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A helping hand

Massachusetts puts families at the heart of mental health.

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Case study
Case Studies
Strategic Futures
Breakthrough Products
Health
Technology

The urgency of attending to our children’s mental health cannot be overstated.

Concern about their well-being was already on the rise in the decade prior to the pandemic. Alongside social inequity, the COVID era has seen soaring rates of depression, anxiety, trauma, loneliness, and suicidal thoughts. Knowing that mental health is influenced by numerous systemic factors, we met with families of all income levels and heard from practitioners throughout Massachusetts. In some communities, mental health is candidly discussed, in others it remains a taboo subject. Through these conversations, we learned that mental health requires both individuals and their families to be educated, supported, and empowered.

HandholdMA.org helps families find services that work for them and gives them easy access to information on a range of mental health topics. It allows parents to learn from and support one another as they navigate the landscape of mental health together. We took special care to make resources feel approachable for those in communities of color, and curated new resources for everyone from preschoolers to teens—because mental health challenges do not discriminate.

In 2020, a coalition of the nation’s leading experts in pediatric health issued an urgent warning that the mental health crisis among children had become a national emergency.

The percentage of emergency department visits for mental health crises rose by 24% for children between the ages of 5 and 11, and 31% for those 12 to 17, compared with 2019.

87,000

site visits to to HandholdMA.org since launch

223,000

people reached in bilingual social media campaign
The world and its woes are putting incredible pressure on families, including our kids. Children’s mental health is being tested in ways we could never have expected. While many parents and caregivers are worried, they aren’t sure where to turn for information or help. IDEO partnered with the Massachusetts Department of Mental Health, the Office of the Child Advocate, and the Executive Office of Health and Human Services to create HandholdMA.org, a family-friendly digital resource designed for parents of school-age children. Parenting when all is well is hard enough. When it’s not, everyone can use a helping hand.
Raising awareness and curating resources so parents feel better enabled to help their kids.
Raising awareness and creating resources to enable parents to help their kids.
Massachusetts Department of Mental Health
North America
Massachusetts Department of Mental Health
A helping hand, mental health, family mental health, pediatric care, children’s healthcare, Massachusetts Department of Mental Health, healthcare, health innovation, patient experience, technology innovation, digital products, digital transformation, digital experience, digital product design, UX design, co-design, participatory design, community engagement, healthcare design, digital health, patient-centered care, education innovation, student experience, future of education, employee experience, workplace design, team collaboration, design for children, family experience, youth experience, how to design a digital product, innovation, product design, transformation, education

Evolving to meet young consumers

Accelerating vivo’s transformation journey to connect with China’s young consumer.

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Case study
Case Studies
Strategic Futures
Technology

To help shift vivo’s thinking from a focus on products to a focus on brand-building, IDEO set out to help the company understand how young consumers experience fun—a core tenet of the vivo brand. The new concept store needed to convey joy and fun in a meaningful and memorable way. The project was about more than just designing the space; it was also about piloting into vivo’s future brand systems.

To kick off the project, the IDEO team conducted user research in four different cities in China, then shared the stories of young Chinese consumers with the vivo team. Their interviews revealed that young people value experiences that enrich their lives and create a feeling of positive personal transformation. They seek opportunities to discover new experiences, express themselves in different ways, expand and deepen their social connections, and build knowledge and skills. By leaning on this definition of “enjoyment,” IDEO helped vivo identify the value proposition of the concept store, helping consumers express themselves in new and different ways. The store would allow every visitor to see something unique and find a fresh perspective.

The vivo team took that value proposition into a design brief and later built out the space and interactive experiences. The second floor of the store is dedicated entirely to interactive experiences using photo booths, sound recording, and lighting technology, designed to provide consumers with the kind of enjoyment they seek. vivo launched the concept store in Shenzhen on March 22, 2019, marking an important milestone in vivo’s transformation from a smartphone maker to a consumer brand.

China consumes roughly 30% of the world’s smartphones—which presents a tremendous market opportunity for brands looking to capture young consumers’ loyalty.

Top 1

in China's smartphone market, topping both shipments (sale-in) and retail sales (sale-out), in the first half of 2024

260M active users

within two years of vivo Lab's official opening, with 70% of them young users
As one of the world’s leading smartphone manufacturers, the Chinese brand vivo is widely known for its exceptional technological innovation, and a reputation as a leader in photography and gaming hardware. But in an increasingly-saturated phone market, vivo understood that it wasn’t enough to lead the pack by relying solely on technological excellence. To win the hearts of young Chinese consumers, the company needed to become a beloved consumer technology brand. To get there, vivo wanted to design a complete brand experience beyond the devices themselves—one that would express its joyful spirit through services and retail. vivo came to IDEO for help creating a concept store and new experience that expresses the vivo brand, and resonates with China’s young people.
vivo and IDEO accelerate its journey from a smartphone manufacturer to a beloved tech brand.
vivo's transforms from a smartphone manufacturer to a beloved tech brand
vivo
China
vivo
Evolving to meet young consumers, vivo, technology innovation, digital products, brand strategy, brand design, brand identity, brand experience, product design, industrial design, new product development, business transformation, organizational transformation, culture change, creative leadership, leadership development, retail experience, store of the future, consumer experience, innovation strategy, business innovation, design innovation, how to innovate, understanding user needs, how to build a brand, innovation, strategy, research, user research, product development, transformation, leadership, creativity

Transformation through creative leadership

Tsinghua University launches China’s first leadership course focused on design thinking.

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Case study
Case Studies
Creative Capabilities
Learning & Work

The program Tsinghua and IDEO created together consisted of six modules focused on creative leadership: Rediscover Design, Build Design as a Core Competency, Creating the Conditions for Creativity, The Financial Levers for Innovation, Designing for the Fourth Industrial Revolution, and Leading for Tomorrow. 73 Chinese and foreign experts helped teach the modules, including former Forbidden City Palace Museum director Shan Jixiang, the father of Japanese industrial design, Masayuki Kurokawa, and Jake Knapp, author of the book Sprint.

The program’s first cohort included more than 30 entrepreneurs from 20 different industries across nine cities. Participants completed the courses throughout the year, taking full advantage of holistic, interactive teaching and the opportunity to share their own practical experiences. Their feedback consistently demonstrated how the course had given them fresh approaches to problems their companies faced, whether improving internal communication or helping them see the clients they serve from a new perspective.

Liu Feng, the founder of a fast growing tourism development company, was particularly inspired by the Creating the Conditions for Creativity module’s six pillars of corporate transformation concept. Using these pillars, he not only refined the mission and value of his company, but also launched a series of measures to improve all aspects of its operations, from customer service to annual company gatherings. With a newly empowered team, he significantly increased the agility of the organization.

Ting Zhihong, the chairwoman of China’s leading logistics technology company, managed to double its profit during the course. She said her biggest takeaway from the course was how important it is to empower the team. Her company has now set up several platforms that give employees more room to experiment, create, and take part in frontline decision-making, bringing them closer to the company’s management.

Hu Chao, founder and CEO of China’s largest e-commerce platform for childcare goods, found that while other executive courses simply teach knowledge, Lead a Creative China taught him the importance of placing people at the center of what his company is doing.

The first cohort of the program graduated in December 2018. On April 8th, 2019, the Lead a Creative China program received an honorable mention in the education category as part of Fast Company’s 2019 World Changing Ideas Awards, becoming the only award-winning Chinese project in the category.

After 40 years of rapid change, China has reached a pivotal point in its growth trajectory. Across the globe, traditional drivers of economic growth have slowed down, creating opportunity define the new economy.

The Chinese government has laid out a wide range of ambitious policy plans to ensure that China successfully manages this transition, and that the country continues to grow and lead.

Honorable Mention

education category, Fast Company’s 2019 World Changing Ideas Awards
After 40 years of rapid change, China has reached a pivotal point in its growth trajectory, leaving space for innovation and exciting new approaches to define the new economy. This opportunity will require a new generation of business leaders equipped with the collaborative, creative mindset necessary to spearhead path-breaking change. Tsinghua University, one of China’s top higher education institutions, has always prioritized the cultivation of innovative Chinese talent. As the school looked to support a new generation of creative leadership, it approached IDEO for help understanding how to use the principles of design and creativity to tackle some of the world’s most complex challenges. In 2018, Tsinghua and IDEO created the Lead a Creative China program, a year-long leadership course aimed at nurturing Chinese C-level executives in the fresh approaches that will lead to solutions for systemic change in China.
Tsinghua University and IDEO create a course focused on design thinking to support the next generation of Chinese leaders.
Tsinghua University creates a leadership course focused on design thinking.
Tsinghua
China
Tsinghua
Transformation through creative leadership, Tsinghua, education innovation, learning experience, future of work, growth strategy, business growth, scaling innovation, business transformation, organizational transformation, culture change, creative leadership, leadership development, human centered design, design thinking, customer centricity, student experience, future of education, civic design, government innovation, citizen experience, future strategy, strategic futures, designing for the future, innovation strategy, business innovation, design innovation, how to innovate, innovation, strategy, entrepreneurship, transformation, leadership, creativity, decision making, education

Human-centered hospitality via a tech-forward app

Huazhu Hotels Group translates its renowned hospitality brand into a seamless digital ecosystem for guests.

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Case study
Case Studies
Breakthrough Products
Hospitality
Technology
AI & Emerging Tech

China’s digital landscape is dominated by highly integrated mobile apps like WeChat and Alipay that seamlessly combine messaging, shopping, bill payment, and finance management. This shift toward digital-first interactions that are hyper-convenient, personalized, and intuitive has significantly shaped consumer expectations for experiences like finding, booking, and staying in a hotel. To stay competitive and meet—or exceed—young guests’ expectations, Huazhu needed to redesign its Membership App 3.0 to prioritize guest needs across all touchpoints of the hotel journey.

Through in-depth research and member feedback, IDEO discovered the true pain point the Huazhu membership app needed to address: seamlessly integrating the hotel brand’s online and offline experiences. The Huazhu Membership App 3.0 adopted “simple, stable, and real” design principles, simplifying user operations, optimizing the interface, fixing lingering experience issues, maximizing page load speed, and reducing crash rates.

The IDEO team discovered users have different functional needs. Sometimes, users want to search for hotel information quickly. Other times, they prefer to explore and browse content slowly. To meet both needs, the app needed to be optimized for efficiency and exploration. So, the IDEO team upgraded the interface of the Huazhu Membership App, adding quick operation modules and information blocks on the main page, as well as a downward scrolling interface that gradually slows the experience, offering channels for detailed exploration.

Customers also had different needs at different points in their travel journey: before, during, and after their stays. IDEO designed the language and user interface to provide personalized service information for each stage, from booking to post-stay. The app’s content adapts to the user’s travel phase, showing the most relevant service experiences at each point. The content displayed on the app also changes based on user habits, helping the app flex to meet their needs. The design aligns with the Huazhu Hotels Group’s mission to provide personalized service to a diverse clientele.

The team also worked to inject Huazhu’s brand characteristics by offering an upgraded experience in booking, stay, dining, and member benefits and adding features like a 30-second, automatic check-in experience. These thoughtful, personalized updates integrate Huazhu Hotels Group’s meticulous service philosophy, providing customers with a welcoming, human-centered hospitality experience. The updated Huazhu Membership App 3.0 is now available in major app stores, shaping a new generation of user experiences for Huazhu Hotels Group.  

Young travelers in China expect the first touchpoint with a hotel brand to be digital.

5% increase

in monthly active users after the launch of the App's 2.0 version in 2021
Huazhu Hotels Group is one of China’s largest and most influential hotel groups, leading the industry in revenue. The chain has 4,000 hotels in more than 400 cities nationwide and a portfolio of more than 10,000 hotels across 18 countries globally. But it still faces intense competition in China, where savvy digital-first consumers—and millennials in particular—expect hotels to provide seamless, comprehensive, and intuitive “super app” experiences that bring together loyalty programs, mobile check-in, digital room keys, concierge services, and personalized offers in one convenient place—at their fingertips. Recognizing the need to fully upgrade and revamp its app to bridge the digital/physical hotel experience and better serve young travelers’ needs, Huazhu Hotels Group partnered with IDEO to redesign its digital ecosystem. Leveraging human-centered design practices and user insights, the Huazhu Membership App 3.0 is a more personalized, welcoming, intuitive, and engaging extension of the acclaimed hospitality brand.
Huazhu Hotels Group creates a seamless, user-centered hospitality “super app” to meet savvy young travelers’ needs.
Huazhu Hotels Group builds a human-centered digital ecosystem that syncs with guest needs.
Huazhu Hotels Group
China
Huazhu Hotels Group
Human-centered hospitality via a tech-forward app, hotel design, hotel experience, Huazhu Hotels Group, hospitality innovation, guest experience, travel experience, technology innovation, digital products, AI, artificial intelligence, emerging technology, brand strategy, brand design, brand identity, brand experience, digital transformation, digital experience, digital product design, UX design, growth strategy, business growth, scaling innovation, human centered design, design thinking, customer centricity, user research, customer research, consumer insights, systems thinking, systems design, service ecosystem, innovation, strategy, product design, research, transformation, what do customers want, how do we innovate

3 Ways Boredom Can Unlock Your Creativity

Ideas come to the prepared mind

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Article
Articles

I recently tested myself and found I was averaging four hours per day on my phone, with most of that time lost to Instagram and Facebook. This mindless scrolling was primarily happening in the day’s in-between moments—while waiting in line for a coffee, sitting on the train, and even in the bathroom.

A recent talk by Manoush Zomorodi got me thinking: When was the last time I put away my devices and chose to do nothing instead? When was the last time we all let ourselves experience pure, unadulterated boredom? And is it possible that replacing time sitting around checking email with time just sitting could help us be more creative in both the short- and long-term?

I dug into some research and found that moments of boredom often allow us to take our biggest imaginative leaps. Here are three ways to get yourself there:

1. Schedule time to let your mind wander

Research shows that daydreaming ignites a collection of brain regions known as the default mode network. According to psychologist Dr. Sandi Mann, as our minds wander, our thinking stretches beyond the conscious and dips into the subconscious. It’s in this zone that we’re often able to connect disparate ideas, solve some of our most nagging problems, and do autobiographical planning—reflecting on our lives and setting goals. It’s no wonder that so many of us come up with our best ideas in the shower.

Where and when do you daydream? Allow time in your calendar to stretch those moments out. Skip the express for a slower train. Try designing new routines into your day, like walking around the block during lunch, to help spark new thoughts.

2. Do something mind-numbing before your next brainstorm

To test the creative-boosting powers of boredom, a group of researchers from the University of Central Lancashire conducted a study where half of the 80 participants were instructed to copy numbers from a phone book (experimental group), and the other half were not (control group). They were then asked to brainstorm as many uses as they could for a pair of plastic cups. The phone book group came up with significantly more ideas.

The researchers ran the same test again, but added a third group tasked with something even duller—reading the phone book. These participants came up with even more ideas.

Before your next creative meeting, try tackling those boring-but-necessary tasks that clog up your to-do list. You just might unlock your next big idea.

3. Tap into your childhood self

According to psychoanalyst Adam Phillips, the capacity to be bored can actually be a developmental achievement for children. Unstructured time motivates kids to invent their own entertainment from scratch, and gives them the freedom to explore what truly interests them.

When I was younger, I would pretend to teach a Harry Potter-style “Intro to Spells,” complete with paper wands. Today, teaching design classes at Stanford and leadership workshops for girls brings me the same joy and inspiration. And when I get bored, my mind still races around new design curriculum.

Need a reminder of the things that used to inspire you? Call your parents, siblings, or old friends to help playback stories from times past.

There will always be another something to check, update, or scroll through on our devices, but if we let our minds run free instead, who knows what brilliance our boredom might lead to?

In our always-connected world, it’s easy to fill every spare moment with another feed to scroll through, notification to check, or calendar to update. Each activity may feel productive in the moment, but at the end of the day we have nothing to show for it.

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3 ways boredom can unlock your creativity, creativity

Why This Illustrator Makes Her Own Tools

An interview with picture book author and illustrator Cindy Derby

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Article
Articles

In one sentence, who are you?

Cindy [sin-dee]: a quirky, creatively neurotic, unapologetic creature who has paintbrushes for fingers and toes—with a laugh that rumbles the ground.

What do you do? How did you get into it?

I am a picture book author and illustrator. Ever since I was a little, I had narratives running through my head for just about anything. My path as a teenager led me to theater and The Royal Conservatoire of Scotland, where I got involved in puppetry—building puppets and touring my own one-woman shows. In the back of my mind was a dream I couldn’t let go of: I wanted to write and illustrate children’s picture books.

After I moved back to California, I began painting with acrylic on gigantic canvases, but eventually transitioned to working a bit smaller. That’s when I discovered the unpredictable beauty of using watercolor and ink. From there, I spent years diligently working on my illustration skills and developing characters, and I have been working on my craft of storytelling ever since.

As an adult, picture books are a way to collaborate with my little self. And together, we create weird books for weird kids. My debut book as an author and illustrator is How to Walk an Ant (Roaring Brook Press, 2019).

Boy and Boat

What are your three most beloved possessions?

1) A tiny armadillo sculpture with a broken tail

2) A collection of letters from my grandmother

3) An embarrassing diary from my middle school years—with creepy drawings of all my crushes

What are your favorite tools of the trade?

I make my own paint brushes. I pluck the hairs out of old, scraggly brushes and bind them together to create new brushes. I also use sticks, wires, and clay shapers when I paint. They make imperfect, expressive lines. And I like that.

Forest Red

What does a typical work session look like?

Before I begin any work, I obsessively wipe down all surfaces, organize my materials, and even make my bed. This helps my mind become a blank canvas. This also helps me rediscover things in my studio I may have forgotten about—like that piece of Styrofoam pool noodle I cut out into shapes to make stamps, or that tiny drawing of a bug with a coy expression.

When I finally sit down at my art table, I start by making some spots on paper. The result is not supposed to be good, nor do I want it to look like anything. This is just a way to warm up my hand. It also helps to whisper: “Good morning, hand...Good morning, brush...Good morning, inkblot!”

After a healthy session of experimenting, I transition into working on one of my current picture book projects, which involves a happy balance of planning and spontaneity.

Girl on Red Boat

How do you get over creative block?

I intentionally make very ugly art for a few days. That means putting wrong colors together until they are muddied, ripping up paper to make monsters, and pouring a whole bottle of black ink on top of a pretty landscape. Afterwards, I eat too much chocolate and melt into the floor. If I can make myself laugh—really, truly have a good ol’ laugh at myself—that block will get smaller.

How do you see the world in 2078?

If a drone can deliver a rainbow sprinkled donut to me while I’m lying on my death bed...I’m happy.

What’s your number one bucket list item?

I would like to retrace the steps that my late grandmother Marian Mountain took on her journey while creating her book The Zen Environment: The Impact of Zen Meditation. She had a fascinating life. She was a student of Shunryū Suzuki for many years, and helped record and transcribe all his lectures.

She traveled around in a RV with her typewriter most of her life. And she used to be a puppeteer! Before she died, she was working on a follow-up book titled Snail Zen. I’d like to help complete that book.

I Carry You to Sleepy

Who are you creative crushin’ on lately?

Leonard Baskin. I recently discovered his work while doing research at The Letterform Archive in San Francisco. His lines are haunting, expressive, and honest.

I have been stalking illustrator Cindy Derby’s work on Instagram for longer than I care to admit. She creates worlds for children’s books, but her unique characters and experimental style capture the imagination of adults just as easily. For this installment of our Creative Crush series, I set out to learn more about Derby and her process.

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why this illustrator makes her own tools, experimentation, testing new ideas, children, design for kids, graphic design, visual design, creativity, creative careers, social media, digital experience, storytelling

Thoughtless Acts: Urban Surfing

Human-centered design requires us to observe human behavior with beginner's eyes, so that we can spot the innate ways people interact with the world around them. We call these intuitive and unconscious reactions Thoughtless Acts, and IDEO designers collect photos of them to inspire their work.

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Article
Articles

If you think about my hometown of Munich, surfing is probably not the first thing that comes to mind. So what do you do if you love surfing but live deep down in Bavaria? You just have to make it happen. Take a bunch of crazy surf dudes, add the freezing cold "Eisbach"—a small man-made river located at the English Garden in downtown Munich that provides the perfect "standing wave"—and there you go. There is always someone taking a ride—early in the morning, when the city is still asleep and you are on your way to the office, at noon during a quick lunch break, in the afternoon for a sunset session, or even at night or in the snow. (The Eisbach has even lured professional surfers like Kelly Slater, Gabriel Medina, and Mick Fanning.) Hang loose can be found everywhere around the world—you just have be creative.

Human-centered design requires us to observe human behavior with beginner's eyes, so that we can spot the innate ways people interact with the world around them. We call these intuitive and unconscious reactions Thoughtless Acts, and IDEO designers collect photos of them to inspire their work.

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thoughtless acts urban surfing, thoughtless acts, urban surfing, human centered design, design thinking, urban design, public spaces, community engagement, photography, visual design

Love Notes to Our Design Heroes

In which we give our hearts away to Maira, Bucky, Syd, Marcel, and more

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Article
Articles

Dear Maira Kalman,

I have to admit, it was Tibor who brought us together. Him and his flair, and boldness, passion and humor. But you—YOU! You were the words and the drawings and the insights. A creative mess of things I found in contrast to my young orderly graphic design mind, yet loved and admired and wanted every bit of.

In 1999, I saw you at the SFMoMA talking about your beloved husband when Tiborcity was on exhibit. I was sitting next to the person I didn't know would become my own beloved husband. You became part of our lives together—extending to our children. When our 3-year-old daughter recited the full story of Sayonara, Mrs. Kackleman from memory as we flipped through each page, we knew we had done something right.

Yours in missing our beloveds,
Jen Panasik

Portraits in Creativity: Maira Kalman

Dear Buckminster Fuller,

From the moment I first read you, I fell under the spell of a man who couldn’t be contained by a dictionary. Livingry. Tensegrity. Dymaxion. Big ideas packed into beautiful words. Then again, you said to never think about beauty whilst working on a problem. I'd simply know the solution is wrong if its not beautiful in some way.

Oh Bucky, Spaceship Earth needs you now more than ever.

P.S. Can I leave my toothbrush at your geodesic dome?

—Chris Nyffeler

Dear Janet Champ,

I was just a few years out of college when your "If You Let Me Play" Nike campaign came out, and it rocked my world. Here was this gorgeous feminist rallying cry: It wasn't on a flyer at the natural foods store, and it wasn't on a poster at a protest march. It was on national TV, with a big ol' Nike swoosh at the end. I remember thinking, "Whoa. You can have a paying job AND change the world. That's badass." And I promptly became a writer.

With great affection and respect,
Jenn Maer

Dear Syd Mead,

I'm writing to thank your for the countless hours I spent in my youth immersed in the details and possibilities of your future visions. Your inspirational and sometimes cautionary depiction of future artifacts, cities, and cultures inspired me to design optimistically towards a better tomorrow. Thank you for helping enrich and enlarge our dreams of what lies beyond the horizon and for pulling humanity forward.

Best,
Danny Stillion

Visual Futurist: Syd Mead

Dear David Kelley,

You taught me that even the most simple acts can communicate thought, intention, and creativity. Who knew gift wrapping could be an act of self-expression and creativity, or that you could say "no" to someone and still leave them feeling good about the exchange?

You taught me it's all about the nuance, and the details. That with as much care and thought applied to the moments in between, that you can have a lasting impact on someone's day.

In an world of design full of black and grey, you encouraged me to bring the color.

Sally Sosa

Dear Vaughan Oliver,

I first met you through the Pixies. I don’t know if it was the big hairy back, geometrically augmented monkey, or the bowl of sheep eyes, but you had me hooked. And who uses script type like that!?!! When I first met you, I expected a severe, dark personality in an equally severe, dark dress. But who I met was a clever, happy, normal guy with an incredible eye for the unusual and a penchant for good stories. Because of you, I still own an unusual number of 4AD CDs, whether I like the music or not. And I usually do.

—Michael Hendrix

Pixies Covers by Vaughan Oliver

Dear Aleksandr Rodchenko,

Thank you for teaching me that typography matters. That, with the right size and placement, words on a page can punch you in the face. That might be the most powerful design lesson I ever learned, and something I’ll never be done learning.

Still stunned,
Joe Brown

Dear Jackie and Lloyd,

It was summer of 2007, London Design Week, and my feet were pounding from covering miles and miles of "best of the best design."
Everything is starting to look the same. My eyes glazed over. "Get me out of here!"

On my way to exiting this hell I stumble across a sanctuary. "Take a deep breath..."

Actually, it took my breath away.

Organic sinuous lines, the color so elegant, I still remember that egg-shell blue on the Malvern sofa. But what made the most lasting impression was the two women designers standing before me—as if I was looking at a future self.

Flash forward 11 years, you two continue to inspire me by pushing the craft in furniture design, to bridge the gap between design cultures at We Present, and to help others be successful.

Thank you for showing me the way.

I still dream of an internship, maybe one day...

Yuni Lee

Eye Chair by Jackie Choi

Dear Marcel Wanders,

You were the designer that I literally wanted to be when I was in school. From your early work with Droog to your radical experiments with materials, to the fantastic stories you create through spaces and objects today. Your work couldn't be more different from what I do as a designer—and I relish that you live way out there on the edge of art and design to remind me of the limits of sound strategy and argued rationales, and to remind us all of the importance of beauty and love and intuition. More recently, we've had the chance to meet, work together, and become friends. I am better at what I do by being challenged by what you do.

Clark Scheffy

Andaz Amsterdam Prinsengracht by Marcel Wanders

Do you remember when you first fell for design? The moment you discovered someone whose work sang to you, moved you, sent you skipping down a creative path? In these love notes, the bleeding-hearts of IDEO declare their love for the artists, writers, and designers who showed them the way.

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love notes to our design heroes

Lindsey Turner

I’m passionate about building brands, products, and experiences that help organizations show up with meaning and momentum.

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Leader
Leaders

I help organizations cut through complexity by shaping how they show up, through brand strategy, identity, and storytelling.

Working at the intersection of brand and business, I bring an editorial eye and a bias toward making—turning ideas into tangible experiences that people can understand, trust, and believe in.

My work spans government, healthcare, financial services, media, and consumer goods, from launching Gen Z-focused ventures to building innovation labs and reimagining legacy brands. I relish moments of ambiguity and enjoy translating across teams, perspectives, and priorities to move ideas forward.

I started my career in editorial and digital design, shaping cross-platform experiences and identity systems in publishing and agency environments. That foundation still shapes how I work today: I’m detail-oriented, collaborative, and overreliant on the Oxford comma. I hold a BFA in Visual Communication from the School of the Art Institute of Chicago.

My tween twins teach me more about technology and gen-alpha than the last decade of trend reports.
Making things that matter
Consumer Products & Retail
Media & Entertainment
AI & Emerging Tech

Rachel Young

My work helps organizations see who their products aren't working for—and build the will and the tools to do something about it

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Leader
Leaders
For 25 years, I've asked the same question: Who does this design exclude—and what are we going to do about it?

My work spans human-centered strategy, inclusive design, and qualitative research, with clients ranging from Microsoft, Google, and Verizon to the National Science Foundation, and San Francisco Unified School District.

Before IDEO, I taught elementary school in East Palo Alto and spent a decade doing design work with social service organizations—where I learned firsthand what it costs people when systems are built without them in mind.

I am currently writing User Error, a nonfiction book about digital access and the design decisions behind it. I live in Oakland, California.

The greatest project to which I’ve ever contributed is raising my two daughters with my husband.
Uncovering unmet needs
Consumer Products & Retail
Learning & Work
Media & Entertainment
Play
Public Sector

Brian Pelsoh

I lead with craft, ensuring our work is creatively excellent: rooted in deep human insight and imagination, while also grounded in the realities of business and technology.

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Leader
Leaders

My expertise spans brand, communication, and product design across tech, education, the arts, and social impact.

I believe great work demands both high-level vision and obsessive attention to detail, and only happens through collaboration.

I bring an inclusive, hands-on approach and a deep understanding of business, which enables me to consistently deliver excellence while always asking why.

Before joining IDEO, I worked at the brand firms Pentagram and VSA Partners. I began my career as a designer, leading teams at the School of the Art Institute of Chicago and the Milwaukee Art Museum. I hold an MFA in graphic design from Maryland Institute College of Art and a BFA in communication design from the Milwaukee Institute of Art & Design, and have taught at some of the best design schools in the US.

I love a good crit.
An inclusive, hands-on approach
Health
Learning & Work
Media & Entertainment
Public Sector
AI & Emerging Tech

Tony Wong

I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth.

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Leader
Leaders

I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth. Specifically, I have helped Chinese companies design holistic brand solutions through the development of their products, communication, services, and innovation teams, and I have helped multinationals expand their presence and influence in China.

I advise global leaders on developing China-led innovation and capabilities.

In over 15 years in IDEO Shanghai, I have worked on projects that use design to elevate the quality of the experience of healthcare products and services, streamline processes that increase productivity, create spaces and programs that promote and enable inclusive communities, and build next generation mobility solutions that are planet-positive.

Before joining IDEO, I worked at Philips Electronics and the Electrolux Group in Italy, the Netherlands, and Singapore on a number of breakthrough commercial products. I am a member of the Young President Organization in Shanghai.

I have a thing for antique maps.
Developing China-led innovation and capabilities'
Consumer Products & Retail
Food
Learning & Work
Industrial & Manufacturing
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Building a personal AI for the messiness of life: Sida Li

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Most AI products today are built for work—a space with clear problems and established systems. One founder noticed a gap: personal life is messier, harder to systematize, and mostly left behind by the AI boom. So she built Cue, a personal AI that lives inside iMessage and group chats, to go where the other tools haven't.

In this episode, Becca Carroll, IDEO's Chief Strategy Officer, talks with Sida Li, co-founder and CEO of Shared Context Lab, about staying anchored to a human need while the technology around her keeps changing shape, why she treats her business model with the same rigor she'd bring to a product, and what it feels like to build a company at this particular, disorienting moment in AI.

The conversation also gets into how Sida makes design decisions: the language Cue uses to describe itself, the tradeoffs behind building inside iMessage instead of a new app, and a real story about a business idea that didn’t pan out.

This is the second in a two-part series profiling founders from IDEO's Startups-in-Residence program. The first conversation is with Johannes Seemann, founder of Sooner, on designing GenAI for the emotional side of money.

Health
AI & Emerging Tech
Technology
Learning & Work
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Designing GenAI for the emotional side of money: Johannes Seemann

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Most personal financial tools are built to run the numbers and optimize towards a budget. While that works for some, most people experience money as a lived relationship that does not neatly fit into a spreadsheet. Johannes Seemann and Becca Carroll discuss why money is emotional before it is mathematical, and what a human-centered approach to building a generative AI financial product looks like in practice.

Health
AI & Emerging Tech
Technology
Financial Services
Learning & Work
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The curious leader's edge in uncertainty: Scott Shigeoka

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Mina Seetharaman talks with Scott Shigeoka, author of Seek and Head of Curiosity Cultivation at the Eames Institute, about what distinguishes genuinely curious leadership from performative curiosity, how power dynamics shape curiosity, and why practicing curiosity can restore energy rather than drain it.

Learning & Work
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How constraints make us more creative: David Epstein

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Mina Seetharaman talks with David Epstein, author of Inside the Box and Range, about why total freedom often produces average work, how leaders can design useful limits on purpose, and what organizations such as General Magic and Pixar reveal about the relationship between boundaries and creativity.

Learning & Work
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