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Latest work

A creativity-building app for kids

Monster Moves teaches young kids dance choreography.

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Media & Entertainment
Learning & Work

Monster Moves is an app that gives kids the ability to create their very own monster dance party. Kid-approved by a rambunctious team of tiny beta testers, the app encourages children 5 and younger to exercise their creativity as they choreograph dance moves for a troupe of monsters. Kids develop an awareness of their creative control by sequencing illustrated tiles that correspond to each monster’s unique set of dance moves.

Whether it’s a twirl, flap, swing, or sway, the app enables kids to cultivate decision-making skills by drawing connections between their choices and the monsters’ dance steps. Each monster has a full repertoire of dance moves and accompanying musical beats, so kids can compose an original soundtrack and dance along. To encourage kids around the world to create and design, the app is available in English, Simplified Chinese, Japanese, Korean, Spanish, Italian, French, and German.

Monster Moves—available on the App Store—joins a collection of apps, including Balloonimals and Balloonimal Babies, created by IDEO’s Play Lab, made up of a team of educators, designers and toy experts who foster kids’ curiosity, play, imagination, and creative confidence.

IDEO
IDEO
A creativity-building app for kids, media innovation, entertainment, digital media, education innovation, learning experience, future of work, digital transformation, digital experience, digital product design, UX design, design for children, family experience, youth experience, how to design a digital product, innovation, product design, transformation, creativity, creative confidence, decision making, education, learning

A drug-free alternative to chronic pain relief

Designing a revolutionary wearable device.

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Case Studies
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Creative Capabilities
Health
Consumer Products & Retail

Chronic pain changes everything. Symptoms associated with chronic conditions can make activities that were a normal part of life—getting regular exercise or even a good night’s sleep—difficult to bear.

NeuroMetrix, an innovative health-care company based in Waltham, Massachusetts, developed Quell® to help treat chronic pain in people suffering from nerve, arthritic, back, leg, and foot conditions. Using a revolutionary technology called wearable intensive nerve stimulation (WINS), this device triggers widespread relief and, in a clinical study, reduced chronic pain and use of medication in thousands of users.

NeuroMetrix came to IDEO to help create the industrial design, interaction design, and mechanical engineering to bring Quell to the consumer market. Quell is a device that is placed in a sports band with a lightweight, slim design that fits comfortably on the upper calf and delivers therapy for chronic pain in the body. Its patented OptiTherapy™ technology is customized and automatically adjusts the therapy dose for optimal relief. An accompanying app, developed by Atomic Object, allows users to track treatment sessions, measure and understand the quality of their sleep as it relates to their pain, and personalize device settings.

IDEO’s work with Quell went beyond creating the product to something bigger—reframing chronic pain. For people who are in a constant state of suffering, the ability to take some measure of control allows them to feel more like active participants in their treatment plan, and to regain confidence.

NeuroMetrix
NeuroMetrix
A drug-free alternative to chronic pain relief, sleep health, sleep analytics, NeuroMetrix, healthcare, health innovation, patient experience, consumer products, retail, consumer experience, retail innovation, product design, industrial design, new product development, innovation, product development

A better scanning experience for patients and technicians

Creating a more streamlined user interface for CT scanners to maximize image quality, and minimize radiation.

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Health
Technology

Operating a CT scanner is a delicate balancing act: The tech has to get a clear image for accurate diagnosis while reducing the patient’s overall radiation exposure. There are a lot of variables, and every second counts.

GE Healthcare, one of the country’s largest manufacturers of CT scanners, hired IDEO to redesign the console user interface to optimize the tech’s workflow, the patient experience, and the image quality. The key challenge was accommodating both junior and senior tech experience when designing a single interface, balancing support, flexibility and control. The final design allows techs to see their entire workflow up front, is optimized for “glanceability,” and draws technicians’ attention to important information. Threshold limits ensure the radiation dose never exceeds the determined amount. Ultimately, the streamlined design enables the tech to feel confident and focus on the patient’s physical and emotional well-being.

With several new hospitals using the new GE CT scanner, the impact has been evident. Within 24 hours, techs are up and running on the machines. The vision for the future looks bright and clear.

White boxes indicate changes have been made manually from the protocol.
GE Healhcare
GE Healhcare
A better scanning experience for patients and technicians, CT scanner, medical imaging, radiation reduction, GE Healhcare, healthcare, health innovation, patient experience, technology innovation, digital products, user interface design, UI design, interaction design, understanding user needs, innovation

A blueprint for next-generation telecom

Helping a legacy telecom company stay relevant in the 21st century.

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Breakthrough Products
Consumer Products & Retail
Technology

How does a 130-year-old telecom company in Bogotá appeal to a tech-savvy generation without alienating its most loyal customers? Faced with growing competition, ETB, Colombia’s oldest telecom business, wanted to modernize its entire retail shopping experience and update its branding.

Space design moves from public to personal experience.

The company enlisted IDEO’s help in leveraging its already highly regarded brand. IDEO created a complete blueprint for the next generation of retail centers, including in-store spaces, digital services, and new personnel role descriptions. ETB’s new retail stores are warm and bright, and self-service kiosks eliminate the need for waiting in line. The company’s brand also got a face-lift with a new color palette and brand manual.

"Working closely with IDEO, we accomplished all of our goals,” said Vice President Carlos Alberto Gómez García, “from creating organizational change to reimagining interactions with our customers to evolving the brand identity of ETB."

ETB
ETB
A blueprint for next-generation telecom, telecommunications, telecom innovation, ETB, consumer products, retail, consumer experience, retail innovation, technology innovation, digital products, future strategy, strategic futures, designing for the future, innovation, strategy

Can Cartoons Cure Cancer?

An interview with cartoonist and cancer killer Laura Park

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Articles

But this afternoon, we're not here to talk about all things Frenchie, we’re here to talk about the “c-word”—cancer—but, also, comics and catharsis. See, in a few weeks, Laura is having surgery to repair her tear ducts, collateral damage from aggressive thyroid cancer treatment four years ago, when she was in her early 30s. The cartoons she drew during that nerve-wracking time are just like her: quirky, brave, weirdly hilarious, and unapologetically honest. They’re the equivalent of indie-rock visual therapy.

Wearing her trademark black-and-white French sailor shirt and vintage cat-eye glasses, Laura takes a few quick, surreptitious puffs off her e-cigarette and we start chatting.

A few IVs can't keep a good cartoonist down.

IDEO: What were you like as a child? Did you always make art?

Laura Park: My family moved around a lot as a child. My mom immigrated from Korea to Southern California and raised my brother and me by herself. I always drew as a kid. As the perpetual new kid, I wasn’t very popular, but the fact that I could draw meant I had some value. I’d sell kids greeting cards or drawings of their moms for Mother’s Day. I hung out at the food court at the mall where my mom worked and drew portraits of strangers. I’d go up to them, show them my drawing, and try to sell them to them. It was my side hustle. I was a very under-supervised, under-parented child. I had a lot of freedom. I eventually got a scholarship to the Art Institute of Chicago and fell into the illustration/comic book community here.

What was your first big break?

I was working as an illustrator for educational software company when I started doing drawings for indie record label Asthmatic Kitty Records on the side.

Illustration by Laura Park

I also drew magazine ads for Sufjan Stevens’ 2005 Illinois record, plus did some t-shirts and posters for his record label and illustrated an issue of Vice magazine. My other big break was illustrating two big book series for author James PattersonMiddle School and I Funny. They were #1 New York Times Bestsellers. I illustrated two a year until last year. They gave me enough money to do other projects and gave my mom something to brag about.

Laura's illustrations for James Patterson's Middle School books for children.

You mainly do autobiographical comics, why is that?

They’re how I process information. They’re my second stomach, how I “Rumpelstiltskin” my depression and sickness. I draw about things that cause me both extreme stress and extreme joy because both are distortions of time. I’m either locked in an anxiety-ridden hellscape or I’m celebrating the awesomeness of my dog.

Laura draws her way through her emotional highs and lows.

In high school, I loved the Riot Grrrl movement and made my own zines because I didn’t see myself reflected in other comics. It’s a very powerful thing to make your own media and not wait for others to validate your experience.

I love it when other weirdos say to me, “I recognize myself in your comics!” Everyone thinks they’re singular and alone. It’s comforting to know that’s not true.

Can you tell me what happened when you were diagnosed with cancer?

It was 2012 and I was 32 and uninsured at the time. I lived for six months with a big lump on my neck. I avoided it. I knew it was bad when my doctor didn’t make me wait after getting the results back. It was thyroid cancer and it had spread to lymph nodes in my neck. I had a nine-hour surgery to take everything out, but the tumor had grown around my vocal nerve. The next day in hospital room, I woke up with a paralyzed vocal nerve. I went from someone who was always very loud, to someone who didn’t have a voice. It was very weird. I had to drink radioactive iodine as part of my therapy, which is nasty and why I’m having surgery to repair my tear ducts.

"I did a better job of telling the story of my cancer in my comics than I did telling people in person."

Comics are how I process information. They’re my second stomach, how I 'Rumpelstiltskin' my depression and sickness.

I processed my cancer in terms of narrative. I asked, Who is my character? What is her arc? I did a better job of telling the story of my cancer in my comics than I did telling people in person. What really resonated with my fans was how expensive my medical bills are. They were hundreds of thousands of dollars and destroyed my savings.

Enough of this depressing cancer stuff! What are some things you’re excited about?

I just won an Emmy for some storyboarding work on the Cartoon Network miniseries Over the Garden Wall! I have the certificate on my fridge. I also just signed a contract to do a graphic novel adaptation of immigrant stories for StoryCorps and have a collection of early work and new stories for Drawn & Quarterly that's forthcoming. My biggest accomplishment, though, was figuring out a way to have Walt appear in as a cameo character in Over the Garden Wall. I’m pretty proud of that.

Walter's brief shot at fame in Over the Garden Wall.

*Post script: A few weeks after our interview, Laura did, indeed, have surgery to repair her tear ducts. She’s recovering well and, of course, fearlessly documenting the entire process along the way.

A day after her surgery, Laura updates friends and fans via Facebook.

A ridiculously photogenic French bulldog is why I'm sitting across from Laura Park, a humbly prolific Chicago cartoonist, in a trendy Wicker Park cafe one grey November Sunday. I started stalking Walter Wallet on social media a couple years ago. Turns out, his owner was pretty cool, too. Laura's the author and main character of the darkly funny comic series, Do Not Disturb My Waking Dream, among many, many, many other noteworthy, cool things that she hates to talk about. Lucky for me, soon we—and our dogs—were friends in real life.

Health
can cartoons cure cancer, healthcare, health innovation, creative careers, social media, digital experience, storytelling

Why We Make What We Make

In praise of white space time

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For the better part of my career, I had been conditioned to believe that employees are either adding value to an organization by working in immediate service of its bottom line, or they are not, and should subsequently be disciplined. I was terrified I was in the latter camp. Over time, though, I began to take more deliberate notice of how my IDEO colleagues spent their “white space” time between projects.

My friend, Dave hacked an Android tablet into the housing of a 1980s GRiD laptop to celebrate the life of IDEO cofounder Bill Moggridge. Three IDEO Chicago colleagues made an LED-powered, floating cloud installation that communicates current weather conditions by changing color. And a pair of engineers created an automated, Arduino-powered, steampunk-themed shandy machine to keep colleagues hydrated during summer parties on the Chicago studio's roof deck.

With my Pavlovian conditioning coming undone, I dove head first into the fray. During a few hours of project downtime, a teammate and I outfitted an old Mac Classic with an iPad for its screen. Was I reprimanded for using company equipment for a side project during work hours? Quite the opposite. I was told to post an image of our creation to the IDEO Instagram account.

Since then, I have experimented with pumpkin carving via laser cutter; flown toy cars from rooftop ramps into frothy mugs of beer; teamed up with a friend to explore and film fluid dynamics studies using a syringe and typewriter ink; 'printed' Nyan Cat out of yarn via a hacked, decades-old electronic knitting machine; and twice stencil-graffitied IDEO’s San Francisco headquarters—once with moss and once with superhydrophobic solution.

So, why do we create these things? Because even before we’re designers, we’re makers. And taking a few moments away from our day-to-day work for unorthodox and inspiring creations often fulfills our need to make. When we bring this energy back to our teammates, we work better together, and we do better work.

Creating stuff makes us happy. And doing it together makes us better designers. This is why we make.

There is little more terrifying than having non-billable time at work. The first few weeks of my employment at IDEO were a nervous time for me. I was intermittently assisting a few project teams, but it would be an excruciating few weeks before I was staffed full time to a client project.


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why we make what we make

Design Lover’s Gift Guide

Something for the Helvetican on your list

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1. Closca Fuga Foldable Helmet, 2. Alphabet Compendium, 3. Crosley Messenger Turntable, 4. Uuni 2s Portable Pizza Oven, 5. Universe2go, 6. Roting 600 Drafting Pencil, 7. Olloclip 4-IN-1 Lens, 8. HAY Tower Block Notepad, 9. Night Notebook, 10. Keep Cup, 11. Appointed Workbook, 12. Alite West Bluff Pack, 13. Sharpie Stainless Steel Permanent Marker

Closca Fuga Foldable Helmet

Helmets are a total necessity, but carrying them around is a pain. The Closca foldable bike helmet solves that problem, collapsing down to half of its size (about 2.4 inches tall), making it possible to hide away in a backpack or purse. The 2015 Red Dot award winner is also certified to global safety standards, so all you have to worry about is picking the right color.

$140

closca.co

Alphabet Compendium: An Illustrated A-Z of Things

Isometric mural illustrator Nigel Sussman has poured the same style he's used to decorate the walls of tech companies like Google and eBay into his first book, Alphabet Compendium. His hyper-detailed drawings cover everything from the aardvarks to the zucchinis.

$29.95

http://alphabetcompendium.com/

Crosley Messenger Turntable

The Crosley Messenger Turntable lets you spin records anytime, anywhere, thanks to its messenger-bag style design. With built-in speakers and a headphone jack, you can share the music, or go it solo.

$90

crosleyradio.com/

Uuni 2s Portable Pizza Oven

Have a pizza lover in your life? This wood-burning oven goes from ambient temp to 932˚F in just ten minutes. Stainless steel construction means it can handle life in the great outdoors, and Uuni's wood pellets are sustainably sourced, so you don't have to feel guilty. They'll even plant a tree for every bag of pellets sold.

$299

uuni.net/

Universe2go: My Personal Planetarium

This star viewer and app combo give you a closer look at the real night sky, not the dome of a planetarium. Take a guided tour of the stars above you—it will illustrate constellations, help you discover planets, and even point out moving objects like comets and satellites.

$99

universe2go.com

Roting 600 Drafting Pencil

This is one serious pencil. The iconic, metal design has a comforting heft to it, and its hexagonal base makes it easier to hold in your hand. Better yet, it won't roll off your table. Choose between .5 or .7 lead.

$37

rotring.com/us

4-IN-1 Lens

Help your loved ones kick up their iPhone photography game with four quick-change lenses (fisheye, wide-angle, macro 10x and 15x) that fit right on top of the iPhone. Panoramas and extreme close ups are made easy with the 4-IN-1 Lens, which is small enough to fit in a pocket. It's a selfie-lovers' dream.

$80

olloclip.com

With the Macro 15x lens on the right. Without on the left.

HAY Tower Block Notepad

A beautiful, ombré tower of notes just waiting to be sketched on. Available in fade coral and fade orange. Drool.

$25.00

store.moma.org/

Night Notebook

Spare, beautiful, and conveniently on sale, this blank Poketo notebook is perfect for capturing your thoughts. And thanks to Smyth Sewn binding, it lies totally flat, making doodling in your notebook easier than ever.

$6

poketo.com

Morning, Day, Evening, and Night Notebooks

Keep Cup

These eco-friendly cups out of Australia are made using waste product from the manufacture of wine corks. Their designs include everything from basic colors to characters from the Star Wars universe. Now you just have to decide between the resistance and the evil empire.

$24

us.keepcup.com

Appointed Workbook

A spare, utilitarian design with a durable cover, this notebook can handle the abuse of every day. Choose between classic navy or white.

$24

appntd.com/

Alite West Bluff Pack

A backpack rugged enough for the outdoors, but designed with commuters in mind, the West Bluff pack has an interior laptop sleeve and a padded back built for comfort. It's perfect for the urban explorer in your life.

$48.99

alitedesigns.com

Stainless Steel Permanent Marker

Add some cred to your brainstorms with this stainless steel Sharpie.

$9.50

Struggling to find ideas for the designers on your list? Browse our most coveted tools and trinkets, from notebooks to fine nibs to the perfect traveler's mug for your fixie pannier sidebag. Just beware: it's pretty tempting to pick up something for yourself.

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design lover's gift guide, travel experience

How Meditation Can Make You More Creative

3 exercises to try out that should kick start your creativity

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The meditation techniques below are designed to help you harness creativity by encouraging you to take time to pause and bring a more intentional approach to your work. They’ll help you cultivate a designer’s mind, characterized by:

  • An open and curious mindset that can look at challenges from many angles.
  • A rigorous and organized methodology for thinking holistically about a problem.
  • Clear visual and verbal communication skills to work through and articulate potential solutions.
  • A positive and optimistic outlook that can transform problems into solutions.

Here are 3 exercises to try out that should kick start your creativity:

1: Flowing River

If you’re feeling stuck with a problem you’ve been working on, taking a walk around the block or grabbing a breath of fresh air are both useful exercises, because they allow you to leave a problem behind and come back to it with fresh eyes. In that same vein, this first exercise is a highly visual and engaging way to clear some of the noise in your head.

Close your eyes and picture yourself sitting on a large, smooth rock in the middle of a river. It's up to you how big or powerful the river is, just make sure you feel comfortable on the rock you're on, and turn to face directly upstream. Sit there for a moment and start to breathe steadily, adjusting yourself to make sure you’re comfortable. Now look up the river, and whenever a thought enters your head allow it to float down towards you. Recognize what it is, give it a nod if you need to, and let it continue to float past you down the river. As other thoughts, worries, or memories come up, continue to picture them floating by until all you see is a clear-flowing river ahead. Take a deep breath and open your eyes.

2: Cloud of Gold

Sometimes when you feel overwhelmed by your to-do list, the natural tendency is to work harder and longer, and sacrifice things like taking walks, having an enjoyable lunch with a friend, or taking the time to let your mind wander. This exercise is designed to instill a feeling of optimism and positivity throughout your mind and body.

Close your eyes and imagine that a soft, delicate, golden mist is surrounding your head and shoulders. It might be swirling very slowly or just hanging there in space. It’s the most beautiful thing you can think of, and when you take a breath it fills your lungs with a wonderful sensation. Now start to focus on your breathing, taking steady and slow deep breaths. Start by focusing at the very top of your head, and as you inhale, visualize the mist filling that region. When you exhale, picture anything negative or unhealthy leaving that part of your body and being replaced by the gold mist. This might look like some kind of pollution leaving your system, maybe a dark mist that you want to expel and forget about. Once you’re comfortable breathing in the good and breathing out the bad, slowly start to move down from the top of your head, taking a breath or two for each area you recognize. You might want to spend more time on certain areas, like your eyes if they’re tired, your neck if you’re feeling sore, maybe somewhere inside your head if something’s been troubling you. Continue towards your toes until you’ve filled your entire body with the gold mist and can feel it moving through all your veins. Open your eyes and stand up.

3: Clay Mind

Find a ball of clay, or something else you can sculpt with your hands. You want it to be about two inches in diameter.

Think about one thing you are working on at this moment. Now that your mind is clear and healthy, this is a chance to practice deep focus and put some love towards something you might be struggling with. Our brains are intimately connected with our hands, and this exercise takes advantage of the fact that we aren’t often reinforcing that connection.

With your eyes closed, hold the clay in your lap with both hands in front of you. Imagine that the ball of clay represents that challenge or problem you want to focus on. Take a minute to warm up the clay with your hands, not thinking too hard, just move the clay around and allow it to grow into different forms. What are different shapes it can take? Once it has turned into a smooth rounded shape, imagine that it represents everything connected with your chosen challenge, a tiny universe you can mold and explore freely. Continue to roll the shape around in your hands. Now stick your fingers into the center of that world and slowly turn it inside out. What do you see? Allow the inverse world to be worked back into a round shape once again. Next roll it between your palms into a long worm and think about what that represents. Could it be a timeline? An alternate reality? A way of looking at different elements of that world in a more linear way? Now divide your clay in two parts, assigning meaning to each part. Continue to subdivide into small pieces until you’ve exhausted the amount of elements you can assign a meaning or role to. What do you see? Is there anything you haven’t recognized before? Lastly, gather the pieces together and form them into a smooth shape again, and begin to slowly increase the pressure on it until your hands are holding it so tight they can’t move any more. Take a deep breath to allow that world inside you, and as you exhale let it go.

Illustrations by Adam Hilborn.

We live in a world that values extroversion, production, and a lean approach to business and product development. Companies that embrace those ideals may be effective at pushing an idea out into the world, but might they lose something valuable to the creative process along the way? Like reflection, mindfulness, and a clear head?

Short answer: Yes.

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how meditation can make you more creative, product development, new product development, creativity

Lindsey Turner

I’m passionate about building brands, products, and experiences that help organizations show up with meaning and momentum.

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Leader
Leaders

I help organizations cut through complexity by shaping how they show up, through brand strategy, identity, and storytelling.

Working at the intersection of brand and business, I bring an editorial eye and a bias toward making—turning ideas into tangible experiences that people can understand, trust, and believe in.

My work spans government, healthcare, financial services, media, and consumer goods, from launching Gen Z-focused ventures to building innovation labs and reimagining legacy brands. I relish moments of ambiguity and enjoy translating across teams, perspectives, and priorities to move ideas forward.

I started my career in editorial and digital design, shaping cross-platform experiences and identity systems in publishing and agency environments. That foundation still shapes how I work today: I’m detail-oriented, collaborative, and overreliant on the Oxford comma. I hold a BFA in Visual Communication from the School of the Art Institute of Chicago.

My tween twins teach me more about technology and gen-alpha than the last decade of trend reports.
Making things that matter
Consumer Products & Retail
Media & Entertainment
AI & Emerging Tech

Rachel Young

My work helps organizations see who their products aren't working for—and build the will and the tools to do something about it

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Leader
Leaders
For 25 years, I've asked the same question: Who does this design exclude—and what are we going to do about it?

My work spans human-centered strategy, inclusive design, and qualitative research, with clients ranging from Microsoft, Google, and Verizon to the National Science Foundation, and San Francisco Unified School District.

Before IDEO, I taught elementary school in East Palo Alto and spent a decade doing design work with social service organizations—where I learned firsthand what it costs people when systems are built without them in mind.

I am currently writing User Error, a nonfiction book about digital access and the design decisions behind it. I live in Oakland, California.

The greatest project to which I’ve ever contributed is raising my two daughters with my husband.
Uncovering unmet needs
Consumer Products & Retail
Learning & Work
Media & Entertainment
Play
Public Sector

Brian Pelsoh

I lead with craft, ensuring our work is creatively excellent: rooted in deep human insight and imagination, while also grounded in the realities of business and technology.

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Leader
Leaders

My expertise spans brand, communication, and product design across tech, education, the arts, and social impact.

I believe great work demands both high-level vision and obsessive attention to detail, and only happens through collaboration.

I bring an inclusive, hands-on approach and a deep understanding of business, which enables me to consistently deliver excellence while always asking why.

Before joining IDEO, I worked at the brand firms Pentagram and VSA Partners. I began my career as a designer, leading teams at the School of the Art Institute of Chicago and the Milwaukee Art Museum. I hold an MFA in graphic design from Maryland Institute College of Art and a BFA in communication design from the Milwaukee Institute of Art & Design, and have taught at some of the best design schools in the US.

I love a good crit.
An inclusive, hands-on approach
Health
Learning & Work
Media & Entertainment
Public Sector
AI & Emerging Tech

Tony Wong

I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth.

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Leader
Leaders

I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth. Specifically, I have helped Chinese companies design holistic brand solutions through the development of their products, communication, services, and innovation teams, and I have helped multinationals expand their presence and influence in China.

I advise global leaders on developing China-led innovation and capabilities.

In over 15 years in IDEO Shanghai, I have worked on projects that use design to elevate the quality of the experience of healthcare products and services, streamline processes that increase productivity, create spaces and programs that promote and enable inclusive communities, and build next generation mobility solutions that are planet-positive.

Before joining IDEO, I worked at Philips Electronics and the Electrolux Group in Italy, the Netherlands, and Singapore on a number of breakthrough commercial products. I am a member of the Young President Organization in Shanghai.

I have a thing for antique maps.
Developing China-led innovation and capabilities'
Consumer Products & Retail
Food
Learning & Work
Industrial & Manufacturing
Episode image

How to use AI as an editor, not a writer

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Ed White shares how he uses AI as an editor—not a writer—to sharpen storytelling, rehearse ideas, and preserve the productive friction that makes creative work better.

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Ed White has a rule he's tested on his own writing: hold yourself as the writer, and let AI be your editor. Ed is a Senior Design Director at IDEO's London studio, where he co-leads the firm's AI portfolio across Europe. Before IDEO, he spent 12 years as a writer and editor at the Financial Times, Wired, and Contagious. So when he talks about when to use AI for storytelling and when not to, it comes from two decades of crafting his storytelling skills.

In this episode, Mina Seetharaman talks with Ed about two specific tools he uses to keep AI in an editor's seat: a "roasting agent" prompted to critique his drafts without any sugarcoating, and a simulated audience he rehearses pitches on before the real thing. They also get into what Ed is hearing from design leaders at Anthropic, Lovable, Shopify, and Google Creative Lab about how creative work is changing, and why he thinks the friction of writing something yourself is worth protecting rather than automating away.

AI & Emerging Tech
Media & Entertainment
Technology
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Building a personal AI for the messiness of life: Sida Li

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Suspendisse varius enim in eros elementum tristique. Duis cursus, mi quis viverra ornare, eros dolor interdum nulla, ut commodo diam libero vitae erat. Aenean faucibus nibh et justo cursus id rutrum lorem imperdiet. Nunc ut sem vitae risus tristique posuere.

Becca Carroll talks with Cue co-founder Sida Li about designing a personal AI for the messiness of everyday life—not just work. They explore how Sida stays anchored to human needs while navigating fast-changing technology, product tradeoffs, business-model experimentation, and the realities of building an AI company today.

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Podcast
Podcasts

Most AI products today are built for work—a space with clear problems and established systems. One founder noticed a gap: personal life is messier, harder to systematize, and mostly left behind by the AI boom. So she built Cue, a personal AI that lives inside iMessage and group chats, to go where the other tools haven't.

In this episode, Becca Carroll, IDEO's Chief Strategy Officer, talks with Sida Li, co-founder and CEO of Shared Context Lab, about staying anchored to a human need while the technology around her keeps changing shape, why she treats her business model with the same rigor she'd bring to a product, and what it feels like to build a company at this particular, disorienting moment in AI.

The conversation also gets into how Sida makes design decisions: the language Cue uses to describe itself, the tradeoffs behind building inside iMessage instead of a new app, and a real story about a business idea that didn’t pan out.

This is the second in a two-part series profiling founders from IDEO's Startups-in-Residence program. The first conversation is with Johannes Seemann, founder of Sooner, on designing GenAI for the emotional side of money.

Health
AI & Emerging Tech
Technology
Learning & Work
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Designing GenAI for the emotional side of money: Johannes Seemann

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Designing financial tools around the feelings that shape money decisions.

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Most personal financial tools are built to run the numbers and optimize towards a budget. While that works for some, most people experience money as a lived relationship that does not neatly fit into a spreadsheet. Johannes Seemann and Becca Carroll discuss why money is emotional before it is mathematical, and what a human-centered approach to building a generative AI financial product looks like in practice.

Health
AI & Emerging Tech
Technology
Financial Services
Learning & Work
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The curious leader's edge in uncertainty: Scott Shigeoka

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How genuine curiosity helps leaders navigate uncertainty with greater confidence.

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Mina Seetharaman talks with Scott Shigeoka, author of Seek and Head of Curiosity Cultivation at the Eames Institute, about what distinguishes genuinely curious leadership from performative curiosity, how power dynamics shape curiosity, and why practicing curiosity can restore energy rather than drain it.

Learning & Work
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