1st, 2021. As ZUOWE and IDEO looked around China’s emerging car seat market, the team noticed a singular focus on safety and safety features across most international and domestic brands. There was a clear opportunity for a new product that could meaningfully differentiate itself by not only providing safety features but also meeting the needs of modern Chinese parents.

To kick off the project, the IDEO team needed to answer two questions: What matters to the new generation of parents in China? And how will their style and approach to parenting affect their expectations for baby car seats? Taking into account the potentially different consumer needs in different geographies, the IDEO team headed to Shanghai, a city with more than 25 million people, and the city of Taizhou in Zhejiang province, which has a population of 2 million. They conducted in-depth home visits to local families, visited many brick-and-mortar mom-and-baby shops, and interviewed people like specialized nurses, parenting experts, and child psychologists.

Despite the differences between the two cities, IDEO discovered commonalities during consumer conversations. Young Chinese parents were experiencing a perceived identity gap. As individuals, they felt they had distinct personalities and a clear sense of self. They actively expressed themselves through their clothes and belongings. But when they became parents, this sense of self weakened or disappeared completely. Their identities shifted to being someone’s mom or dad overnight. This new generation was eager to show their unique approach to parenthood as they used to express their sense of self. But many products were designed for children, with little regard for parents.
This core finding helped set the direction for the new baby car seat design and brand Maple&Co. However, there were still two significant challenges to overcome. One, IDEO needed to design a product with stringent technical regulations and standards on a tight timeline—ZUOWE wanted to launch the new car seat at an important industry trade show within the year. And two, the team had to help the organization transform its thinking and ways of working to be more consumer-centric.

BoAo’s strength lies in its 20 years of experience developing and manufacturing car seats for major domestic and international automotive brands. This gave the company an edge in overcoming technical barriers and driving mass production. But its engineering and manufacturing mindset had become a barrier to transforming into a D2C brand. With such ingrained ways of working, pivoting to a more creative process can be hard.
To address this hurdle, IDEO set up co-creation workshops, bringing together ZUOWE’s newly formed baby car seat team and manufacturing experts from their factories to discuss design direction and details early on. The benefits of the collaboration were clear: It was easy to share feedback in a timely manner and make product design decisions very quickly. When IDEO presented a design that emphasized natural textures during a workshop on brand positioning, a member from Bo Ao’s manufacturing team said, “This feels very different. This could become a major selling point,” and that they had “never seen” anything like it done by other baby car seat brands.

A year after working together, ZUOWE Technology launched Maple&Co and the new Maple baby car seat across its main e-commerce channels. Modern and minimalist in soft natural colors and wooden veneers, Maple appeals to the aesthetics of young parents in China. Despite a series of micro COVID outbreaks in China, within three months, Maple had already achieved better-than-predicted sales and received favorable comments about the look and quality of the car seat from parents. Fast forward two years, additional collaborations with IDEO have enabled the young startup to grow its child travel portfolio from a signature car seat into a more holistic offering that includes highly functional, fashionable, and adaptable car booster seats and strollers that thoughtfully address the needs of modern Chinese families across various life stages at home—and on the go.



China's minor protection law mandated the use of child safety seats beginning June 1, 2021.
Despite incoming regulations fueling a surge in purchases, car seats on the market rightly prioritized safety but did not consider the emotional needs and lifestyle preferences of a new generation of Chinese parents.
1 year
after the project ended, a new, differentiated baby seat product and brand, Maple&Co, launched
Top 6
during the 2023 “Double 11” shopping festival, Maple&CO secured the 6th spot on Tmall's new brand pre-sale list


How a $4000 vet bill sparked innovation at American Express
American Express and IDEO teamed up to design features that offer Card Members more payment control and flexibility.
“Over a year ago, I had to take my cat to the vet for an unexpected and expensive surgery,” says one Card Member. “To be honest, I still don’t know if I’ve paid the bill off.”
Many crave the flexibility to pay for large purchases over time, but also want to avoid the pitfalls of debt. Others rely on debit or cash for small items—no one wants to accumulate interest on a cup of coffee, lunch with a friend, or box of Kleenex—but then miss out on valuable rewards.
American Express worked with IDEO to help them attract new customers by understanding what financially stable young adults wanted in a credit card. The team began by interviewing more than 120 millennials to understand their payment behaviors around debit and credit, and how they think about borrowing and spending.
One person described the monthly panic of receiving his bill—described as “statement shock”—and his habit of making multiple payments before his billing cycle closed to ease this anxiety. Others were wary of credit because of a large veterinarian bill or financial mistakes made in their 20s, and relied on debit because it felt safer than accruing a balance to pay off. Overall, the team learned that many consumers experience anxiety about paying their bills. And while financial products that offer more flexibility and control have been needed for years, they are especially valuable in times of economic uncertainty like today.
Based on this research, IDEO prototyped, iterated, and refined two concepts, with frequent feedback from users and the client. Called Pay It Plan It, this feature offers financially responsible consumers more transparency, confidence, and control.
Pay It allows Card Members to quickly pay for small purchase amounts under $100 with a few taps in the American Express mobile app. When that purchase shows up on their account, they can choose “Pay It” and still earn rewards on the purchase. This ensures Card Members can take advantage of rewards while lowering their monthly bill by paying for smaller items throughout the month.
With Plan It, Card Members can split up larger purchases of $100 or more—like an emergency trip to the vet or a new sofa—into equal monthly payments, with a fixed fee and no interest. When the purchase appears in their account, they can select “Plan It,” and will be offered up to three monthly payment plans, ranging from three to 24 months. Each plan comes with a fixed monthly fee and no interest. Card Members know exactly how much they have to pay each month, so there are no surprises. And if they pay the purchase off early, they no longer have to pay any future plan fees.
The design of Pay It Plan It did not come without challenges: Bill pay is critical, complex, and highly regulated. Pay It Plan It required a significant internal financial and technical investment, which was achieved after IDEO shared many of the emotional, compelling stories from credit card users with leaders at American Express.
The team worked closely with the American Express regulatory and digital teams to ensure compliance and seamless integration into the mobile app and website’s user experiences and interfaces. To heighten the sense of competence, control, and transparency for users, the designers focused on small interactions like status animations, proactive suggestions, and straightforward language. These interactions help Card Members anticipate upcoming payments and clearly understand Pay It Plan It.
Plan It was designed with transparency, control, and accessibility in mind: The payment plan fee is displayed in dollars to give the customer certainty over their total costs.
Initially, the team set out to create a new credit card with the needs of young adults in mind. But IDEO and American Express realized that Pay It Plan It could be scaled across existing credit card products to ultimately benefit and attract more Card Members. Now, almost all U.S. American Express Consumer Card Members have access to Pay It Plan It through credit cards, co-branded cards, and the well-known Green, Gold, and Platinum Cards. Since launching in 2017, Card Members have created nearly 5 million Plans, totaling nearly $4 billion in purchases, with an average Plan size of $789. Millennial and Generation Z Card Members have created approximately 44 percent of these Plans.
The flexibility and control offered through Pay It Plan have earned American Express positive press, including a call-out in The New York Times for being among solutions that “make it easier for their customers to borrow money, and to manage their monthly cash flow.”
At first glance, design-led innovation may seem difficult to achieve in large, established organizations like American Express, operating in a highly regulated and deeply rational industry. But the IDEO and American Express team successfully found ways to introduce new behaviors like rapid prototyping, cross-discipline collaboration, and leading with emotional customer stories within the existing organizational culture and structure. American Express has since established a permanent Pay It Plan It team dedicated to evolving the feature. Made up of employees across departments, this points to a new and collaborative team structure for the company.
By seeking to understand the human behind the Card Member, American Express has transformed credit and financial services for the better, helping both to be defined by empathy, utility, and transparency.


The bold publishing strategy that turned a traditional newspaper Into a digital leader
How bucking the trend of round-the-clock digital publishing led to an enormous payoff for The Times and The Sunday Times
For more than two centuries, The Times held a strong reputation as a storied British newspaper. Then came the digital deluge. Publication after publication began adopting a relentless online publishing schedule aimed at capturing eyeballs and subscribers, and guarding against waning advertising sales and print readership. But The Times and its sister publication The Sunday Times thought there might be a different way forward.
As Editor John Witherow explains, “the power of an edition” had long endured at The Times, but began to erode amid a round-the-clock breaking news cycle. Witherow didn’t want to do away with editions, but rather to update the model for the digital age. Times owner News UK approached IDEO in 2014 to explore exactly that: what the edition of the future might look like and how its design could drive revenue and subscribers.
IDEO’s research and design phase included interviews with readers, journalists, editors, and marketers at News UK. The team found that people’s reading modes vary—some reflecting new digital behaviors and others adhering more closely to paper-reading styles.
Readers, the team learned, chose The Times for its editorial opinion: a perspective that cuts through the overwhelming flood of information. They viewed the daily Times and weekend Sunday Times as one paper, despite the organizational distinction. And they were proud of their choice, valuing the papers’ consistency, trustworthiness, balance, and authoritativeness. Readers wanted these qualities distilled in a digital edition, whether on a smartphone, tablet, or on the web.
Those insights led to strategic recommendations spanning digital products, editorial, advertising integration, online membership offers, and social sharing. But the boldest among those was a publishing strategy that seemed to run counter to media trends: abandoning a real-time approach in favor of publishing separate digital editions.
The Times in March 2016 introduced an editions-based publishing schedule, with new editions available across all platforms four times each weekday: overnight, 9am, noon and 5pm; the weekend schedule shrank to three editions. A year in, they had broken that schedule fewer than a dozen times—making exceptions for major moments like the terror attack in central London and David Bowie’s death—but even in those cases, The Times refrained from incessant updates, instead resuming its regular pacing.

“The way we’re publishing now, taking our time over news...taking a more considered view of the world, it’s helped us offer something different from everything else,” digital news head Alan Hunter told Digiday in 2018. Readers demonstrated that this different approach was something they’d been wanting.
In the first half of 2016, new paying-subscriber sales were up 200% as compared to the same period in 2015. At the end of June 2016, there were 413,600 subscribers to The Times and The Sunday Times, up 3.4% from a year prior. Of those, 182,500 were digital-only subscriptions—a 6% rise and a notable figure given how much online news can be obtained for free.
Through collaboration with IDEO, News UK's own digital teams capabilities grew, enabling them to implement and evolve their new digital strategy. The capabilities of the newsroom grew, too: “The decision to move to four editions a day has freed up tremendous resources to focus on big stories,” says Emma Tucker, Editor of The Sunday Times—the kind of stories that "supercharge engagement." The approach is working: By August 2019 digital subscriptions had increased 19% year-on-year to 300,000, showing the progress the legacy publisher has made in attracting readers to its online proposition. Total subscribers for the two titles' print and digital products now stand at 539,000, and their websites total five million registered users.
More than 230 years after its first edition was published, the new Times has established solid footing in the digital age and designed its own future—one based not on the habits of its competitors but on its legacy and the reading behaviors of its audience.


Our Top 10 Stories of 2019
The stories our readers read and shared most this year
As we wrap up the year, we’re reflecting on the power of creativity to inspire change in ourselves, our work, and the world around us. We've pulled together The Octopus’s top ten most read stories of 2019, each of which offers tips, tools, and mindsets to help you cultivate creativity as a tool to navigate the constant ambiguity facing us in these turbulent times.
And as always, a heartfelt thanks from The Octopus team for stopping by. We can’t wait to see what 2020 has in store.

1. 10 Exercises to Build Your Creative Confidence
Creativity is like a muscle—it can be strengthened with practice. Try these activities from David Kelley & Tom Kelley’s book Creative Confidence to get started.

2. Corporate Innovation Needs a Shakeup. Here’s a Blueprint.
Innovative ideas don’t happen by accident. Check out these tips for creating an environment that fosters innovation from the team behind IDEO’s newest digital tool, Shape.

3. The 3 Mindsets of Great Interaction Designers
Being a successful interaction designer is about more than mastering digital tools—it’s about the soft skills that help you push your designs to the next level.

4. The Best Managers Understand Their Employees’ Emotions—And Their Own
There’s no denying it: your relationship with your boss makes or breaks your experience at work. Here’s how the best bosses create positive emotional environments for their employees.

5. Practice Your Prototyping Skills with These 4 Resources
An old IDEO proverb states, “If a picture is worth a thousand words, a prototype is worth a thousand meetings.” These resources from IDEO designers will help you prototype efficiently, effectively, and creatively.

6. 3 Creative Exercises to Make Change Stick in 2019
We kicked off 2019 with intention, sharing three activities to help you actually reach your New Years’ goals. So, how’d you do?

7. Turns Out Emotions Do Belong in the Workplace—Here’s Why
The definition of professionalism is changing. Here’s why organizations should invest in their “emotional culture” and allow employees to express feelings at work.

8. An IDEO Recruiter’s 3 Strategies for Writing a Better Resume
Planning to start off the new year with a new gig? Use these three tips to help you create a resume that stands out in a sea of sameness.

9. AI Needs an Ethical Compass. This Tool Can Help.
Artificial intelligence is the product of those who create it—biases included. That’s why IDEO data scientists created a tool to help teams design ethical AI solutions.

10. Design an Organization’s Purpose Statement With This Tool
Why does your company exist beyond making profit? IDEO organization designers built a colorful tool to help you arrive at an answer.
2019 was widely regarded as a year of tumult—politically, environmentally, societally. But in the face of it all, 2019 brought us unparalleled human advancement, from Greta Thunberg’s movement of youth-led climate activism to NASA’s first-ever image of a black hole. For better and worse, 2019 kept us on our toes.


How to Avoid the Tech Hype Trap
Because the newest tech isn't always the right solution
Unsurprisingly, this trend didn’t last long. Car companies gave up the schtick and went back to traditional approaches to notification. But the story of talking cars in the 1980s speaks to a classic move in industry: Companies are often eager to find a way to use the hottest technology, even if it’s not a fit for their team, their business model, or the problem they're trying to solve. It's a classic case of FOMO.
As designers committed to a human centered approach to developing new products and services, we look at things a little differently. We start by uncovering a need—for example, helping tired drivers stay awake and alert while at the wheel—and then search for the right technology to solve the problem. We relish the opportunity to take a journey away from the "tech hype" landscape and explore what problems, challenges, or needs the desired tech may help address. It’s about focusing on the people behind the problem before finding the right technological approach.
How, exactly, do we get ourselves in that mindset? We tapped our design research colleagues in our Cambridge and Chicago studios for their best tips on cutting through the tech hype. Here are three distinct strategies for a technology detox at the start of a project.
1. Start by taking the tech apart and exploring the value proposition, then make decisions
Design researcher Hannah Rosenfeld worked on a project where she had to dive into a potentially-disruptive, blockchain-based technology that could have serious applications in the fintech space. For some products, it was the perfect fit. She needed to figure out, though, if it was the right fit for what she was working on.
Throwing an existing, well-formed product that uses the tech in front of her team might have shifted the customer focus away from the big picture toward feedback about functionality and usability, questions that matter on the latter end of product development. Instead, she and her team unpacked the functional and emotional benefits of the technology—what blockchain could unlock for customers or allow them to do that they couldn’t before—and used these as the basis for their exploration. From there, she was able to develop early stage prototypes she could put in front of customers to test the resonance of potential benefits rather than the appeal of an ill-understood technology.
In doing so, Hannah was able to highlight for her clients the potential impact and inherent limits of the current technology as well as make recommendations for how they could evolve their offer to align with real world challenges.
2. Try on a few different options to find the right fit before committing
When a team from the Cambridge studio was working on a project to create an immersive, digital experience for a new flagship retail store, they needed to dive into the role tech would play.

To explore this question, Gabe adopted a Goldilocks approach, taking the team on an inspiration trip to three museums, each with contrasting approaches to using technology: a cautious museum that sticks to straightforward displays of content in the museum and online; a lavish techno-fantasy museum with touch screens in every corner; and museum with a more careful balance where physical artifacts are brought to life with additional layers of digital content.
From the museum with the more cautious approach, the team learned about its core values, and how it carefully leveraged digital technology by offering online access to its archives for audiences that might not otherwise come to the museum. At the tech-heavy museum, we saw best-in-class interfaces that were great at engaging one visitor at a time, but missed out on opportunities to connect people in shared activities. And at the museum that created a balanced approach to digital and analog displays, we saw how stories projected onto artifacts added a layer of depth to what we learned.
By taking the Goldilocks approach, Gabe and the team generated a shared set of design principles that articulated the role digital technology should play in their store and how it would be used strategically to tell the story of the brand.
3. Think of fantastical means to address concrete needs
When former IDEO design researcher Ovetta Sampson was working on a project about technology-enabled cabinets, her first question was, what human need would this technology serve? She could have started by having her team prototype a few different kinds of tech-enabled cabinets, but she needed to answer the question above first.

Short on time, Ovetta framed a brainstorming session around literature from cognitive scientific research and fantasy novels. She used the Max-Neef Fundamental Human Needs Scale, a human development matrix, to ground the team. Starting with a human need like freedom or identity, she asked team members to add a magical action to real-life objects to help focus on how it could meet a human need or motivation.
The team was inspired by fantasy novels where characters have magic objects that help them accomplish tasks (think Dorothy’s red slippers sending her home in The Wizard of Oz). By pairing research about real needs with a fantastical vision for how to address those needs, Ovetta and her team gave themselves the flexibility to dream up big technological solutions while staying grounded in the reality of human needs and motivations.
Businesses will always feel the pressure to maintain a competitive edge, and the allure of new technology will often present itself as the solution to staying ahead of the curve. Sharpening our skills as advocates and practitioners of human-centered design—and making sure we put user needs first—is critical. Whether you’re partnering with a client, or taking on a project of your own, resist the FOMO of new, shiny technology. Start with user needs, then search for the right solution. Shift the conversation from tech-first to humans-first.
Special thanks to IDEO alumna Ovetta Sampson, who contributed to this article. Illustrations by Katie Kirk.
Believe it or not, KITT the talking car on Knight Rider had some real-life counterparts in the 1980s. They may not have had grappling hooks or turbo boosters, but for a short time, talking cars were trendy. Almost out of gas? Don't look at the fuel gauge; the car can tell you you’re low on fuel. Forget to buckle up? No need for that annoying dinging sound—the car just asks you politely to buckle your seat belt.


8 Emerging Trends That Can Help Companies Understand Their Future Consumer
IDEO’s global teams reported the patterns they’re seeing heading into 2020
We heard back from colleagues around the world with reflections on technology, identity, health, food, aging, climate, and more; then synthesized the observations into a series of glimpses into a near-future reality where meat is grown in a lab and remote teams holo-call into all their meetings.
At the moment, many of these patterns exist at the periphery of our lived experience, hinting at emergent realities. But as we head into what will surely be an eventful 2020, they can offer some clarity, set expectations, and trigger new thinking about where we’re going as organizations, as individual leaders, and as a society in pursuit of a bright future.

1. Attention Economy Backlash
We love our phones, but will they ever love us back? Despite round-the-clock connectedness, millennials are being called “the loneliest generation,” suffering endemic anxiety and depression as social media activity replaces in-person interactions. Along with our privacy and attention, we give away our data—which is for sale, but we don’t get the profits. Clickbait lures us with content that causes outrage, disgust, or anguish; but we click anyway, and that has measurable impacts on our mental and physical health (not to mention society).
Such concerns have spawned a movement to regulate big tech. We see it already in the growing practice among tech moguls of sending their children to Waldorf schools and insulating them from technology, even as it’s the root of their fortune. Meanwhile scientists at Northeastern University and MIT-IBM Watson AI Lab are working on “adversarial T-shirts,” printed with a specific pattern that can confuse facial-recognition algorithms, thereby protecting people’s identity in surveilled public spaces.
As we watch these phenomena unfold, new questions help us begin to fill in our picture of the future: Will all organizations soon have a Chief Ethics Officer? Will “surveillance-free space” become the new “non-nuclear zone?” Will there be a course-correction in social media, where "positive antisocial" digital experiences emerge?

2. Multi-Track Mind
It’s increasingly common to have multiple careers, many side gigs, and several simultaneous committed relationships over the course of adult life. As digital tools become the means to finding work, partners, and new interests, the bios we use to present ourselves on social media reflect the hybridity and fluidity of the moment. Identity itself is often a composite that includes profession, religion, gender, family, geography, ethnicity, personal passions, and the list goes on.
These currents are already taking shape through organizations like Live in the Grey, which empowers people to blend what they like to do with what earns them a living. As AI replaces many tasks, there will be less need for full-time work, and employers may offer part-time roles to retain people.
To help think through these evolving identities and aspirations, we’re asking: Will banks have to design “rainy-day” funds as people increasingly lack one consistent stream of employment? Will universities have to create hybrid departments, teaching positions, and curricula sourced from multiple disciplines? Will people identify as both their physical and digital identities in the world?

3. Distributed Devotion
Although younger generations are less affiliated with organized religion, they have no less drive to find a sense of belonging, meaning, and spiritual connection. But they’re finding it in a much wider array of locations and communities. Yoga studios, supper clubs, and forest bathing all offer a sense of communion. Megachurches hold rock concerts and sell Starbucks; Kanye West has his own ministry. For some, transcendence can be found at CrossFit.
Sacred Design Lab, a research and design consultancy, explores how modern millennials “gather” to seek out meaning, community, and ritual in the absence of organized religion. The People’s Supper uses shared meals to build trust and connection among people of different identities and perspectives. Intentional communities are having a resurgence among people who want to live and raise children beyond the nuclear family, and reduce consumption by sharing resources. One example, Kin, is a co-living concept specifically for people with young families.
This prompts us to wonder: Will brands soon have a Chief Belief Creator? Will micro spiritual sects replace organized religion? And will physically distributed workforces and the growing gig economy generate a new longing for community at work?

4. The New Normal
Transgression is the new norm. In large U.S. cities, cannabis has replaced alcohol for recreation and relaxation; psychedelics are administered in therapeutic settings; and gender is understood to exist on a spectrum. Aid in dying is now law in nine states (plus DC). This will be a slow moving pattern in many cultures, but is a fast moving train in many major cities.
Last year, Oakland, California unanimously passed a resolution to decriminalize hallucinogenic fungi, otherwise known as “magic mushrooms.” Aside from academic clinical trials at Johns Hopkins, NYU, and elsewhere, German company ATAI Life Sciences and Compass Pathways (for-profit biotech platforms) are testing psilocybin and other psychedelic substances for therapeutic use. The Multidisciplinary Association for Psychedelic Studies (MAPS) is pioneering the use of MDMA for anxiety.
All this has us asking: Will cannabis corporations trade on the S&P 500? Will the option of assisted dying be part of any conversation on end-of-life care?

5. G.R.A.S.-fed*
The threat of climate-induced food scarcity is driving a rise in precision agriculture, analytics, IoT, and CRISPR gene editing. Indoor farming heralds a future where even food deserts can produce nourishment. Lab-grown meat and fish have arrived, as have molecular whiskey and wine.
Clara Foods is a so-called “cellular agriculture” company that produces egg whites without hens, using yeast to grow proteins that mimic the animal-derived version. Aleph Farms is growing cultured meat in a lab. And a company called Endless West is creating Glyph, a whiskey made in a test tube rather than a barrel, mapping the flavor profile at a molecular level and building the product in less time and with fewer resources than its traditional predecessor.
We wonder: Will GRAS become the new “natural” on food packaging? Will prehistoric life forms be replicated for contemporary consumption? Will prescription diets be the norm?
*The FDA’s acronym GRAS, or “generally regarded as safe,” is emerging as the framework for accepting scientifically modified food.

6. Peter-Panning
As boomers age, lifespans extend, and full-grown adults reject “growing up,” typical kid activities—video games, escape rooms, summer camp—are marketed to every age. Many millennials shun “adulting” and choose not to have children. Meanwhile, people are working into their 70s and 80s as “middle age” extends and salaries stagnate. Must we "do it all" in our 20s, 30s, and 40s only to peter-pan for 30+ years afterward? As younger people prioritize careers over children, perhaps hearty elders will do the child-rearing while parents play.
Google, Facebook, and other startups choose office design that mimics college dorms. Silvernest is an online home sharing service geared towards seniors. Papa, a service that bills itself as “grandkids on demand,” offers assistance and socialization for seniors. And in 2014, Google launched Calico, a billion-dollar longevity lab.
It begs the question: Will retirement plans have to be redesigned to accommodate longer work lives? Will multi-generational “village” housing become the norm? Will people upload their brains, holograms, and other likenesses to the cloud to gain a form of eternal life?

7. Blue Marble Thinking
Climate anxiety is real and it’s changing behavior. Swedish advertisements shame jet travelers. Consumers at the top of Maslow’s pyramid make decisions based on organizational ethics and potential waste streams. Corporations are being held to account by employees on every front, from sustainability to privacy; and “benefit corporations” (B-Corps) are increasingly common.
Technologies like Rumii allow people to collaborate in VR, preventing the need to travel to meetings, and Microsoft’s Hololens is developing holograms to stand in for in-person meetings. H&M, Everlane, Patagonia, and other clothing lines are focusing on circularity and sustainability in their supply chain.
In a climate-conscious, globalized world, what sacrifices might the West have to make to help developing economies catch up without the pollution toll? Will “Circular” become a product designation, like HE (high-efficiency) washing machines? Will Thunberg-activated youth drive new consumption patterns?

8. Skipping School
The fourth industrial revolution demands new skills, which entails different approaches to how and where we learn. Corporations have brought learning and development programs in-house. In some countries, the aging population means fewer college applicants. Students are also rethinking the investment in and financial burden of college, and instead heading to coding bootcamps; while budding entrepreneurs follow the Zuckerberg/Thiel route and quit school to launch and learn in startups.
Amazon and Salesforce are starting programs to train their internal employees for roles that are hard to fill. There is a profusion of coding bootcamps like CodingDojo, and institutions like General Assembly, that are reinventing vocational education and providing alternatives to college. Lambda School and Flatiron take the ROI of education literally, only charging after graduates find a job.
In the near future, will we see vocational education replace the B.A.? Will kids apply to Google straight out of high school? Will cities—alongside corporations—invest in reskilling their workforces with new guilds and trade schools? Will teachers end up ditching schools in favor of teaching for plum salaries in private industry?
Header image by Brian Pelsoh; illustrations by Joanne Cheung
A few months ago, with the end of 2019 in our sights, a group of IDEO designers and researchers sent out a query to all of our studios and locations. We asked a simple question: What emerging patterns are you seeing in your work that few are talking about?


Here’s What it Takes For Designers and Developers to Truly Collaborate
4 tips to help blended teams stay human-centered, from concept to launch
As an interaction design director at IDEO, I’ve seen teams fall into this trap countless times. Once you jump into building a product, it’s easy for the intricacies of features, backlogs, and bugs to take priority over the human problem you’re trying to solve. When I’m guiding multidisciplinary teams through product development, my goal is to anchor the user at the heart of the process, from ideation through implementation.
Here are some tips for helping design and development teams work better, together—and for keeping the user top of mind from concept to launch.
1. Let big needs inform small tasks
As a team transitions from design into build, it’s inevitable that the focus shifts to practical details. Most development teams that I’ve worked with use some version of an agile process. Teams identify a set of features to build in short sprints. These features are then broken down into even smaller bite-sized tasks. For example, in a digital build, tasks could include “a user can rotate an item” or “a user can skip a step in on-boarding.” When you're working at a level this granular, it’s easy to lose sight of deeper human needs.
One way to prevent this is to articulate and make visible the user goals that your team is trying to achieve. In a recent sprint, we identified our goals as, “Help users collaborate and share, inspire users to create content, and provide relevant advice.” The product manager wrote this statement on Post-its that she stuck to each team member’s monitor. Throughout the sprint, it was always visible and top of mind, and our team would constantly refer to it in conversation. We used it to prioritize our work as requests crept in to tweak features; if a request didn’t support the user goal, it was cut.

2. Make digital work physical
In addition to keeping user needs top of mind, it’s critical to also keep an eye on the holistic experience. When your team is moving quickly through sprints, there is a risk that it will build one group of features and quickly move on to the next without making a connection between the two. At a larger scale, product teams are often organized around features (such as check-out, product page, or search). If these teams don’t communicate, and no one owns the full experience, it creates a confusion for customers.
This is an instance where tangible visual reminders can be useful—in making your digital work physical. During a collaboration with an agile team, I recognized that we were losing sight of the full user journey for our product. I hunted down a large foam core board, printed out all the screens we had designed, and arranged them into user flows. The engineers were baffled by my paper-based technique, but it gave us view of the full experience. We scribbled on the printed screens, added sketches, and continually tacked up new versions. As we went deep on building certain features, we made sure to look across the system to ensure consistency.
3. Prototype while building
A common pitfall among product teams is to jump to a single solution and then tweak details through usability testing. This type of testing may reveal how a user best engages with an interface (do they expect to click or swipe?) but it may not prove that a feature meets core needs.
It’s beneficial to keep prototyping with users through implementation to ensure that the team is continually building the right thing. Take a few hours or a few days to throw together a quick prototype (with paper, a prototyping tool, or code) to de-risk the process and potentially save hours of development time (not to mention budget).
I worked with an online retail team that wanted to build a new feature that would respond to shoppers' desire for more targeted recommendations. The team had jumped to a solution based on the best technical solve—a feature attached to the user profile that mimicked a closet with drawers.
While the virtual closet was an easy tech solve, I questioned whether the complexity met the need. The team took a few days to do lightweight testing of multiple concepts. They discovered that shoppers actually preferred to receive tips while shopping. Eventually, we landed on a simpler solution that not only saved hours of development time, but created an experience that customers actually wanted.

4. Create one team
The best way to remain human-centered is to create a healthy overlap between design and development teams. Merging methods and rituals can be a messy process, but ultimately, it’s worth it. Engineers become open to creative problem solving and designers are willing to be more flexible with their ideas when they understand what it takes to build them. In the best case, a multidisciplinary team is located together in one space, and a designer can simply roll their chair over to an engineer to chat. When this is not possible, we do our best to make remote teams feel connected, in one case setting up a video “wormhole” between designers and developers in different cities.
Beyond co-locating, it can be surprisingly useful to intentionally create a shared culture and team identity. I came around to it after seeing many teams with awkward beginnings eventually bond around shared identity, jokes, and rituals. One project that I worked on brought together designers and developers from three different companies. They were tackling a mobility challenge, so they aptly named themselves “Mötormouth.” They devised a back story about a ‘90’s metal band, printed sweatshirts, and even took a break during a grueling sprint to take band photos. By the end of the project, I was convinced that this wacky band identity helped a diverse group work effectively as a team.
The best digital products are the ones that solve a human problem. And the best digital design teams are the ones that keep that human at the center of their process, from early ideas through final build. By combining disciplines, prototyping often, and allowing the user to guide decisions, teams set themselves up for success. And along the way, it's important to not neglect play—it may seem extraneous, but it’s the glue that bonds teams around a common purpose.
Illustrations by Cassandra Fountaine
Picture this: You’re three weeks deep in a digital product build, under pressure to hit a launch date. You’re in the zone, typing out tasks and churning out features. But in the chaos, you start to lose sight of why these features matter. You pause, push back from your desk, and ask the team, “Wait, why are we building this feature again?”


Lindsey Turner
I’m passionate about building brands, products, and experiences that help organizations show up with meaning and momentum.
I help organizations cut through complexity by shaping how they show up, through brand strategy, identity, and storytelling.
Working at the intersection of brand and business, I bring an editorial eye and a bias toward making—turning ideas into tangible experiences that people can understand, trust, and believe in.
My work spans government, healthcare, financial services, media, and consumer goods, from launching Gen Z-focused ventures to building innovation labs and reimagining legacy brands. I relish moments of ambiguity and enjoy translating across teams, perspectives, and priorities to move ideas forward.
I started my career in editorial and digital design, shaping cross-platform experiences and identity systems in publishing and agency environments. That foundation still shapes how I work today: I’m detail-oriented, collaborative, and overreliant on the Oxford comma. I hold a BFA in Visual Communication from the School of the Art Institute of Chicago.


Rachel Young
My work helps organizations see who their products aren't working for—and build the will and the tools to do something about it
For 25 years, I've asked the same question: Who does this design exclude—and what are we going to do about it?
My work spans human-centered strategy, inclusive design, and qualitative research, with clients ranging from Microsoft, Google, and Verizon to the National Science Foundation, and San Francisco Unified School District.
Before IDEO, I taught elementary school in East Palo Alto and spent a decade doing design work with social service organizations—where I learned firsthand what it costs people when systems are built without them in mind.
I am currently writing User Error, a nonfiction book about digital access and the design decisions behind it. I live in Oakland, California.


Brian Pelsoh
I lead with craft, ensuring our work is creatively excellent: rooted in deep human insight and imagination, while also grounded in the realities of business and technology.
My expertise spans brand, communication, and product design across tech, education, the arts, and social impact.
I believe great work demands both high-level vision and obsessive attention to detail, and only happens through collaboration.
I bring an inclusive, hands-on approach and a deep understanding of business, which enables me to consistently deliver excellence while always asking why.
Before joining IDEO, I worked at the brand firms Pentagram and VSA Partners. I began my career as a designer, leading teams at the School of the Art Institute of Chicago and the Milwaukee Art Museum. I hold an MFA in graphic design from Maryland Institute College of Art and a BFA in communication design from the Milwaukee Institute of Art & Design, and have taught at some of the best design schools in the US.


Tony Wong
I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth.
I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth. Specifically, I have helped Chinese companies design holistic brand solutions through the development of their products, communication, services, and innovation teams, and I have helped multinationals expand their presence and influence in China.
I advise global leaders on developing China-led innovation and capabilities.
In over 15 years in IDEO Shanghai, I have worked on projects that use design to elevate the quality of the experience of healthcare products and services, streamline processes that increase productivity, create spaces and programs that promote and enable inclusive communities, and build next generation mobility solutions that are planet-positive.
Before joining IDEO, I worked at Philips Electronics and the Electrolux Group in Italy, the Netherlands, and Singapore on a number of breakthrough commercial products. I am a member of the Young President Organization in Shanghai.
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