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Arming a 19th-century company with a 21st-century digital venture

Swell enabled values-driven consumers to make informed investment decisions.

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Financial Services

For the socially-conscious, investing can be a tricky proposition. The same people who wish to vote with their wallets may find that their options for investment funds and 401K plans are rife with companies that violate causes they believe in. So far, there have been few options in the marketplace that give consumers the opportunity to put their money in financial products that not only cut out environmental and social offenders, but actually contribute to the well-being of the environment and society.

Dave Fanger, a financial professional, was determined to design a solution. He approached IDEO to help create a startup venture for socially-conscious investors. Pacific Life, a Fortune 500 financial services company and Fanger’s employer at the time, offered the resources to develop and launch the idea. The online impact investment platform gave consumers the opportunity to invest in high-growth industries that are addressing global, environmental, and social challenges. Swell rigorously screened companies for both impact and performance, so consumers could be confident that their investments were in line with their values.

A holistic approach

Embedded as core team members, IDEO designers worked alongside Swell’s founder to shape the company. In just one year, they went from an initial concept and prototype to an SEC-registered investment adviser with a fully developed business model, a digital platform with initial investors, and well-defined branding that set the look and feel of the values-driven company. The IDEO team helped to hire the initial team of employees, working to ensure that the fintech startup would have the creative talent it needed to operate post-launch, as well as a defined culture that would help it grow.

A new investment platform

From the outset, it was important for the team to build an innovative, digitally-fluent, and customer-centered platform to make it easy for investors to back causes they care about. Working in close collaboration with software development partner Carbon Five, Swell and IDEO committed to act nimbly, take risks, move fast, and ditch decks for prototypes. Understanding the motivations of the investor—their values and what drives their investment decisions—was key, so the team leveraged IDEO’s network to form a consumer council, which helped to quickly iterate and refine prototypes throughout the duration of the product development process. Having that core group involved every step of the way made it easy for the team to keep consumers at the center of the design and validate key decisions quickly.

Swell offered consumers portfolios of companies that work to solve some of today's biggest challenges. The six impact portfolios offered were: green tech, renewable energy, zero waste, clean water, healthy living, and disease eradication.

As of June 2019, Swell had attracted over 15,000 investors⁠—more than half under the age of 34⁠—and $35 million AUM. Nearly 40 percent of investors were making investments on a recurring basis.

Swell
Swell
Arming a 19th-century company with a 21st-century digital venture, voting experience, voting machine, accessible voting, Swell, financial services, fintech, financial innovation, digital transformation, digital experience, digital product design, UX design, venture design, new business creation, business model innovation, financial services innovation, banking experience, financial inclusion, how to launch a new business, how to design a digital product, innovation, product design, prototyping, product development, startup, transformation, new revenue streams

For kids, a new tactile way to learn coding

Helping Google design a set of blocks that can be arranged to code almost anything.

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Learning to code isn’t just about knowing symbols and syntax—it can help unlock kids’ imagination by inspiring them to build new things and interact with everyday objects through discovery and play.

With that in mind, Google Creative Lab came to IDEO to help with user experience and product design on their new coding tool for children. The result of the collaboration, Project Bloks, is a simple and interactive experience that teaches kids how to code using physical blocks. This establishes a new paradigm for learning computer science: it takes a language typically only understood through screens and keyboards, and makes it tangible.

Project Bloks was also designed as an open hardware platform, enabling developers and educators to build tangible programming applications that are innovative, educational and fun.

Kid-centered design

From the very beginning, how kids physically play and learn were at the center of the project. Designers quickly iterated using sketches, foam core, paper, Play-Doh, and 3D-printed models to see how slight changes informed children’s experiences. Understanding what deepened kids’ engagement, increased their curiosity and changed their behaviors drove the language, taxonomy, architecture, and physical form of Bloks.

Because play and physical building is an important way in which many kids develop skills, designers began with a set of blocks and sought to help them discover coding through tangible objects. Each block was given a specific function and shape, guiding kids to arrange, combine, and rearrange the blocks to create commands and control things like robots or speakers in the real world. Children could also create block patterns together by physically building on each other’s ideas.

An inside look at the design process. Video by Google.

Designing for early learners also forced the team to rethink how a new language could be taught. An early version of the blocks was based on how programmers typically code, from top to bottom. However, the team quickly realized that the orientation had to be driven by the child’s natural instincts. Given young children are just learning to read from left to right, designers observed that the switch in directions was too confusing and changed the arrangement of Bloks commands to go left-right in addition to top-bottom.

The final outcome of Project Bloks was an interactive coding kit comprised of three key parts - pucks, baseboards and a brainboard. The puck is a critical component that controls a command, whether it’s an on/off switch or the ability to move in a particular direction. It’s the piece that enables children to move from words to the world of graphics and play. The puck is easy to produce and can take an unlimited range of forms and functions, enabling the Bloks system to scale.

The baseboard reads the puck’s instruction and is activated when a puck is placed on top. The brainboard provides the power and connectivity. When hooked up to a baseboard or a chain of baseboards, the brainboard sends the instructions—turn left, jump, get louder—to a connected object, like a rocket or a speaker.

The boards can be rearranged, sequenced, and packaged however kids like, opening up a vast realm of possibilities. Children can code anything from a toy robot drawing a shape on a piece of paper, to a sensor turning on a fan when the temperature gets too high.

Designing and engineering Bloks from scratch.

Enabling innovation for education

Beyond a tangible coding kit, what makes Bloks unique is that it’s an open platform. Educators, developers, and designers can build on it to accelerate new ways of teaching and exploring tangible programming. The platform can fit into various curriculums around the world. The pucks can take on different shapes and graphics. The material used can be fabricated by 3D printing.

The Bloks platform is a new vernacular that allows kids to interact with the language of code in a way that’s less prescriptive and more open-form, like a sandbox. And the more kids play with Bloks, the more opportunities they discover for what they can create with a little bit of code.

Google Creative Lab, London
Google Creative Lab, London
For kids, a new tactile way to learn coding, robotics, human robot interaction, Google Creative Lab, London, technology innovation, digital products, education innovation, learning experience, future of work, AI, artificial intelligence, emerging technology, design for children, family experience, youth experience, innovation, user experience, product design, education, learning

Helping students navigate college and beyond

Creating a digital experience to support first-generation college students.

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For students who are the first in their families to pursue higher education, navigating college can often feel like navigating a foreign country. Challenges like not having enough money or poor access to support services can make graduating an insurmountable hurdle. In fact, only 55% of these students in the United States end up completing their degrees.

To help change this statistic, IDEO partnered with Beyond 12, an organization that provides personalized, virtual coaching to first-generation college students to help them learn how to register for classes, apply for financial aid, and much more. The challenge was to scale Beyond 12’s successful coaching model using technology in order to benefit as many students as possible.

In 2014, IDEO designed the MyCoach app, with the goal of helping students take ownership of their education and feel in control of their future. After the early version of the app was named as a finalist in the prestigious Robin Hood Foundation College Success Prize, Beyond 12 piloted the product with 3,500 college students across the US. Following the pilot, Beyond 12 and IDEO went back to work, using the resulting insights and data to design the next evolution of MyCoach.

First and foremost, IDEO sought to develop a more flexible model for Beyond 12 to enable scalability of the offering. As some students need more support than others, a blended business model was envisioned to recognize the spectrum of students’ needs. Engaging in-app content forms a supportive layer that helps students get organized, stay on track, and learn the skills they need to stay in college, while students who need more hands-on assistance can connect directly with coaches. An invisible data layer works behind the scenes to assess student risk and dynamically tailor student support throughout the school year.

Once the app’s model was solidified, creating a user experience that compels students to use it became essential to its efficacy. Growing up with technology has reshaped how many students engage with the world, and tools like Snapchat have set a new dynamic for participation. Youth today are the masters of their own digital worlds, fluidly jumping between conversations, engaging with stimulating content and contributing their own perspectives. As a result, MyCoach needed to speak students’ language and to create content that was authentically youthful and effective in order to be effective. By drawing inspiration from popular social sites, digital experiences and games, the team designed a user experience that keeps pace with a digitally native state of mind.

IDEO Designer, Isabela Sá explains the approach that led to MyCoach’s design and content strategy, “We created an app that makes no distinction between content and utility. We borrowed the content-first approach of social apps like Snapchat and Instagram and used it to teach students the skills and strategies they need to graduate. With that, the digital experience became more human. The intricate system that we had designed to power the whole thing was hidden below the surface. For students, the app was just the means to learn how to help themselves and get in touch with a coach when they needed one.”

Development is underway for the next version of MyCoach, which will allow Beyond 12 to scale its offering to reach exponentially more students in need.

Beyond 12
Beyond 12
Helping students navigate college and beyond, Beyond 12, digital transformation, digital experience, digital product design, UX design, education innovation, student experience, future of education, how to design a digital product, innovation, strategy, user experience, product design, transformation, education

Redesigning how Coca-Cola works, plays, and profits

Designing for Coca-Cola’s 2020 vision strategy.

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Strategic Futures
Breakthrough Products
Learning & Work
Consumer Products & Retail

Coca-Cola is one of the world's most iconic brands. More than 5,000 people work at its global headquarters in Atlanta.

Back in 2010, Coca-Cola found itself at a major crossroads. As the company grew, it became clear that in order to stay competitive, any kind of campus renovation would have to take into account a vision of the future of how people work at Coca-Cola. Before the company hired architects, they came to IDEO to help design this important part of their 2020 vision strategy; ultimately the redesign would change the way the company works, plays, and profits.

Imagery courtesy of Coca-Cola, Gensler, and IDEO

The Coca-Cola Company
The Coca-Cola Company
Redesigning how Coca-Cola works, plays, and profits, The Coca-Cola Company, education innovation, learning experience, future of work, consumer products, retail, consumer experience, retail innovation, innovation, strategy, education, learning

3 Creative Exercises to Make Change Stick in 2019

Setting resolutions and actually sticking to them can be very different things

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Whether you’re looking to be more productive at work or make a more personal change, it helps to have a roadmap. Here are three low-fi methods to help you stick with your intentions for the New Year.

1. Start at the finish line

“Designing Your Life” (DYL) is a popular Stanford d.school course (and now, best-selling book) that helps you leverage design thinking to creatively envision your future. The curriculum guides you to identify and flesh out several different paths (or “odyssey plans”) that your future might take, in order to discover what’s possible and gain clarity about what matters most.

We can apply this same process to 2019. What are various directions that the next 365 days might take? What decisions or moments might guide the path ahead?

Try this:

  • Close your eyes and visualize where you might be at the end of 2019, in as many as three different scenarios.
  • Choose the path that excites you most, and write a eulogy, looking back on the passing of 2019. What did you learn, do, and experience? What events or opportunities created meaningful twists and turns along the way?
  • Reflect on the eulogy and see if you can identify any surprising patterns or trends in the language. These might hint at a few of your New Year’s resolutions or areas that matter to you for 2019.
  • Store the eulogy in a place where you’ll stumble upon it throughout the year, or seal the letter in an envelope to open one year from today.

2. Step into your discomfort zone

Doing things that scare us can be healthy and inspiring. Take Jia Jiang, who overcame his fear of rejection by spending 100 days asking for what he thought he would never receive—everything from a “burger refill” at a restaurant to a live radio interview. Not only did he gain confidence in asking for what he truly wanted, but he even walked away with some critical yeses to his asks, opening the door for him to do things he never thought possible.

What fears do you want to conquer in 2019? Here’s one way to get started:

  • Draw three concentric circles on a piece of paper, like a target. The innermost circle is your comfort zone. As you move farther from the bullseye, you get farther outside your comfort zone. Everything outside the circle or by the edges of the paper are activities you need the most courage to do.
  • Starting from the center and extending to the outermost ring, write down five to 10 activities in each area that you want to do but might need a little extra nudge to make happen.
  • Compare your comfort zone map with a partner. Did you flag skydiving as “level-three scary,” only to find that it’s squarely within your partner’s innermost comfort zone? Maybe they could show you the ropes. See if there are also activities where the opposite is true, and your partner can lean on you in return.

3. Break up with it

Do you have a proclivity for showing up late all the time, or a tendency to scroll mindlessly through your Instagram feed in the morning, rather than starting your day intentionally? Do you have a behavior, activity, or even a physical belonging that you want to say goodbye to in 2019, so that you can make room for what you really want?

Once you know what you want to break up with, try this:

  • Write a breakup letter. As you’re writing, consider: Why are you done with this behavior, activity, or thing, and what’s going to replace it? Why is this change so critical to make in 2019? How will you make sure that you don’t end up getting back together again? Sign the letter at the end and date it, as you would with a formal contract or pledge.
  • Keep the letter in a place where you’ll be reminded to follow through, like on your nightstand or in your wallet.

Ever since I was little, I’ve been experimenting with different ways to mix up my New Year’s resolution routine—from vision boards and journey maps to classic spreadsheets and lists of lists. But setting resolutions and actually sticking to them can be very different things.

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3 creative exercises to make change stick in 2019, experimentation, testing new ideas, customer journey map, journey mapping, empathy, creativity, creative confidence

Our Top 10 Stories of 2018

Take a look back at the IDEO blog's greatest hits

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The list is chock full of tips and tools to help you bring a creative mindset to your life and work. We hear you loud and clear: Look out for more how-tos and to-dos in 2019!

PS: Sign up for our weekly email newsletter to stay up to date with The Octopus in the new year.

1. 5 Brainstorming Exercises for Introverts

Shy people of the world, unite! Try these five creative brainstorming exercises to help the introverts among us feel more comfortable contributing their ideas.

2. An IDEO Recruiter’s 5 Tips for Writing a Better Cover Letter

Prepping for a job interview? Use these five tips from a seasoned IDEO recruiter to help you write a compelling, well-crafted cover letter.

3. This Deck of Cards Will Change the Way You Work

It can be a challenge finding the right language for critiquing creative work. That’s why a team of IDEO designers created this deck of cards to establish a shared vocabulary for cross-disciplinary teams.

4. Why Gesture is the Next Big Thing in Design

Soon, communicating with our AI assistants by talking into thin air may no longer be our only—or best—option. Here’s why gesture interfaces could be the future of interaction.

5. Why Workplace Culture Matters (And How to Build a Good One)

You might think workplace culture is about ping pong tables and sparkling water, but really, it’s about creating the conditions for employees to do the best work of their lives. Here’s how to level up your company’s culture.

6. 3 Tips to Help You Prototype a Service

Prototyping is a powerful tool in the design process, but not every prototype can be built out of cardboard and foam core. IDEO U shares tips from their newest course to help you prototype intangible service experiences.

7. 15 Podcasts Playing in IDEO Ears Right Now

Looking for some fresh audio inspiration? Feast your ears on these 15 podcasts hand-selected by IDEO designers.

8. 3 Ways to Get Comfortable with Ambiguity

As designers, it’s our job to help build the future we want to see. While that freedom can be liberating, the ambiguity can also be tough to navigate. Try these mindset shifts to help you embrace uncertainty like it’s no big thing.

9. A Cartography Nerd’s Guide to Custom Map-Making

IDEO’s resident cartography nerd shares his step-by-step guide to designing a custom interactive map.

10. 6 Ways to Hack Your Workspace and Find More Joy at Work

Research shows that feeling joy at work not only increases our wellbeing, but also our job performance. Get started with these colorful ideas from guest contributor Ingrid Fetell Lee, a designer who studies joy.

From workplace culture to best practices for brainstorming to the future of interaction—2018 has been a year of creative growth for The Octopus. To celebrate, we’ve rounded up our greatest hits—the top ten stories that you, dear readers, have read and shared most this year.

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our top 10 stories of 2018, ideation, brainstorming, creativity, workplace design, employee experience, future of work

Visit the Workplace of Tomorrow With These 4 Futuristic Designs

In the future, we don't think our 9-to-5s will be 9-to-5s at all

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People are talking about what the world will look like once machines take over jobs. But before (and if) we ever get there, the way humans experience the workplace will change in other ways, too. Recently, while a group of us were in between client projects, we spent a week asking questions about just that—the future of work.

We dug into topics like technology, flexible hours, global teams, connection, and community. Once we had our ideas, we prototyped quickly. Building these physical models made the intangible more tangible, which was helpful when talking about something as abstract as the future of work.

A few of the prototypes the team constructed from cardboard, glue, and other materials.

In addition to these physical prototypes, we created the following visuals to illustrate what we think might be the future of our nine-to-fives (which we don’t expect to be nine-to-five at all). Here are the four questions we asked and the playful ideas we came up with to help people navigate the ever-changing professional world.

1. How might we foster belonging, connection, and accountability?

Technology lets you work from almost anywhere. But the unforeseen cost of this is often a loss of community, both inside the office space and for those working remotely.

Imagine a small, portable “wormhole” that connects you to a place and those inside. The portal projects the visuals and sounds of your office and coworkers into your space, so you’re no longer alone. Based on your need, the signal strength can be adjusted to convey atmospheric office noise or actual hallway conversations. By turning the device on, you also notify others that you’re available and working.

2. How might we enable our environment to change to support different modes?

With our lives becoming more flexible and connected, the same needs to be true for our spaces. A certain room might need to host an interactive meeting, but also allow heads-down time.

Imagine a digital and physical piece of furniture that transforms your environment. Spatially, the window hides certain areas. Digitally, it displays dynamic images. You can move the window to the wall to showcase a relaxing video of ocean waves, or on top of your kitchen counter to display recipes. Merge multiple windows into a large canvas to turn virtual face-to-face conversations into room-to-room conversations.

3. How might virtual spaces gain a physical presence?

Lawyers, therapists, and teachers are now having more virtual meetings with clients and students. What if this virtual connection came to life in the physical world through new types of digital brick-and-mortar service stations?

What if there was an array of large, screen-based portals throughout your city? The screens create virtual shop windows that integrate into existing shopping streets, letting pedestrians peek inside retail stores and virtually interact with owners. Buildings constructed with the screens can host private conversations with dietitians or job counselors. The screens can create small-scale versions of existing services, too: Banking booths made of screens let tellers offer financial advice to customers.

4. How might we manage changing rhythms, rituals, and transitions?

For many of us, our minds primarily switch between home and work mode. Our environment, attire, and tasks reflect the current mode. The big advantage of this mental separation? Focus.

We envisioned a wearable assistant that autonomously creates your optimal daily schedule based on your relationships and connections using set units of time. The notion of nine-to-five is replaced by alternating, colorful blocks representing work and life activities. The bracelet reminds you of work meetings and the best time to call your parents who live across the globe. If you’re not feeling like exercising, remove the block or push it back in time. The device rearranges your schedule while you focus on the present task.

Asking questions, brainstorming, and quickly prototyping can help bring even the most abstract ideas to life. And even if the prototypes are a little more whimsical than serious, they help us imagine the future in a creative and human-centered way.

The team that worked on these ideas included Julian Kraan, Dogan Sekercioglu, Chloe Lee, Kim Cullen, Matty Martin, Geemay Chia, Andy Deakin, Jayne Jeffries, and Matt Marchand.

As designers, our work begins by asking good questions. They range from the straightforward—how might we make ice cream more portable?—to the wild—how might we design the workplace of the future?

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visit the workplace of tomorrow with these 4 futuristic designs, workplace design, employee experience, future of work, futures thinking, strategic foresight

Your New Pet Velociraptor, Plus 7 Other Toys From the IDEO Play Lab

Your inner child is going to love this

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On our team, our currency is joy. In a not-too-far-off and awesome future, I hope parents begin to tell their kids, “You can’t do your homework until you go outside and play for an hour.”

Even though we love those everyday objects that turn into toys, we have some favorites on store shelves too. 2018 was another year of fun in our Palo Alto office—we got to work with toy companies on everything from transformative, nostalgia-based toys to new electronic games. Here are some of those favorites, invented by the IDEO Play Lab.

1. Flipslide

If a Rubik’s Cube and Simon had a baby, it would be Flipside. This fast-paced puzzle game can be played by yourself, against a friend, or with the whole family.

2. Hungry Bunnies

Adopt a (robotic) pet for the holidays. This adorable bunny really eats, but you won’t have to blow your budget on carrots—its favorite food is paper. It also laughs, sings, and comes complete with cuddly, fluffy ears.

3. Scooby Doo Transforming Mystery Machine

Look out, meddling kids! This toy transforms from the classic Mystery Machine into Scooby and the gang’s crime fighting HQ. Perfect for the preschooler who you want to introduce to your favorite nostalgic cartoon.

4. RC Mobile Command Center

More preschool fun, but with Batman this time! Also, a missile launcher. What kid doesn’t want a toy with a missile launcher? And on second thought, what adult doesn’t want a toy with a missile launcher?

5. Creative Cafe Barista Bar

Think Starbucks, but with brighter colors and a kid-safe milk frother. Latte art stencils are included so little ones can create their own designs.

6. Barbie Dream Camper

Barbie’s had a lot of sweet rides over the years, but this one makes road trips a breeze. The camper folds out to a full two feet and includes a play pool that holds real water. After going down the slide, Barbie can dry off roast marshmallows around the campfire. Kids will spend hours discovering all the features of this toy, so a vacation for Barbie means a vacation for parents too.

7. Paw Patrol Flip & Fly Chase

Paw Patrol is one of the most popular (not to mention cutest) shows for kids. Chase the German Shepherd’s vehicle is a dual truck and rescue jet—just lift to transform your truck into an airplane!

8. Jurassic World Alpha Training Blue Raptor

You've always wanted a pet velociraptor, right? Right. Now’s your chance—this interactive toy allows you to train your own pet dinosaur. You can even use it as a guard animal, set to alert you when anyone gets too close to your office—or, uh, your kid’s bedroom.

Header image via CNET.

At the IDEO Play Lab, we believe that a good toy is one that promotes play. Of course, all sorts of things can promote play—it’s hard to top pots, pans, and a wooden spoon for a one-year old, or a giant cardboard box for toddlers. (Tip: Never recycle those giant boxes too quickly!)

Play
your new pet velociraptor plus 7 other toys from the ideo play lab, play, creativity, product design, design for kids

Lindsey Turner

I’m passionate about building brands, products, and experiences that help organizations show up with meaning and momentum.

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Leader
Leaders

I help organizations cut through complexity by shaping how they show up, through brand strategy, identity, and storytelling.

Working at the intersection of brand and business, I bring an editorial eye and a bias toward making—turning ideas into tangible experiences that people can understand, trust, and believe in.

My work spans government, healthcare, financial services, media, and consumer goods, from launching Gen Z-focused ventures to building innovation labs and reimagining legacy brands. I relish moments of ambiguity and enjoy translating across teams, perspectives, and priorities to move ideas forward.

I started my career in editorial and digital design, shaping cross-platform experiences and identity systems in publishing and agency environments. That foundation still shapes how I work today: I’m detail-oriented, collaborative, and overreliant on the Oxford comma. I hold a BFA in Visual Communication from the School of the Art Institute of Chicago.

My tween twins teach me more about technology and gen-alpha than the last decade of trend reports.
Making things that matter
Consumer Products & Retail
Media & Entertainment
AI & Emerging Tech

Rachel Young

My work helps organizations see who their products aren't working for—and build the will and the tools to do something about it

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Leader
Leaders
For 25 years, I've asked the same question: Who does this design exclude—and what are we going to do about it?

My work spans human-centered strategy, inclusive design, and qualitative research, with clients ranging from Microsoft, Google, and Verizon to the National Science Foundation, and San Francisco Unified School District.

Before IDEO, I taught elementary school in East Palo Alto and spent a decade doing design work with social service organizations—where I learned firsthand what it costs people when systems are built without them in mind.

I am currently writing User Error, a nonfiction book about digital access and the design decisions behind it. I live in Oakland, California.

The greatest project to which I’ve ever contributed is raising my two daughters with my husband.
Uncovering unmet needs
Consumer Products & Retail
Learning & Work
Media & Entertainment
Play
Public Sector

Brian Pelsoh

I lead with craft, ensuring our work is creatively excellent: rooted in deep human insight and imagination, while also grounded in the realities of business and technology.

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Leader
Leaders

My expertise spans brand, communication, and product design across tech, education, the arts, and social impact.

I believe great work demands both high-level vision and obsessive attention to detail, and only happens through collaboration.

I bring an inclusive, hands-on approach and a deep understanding of business, which enables me to consistently deliver excellence while always asking why.

Before joining IDEO, I worked at the brand firms Pentagram and VSA Partners. I began my career as a designer, leading teams at the School of the Art Institute of Chicago and the Milwaukee Art Museum. I hold an MFA in graphic design from Maryland Institute College of Art and a BFA in communication design from the Milwaukee Institute of Art & Design, and have taught at some of the best design schools in the US.

I love a good crit.
An inclusive, hands-on approach
Health
Learning & Work
Media & Entertainment
Public Sector
AI & Emerging Tech

Tony Wong

I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth.

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Leader
Leaders

I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth. Specifically, I have helped Chinese companies design holistic brand solutions through the development of their products, communication, services, and innovation teams, and I have helped multinationals expand their presence and influence in China.

I advise global leaders on developing China-led innovation and capabilities.

In over 15 years in IDEO Shanghai, I have worked on projects that use design to elevate the quality of the experience of healthcare products and services, streamline processes that increase productivity, create spaces and programs that promote and enable inclusive communities, and build next generation mobility solutions that are planet-positive.

Before joining IDEO, I worked at Philips Electronics and the Electrolux Group in Italy, the Netherlands, and Singapore on a number of breakthrough commercial products. I am a member of the Young President Organization in Shanghai.

I have a thing for antique maps.
Developing China-led innovation and capabilities'
Consumer Products & Retail
Food
Learning & Work
Industrial & Manufacturing
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Building a personal AI for the messiness of life: Sida Li

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Most AI products today are built for work—a space with clear problems and established systems. One founder noticed a gap: personal life is messier, harder to systematize, and mostly left behind by the AI boom. So she built Cue, a personal AI that lives inside iMessage and group chats, to go where the other tools haven't.

In this episode, Becca Carroll, IDEO's Chief Strategy Officer, talks with Sida Li, co-founder and CEO of Shared Context Lab, about staying anchored to a human need while the technology around her keeps changing shape, why she treats her business model with the same rigor she'd bring to a product, and what it feels like to build a company at this particular, disorienting moment in AI.

The conversation also gets into how Sida makes design decisions: the language Cue uses to describe itself, the tradeoffs behind building inside iMessage instead of a new app, and a real story about a business idea that didn’t pan out.

This is the second in a two-part series profiling founders from IDEO's Startups-in-Residence program. The first conversation is with Johannes Seemann, founder of Sooner, on designing GenAI for the emotional side of money.

Health
AI & Emerging Tech
Technology
Learning & Work
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Designing GenAI for the emotional side of money: Johannes Seemann

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Podcast
Podcasts

Most personal financial tools are built to run the numbers and optimize towards a budget. While that works for some, most people experience money as a lived relationship that does not neatly fit into a spreadsheet. Johannes Seemann and Becca Carroll discuss why money is emotional before it is mathematical, and what a human-centered approach to building a generative AI financial product looks like in practice.

Health
AI & Emerging Tech
Technology
Financial Services
Learning & Work
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The curious leader's edge in uncertainty: Scott Shigeoka

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Podcast
Podcasts

Mina Seetharaman talks with Scott Shigeoka, author of Seek and Head of Curiosity Cultivation at the Eames Institute, about what distinguishes genuinely curious leadership from performative curiosity, how power dynamics shape curiosity, and why practicing curiosity can restore energy rather than drain it.

Learning & Work
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How constraints make us more creative: David Epstein

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Podcast
Podcasts

Mina Seetharaman talks with David Epstein, author of Inside the Box and Range, about why total freedom often produces average work, how leaders can design useful limits on purpose, and what organizations such as General Magic and Pixar reveal about the relationship between boundaries and creativity.

Learning & Work
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