

Giving ed tech entrepreneurs a window into the classroom
Designing tools that students like and teachers need.
The Bill & Melinda Gates Foundation partnered with IDEO to explore how to harness the potential of technology to support teachers in delivering high-quality education at scale.
By talking to the people on the front lines—teachers, students, entrepreneurs, and technologists—IDEO discovered a dual challenge: Teachers need a broader array of quality tools to use in the classroom, and the ed tech entrepreneurs need a window into the classroom to create the most effective technology products.

With this insight in hand, IDEO worked with the Gates Foundation to design, build, and launch Teachers Know Best, a digital platform aimed at connecting those creating new tools and technologies with the people who ultimately use them. Powered by the results of a large-scale survey of 3,000 educators and 1,200 students, the interactive resource acts as the bridge to connect entrepreneurs to classrooms. The site provides invaluable insight to help startups focus, refine, and scale their work, and provides essential information on how schools find and select products to use in the classroom, as well as a forum for teachers and students to rate and respond to more than 500 existing resources.
The resulting platform is a boon for tech entrepreneurs, educators, and students alike—giving entrepreneurs a clearer understanding of what's needed, and giving teachers and students a voice. Teachers Know Best launched in May, 2015 for entrepreneurs and educators at the New School Ventures Fund Summit.



From libraries to learning labs
Librarians use design thinking to create new services for patrons.
What’s the future of libraries? As information goes digital and reading rooms become a thing of the past, what’s the best use and function of libraries going forward?
Chicago Public Library and Denmark’s Aarhus Public Libraries, together with IDEO, wanted to find out. With a grant from the Bill & Melinda Gates Foundation, they created the Design Thinking Toolkit for Libraries: reading and workshop materials that can be used by any front-line library staffer to adapt to library users’ changing needs.
Using the Toolkit, library staffers engaged with patrons to test out brave new ideas that change our perception of the typical library: an anything-but-quiet teen expression lab with music- and art-making tools, a “tech spa” for users looking for how-to information, and a series of narrative storytelling workshops for kids that use play as a springboard for learning. In Chicago, these experiments spurred the implementation of a new play space in the children’s library section of the Albany Park branch, and the creation of new roles for librarians that focus specifically on teens’ needs.
You can download the toolkit, and find more resources, at designthinkingforlibraries.com.


Firing up a new pro soccer experience
Defining the Chicago Fire brand in order to win over new fans.
Major League Soccer champions the Chicago Fire wanted to convince new fans to come to its stadium, but knew that competition for fans’ attention—and wallets—in Chicago was fierce. The Fire partnered with IDEO to create memorable marketing campaigns and fan experiences to get more Chicagoans fired up and filling its seats.
Inspired by Section 8 fans and fervent Club supporters, IDEO homed in on six defining brand personality traits: human, gritty, irreverent, indie, Chicago pride, and globally curious, then used them to design game-day experiences to match. In addition, knowing the Fire’s marketing pockets weren’t as deep as its competitors, IDEO zagged and took a different approach to messaging: Eye-catching billboards featured headlines lifted directly from Section 8 fan chants, edgy posters showed soccer players as superheroes, and anything-but-traditional scarves and t-shirts sported bold wording and graphics of players’ faces.


Faster, more accurate spinal surgery
High-powered instruments for spinal surgeries ease doctors' burden.
While reconstructive spinal surgeries can be life-changing, even minimally invasive spinal procedures can require hours under anesthesia for patients, and be physically demanding for surgeons and staff. Over time, the repetitive physical strain can limit the ability of highly skilled orthopedic surgeons to perform these surgeries.
Spinal-surgery company Medtronic partnered with IDEO to design, engineer, and build POWEREASE, a next-generation surgical instrument system that revolutionizes the techniques used to perform spinal surgeries. The result is a system of powered medical tools created specifically to meet the needs of surgeons during reconstructive procedures.
By integrating cutting-edge industrial design, human-centered research findings, and boundary-pushing engineering work, the team was able to solve some highly technical challenges, like efficiently breaking off set screws while imparting minimal torque on the surgical construct in the patient, and seamlessly integrating nerve monitoring and image navigation capabilities into the instruments.
Medtronic’s initial tests show that when compared to manual instruments, the new powered instrument system significantly reduces the time and improves the accuracy of reconstructive spinal surgery procedures.


What’s in my Moleskine: Dave Russell
Dave Russell's doodles have a life of their own
IDEO: Tell us about your drawings
Dave Russell: A few months ago I committed myself to drawing a comic a day for one month. I’ve never consciously drawn comics before, but I’ve always admired the narrative skill of artists like Chris Ware and Adrian Tomine, so I thought it would be fun to experiment with the format. While both these artists employ a semi-realistic style to tell human stories, I’m equally inspired by the strange and absurd worlds created by the likes of David OReilly and Pendleton Ward.
When do you find the time?
For me, drawing can be a way of escaping the everyday and exploring imagined worlds. Doodling is like my meditation—it clears my mind and helps me to focus. I try to keep these scribblings to a minimum in face-to-face meetings, but when I’m on the phone my drawing hand has a mind of its own. I’m often surprised by what ends up on the page.
What are your favorite tools?
My go-to, everyday weapon is the Muji Gel Pen. It’s versatile—thin enough to write with and a great weight for small sketches. It’s got to be black and it’s got to be 0.5mm. No exceptions. I recently started using a Pentel Sign Pen to draw with, too. It’s super smooth and the nib feels quite dynamic. It also bleeds less than Sharpies, the ubiquitous IDEO design tool.

Welcome to the What's in My Moleskine series, a periodic peek inside the notebook of an IDEO designer. Fast Company recently did the same with IDEO's Joe Brown, who had a lot to say about the all-powerful Muji thread-bound A6 notebook.
In this installment we hear from Dave Russell, a communications designer based in our London studio.


Just Skeu It
Translating physical objects to the digital realm through skeuomorphism
I have to find out if I can pull off a successful translation.
I found my most recent skeuomorphic inspiration in Tokyo’s Nezu museum, one of the best traditional Japanese art museums in the country. Nezu was hosting an exhibit on sensu fans. Originally invented in China, sensu fans were popularized in Japan by artists and calligraphers, who used them as a medium for their work.
Taking in the fans, I immediately appreciated the fantastic woodblock artwork and beautiful brush strokes, but what really struck me was their construction and mechanics: the hand-held fans open with the flick of a wrist. I couldn’t get them out of my mind. How did they open and close so efficiently? How did the bamboo supports slide smoothly over one another? Did the creators consciously build them to open with a simple hand gesture? And what was the point of making them retractable in the first place?
I began to realize that the only way to satiate my curiosity was to make a digital re-creation of the sensu fan. Translating the fan’s physical systems to the digital world would test my skills as a designer and help me to understand its essential systems.
Observable systems
In any skeuomorphic project, the question I usually start with is: What elements capture the essence of the subject? Is it its purpose? Or is it characterized by its design, its construction, its movement, or its interaction? To find the answer, I need to look beyond the face of the object and break it down into the shapes, motions, and systems that define it.
The first app I ever created was a tribute to an electric razor from the late 70s designed by Dieter Rams. I can remember watching my father run that razor over his face every morning. Though I didn't know it at the time, it was the first well-designed product I ever came in contact with. I can still hear the click of the slide-up power button and the sound of the vibration that it made as it glided over my dad’s stubble. When I built an app version of the razor, I realized that the sound and the micro-movements were the two key aspects of the design that I had to translate to make a satisfying digital interpretation.
I used a combination of animation, vibration, and sound (tilting the phone toward your face makes the phone play a beard-cutting sound) to bring the razor to life. The result was a super-tangible app that made the device feel so much like a real razor that you could almost forget it was a phone. Unfortunately, Apple didn’t quite get it—they claimed it was “too useless” for the app store—but for me, it was a ticket back to my childhood.

Considering design
Far from useless, skeumorphic explorations make me a better designer. The challenge of breaking down a real-world object into a set of Photoshop layer styles is my idea of time well spent. I strive for efficiency: Whether it’s lines of code or the number of layer effects, minimization is the key to honing my design skills.

When I did a translation of my Braun AW-20 watch, I managed to perfectly capture the essence of the watch in 27 layers with one to three styles each. I plan on returning to it one day to bring it life in code.
Bringing it to life
When I began my skeumorphic translation of the sensu fan, I felt it was critical to capture the physics of the opening and closing motion. This meant that I wasn’t working with Photoshop layers, but with code. At IDEO, I tend to design with code as much as I do with Photoshop or Sketch. Having a good grasp on code allows me to think deeper about physical-to-digital translations, and real-world systems are better expressed and executed in certain programming languages than others. My first attempts at recreating the fan were standalone applications in openFrameworks—a set of C++ libraries packaged together for creative programming. I started playing with the Box2D add-on for openFrameworks, which was put together by my colleague Todd Vanderlin from our Cambridge office. While the add-on worked perfectly, the digital replication of the fan’s real-world physics just didn’t capture the magic of the construction and movement.
Because the stand-alone nature of openFrameworks limited the reach of the project, I moved on to exploring more accessible web technologies like CSS3 and JavaScript. I had to compromise slightly on the real-world look of the fan, but the final expression really embodies the movement and interaction that fascinated me when I encountered the Sensu fans at the museum. What’s more, users can manipulate jQuery parameters to change the fan's size, color, and decoration—a digital version of what traditional Japanese artists have done with the fans throughout history.
By creating these translations and exploring the life of the subject, I end up discovering something deeper about the object's design and meaning in the world. Likewise, by creating these challenges, I end up discovering something about myself and my skills as well.
A few times a year, I’ll come across something—maybe an object or system; maybe just an idea—and I’m overwhelmed with a burning urge to translate it into code and design. It’s a practice usually referred to as skeuomorphism, and once a project captures my imagination, there's no going back.


How We Did It: Buildings Tell Us Just How Green They Really Are
A revolutionary new LEED plaque makes sure structures live up to their green potential
But when IDEO worked with the USGBC to come up with a new LEED certification plaque, it became clear that software design would be a fundamental part of LEED’s future: The idea was to replace the static plaque with a continually updated digital display. Initially, LEED only looked at a building’s performance at the time of certification. The USGBC has long been working on ways to evaluate what happens after certification, and a recertification program has been in place since 2004. The new plaque was conceived to go even further, monitoring a building’s sustainability in real time on a dynamic digital graph.
That sounds (and looks) pretty simple and intuitive, but to make it work, we had to bust down some interesting technical walls, in a way that nicely encompassed the breadth of IDEO's capabilities, from design research, business development, industrial design, shop building, and interaction design to the software I helped create with an incredible team.
I came on board after the actual visual design had been finished. A small IDEO team had already completed a concept video, unveiled at the 2013 Greenbuild conference, for a plaque that calculates a building’s ongoing performance in five categories: energy, waste, water, transportation, and human experience. For each of the five ratings, there is a curving pathway that gets longer as the score improves.
The team came up with this “racetrack” design to show real sustainability data in a way that encourages positive behavior change. Familiar graphics like charts and graphs tend to make people focus on the negative, whereas we wanted people to focus on progress. No matter how long the strip on the racetrack is, you can see that you’re on your way, even if you still have a ways to go. We weren’t sure we could achieve the requisite combination of elegance and functionality in the time allotted. But it was a good challenge, and that in itself was compelling.
The animation has a big purpose: Showing the building’s use of energy, waste, and water makes people more aware and more conscientious of their own use. I think that’s really positive. The plaque also shows how occupants travel to and from the building, as well as how comfortable and happy they feel when they’re inside, which are new ideas for what it means for a building to be “green.” I wouldn’t have thought, when LEED was introduced in 2000, that a software developer could have a meaningful impact on sustainable architecture, but the fact that I could really speaks to the opportunities that will be open to us in the future.
--
Many folks helped to contribute to this post. Huge thanks to Scot Horst, Gretchen Sweeney, Jennifer Easton, Kim Cullen, Gerry Harris, Steve Bishop, Beau Trincia, Mark Harrison, John Stoddard, Alastair Warren, and Building Robotics.
I've always had a layman's interest in architecture and in LEED, the U.S. Green Building Council’s certification program for sustainable buildings. I’m a software developer, so designing buildings is well outside my area of expertise.


Nature Cards
Nature Cards are a collection of cards featuring strategies from the natural world that inspire us with a new mindset as we approach design challenges.
Nature Cards are a collection of cards featuring strategies from the natural world that inspire us with a new mindset as we approach design challenges. Use them to frame your design challenge, evolve your business strategy, brainstorm, teach, or simply to think creatively and holistically with nature in mind.
As human-centered designers and innovators, our work has always been inspired by observing people’s natural behavior in its physical, social, and cultural context. As we address increasingly complex and systemic challenges, recently some of us at IDEO have been exploring how human-centered design might broaden its lens to include observation of the natural world in which humans are an integral part. With the help of experts in biology and the life sciences, we are learning about the principles of successful strategies in living systems. This knowledge is inspiring new thinking about how and what we can create for a thriving future.
Download the complete set of Nature Cards here.


Lindsey Turner
I’m passionate about building brands, products, and experiences that help organizations show up with meaning and momentum.
I help organizations cut through complexity by shaping how they show up, through brand strategy, identity, and storytelling.
Working at the intersection of brand and business, I bring an editorial eye and a bias toward making—turning ideas into tangible experiences that people can understand, trust, and believe in.
My work spans government, healthcare, financial services, media, and consumer goods, from launching Gen Z-focused ventures to building innovation labs and reimagining legacy brands. I relish moments of ambiguity and enjoy translating across teams, perspectives, and priorities to move ideas forward.
I started my career in editorial and digital design, shaping cross-platform experiences and identity systems in publishing and agency environments. That foundation still shapes how I work today: I’m detail-oriented, collaborative, and overreliant on the Oxford comma. I hold a BFA in Visual Communication from the School of the Art Institute of Chicago.


Rachel Young
My work helps organizations see who their products aren't working for—and build the will and the tools to do something about it
For 25 years, I've asked the same question: Who does this design exclude—and what are we going to do about it?
My work spans human-centered strategy, inclusive design, and qualitative research, with clients ranging from Microsoft, Google, and Verizon to the National Science Foundation, and San Francisco Unified School District.
Before IDEO, I taught elementary school in East Palo Alto and spent a decade doing design work with social service organizations—where I learned firsthand what it costs people when systems are built without them in mind.
I am currently writing User Error, a nonfiction book about digital access and the design decisions behind it. I live in Oakland, California.


Brian Pelsoh
I lead with craft, ensuring our work is creatively excellent: rooted in deep human insight and imagination, while also grounded in the realities of business and technology.
My expertise spans brand, communication, and product design across tech, education, the arts, and social impact.
I believe great work demands both high-level vision and obsessive attention to detail, and only happens through collaboration.
I bring an inclusive, hands-on approach and a deep understanding of business, which enables me to consistently deliver excellence while always asking why.
Before joining IDEO, I worked at the brand firms Pentagram and VSA Partners. I began my career as a designer, leading teams at the School of the Art Institute of Chicago and the Milwaukee Art Museum. I hold an MFA in graphic design from Maryland Institute College of Art and a BFA in communication design from the Milwaukee Institute of Art & Design, and have taught at some of the best design schools in the US.


Tony Wong
I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth.
I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth. Specifically, I have helped Chinese companies design holistic brand solutions through the development of their products, communication, services, and innovation teams, and I have helped multinationals expand their presence and influence in China.
I advise global leaders on developing China-led innovation and capabilities.
In over 15 years in IDEO Shanghai, I have worked on projects that use design to elevate the quality of the experience of healthcare products and services, streamline processes that increase productivity, create spaces and programs that promote and enable inclusive communities, and build next generation mobility solutions that are planet-positive.
Before joining IDEO, I worked at Philips Electronics and the Electrolux Group in Italy, the Netherlands, and Singapore on a number of breakthrough commercial products. I am a member of the Young President Organization in Shanghai.
How to use AI as an editor, not a writer
Ed White has a rule he's tested on his own writing: hold yourself as the writer, and let AI be your editor. Ed is a Senior Design Director at IDEO's London studio, where he co-leads the firm's AI portfolio across Europe. Before IDEO, he spent 12 years as a writer and editor at the Financial Times, Wired, and Contagious. So when he talks about when to use AI for storytelling and when not to, it comes from two decades of crafting his storytelling skills.
In this episode, Mina Seetharaman talks with Ed about two specific tools he uses to keep AI in an editor's seat: a "roasting agent" prompted to critique his drafts without any sugarcoating, and a simulated audience he rehearses pitches on before the real thing. They also get into what Ed is hearing from design leaders at Anthropic, Lovable, Shopify, and Google Creative Lab about how creative work is changing, and why he thinks the friction of writing something yourself is worth protecting rather than automating away.
Building a personal AI for the messiness of life: Sida Li
Most AI products today are built for work—a space with clear problems and established systems. One founder noticed a gap: personal life is messier, harder to systematize, and mostly left behind by the AI boom. So she built Cue, a personal AI that lives inside iMessage and group chats, to go where the other tools haven't.
In this episode, Becca Carroll, IDEO's Chief Strategy Officer, talks with Sida Li, co-founder and CEO of Shared Context Lab, about staying anchored to a human need while the technology around her keeps changing shape, why she treats her business model with the same rigor she'd bring to a product, and what it feels like to build a company at this particular, disorienting moment in AI.
The conversation also gets into how Sida makes design decisions: the language Cue uses to describe itself, the tradeoffs behind building inside iMessage instead of a new app, and a real story about a business idea that didn’t pan out.
This is the second in a two-part series profiling founders from IDEO's Startups-in-Residence program. The first conversation is with Johannes Seemann, founder of Sooner, on designing GenAI for the emotional side of money.
Designing GenAI for the emotional side of money: Johannes Seemann
Most personal financial tools are built to run the numbers and optimize towards a budget. While that works for some, most people experience money as a lived relationship that does not neatly fit into a spreadsheet. Johannes Seemann and Becca Carroll discuss why money is emotional before it is mathematical, and what a human-centered approach to building a generative AI financial product looks like in practice.
The curious leader's edge in uncertainty: Scott Shigeoka
Mina Seetharaman talks with Scott Shigeoka, author of Seek and Head of Curiosity Cultivation at the Eames Institute, about what distinguishes genuinely curious leadership from performative curiosity, how power dynamics shape curiosity, and why practicing curiosity can restore energy rather than drain it.
Looks like you might be in search of something very specific?
Or reset the filters above and try another angle.
Here’s some random inspiration

Podcasts about creative leadership

Articles about the power of prototyping
