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Transforming sick days with play

Playhouse MD brings comfort, connection, and a little joy to pediatric care.

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Breakthrough Products
Consumer Products & Retail
Play
Health

Fevers. Boogers. Yucky meds. IDEO Play Lab designers dove deeply into the challenges of sick days and doctors’ appointments through video diaries, online surveys, and in-person interviews with parents, healthcare providers, and small children in homes and pediatric offices across the US. They heard about the struggles of giving medicines, wonky thermometer readings, kids having “stethoscope scaries,” and, worst of all, what happens when kiddos hear the “s-word”—shot.

The research confirmed Sydney and Kaitlin’s initial hunches about playful healthcare products and provided the team with insights on how to move forward. The answer was a formula of sorts. To help reduce kids’ anxiety and keep them calm at the doctor, give them a choice in their care whenever possible. Build familiarity with doctor’s visits and medical devices through playful moments at home. Redirect their attention away from fear. Design for multisensory richness. And provide age-appropriate narratives about healthcare experiences.

Inspired by this kid-centric formula, the IDEO Play Lab team worked closely with Sydney, Kaitlin, and their co-founder, Michael Kamins, to iterate on several designs, winnowing down more than 150 brainstorm ideas into a dozen tangible prototypes (or tinker models) that were shown to doctors, nurses, parents, and young kids for feedback. The designs—a rocket ship medicine dispenser, an elephant-shaped nose aspirator, and a narwhal nasal bulb, among others—were intended to evoke a sense of playfulness, comfort, and familiarity, with features designed for maximum cuteness. Some even lit up and played sounds, like popular toys.

While the designs passed the fun test with kids, they also needed to be functional for parents, trusted by doctors, easily manufactured, and affordable. Eventually, they would need to be approved by the FDA as regulated medical devices. Playhouse MD also requested patentable innovations to help protect their products from imitation.

Image courtesy of Playhouse MD

With these constraints in mind, IDEO Play Lab delivered a collection of nine unique, high-fidelity prototypes that add a dose of fun to caretaking challenges in homes and doctors’ offices. The final designs were durable, medically sanitizable, and safe for testing with real kids, which helped the startup secure multiple rounds of funding and bring its first products to market in 18 months.

Images courtesy of Playhouse MD

Playhouse MD began selling its first four direct-to-consumer products on its website in June 2025: two Medicine Buddies (medicine dispensers shaped like a rocket ship and a butterfly) and two Booger Buddies (a light-up nasal aspirator elephant called Luna and a light-up nasal bulb narwhal named Noa, which was named one of The Best Inventions of 2025 by TIME). The products are available at Target and Babylist stores, and on Amazon through leading medical distributor McKesson Medical-Surgical.

Image courtesy of Playhouse MD

Most companies design child healthcare devices with parents’ or doctors’ tastes in mind; none, however, focus on what will make kids smile, too.

TIME Best Inventions of 2025

in the Parenting Category, Playhouse MD's Light-Up Nasal Bulb

1 ½ years

from initial brainstorms to in-market launch of 4 kid-centric medical products
Every parent knows the struggle of sick days and doctor visits. When kids are feeling icky, even the slightest unpleasant experience can trigger a meltdown, and the cold, sterile design of most pediatric care devices doesn’t help. Playhouse MD co-founders, sisters Sydney and Kaitlin Wiseman, knew there had to be another way. Kaitlin, a family practice doctor specializing in childcare and a mother of two, tried to make office checkups less scary for young patients by attaching toys designed by her sister, Sydney, to her otoscope (a device used to check inside kids' ears). Her lighthearted approach worked, putting both kids and parents at ease. Armed with a solid proof-of-concept idea, Playhouse MD approached IDEO Play Lab with a two-part challenge: create a playful pediatric visit experience for children, parents, and healthcare practitioners through thoughtful accessories, and extend this joyful experience into care moments at home.
Startup Playhouse MD and IDEO Play Lab rethink stressful doctor’s visits and sick day struggles with kid-friendly medical devices that add a dose of play.
Playhouse MD’s doctor-designed, kid-inspired healthcare brand.
Playhouse MD
Playhouse MD
Transforming sick days with play, pediatric care, children’s healthcare, Playhouse MD, consumer products, retail, consumer experience, retail innovation, play, playful experiences, healthcare, health innovation, patient experience, product design, industrial design, new product development, business transformation, organizational transformation, culture change, employee experience, workplace design, team collaboration, design for children, family experience, youth experience, innovation strategy, business innovation, design innovation, how to innovate, innovation, strategy, research, prototyping, product development, startup, transformation, how do we innovate

Designing a next-gen airway visualization system

Improving patient outcomes with the GlideScope ClearFit Video Laryngoscope.

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Health

Verathon offers one of the broadest portfolios of video laryngoscopes on the market. While these life-saving devices increase the likelihood of successful first-time intubations, reducing trauma and speeding recovery times, they are more costly and can be more challenging to learn how to use than traditional mechanical ones, which rely on directly looking at the vocal cords. Wanting to make it easier for cost-conscious hospital administrators to transition from traditional laryngoscopes to Verathon’s video systems, the medical device manufacturer asked IDEO to technically and visually unite its next-gen reusable baton and stats, ensuring they worked together seamlessly, flexibly, and intuitively during the most routine and demanding healthcare moments.

The IDEO and Verathon teams used a prototype-led approach to safely gain feedback from anesthesiologists and emergency physicians. Research participants were given various intubation models to simulate surgical use cases and understand ergonomic trade-offs between different design directions. Insights from the field led to design principles such as prioritizing device balance over weight reduction, providing flexibility to accommodate a variety of gripping positions, making connection points between various parts clear, intuitive, and secure, and ensuring the device was easy to clean.

Inspired by physician feedback, the team designed an innovative video baton that felt both familiar and new, supported the ergonomics of diverse holding styles, and fit Verathon’s wide range of stat sizes (one of its competitive advantages). To prevent accidental disconnections, users receive clear tactile, visual, and sound feedback when the monitor and cover are correctly attached to the baton. IDEO chose color, materials, and finishes to help clinicians quickly distinguish between parts of the system and easily identify reusable components from single-use ones.

Verathon’s new GlideScope ClearFit stats-based video laryngoscope hit the market in August 2025. Combining one reusable baton with an industry-leading selection of six single-use stats, it’s compatible with both the GlideScope® Go™ 2 handheld and GlideScope® Core™ cart-based systems. Magnetic QuickConnect™ technology allows doctors to seamlessly switch between platforms, giving hospitals a standardized airway management solution that simplifies workflows, streamlines inventory, enhances medical education and training, and promotes cost-effective care.

Verathon invented video laryngoscopy technology. Twenty years later, the COVID-19 pandemic spurred more competitors to enter the market.

Cutting-edge technologies like video laryngoscopes are critical—and costly—devices. Hospital systems want to invest in the most comprehensive, flexible, adaptable, and affordable tools for quality patient care

6 shapes and sizes

of single-use covers fit one video baton, enabling health workers to quickly access different throat anatomies
When a patient arrives in an ICU or ER struggling to breathe, physicians often reach for a video laryngoscope. The life-saving medical device, which contains a small camera and LED light inserted inside the throat, provides enhanced views of vocal cords and surrounding structures on a video monitor, reducing the risk of trauma and complications during intubations. Verathon®, the company that invented video laryngoscopes, has been a leader in the market for over 20 years. But as demand for these tools surged at the start of the COVID pandemic, the company faced a rush of new competitors. To maintain its advantage in an increasingly crowded market, Verathon reached out to IDEO for help pulling away from the pack by defining the industrial design language and ergonomics for its next-generation GlideScope® ClearFit Video Laryngoscope.
Verathon and IDEO define a design language and ergonomics for the GlideScope ClearFit Video Laryngoscope, an innovative device that offers hospitals a standardized, streamlined, and cost-effective solution for difficult and routine airway management.
Verathon elevates usability with its GlideScope ClearFit Video Laryngoscope.
Verathon
North America
Verathon
Designing a next-gen airway visualization system, Verathon, healthcare, health innovation, patient experience, product design, industrial design, new product development, creative leadership, leadership development, systems thinking, systems design, service ecosystem, healthcare design, digital health, patient-centered care, future strategy, strategic futures, designing for the future, understanding user needs, innovation, strategy, research, prototyping, product development, leadership, creativity, education

Improving STEM education in the Philippines

GBF Class Builder supports teachers to advance learning for students.

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Learning & Work

Since its founding in 1992 by the Gokongwei family, which also operates one of the nation’s largest conglomerates, JG Summit Holdings, GBF has supported Philippine education through student scholarships, teacher training funds, and donations to top universities. Over its 30-plus-year history, GBF has reached more than 200,000 teachers and impacted over 1.5 million learners nationwide. When the foundation approached IDEO in 2021, it wanted to move the needle on STEM education in the country’s struggling public schools.

The IDEO and GBF teams interviewed more than 100 subject-matter experts across various government agencies, leading technology companies, and top national universities and educational institutions to build a comprehensive understanding of the current state of STEM in the Philippines. To experience classroom struggles firsthand, the team also shadowed STEM educators and principals. The research revealed that time-strapped teachers needed help mastering overall STEM content, preparing for their classes, and selecting the most suitable activities for their students. They also didn’t always feel supported in their own career development journeys. But the burden of daily responsibilities didn’t leave them any time for outside learning opportunities, either. 

Recognizing that empowering teachers empowers students, the team created an innovative lesson prep tool, the GBF Class Builder, that's based on these insights. Using existing technology and course materials designed to align with school curricula, IDEO developed a working prototype of the Class Builder in under a week, with minimal investment. The team then systematically improved it over several “build-test-iterate” feedback cycles in real classrooms over the course of four months.

The final GBF Class Builder is a targeted program that helps STEM teachers deliver compelling lessons for their students, learn new teaching strategies, and build content mastery along the way. In addition to helping design the Class Builder, IDEO continues to advise GBF on key aspects of the program's piloting and rollout. This includes advising on how to implement the content development, think through the curriculum development process, support in designing feature iterations, define metrics for success, and decide which additional roles GBF will need to support the ambitious program going forward. 

The foundation launched the GBF Class Builder at its 30th-anniversary celebration in 2023. Feedback from pilot 3,500 public schools and 15,000 teachers has been overwhelmingly positive. “Through the GBF Class Builder, we envision our teachers to be more confident and effective in class, more ready to face the challenges of the future, while enjoying every class—feeling proud to be a teacher, " says Grace Colet, Executive Director of GBF.

The ambitious program continues to scale and is on track to be rolled out in public schools nationwide by 2029.

90% of 10-year-olds in the Philippines can’t read a simple text, according to a Southeast Asia Primary Learning Metrics report. Eighty-three percent of Filipino 10-year-olds lack minimum proficiency in math.

More than 15,000 teachers in 3,500 public schools

are now using the innovative GBF Class Builder program

94%

of teachers report the GBF Class Builder has improved student engagement, while 89% say it saves them 1-2 hours in prep time per lesson
The Philippines is facing a learning crisis that hinders its children from reaching their full potential. In 2022, the archipelago nation ranked 77th out of 81 countries in the Programme for International Student Assessment—an evaluation of international education systems—flagging an urgent need for change. The Gokongwei Brothers Foundation (GBF) is a Philippines-based foundation with a bold mission to improve the quality of Science, Technology, Engineering, and Math (STEM) education in the country’s public schools. Known primarily for its scholarships and endowments, GBF wanted to create a new flagship program to enhance the capabilities of STEM educators and accelerate the development of millions of students across the country’s public schools. To help bring this ambitious program idea to life, GBF turned to IDEO.
GBF and IDEO create a flagship program that enhances the capabilities of STEM educators and accelerates the development of public school students in the Philippines.
GBF empowers Filipino educators through its student- and educator-centered Class Builder.
Gokongwei Brothers Foundation
Gokongwei Brothers Foundation
Improving STEM education in the Philippines, Gokongwei Brothers Foundation, education innovation, learning experience, future of work, systems thinking, systems design, service ecosystem, student experience, future of education, design for children, family experience, youth experience, understanding user needs, innovation, research, prototyping, education, learning, government

Making headroom in a new product category

Renowned cycling brand Fizik expands its offerings with a line of helmets.

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Consumer Products & Retail

Fizik came to IDEO with the aim of entering the helmet market with a range of high-end performance options fit for road racing, mountain biking, time trials/triathlons, and everyday cycling. Fizik planned to use its world-class production and engineering capabilities (the company is part of the Selle Royal Group, which has over 1,400 employees and manages five other cycling brands, including Crankbrothers and Brooks England). IDEO’s task was to develop an on-brand design language that would unify its new helmet line and integrate seamlessly with the sleek, modern aesthetics of the company’s other products.

The design sprint began with in-context interviews with avid and professional cyclists to learn what they wanted—and didn’t—in a helmet. Unlike other accessories, such as shoes or shorts, riders viewed helmets as a necessity rather than an exciting or aspirational purchase. They also wanted a helmet that complemented their overall style, rather than standing out, and had a flattering silhouette. Avoiding making a cyclist look like a “mushroom” was key.

Kunee Triathlon

Different cycling styles involve varying riding postures, ranging from a dropped and horizontal position (time trial/triathlete) to an upright and vertical position (mountain biking). IDEO proposed a family of helmet designs that correspond accordingly. On the horizontal extreme, the time trial/triathlete helmet has the most fluid, organic, aerodynamic shape. A statement of refined simplicity and speed, it features minimal venting and a magnetic wrap-around visor to reduce drag that can be exchanged for the rider’s own cycling glasses.

Kassis MTB

On the vertical extreme, the mountain biking helmet features a more rugged, angular form with an adjustable brim, rectangular venting, and boxier, back-of-the-head protection. It also offers affordances for goggles, sunglass storage, a GoPro mount, and an optional integrated rear light.

Kudo Road

In between, a compact helmet for road racing features evolutionary variations on these design extremes, with more venting as well as a front glasses holder and integrated rear light. All four helmets strike a balance between lightness, comfort, safety, and performance, embodying Fizik’s signature modern style.

Kudo Aero

In April 2025, Fizik launched all four helmet models simultaneously: Kassis (mountain biking), Kunee (trial/triathlon), Kudo, and the more aerodynamic Kudo Aero for road and gravel. The helmets were greeted with critical acclaim from the cycling world, while Virginia Tech’s independent helmet-safety research lab gave them five-star performance ratings for their strength and durability.

Legendary cycling company Fizik was known for its high-performance bike seats and shoes, but wanted to be a fierce entrant in a challenging product category—helmets.

4

new helmet designs

1

new product category
Founded in 1996, the acclaimed Italian manufacturer Fizik is on a mission “to make the most sophisticated, inspiring, and beautiful gear for the world’s most discerning cyclists.” Fizik’s quest for aesthetic perfection and uncompromising performance began with a range of bicycle seats, most notably its popular Arione racing saddle, which IDEO helped design in the early aughts. Since then, its product lines have expanded to include cycling shoes, handlebar tape, and other components for the road, off-road, and triathlon markets. In 2021, when Fizik wanted to make a strong entrance into another new category—helmets—the brand reengaged IDEO. The challenge: Develop a distinct design language to help its premier headgear line break away from the competition.
Fizik’s first-ever helmets stand apart from the competition while staying true to their brand.
Fizik and IDEO design an innovative range of high-performance cycling helmets.
Selle Royal Group
Selle Royal Group
Making headroom in a new product category, Selle Royal Group, consumer products, retail, consumer experience, retail innovation, brand strategy, brand design, brand identity, brand experience, product design, industrial design, new product development, mobility design, future of mobility, how to build a brand, innovation, strategy, research, product development, mobility

What’s your climate era strategy?

How companies are transforming to meet the future.

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How can we shape our businesses to live up to the challenges of the climate era?

That’s a big question, but right-sized for this moment. Like the digital and industrial eras before it, the Climate Era will shift industry and enterprise. It will also change our day-to-day lives—the way we work, live, and relate to one another—in a profound way.

This era calls for us to think regeneratively. If we are to heal the human and environmental costs we’ve incurred over the past 250 years, we need to take the sum of what we’ve learned—from every era—to redesign energy, transport, finance, agriculture, retail, travel, fashion, construction, and yes, even sustainability itself.

We believe this is the biggest design challenge we face as a species. It’s work that simply can’t wait.

With that urgency in mind, we invited executives and sustainability leaders from across sectors to a series of events in our European outposts to talk about how businesses are thinking about sustainability.

Aside from the necessary efforts to decarbonize business operations, we drew our attention to how organizations must evolve if they are to boldly innovate their way into this new era. Here are five takeaways that emerged:

1. Bring sustainability to the design stage

What we heard from leaders is that the mindset around corporate sustainability efforts has shifted from "Why should we do this" to "How do we do this?".

That’s good news, as 80 percent of sustainability-related challenges go back to the design stage. Today, the majority of energy and investment is still spent cleaning up the mess downstream. That prevents businesses from seeing sustainability as a driver of regenerative growth.

What we know from our work with Ford and many other companies is that sustainable design choices are not at odds with growth. Producing an electric version of the best selling vehicle in America—the F-150—meant, first and foremost, designing a better truck. The point wasn’t to convince their customers to go electric. It was to design vehicles that drivers love that also happened to be better for the planet.

The F-150 Lightning was so popular, Ford had to shut down its preorders. By building Climate Era decision-making into its earliest design decisions, Ford was able to deliver upon their sustainability goals and deliver shareholder value.

Such success stories prove that we can do well in business by doing  good for people and the planet. But only if climate-friendly decisions are made at the design stage. It’s time to think about making your chief sustainability officer your chief innovation officer. Or vice versa. All innovation going forward has to be fit for the Climate Era.

This raised the questions:

  1. “How might businesses invite sustainability teams to participate in their most strategic decisions? And what would have to change about those teams for them to be invited to sit at those tables?”
  2. “What skills are necessary in a Climate Era executive team and how might we build those capabilities?”

2. Start small and scale fast

Among the executives who felt their businesses were already making a positive impact, one theme emerged: start small.

Redesigning smaller brands or introducing smaller product lines is a low-risk way to challenge key assumptions without disrupting the core business—yet. Once you have a few small wins, it’s easier to persuade executives that Climate Era innovation pays off.

Catharina Frankander and Hanna Lumikero from the H&M design studio described how they started by testing out new sustainable packaging. Taking a customer-centric, iterative approach, they introduced paper packaging concepts to customers even before they understood whether or not the packaging was feasible at scale. The project’s overwhelming success helped clear a path to adopt the approach across the organization.

This raised the questions:

  1. “How might we select the right starting point to show the business value of sustainability?”
  2. “How might we translate smaller wins to platform- or system-wide innovation?”

3. Focus on human solutions

Humans caused this problem. We’re also the ones who need to fix it.

There was consensus amongst this group that climate change is not just an environmental crisis, but a crisis of human behavior. If we continue to promise short-term exponential growth to shareholders and unlimited consumption to customers, we’ll never be able to reign in extractive practices.

But aside from assigning a strict regimen of behavioral therapy, how can businesses break the perverse cycle of short-term gratification?

The circular economy offers a paradigm shift that, combined with regulation, can help us start uncoupling extraction from growth. That’s not just a technical challenge. To help organizations become more circular, we must look through a broader human lens—one that considers the collective and longer-term desires of customers, employees, and shareholders without ignoring short-term rewards.

Companies like On, a Swiss-based athletic apparel brand, are taking that approach with sub brands (starting small as advised!). They’ve introduced a running shoe made from beans. To make sure the sneakers don’t enter the waste stream, On offers a monthly magazine-like subscription model. Runners use the shoe until they’re worn out, send them back for recycling, and receive a replacement pair. Such circular models reward consumers with the short-term pleasure of enjoying something trendy and new, while upholding the longer-term shared value of a product that won’t end up in  landfill.

Balancing long- and short-term thinking is a key behavior shift in the b-to-b world as well. A publishing executive shared the story of a client who would only sign a large contract to produce its books if the publisher could report on its environmental footprint at every stage of production, down to how paper scraps were recycled at the printer station. Requiring that level of accountability helped the publisher to examine its own behavior and invest in long-term change—even if it meant incurring a short-term cost.

This raised the questions:

  1. “How do we embrace collective, long-term thinking to become fitter for the Climate Era?”
  2. “How do we build sustainability into more of our workstreams, knowing they’re the most creative and exciting projects for our teams to work on?”

4. Collaborate or die alone

Connecting the right people to drive green solutions is already difficult. When we broached the idea of collaborating with competitors and regulatory bodies, there was a loud cry of almost impossible.

Companies that are built to compete for market share are not set up for collaboration, so when it happens it is often underfunded and clumsy. And yet, we know that systemic Climate Era problems can not be solved by any one business alone.

One recent partnership designed to break the paradigm is Beyond the Bag, an effort to address the problem of the millions of plastic shopping bags that end up in our streets and waterways.

Closed Loop Partners, a circular-economy-focused investment firm and innovation center, convened a Consortium with IDEO and a group of America’s largest chains including CVS Health, Target, and Walmart. The Consortium worked with a select group of startups who are taking an innovative approach to replacing plastic bags. Those teams were able to pilot in mass retail environments where our designers worked with them to iterate their ideas to get to market faster.

CVS Health, Target, and Walmart typically compete with one another. But to tackle a challenge as large-scale as plastic bag waste, they knew they’d have to join forces.

This raised the questions:

  1. “How do we incentivize and fund more cross-industry innovation? Could the public sector play a bigger role here?”
  2. “We have developed operational excellence in vertical, extractive processes. How do we develop operational excellence in cross-business collaboration?”

5. Attract talent who give a damn  

Many senior leaders described a major crisis in retention, and without smart, passionate talent, no transformative work can be done. Everyone agreed: We must engage and retain the best and brightest.

A recent survey done by the Pew Research Center points out that students and young professionals are more sensitive to the climate crisis than previous generations.

One executive described how working on sustainability projects across functions has led to unseen levels of motivation amongst employees. Companies that can clearly show they have a purpose and a plan for climate action will find it easier to recruit and retain those who can help us address the challenges at hand.

This raised the questions:

  1. “Can sustainability teams partner with HR to attract top talent?”
  2. “How do we make climate challenges a platform to activate talent across the organization?”

This work can’t wait

These conversations, which felt less varnished than the typical business roundtable, were revealing. While leaders are committed to becoming more sustainable, they often feel stymied and unable to make substantial progress. My conclusion is that we need more of these forums to share progress and speak candidly about what’s holding us back.

How is your organization designing itself for the Climate Era? I’d love to hear from you.

We are living in the shrinking window of time when our awareness of climate change can still be matched by our ability to act.

Climate
what's your climate era strategy, sustainability, climate innovation, strategy, climate change, future of business

A sustainable future should be an abundant one

In the midst of our climate crisis there’s a desire for certainty.

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If it was that easy, we wouldn't have the problems we do. But there is one standout case study of a renewable system that can go on endlessly and at any scale: the forest.

The nutrients created through photosynthesis are interoperable. Anyone in the system can use them. An underground mycorrhizal network connects individual plants so they can transfer water, nitrogen, and carbon based on the needs of the system. The big trees feed the little trees knowing those little trees are going to be big trees one day, and what's most important is the overall health of the system. It’s generous and collaborative and ingenious. It’s a circular economy.

Those principles that nature uses to create abundance can be hugely guiding for us. No one wants to be told we're heading toward a place where we will have less. And less is not IDEO’s vision—abundance is. But it’s a different definition of abundance, one that’s the outcome of a truly circular economy where the whole system is healthy, regenerative, and sustainable, where we’re not just exchanging value all the time, we’re building value.

Circular Design + Sustainability | IDEO

Data point after data point make clear that solutions are needed now. IDEO has long been working to surface some of those fixes, and through that process, our approach and view on how design can and should be part of the climate solution have crystallized. This marks our first piece in a series on climate, our chance to share how IDEO is thinking about and actively working on this challenge.

Since IDEO’s start we have seen the power that comes with having design in your toolkit across all industries. Design enables the development of purpose and strategy, can bring both like-minded and disparate partners together, and is proactive to change coming down the line. Its human-centered nature, tangibility, penchant for prototyping, and optimism allow it to cut through big, abstract challenges—exactly what we are staring down right now. The change that is required is a dramatic one: We need to move as a society into a state where we start living within our planetary boundaries. Circular design can help get us there by making the circular economy vision real.

The role of circular design

There are models for living in harmony with nature, and models that extract as much as possible from it. The problem is that many of our policies, governments, businesses, and lives have been based on that extractive model. We’ve long operated under a linear system: you pull resources, you sell, you consume, you dispose. Value ends. Waste is built into the system. Circular design is the antidote. You're designing with a continuous loop in mind, with the idea that value doesn't have to end. We don't extract as much from the Earth. We keep the products we use in the system.

For businesses, the circular economy is fundamentally about adopting a different kind of operating brain—one that doesn't focus on profit at all costs but instead looks at different ways in which we can create and share value. What if, instead of making money at the point that you sell something, you make it when you buy something or when you repurpose it? What if we give more weight to the people and communities who've been doing this for a long time, resurface what has been designed out by the dominant model, and find new pathways forward together?

But we still see a lot of businesses taking incremental steps towards sustainability. We'll cut a little bit of plastic off our packaging. The mindset is let’s make things less bad. That’s a model that deals with consequences rather than redesigning upstream. We aspire to be part of deeper, more foundational change. At its most successful, circular design can lead to creating a system of abundance because resources are regenerated and remain within the system. It’s a system that is not designed to be less than but greater than, and IDEO is actively working on moving us toward that greater-than future.

The pursuit of a circular economy can also be the pursuit of abundance. Instead of extracting resources to use once and toss, we regenerate and reuse them, keeping them within the system.

How we get there

Embedding circular design into your business requires transformation, which is something we as humans and organizations tend to fear. One way to circumvent that fear is to maintain a people-centric view. Who are the people within your company at this very moment who you can motivate and activate to start working toward climate solutions? IDEO helps companies and organizations take the first step by simply showing them they already have resources who can start to unlock gnarly problems like climate change, but we do so with empathy—acknowledging the pressures at hand and any current limits to their capabilities.

From there, you can begin to build awareness and understanding around what circularity means in the context of your organization and your leadership. What are the possibilities? What might change and how? What’s the first move that you can test? By doing that, you take a staggering question and start breaking it down into addressable parts.

It’s something we’ve done with the overwhelming question of how to end our dependence on single-use plastic bags. The planet uses one trillion of them annually despite their average use of just 13 minutes and lifespan of 400+ years. As the innovation partner of the Beyond the Bag Challenge we are working with major retailers, environmental organizations, start-ups, and individuals to prototype reimagined ways to easily and conveniently transport goods as plastic bags have done.

It’s an optimistic view: that there absolutely are answers that we can bring to life when the questions are global ones and the scope is hard to comprehend. We’re comfortable navigating in contexts with a high level of uncertainty and ambiguity and providing people with the creative confidence to come on that journey.

This optimistic view is a lens that is common in playful conditions. The curious and adventurous attitude that children possess is one that easily lends itself to engaging with complexity, as is needed now, rather than running away from it. While play can sound or feel frivolous in the context of the big questions we are facing and the large ecosystem of players, it’s a valuable design and collaboration tool. When we are immersed in playful conditions, barriers begin to lower, trust begins to build, and we become less adversarial and more cooperative. Play allows us to set aside our assumptions and engage with our imaginations. It allows us to imagine a future that does not yet exist.

And when it comes to that future view, a company’s individual climate concerns are almost never siloed, and that means they can’t be solved in isolation. Our bird's eye view across many different industries also has us putting a premium on collaboration. Our answer is to bring together coalitions of people, multiple stakeholders across the ecosystem who may not have collaborated together before but really should in order to design circular solutions for the future.

With the Circular Economy of Food CoLab, for instance, we work together to explore challenges the food system is facing with companies that include Danone, Kroger and Electrolux, as well as many experts and NGOs and foundations and others who are working on making a better food system. Together we are driving towards making some big systemic changes that address the big systemic questions that cannot be solved by any one organization, like how might we make circular behaviors the default in home kitchens? How might we leverage corporate procurement to mainstream regenerative agriculture? How might we increase biodiversity by encouraging a generation of new supply chains?

We envision moonshots and bold ideas, and we use the design process to break them down into actionable steps. We build to learn, to see, to think. Using design sprints, for example, we can make faster, more informed decisions with lower investment. In iterative loops, we test solutions in context, giving people tangible prototypes to use, so we can understand what's working and refine what's not.

Now is the time for bold ideas on climate, and we are uncovering them as we have long done when the problem is overwhelmingly large: with collaboration, play, optimism, and a fiercely human-centered view.

The way forward

Humans never set out to design a climate crisis, but we did. We designed linear, extractive systems that have created the conditions that we are all facing right now. Can design have a positive impact? Absolutely, and that's what gives us hope.

Our process of design thinking has for decades helped us connect deeply with consumers and translate those insights directly into opportunities. But the scale and scope of this problem goes far beyond just individuals. We’re applying the same depth of human-centered design to the industries ranging from food to mobility to consumer products and retail, using the same processes to understand the needs, desires, and constraints of everyone from farmers to boardrooms.

That allows us to see the intervention points with the highest potential—because while acknowledging just how complex and urgent this challenge is, we believe design’s ability to get tangible quickly, to hold both individual needs and the big picture at once, is what’s needed to change the system.

The best way to predict the future is to create it. A circular economy or a sustainable economy isn't just going to happen. We've got to make it. That's what drives us.

A collaborative piece by global IDEO

In the midst of our climate crisis there’s a desire for certainty. Show me a case study where a corporation has solved this. The thing is, they haven’t.

Climate
a sustainable future should be an abundant one, sustainability, climate innovation, climate change, sustainable design

Designing a warm welcome for Ukrainian refugees

Alight’s new digital tool is bringing critical support to the front lines.

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Alight, a non-profit that provides humanitarian assistance to people on the move, made the introduction to help us learn more about the refugee experience.

After the Russian invasion, Yulia’s family traveled to her parents’ home just outside the capital. But upon learning that friends had been killed while driving nearby, she decided the family needed to leave Ukraine.

Adult males are required to stay back and defend the country, so Yulia said goodbye to her husband and father and headed toward the Polish border with no destination in mind beyond “out.” She had very few friends to assist her; everyone she knew was in the same situation. At the Medyka border crossing, Yulia, her mother, and her children stood in line through the night to gain entry, then boarded a bus to a hotel in Krakow. It was there that she learned about Alight.

*name changed to protect privacy

Alight guide Vika (in the blue hat) and IDEO’s Alex Eaton (in the pink hat) interview displaced individuals at a waystation in Krakow that was handing out food, clothing, and other necessities.

Address the Human Need

Alight has spent 40 years working with displaced people, from distributing food relief during the Somali famine to building emergency shelters for Burundian refugees in Rwanda. Since February, the organization has been in Ukraine and neighboring Poland, where millions fleeing the war have headed.

Within weeks of being on the ground at the border, it became clear to Alight that refugees were encountering a lack of credible guidance on housing in Poland. Alight quickly partnered with Airbnb, which was offering Ukrainians free housing for up to 30 days.

Alight’s Housing Guides—easily identified by their vibrant yellow vests—assisted with bookings. But it was a person-to-person effort, done at the border crossing, at train stations, and in conversations over text and social media. Alight knew it had to greatly scale its ability to get Ukrainians into safe and free accommodations—they needed a tool that could be accessible in varied and rapidly changing contexts. And they wanted to make sure that tool was designed to be useful from day one. “The goal was to learn what Ukrainians needed from the moment of arrival at the border to when they settled in stable housing,” says IDEO Design Director Karen Hentschel.

As an organization that has long applied human-centered design to emergency situations, Alight knew that amidst chaos and uncertainty, designers are able to zoom out, spot underlying human needs, and work quickly to prototype, test, and iterate a solution with the intended audience. Alight worked with our teams at IDEO and IDEO.org to make that happen.

IDEO’s David Sjunnesson (walking in vest) and Alex Eaton (back facing the camera) ask newly displaced Ukrainians about their journey at the train station in Przemyśl, Poland.

Move Fast and Fix Things

Alight knew that Yulia and her family represented thousands urgently in need of housing and support services. Because we work in IDEO’s Munich studio, we were able to deploy to Poland within days, and IDEO.org designed the initial digital tool within weeks.

Once on the ground in Krakow, IDEO’s Alex Eaton, Tilo Krueger, and David Sjunnesson shadowed Alight’s guides—Ukrainians who had undergone the same journey as the people they were helping and now served as experts in the field. Observing them as outsiders allowed us to spot patterns.

“Alight is very focused on the person in front of them. We were able to take a step back, look at the journey, and see how Alight could support in more places,” says Sjunnesson. "One big part of that was creating a journey map of the first 30 days that identified moments of indecision and decision.”

Displaced people are greeted by volunteers and offered food and basic necessities at the Medyka border crossing between Poland and Ukraine.

Build Trust

In an emergency, people need more than food and shelter. They need to feel safe. The border is replete with resources, but not all are trustworthy or reliable.

And Alight isn’t a household name, so establishing trust in the organization and its resources was key. We knew that replacing text-based communications with a professional looking, resource-rich digital portal would help.

Thoughtful curation was also key. “You don’t want to have a million different options, you want to have three good ones,” says Sjunnesson. The design team found that information overload compounded people’s sense of overwhelm and recommended that Alight recruit additional guides to travel across Poland to gather data on housing, schools, workplaces, and job boards that the organization could vouch for.

Post-It note sketches were quickly migrated into high fidelity digital prototypes.

Design for Clarity and Compassion

The digital prototype, which was refined over a six week period, initially featured three cities where Alight had a presence, could provide support, and could guarantee safety and a quality experience. But the way that information was delivered was equally important, says Alight Engagement Guide Leah Combs. The organization hoped for “a softness and a gentleness and a simplicity of navigation, a place where people could land and feel immediately comfortable.”

The resource was also designed to be nimble, with Alight able to make updates to the site within minutes. “The urgency of a humanitarian crisis lends itself to a design process anchored in rapid prototyping and continuous iteration,” says IDEO.org CEO Shauna Carey. “But it’s not just about making something that works well—a human-centered approach helps ensure we’re creating a product that is also responsive to the emotional context of the situation."

The alightguides.org website was designed to be a warm welcome, accessible anywhere.

Impact

The site gave Alight the ability to scale beyond time and place. Alightguides.org logged roughly 150,000 views within the first month. With its added reach, Alight provided 25,555 days of safe housing through Airbnb. Ukrainians now have access to Alight in moments when its expertise and assistance might otherwise be invisible: in an apartment, on a bus, or in any of the many moments prior to their arrival at the border.

Aside from tangible support, the tool offers something Yulia told us she desperately needed: The peace that comes from knowing where one’s family is going to sleep that night.

Support Alight's humanitarian efforts here.

This article was written in collaboration with IDEO Europe, Alight, ideo.org, and our partners.

We met Yulia*, a Ukrainian mother in her 40s, at our hotel in Krakow. She had fled from Kyiv with her teenage daughter and toddler and was eager to tell us her story.

Technology
designing a warm welcome for ukrainian refugees, technology, digital innovation, hospitality, social impact, community engagement, inclusive design

ExperienceInnovation workshop for teams

An immersive design-thinking experience.

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Design thinking is an approach to innovation that draws from the designer’s toolkit—taking a human-centered approach to translating ideas into tangible strategies and offerings. Design thinking accelerates innovation, helping create better solutions for the challenges facing business and society.

ExperiencePoint, in collaboration with IDEO, created the simulation game ExperienceInnovation to provide a direct experience with design thinking. Teams compete to solve a realistic and complex challenge while engaging with the terms, techniques, and thought patterns of successful innovators.

Built for designers and non-designers alike, ExperienceInnovation creates an energizing, practical, and relevant learning experience that supports tangible business objectives using leading-edge technology. The workshop is optimized for a half- or full-day experience and is available as an in-class exercise, or online for remote teams. To date, over 15,000 people from a variety of companies and industries have completed ExperienceInnovation experience.

Learn more about ExperienceInnovation.

ExperienceInnovation is a workshop in innovation, giving teams meaningful experience with design thinking.

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experienceinnovation workshop for teams, innovation, design thinking, workshops, facilitation

Lindsey Turner

I’m passionate about building brands, products, and experiences that help organizations show up with meaning and momentum.

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Leader
Leaders

I help organizations cut through complexity by shaping how they show up, through brand strategy, identity, and storytelling.

Working at the intersection of brand and business, I bring an editorial eye and a bias toward making—turning ideas into tangible experiences that people can understand, trust, and believe in.

My work spans government, healthcare, financial services, media, and consumer goods, from launching Gen Z-focused ventures to building innovation labs and reimagining legacy brands. I relish moments of ambiguity and enjoy translating across teams, perspectives, and priorities to move ideas forward.

I started my career in editorial and digital design, shaping cross-platform experiences and identity systems in publishing and agency environments. That foundation still shapes how I work today: I’m detail-oriented, collaborative, and overreliant on the Oxford comma. I hold a BFA in Visual Communication from the School of the Art Institute of Chicago.

My tween twins teach me more about technology and gen-alpha than the last decade of trend reports.
Making things that matter
Consumer Products & Retail
Media & Entertainment
AI & Emerging Tech

Rachel Young

My work helps organizations see who their products aren't working for—and build the will and the tools to do something about it

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Leader
Leaders
For 25 years, I've asked the same question: Who does this design exclude—and what are we going to do about it?

My work spans human-centered strategy, inclusive design, and qualitative research, with clients ranging from Microsoft, Google, and Verizon to the National Science Foundation, and San Francisco Unified School District.

Before IDEO, I taught elementary school in East Palo Alto and spent a decade doing design work with social service organizations—where I learned firsthand what it costs people when systems are built without them in mind.

I am currently writing User Error, a nonfiction book about digital access and the design decisions behind it. I live in Oakland, California.

The greatest project to which I’ve ever contributed is raising my two daughters with my husband.
Uncovering unmet needs
Consumer Products & Retail
Learning & Work
Media & Entertainment
Play
Public Sector

Brian Pelsoh

I lead with craft, ensuring our work is creatively excellent: rooted in deep human insight and imagination, while also grounded in the realities of business and technology.

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Leader
Leaders

My expertise spans brand, communication, and product design across tech, education, the arts, and social impact.

I believe great work demands both high-level vision and obsessive attention to detail, and only happens through collaboration.

I bring an inclusive, hands-on approach and a deep understanding of business, which enables me to consistently deliver excellence while always asking why.

Before joining IDEO, I worked at the brand firms Pentagram and VSA Partners. I began my career as a designer, leading teams at the School of the Art Institute of Chicago and the Milwaukee Art Museum. I hold an MFA in graphic design from Maryland Institute College of Art and a BFA in communication design from the Milwaukee Institute of Art & Design, and have taught at some of the best design schools in the US.

I love a good crit.
An inclusive, hands-on approach
Health
Learning & Work
Media & Entertainment
Public Sector
AI & Emerging Tech

Tony Wong

I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth.

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Leader
Leaders

I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth. Specifically, I have helped Chinese companies design holistic brand solutions through the development of their products, communication, services, and innovation teams, and I have helped multinationals expand their presence and influence in China.

I advise global leaders on developing China-led innovation and capabilities.

In over 15 years in IDEO Shanghai, I have worked on projects that use design to elevate the quality of the experience of healthcare products and services, streamline processes that increase productivity, create spaces and programs that promote and enable inclusive communities, and build next generation mobility solutions that are planet-positive.

Before joining IDEO, I worked at Philips Electronics and the Electrolux Group in Italy, the Netherlands, and Singapore on a number of breakthrough commercial products. I am a member of the Young President Organization in Shanghai.

I have a thing for antique maps.
Developing China-led innovation and capabilities'
Consumer Products & Retail
Food
Learning & Work
Industrial & Manufacturing
Episode image

How to use AI as an editor, not a writer

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Ed White shares how he uses AI as an editor—not a writer—to sharpen storytelling, rehearse ideas, and preserve the productive friction that makes creative work better.

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Podcast
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Ed White has a rule he's tested on his own writing: hold yourself as the writer, and let AI be your editor. Ed is a Senior Design Director at IDEO's London studio, where he co-leads the firm's AI portfolio across Europe. Before IDEO, he spent 12 years as a writer and editor at the Financial Times, Wired, and Contagious. So when he talks about when to use AI for storytelling and when not to, it comes from two decades of crafting his storytelling skills.

In this episode, Mina Seetharaman talks with Ed about two specific tools he uses to keep AI in an editor's seat: a "roasting agent" prompted to critique his drafts without any sugarcoating, and a simulated audience he rehearses pitches on before the real thing. They also get into what Ed is hearing from design leaders at Anthropic, Lovable, Shopify, and Google Creative Lab about how creative work is changing, and why he thinks the friction of writing something yourself is worth protecting rather than automating away.

AI & Emerging Tech
Media & Entertainment
Technology
Episode image

Building a personal AI for the messiness of life: Sida Li

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Suspendisse varius enim in eros elementum tristique. Duis cursus, mi quis viverra ornare, eros dolor interdum nulla, ut commodo diam libero vitae erat. Aenean faucibus nibh et justo cursus id rutrum lorem imperdiet. Nunc ut sem vitae risus tristique posuere.

Becca Carroll talks with Cue co-founder Sida Li about designing a personal AI for the messiness of everyday life—not just work. They explore how Sida stays anchored to human needs while navigating fast-changing technology, product tradeoffs, business-model experimentation, and the realities of building an AI company today.

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Podcasts

Most AI products today are built for work—a space with clear problems and established systems. One founder noticed a gap: personal life is messier, harder to systematize, and mostly left behind by the AI boom. So she built Cue, a personal AI that lives inside iMessage and group chats, to go where the other tools haven't.

In this episode, Becca Carroll, IDEO's Chief Strategy Officer, talks with Sida Li, co-founder and CEO of Shared Context Lab, about staying anchored to a human need while the technology around her keeps changing shape, why she treats her business model with the same rigor she'd bring to a product, and what it feels like to build a company at this particular, disorienting moment in AI.

The conversation also gets into how Sida makes design decisions: the language Cue uses to describe itself, the tradeoffs behind building inside iMessage instead of a new app, and a real story about a business idea that didn’t pan out.

This is the second in a two-part series profiling founders from IDEO's Startups-in-Residence program. The first conversation is with Johannes Seemann, founder of Sooner, on designing GenAI for the emotional side of money.

Health
AI & Emerging Tech
Technology
Learning & Work
Episode image

Designing GenAI for the emotional side of money: Johannes Seemann

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Designing financial tools around the feelings that shape money decisions.

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Most personal financial tools are built to run the numbers and optimize towards a budget. While that works for some, most people experience money as a lived relationship that does not neatly fit into a spreadsheet. Johannes Seemann and Becca Carroll discuss why money is emotional before it is mathematical, and what a human-centered approach to building a generative AI financial product looks like in practice.

Health
AI & Emerging Tech
Technology
Financial Services
Learning & Work
Episode image

The curious leader's edge in uncertainty: Scott Shigeoka

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How genuine curiosity helps leaders navigate uncertainty with greater confidence.

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Mina Seetharaman talks with Scott Shigeoka, author of Seek and Head of Curiosity Cultivation at the Eames Institute, about what distinguishes genuinely curious leadership from performative curiosity, how power dynamics shape curiosity, and why practicing curiosity can restore energy rather than drain it.

Learning & Work
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