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Transforming a historic music college into a collaborative learning platform

A new campus concept and student experience for Tokyo College of Music.

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Since its founding over a century ago, Tokyo College of Music (TCM) has trained countless world-class musicians. Despite its well-established reputation, however, the school was feeling a pressing need to reconsider its role in order to remain relevant in a changing world.

The college had plans to build a second campus in Daikanyama, a prominent area of Tokyo known for being a hotbed for new global trends. Taking advantage of this opportunity, TCM leaders asked IDEO to help them develop a new concept for the school, and to redesign the learning experience while preserving a focus on classical music.

To kick off the research phases of the project, IDEO designers interviewed TCM students, and traveled to London, New York, and Boston visiting educational institutions, music schools, and arts facilities.

The team observed that students at music colleges outside of Japan were giving serious consideration to their career plans at an early stage in their studies, acquiring a variety of skills and mindsets through a well-rounded education. By contrast, TCM students were focused on learning and performing classical music, but tended not to have a clear image of future career opportunities.

IDEO proposed four specific directions for TCM’s new campus, based on an overarching theme of “culture, fields, and people collaborating across boundaries.” The first aim was to foster a business mindset and entrepreneurial spirit among the students that surpassed their classical music training. Next was to increase opportunities for actual performances, collaborations with professionals outside the school, and joint projects. The third aim was to position the college as a platform that would encourage the spontaneous creation of communities within and outside the school. The final aim was to develop students who were digitally savvy and fluent in new technologies, enabling them to continue evolving in response to developments in the real world. These goals are reflected in the various spaces of the school, as well as in the design of the experiences that occur in those spaces.

Between two campus buildings is Music Lane, a path playfully designed to look like piano keys. It connects Daikanyama and Nakameguro, two neighborhoods known as sources of culture and fashion.

The most symbolic of these spaces is the Creative Lab. Originally intended as a library, the space now functions as a platform where people from within and outside the school community can collaborate and generate innovative ideas. The open layout, which encloses a cafeteria for students and faculty, can be altered depending on programming needs. The Creative Lab provides a venue not only for live performances in which the students can polish their improvisational skills, but for holding workshops and other events on topics such as cultural exchange, business, and new technologies.

New furniture and objects were carefully selected to inspire spontaneous encounters and conversation between students from different departments and staff, creating a flow of activity.

The common spaces, used by students and faculty members, help develop cross-disciplinary communities.

Even the landings on the staircases, which tend to be dead space, were designed with this concept in mind. One student commented that the space facilitates meeting new people and creates “opportunities for deeper interaction with students from other departments.” This intentional, open design has transformed the space into a hub within the school and the local community.

Through the new environment and educational opportunities at TCM's Daikanyama campus, students now have stronger opportunities to apply their creative talents in numerous fields worldwide, creating impact informed by the various perspectives, skills, and relationships they have developed at TCM.

A new campus concept and student experience for Tokyo College of Music positions the college as a platform that would encourage the spontaneous creation of communities within and outside the school.
A new campus concept and student experience for Tokyo College of Music.
Tokyo College of Music
Tokyo College of Music
Transforming a historic music college into a collaborative learning platform, music education, campus experience, school cafeteria, school food system, Tokyo College of Music, education innovation, learning experience, future of work, digital transformation, digital experience, digital product design, UX design, business transformation, organizational transformation, culture change, student experience, future of education, understanding user needs, how to design a digital product, innovation, product design, research, transformation, education, learning

Designing a modern digital platform for the constituents of Georgia

Building a more efficient, trustworthy service for Georgia's residents.

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Georgia is among the most populous states in the American South. It’s a place with a storied past and promising future—on the rise economically, and continuing its powerful cultural impact on music, TV, cuisine, and tourism. Over 10.4 million people call Georgia home, and nearly all of these people will at some point navigate the state’s websites for securing everyday services. Ideally, this online platform would provide unifying and accessible government resources for everyone, whether they’re renewing their vehicle registration, seeking a fishing license, or looking up tax law updates.

The DSGA looked to IDEO to create a brand and design strategy integrating the collaborative, optimistic spirit of the state’s diverse population with a cohesive user experience and a charming, uniquely Georgian voice.

Georgia’s Office of Digital Services (DSGA), part of the Georgia Technology Authority, was challenged with designing a platform to modernize the collective and individual online presence of 80+ state agencies, many of which used visually disconnected formats and color palettes that could leave the public feeling confused. DSGA recognized that they could provide more efficient and higher quality service to the public if they simplified the language, designed the site from the user's point of view, and created a more cohesive look and feel across agencies.

IDEO worked with the DSGA to identify the priorities of Georgia residents who use the various agency websites. On a road trip from Savannah to Atlanta, with stops in Macon and Dublin, the IDEO team immersed themselves in the rich culture of Georgia, connecting with social workers, low-income residents, state agency leadership and civic organizations to learn how Georgia’s digital properties could better address their disparate needs.

The design research underscored that there isn’t just one Georgia—it’s a tapestry of people, geographies and political orientations. Yet several common themes emerged, including:

Georgians want their government to “give it to them straight.” On the redesigned Georgia.gov platform, the people of Georgia can easily search popular topics to get the information they need. This includes learning how to apply for food stamps, renewing a business license, or simply finding out the location of a local office in their area. If a user has remaining questions, they can connect directly with a real human for further assistance, balancing direct information with warmth and a personal touch. User feedback on the site provides the opportunity for continuous design improvement.

Georgians want to take pride in the legacy and the future of their state. IDEO developed an entirely new design system with new navigational elements, fonts, and a color palette inspired by Georgia’s landscapes, all of which can be modified for individual agencies while remaining consistent with the state brand.

With a color palette inspired by the landscape of Georgia, all of the state's individual agencies now exist under a unified state brand.

A distillation of the original Georgia seal adds authority, and new icons anchor the site’s menus and bring more clarity to the search function. The platform was designed to be Section 508 and WCAG 2.0 AA compliant, providing clear and accessible page content that adheres to federal laws and international web standards. To instill trust in Georgia’s online presence, each page also has a header that indicates it’s an official Georgia State website and outlines the uniform features constituents can use to identify this.

The state's logo appears boldly across Georgia's 80+ state agency websites, building trust amongst residents. The logo and branding can also be used on everything from tote bags to signage to business cards.

With improved navigation and easy-to-access prioritized content, Georgia.gov is a much more efficient platform for addressing requests from citizens. The site projects a happy-to-help, citizen-centered approach that aims to empower all Georgians so that they feel confident, informed, and prepared.

Digital Services Georgia
Digital Services Georgia
Designing a modern digital platform for the constituents of Georgia, Digital Services Georgia, technology innovation, digital products, public sector innovation, government services, civic innovation, digital transformation, digital experience, digital product design, UX design, how to design a digital product, innovation, strategy, design strategy, user experience, product design, research, transformation, leadership

A holistic, human-centered approach to managing diabetes care

A digital-first diabetes management system that helped patients get the support they needed when they needed it.

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According to the Centers for Disease Control and Prevention, nearly 30 million Americans have diabetes, almost 10% of the population. The vast majority of these diagnoses are type 2, which is commonly treated through a combination of medicine, diet, and exercise. Today, one of the major barriers to better outcomes is access to trusted information. As little as 15 percent of people with diabetes receive adequate education from their healthcare providers on managing their disease and making recommended lifestyle changes.

Ascensia Diabetes Care, a global healthcare company, has been a leader in diabetes treatment for over 70 years, known primarily for producing blood glucose meters. IDEO has worked with Ascensia for more than a decade, helping develop and design their CONTOUR NEXT ONE meter in 2016. In 2017, Ascensia engaged IDEO with a new goal of moving the company beyond physical devices. Ascensia envisioned a first-of-its-kind approach to educating and monitoring diabetes patients. In partnership with IDEO, they wanted to build a comprehensive solution—one that would not simply take glucose readings and document food intake, but would consider all factors that impact a person's health.

Through deep collaboration, Ascensia and IDEO built a powerful app-based service. The project began with a strategic vision for the experience and ended with the delivery of an all-encompassing health offering, including training of providers, packaging, app design, content creation, and visual design.

Personalized plans including exercise and nutrition were tailored to the users with the support of one-on-one guidance from a certified diabetes educator.

The patient experience married data and tracking, real-life mentorship, and personalized content. When a patient signed up, they were paired with a Certified Diabetes Educator (CDE) who created a tailored program based on their needs and linked them to relevant articles on topics like cooking, mental wellbeing, and sexual health. The IDEO team led the charge in hiring and training guides, crafting the educational content, and even designing the content management hub.

The data engine behind the app is another one of the program's stand-out qualities. The app pulled data from multiple data sources—exercise bands and glucose meters—to provide constant feedback, track progress, and continually refine the experience. To generate empathy, as well as build the app's initial data set, IDEO's data scientists tested the product on themselves. One designer wore a wrist full of exercise monitors around the office and tracked her blood sugar after every meal.

The app-based service gave those with diabetes access to the right information at the right time and could get their questions answered anytime through chat with their own certified diabetes educator.

The app-based service was tested with 60 people and demonstrated remarkable early results. Only two participants failed to complete the study—a stunning success rate when adherence to therapy for chronic illnesses in developed countries averages around 50%. Additionally, participants reported drastic improvements in both physical and mental health. One recently widowed 70-year-old woman emerged from depression, returned to swimming, and started having regular blood sugar readings.

The project required Ascensia to embrace new ways of working internally, adopt a broader view of their offering, and ultimately expand the way they serve people with diabetes.

A comprehensive kit that introduced users to new, healthy habits in sleep, mood, and more was delivered directly to their door.
Ascensia Diabetes Care
Ascensia Diabetes Care
A holistic, human-centered approach to managing diabetes care, diabetes care, diabetes management, sleep health, sleep analytics, mental health, family mental health, Ascensia Diabetes Care, healthcare, health innovation, patient experience, technology innovation, digital products, digital transformation, digital experience, digital product design, UX design, human centered design, design thinking, customer centricity, systems thinking, systems design, service ecosystem, healthcare design, digital health, patient-centered care, how to design a digital product, innovation, product design, transformation, education, how do we innovate

Creating an out-of-this-world STEM learning experience

Aboard the Verizon Explorer Lab, students can travel to Mars and learn engineering basics along the way.

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When Mr. Gordon told his fifth grade students they were taking a field trip on a bus, many of them envisioned the city bus that they ride each day to school. But when they saw the Verizon Explorer Lab pull into the school parking lot, they realized a unique experience awaited them. Painted in bright colors, this bus promised something very different from their daily commute.

“Climb aboard, explorers!” says the Lead Explorer. The students walk through the bus’ sliding doors and inside, where instead of rows of seats, they find a sleek research lab. Suddenly, the lights dim. The bus makes a rumbling noise as though it’s about to lift off. And on a large screen, a vision of Earth from space appears. The students listen and point as the video narrator briefs them on NASA’s ongoing search for life in space.

Science education isn’t always this fun. Some kids have a chance to learn through interactive games, immersive experiences, or engaging field trips; but many lack access to rich educational experiences in science, technology, engineering, and math (STEM). As a result, they can be less likely to pursue careers in STEM, though many future jobs will demand mastery of these subjects. This not only impacts a student’s potential and future, but reduces the diversity and number of qualified STEM job applicants.

In under-resourced schools, students are often limited to the scarce tools available for STEM learning in their classrooms. Many kids rarely have a chance to leave their neighborhoods. For these kids, mobile learning experiences that come to their school offer unparalleled exposure to cutting-edge, technologically advanced, and—most importantly—inspiring gateways into these critical academic subjects.

As part of its focus on digital inclusion, Verizon partnered with IDEO to share the excitement of STEM learning with middle schoolers. To facilitate access and discovery of STEM, the team designed a learning experience that takes place on a coach bus and can be scaled to reach kids across the nation.

The team set out to transform the bus into the Verizon Explorer Lab: a futuristic research lab that transports kids to new environments, from outer space to under the sea. As part of the larger Verizon Innovative Learning program, the Verizon Explorer Lab offers delightful and rigorous content that meets national science standards.

A multidisciplinary team comprised of designers across interaction, communication, environments, games, and software partnered with Verizon to bring the Verizon Explorer Lab to life.

The Verizon Explorer Lab is equipped with dozens of screens and tablets displaying Hollywood-quality video and special effects, and the educational content is both scientist and teacher-approved.

To keep the student at the center of the experience, the team designed alongside kids. Their gravitation toward play, interaction, and technology inspired the digital game that students play onboard the bus. When developing the game’s narrative, the designers turned to popular kids’ books and movies. What began as a card game prototype eventually became a 360-degree video and virtual reality expedition to Mars—complete with a custom musical score—that introduces middle schoolers to engineering basics.

After stepping through the bus doors and taking a tour of the solar system, Mr. Gordon’s students receive an emergency call from NASA: They must rescue the missing Curiosity rover, which is dedicated to collecting evidence of life on Mars. Eager to save Curiosity, the students become immersed in the adventure at hand. And through the adventure, they become immersed in science.

Students use tablets to design their own Mars rover. Each rover appears on a large screen and traverses the planet’s extreme terrain. The goal is to collect data that suggests life on Mars, including ice deposits, photos, and more. Students iterate on their rover’s design—wheels, power sources, and sensors—to test if it can stand up against dust storms and craters. The team consulted a NASA planetary scientist to ensure accuracy, as well as educators to establish cohesion with classroom curricula.

Using their own tablet, students iterate on their rover design to help it collect as many samples from Mars’ surface as possible. The team consulted a Martian scientist to ensure every game element—from the rover wheels to the types of sediment on Mars—was accurate.

During the game, students are encouraged to compare designs and learn from each other: One rover may be able to travel long distances and take various photos, while another can carry large quantities of ice and sediment samples but can’t go far because of its size. At the end of the mission, the group finds Curiosity and sends all of the evidence they’ve collectively gathered back to NASA to aid the search for life beyond Earth. Before departing the bus, students watch an animated video that explains various jobs in STEM and encourages kids to pursue one of these careers.

Iterating on their rover’s features teaches students the engineering design loop. With over 200 possible rover designs, students can learn from each other’s creations and collaborate to collectively gather as much data as possible.

The Verizon Explorer Lab teaches students the engineering design loop, the value of collaboration and teamwork, and what a career in STEM might look like. The mission to Mars game is just one of many potential STEM learning opportunities for students and integrated, customizable learning modules for teachers.

Since launch, the Verizon Explorer Lab has traveled to various parts of the United States and reached thousands of kids. It continues to be managed by Learning Undefeated, Verizon’s nonprofit partner. By designing for and with students, it’s possible to create educational experiences that facilitate meaningful learning and genuine fun. The Verizon Explorer Lab represents progress towards a more inclusive future for employers and the STEM field.

Verizon
Verizon
Creating an out-of-this-world STEM learning experience, Verizon, education innovation, learning experience, future of work, public sector innovation, government services, civic innovation, student experience, future of education, innovation, research, prototyping, transformation, education, learning, government

Big things we can learn from small nations

How small countries, often led by women, are driving change with incredible results.

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I grew up in Singapore, the ultimate small-but-mighty island at the tip of the Malaysian Peninsula. As I grew up, I watched it transform from jungle kampongs and a river so dirty that it glowed neon green, into the ultimate modern metropolis.

Singaporeans now enjoy some of the best quality of life in an integrated society. It is home to the world's best airport and has become a sophisticated financial hub, and even made history in the universe of gastronomy, receiving the first ever Michelin star for street food. The river itself is now so clean that dolphins and fish have returned in droves.

Fast forward 50 or so years. My partner and I have found ourselves living in Iceland for the last three years, the literal polar opposite of Singapore, but equally impressive. You need only pick up any quality-of-life index to find Iceland near the top of the safest, most egalitarian, most tolerant civil societies in the world. The country has taken a leading-edge approach to climate science, with bold plans for its domestic geothermal energy and the electrification of its transport system.

To be sure, it’s a rather isolated island with a population under 400,000 in the middle of the Arctic Sea. Nonetheless, Iceland was led with a calm and steady hand through the COVID-19 pandemic, achieving a 91% vaccination rate in record time. It’s a society that is well read, well informed, and one in which citizens revere nature, considering themselves guardians of the wild environs they've inherited.

A word I often use to describe life here is “sane”. Icelanders are pragmatic, do not hyperbolize or dramatize, and work together to achieve collective goals. Icelandic businesses feel it is important to do their part, too. The national flagship airline, Icelandair, recently announced that they will decarbonize all internal flights by the end of the decade, the first national carrier in the world to do so.

In the years between inhabiting these two islands, I have lived, studied and worked around the world, spending considerable time in Norway, Denmark, Finland, New Zealand and the UAE, all of which play at a much more significant scale on the world stage than their geographic mass would suggest. It helps that all of these nations are well led, with crisp, long-term plans and goals. And it is no coincidence to me that in many cases they are led by women.

Other small nations that I watch from a distance, like Estonia, are digital pioneers, transforming an antiquated governmental system into an e-Residency – their human-centred, digital citizenship program. Way back in 2014, Estonians described themselves as a “start-up country”. Rwanda has followed suit with similar initiatives: one-stop digital services designed to incentivize small commercial enterprises and entrepreneurs to launch businesses there. Finally, we must shine a light on Ukraine which, whilst in the midst of war, are making plans to regenerate themselves, building a greener, more modern society out of the ashes and carnage.

So, what do these Small Awesome Nations (SANs for short) have in common, and what do they have to teach us all?

SANs act faster: COVID-19 taught us all, especially governments, that cumbersome bureaucracy and endless consensus-building wasn’t just unnecessary, it was life-threatening. To be able to quickly assemble task forces as information came in and cut through red tape was critical. Smaller countries mobilized at record pace, and in many cases got essential supplies to the frontlines faster. Taiwan, China, for example, immediately activated contact tracing and phone tracking to make sure that those in quarantine were actually fulfilling their end of the deal. The fact that Taiwan's vice president is an epidemiologist didn’t hurt.

SANs talk like people, not governments: To me, this is critical. Early in the crisis, the Norwegian prime minister, Erna Solberg, broadcasted a specific COVID-19 address to the children of Norway, saying: “Many children are finding this scary. I can understand that. It’s quite OK to be a bit scared when so many big things are happening at once.” Taking a direct, matter-of-fact tone, she assured them that their parents would likely be fine, but acknowledged that they might miss birthday parties and life at home would be “a bit boring.” New Zealand Prime Minister Jacinda Arden declared on national TV that the Tooth Fairy and the Easter Bunny were both considered “essential workers” in New Zealand, but that they might also be at home, “tending to their own baby bunnies.”

SANs value the perspectives of the next generation: The human-first, sure-handed leadership of both Solberg and Arden is especially compelling in a time when so many young people express apathy about politicians who “don’t speak to us.” Addressing that lack of engagement, the UAE government hired 23-year-old Shamma bint Suhail Faris Mazrui as its first minister of state for youth affairs in 2016. At the time, she was the youngest serving minister in the world. She is now one of the most outspoken advocates for youth voices and perspectives, ensuring her generation and the next are shaping government programs and policies. When asked at Davos why the ideas of Emirati youth were so important to her government, she said: “Hopelessness results when youth are not seen as resources, and apathy results when they’re not seen as assets.”

Then there is Sophie Howe, Wales’s first future generations commissioner. Described by The Guardian as the world’s first “Minister for the Unborn”, Sophie’s role is to provide independent advice to the government and other public bodies on delivering social, economic, environmental, and cultural wellbeing for current and future generations. She’s a committed champion of the next generation and, in particular, for tapping into youth culture as a resource for creating societal change. I was part of an event she created at COP26 in Glasgow where they brought together youth with poetry, music, conversation and politics. It was a potent mix, more akin to a Taylor Swift concert than a governmental think tank, and I watched the young audience members' eyes glow with pride at the end, feeling both spoken to and heard.

What's become clear (and really exciting) to me is that these Small Awesome Nations are gathering momentum and growing in influence. These nimble countries have, in many ways, responded to the conditions of the larger world with its attendant chaos by reinventing traditional ways of doing things. And in the process of disrupting themselves, they’ve learned valuable lessons that their bigger cousins would do well to follow as they look toward the future.

If there was to be an actual League of SANs, what would you want its mandate to be? Which country would get your vote as a founding member and why? We'd love to hear from you in the comments.

Republished from the World Economic Forum's Agenda

For as long as I can remember, I’ve been obsessed with small countries. Specifically, small nations with superpowers that larger nations covet.

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big things we can learn from small nations, government, public services, leadership

IDEO流 新しいアイデアを生むための3つの“変な”データ活用

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一般的に「新しいものを生み出す」仕事は、いわゆる企画職、デザイナー職などの職種の人が行い、データアナリストやデータサイエンティストと呼ばれる人たちは、事業が回り始めデータが溜まってきた「今あるものをより良くする」タイミングで価値を発揮することが多いのではないだろうか。新しいものを生み出そうとしている段階ではまだデータもなく、そこでのデータ活用はイメージしにくいだろう。

しかし、実は、このフェーズにおいても、データを分析し活用することに知見を持つ人と協業することで、よりよいモノを生むことにつながる場合がある。IDEOでデータサイエンティストとして働く私の経験も踏まえ、新しいものを生み出す仕事におけるデータ活用の可能性について紹介したい。

データを通して人のニーズを理解する

IDEOのプロジェクトでは、デザインリサーチという手法を用い、人にとって高い価値や有用性を持つアイデアを探るのが一般的である。インタビューやシャドーイング(ユーザーの生活環境に身を置き、存在を意識させないように観察すること)など、定性的なアプローチを通して、「狭く深く」人やその人が生活している環境と向き合い、インサイトを見つけ出す。元来、このプロセスにおいてデータを活用することは、今までIDEOでもあまり取り組んでこなかったことであった。しかし、実はデザインリサーチのプロセスにおいてもデータは有効な使い方があることがわかってきており、近年データサイエンスも手法として取り入れる例が増えている。

データの使い所の1つ目は、定性的なアプローチに、データによる定量的な観点を取り入れることだ。例えば、過去にIDEOで乳がん患者と医療従事者両者向けのサービスのコンセプトを作るプロジェクトに取り組んだ際、定性リサーチを通して患者さんと医療従事者双方にとってどういったコンセプトにニーズがありそうか、いくつかの方向性が見えてきていた。しかし、どのコンセプトも、医療従事者に現在の業務の流れを少し変更してもらう必要があるものであった。日々忙しい医療従事者に業務の流れの変更を強いるのはハードルが高い。そこで、コンセプトごとのハードルはどのくらい高いのか、そしてそのハードルを超える工夫としてどんなものが考えられるか、ということが次の焦点になった。ここで、チームは定量的なリサーチを組み込むことにした。アンケート調査を行い、医師、看護師、薬剤師の三者が、我々が考えていたそれぞれのコンセプトを導入するとした際にどれだけ負担を感じるかを調査したのだ。

その結果、「コンセプトAを進めるときには看護師の協力を得ることが鍵になる。看護師の協力を得るためにはどのような仕立てが必要か?」、「コンセプトBは、導入をスタートすること自体の負荷は低いが、継続的に運用していくとなると負荷が高い。継続の負荷を減らすためにはどのようにしたらよいか?」といった形で、定性調査での学びに加えて、また別の角度から理解を深めることができたと同時に、新たな仮説や問いを立て、そこからまた次の定性調査でリサーチすべきことを練ることができた。一般的には、定性リサーチで得られた知見や仮説を定量的に裏付ける一方通行の進め方が多いと思うが、重要なのは、振り子のように定性と定量を行ったり来たりしながらアイデアや仮説をどんどん発展させていくことだ。

2つ目は、データは定性リサーチに赴く際の一つの武器にできるということ。IDEOで、農家に向けた経営支援サービスを開発していた際、畑で得られたデータを、農家の経営をサポートする形に変換し、可視化するサービスの企画・デザインを行っていた。農家にデータを入力してもらう部分のUXについては概ね固まってきていた一方、どのようにそのデータを農家さんにとって有用な形で見せることができるかが定まっていなかった。そこで用いたのが、紙とペンを使ったデータビジュアライゼーションである。取得したデータを可視化する方法のアイデアを考えられるだけ考え、それらのグラフをすべて紙に描き、農家さんのところに持っていった。一枚一枚グラフを見せながら話を聞くと、どれが有益でどれがそうでもないかを教えてもらえたとともに、なぜそうなのかを深堀りして聞くことができた。サービスがまだ存在していなければデータも存在しない。分析するデータがなければデータ活用などできない、と思うかもしれないが、このように想像をもとに可視化されたデータを見せるだけでも、人はいろいろな反応を見せてくれる。

サービスの体験にデータの蓄積と活用を埋め込む

前節でも紹介したデザインリサーチの過程を通じて人のニーズや人が抱える問題の理解が深まったあと、そのソリューションを考えるフェーズに入る。このときに、大きなテーマとして比較的頻繁に登場するのが、「感覚的に物事を判断することが常態化していて、それにより様々な機会を逸している」ということだ。細かいニュアンスはその時々や業界によって違えど、特にtoBのビジネスアイデアを考えているときに、この問題はよく発生する。

例えば、以前IDEOで飲食チェーン向けの経営支援SaaSのデザインを手掛けるプロジェクトがあった。リサーチを通して浮かび上がってきたのは、本部と店舗のコミュニケーションと連携の問題。現場では短期的な売上達成を目指すためにその場の勘と経験の判断でオペレーションが回っている一方、本部ではその実態を正確に把握できずに売上と日報を確認する程度のことしかできず、組織として過去を振り返りながら次の施策に活かしていくということができていなかった。連絡方法も、FAX、メール、電話、LINEなどいろいろな手段がバラバラに使われている状況だった。

ここでIDEOチームはさまざまなアイデアのスケッチやプロトタイプを作り飲食業界で働く人々に見てもらいながらアイデアを練っていったが、最終的なコンセプトは、飲食店で発生するさまざまなデータの蓄積と分析を自動的に行い、インサイトを抽出し、それをもとに店舗で行う施策の発案、実行、振り返りを本部と店舗間で行いやすくするプラットフォームだった。コミュニケーションの問題をそのまま解消しようとするコミュニケーションツールではなく、データを軸にしたコンセプトになっていったのは、データにいくつかのポテンシャルが秘められていることがわかったからだ。それは、人間が感覚的にやっていて気づかない部分を可視化して気付かせてあげる力、関係者間で同じものを見させて認識の差を埋める力、過去を自信をもって振り返ることで次なる施策に向け背中を押してくれる力、などだ。これに限らず、データはうまく使えば、あらゆる形で人の行動を変える力を持っている。いかに自然な形で人にデータの記録や蓄積をしてもらうか、そしていかに自然な形でそれを使ってアクションをとってもらうかをうまくデザインするのは難しいが、成功すればそのサービスを非常にユニークで魅力的なものにしてくれる。

データを通じて未来のシナリオを想像する

リサーチを通して人々のニーズがわかり、それらをコンセプトの形に昇華し、さらにプロトタイプを通して具体的なサービスの形やUXが固まっていくと、次第に議論の焦点はビジネスの持続性の観点に移っていくことが多い。新しいサービスやプロダクトの開発とその市場投入には大きなコストがかかるため、決裁者に投資判断を仰ぐ際には、マーケット規模はどれくらいか、ターゲットは誰か、収益性はどれくらい見込めるのかなど、いろいろなことを問われる。こうした場合、担当者はネット上の記事やシンクタンクなどの調査レポートを参照しながら、仮定に仮定を重ねてそれらしい数字を作って説得を試みることが多いのではないだろうか。ここでもデータをうまく使うことで、事業の持続性に関して考えを深めることが可能だ。

IDEOが以前、別の農業系のプロジェクトを手掛けていたときだ。サービスのデザインが大枠固まってきた段階で議論の焦点になったのは、「ユーザ数、売上の推移はどうなるのか」「いつ頃から利益が出てくるのか」「データはどれくらい溜まっていくのか。それを使ってビジネスを新たに考えるに足る量はいつごろ溜まるのか」「カスタマーサポートにはどれくらいのコストがかかるのか」などといったビジネス方面のものだった。誰もやったことがないので正確にはわかるはずもなく、なんとかそれらしい仮定を置きながらもっともらしい数字を出そうとしたが、どうしても根拠が弱く、空中戦の議論に陥ってしまっていた。

そこで、私はいくつかのイメージしやすいパラメータをもとに、ユーザ数の推移をシミュレートし、可視化するものを作った。ここでいうパラメータとは例えば、「営業による月間新規顧客獲得数」「口コミがどれくらい発生するか(一月あたり何人のユーザにつき一人の新規ユーザが獲得できるか)」「サービス利用開始1ヶ月の間で何%の確率で解約するか」といったようなものである(実際にはもっと多数のパラメータが用意してある)。こういったパラメータの値に応じて、擬似的にユーザを生成して、ユーザごとにいつからいつまでどれくらいサービスを利用していたかを確率的に決定し、それを集計することで数年後の未来でそのサービスがどの程度の規模で使われているかをイメージしやすくした。

これにより決裁者に向けて、より説得力をもって事業計画を伝えられるという効果はあったが、最終的に算出された値が正しいかどうかは実は重要ではない。それよりも興味深かったのは、この取り組みにより事業計画に対するチームの考えと議論が一段深まったことだった。ユーザ数や売上を直接考えるよりも、それらをイメージしやすいパラメータに分解し、それらの積み上げで数字を作ると、よりリアルに感じられる数字になる。この「リアルに感じられる」というのが大事で、これが人の想像力を刺激し、未来をより具体的にイメージするきっかけになる。そこから、例えば「口コミを生むにはUXのどの部分が大事なのか」「カスタマーサポートに電話がかかりすぎないようにする工夫はどのようなものが考えられるか」など、より具体的な問いが次々と生まれ、ビジネスの観点での検討がぐっと前に進んだ。フェイクなデータを作ってそれでビジネスの議論をする、というのは普通の「データサイエンティスト」だったらやらないことだが、目的を「問いと仮説の精度を上げて思考を前に進めること」とおけば、こういうのもアリなのである。

過去を分析するデータ活用から、未来を作るデータ活用へ

IDEOでは、まず人にとっての価値・有用性を軸にアイデアの方向性を探求し、方向が定まったらその後コンセプトをより具体化していきながら、同時に技術的な実現可能性ビジネスとしての持続可能性も満たすような設計を模索していく。

「新しいものを生み出す」フェーズにおけるデータ活用というのは、データ分析を生業にしている人からすれば邪道的で“変”かもしれないが、大事なのは、なるべく短期間・低コストで問いと仮説の精度を高めていきながら、効果的に有用性、実現可能性、持続可能性についての解像度を高めていき、よりよい結果に繋げることだ。クリエイティビティをもって臨めば、データ活用にはいろいろなアプローチが有り得るのである。

今回紹介した事例がすべてではないし、状況によって全く異なるアプローチの仕方があるだろうが、可能性はまだまだ広い。実データを分析することももちろん大事だが、データがまだ存在しない「新しいものを生み出す」フェーズにおいても、工夫次第でデータからいろいろな示唆が得られる。データがまだ存在しないからと、そこで思考停止になってこのチャンスを逃してしまってはもったいない。少しの想像力と柔軟な姿勢を持ってデータを活用することで、新しい未来の可能性が切り拓かれる。

世の中の変化のスピードが速くなり、いつどこから自社の事業を脅かす存在が出現するか読めない昨今の状況において、企業はますます「イノベーション」を求めている。その中で、新商品の開発や新規事業の創出を仕事にしている方も多いだろう。こうした仕事はつまり、「新しいものを生み出す」仕事だ。近年トレンドになっているDXと呼ばれる取り組みも、その一つといえるだろう。こうした仕事は、どれも不確実性が高く、前例がないことも多い。

一方で、仕事の中には「今あるものをより良くする」仕事もある。つまり既存のビジネスやサービスに改善を重ねあげて大きく育てていく仕事だ。こうしたフェーズにおいては、データ活用の重要性が高まっている。既存のビジネスを運用していく中で生まれるデータを蓄積し、そのデータを分析、活用することで、意思決定の質を高めたり、新たなソリューションを作ったりすることは、すでに多くの企業が導入しているし、今後も拡がっていくと思われる。こうした取り組みの延長にあるAIも、日々普及度が高まっている。

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ideo流 新しいアイデアを生むための3つの 変な データ活用, data, data strategy, innovation, creativity, new ideas, how do we innovate

The future is turquoise

Time to change the climate conversation.

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One of those conversations was with the country of Wales, and in particular Sophie Howe, the Future Generations Commissioner for Wales, and her team. Described by the Guardian as the “world’s first Minister of the Unborn,” Sophie’s role is to provide independent advice to the government and other public bodies in Wales on delivering social, economic, environmental, and cultural wellbeing for current and future generations. She’s a committed  advocate for the voices of young people and, in particular, for tapping into youth culture as a tool for creating societal change.

Sophie invited me to take part in an event she was hosting at  (COP26), the UN Climate Change Conference in Glasgow late last year, and so off to Scotland I went. My mother, who passed away a few years ago, was from Glasgow, so returning there was bittersweet. I had not been back for over 50 years. I hardly recognized it.

To enter the conference itself, you were granted a pass to one of two “zones”—the Blue Zone or the Green Zone—loosely bundled as policy and culture. My role was to represent government and creativity in equal parts, so I was granted access to both. The contrast was startling.

The Blue Zone teemed with heads of government and policymakers. Everyone in skinny suits and pointy shoes. Cohorts walking with tremendous urgency, discussing their “key talking points.” I attended a few sessions—lots of clip art of globes, lots of numbers, lots of rhetoric, lots of the same old same old. Death by mathematics. I left the sessions thinking they were necessary, but overwhelmingly incremental, data-driven, and to be frank, massively unimaginative.

The Green Zone was the unplugged, acoustic version of the conference. Even outside, the energy was different. As I walked in, a lady dressed as Evita, sang“Don't feed the greed, Argentina. The truth is you give them nature. All through your wildlife, your green resilience. Just keep your glaciers. And save the planet!” This zone  was full of color and life, installations of melting ice, and a whiteboard entitled, “What is The Feminist Future We Are Fighting For?” filled with wishes, poetry, and art. It had a kind of plaid-and-braids Taylor Swift “Evermore” vibe. I heard the participants of this zone referred to as “youth with claws.”

Back to Wales. I’d  been invited by the Welsh team to moderate a conversation alongside their Poet-in-Residence for the Future Generations Commissioner of Wales, Taylor Edmonds. She was young and filled with heart and energy. They paid homage to a deep-rooted Welsh tradition called “Chairing of the Bard'' that dates back to an 1176 Welsh storytelling festival wherein the Chief Bard tells stories and reads poems about the future. Edmonds’ chair, made for the occasion, was carved with the future hopes of school children. We called the event “Climate, in the Visceral Sense.” Before she spoke, we screened a short film, “Ynys Blastig Blot-Euwedd,” made by Welsh school children, about a girl who befriends and then loses Mother Nature. Then Taylor composed and recited a poem on the spot, called “Riverbank Guardian.” It ended thusly:

Our town was built around the Oak Tree,
her underground map of roots,
her peeling bark, her curling branches.
Each day I walk to the riverbank,
standing guard, my still sanctuary
of ground where in Spring,
acorns will sprout green.

Ask yourself – will your great grandchildren
dip their feet to the low river of summers
and walk the streets you walk today?

As I walked around the Green Zone I was struck by the fact that so many businesses had a presence—IKEA, Sainsbury’s, many others. They’d built artful exhibits out of cardboard and other natural materials; there were posters inviting participation, seeds to be taken away and planted, pledges to sign, stories to carry with you. It felt hopeful, modern, joyful even.

I kept thinking to myself, why have we set up this polarity between the Blue and Green Zones? One math, the other poetry. To understand the complex systems challenge of climate change, and start a global movement to address it, don’t we need both?

A New Zone. Let’s call this aspirational plane The Turquoise Zone—a place where the logic of blue meets the imagination of green. Looking toward COP27 in Egypt and COP28 in the U.A.E., I’m hoping for a more holistic, integrated approach: imbuing the science, rigor, and public and private sector leverage with what makes us feel alive—music, art, movement, poetry.

This new thinking will help us design events that address the climate crisis and the movement it is giving rise to. The language of this plane is dynamic, sometimes lashingly so. It contains a million colors. The Turquoise Zone turns the flatness of linear and binary thinking into something immersive and incandescent—azure, glinting, shimmering, alive in its depths—like the ocean itself.

As human-centered designers, our mathematicians and poets know that durable climate solutions must appeal to both the head and the heart. Would you join us in bringing the brightest blue and green thinking together to create a vibrant turquoise future? We’d love to hear from you.

https://cantwait.ideo.com/climate

After years of Covid darkness, I was fortunate enough to be able to spend the end of last year traveling around and talking to people about design and its role in the future of social welfare, business, and issues related to climate.

Climate
the future is turquoise, sustainability, climate innovation, travel experience

What’s your climate era strategy?

How companies are transforming to meet the future.

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How can we shape our businesses to live up to the challenges of the climate era?

That’s a big question, but right-sized for this moment. Like the digital and industrial eras before it, the Climate Era will shift industry and enterprise. It will also change our day-to-day lives—the way we work, live, and relate to one another—in a profound way.

This era calls for us to think regeneratively. If we are to heal the human and environmental costs we’ve incurred over the past 250 years, we need to take the sum of what we’ve learned—from every era—to redesign energy, transport, finance, agriculture, retail, travel, fashion, construction, and yes, even sustainability itself.

We believe this is the biggest design challenge we face as a species. It’s work that simply can’t wait.

With that urgency in mind, we invited executives and sustainability leaders from across sectors to a series of events in our European outposts to talk about how businesses are thinking about sustainability.

Aside from the necessary efforts to decarbonize business operations, we drew our attention to how organizations must evolve if they are to boldly innovate their way into this new era. Here are five takeaways that emerged:

1. Bring sustainability to the design stage

What we heard from leaders is that the mindset around corporate sustainability efforts has shifted from "Why should we do this" to "How do we do this?".

That’s good news, as 80 percent of sustainability-related challenges go back to the design stage. Today, the majority of energy and investment is still spent cleaning up the mess downstream. That prevents businesses from seeing sustainability as a driver of regenerative growth.

What we know from our work with Ford and many other companies is that sustainable design choices are not at odds with growth. Producing an electric version of the best selling vehicle in America—the F-150—meant, first and foremost, designing a better truck. The point wasn’t to convince their customers to go electric. It was to design vehicles that drivers love that also happened to be better for the planet.

The F-150 Lightning was so popular, Ford had to shut down its preorders. By building Climate Era decision-making into its earliest design decisions, Ford was able to deliver upon their sustainability goals and deliver shareholder value.

Such success stories prove that we can do well in business by doing  good for people and the planet. But only if climate-friendly decisions are made at the design stage. It’s time to think about making your chief sustainability officer your chief innovation officer. Or vice versa. All innovation going forward has to be fit for the Climate Era.

This raised the questions:

  1. “How might businesses invite sustainability teams to participate in their most strategic decisions? And what would have to change about those teams for them to be invited to sit at those tables?”
  2. “What skills are necessary in a Climate Era executive team and how might we build those capabilities?”

2. Start small and scale fast

Among the executives who felt their businesses were already making a positive impact, one theme emerged: start small.

Redesigning smaller brands or introducing smaller product lines is a low-risk way to challenge key assumptions without disrupting the core business—yet. Once you have a few small wins, it’s easier to persuade executives that Climate Era innovation pays off.

Catharina Frankander and Hanna Lumikero from the H&M design studio described how they started by testing out new sustainable packaging. Taking a customer-centric, iterative approach, they introduced paper packaging concepts to customers even before they understood whether or not the packaging was feasible at scale. The project’s overwhelming success helped clear a path to adopt the approach across the organization.

This raised the questions:

  1. “How might we select the right starting point to show the business value of sustainability?”
  2. “How might we translate smaller wins to platform- or system-wide innovation?”

3. Focus on human solutions

Humans caused this problem. We’re also the ones who need to fix it.

There was consensus amongst this group that climate change is not just an environmental crisis, but a crisis of human behavior. If we continue to promise short-term exponential growth to shareholders and unlimited consumption to customers, we’ll never be able to reign in extractive practices.

But aside from assigning a strict regimen of behavioral therapy, how can businesses break the perverse cycle of short-term gratification?

The circular economy offers a paradigm shift that, combined with regulation, can help us start uncoupling extraction from growth. That’s not just a technical challenge. To help organizations become more circular, we must look through a broader human lens—one that considers the collective and longer-term desires of customers, employees, and shareholders without ignoring short-term rewards.

Companies like On, a Swiss-based athletic apparel brand, are taking that approach with sub brands (starting small as advised!). They’ve introduced a running shoe made from beans. To make sure the sneakers don’t enter the waste stream, On offers a monthly magazine-like subscription model. Runners use the shoe until they’re worn out, send them back for recycling, and receive a replacement pair. Such circular models reward consumers with the short-term pleasure of enjoying something trendy and new, while upholding the longer-term shared value of a product that won’t end up in  landfill.

Balancing long- and short-term thinking is a key behavior shift in the b-to-b world as well. A publishing executive shared the story of a client who would only sign a large contract to produce its books if the publisher could report on its environmental footprint at every stage of production, down to how paper scraps were recycled at the printer station. Requiring that level of accountability helped the publisher to examine its own behavior and invest in long-term change—even if it meant incurring a short-term cost.

This raised the questions:

  1. “How do we embrace collective, long-term thinking to become fitter for the Climate Era?”
  2. “How do we build sustainability into more of our workstreams, knowing they’re the most creative and exciting projects for our teams to work on?”

4. Collaborate or die alone

Connecting the right people to drive green solutions is already difficult. When we broached the idea of collaborating with competitors and regulatory bodies, there was a loud cry of almost impossible.

Companies that are built to compete for market share are not set up for collaboration, so when it happens it is often underfunded and clumsy. And yet, we know that systemic Climate Era problems can not be solved by any one business alone.

One recent partnership designed to break the paradigm is Beyond the Bag, an effort to address the problem of the millions of plastic shopping bags that end up in our streets and waterways.

Closed Loop Partners, a circular-economy-focused investment firm and innovation center, convened a Consortium with IDEO and a group of America’s largest chains including CVS Health, Target, and Walmart. The Consortium worked with a select group of startups who are taking an innovative approach to replacing plastic bags. Those teams were able to pilot in mass retail environments where our designers worked with them to iterate their ideas to get to market faster.

CVS Health, Target, and Walmart typically compete with one another. But to tackle a challenge as large-scale as plastic bag waste, they knew they’d have to join forces.

This raised the questions:

  1. “How do we incentivize and fund more cross-industry innovation? Could the public sector play a bigger role here?”
  2. “We have developed operational excellence in vertical, extractive processes. How do we develop operational excellence in cross-business collaboration?”

5. Attract talent who give a damn  

Many senior leaders described a major crisis in retention, and without smart, passionate talent, no transformative work can be done. Everyone agreed: We must engage and retain the best and brightest.

A recent survey done by the Pew Research Center points out that students and young professionals are more sensitive to the climate crisis than previous generations.

One executive described how working on sustainability projects across functions has led to unseen levels of motivation amongst employees. Companies that can clearly show they have a purpose and a plan for climate action will find it easier to recruit and retain those who can help us address the challenges at hand.

This raised the questions:

  1. “Can sustainability teams partner with HR to attract top talent?”
  2. “How do we make climate challenges a platform to activate talent across the organization?”

This work can’t wait

These conversations, which felt less varnished than the typical business roundtable, were revealing. While leaders are committed to becoming more sustainable, they often feel stymied and unable to make substantial progress. My conclusion is that we need more of these forums to share progress and speak candidly about what’s holding us back.

How is your organization designing itself for the Climate Era? I’d love to hear from you.

We are living in the shrinking window of time when our awareness of climate change can still be matched by our ability to act.

Climate
what's your climate era strategy, sustainability, climate innovation, strategy, climate change, future of business

Lindsey Turner

I’m passionate about building brands, products, and experiences that help organizations show up with meaning and momentum.

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Leader
Leaders

I help organizations cut through complexity by shaping how they show up, through brand strategy, identity, and storytelling.

Working at the intersection of brand and business, I bring an editorial eye and a bias toward making—turning ideas into tangible experiences that people can understand, trust, and believe in.

My work spans government, healthcare, financial services, media, and consumer goods, from launching Gen Z-focused ventures to building innovation labs and reimagining legacy brands. I relish moments of ambiguity and enjoy translating across teams, perspectives, and priorities to move ideas forward.

I started my career in editorial and digital design, shaping cross-platform experiences and identity systems in publishing and agency environments. That foundation still shapes how I work today: I’m detail-oriented, collaborative, and overreliant on the Oxford comma. I hold a BFA in Visual Communication from the School of the Art Institute of Chicago.

My tween twins teach me more about technology and gen-alpha than the last decade of trend reports.
Making things that matter
Consumer Products & Retail
Media & Entertainment
AI & Emerging Tech

Rachel Young

My work helps organizations see who their products aren't working for—and build the will and the tools to do something about it

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For 25 years, I've asked the same question: Who does this design exclude—and what are we going to do about it?

My work spans human-centered strategy, inclusive design, and qualitative research, with clients ranging from Microsoft, Google, and Verizon to the National Science Foundation, and San Francisco Unified School District.

Before IDEO, I taught elementary school in East Palo Alto and spent a decade doing design work with social service organizations—where I learned firsthand what it costs people when systems are built without them in mind.

I am currently writing User Error, a nonfiction book about digital access and the design decisions behind it. I live in Oakland, California.

The greatest project to which I’ve ever contributed is raising my two daughters with my husband.
Uncovering unmet needs
Consumer Products & Retail
Learning & Work
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Brian Pelsoh

I lead with craft, ensuring our work is creatively excellent: rooted in deep human insight and imagination, while also grounded in the realities of business and technology.

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My expertise spans brand, communication, and product design across tech, education, the arts, and social impact.

I believe great work demands both high-level vision and obsessive attention to detail, and only happens through collaboration.

I bring an inclusive, hands-on approach and a deep understanding of business, which enables me to consistently deliver excellence while always asking why.

Before joining IDEO, I worked at the brand firms Pentagram and VSA Partners. I began my career as a designer, leading teams at the School of the Art Institute of Chicago and the Milwaukee Art Museum. I hold an MFA in graphic design from Maryland Institute College of Art and a BFA in communication design from the Milwaukee Institute of Art & Design, and have taught at some of the best design schools in the US.

I love a good crit.
An inclusive, hands-on approach
Health
Learning & Work
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Tony Wong

I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth.

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I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth. Specifically, I have helped Chinese companies design holistic brand solutions through the development of their products, communication, services, and innovation teams, and I have helped multinationals expand their presence and influence in China.

I advise global leaders on developing China-led innovation and capabilities.

In over 15 years in IDEO Shanghai, I have worked on projects that use design to elevate the quality of the experience of healthcare products and services, streamline processes that increase productivity, create spaces and programs that promote and enable inclusive communities, and build next generation mobility solutions that are planet-positive.

Before joining IDEO, I worked at Philips Electronics and the Electrolux Group in Italy, the Netherlands, and Singapore on a number of breakthrough commercial products. I am a member of the Young President Organization in Shanghai.

I have a thing for antique maps.
Developing China-led innovation and capabilities'
Consumer Products & Retail
Food
Learning & Work
Industrial & Manufacturing
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Building a personal AI for the messiness of life: Sida Li

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Most AI products today are built for work—a space with clear problems and established systems. One founder noticed a gap: personal life is messier, harder to systematize, and mostly left behind by the AI boom. So she built Cue, a personal AI that lives inside iMessage and group chats, to go where the other tools haven't.

In this episode, Becca Carroll, IDEO's Chief Strategy Officer, talks with Sida Li, co-founder and CEO of Shared Context Lab, about staying anchored to a human need while the technology around her keeps changing shape, why she treats her business model with the same rigor she'd bring to a product, and what it feels like to build a company at this particular, disorienting moment in AI.

The conversation also gets into how Sida makes design decisions: the language Cue uses to describe itself, the tradeoffs behind building inside iMessage instead of a new app, and a real story about a business idea that didn’t pan out.

This is the second in a two-part series profiling founders from IDEO's Startups-in-Residence program. The first conversation is with Johannes Seemann, founder of Sooner, on designing GenAI for the emotional side of money.

Health
AI & Emerging Tech
Technology
Learning & Work
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Designing GenAI for the emotional side of money: Johannes Seemann

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Most personal financial tools are built to run the numbers and optimize towards a budget. While that works for some, most people experience money as a lived relationship that does not neatly fit into a spreadsheet. Johannes Seemann and Becca Carroll discuss why money is emotional before it is mathematical, and what a human-centered approach to building a generative AI financial product looks like in practice.

Health
AI & Emerging Tech
Technology
Financial Services
Learning & Work
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The curious leader's edge in uncertainty: Scott Shigeoka

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Podcasts

Mina Seetharaman talks with Scott Shigeoka, author of Seek and Head of Curiosity Cultivation at the Eames Institute, about what distinguishes genuinely curious leadership from performative curiosity, how power dynamics shape curiosity, and why practicing curiosity can restore energy rather than drain it.

Learning & Work
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How constraints make us more creative: David Epstein

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Mina Seetharaman talks with David Epstein, author of Inside the Box and Range, about why total freedom often produces average work, how leaders can design useful limits on purpose, and what organizations such as General Magic and Pixar reveal about the relationship between boundaries and creativity.

Learning & Work
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