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Empowering school leaders to create change through design

How small actions can lead to big shifts in schools.

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Creative Capabilities
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There’s a lot of excitement in the education sector about the need to equip students with skills like critical thinking, collaboration, and communication, to prepare them for a global, innovation-driven economy. But that’s easier said than done. Major changes are needed to move from a decades-old model towards creating new ways to educate students. Schools and their leaders, particularly in low-income contexts, often lack the necessary resources and support.

But given the right tools, school leaders can be the key to bringing this much-needed change to their schools. Knowing this, The William and Flora Hewlett Foundation partnered with IDEO and the Stanford d.school to create School Retool, a four-month-long professional development fellowship that trains principals to take a do-it-yourself approach to school change by conducting small, scrappy experiments called “hacks.”

The best part: They use the resources they already have available to address their schools’ needs now, without waiting for external funding or assistance. School Retool is available to principals at public schools where 60 percent or more of students qualify for free and reduced lunch, which is a common measure of poverty. The School Retool program provides research-based strategies for improving student outcomes, as well as training and one-on-one coaching on how to redesign school culture through easily achievable changes.

A Scaled Approach

School Retool addresses a common challenge in creating change across schools: Each school has its own people, culture, and needs, so programs need to be flexible. The fellowship helps school leaders define their aspirations, and provides them with inspiration through “Big Ideas” that have proven to be successful in different contexts in education. It then supports them to start small with hacks that help them learn how to implement these ideas in their own school. The program scales through regional cohorts of principals who learn from each other as they go through a process of setting goals, designing hacks, reflecting on the learning and progress, and making improvements to the next iteration.

Small Steps Toward Big Change

As School Retool has rolled out at schools across the country over the past two years, it’s becoming evident that small changes are adding up to major progress, and that the small hacks approach is helping leaders go from planning to doing. Take, for example, Marthaa Torres, the principal of a low-income San Francisco high school who started with a small experiment with one struggling student, trying to create a more personalized learning plan for him. “The hacking approach is a framework that will help me eventually get to the kind of school that I’m trying to create,” Torres said. To build on the learnings of her “hack,” she created and expanded a personalized coaching program for the student’s peer group of older Latino boys. Her goal is to roll out additional advisory support in the next school year. What started as a “hack” to give agency to a single student is beginning to affect the school-wide culture by incorporating student voice into decision making.

Creating a Movement

The School Retool fellowship launched in 2015 with a pilot for 16 principals from seven San Francisco Bay Area school districts, reaching more than 12,000 students. School Retool has since hosted cohorts for school leaders in Washington D.C., Detroit, Virginia, Idaho, and Colorado. By the end of 2016, 164 school leaders of over 114,000 students had participated in the fellowship program.

In addition to the in-depth work with school leaders, School Retool is creating a national dialogue around change in schools. Its first national effort drew more than 1,500 principals in the Shadow A Student Challenge, who spent a day walking in students’ shoes to build empathy and gain insight into their students’ school lives.

Learn more about how more school leaders are enacting change: bringing a sense of true belonging to a school’s culture; engaging students as active learners; hacking towards literacy; retooling for equity; and more.

WATCH: Marthaa Torres: Adopting a Hacking Mindset on Vimeo.

IDEO, Stanford d.school, and The William and Flora Hewlett Foundation
IDEO, Stanford d.school, and The William and Flora Hewlett Foundation
Empowering school leaders to create change through design, IDEO, Stanford d.school, and The William and Flora Hewlett Foundation, education innovation, learning experience, future of work, public sector innovation, government services, civic innovation, creative leadership, leadership development, student experience, future of education, innovation, research, leadership, creativity, decision making, education, learning, government

Modernizing the next-generation View-Master

Designing a new virtual reality case for an iconic toy.

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Case Studies
Strategic Futures
Consumer Products & Retail
Technology

Remember your first View-Master? The sound and feel of that iconic camera-snapping motion, the excitement of seeing those vivid images in the form of your own personal slideshow? Introduced in 1939, this stereoscopic toy brought beautiful landscapes and famous attractions to the eyes of kids around the world.

Flash-forward more than 75 years, and the View-Master has been reincarnated to spark that same sense of wonder for the digital age. The redesigned model, the result of a project collaboration between IDEO and Mattel, is a modern case that bridges technology with play. The new View-Master preserves the classic features of the original toy, such as the original lever and wheel, but offers a much more immersive, 360-degree virtual experience.

Here’s how it works: Download the View-Master app and slide a smartphone into the sleek new red-and-white headset. From there, the phone’s camera will scan the QR codes on the reels to view a wide variety of images, such as wildlife, outer space, and a dinosaur landscape. Two slightly different images are displayed side by side on the device's screen. As each of your eyes looks at just the image directly in front of it and tries to reconcile it with what the other eye is seeing, a 3D effect is created. By moving your head around with the viewer over your eyes and taking advantage of the sensors within your phone to sense direction and position, you can travel through each of the scenes, exploring each of the different settings.

After working alongside Mattel to understand the heritage of the View-Master brand, researching the potential for VR and play, and exploring a variety of materials for the new device, designers created several prototypes that they tested with their core market: kids. As a result, the final design accounted for things like whether it could pass a drop-test or fit into kids’ hands.

Beyond the joy of pure play, the technology that powers the new View-Master also opens up a new world of possibilities for learning. Imagine turning a page in a textbook and seeing dinosaurs come to life. Or a virtual tour of an art museum through a set of View-Masters.

"We view this as just the beginning," said Doug Wadleigh, a Mattel executive, in an interview with CNET. "Obviously, we're getting in this space pretty early. The goal is to create the View-Master brand for the next 75 years."

Mattel
Mattel
Modernizing the next-generation View-Master, Mattel, consumer products, retail, consumer experience, retail innovation, technology innovation, digital products, future strategy, strategic futures, designing for the future, innovation, strategy, prototyping, learning

Orchestrating a genetic symphony

An interactive TED exhibit that turns genes into music to spark conversation about personalized medicine.

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Case Studies
Strategic Futures
Health
Technology
AI & Emerging Tech

Genentech is a biotech company that tackles difficult-to-treat medical conditions across the globe by creating innovative treatments. As a sponsor of the TED2012 conference, Genentech approached IDEO to partner in creating a “social space” for the TED exhibit hall that would captivate participants in an interactive brand experience and garner excitement around the future of personalized medicine.

To make leading-edge science more accessible to the masses, the team landed on an exciting new provocation: What if we could turn genes into music? IDEO worked closely with Genentech to develop an immersive genetic experiment that could incorporate traits of the TED community, using the company’s brand new technology for overnight gene analysis. A TED participant would choose a colorful trait pin packaged with a cheek swab kit and corresponding barcode, allowing them to leave a genetic sample one day and return the next day to discover that four SNPs of DNA had been analyzed overnight and translated into a unique musical track.

The IDEO team developed the concept, prototyped it with scientists, musicians, and sound engineers, and designed every element of the physical and digital experience—from the swab kit and packaging, to the built space and listening stations, iPad app, and other digital touchpoints. At the heart of the experience was music, including an algorithm that could generate 6500 unique musical combinations to reflect the genetic diversity of the TED participants.

Genentech’s “Infinite Variations” exhibit at TED2012 created the world’s first genetic symphony, an innovative and colorful blend of science and music. With the exhibit, Genentech sparked novel, approachable conversations about the role of genetics in medicine.

Of the 1850 attendees, over 1100 joined the genetic experiment in music and walked away with a new understanding of personalized science—and of their own genetic makeup.

Participants were invited to select one of 2,000 unique trait pins, each packaged with a cheek swab kit and barcode that would later correspond to participants’ individual musical tracks.
The trait pins served as a talking point throughout the conference, extending the experience beyond the exhibit
IDEO designed an iPad app that allowed participants to not only listen to their musical track, but also understand the genetic science behind it.
Genentech
Genentech
Orchestrating a genetic symphony, DNA, genomics, personalized medicine, Genentech, healthcare, health innovation, patient experience, technology innovation, digital products, AI, artificial intelligence, emerging technology, healthcare design, digital health, patient-centered care, innovation, prototyping, brand experience

Healthy lunchbox foods that are good for the planet

A conversation with Megan Miller, cofounder of Bitty Foods.

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Case study
Case Studies
Strategic Futures
Breakthrough Products
Food
Consumer Products & Retail

What happens when you serve kids food made with cricket flour? And what do parents think? That’s what IDEO and Bitty Foods sought to learn during a collaboration to explore new kinds of lunchbox foods as a means to discover opportunities for alternative sources of protein.

We talked to Megan Miller, cofounder of Bitty, the Bay Area startup that makes delicious foods with cricket flour, about the collaboration.

Listen to the full audio story below, or go to Soundcloud.

Bitty Foods
Bitty Foods
Healthy lunchbox foods that are good for the planet, Bitty Foods, food innovation, food and beverage, consumer products, retail, consumer experience, retail innovation, innovation, startup

Thoughtless acts: Home for Joey

The intuitive ways we adapt and react to things in our environments

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Article
Articles

On a recent trip to the San Diego Zoo Safari Park, I spotted a baby kangaroo (or wallaby; it was tough to tell) fast asleep in a unique pouch.

Young marsupials, including kangaroos, wallabies, and koalas, spend the first part of their lives inside their mother’s pouches, but baby joeys raised away from their mothers—babies that are orphaned, for example—need substitutes.

When three wallaby joeys arrived at the Safari Park in April, keepers put them into little cloth sacks. But this joey was lounging inside a woman’s fleece sweater, with the bottom sewn up and the arms tucked in to prevent a sideways escape. Keepers had cut a hole in the front and hung the sweater at just the right height for the joey to hop in and out.

Sweet dreams, little one!

Human-centered design requires us to observe human behavior with beginner's eyes, so that we can spot the innate ways people interact with the world around them. We call these intuitive and unconscious reactions Thoughtless Acts, and IDEO designers collect photos of them to inspire their work.

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thoughtless acts home for joey, thoughtless acts, home for joey, human centered design, design thinking, photography, visual design

6 creative crushes whose work will inspire you

Sometimes the best way to get inspired is to steep in other people’s genius for a while

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Article
Articles

IDEO designers surround themselves with creative people for exactly this reason—when you’re stuck in a rut, sometimes the best way to dig yourself out is to steep in other people’s genius for a while. Here are 6 people whose work inspires our own.

1. If your podcast library is overflowing…

Graphic designer, musician, podcaster: Hrishikesh Hirway is a creative jack of all trades. In this interview, Hrishikesh goes deep on how this versatility helps and hinders his creative process.

READ: Get to Know the Creator of Song Exploder

2. If coding is your form of art…

Matt Fargo is on a quest to make Japanese culture more fun for everyone. Learn how he draws from the coder’s toolkit to build unexpected weirdness into his digital projects.

READ: Code-Based Eye Candy from a Tokyo Renaissance Man

3. If Mother Nature is your muse…

When New Yorker art director Rina Kushnir's not designing layouts, she can be found painting leaves she collects in her Brooklyn neighborhood. Find out how this meticulous project helps her meditate and stay creative.

READ: How an Art Director at the New Yorker Unwinds

4. If you’re an art enthusiast…

Illustrator Cindy Derby creates imaginary worlds for children’s books, but her unique characters and experimental style capture the imagination of adults just as easily. Get to know Cindy and her made-up worlds in this interview with the artist.

READ: Why This Illustrator Makes Her Own Tools

5. If you’d rather be at a museum right now…

As curator of Architecture + Design for SFMOMA, Jennifer Dunlop Fletcher puts the world of design on display. Find out how she stays inspired by constantly considering the now, questioning the promise of future technology, and looking back on the designs that made history.

READ: Meet the Woman Who Spots Great Design for a Living

6. If you’re a film buff…

Nomadic filmmaker Brandon Li uses film to express the beautiful madness of urban life. See how his creative process adapts to whichever city he’s in.

READ: These Eye-Popping Videos Capture the Madness of Cities

Let’s keep the inspiration flowing! Tell us who’s inspiring you right now using the hashtag #CreativeCrushes on Twitter.

Creativity begets creativity. When you witness or consume brilliant work by someone you admire, it’s almost impossible to resist the urge to dive head-first into your own creative pursuits.

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6 creative crushes whose work will inspire you, creativity, creative confidence

How to turn the familiar Into something new

6 design lessons from a Japanese art exhibition that embraces the art of surprise

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Article
Articles

Back in May, I saw an exhibition at the National Art Center Tokyo that delivered unexpected brilliance from start to finish. Hearing other visitors remark, “I really wasn’t expecting this!” as they walked through the gallery space, I knew I wasn’t the only one.

How do you go about creating something unexpectedly brilliant? What triggers that kind of experience? Here are some learnings I had from visiting the show:

1. Disarm your audience with familiarity

This installation was created between renowned textile designer, Reiko Sudo; exhibition designer, Adrien Gardère; and Seiichi Saito from Rhizomatiks. The creators are famous, but the exhibition title, Koinobori Now!, communicated something common and familiar, with a hint of pop. Koinobori is the Japanese word for the carp streamers that appear as part of Children’s Day celebrations in Japan every spring. Nau is the Twitter-bred Japenglish word used for anything happening ‘now.’ The title Koinobori Now! is so direct it almost sounds like a children’s exhibition; everyone thought they knew what to expect. It was also a rare instance where NACT hosted a show for free, welcoming an exceptionally diverse audience.

2. Reference conventions with disruptive edge

In reality, the show was much more than just a seasonal parade of modern carp streamers. Rather, the streamers served as inspiration and as a medium for presenting the textiles designed by Sudo and her company, Nuno. Gardère mentioned in an interview that as with any textile exhibition, the challenge was to showcase the works in a way that brought them to life in the absence of the human body. He looked for inspiration in the ways in which textiles lived and breathed in Japanese traditions—on this occasion, carp streamers. But instead of following the structure and styling traditionally used in koinobori, he reinterpreted it to be more structured. From the flat fish shape, he removed the fins, tails, eyes, and scales, and added backbones and rib cages so the carp would hold their shape. The resulting koinobori was something that looked familiar yet novel.

3. Give your audience the freedom to engage

This was the first time that the NACT took down all its partitions to create one large space for the installation. Everything was kept open between the work and audience.

A school of white carp streamers floated by the entrance like phantoms beckoning people into the exhibition. Following them in, the room opened up to reveal over 300 textile carp swimming through the air in a sweeping gradation of colors. The mesmerized audience was free to wander, take photos through the carp streamers, and lay down on Muji bean bags to absorb the show at their own pace.

4. Let your theme go beyond objects to permeate the space

A lot of thought also went into the less noticeable parts of the exhibition. Saito from Rhizomatiks contributed to the environmental design by leveraging air flow and light sources. Small fans were set up on the ceiling, with shifting spotlights positioned alongside to create shimmers and ripples on the translucent fabrics The lights also cast shadows of the carp streamers onto the wall and floor.

It was a subtle gesture that made the audience register a dynamic flow throughout the room, and gave the carp streamers a current to swim in. Together with the ambient soundscape by Softpad, the exhibit came to life.

5. Interlace sensory experience with informational storytelling to trigger curiosity and imagination

The exhibition could have easily ended here, but a small space at the back revealed the backstory behind the show. Video monitors played interviews of the three main collaborators as well as Nuno’s beautiful production videos. A make-your-own-carp workstation held fragments of patterned paper for people to craft their own streamers. And a long rack of textile samples lined the walls.

Here, all 300-something textiles designed by Sudo for the installation could be seen up close, touched, and read about in detail. Each textile had a background story. Here were two of my favorites:

I learned through reading these stories that Sudo is famous for reusing and repurposing unconventional materials to create textiles that challenge the existing conventions.

Once you uncover these stories and return to the larger exhibit space to make an exit, the same installation begins to take on different dimensions.

6. Work in collaboration with others

One final learning from this exhibition—what made it so unexpectedly brilliant—was the way the collaboration between the creators materialized as a sort of alchemy, elevating each individual contribution into a magical whole. Sudo’s textiles, Gardère’s exhibit design, Saito’s space design, and NACT’s curation reacted to and considered one another, orchestrating a holistic experience beyond single objects, addressing themes beyond individual expertise, and creating something relevant and surprising for everyone.

*Exhibition flyer taken from Studio Adrien Gardère. All other photos taken by the author with permission from NACT.

What separates a great cultural experience from a truly memorable one? An element of surprise. Unexpected brilliance sticks in your mind, and the memory becomes something you can return to for inspiration.

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how to turn the familiar into something new, creativity, creative confidence

Thoughtless acts: Clean plate club

Thoughtless Acts: Clean Plate Club. The intuitive ways we adapt and react to things in our environments

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Article
Articles

It doesn't look like much, but this spoon/bowl combo was a satisfying dining experience. Not long ago, I visited a college cafeteria that had several different stations, each with a different kind of plastic cutlery. Someone suggested that I use a plastic spoon from one station with a bowl from another, because they had observed over time that the inside radius fillet of this bowl perfectly matched the outside radius curve of the spoon. This way, your spoon always scraped the corner of the bowl clean. They had gone so far as to make sure there was always a supply of spoons at the the other counter, to make sure they could use them with the mis-matching bowl.

Human-centered design requires us to observe human behavior with beginner's eyes, so that we can spot the innate ways people interact with the world around them. We call these intuitive and unconscious reactions Thoughtless Acts, and IDEO designers collect photos of them to inspire their work.

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thoughtless acts clean plate club, thoughtless acts, clean plate club, human centered design, design thinking, photography, visual design

Lindsey Turner

I’m passionate about building brands, products, and experiences that help organizations show up with meaning and momentum.

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Leader
Leaders

I help organizations cut through complexity by shaping how they show up, through brand strategy, identity, and storytelling.

Working at the intersection of brand and business, I bring an editorial eye and a bias toward making—turning ideas into tangible experiences that people can understand, trust, and believe in.

My work spans government, healthcare, financial services, media, and consumer goods, from launching Gen Z-focused ventures to building innovation labs and reimagining legacy brands. I relish moments of ambiguity and enjoy translating across teams, perspectives, and priorities to move ideas forward.

I started my career in editorial and digital design, shaping cross-platform experiences and identity systems in publishing and agency environments. That foundation still shapes how I work today: I’m detail-oriented, collaborative, and overreliant on the Oxford comma. I hold a BFA in Visual Communication from the School of the Art Institute of Chicago.

My tween twins teach me more about technology and gen-alpha than the last decade of trend reports.
Making things that matter
Consumer Products & Retail
Media & Entertainment
AI & Emerging Tech

Rachel Young

My work helps organizations see who their products aren't working for—and build the will and the tools to do something about it

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Leader
Leaders
For 25 years, I've asked the same question: Who does this design exclude—and what are we going to do about it?

My work spans human-centered strategy, inclusive design, and qualitative research, with clients ranging from Microsoft, Google, and Verizon to the National Science Foundation, and San Francisco Unified School District.

Before IDEO, I taught elementary school in East Palo Alto and spent a decade doing design work with social service organizations—where I learned firsthand what it costs people when systems are built without them in mind.

I am currently writing User Error, a nonfiction book about digital access and the design decisions behind it. I live in Oakland, California.

The greatest project to which I’ve ever contributed is raising my two daughters with my husband.
Uncovering unmet needs
Consumer Products & Retail
Learning & Work
Media & Entertainment
Play
Public Sector

Brian Pelsoh

I lead with craft, ensuring our work is creatively excellent: rooted in deep human insight and imagination, while also grounded in the realities of business and technology.

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Leader
Leaders

My expertise spans brand, communication, and product design across tech, education, the arts, and social impact.

I believe great work demands both high-level vision and obsessive attention to detail, and only happens through collaboration.

I bring an inclusive, hands-on approach and a deep understanding of business, which enables me to consistently deliver excellence while always asking why.

Before joining IDEO, I worked at the brand firms Pentagram and VSA Partners. I began my career as a designer, leading teams at the School of the Art Institute of Chicago and the Milwaukee Art Museum. I hold an MFA in graphic design from Maryland Institute College of Art and a BFA in communication design from the Milwaukee Institute of Art & Design, and have taught at some of the best design schools in the US.

I love a good crit.
An inclusive, hands-on approach
Health
Learning & Work
Media & Entertainment
Public Sector
AI & Emerging Tech

Tony Wong

I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth.

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Leader
Leaders

I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth. Specifically, I have helped Chinese companies design holistic brand solutions through the development of their products, communication, services, and innovation teams, and I have helped multinationals expand their presence and influence in China.

I advise global leaders on developing China-led innovation and capabilities.

In over 15 years in IDEO Shanghai, I have worked on projects that use design to elevate the quality of the experience of healthcare products and services, streamline processes that increase productivity, create spaces and programs that promote and enable inclusive communities, and build next generation mobility solutions that are planet-positive.

Before joining IDEO, I worked at Philips Electronics and the Electrolux Group in Italy, the Netherlands, and Singapore on a number of breakthrough commercial products. I am a member of the Young President Organization in Shanghai.

I have a thing for antique maps.
Developing China-led innovation and capabilities'
Consumer Products & Retail
Food
Learning & Work
Industrial & Manufacturing
Episode image

Building a personal AI for the messiness of life: Sida Li

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Podcast
Podcasts

Most AI products today are built for work—a space with clear problems and established systems. One founder noticed a gap: personal life is messier, harder to systematize, and mostly left behind by the AI boom. So she built Cue, a personal AI that lives inside iMessage and group chats, to go where the other tools haven't.

In this episode, Becca Carroll, IDEO's Chief Strategy Officer, talks with Sida Li, co-founder and CEO of Shared Context Lab, about staying anchored to a human need while the technology around her keeps changing shape, why she treats her business model with the same rigor she'd bring to a product, and what it feels like to build a company at this particular, disorienting moment in AI.

The conversation also gets into how Sida makes design decisions: the language Cue uses to describe itself, the tradeoffs behind building inside iMessage instead of a new app, and a real story about a business idea that didn’t pan out.

This is the second in a two-part series profiling founders from IDEO's Startups-in-Residence program. The first conversation is with Johannes Seemann, founder of Sooner, on designing GenAI for the emotional side of money.

Health
AI & Emerging Tech
Technology
Learning & Work
Episode image

Designing GenAI for the emotional side of money: Johannes Seemann

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Most personal financial tools are built to run the numbers and optimize towards a budget. While that works for some, most people experience money as a lived relationship that does not neatly fit into a spreadsheet. Johannes Seemann and Becca Carroll discuss why money is emotional before it is mathematical, and what a human-centered approach to building a generative AI financial product looks like in practice.

Health
AI & Emerging Tech
Technology
Financial Services
Learning & Work
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The curious leader's edge in uncertainty: Scott Shigeoka

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Mina Seetharaman talks with Scott Shigeoka, author of Seek and Head of Curiosity Cultivation at the Eames Institute, about what distinguishes genuinely curious leadership from performative curiosity, how power dynamics shape curiosity, and why practicing curiosity can restore energy rather than drain it.

Learning & Work
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How constraints make us more creative: David Epstein

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Mina Seetharaman talks with David Epstein, author of Inside the Box and Range, about why total freedom often produces average work, how leaders can design useful limits on purpose, and what organizations such as General Magic and Pixar reveal about the relationship between boundaries and creativity.

Learning & Work
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