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Latest work

Rethinking the food bank

A crucial resource reconsiders everything to design more dignity into its digital tools.

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Food
Public Sector

Giving food assistance is about more than handing over a box of groceries. It’s about allowing people to make their own choices.

But the pandemic only narrowed people’s choices. Undeterred, Northern Illinois Food Bank (NIFB) put people’s needs above everything else, leading to innovations that could improve food banks everywhere. IDEO recruited neighbors to co-design a new digital tool intended to improve people’s access to food. Local residents provided more than insights—they steered design decisions and helped transform the relationship between NIFB and the community.

Man pulling two shopping carts full of food through a parking lot at a food bank

Northern Illinois Food Bank’s My Pantry Express app allows people to browse and order groceries online and to choose a pickup time and location that works for their schedule. We designed the app to provide useful information on dietary preferences and to be inclusive of cultural differences. The result allows choice and flexibility, helps prevent food waste, and preserves the dignity of shoppers throughout the process by making My Pantry Express feel like any other grocery site.

Ultimately, Northern Illinois Food Bank and IDEO’s strategy for success relied on new metrics. In addition to measuring effectiveness in pounds of food distributed, we found new ways to measure shoppers’ satisfaction—a solution that works better for all parties involved because it was designed by all parties involved.

An estimated 1 in 8 Americans experience food insecurity.

The food insecurity rate is 2-3x higher for persons of color than for white households.

60% of food insecure households do not use food pantries.

1.9M

meals distributed through My Pantry Express in 2021

50%

increase in distribution from prior year
Even before the pandemic, some 10 percent of American households experienced food insecurity. Food banks exist to meet that need, but simple barriers like being unaware that the service exists, not knowing hours of operation, or having a way to get there keep many people from accessing a service intended to help them. Even when those barriers are cleared, there’s a social stigma associated with support services. During the pandemic, IDEO and Northern Illinois Food Bank joined together to reassess everything from central strategies to digital interfaces to access, with neighbors co-designing at every step. With the COVID crisis creating more demand than ever, we turned to those best equipped to redesign the Food Bank—those who need it most.
Success gets reframed as dignity, access, and choice when neighbors become partners in innovation.
Emphasizing dignity, access, and respect during the COVID-19 crisis.
Northern Illinois Food Bank
North America
Northern Illinois Food Bank
Rethinking the food bank, food bank, food access, Northern Illinois Food Bank, food innovation, food and beverage, public sector innovation, government services, civic innovation, digital transformation, digital experience, digital product design, UX design, inclusive design, accessible design, equitable design, financial services innovation, banking experience, financial inclusion, food experience, food systems, future of food, innovation strategy, business innovation, design innovation, how to design a digital product, innovation, strategy, product design, co-design, transformation, financial services, government, how do we innovate

New skill city

The people of South Bend, IN, have the power to design a lifelong learning platform for themselves.

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Learning & Work

To create Bendable, IDEO worked alongside the people closest to the problem, so every important decision grew out of their experience.

IDEO and the Drucker Institute aligned with the library system and city leaders in South Bend, Indiana, on a single objective: build a learning platform that offered education opportunities to people affected by the decline of manufacturing in the region. But even the earliest phases of research revealed that there’s no common profile that matched the diversity of learners. There are innumerable reasons why people seek to learn and as many barriers holding them back.

Homepage of the Bendable website

Knowing this, South Bend residents were the acknowledged authority for this work, and a design consultancy all their own. This radically simplified crucial decisions. Negative associations around traditional education led people to seek knowledge from those they already trusted. And they often lacked awareness about or the ability to access the many free resources already available.

The residents of South Bend helped the entire consortium see that the city wasn’t under-resourced but under-connected. That insight, and the power the community and the library system held to rectify it, made Bendable into the people-driven, connection-based learning platform it is today.

By 2025, as many as 85 million jobs will be displaced by automation, yet 97 million new ones could emerge.

More than a third of adults pursuing postsecondary education before the COVID-19 pandemic were forced to abandon those plans.

25

programs and other resources offerings are now available to residents of South bend

4

states have begun to integrate Bendable into library systems
To succeed in today’s knowledge economy means you can never stop learning. But educational opportunities for adults have become difficult to access in the United States, just when they’re needed most. Employers are demanding fresh skills faster than Americans can acquire them, and that’s leaving many behind. To counter this trend, IDEO helped the city of South Bend and the Drucker Institute launch Bendable, a community-powered platform that connects people with opportunities to learn with and from each other. Free to all, Bendable is sponsored and run by the city’s library system.
A co-design story of shifting power and trusting a community to shape the product they need to access new skills.
The people of South Bend Design an education platform for themselves.
Bendable
North America
Bendable
New skill city, Bendable, education innovation, learning experience, future of work, digital transformation, digital experience, digital product design, UX design, systems thinking, systems design, service ecosystem, student experience, future of education, civic design, government innovation, citizen experience, how to design a digital product, innovation, product design, co-design, research, transformation, education, learning, government

Making voting easier

The country’s largest jurisdiction creates a more accessible voting experience.

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Public Sector

Protecting the right to vote means ensuring that all citizens can cast their ballots privately, independently, and easily.

With that principle in mind, Los Angeles County sought out a design strategy firm to create a next-generation, customizable system that would meet the needs of its large and diverse voter population while satisfying myriad voting regulations. The result: an accessible, self-enclosed ballot-marking device with a touchscreen that allows any voter to easily navigate, mark, verify, and submit a paper ballot. We also worked to improve the entire voting experience, including vote-by-mail ballots, interactive sample ballots, and the tally process.

Touchscreen voters can navigate in the voting process

As with any inclusive design, details matter. Voters with vision impairment or reading disabilities can opt for audio and tactile experiences with the push of a few simple buttons. And for voters who prefer to read the ballot in their native language—Spanish, Chinese, Korean, or any one of the 11 others supported by the county—the device lets them select their preference.

After extensive research and testing with constituents, we designed a solution that makes voting easier for anyone. And knowing that the only constant is change, we made the system flexible enough to adapt to emerging needs and technologies, protecting voters’ rights now and in the future. Read the full case study here.

26% of American adults have some type of disability. In the 2020 election, 18% of disabled voters nationally reported difficulty voting, about twice as many as non-disabled voters.

In 2020, national voter turnout among disabled people was 7% lower than among non-disabled people in the same age group.

"Intuitive & secure"

was the sentiment most Los Angeles County voters expressed about the new voting system after the 2020 primary election
The right to vote is fundamental to American democracy. But when the process isn’t designed to accommodate everyone, non-English speakers, the hearing- or vision-impaired, people who use wheelchairs or other mobility devices, and those who simply aren’t tech-savvy may find themselves disenfranchised. Los Angeles County, with five million voters the country’s largest jurisdiction, wanted to protect citizens’ civic rights by updating its decades-old voting system to be clear, accessible, and easy to understand. We worked with the county to design a device that would allow for universal access, to define a process that felt familiar to voters, and to build a system that could be adapted over time to meet the changing needs of constituents.
How one team—and a whole lot of testing—increased accessibility in the name of democracy.
How one team cleared 868 design constraints in the name of democracy.
Los Angeles County
North America
Los Angeles County
Making voting easier, voting experience, voting machine, accessible voting, Los Angeles County, public sector innovation, government services, civic innovation, product design, industrial design, new product development, inclusive design, accessible design, equitable design, systems thinking, systems design, service ecosystem, civic design, government innovation, citizen experience, mobility design, future of mobility, innovation, strategy, design strategy, research, product development, mobility, government

Human problems, human solutions

A conservation leader rewrites the role humans play in the narrative of climate change.

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Climate

Conservation International is made up of conservation experts. To bolster its work, we bring a focus on scale, speed, and the human element to every project.

How does that look in the field? To restore the forest of Fiji, Conservation International paid a cash incentive to the community to buy, plant, and care for new trees and foliage. But once those cash incentives stopped flowing, the work ground to a halt. Taking a human-centered-design approach, one employee uncovered an insight: Fijians are more motivated to help in exchange for longer-term, noncash incentives like building infrastructure in villages. Small projects such as footpaths, repairs to communal trucks, beehives, or sports programs for youth continually reminded the community that the environment is a provider for their families, imparting a feeling of shared ownership in its conservation.

Abstract Collage that reads ‘If I could change one thing about conservation’

Stories like this, repeated around the globe, are how we hope to help Conservation International find sustainable outcomes. Our work together, including a six-month fellowship to help emerging leaders develop new capabilities, and a series of strategic, future-focused events for executives, has brought more tangibility and deeper collaboration to the organization.

Together we hope to create businesses, food solutions, and energy alternatives that conserve nature, and improve human health—because humans are a part of nature, too.

The scientific community overwhelmingly agrees that we have ten years to drastically cut greenhouse gas emissions or humanity will suffer devastating consequences.

We need to conserve one third of the global ocean using area-based measures and ensure at least 75% of seafood is harvested using socially responsible, environmentally sustainable methods by 2030.

75% of the world’s poor rely on agriculture for their livelihoods, which in turn depends on nature for pollination, irrigation, and soil replenishment.

20

leaders integrated human-centered design into annual goals, project pipelines, and fundraising efforts

20%

of the organization is now involved in design-thinking projects
For more than 30 years, Conservation International has helped nature thrive by minimizing human impact on threatened environments. But as the climate crisis worsens, the global nonprofit has come to realize that human impact can only be redressed by human intervention. Conservation International wanted to complement its science and field program capabilities with a human-centered design firm that could drive innovation and progress. So the organization is working with IDEO to evolve its leadership and culture. As we bring creative tools to Conservation International, we're learning much about the challenges of fieldwork and what it takes to be a truly regenerative organization.
Learning how the conservation of a specific ecosystem is a challenge of designing for the people who depend on it.
A conservation leader rewrites the role humans play in the climate narrative.
Conservation International
Conservation International
Human problems, human solutions, Conservation International, climate innovation, sustainability, creative leadership, leadership development, human centered design, design thinking, customer centricity, climate strategy, sustainable design, circular economy, education innovation, student experience, future of education, innovation strategy, business innovation, design innovation, how to innovate, how to make business more sustainable, innovation, strategy, leadership, creativity, climate change, education, learning, how do we innovate

僕たちが中高生にデザインの力を本気で伝えたい理由

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IDEOには、学校や企業向けの研修を積極的に行っていたり、創業者デイヴィッド・ケリーを始めとする多くのメンバーが教育機関で教鞭をとっていたりと、ド直球の教育的な取り組みも沢山ある。だが実は、そもそもIDEOが本業として行っているクライアントワーク自体がかなり教育的要素が強いのだ。

もちろん、どの案件も最終的にはデザイン会社として、プロダクトなりサービスなり空間設計なりのデザインに落とし込み納品するのだが、そのプロセス自体も同等な納品物として捉えており、我々が日々行っているデザイン思考をベースに制作の過程を少しでもクライアントチームに体験・理解してもらいたいという想いが非常に強い。

そのため、クライアントのコアチームにはなるべくデザイン・リサーチやブレストに参加してもらうし、エンジニアリングチームを持つクライアントであれば、プロトタイピングも僕達と一緒になって、まるで競い合うかのようにスピード感を持って作ることもある。結果そうした方が、プロジェクト終了後にクライアントチームがしっかりとそのプロジェクトを引き継げる、また組織内のプロジェクトへの理解が浸透しやすい、といったコンサルティングとしての意図も当然ある。だが、それにしてもやり過ぎなのでは、と思うくらい、クライアントチームを巻き込むことへの努力とコストを惜しまないのである。

特に我々東京スタジオにおいては、これが顕著である。つまり、デザインを納品することと、そのデザインに行き着く制作過程にどっぷり浸ってもらうことが、同等の価値を持つと考えられている。まるでモノ作りを行うデザイナーとしての自分と、デザイン思考を伝える教育者としての自分、その両者を常にどのプロジェクトでも求められているような感じだ。

かくいう私も、何かを作ることと同じくらい(もしくはそれ以上に)、作る楽しさとその社会的意義を少しでも多くの人に広めたいという想いを持ってIDEOに転職してきたので、こうした文化が組織の隅々まで浸透していることを誇らしくなったことが何度もある。(そもそも、最終面接で最後に僕から「皆さんの理想のプロジェクトは?」と聞いた際に、同席していた3名のデザイナーがが口を揃えて「学校をつくりたい」と言っていたことが入社の決定打となったので、当たり前といえば当たり前なのかもしれないが。)そして、そんなIDEOのデザインと教育の両者への想いの交差点に鎮座しているのが、d.campである。

d.campとは、もともとシリコンバレーの創業スタジオで始まった取り組みで、中高生を相手にデザイン思考を体験してもらうサマーキャンプである。3年前から東京スタジオでも実施されるようになり、去年と今年はコロナウイルスの影響で完全オンラインで行った。スタジオによってオペレーションは異なり、有料で開催しているところもあれば、東京スタジオのように今の所無料で実施しているところもあるが、概ね5日間のサマーキャンプ形式である点は統一されている。

国内の中高でもデザイン思考が登場することは増えてきたが、微分積分やフレミングの法則と同じような感覚で「単元」として捉えられてる節がある。そうではなく、己の手で作り上げたもので周囲の誰かを少しでも幸せにする「体験」としてデザインを体感してもらうことが、より一層不確実性を増す今後の社会を生き抜く世代に不可欠なように思う。

デザイナーがデザインを教える

東京スタジオのd.campでは、毎朝ちょっと変わったエクササイズから始まる。即興演劇を行ったり、ひたすら落書きをしてみたり、といったいわゆるアイスブレイクのようなものから、実際に一片15cmの氷の立方体を「アイス・ブレイク」してみたり、Google Slideを使ってチームでZoom背景を共同で作ってみたり、といったクリエイティブなアクティビティもある。それが終わると、IDEOの数多のデザイナーが自分の専門分野についての簡単なワークショップを行う、「クラフト・モジュール」が行われる。午後は、5日間を通してデザイン思考を使って挑んでいく 、「デザイン・チャレンジ」を進める時間だ。リサーチ、シンセシス、問い立て、アイディア出し、プロトタイピング、ユーザーフィードバック、といったプロセスを、行ったり来たりしながら、チームで進めていく。その途中で、現役のIDEOのデザイナーたちと少人数でのコーヒーブレイクがあったり、共同経営者のトム・ケリーによる人生相談タイムがあったりもする。

IDEO Tokyo主催 d.campのアイス・ブレイク・アクティビティの様子

盛り沢山なコンテンツで、一日中頭をいろんな方向に切り替えるように設計してあるが、根底として絶対にブレないのは、デザイナーがデザインを教える、という構図である。当たり前なようで、意外と珍しいことでもあるのだが、各分野のプロがその分野について教えることが、d.campの大事な価値の一つだ。最近作っているものの紹介や、実際にプロジェクトで苦労したこと、それを乗り越えて出てきたプロトタイプ等、プロフェッショナルが試行錯誤した実例はとてつもなく贅沢であり、信ぴょう性がある。

更には、ビジュアル・コミュニケーション・デザイン担当のデザイナーが実はその年のd.camp自体のブランディングを行っていたり、それまでキャンプで使っていたツールが実はインタラクション・デザイン担当のデザイナーが自作したものであったことを知らされたりすることで、制作物と製作者の距離がぐっと近付く。

そして何よりも、「これなら自分でもできるかも」、と思ってもらえる。言うまでもなく、デザイナー一人ひとりも普通のいち人間であり、悩むこともあれば、つまずくこともある。そして、培ってきたスキルも、これまで経験してきたことの積み重ねにすぎない。そうしたIDEOメンバーの人間くさい思考や実験を知り、体験してもらうことで、「何かを作り出すという行為は、思っていたほど遠いものではないのかもしれない」と知ってもらいたい。そもそも、日常的に無自覚にデザインを行っている人たちは沢山いる。現CEOのサンディ・スパイカーは「既に自分達は日々デザインを行っていたのだと気付いてもらうことが大事だ」と言っているが、まさに自覚するだけで、自分のクリエイティビティに対する理解と自信が強化され、より自由に毎日が過ごせるようになる。

ビジュアル・コミュニケーション・デザイナーによるクラフト・モジュール

デザインする力は、スーパーパワーである

なぜそこまでデザインする力を身近に感じてもらいたいかというと、デザインする力は、スーパーパワーであるからだ。まず、何かを作れるようになると、その必然的な結果として、世界のあらゆるものごとに対して、「自分だったらこう作るのに」と考えるようになる。

そうした「目」で世界を見れるようになるだけで、いかに世の中が完璧からは程遠いかということに気付き、その改善案を常に頭の中で模索し続けるようになる。

どうしてこの家はここに段差を作ってしまったのだろうか、どうしてこの機械はこんなところにボタンを配置したのだろうか。

数あるスティーブ・ジョブスの名言の中でも、 ”Life can be much broader once you discover one simple fact. And that is: Everything around you that you call life was made up by people that were no smarter than you.” (とある事実に気付いた時、人生の可能性は更に開ける。その事実とは、あなたが世界と呼んでるものが、あなたより賢いわけではない同じような人々が作り上げたものである、ということだ。) という言葉があるが、まさにこの「目」(モノやコトは自分の手で変えられる、作れるという捉え方) についてのことだ。

少なくとも僕は、デザインを学び、自分でアイディアを考え、プロトタイプし、木工、鉄工、電子工作、プログラミング等をするようになってから、この事実にハッと気付くことができた。そしてそれに気付いてからは、”you’ll never be the same again (もう元には戻れない)”

もう一つのデザインのスーパーパワーが、それを周りの大切な人たちへと還元できることである。IDEOのメンバーの多くは、何か新しいモノやツールが必要になったときに、まず最初に、自分でどう作れるだろう?と考える。

かくいう僕も、家にキッチンカウンターが必要だったので作ったし、コロナの手洗いがしんどくなってきたのでそれを楽しくするべくGoogle Assistant用の手洗いDJアプリ(手洗いをしている20秒間に当てはまる曲を自動で選曲してくれる)を作ったし、オンラインで行うワークショップにどうにかして手触り感を戻したく、遠隔ハイタッチシステムを作った。何かを作り出せるようになると、自分や、自分の大切な人たちの困りごとが、自分の手によって少しだけでも良い方向に変化を起こせるかもしれない、という希望に変わる。かくして、デザインという力を手に入れた人は、スーパーパワーを手に入れるのである。

新たなアプリのアイデアを発表するキャンパー達

総クリエイティブ・コンフィデンス時代を目指して

このスーパーパワーは、心理学の用語ではSelf Efficacy(自己効力感)であり、それをデイヴィッド&トム・ケリー 兄弟がIDEO流に翻訳した結果が、クリエイティブ・コンフィデンス(創造性に対する自信)である。おそらくIDEOに限らず、モノづくりに携わる全ての人たちが、このクリエイティブ・コンフィデンスを自覚した瞬間があるはずだ。そして、僕たち自身も、まだこのクリエイティブ・コンフィデンスを拡張していく長い旅路の真っ只中にあるように思う。

自分の周囲10mの範囲内の困りごとに対して何かポジティブな変化を起こせると気付いた人は、次に周囲100m、1km、100kmと、自分が変化を起こす範囲を少しずつ広げていくことができる。その過程で、一人でできることの限界を知り、今度は仲間と一緒に、より大きな課題へとぶつかっていくようになる。結果として、新しい電化製品、自転車、医療器具、学校、政策など、より規模の大きいデザインを行っていくことができる。

d.campにこれまで参加したキャンパーたちは、(知ってか知らずか)この果てしないクリエイティブ・コンフィデンスの旅路の一歩目を踏んでもらっているのである。

VUCAと呼ばれるこの時代、更にはパンデミックの先行きが未だに見えない中では、このクリエイティブ・コンフィデンスを華麗に使いこなし、主体的に動ける人たちが一人でも多く必要である。その一歩目を踏み出すことをサポートし、かつそれがいかに楽しくて素晴らしいことであるかを知ってもらうことが、d.campの目的であり、ひいてはIDEOという組織の隠れミッションであるように思う。


僕がIDEOに入って驚いたことは沢山ある。みんなが17時にはあっという間に帰宅してしまうことや、ワインを片手に作業することなど、いわゆる外資の洗礼みたいなことも多い中で、特に驚いたのが、IDEOという会社が教育にかける想いの強さである。

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僕たちが中高生にデザインの力を本気で伝えたい理由, design education, education, learning, youth, design thinking, creativity

Six qualities of a great data scientist

And how to cultivate them.

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Some of these you may know, but others may surprise you. These six hard and soft skills are not just things to look for in a data science hire, but are also things to cultivate in yourself to prepare for a successful and fulfilling career in data science. We made this list to help identify ideal students for our data science bootcamp, people who will make great students and great hires.

1. Statistical thinking

Data scientists are professionals who turn data into information, so statistical know-how is at the forefront of our toolkit. Knowing your algorithms and how and when to apply them is arguably the central task to a data scientist's work. However, to do this well can be an art and a science.

A good data scientist can model any data he is given and implement a toolbox full of algorithms to make statistically-informed predictions and recommendations. A great data scientist can smell something 'fishy' in the results she gets, senses that he needs to ask the client or stakeholder a few more questions before retreating to the code cave, and can make the difference between a game-changing insight and an expensive blind hunch.

Cultivating statistical thinking: Quantitative thinking sinks in the fastest when it is relevant to you. At Datascope, we keep our statistical thinking sharp by calling each other out on our bold claims, sometimes making friendly bets, and figuring out how to resolve it with statistics. For example, here’s one you can try on your friends: how many wikipedia articles contain the word “the”? All of them? Nearly all of them? We put the over-under at 90%, wrote a script to calculate the wikipedia document frequency of the word “the”, and shocked ourselves to find out the word “the” only appears in 85% of wikipedia articles.

2. Technical acumen

Data scientists write code and work with teams to produce tools, pipelines, packages, modules, features, dashboards, websites, and more. We write code on the back end and the front end. We do structured and unstructured. We sift through unfamiliar formats and legacy code, and "roll our own" tools when we can't find the solution we need.

A great data scientist has a hacker's spirit. Technical flexibility is as important as experience, because in this field the gold standards change with an alarming rate. Data scientists work together, love open source, and share our knowledge and experience to make sure that we can move at the speed of demand. If your data scientist is a quick study, you've made a sound investment beyond the current trend cycle.

Cultivating technical acumen: Write code, every day if possible. Learn about the tools you want to use, but don’t just read about them, try them. Follow a tutorial. Change it and see what happens. Break it. Check out someone’s projects that are written in a language you don’t know. If you read about a new tool or service that interests you, start by just making a “hello, world”. Work in small bites.

3. Multi-modal communication skills

When the analysis is finished running, most of the time the results aren't pretty. That's not to say they are unhelpful, but they are often trapped in opaque readouts, or in plots that are sensical to the expert's eye but hieroglyphics to the rest of the team and stakeholders. Algorithmic output has to be interpreted and communicated to make the leap out of the data science team and into the hands of the rest of the company to be put to service in alignment with their usefulness.

A great data scientist can contextualize and translate a problem and its solution to interested parties of wildly varying backgrounds using common ground, metaphor, skillful listening, and storytelling. This includes the written communication that goes into a statement of work or a report, visual communication for clear and intuitive plots and visualization, and spoken communication for presentations, project specifications, check-in meetings, and iterative design. If your data scientist can stop a meeting when it's clear that not everyone is on the same page, draw a sketch on the whiteboard and elicit consensus from a diverse team, you have a deeply valuable person on your team.

Cultivating multi-modal communication: Practice writing and talking about your technical projects to “normal” people. Edit yourself down to the important parts. Learning to edit yourself is key. Practice visual communication with “crayon wireframes”—we use these all the time, and they help us to think visually and iterate quickly. Sketches are also a great way to gut check if everyone is on the same page. If the words you’re saying seem to match each other, but the pictures don’t jive, you may have nipped some future problems in the bud.

4. Curiosity

So your data scientist is a technical and statistical whiz who can explain a Markov chain to a supermarket checker. What else separates the elite? The first of our trio of invaluable soft skills is curiosity. Many who are drawn to data science find most alluring the opportunity to work on a constant stream of new and challenging puzzles. They are people who have been asking "why" and "how" since their mouths could form the words.

A good data scientist will take a request, implement it, and deliver the prediction or analysis with confidence. A great data scientist will come back asking for access to more data, or to interview users, or to try something new in the next iteration, because something he did triggered that curious itch. Curious data scientists might have a disdain for machine learning competitions because they can't access all of the levers and choice points to ask questions and dig deeper. Masters of curiosity are quick to question their own assumptions.

Cultivating curiosity: Are there stupid questions? Actually, probably… yes. But who cares? In our experience they are largely indistinguishable from really great questions that no one has bothered to ask yet. So we don’t discriminate, and we ask many many questions that may or may not be stupid. Ask enough stupid questions and eventually you’ll land on something brilliant. Seek out people different than you to talk through ideas. Let your mind wander. Raise your hand and ask questions. And never assume that the experts see everything that you do -- don’t ignore that inner voice when it’s telling you something isn’t adding up. You might ask a stupid question (and learn), or you might ask a brilliant one (and discover).

5. Creativity

Creativity goes far beyond the obvious applications in communication and project design. Of course, a data scientist who can create an attractive and easy-to-grasp report or visual out of results that would take a couple of master's degrees to fully understand is a skill with enormous returns. Creativity provides the fuel for skillful communication, and that is not a hard sell.

Beyond aesthetics and communication, however, the best data scientists are creative problem solvers and have a peculiar relationship with the word "no." Your data scientist really wants to include those user-level data sets in the algorithm, but they are locked down in another silo within the company? She figures out a way to model their effects from the population statistics, or she generates a simulated report using dummy data to convince the c-suite that building a bridge between departments is well worth the risk or effort. The client wants to know how much foot traffic their potential new outlets will see, next Friday, and those data don't exist or aren't available? He uses publicly available transit data to build informed estimates and proposes a small and inexpensive sample-gathering project to build a turnstile-count-to-total-pedestrians conversion heuristic.

Great data scientists get annoyed by “no,” so annoyed that they find a way to get around it, over it, or through it, or they back up and take another path altogether. Design constraints are infuriating and intoxicating. A data scientist who says "no," followed quickly by "wait, hold on… let me think," just might be a great creative thinker.

Cultivating creativity: When you have an idea, do it, and let go of judgment. Foster an environment that invites questioning, thinking outside the box, and a “yes, but” conversational atmosphere. Creativity is ingrained in culture: give people around you the safety to “fail,” without judgement or criticism, and they’ll likely grant you the same. When you’re surrounded by people thinking and working creatively, you’ll find your own creativity flourishing, too.

6. Grit

In all of the characteristics and skills above, we've talked about technologies that appear, demand attention, and fade faster than songs on the top forty, messy data that should but don't quite fit into the model the client had in mind, dead ends, wrong turns, roadblocks, and red tape, teams full of mixed agendas and personalities; budgets, deadlines, clients, teams, and contractors; and the unicorn-magician-programmer-statistician who is supposed to bring it all together. Those who survive have a healthy inner store of grit.

All of these challenges and roadblocks could drive a reasonable person to an unplanned leave of absence. Grit is that inner drive that pulls us over obstacles, recasts setbacks as design constraints, propels us through fear of failure, keeps us walking through actual failure, helps us to resist the impulse to take things personally, and brushes that dirt off our shoulders. When grit is working, we’re less competitive so we can encourage and learn from each other. We get the taste for tackling the new and the unknown.

Cultivating grit: Let go of perfectionism. We encourage ourselves to think of quick and dirty ways we can resolve problems or test solutions. We share our early efforts and listen to the feedback we get. Keep in mind that every expert has to start as a beginner, and a beginner trying to masquerade as an expert fools no one but himself. Don’t be afraid to let your warts show—what seems like a weakness, handled properly, is a powerful tool for leadership and growth.

What does it take to be a great data scientist? We thought long and hard about this while we were designing a data science bootcamp for Metis.

Technology
six qualities of a great data scientist, technology, digital innovation

Design Thinking in Harvard Business Review

Tim Brown writes about how thinking like a designer can transform the way we do business.

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Read the article online at Harvard Business Review.

Leaders now look to innovation as a principal source of differentiation and competitive advantage; they would do well to incorporate design thinking into all phases of the process.

~Tim Brown

Want to dive deeper? Learn more about design thinking with IDEO U.

In an article for Harvard Business Review, IDEO CEO Tim Brown shows how thinking like a designer can transform the way we develop products, services, processes—and even strategy.

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design thinking in harvard business review, strategy, design thinking

Inside our effort to make design careers more accessible

Introducing IDEO and RepresentEd's Color by Design fellowship.

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“While I had done a good deal of research and was familiar with evidence-based design in an academic setting, I had little knowledge about design-related career paths,” she explains, a scenario she sees as typical for a lot of BIPOC (Black, Indigenous, people of color) students. “I think there are only certain paths presented to you as viable,” she says, “which is unfortunate because I think a lot of the systems and things that need redesigning disproportionally affect people of color.” And yet less than three years later, the public health and sociology major would find herself working on an IDEO design-research team.

She got there viaColor by Design (CxD), RepresentEd’s newest fellowship designed for BIPOC in partnership with IDEO. The first cohort of design-research fellows will finish the program in June, and the experience has been groundbreaking: for IDEO and, we think, for the fellows, fewer than five of whom came to the fellowship with any previous design experience. That’s, well, by design.

“The program is about increasing access to design—not just to IDEO but the design industry as a whole,” says RepresentED CEO and founder Rashida Hanif. “CxD has served as a proof of concept that someone can go from zero design knowledge to designer and bring value from day one.”

After completing a three-month part-time professional training course that ran from September through November 2021, the 14 fellows have been integrated as full members of the IDEO community during their six-month fellowship. They’ve been working alongside IDEO employees on key client projects, among them engagements with a major tech company, projects around access to abortion, and the reimagining of the student experience at colleges like NYU.

They’re a month away from wrapping up, and IDEO had planned to keep the ball rolling by launching the application process for the next round of fellows this month. But we’ve decided to take a beat and will be postponing the next cohort until 2023. It’s not hesitation, it’s preparation. Together with RepresentED, we have a shared eagerness to keep growing and expanding, but that’s paired with a shared commitment to scale the program in a thoughtful way.

So many rich learnings have emerged since September. Rather than try to synthesize them and make adjustments in real time, we want to spend more time with our questions and give ourselves space to put our insights to work.

One of the biggest ones is that the fellows only participated in design research. We want to expand and scale CxD to other disciplines—perhaps communications design and experience design—and other divisions of IDEO have made it clear that they’d love to welcome fellows of their own. The opportunity is there, but it’ll take some additional work to put the pieces in place.

We’d also like to finesse the bootcamp aspect, the three months of training that precede the paid, full-time fellowship. As it stands, the bootcamp is largely focused on design thinking as a whole, with modules about design research, methodology, etc. We realized some of our fellows need deeper design research support, and we’d like to get ahead of that earlier in the bootcamp.

Getting the foundation right is important, and we are glad to be able to provide it. One fellow in this cohort was a freelance graphic designer who worked as a bartender. He told me CxD has changed the trajectory of his career and his life—and that’s a real gain for the industry. The fellows may not have deep design backgrounds, but they bring rich and varied experience to the table. Another worked as a doula and felt ready for a career change. Yet another worked on the White House’s National Economic Council. Others did content marketing for international fragrance companies, spearheaded community initiatives to inspire change, and co-founded creative agencies.

The reality is that if not for a program like this, IDEO would have probably overlooked their applications. There are so many barriers to entry within the design industry, and Sasha puts it so well: “It’s not that the fellows don't have experience that would make us successful designers, but that what is seen as relevant experience is often so narrow.” RepresentED has an uncommon ability to take a wide view, which has in turn allowed us to welcome folks whose perspective is missing.

The design industry has long been a homogeneous one (IDEO is no exception, with a U.S. community that is still only 5 percent Black, less than 1 percent Indigenous, and less than 7 percent Hispanic/Latinx.) We needed to expand access, and RepresentED excels in recruiting non-traditional candidates and among communities of color.

“Our sweet spot is people who studied the social sciences and humanities, the ones always told, ‘What are you going to do with that major?’ The ones who are told they have to get a graduate degree, or go into academia,” says Rashida. “They often aren’t aware of how vast their options are and how to present their skills to the job market as viable candidates. English students are incredible writers. Anthropologists understand people and culture. Transfer students bring an amazing life context to the table. We teach them how to use human-centered design to their advantage.”

She thinks of these candidates in a striking and insightful way: “I often feel like we live in a society where we like to throw away the beautiful things. I see them as this collage of beauty. There’s more of that than there is of the status quo.”

And CxD is proving to be a viable way to shift that status quo. It has also shifted things in IDEO’s internal structure. The program touches so many different parts of IDEO—the marketing team; team building, which oversees project teaming and staffing; IDEO’s Research and Insights cohort; and IDEO U, IDEO’s online learning platform. In the process of building up the program we’re learning how to create more equitable structures and thinking about how we onboard employees differently, too.

The fellows very intentionally have a strong network of support. In addition to their interactions with the CxD leadership team, each is assigned a manager and a craft mentor as well as a steward, an IDEO designer who holds a non-evaluative role and creates a safe space for the fellow to take any challenges to. As Sasha puts it, “It helped with building creative confidence. The attitude is, ‘You’re supposed to be here, but if you have a question you know where to go.’”

As for Sasha, she spent 14 weeks on the IDEO design research team that partnered with a major baby retailer to reimagine the registry experience. “The video of a Zoom interview I led with a parent—the first interview I had led—was used continually throughout the project,” she recalls. “That always felt like a rewarding moment: being reminded that those were insights I helped to uncover and the affirmation it provided that I had done a good job.” She moves to a new project this week.

“I’ve developed confidence in myself as a designer. I’ve been equipped with this toolbelt of skills that will be useful no matter where I end up,” Orewa says of her experience. “Last week I had a call with someone who saw I was a part of CxD but had a background in public health and reached out on LinkedIn to ask questions. That makes me excited, that there are people like me who are learning that the opportunities are out there. It’s the ripple effect.”

The next CxD cohort will launch by the end of 2023. We will share updates as we get closer to the recruitment season. If you have any questions, please contact info@representedleadership.org.

By the time Sasha Orewa graduated college in 2019, she had been exposed to plenty of things. Design research wasn’t one of them. Ditto UX, interaction design, or experience design.

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inside our effort to make design careers more accessible, user experience, user research, research, design careers, creativity, learning

Lindsey Turner

I’m passionate about building brands, products, and experiences that help organizations show up with meaning and momentum.

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Leader
Leaders

I help organizations cut through complexity by shaping how they show up, through brand strategy, identity, and storytelling.

Working at the intersection of brand and business, I bring an editorial eye and a bias toward making—turning ideas into tangible experiences that people can understand, trust, and believe in.

My work spans government, healthcare, financial services, media, and consumer goods, from launching Gen Z-focused ventures to building innovation labs and reimagining legacy brands. I relish moments of ambiguity and enjoy translating across teams, perspectives, and priorities to move ideas forward.

I started my career in editorial and digital design, shaping cross-platform experiences and identity systems in publishing and agency environments. That foundation still shapes how I work today: I’m detail-oriented, collaborative, and overreliant on the Oxford comma. I hold a BFA in Visual Communication from the School of the Art Institute of Chicago.

My tween twins teach me more about technology and gen-alpha than the last decade of trend reports.
Making things that matter
Consumer Products & Retail
Media & Entertainment
AI & Emerging Tech

Rachel Young

My work helps organizations see who their products aren't working for—and build the will and the tools to do something about it

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Leader
Leaders
For 25 years, I've asked the same question: Who does this design exclude—and what are we going to do about it?

My work spans human-centered strategy, inclusive design, and qualitative research, with clients ranging from Microsoft, Google, and Verizon to the National Science Foundation, and San Francisco Unified School District.

Before IDEO, I taught elementary school in East Palo Alto and spent a decade doing design work with social service organizations—where I learned firsthand what it costs people when systems are built without them in mind.

I am currently writing User Error, a nonfiction book about digital access and the design decisions behind it. I live in Oakland, California.

The greatest project to which I’ve ever contributed is raising my two daughters with my husband.
Uncovering unmet needs
Consumer Products & Retail
Learning & Work
Media & Entertainment
Play
Public Sector

Brian Pelsoh

I lead with craft, ensuring our work is creatively excellent: rooted in deep human insight and imagination, while also grounded in the realities of business and technology.

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Leaders

My expertise spans brand, communication, and product design across tech, education, the arts, and social impact.

I believe great work demands both high-level vision and obsessive attention to detail, and only happens through collaboration.

I bring an inclusive, hands-on approach and a deep understanding of business, which enables me to consistently deliver excellence while always asking why.

Before joining IDEO, I worked at the brand firms Pentagram and VSA Partners. I began my career as a designer, leading teams at the School of the Art Institute of Chicago and the Milwaukee Art Museum. I hold an MFA in graphic design from Maryland Institute College of Art and a BFA in communication design from the Milwaukee Institute of Art & Design, and have taught at some of the best design schools in the US.

I love a good crit.
An inclusive, hands-on approach
Health
Learning & Work
Media & Entertainment
Public Sector
AI & Emerging Tech

Tony Wong

I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth.

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Leader
Leaders

I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth. Specifically, I have helped Chinese companies design holistic brand solutions through the development of their products, communication, services, and innovation teams, and I have helped multinationals expand their presence and influence in China.

I advise global leaders on developing China-led innovation and capabilities.

In over 15 years in IDEO Shanghai, I have worked on projects that use design to elevate the quality of the experience of healthcare products and services, streamline processes that increase productivity, create spaces and programs that promote and enable inclusive communities, and build next generation mobility solutions that are planet-positive.

Before joining IDEO, I worked at Philips Electronics and the Electrolux Group in Italy, the Netherlands, and Singapore on a number of breakthrough commercial products. I am a member of the Young President Organization in Shanghai.

I have a thing for antique maps.
Developing China-led innovation and capabilities'
Consumer Products & Retail
Food
Learning & Work
Industrial & Manufacturing
Episode image

How to use AI as an editor, not a writer

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Suspendisse varius enim in eros elementum tristique. Duis cursus, mi quis viverra ornare, eros dolor interdum nulla, ut commodo diam libero vitae erat. Aenean faucibus nibh et justo cursus id rutrum lorem imperdiet. Nunc ut sem vitae risus tristique posuere.

Ed White shares how he uses AI as an editor—not a writer—to sharpen storytelling, rehearse ideas, and preserve the productive friction that makes creative work better.

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Ed White has a rule he's tested on his own writing: hold yourself as the writer, and let AI be your editor. Ed is a Senior Design Director at IDEO's London studio, where he co-leads the firm's AI portfolio across Europe. Before IDEO, he spent 12 years as a writer and editor at the Financial Times, Wired, and Contagious. So when he talks about when to use AI for storytelling and when not to, it comes from two decades of crafting his storytelling skills.

In this episode, Mina Seetharaman talks with Ed about two specific tools he uses to keep AI in an editor's seat: a "roasting agent" prompted to critique his drafts without any sugarcoating, and a simulated audience he rehearses pitches on before the real thing. They also get into what Ed is hearing from design leaders at Anthropic, Lovable, Shopify, and Google Creative Lab about how creative work is changing, and why he thinks the friction of writing something yourself is worth protecting rather than automating away.

AI & Emerging Tech
Media & Entertainment
Technology
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Building a personal AI for the messiness of life: Sida Li

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Suspendisse varius enim in eros elementum tristique. Duis cursus, mi quis viverra ornare, eros dolor interdum nulla, ut commodo diam libero vitae erat. Aenean faucibus nibh et justo cursus id rutrum lorem imperdiet. Nunc ut sem vitae risus tristique posuere.

Becca Carroll talks with Cue co-founder Sida Li about designing a personal AI for the messiness of everyday life—not just work. They explore how Sida stays anchored to human needs while navigating fast-changing technology, product tradeoffs, business-model experimentation, and the realities of building an AI company today.

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Most AI products today are built for work—a space with clear problems and established systems. One founder noticed a gap: personal life is messier, harder to systematize, and mostly left behind by the AI boom. So she built Cue, a personal AI that lives inside iMessage and group chats, to go where the other tools haven't.

In this episode, Becca Carroll, IDEO's Chief Strategy Officer, talks with Sida Li, co-founder and CEO of Shared Context Lab, about staying anchored to a human need while the technology around her keeps changing shape, why she treats her business model with the same rigor she'd bring to a product, and what it feels like to build a company at this particular, disorienting moment in AI.

The conversation also gets into how Sida makes design decisions: the language Cue uses to describe itself, the tradeoffs behind building inside iMessage instead of a new app, and a real story about a business idea that didn’t pan out.

This is the second in a two-part series profiling founders from IDEO's Startups-in-Residence program. The first conversation is with Johannes Seemann, founder of Sooner, on designing GenAI for the emotional side of money.

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AI & Emerging Tech
Technology
Learning & Work
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Designing GenAI for the emotional side of money: Johannes Seemann

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Designing financial tools around the feelings that shape money decisions.

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Most personal financial tools are built to run the numbers and optimize towards a budget. While that works for some, most people experience money as a lived relationship that does not neatly fit into a spreadsheet. Johannes Seemann and Becca Carroll discuss why money is emotional before it is mathematical, and what a human-centered approach to building a generative AI financial product looks like in practice.

Health
AI & Emerging Tech
Technology
Financial Services
Learning & Work
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The curious leader's edge in uncertainty: Scott Shigeoka

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How genuine curiosity helps leaders navigate uncertainty with greater confidence.

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Mina Seetharaman talks with Scott Shigeoka, author of Seek and Head of Curiosity Cultivation at the Eames Institute, about what distinguishes genuinely curious leadership from performative curiosity, how power dynamics shape curiosity, and why practicing curiosity can restore energy rather than drain it.

Learning & Work
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