

A helping hand
Massachusetts puts families at the heart of mental health.
The urgency of attending to our children’s mental health cannot be overstated.
Concern about their well-being was already on the rise in the decade prior to the pandemic. Alongside social inequity, the COVID era has seen soaring rates of depression, anxiety, trauma, loneliness, and suicidal thoughts. Knowing that mental health is influenced by numerous systemic factors, we met with families of all income levels and heard from practitioners throughout Massachusetts. In some communities, mental health is candidly discussed, in others it remains a taboo subject. Through these conversations, we learned that mental health requires both individuals and their families to be educated, supported, and empowered.
HandholdMA.org helps families find services that work for them and gives them easy access to information on a range of mental health topics. It allows parents to learn from and support one another as they navigate the landscape of mental health together. We took special care to make resources feel approachable for those in communities of color, and curated new resources for everyone from preschoolers to teens—because mental health challenges do not discriminate.
In 2020, a coalition of the nation’s leading experts in pediatric health issued an urgent warning that the mental health crisis among children had become a national emergency.
The percentage of emergency department visits for mental health crises rose by 24% for children between the ages of 5 and 11, and 31% for those 12 to 17, compared with 2019.
87,000
site visits to to HandholdMA.org since launch
223,000
people reached in bilingual social media campaign


Evolving to meet young consumers
Accelerating vivo’s transformation journey to connect with China’s young consumer.
To help shift vivo’s thinking from a focus on products to a focus on brand-building, IDEO set out to help the company understand how young consumers experience fun—a core tenet of the vivo brand. The new concept store needed to convey joy and fun in a meaningful and memorable way. The project was about more than just designing the space; it was also about piloting into vivo’s future brand systems.
To kick off the project, the IDEO team conducted user research in four different cities in China, then shared the stories of young Chinese consumers with the vivo team. Their interviews revealed that young people value experiences that enrich their lives and create a feeling of positive personal transformation. They seek opportunities to discover new experiences, express themselves in different ways, expand and deepen their social connections, and build knowledge and skills. By leaning on this definition of “enjoyment,” IDEO helped vivo identify the value proposition of the concept store, helping consumers express themselves in new and different ways. The store would allow every visitor to see something unique and find a fresh perspective.

The vivo team took that value proposition into a design brief and later built out the space and interactive experiences. The second floor of the store is dedicated entirely to interactive experiences using photo booths, sound recording, and lighting technology, designed to provide consumers with the kind of enjoyment they seek. vivo launched the concept store in Shenzhen on March 22, 2019, marking an important milestone in vivo’s transformation from a smartphone maker to a consumer brand.
China consumes roughly 30% of the world’s smartphones—which presents a tremendous market opportunity for brands looking to capture young consumers’ loyalty.
Top 1
in China's smartphone market, topping both shipments (sale-in) and retail sales (sale-out), in the first half of 2024
260M active users
within two years of vivo Lab's official opening, with 70% of them young users


Transformation through creative leadership
Tsinghua University launches China’s first leadership course focused on design thinking.
The program Tsinghua and IDEO created together consisted of six modules focused on creative leadership: Rediscover Design, Build Design as a Core Competency, Creating the Conditions for Creativity, The Financial Levers for Innovation, Designing for the Fourth Industrial Revolution, and Leading for Tomorrow. 73 Chinese and foreign experts helped teach the modules, including former Forbidden City Palace Museum director Shan Jixiang, the father of Japanese industrial design, Masayuki Kurokawa, and Jake Knapp, author of the book Sprint.
The program’s first cohort included more than 30 entrepreneurs from 20 different industries across nine cities. Participants completed the courses throughout the year, taking full advantage of holistic, interactive teaching and the opportunity to share their own practical experiences. Their feedback consistently demonstrated how the course had given them fresh approaches to problems their companies faced, whether improving internal communication or helping them see the clients they serve from a new perspective.

Liu Feng, the founder of a fast growing tourism development company, was particularly inspired by the Creating the Conditions for Creativity module’s six pillars of corporate transformation concept. Using these pillars, he not only refined the mission and value of his company, but also launched a series of measures to improve all aspects of its operations, from customer service to annual company gatherings. With a newly empowered team, he significantly increased the agility of the organization.
Ting Zhihong, the chairwoman of China’s leading logistics technology company, managed to double its profit during the course. She said her biggest takeaway from the course was how important it is to empower the team. Her company has now set up several platforms that give employees more room to experiment, create, and take part in frontline decision-making, bringing them closer to the company’s management.

Hu Chao, founder and CEO of China’s largest e-commerce platform for childcare goods, found that while other executive courses simply teach knowledge, Lead a Creative China taught him the importance of placing people at the center of what his company is doing.
The first cohort of the program graduated in December 2018. On April 8th, 2019, the Lead a Creative China program received an honorable mention in the education category as part of Fast Company’s 2019 World Changing Ideas Awards, becoming the only award-winning Chinese project in the category.
After 40 years of rapid change, China has reached a pivotal point in its growth trajectory. Across the globe, traditional drivers of economic growth have slowed down, creating opportunity define the new economy.
The Chinese government has laid out a wide range of ambitious policy plans to ensure that China successfully manages this transition, and that the country continues to grow and lead.
Honorable Mention
education category, Fast Company’s 2019 World Changing Ideas Awards


Human-centered hospitality via a tech-forward app
Huazhu Hotels Group translates its renowned hospitality brand into a seamless digital ecosystem for guests.
China’s digital landscape is dominated by highly integrated mobile apps like WeChat and Alipay that seamlessly combine messaging, shopping, bill payment, and finance management. This shift toward digital-first interactions that are hyper-convenient, personalized, and intuitive has significantly shaped consumer expectations for experiences like finding, booking, and staying in a hotel. To stay competitive and meet—or exceed—young guests’ expectations, Huazhu needed to redesign its Membership App 3.0 to prioritize guest needs across all touchpoints of the hotel journey.
Through in-depth research and member feedback, IDEO discovered the true pain point the Huazhu membership app needed to address: seamlessly integrating the hotel brand’s online and offline experiences. The Huazhu Membership App 3.0 adopted “simple, stable, and real” design principles, simplifying user operations, optimizing the interface, fixing lingering experience issues, maximizing page load speed, and reducing crash rates.

The IDEO team discovered users have different functional needs. Sometimes, users want to search for hotel information quickly. Other times, they prefer to explore and browse content slowly. To meet both needs, the app needed to be optimized for efficiency and exploration. So, the IDEO team upgraded the interface of the Huazhu Membership App, adding quick operation modules and information blocks on the main page, as well as a downward scrolling interface that gradually slows the experience, offering channels for detailed exploration.

Customers also had different needs at different points in their travel journey: before, during, and after their stays. IDEO designed the language and user interface to provide personalized service information for each stage, from booking to post-stay. The app’s content adapts to the user’s travel phase, showing the most relevant service experiences at each point. The content displayed on the app also changes based on user habits, helping the app flex to meet their needs. The design aligns with the Huazhu Hotels Group’s mission to provide personalized service to a diverse clientele.

The team also worked to inject Huazhu’s brand characteristics by offering an upgraded experience in booking, stay, dining, and member benefits and adding features like a 30-second, automatic check-in experience. These thoughtful, personalized updates integrate Huazhu Hotels Group’s meticulous service philosophy, providing customers with a welcoming, human-centered hospitality experience. The updated Huazhu Membership App 3.0 is now available in major app stores, shaping a new generation of user experiences for Huazhu Hotels Group.
Young travelers in China expect the first touchpoint with a hotel brand to be digital.
5% increase
in monthly active users after the launch of the App's 2.0 version in 2021


10 Resolutions for a Creative, Inclusive New Year
We asked the design community—inside and outside IDEO—for their New Year’s resolutions
Here are just a few of our resolutions for 2018:
1. I want to start using my calendar to evaluate whether or not I’m spending my energy on my priorities. All too often, calendars get hijacked by old habits, process without purpose, and trying to please others. I want to start holding myself accountable. —Scott Belsky, founder of Behance
2. My resolutions this year are the same as they were last year: to use the complexity and swirl in the world as a source of inspiration, not just frustration. To look for light, joy, and optimism. To trust the inherent good in people. To be part of the renaissance that always follows the revolution. I’m keen for design to step up to the plate and take on topics such as inclusion, tolerance, equality, and masculinity. 2018 is a year of making change, not just wishing for it to happen. —Paul Bennett, Chief Creative Officer, IDEO
3. I plan to do more design with my kids. My four-year-old is a self-proclaimed artist who draws in every spare minute; my two-year-old is beginning to spend more than one minute on art at a time. I want get both of them involved in coming up with their own "design challenges" and to surround both of them with the materials and space to get inspired. —Sally Madsen, IDEO
4. One of my goals is to bring new technologies to the forefront of the social impact work we're doing at IDEO.org. With short design sprints, it’s hard to bring new, wild inspiration into the solutions we create, but I'm trying to adopt this perspective as much as possible. For example, I have an idea to use blockchain and mobile money to create a credit-rating system in countries where unbanked people struggle to apply for loans. —Angie Fu, IDEO.org
5. In 2018, I will continue doing "fewer things better." One way that shows up for me is reducing social media. I placed all my social apps in a folder titled "AM/PM" on the last screen of my phone. Unless it's work related, I stick to opening the folder only in the morning or evening. Additionally, I moved the iBooks app to the front screen, so whenever I get the itch to tap, I'll distract myself with a book instead of a blog. —Joe Gebbia, Co-Founder and CPO, Airbnb
6. My New Year’s resolution from four years ago was to post a sketch on my Tumblr for every day of the year, and it’s continued. It’s the only resolution I’ve ever kept. I’m doing it again this year, by hook or crook! —Lisa Brown, illustrator

7. I'm getting close to finishing my fifth sketchbook. I've done 57 full-page illustrations so far! I would love to make it into a coffee table art book through a Kickstarter next year. I also want to get back into 3D work in my free time (woodworking, sculpting, etc.). I find that making things in my free time fuels work in other areas of my life and helps boost and maintain my creative energy. —Felicia Chiao, IDEO
8. I'm working on allowing the entire design process to yield reward, joy, and satisfaction, rather than just the end result. This is necessary when working on major house projects with a finish line dangling from an impossibly long stick that seems too far away to reach. I can spend the next year (or three) wishing it were done, or enjoy the process as much as possible and suffer less. —Sally Sosa, IDEO
9. My New Year's resolution is to focus on women as users of design. The #MeToo movement has shown that women experience so many things in common, but don't have a voice or community of support during difficult professional moments. I care so much about advancing this cause, and yet I realize that in my work as a business designer I almost never think about users’ genders; instead, I think about their physical, emotional, and psychological needs.
I believe women are worthy of being addressed as a user group (with the understanding that there’s a ton of nuance within such a huge population). For 2018, let's look for all the ways women are not seen or heard and give them a better, more equal stage through design. —Kerry O’Connor, IDEO
10. I’ve been making a conscious effort to travel to at least three new cities or countries throughout the year. (This year’s cities: Malaga in Spain, Lisbon and Peniche in Portugal, and Trieste in Italy.) This resolution helps me step out of my comfort zone by removing any bearings I have and forcing me to look at simple things, such as getting around town, eating, and exercising, through the lens of the place I find myself in.
Just sitting in a cafe in the town square gives me interesting insights into a local culture and can easily trigger a new way of thinking about a problem I’m currently mulling over. Don’t just travel—explore. —Irene Novicelli, IDEO
The start of a new year offers us the chance to both reflect on the past and look ahead to a more fulfilling, generous, and hopeful future. What are your aspirations for the next trip around the Sun? We asked our designers and some of their creative friends, including the founders of Behance and Airbnb.


The Tool Every UX Designer Needs
Sometimes digital design is best done by hand
Why?
Modern UX design software is incredibly powerful. We can iterate and refine faster than ever, and conceivably go from wireframes to polish within hours. But it’s also a largely solo experience, and promotes iterative design rather than starting with a clean slate with each new artboard. I come from an industrial design background, where sketching is taught as a professional skill, and I’ve seen this skillset help move designs, teams, and clients forward countless times.
Most of the benefit is in group dynamics—if someone can put pen to paper and make an idea tangible in the moment, the group can have an informed opinion, react, and iterate on the fly. The alternative of hopping on a computer and coming back to the group in five or 20 minute often isn’t appropriate—it’s slower, and not everyone can contribute.

Here are five scenarios where you should skip Sketch in favor of felt-tip markers:
1. When there are too many cooks in the kitchen.
You’re in a group workshop talking through design decisions and the conversation is starting to go around in circles. The first thought that comes to my mind is, Can we create something, so that people can react to it and inform the discussion? That something could be acting out a scenario, or building something physical, but often it’s simply a set of sketches of various options. It’s also a low barrier to entry, so anyone can pitch in or respond.
2. When your users need more guidance.
You’re out in the field and talking to users. You’ve just shown them a prototype and it’s not working for the user. Sketch out another solution and gauge their reaction. (I’m a big believer in designing on-the-fly during research.)
3. When you need to simplify a complex idea.
Your client/team member/boss is explaining a point, and you’re not sure you understand. Sketch it and find out—it’s the visual version of, What I’m hearing you say is… It’s also the literal meaning of getting on the same page.
4. When the experience depends on the context.
If you’re working on an app, it may be used in very specific scenarios. Sketch out a prototype to help your team understand the social context, the surrounding environment, attention demands, and the journey a user might go on.
5. When you're feeling stuck in a rut.
Sometimes the move from screen to paper might be all you need to figure out a new angle or solution. For me the feel of the pen, the smell of the ink, and the looseness of the design helps. It’s fast, it’s free flowing, and it’s time away from the screen, where you can annotate and re-do sections at will. I find doing so together with a team member solves many hard problems.
As designers, it can tempting to reach for the brand-new, shiny, powerful tools. But, sometimes, lo-fi really is the best way to go.
I carry an unlikely tool for an interaction designer: a set of felt tip markers. We all know most UX design today is done in Sketch and a handful of other programs, perhaps with a few Post-It scribbles to kick things off. I’m an avid Sketch user myself. But I won’t be giving up my markers anytime soon—I wouldn’t be as good a designer without them.


Our Top 10 Stories of 2017
The stories our readers loved this year
And while we're at it: The holidays are a time for gratitude, so from the entire Octopus team, a heartfelt thanks for stopping by. We can't wait to bring you more stories about the design of everyday life.
Help us help you! Got a burning question that you'd like an IDEO designer to answer in the new year? Hit me up via email (octopus@ideo.com) or Twitter.
Miss some of the posts on this list? Sign up for our weekly newsletter to stay up to date with The Octopus in 2018.

1. 19 Things We're Dying to Redesign
Call it an occupational hazard: IDEO designers are always thinking about how to make things better. Here are 19 projects we'd love to get our Sharpies on. Read the story!

2. 5 Exercises That Break Down Barriers
Walking into a room full of strangers can be daunting. Try these exercises to move beyond the small talk. Read the story!

3. 'Sprint' Author Jake Knapp Built You a New To-Do List
For many, to-do lists are a necessary evil. So Jake Knapp, IDEO Fellow and author of Sprint, built a new one that you'll actually want to use. Read the story!

4. 13 Ways to Make Your Workspace More Creative
Businesses are finally catching on: Cubicles are out. But what do we replace them with? IDEO designers share tips to supercharge your space for creativity. Read the story!

5. A Day in the Life of a Design Researcher
At IDEO, design researchers do more than just ask people questions. Follow one of our own through a day of field research in Tokyo. Read the story!

6. How to Design a Meeting That Doesn't Suck
We admit it: Meetings can end up feeling more like black holes in your calendar. But how do you design a meeting that truly inspires? Try these three tips. Read the story!

7. Why You Should Start Prototyping—Right Now
It's never too early to start prototyping. Learn how starting day one of a new project can inspire and excite your team. Read the story!

8. 3 Ways to Make Your OOO More Human
How might we take one of the most automated voices we still offer to the world—the email auto-responder—and make it more human? Read the story!

9. Why You Should Keep Making Stuff By Hand
In between tech projects at IDEO CoLab, Jacob Waites likes to turn off the computer and focus on using his hands—and you should, too. Read the story!

10. Smart Things That Will Save the World
Today's products were designed for the industrial era of browsing store aisles. If we want to create a more sustainable future, it's time to rethink that model. Read the story!
What a year! Inky the Octopus has wrapped her tentacles around some big topics, from creative meetings to sexy typography to blockchain to hip-hop. As we wave goodbye to 2017, we wanted to share Inky's greatest hits—the top 10 stories you read and shared most this year.


8 Ways to Redesign the Workplace
We asked IDEO designers how they’d improve work life
Here are a few of the many ways IDEOers want to help reinvigorate the modern workplace:
1. Increase employee feedback
Research in education shows that the best way to help students grow is to give them constant feedback on their performance. How can professionals be expected to grow if they only get feedback once every three, six, or twelve months?
Research by Harvard psychologist Teresa Amabile shows that a sense of progress at work stokes joy, creativity, and engagement. How could we adjust our meetings, our daily routines, and our cultures to make feedback an everyday activity? How much more trust could we create and conflict could we resolve if we created safe ways to help one another grow? It seems pollyannaish to say it, but I’d love to redesign feedback mechanisms to make us all better at what we do. —Joe Brown, IDEO San Francisco
2. Rebrand maternity leave
I want to redesign maternity leave—the brand, the experience, and the expectations.
Maternity leave is viewed as a pause or a step back in a woman's career, but I experienced it as a time of greater perspective and personal growth. I largely credit my mom, who asked me before my leave, "What are you going to do with your sabbatical?" Rather than correct her, I embraced the idea that this was time for me, too. As a result, I’m coming out of it more energized and inspired to lead, which is better for me and for IDEO. —Ashlea Powell Sommer, IDEO New York

3. Rethink retirement
I'd love to redesign the way the financial system, employers, and society think about retirement. Most of us know that retirement in its traditional, as-seen-in-a-401k-brochure form is either undesirable or unfeasible.
Instead of continuing to think and talk about retirement as a phase of life, what if we thought about retirement and the money we set aside for it as a modality that we dip into and out of as we change careers, take care of loved ones, take time off to travel, or work part-time? Instead of worrying about building up our net worth in order to have enough, we could all focus on something much more enriching—designing creative ways to amplify our net freedom throughout life. —Hailey Brewer, IDEO New York
4. Explode the org chart
Organizations are comprised of relatively mobile individuals with multidimensional capabilities who are responding to constantly changing contexts. But the prevailing “boxes and lines” org charts tell the stories of specialized, formal, and static machines. They really don't reflect the fluid way people work today. Let’s redesign the org chart to represent the modern worker who wants to learn, grow, and flex new muscles. —Mathew Chow, IDEO San Francisco
5. Make company cultures transparent
Company cultures can be opaque from the outside, and yet anybody who has experienced a good vs. mediocre vs. bad culture can tell you that it makes all the difference. How might we help more people understand the cultures of the companies they’re joining?
I’ve resorted to asking for one day to one week with the company, working side-by-side, before making a decision to join, which helps a ton but is not always an option. Trial runs like these can also sometimes be discriminatory; for instance, Harvard Business School used to require all potential professors to spend a year teaching, but found that this policy accidentally discriminated against women, who had more trouble spending a year away from family than men. There must be better ways. —Wendy Lin, IDEO Palo Alto
6. Bring UX design to enterprise tools
The tools that so many people use everyday to get things done are ugly and unfriendly and make them miserable—particularly in B2B settings, where employees have to deal with systems that are outdated, painful, and frustrating. I’ve noticed this in particular during work IDEO has done with diplomats at the Department of State—brilliant minds who have to spend a substantial amount of their time dealing with these tools and figuring out workarounds to trick the software. —David Boardman, IDEO New York

7. Flip sales incentives
We know that when sales is about the push, instead of the pull, it can have disastrous long-term effects on customers, communities, and sometimes the business itself. Too many folks in sales and account management positions work in conditions that encourage transactional, short-term, and business-centric behaviors and outcomes.
How might we move all sales—particularly in industries where there's an information and confidence asymmetry between buyers and sellers—away from a “fee for service” model and toward a “fee for value” setup? —Hailey Brewer, IDEO New York
8. Create 21st-century unions
Fred Wilson of Union Square Ventures recently wrote what I thought was a provocative piece asking, “What is the union of today?” Especially with so many gig economy workers and the rise of freelancing in Gen Z, how do individuals balance the power of the large organizations that pay them?
There are a lot of both positive and negative opinions—all strong and politicized, it seems!—about unions, but I think taking a closer look at the fundamental goal of unions, which is to give labor an equal seat at the table, can open up new opportunities in today’s labor context, maybe with the help of blockchain and other emerging technologies. —Wendy Lin, IDEO Palo Alto
Want to rework the workplace with us? Contact Maggie Howekamp (mhowekamp@ideo.com) at IDEO’s San Francisco studio.
Our dream for the future of work that companies become more flexible, human-centered, and purpose-driven—in other words, better places to work. But rethinking accepted ways of doing business isn’t easy (BTW, we’ve got some help on hand if you’re interested in learning the tools of organizational change). Our designers have a long wish list and some ideas for how to get started: What if we could reframe maternity leave as a time for personal enrichment? Or make navigating enterprise software less miserable?


Lindsey Turner
I’m passionate about building brands, products, and experiences that help organizations show up with meaning and momentum.
I help organizations cut through complexity by shaping how they show up, through brand strategy, identity, and storytelling.
Working at the intersection of brand and business, I bring an editorial eye and a bias toward making—turning ideas into tangible experiences that people can understand, trust, and believe in.
My work spans government, healthcare, financial services, media, and consumer goods, from launching Gen Z-focused ventures to building innovation labs and reimagining legacy brands. I relish moments of ambiguity and enjoy translating across teams, perspectives, and priorities to move ideas forward.
I started my career in editorial and digital design, shaping cross-platform experiences and identity systems in publishing and agency environments. That foundation still shapes how I work today: I’m detail-oriented, collaborative, and overreliant on the Oxford comma. I hold a BFA in Visual Communication from the School of the Art Institute of Chicago.


Rachel Young
My work helps organizations see who their products aren't working for—and build the will and the tools to do something about it
For 25 years, I've asked the same question: Who does this design exclude—and what are we going to do about it?
My work spans human-centered strategy, inclusive design, and qualitative research, with clients ranging from Microsoft, Google, and Verizon to the National Science Foundation, and San Francisco Unified School District.
Before IDEO, I taught elementary school in East Palo Alto and spent a decade doing design work with social service organizations—where I learned firsthand what it costs people when systems are built without them in mind.
I am currently writing User Error, a nonfiction book about digital access and the design decisions behind it. I live in Oakland, California.


Brian Pelsoh
I lead with craft, ensuring our work is creatively excellent: rooted in deep human insight and imagination, while also grounded in the realities of business and technology.
My expertise spans brand, communication, and product design across tech, education, the arts, and social impact.
I believe great work demands both high-level vision and obsessive attention to detail, and only happens through collaboration.
I bring an inclusive, hands-on approach and a deep understanding of business, which enables me to consistently deliver excellence while always asking why.
Before joining IDEO, I worked at the brand firms Pentagram and VSA Partners. I began my career as a designer, leading teams at the School of the Art Institute of Chicago and the Milwaukee Art Museum. I hold an MFA in graphic design from Maryland Institute College of Art and a BFA in communication design from the Milwaukee Institute of Art & Design, and have taught at some of the best design schools in the US.


Tony Wong
I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth.
I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth. Specifically, I have helped Chinese companies design holistic brand solutions through the development of their products, communication, services, and innovation teams, and I have helped multinationals expand their presence and influence in China.
I advise global leaders on developing China-led innovation and capabilities.
In over 15 years in IDEO Shanghai, I have worked on projects that use design to elevate the quality of the experience of healthcare products and services, streamline processes that increase productivity, create spaces and programs that promote and enable inclusive communities, and build next generation mobility solutions that are planet-positive.
Before joining IDEO, I worked at Philips Electronics and the Electrolux Group in Italy, the Netherlands, and Singapore on a number of breakthrough commercial products. I am a member of the Young President Organization in Shanghai.
Building a personal AI for the messiness of life: Sida Li
Most AI products today are built for work—a space with clear problems and established systems. One founder noticed a gap: personal life is messier, harder to systematize, and mostly left behind by the AI boom. So she built Cue, a personal AI that lives inside iMessage and group chats, to go where the other tools haven't.
In this episode, Becca Carroll, IDEO's Chief Strategy Officer, talks with Sida Li, co-founder and CEO of Shared Context Lab, about staying anchored to a human need while the technology around her keeps changing shape, why she treats her business model with the same rigor she'd bring to a product, and what it feels like to build a company at this particular, disorienting moment in AI.
The conversation also gets into how Sida makes design decisions: the language Cue uses to describe itself, the tradeoffs behind building inside iMessage instead of a new app, and a real story about a business idea that didn’t pan out.
This is the second in a two-part series profiling founders from IDEO's Startups-in-Residence program. The first conversation is with Johannes Seemann, founder of Sooner, on designing GenAI for the emotional side of money.
Designing GenAI for the emotional side of money: Johannes Seemann
Most personal financial tools are built to run the numbers and optimize towards a budget. While that works for some, most people experience money as a lived relationship that does not neatly fit into a spreadsheet. Johannes Seemann and Becca Carroll discuss why money is emotional before it is mathematical, and what a human-centered approach to building a generative AI financial product looks like in practice.
The curious leader's edge in uncertainty: Scott Shigeoka
Mina Seetharaman talks with Scott Shigeoka, author of Seek and Head of Curiosity Cultivation at the Eames Institute, about what distinguishes genuinely curious leadership from performative curiosity, how power dynamics shape curiosity, and why practicing curiosity can restore energy rather than drain it.
How constraints make us more creative: David Epstein
Mina Seetharaman talks with David Epstein, author of Inside the Box and Range, about why total freedom often produces average work, how leaders can design useful limits on purpose, and what organizations such as General Magic and Pixar reveal about the relationship between boundaries and creativity.
Looks like you might be in search of something very specific?
Or reset the filters above and try another angle.
Here’s some random inspiration

Podcasts about creative leadership

Articles about the power of prototyping
