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In Mexico, redefining retail

FEMSA creates a digital ecosystem to increase customer value at its network of OXXO stores.

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Case study
Case Studies
Strategic Futures
Consumer Products & Retail

The IDEO team quickly discovered that the challenge of designing a Digital@FEMSA super app for tens of millions of customers was matched only by the operational complexity of bringing together different teams that had already created various apps with separate value propositions. Not to mention the 22,000 stores specifically tailored to local communities.

To kick off the project, the IDEO team built on FEMSA’s already deep understanding of its customers by meeting them in their homes and communities. The team discovered that users didn't care about long-term rewards; instead, they wanted everyday help to thrive long-term. Connecting omnichannel rewards to regular spending would allow them to save time and money—something they said was particularly important. Along with market research, insights like these directly informed the app's design, ensuring that it was compatible with users' everyday habits and preferences.

Meanwhile, the project team also worked to ensure the app fit the priorities of the various teams inside Digital@FEMSA, designing a comprehensive process for testing joint value propositions. Together, the team created a new design system, iconography, and set of unifying principles. IDEO also worked closely with the Digital@FEMSA teams to ensure that the app's design was in line with their strategic goals and technical capabilities, and built the app's initial information architecture. They incorporated secure transactions, effortless coupon redemption, personalized offers, and a cohesive loyalty program.

From there, the IDEO and Digital@FEMSA teams quickly transitioned into the design and development phase, producing prototypes of the new app, dubbed Spin Premia. With the help of user testing, they were able to continuously iterate to improve the app's features and functionalities, creating a user experience that was both seamless and intuitive. In just 10 months, they went from a small digital team with an ambitious idea, to a 150+ people product organization and an MVP launched in one region. And thanks to a tight partnership, the teams were able to seamlessly integrate Spin Premia into Digital@FEMSA's existing systems, resulting in a scalable implementation nationwide just a few months later.

The introduction of Spin Premia was a milestone in FEMSA's digital transformation path. Following a true ship and iterate model, just a few months into the project, the company released a smaller, focused version of the app in just one city in Mexico to quickly learn from customer experience before expanding to new regions. Since then, the Spin Premia app has quickly gained popularity, offering a safe and user-friendly platform that millions of Mexican consumers have embraced. It has also allowed FEMSA to broaden its digital portfolio and extend its customer base throughout Mexico, elevating customer satisfaction and fueling business expansion.

13 million Mexicans visit FEMSA’s OXXO convenience stores every day. But the company had ambitions to leverage digital experiences to increase customer engagement.

To get there, Digital@FEMSA needed to deliver exceptional digital products with the agility to serve an entire population.

4.7 stars

Spin Premia’s app store rating

22.8 million

active Spin Premia program users

FEMSA, a leading Mexican retail, digital, and beverage firm, operates OXXO, the largest network of convenience stores in Latin America. More than just corner stores, the 22,000 OXXOs are also local hubs that simplify Mexican lives, offering thousands of services including payments for private services and banking, phone top-ups, and even utility bills. But FEMSA saw even greater potential for the chain, and wanted to create a digital ecosystem that would allow the 13 million people who visit the store every day to access even more features, like financial operations and loyalty benefits—all in one place. In 2022, the company created a new division in service of that goal. Digital@FEMSA partnered with IDEO to build that ecosystem, which would not only add convenience, but more value for each peso customers spent in both in-person and digital interactions.
Digital@FEMSA creates a super app to better serve the 30 million Mexicans who frequent its network of OXXO stores.
Digital@FEMSA creates a super app to better serve customers at its OXXO stores.
Femsa
North America
Femsa
In Mexico, redefining retail, Femsa, consumer products, retail, consumer experience, retail innovation, digital transformation, digital experience, digital product design, UX design, systems thinking, systems design, service ecosystem, behavior change, behavioral design, customer engagement, retail experience, store of the future, financial services innovation, banking experience, financial inclusion, understanding user needs, how to design a digital product, innovation, customer experience, user experience, product design, research, prototyping, transformation, financial services

A hotel brand for new travel paradigms

IHG introduces Garner, a midsize brand elevated by thoughtful design.

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Case study
Case Studies
Breakthrough Products
Hospitality
Consumer Products & Retail

Midscale hotel brands are the fastest-growing hotel segment in the US, attractive to both travelers and hotel owners. But often, their messaging feels repetitive, and travelers have a tough time differentiating between them. With a warm, thoughtfully designed midscale brand, IHG had an enormous opportunity to distinguish itself in a crowded market. 

IHG’s goal was to deliver a guest experience that felt genuinely unique and resonant—and quickly. With costs on the rise, many owners were motivated to turn toward conversion brands, which allow them to refurbish hotels under a new brand rather than invest in construction, a way to grow their portfolio in a tight financing market. Meanwhile, IHG’s competitors were set to introduce new conversion brands of their own. The company was looking for a partner that could work swiftly and iteratively to deliver a distinct brand.

For the IDEO team, the answer lay in communicating the brand’s value, starting with a custom logo rendered by hand. Inspired by vintage sign painting and modernist typography, the team sketched different versions of the letterforms, reviewing them with IHG until they had a set that brought to life the generosity and sense of invitation associated with the hotel’s spaces. They also worked to ensure the wordmark was visually balanced and would translate well across a variety range of scales. From there, they built an expansive brand world, including bespoke navigation icons, a full interior and exterior signage system, and a video to support the Garner launch.

The result is a hotel brand that stands apart in its category for both travelers and owners: thoughtful and well-designed yet affordable. As competition in the midscale segment continues to increase, Garner has been central to IHG’s growth strategy. Launched in the fall of 2023, Garner opened 100 hotels worldwide in just 16 months, making it the fastest-ever IHG brand to scale globally. The brand’s increasing popularity among owners and developers is driven by the growing demand for conversion properties, which accounted for 52% of IHG’s room openings in 2025. Garner plans to continue its rapid expansion with nearly 80 additional hotels in 12 key markets, including the US, Mexico, Italy, and Japan.

Conversions account for 12% of the global hotel pipeline, enabling hotels to switch brands and refurbish, boosting revenue without expensive construction.

The US midscale hotel segment, valued at $14B, is expected to reach $18B by 2030.

100 new Garner Hotels

in less than 3 years—the fastest-scaling brand in IHG's history

500 Garner Hotels

planned in the next 10 years; 1,000 over the next 20
The pandemic ushered in a new era of travel that galvanized dramatic changes in the hotel industry. Remote workers began to blend business and leisure trips (“bleisure”) at an unprecedented rate, smaller market cities grew in popularity and size, and guests craved more flexible and authentic hotel experiences. At the same time, major economic disruptions led to tighter lending and higher interest rates and construction costs, which made building new hotels prohibitively expensive. Renovations became out of reach for many hotel owners. IHG Hotels & Resorts wanted to create a new midscale conversion brand to meet this moment, providing the warmth and design considerations that guests crave and offering hotel owners a way to distinguish themselves from the competition. In 2023, IHG partnered with IDEO to build Garner, a hotel brand designed to cultivate a welcoming and adventurous atmosphere.
IHG and IDEO build Garner, a competitive midsize brand created for a new era of travel.
IHG builds Garner, a competitive midsize brand for a new era.
IHG
North America
IHG
A hotel brand for new travel paradigms, hotel design, hotel experience, IHG, hospitality innovation, guest experience, travel experience, consumer products, retail, consumer experience, retail innovation, brand strategy, brand design, brand identity, brand experience, growth strategy, business growth, scaling innovation, hospitality design, future of hospitality, how to build a brand, innovation, strategy

Moving dementia care forward

Together Senior Health provides digital solutions to combat cognitive decline.

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Case study
Case Studies
Breakthrough Products
Health

Alzheimer’s and dementia are notoriously difficult to treat—and scientists estimate that some 50 percent of people who have dementia are undiagnosed. Recognition of symptoms and early intervention are key. Together and IDEO set out to conduct user research to inspire new products that would help patients with cognitive decline take charge of their brain health.

The first priority was to expand the reach of the Moving Together program, which combines group movement exercises with mindfulness techniques, led by a trained group instructor. The IDEO team conducted remote and in-person interviews in Florida, where one in five residents is age 65 and older, and rates of Alzheimer’s and dementia are among the highest in the country. One of the key insights the team discovered was that many older adults didn’t understand how behaviors like smoking, exercise, and diet can be risk factors for cognitive decline. Their input inspired a new design principle for the program: “No naked feedback.” Any time participants received health coaching advice about modifying their lifestyle, they would also be given resources on why and how to do it, so they would have a pathway to boosting their brain health. 

The IDEO team folded insights like this one into the design for four new product offerings, including personalized brain health education, new online community engagement tools, partnership programs, and health coaching services, as well as a new user interface to illustrate them. Along with Together they also developed an implementation roadmap of next steps to bring the new digital product offerings to market, such as hiring a brain health coach and creating a new course curriculum. Now, Together has enrolled 165 people in the Boost Your Brain Health Clinical Trial, which is looking at outcomes such as reduced risk of Alzheimer's and maintenance of cognitive function for the Brain Health Together program. With trial completion in Q3 2024 and product launch in early 2025, growing numbers of people with MCI will have access to this exciting program. Together incorporated almost all of the elements from the IDEO roadmap into the final curriculum, and the team often refers back to insights the team gathered as guiding design principles.

Fighting barriers to diagnosis

With its online program growing, Together wanted to take on an even bigger problem: dementia underdiagnosis. Co-founder Dr. Deborah Barnes had recently developed an algorithm that uses patients’ health records to calculate their risk of undiagnosed dementia, called the electronic health record Risk of Alzheimer's and Dementia Assessment Rule (eRADAR). Together was looking to find creative ways to equip and empower providers to use risk scores like eRADAR in primary care settings.

One piece of the puzzle? Many primary care doctors are unaware that better management of Alzheimer’s disease and dementia can have a positive impact on other chronic health issues—like diabetes, hypertension, and depression. So by encouraging providers to prioritize dementia care, they can help support the overall health of older adults with cognitive decline. The IDEO team recommended a curriculum for continuing education courses for doctors that make that link clear—another step toward increasing dementia diagnosis and improving overall health.


Better help, sooner

To understand the patient experience, Together and IDEO decided to work directly with patients and caregivers to uncover what was stopping them from asking for dementia screening. The IDEO team quickly learned many patients were afraid of facing a diagnosis that signified a loss of agency and control, especially when they didn’t believe there were good treatment options. Often, they were unaware that there were things they could do to improve their brain health. They needed to know what steps to take after a diagnosis, and who could provide actionable advice. In response, the IDEO team designed a digital activity toolkit and physical booklet to guide patient families through the early stages of a dementia diagnosis, including recognizing the signs and symptoms, having better conversations with their doctor, and getting connected to support groups and programs like Moving Together.

Solving the problem of dementia underdiagnosis involves complex systems-level thinking and designing for the entire health ecosystem of patients, providers, and insurance payers, and solutions for Alzheimer’s and dementia care are still in their infancy. But already, this work is empowering patients and doctors to prioritize brain health and get screened sooner, and Together, which has since been acquired by Linus Health, is still working to move dementia care forward.

Approximately 12-18% of people aged 60 or older live with mild cognitive impairment, while memory loss, Alzheimer's and dementia affect more than 50 million people around the world.

An estimated 50% of people living with dementia are undiagnosed.

165 enrolled

in the Boost Your Brain Health Clinical Trial
Around the world, more than 50 million people are affected by memory loss, Alzheimer's, and dementia. As a Stanford d.school graduate and early employee at IDEO, Cynthia Benjamin understood the potential of human-centered design to create tools and experiences that could improve health outcomes. In 2017, Cynthia teamed up with longtime friend Dr. Deborah Barnes, a leading epidemiology researcher at University of California at San Francisco (UCSF), to co-found a new venture focused on treating and preventing neurodegenerative diseases. They started Together Senior Health and worked to scale their evidence-based, in-person intervention program for people with cognitive decline. Even before the pandemic hit in 2020, they realized the program would need to go online to reach more people. They started by adapting the in-person program for online delivery. With this new format, Together then contacted IDEO to help expand the reach of their program, Moving Together, make it more engaging for adults with early cognitive decline, and create better pathways to diagnosis.
A physician-led startup expands tools to combat cognitive decline, and creates smoother pathways to diagnosis.
Together Senior Health helps people take charge of their brain health.
Together Senior Health
North America
Together Senior Health
Moving dementia care forward, diabetes care, diabetes management, Together Senior Health, healthcare, health innovation, patient experience, digital transformation, digital experience, digital product design, UX design, venture design, new business creation, business model innovation, growth strategy, business growth, scaling innovation, human centered design, design thinking, customer centricity, healthcare design, digital health, patient-centered care, education innovation, student experience, future of education, employee experience, workplace design, team collaboration, understanding user needs, how to launch a new business, how to design a digital product, innovation, strategy, product design, research, user research, startup, transformation, education

Culture as catalyst

Moderna defines its Mindsets to preserve its future.

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Case study
Case Studies
Creative Capabilities
Health
Learning & Work

Many companies view culture-building initiatives as nice-to-haves. At Moderna, Mindsets are a business imperative, crucial to its plans to develop breakthrough products quickly.

For companies working on solutions as vital as a COVID-19 vaccine, delays and mistakes don’t just mean missing a product launch date—they’re life-or-death, and on a large scale. Moderna had to ensure that its employees knew how to make the right decisions, evaluate risk, and move quickly—even if they came from organizations with more bureaucracy and less risk tolerance. In 2021, IDEO sat down with longtime Moderna veterans to hear stories about moments that exemplify the company's culture, like the day a critical piece of equipment arrived but was too big to fit through the door. Taking it apart would have added days to their timeline. So employees took sledgehammers to a wall instead. Stories like this one fed into the crafting of the list of Mindsets, such as “Act with urgency: Action today compounds the lives saved tomorrow” and “We behave like owners: The solutions we’re building go beyond any job description.”

To gather feedback, the team shared the draft Mindsets with a diverse set of employees—new hires, veterans, folks already closely aligned with the culture, folks for whom it wasn’t the most natural fit, and a plethora of employee resource groups. CEO Stéphane Bancel and the leadership team took crafting and iterating on the Mindsets very seriously, wordsmithing and tweaking them with the team until they were ready to share them officially. Now, new hires learn about the company’s Mindsets in Moderna ONE, an onboarding process that IDEO helped revamp, while existing employees attend a workshop to ensure everyone at the company knows not only what to do but also how to do it effectively. In a matter of weeks, IDEO helped Moderna codify its culture for employees and set the company up for continued success. Moderna continues to embed these Mindsets across the entire employee lifecycle to systematically scale its culture.

For employees new and old, the clarity of the Mindsets has made it easier to understand expectations and to understand the company itself. Long-term veterans responded with comments like, "These really help explain why we're working this way,” while one newbie said, "It feels like a homecoming to hear the culture that we’re trying to bring through.” But more than just solving a cultural issue, the new Mindsets have fulfilled a business imperative: Holding on to the secret sauce that made Moderna successful to begin with, setting the stage for its next five years of breakthroughs.

When the World Health Organization (WHO) declared the COVID-19 health crisis a pandemic in March of 2020, Moderna had fewer than 1,000 employees. Four years later, it’s more than five times the size.

Ranked #1

BioSpace Best Place to Work, large company in 2024

Ranked #6

Boston Consulting Group’s 50 Most Innovative Report in 2023

Ranked #4

Deloitte’s Technology Fast 500 List in 2023
In early 2020, Moderna delivered a COVID-19 vaccine to human clinical trials in just 42 days after finalizing the vaccine sequence, setting a record for the pharmaceutical industry. But what seemed like a miracle was engineered by a culture that embraced speed and accepted risk, setting the stage not just for the rapid development of a COVID vaccine, but for work on potential breakthrough products against other viruses and diseases, and even cancer. As the company went through a phase of extraordinary growth to protect millions of people around the world as quickly as possible, it faced an existential threat: Bringing in hundreds of new people from more established pharma companies could dilute its entrepreneurial culture, the very foundation Moderna was built on, and make the platform company less prepared to take on new diseases in the future. In 2021, Moderna partnered with IDEO to help codify its culture and values into a set of Mindsets that drive crucial innovation, a business imperative that has set the stage for its next goal: advancing its broad, diverse portfolio to deliver transformative mRNA medicines for patients.
Moderna defines its culture to maintain its momentum during a time of massive growth, setting the stage for delivering transformative new mRNA medicines.
A clarified culture helps the biotech company navigate the future.
Moderna
North America
Moderna
Culture as catalyst, veteran housing, accessible housing, Moderna, healthcare, health innovation, patient experience, education innovation, learning experience, future of work, digital transformation, digital experience, digital product design, UX design, growth strategy, business growth, scaling innovation, business transformation, organizational transformation, culture change, healthcare design, digital health, patient-centered care, future strategy, strategic futures, designing for the future, innovation strategy, business innovation, design innovation, how to innovate, how to design a digital product, innovation, strategy, product design, transformation, leadership, education, learning, how do we innovate

Our Best Holiday Hacks

Making the holidays great again, one handmade sous vide at a time.

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Article
Articles

I grab things that remind me of a loved one at any point during the year, then stash them in a box. By the holidays, I'm usually in fairly good shape, and it's fun to see what I've collected. It is like a pre-Christmas, as I forget what's in there! Early in December, I take stock and make a shopping plan based on what I already have.

I decorate for Christmas before I go out of town for Thanksgiving. Sure, it's oogey to jump the gun, but I'm grateful to come home to a winter wonderland, and it diminishes the time crunch and stress during my favorite time of the year.

Our family tradition was always to take down decorations on the Feast of the Epiphany (1/6), so this gives me permission to enjoy the season into January. Before taking down decor, I take pictures, so the following year I can look at how I did it before. It helps me feel less overwhelmed: I can either try new things or reconstruct favorite arrangements from years past.

—Katie Gorman

Surprisingly, a ton of yoga places are open on Christmas day. Last year, I took a yoga class on Christmas day in the afternoon. It's actually so great and magical to be giving yourself that space when you are SUPPOSED to spend the whole day with family.
—MADELINE ARMSTRONG

Honey! And no, I'm not calling you a name. Honey is a Chrome extension that automatically looks for discount codes for you, then applies them during your online shopping checkout. Saving money is fun!

—Magen McAfee

We use Elfster to facilitate our secret santa within the family because we can't be together to draw paper names like we used to.

Whenever they have a promotion, I order free 4x6 prints from Shutterfly, then tape them to handmade construction paper cards to send out at Christmas. I buy things at extreme discount as early as October and leave the original price tag on for gifts.

—Anonymous

I usually use the holidays to have some great food with my parents. And this is what happens when a product designer is afraid to fail at cooking steaks—a quick prototype of an Arduino sous-vide cooker. Happened to me last Christmas…
—NICKI SCHAEFER

For my husband and I, our gift to each other is permission not to buy gifts for each other. Once a year, we buy a piece of "anniversary art" together, and we get all year to shop for it. Other than that, it's nice to opt out of the consumerism that can cast a shadow on the holiday season.

—Denise Burchell

This year, we've decided to just make donations instead of buying gifts for our immediate family. For our extended family, everyone draws names, so we each only have to give one gift.

—Mollie West Duffy

(And a few from me!) My son is three years old and needs nothing—he’s got more toys and books than he knows what to do with. Whenever anyone feels they must give him a gift, we point them to a link that allows them to give directly to his college savings account. What better gift than to give to his future education? Ugift529.com.

Also, the gift of dinner out is awesome, but dinner with babysitting is amaaaazzzzing. UrbanSitter—our go-to for our favorite sitters—offers gift cards for childcare. Add an Uber gift card to make the whole night complete!

—Katie Clark

I'm traveling to my partner's home city this Thanksgiving. Her parents are very traditional so we'll be in separate bedrooms for the holiday. I plan to purposefully forget to pack things like socks so that we have an excuse to go on shopping excursions together to reconnect.
—ANONYMOUS


If you’re from a family that’s as opinionated and politically diverse as mine, the holidays can be an interesting time, to say the least. (I have been using this New York Times piece to prepare—wish me luck!) Even gift-giving can be fraught in these uncertain times, so I reached out to my fellow IDEOers for their favorite holiday hacks. From “forgotten socks” to Arduino-cooked steaks—they ginned up some gems.

No items found.
our best holiday hacks, hardware, physical computing, prototyping, product design, craft, creativity, hardware prototyping, urban design, cities

Catching Ghosts

How we used sensors to unearth and capture real behavior for design research

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Article
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The redesigned hotel workspace.

What were you trying to accomplish in the redesigned space?

Jenny Winfield (JW): Business travelers are usually required to work their hardest when they travel—they need to win a pitch or clinch a deal. The stakes are high. So we came up with a concept we call “Ignition,” a new meeting and working space in the hotel lobby that makes it easy to work while on the road. It combines new spaces for group creative thinking or heads-down work, a work-friendly menu of healthy food options, a new staff member to handle business needs, and digital tools providing on-demand services.

Last January, we were ready to test our concept live. Per usual, we would be there in person for a few weeks to do interviews and gather observations, but we also thought we should measure how our new solution performed when we weren’t there. That’s where the sensors came in.

Blank printed circuit boards, ready to be outfitted with sensors, batteries, and transmitters.

How did the sensors help you make your case?

JW: The pilot was split into two phases in each location. First, we gathered data for the baseline—testing the lobby in its initial form—then the redesigned space. We wanted to make sure we improved on all fronts—not just sales metrics, but also, traffic through the space, and the number of people using each type of space.

What kind of equipment did you use to build your sensor setup?

Miha Feus (MF): We used cameras to measure foot traffic and activity across different areas of the space, as well as sound sensors to gauge the volume level and infer the atmospheric buzz. And we also used seat and proximity sensors to measure occupancy and dwell time on different pieces of furniture. The actual sensing components (pressure and proximity sensors, and microphones) were off the shelf, but we built the brains for the sensors and the communication platform to gather the data from around the space wirelessly.

One of more than 60 hand-soldered sensors. This one was used for gauging sound levels.

How did you rig up all the sensors, and what software did you use to record that data?

MF: Most of the sensors were held in place with double-sided tape. We taped cameras overhead and sound sensors on the ceiling, and placed seat sensors under seat cushions. All the data from the sensors was sent to an Arduino Yun, which served as a hub, routing the data via Wi-Fi to a Parse Database. The Arduino Yun also retained a local copy on an SD card, in case there were any Wifi issues.

To analyze data from the cameras, we used a software tool called Camlytics. It was able to capture the number of people passing through the space automatically, without the need to record visual data. This way, we didn’t infringe on people’s privacy.

Can you spot the cameras?

The proprietary hardware we created around the sensors was also built with privacy in mind. All the sensors only had transmitters, which means they couldn’t be hacked remotely. But even if someone had gained access to them, the chips and transmitters we were using were unable to process and transmit sound data at a level where someone could listen in on a conversation. The seat sensors worked similarly. The data we were getting only told us whether they were occupied.

JW: Ethically, we are committed to protecting our participants, whether they are explicitly taking part in our research, or they happened to wander into it. In any case, our main goal was to capture overall usage levels, so there was no reason to map or track specific users.

What was the hardest part about making this sensor system work?

MF: The most challenging thing was to design something that can run unsupervised for weeks on the other side of the ocean, something we’ve never done before. But we also had trouble with our “huddle spots”—bespoke pieces of furniture we created for this project. Because they were hard plastic stools without cushions, we couldn’t use pressure sensors to measure their use. Instead, we had to rely on proximity sensors, which are power hungry, and not the most reliable.

Proximity sensor under a hard plastic stool.

What useful takeaways did you learn from the sensor data?

JW: The new concept was definitely popular. We had a 79% increase in people coming through the space in our first test site.

Okay, so more people walked through your space but did they stop?

JW: The number of people who sat down in the space went up by 80 percent, predominantly at times when those areas are usually very quiet (the early afternoon, for example). So not only did we increase use of the space, timestamps in our data showed that we did it at a time when it used to be empty. That, combined with data that showed food orders were being made at a time when the regular restaurant was closed, was a great selling point.

The sensors also showed us that the average dwell time in the huddle spots and nooks—spaces designed for four to six people work together—was 20-35 minutes, which confirmed our idea that these pieces should be used for quick perches and catch ups. It sounds simple, but it was huge. It not only meant that the design of the space itself was right, it also confirmed the importance of having drinks delivered within a 5-minute window, or having technology that empowers users to make an order in less than 1 minute. If visitors only hang around for 30 minutes, everything has to be really fast.

What’s the most exciting potential for sensors in future design research?

MF: As data collection methods and analytics tools become easier to use, we’ll use them as prototyping materials, much like we are using foamcore and hot glue at the moment.

JW: The ability for us to learn about user behavior remotely is most exciting to me, given that it’s something we haven’t been able to do before. With sensors, remote research can mean much more than learning how people are using a digital tool that we built. Being able to track patterns and see how people naturally interact with our prototypes (both physical and digital) when we’re not there is huge. Then it's about looking at the resulting data in creative ways and telling a more nuanced story about the type of impact we expect our ideas to have out in the world.

Recently, at IDEO London, we’ve started to think more creatively about how to collect and use data for research during the design process. It’s easy to track user behavior when we work on digital design projects; the tools are built in. But what if we had those capabilities outside the digital space? On a recent project, design researcher Jenny Winfield and interaction designer Miha Feus found a way to collect user data in a physical/digital prototype, by using sensors to evaluate a redesigned hotel workspace for Crowne Plaza hotels. Here’s a little bit about how they did it, and how approaches like this one could change the future of design research.

Technology
catching ghosts, technology, digital innovation, user experience, user research, research, prototyping, rapid prototyping, testing new ideas, hospitality, workplace design, employee experience, future of work

Thoughtless Acts: For a Rainy Day

Thoughtless Acts: For a Rainy Day. The intuitive ways we adapt and react to things in our environment

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I took this picture during my morning ferry commute along the Thames. As you can see, it's raining. (It rains in London a lot.)

I'm standing where the passengers get off the boat. The ferry was designed with a drainpipe to funnel rainwater off of the boat, but the water lands on passengers as they disembark. I guess the designers were thinking more about the boat than the people on it.

Conveniently, there is also a Costa coffee shop on the boat. So someone removed the base of a paper coffee cup, and stuck the cup on the pipe. This small fix extended the drainpipe, keeping the passengers dry. Brilliant.

Human-centered design requires us to observe human behavior with beginner's eyes, so that we can spot the innate ways people interact with the world around them. We call these intuitive and unconscious reactions thoughtless acts, and IDEO designers collect photos of them to inspire the invention of new products, services, and experiences.

No items found.
thoughtless acts for a rainy day, thoughtless acts, for a rainy day, human centered design, design thinking, photography, visual design

Can Cartoons Cure Cancer?

An interview with cartoonist and cancer killer Laura Park

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But this afternoon, we're not here to talk about all things Frenchie, we’re here to talk about the “c-word”—cancer—but, also, comics and catharsis. See, in a few weeks, Laura is having surgery to repair her tear ducts, collateral damage from aggressive thyroid cancer treatment four years ago, when she was in her early 30s. The cartoons she drew during that nerve-wracking time are just like her: quirky, brave, weirdly hilarious, and unapologetically honest. They’re the equivalent of indie-rock visual therapy.

Wearing her trademark black-and-white French sailor shirt and vintage cat-eye glasses, Laura takes a few quick, surreptitious puffs off her e-cigarette and we start chatting.

A few IVs can't keep a good cartoonist down.

IDEO: What were you like as a child? Did you always make art?

Laura Park: My family moved around a lot as a child. My mom immigrated from Korea to Southern California and raised my brother and me by herself. I always drew as a kid. As the perpetual new kid, I wasn’t very popular, but the fact that I could draw meant I had some value. I’d sell kids greeting cards or drawings of their moms for Mother’s Day. I hung out at the food court at the mall where my mom worked and drew portraits of strangers. I’d go up to them, show them my drawing, and try to sell them to them. It was my side hustle. I was a very under-supervised, under-parented child. I had a lot of freedom. I eventually got a scholarship to the Art Institute of Chicago and fell into the illustration/comic book community here.

What was your first big break?

I was working as an illustrator for educational software company when I started doing drawings for indie record label Asthmatic Kitty Records on the side.

Illustration by Laura Park

I also drew magazine ads for Sufjan Stevens’ 2005 Illinois record, plus did some t-shirts and posters for his record label and illustrated an issue of Vice magazine. My other big break was illustrating two big book series for author James PattersonMiddle School and I Funny. They were #1 New York Times Bestsellers. I illustrated two a year until last year. They gave me enough money to do other projects and gave my mom something to brag about.

Laura's illustrations for James Patterson's Middle School books for children.

You mainly do autobiographical comics, why is that?

They’re how I process information. They’re my second stomach, how I “Rumpelstiltskin” my depression and sickness. I draw about things that cause me both extreme stress and extreme joy because both are distortions of time. I’m either locked in an anxiety-ridden hellscape or I’m celebrating the awesomeness of my dog.

Laura draws her way through her emotional highs and lows.

In high school, I loved the Riot Grrrl movement and made my own zines because I didn’t see myself reflected in other comics. It’s a very powerful thing to make your own media and not wait for others to validate your experience.

I love it when other weirdos say to me, “I recognize myself in your comics!” Everyone thinks they’re singular and alone. It’s comforting to know that’s not true.

Can you tell me what happened when you were diagnosed with cancer?

It was 2012 and I was 32 and uninsured at the time. I lived for six months with a big lump on my neck. I avoided it. I knew it was bad when my doctor didn’t make me wait after getting the results back. It was thyroid cancer and it had spread to lymph nodes in my neck. I had a nine-hour surgery to take everything out, but the tumor had grown around my vocal nerve. The next day in hospital room, I woke up with a paralyzed vocal nerve. I went from someone who was always very loud, to someone who didn’t have a voice. It was very weird. I had to drink radioactive iodine as part of my therapy, which is nasty and why I’m having surgery to repair my tear ducts.

"I did a better job of telling the story of my cancer in my comics than I did telling people in person."

Comics are how I process information. They’re my second stomach, how I 'Rumpelstiltskin' my depression and sickness.

I processed my cancer in terms of narrative. I asked, Who is my character? What is her arc? I did a better job of telling the story of my cancer in my comics than I did telling people in person. What really resonated with my fans was how expensive my medical bills are. They were hundreds of thousands of dollars and destroyed my savings.

Enough of this depressing cancer stuff! What are some things you’re excited about?

I just won an Emmy for some storyboarding work on the Cartoon Network miniseries Over the Garden Wall! I have the certificate on my fridge. I also just signed a contract to do a graphic novel adaptation of immigrant stories for StoryCorps and have a collection of early work and new stories for Drawn & Quarterly that's forthcoming. My biggest accomplishment, though, was figuring out a way to have Walt appear in as a cameo character in Over the Garden Wall. I’m pretty proud of that.

Walter's brief shot at fame in Over the Garden Wall.

*Post script: A few weeks after our interview, Laura did, indeed, have surgery to repair her tear ducts. She’s recovering well and, of course, fearlessly documenting the entire process along the way.

A day after her surgery, Laura updates friends and fans via Facebook.

A ridiculously photogenic French bulldog is why I'm sitting across from Laura Park, a humbly prolific Chicago cartoonist, in a trendy Wicker Park cafe one grey November Sunday. I started stalking Walter Wallet on social media a couple years ago. Turns out, his owner was pretty cool, too. Laura's the author and main character of the darkly funny comic series, Do Not Disturb My Waking Dream, among many, many, many other noteworthy, cool things that she hates to talk about. Lucky for me, soon we—and our dogs—were friends in real life.

Health
can cartoons cure cancer, healthcare, health innovation, creative careers, social media, digital experience, storytelling

Lindsey Turner

I’m passionate about building brands, products, and experiences that help organizations show up with meaning and momentum.

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I help organizations cut through complexity by shaping how they show up, through brand strategy, identity, and storytelling.

Working at the intersection of brand and business, I bring an editorial eye and a bias toward making—turning ideas into tangible experiences that people can understand, trust, and believe in.

My work spans government, healthcare, financial services, media, and consumer goods, from launching Gen Z-focused ventures to building innovation labs and reimagining legacy brands. I relish moments of ambiguity and enjoy translating across teams, perspectives, and priorities to move ideas forward.

I started my career in editorial and digital design, shaping cross-platform experiences and identity systems in publishing and agency environments. That foundation still shapes how I work today: I’m detail-oriented, collaborative, and overreliant on the Oxford comma. I hold a BFA in Visual Communication from the School of the Art Institute of Chicago.

My tween twins teach me more about technology and gen-alpha than the last decade of trend reports.
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Rachel Young

My work helps organizations see who their products aren't working for—and build the will and the tools to do something about it

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For 25 years, I've asked the same question: Who does this design exclude—and what are we going to do about it?

My work spans human-centered strategy, inclusive design, and qualitative research, with clients ranging from Microsoft, Google, and Verizon to the National Science Foundation, and San Francisco Unified School District.

Before IDEO, I taught elementary school in East Palo Alto and spent a decade doing design work with social service organizations—where I learned firsthand what it costs people when systems are built without them in mind.

I am currently writing User Error, a nonfiction book about digital access and the design decisions behind it. I live in Oakland, California.

The greatest project to which I’ve ever contributed is raising my two daughters with my husband.
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Brian Pelsoh

I lead with craft, ensuring our work is creatively excellent: rooted in deep human insight and imagination, while also grounded in the realities of business and technology.

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My expertise spans brand, communication, and product design across tech, education, the arts, and social impact.

I believe great work demands both high-level vision and obsessive attention to detail, and only happens through collaboration.

I bring an inclusive, hands-on approach and a deep understanding of business, which enables me to consistently deliver excellence while always asking why.

Before joining IDEO, I worked at the brand firms Pentagram and VSA Partners. I began my career as a designer, leading teams at the School of the Art Institute of Chicago and the Milwaukee Art Museum. I hold an MFA in graphic design from Maryland Institute College of Art and a BFA in communication design from the Milwaukee Institute of Art & Design, and have taught at some of the best design schools in the US.

I love a good crit.
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Tony Wong

I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth.

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I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth. Specifically, I have helped Chinese companies design holistic brand solutions through the development of their products, communication, services, and innovation teams, and I have helped multinationals expand their presence and influence in China.

I advise global leaders on developing China-led innovation and capabilities.

In over 15 years in IDEO Shanghai, I have worked on projects that use design to elevate the quality of the experience of healthcare products and services, streamline processes that increase productivity, create spaces and programs that promote and enable inclusive communities, and build next generation mobility solutions that are planet-positive.

Before joining IDEO, I worked at Philips Electronics and the Electrolux Group in Italy, the Netherlands, and Singapore on a number of breakthrough commercial products. I am a member of the Young President Organization in Shanghai.

I have a thing for antique maps.
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Building a personal AI for the messiness of life: Sida Li

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Most AI products today are built for work—a space with clear problems and established systems. One founder noticed a gap: personal life is messier, harder to systematize, and mostly left behind by the AI boom. So she built Cue, a personal AI that lives inside iMessage and group chats, to go where the other tools haven't.

In this episode, Becca Carroll, IDEO's Chief Strategy Officer, talks with Sida Li, co-founder and CEO of Shared Context Lab, about staying anchored to a human need while the technology around her keeps changing shape, why she treats her business model with the same rigor she'd bring to a product, and what it feels like to build a company at this particular, disorienting moment in AI.

The conversation also gets into how Sida makes design decisions: the language Cue uses to describe itself, the tradeoffs behind building inside iMessage instead of a new app, and a real story about a business idea that didn’t pan out.

This is the second in a two-part series profiling founders from IDEO's Startups-in-Residence program. The first conversation is with Johannes Seemann, founder of Sooner, on designing GenAI for the emotional side of money.

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Designing GenAI for the emotional side of money: Johannes Seemann

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Most personal financial tools are built to run the numbers and optimize towards a budget. While that works for some, most people experience money as a lived relationship that does not neatly fit into a spreadsheet. Johannes Seemann and Becca Carroll discuss why money is emotional before it is mathematical, and what a human-centered approach to building a generative AI financial product looks like in practice.

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Financial Services
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The curious leader's edge in uncertainty: Scott Shigeoka

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Mina Seetharaman talks with Scott Shigeoka, author of Seek and Head of Curiosity Cultivation at the Eames Institute, about what distinguishes genuinely curious leadership from performative curiosity, how power dynamics shape curiosity, and why practicing curiosity can restore energy rather than drain it.

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How constraints make us more creative: David Epstein

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Mina Seetharaman talks with David Epstein, author of Inside the Box and Range, about why total freedom often produces average work, how leaders can design useful limits on purpose, and what organizations such as General Magic and Pixar reveal about the relationship between boundaries and creativity.

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