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Arming a 19th-century company with a 21st-century digital venture

Swell enabled values-driven consumers to make informed investment decisions.

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Financial Services

For the socially-conscious, investing can be a tricky proposition. The same people who wish to vote with their wallets may find that their options for investment funds and 401K plans are rife with companies that violate causes they believe in. So far, there have been few options in the marketplace that give consumers the opportunity to put their money in financial products that not only cut out environmental and social offenders, but actually contribute to the well-being of the environment and society.

Dave Fanger, a financial professional, was determined to design a solution. He approached IDEO to help create a startup venture for socially-conscious investors. Pacific Life, a Fortune 500 financial services company and Fanger’s employer at the time, offered the resources to develop and launch the idea. The online impact investment platform gave consumers the opportunity to invest in high-growth industries that are addressing global, environmental, and social challenges. Swell rigorously screened companies for both impact and performance, so consumers could be confident that their investments were in line with their values.

A holistic approach

Embedded as core team members, IDEO designers worked alongside Swell’s founder to shape the company. In just one year, they went from an initial concept and prototype to an SEC-registered investment adviser with a fully developed business model, a digital platform with initial investors, and well-defined branding that set the look and feel of the values-driven company. The IDEO team helped to hire the initial team of employees, working to ensure that the fintech startup would have the creative talent it needed to operate post-launch, as well as a defined culture that would help it grow.

A new investment platform

From the outset, it was important for the team to build an innovative, digitally-fluent, and customer-centered platform to make it easy for investors to back causes they care about. Working in close collaboration with software development partner Carbon Five, Swell and IDEO committed to act nimbly, take risks, move fast, and ditch decks for prototypes. Understanding the motivations of the investor—their values and what drives their investment decisions—was key, so the team leveraged IDEO’s network to form a consumer council, which helped to quickly iterate and refine prototypes throughout the duration of the product development process. Having that core group involved every step of the way made it easy for the team to keep consumers at the center of the design and validate key decisions quickly.

Swell offered consumers portfolios of companies that work to solve some of today's biggest challenges. The six impact portfolios offered were: green tech, renewable energy, zero waste, clean water, healthy living, and disease eradication.

As of June 2019, Swell had attracted over 15,000 investors⁠—more than half under the age of 34⁠—and $35 million AUM. Nearly 40 percent of investors were making investments on a recurring basis.

Swell
Swell
Arming a 19th-century company with a 21st-century digital venture, voting experience, voting machine, accessible voting, Swell, financial services, fintech, financial innovation, digital transformation, digital experience, digital product design, UX design, venture design, new business creation, business model innovation, financial services innovation, banking experience, financial inclusion, how to launch a new business, how to design a digital product, innovation, product design, prototyping, product development, startup, transformation, new revenue streams

For kids, a new tactile way to learn coding

Helping Google design a set of blocks that can be arranged to code almost anything.

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Learning to code isn’t just about knowing symbols and syntax—it can help unlock kids’ imagination by inspiring them to build new things and interact with everyday objects through discovery and play.

With that in mind, Google Creative Lab came to IDEO to help with user experience and product design on their new coding tool for children. The result of the collaboration, Project Bloks, is a simple and interactive experience that teaches kids how to code using physical blocks. This establishes a new paradigm for learning computer science: it takes a language typically only understood through screens and keyboards, and makes it tangible.

Project Bloks was also designed as an open hardware platform, enabling developers and educators to build tangible programming applications that are innovative, educational and fun.

Kid-centered design

From the very beginning, how kids physically play and learn were at the center of the project. Designers quickly iterated using sketches, foam core, paper, Play-Doh, and 3D-printed models to see how slight changes informed children’s experiences. Understanding what deepened kids’ engagement, increased their curiosity and changed their behaviors drove the language, taxonomy, architecture, and physical form of Bloks.

Because play and physical building is an important way in which many kids develop skills, designers began with a set of blocks and sought to help them discover coding through tangible objects. Each block was given a specific function and shape, guiding kids to arrange, combine, and rearrange the blocks to create commands and control things like robots or speakers in the real world. Children could also create block patterns together by physically building on each other’s ideas.

An inside look at the design process. Video by Google.

Designing for early learners also forced the team to rethink how a new language could be taught. An early version of the blocks was based on how programmers typically code, from top to bottom. However, the team quickly realized that the orientation had to be driven by the child’s natural instincts. Given young children are just learning to read from left to right, designers observed that the switch in directions was too confusing and changed the arrangement of Bloks commands to go left-right in addition to top-bottom.

The final outcome of Project Bloks was an interactive coding kit comprised of three key parts - pucks, baseboards and a brainboard. The puck is a critical component that controls a command, whether it’s an on/off switch or the ability to move in a particular direction. It’s the piece that enables children to move from words to the world of graphics and play. The puck is easy to produce and can take an unlimited range of forms and functions, enabling the Bloks system to scale.

The baseboard reads the puck’s instruction and is activated when a puck is placed on top. The brainboard provides the power and connectivity. When hooked up to a baseboard or a chain of baseboards, the brainboard sends the instructions—turn left, jump, get louder—to a connected object, like a rocket or a speaker.

The boards can be rearranged, sequenced, and packaged however kids like, opening up a vast realm of possibilities. Children can code anything from a toy robot drawing a shape on a piece of paper, to a sensor turning on a fan when the temperature gets too high.

Designing and engineering Bloks from scratch.

Enabling innovation for education

Beyond a tangible coding kit, what makes Bloks unique is that it’s an open platform. Educators, developers, and designers can build on it to accelerate new ways of teaching and exploring tangible programming. The platform can fit into various curriculums around the world. The pucks can take on different shapes and graphics. The material used can be fabricated by 3D printing.

The Bloks platform is a new vernacular that allows kids to interact with the language of code in a way that’s less prescriptive and more open-form, like a sandbox. And the more kids play with Bloks, the more opportunities they discover for what they can create with a little bit of code.

Google Creative Lab, London
Google Creative Lab, London
For kids, a new tactile way to learn coding, robotics, human robot interaction, Google Creative Lab, London, technology innovation, digital products, education innovation, learning experience, future of work, AI, artificial intelligence, emerging technology, design for children, family experience, youth experience, innovation, user experience, product design, education, learning

Helping students navigate college and beyond

Creating a digital experience to support first-generation college students.

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For students who are the first in their families to pursue higher education, navigating college can often feel like navigating a foreign country. Challenges like not having enough money or poor access to support services can make graduating an insurmountable hurdle. In fact, only 55% of these students in the United States end up completing their degrees.

To help change this statistic, IDEO partnered with Beyond 12, an organization that provides personalized, virtual coaching to first-generation college students to help them learn how to register for classes, apply for financial aid, and much more. The challenge was to scale Beyond 12’s successful coaching model using technology in order to benefit as many students as possible.

In 2014, IDEO designed the MyCoach app, with the goal of helping students take ownership of their education and feel in control of their future. After the early version of the app was named as a finalist in the prestigious Robin Hood Foundation College Success Prize, Beyond 12 piloted the product with 3,500 college students across the US. Following the pilot, Beyond 12 and IDEO went back to work, using the resulting insights and data to design the next evolution of MyCoach.

First and foremost, IDEO sought to develop a more flexible model for Beyond 12 to enable scalability of the offering. As some students need more support than others, a blended business model was envisioned to recognize the spectrum of students’ needs. Engaging in-app content forms a supportive layer that helps students get organized, stay on track, and learn the skills they need to stay in college, while students who need more hands-on assistance can connect directly with coaches. An invisible data layer works behind the scenes to assess student risk and dynamically tailor student support throughout the school year.

Once the app’s model was solidified, creating a user experience that compels students to use it became essential to its efficacy. Growing up with technology has reshaped how many students engage with the world, and tools like Snapchat have set a new dynamic for participation. Youth today are the masters of their own digital worlds, fluidly jumping between conversations, engaging with stimulating content and contributing their own perspectives. As a result, MyCoach needed to speak students’ language and to create content that was authentically youthful and effective in order to be effective. By drawing inspiration from popular social sites, digital experiences and games, the team designed a user experience that keeps pace with a digitally native state of mind.

IDEO Designer, Isabela Sá explains the approach that led to MyCoach’s design and content strategy, “We created an app that makes no distinction between content and utility. We borrowed the content-first approach of social apps like Snapchat and Instagram and used it to teach students the skills and strategies they need to graduate. With that, the digital experience became more human. The intricate system that we had designed to power the whole thing was hidden below the surface. For students, the app was just the means to learn how to help themselves and get in touch with a coach when they needed one.”

Development is underway for the next version of MyCoach, which will allow Beyond 12 to scale its offering to reach exponentially more students in need.

Beyond 12
Beyond 12
Helping students navigate college and beyond, Beyond 12, digital transformation, digital experience, digital product design, UX design, education innovation, student experience, future of education, how to design a digital product, innovation, strategy, user experience, product design, transformation, education

Redesigning how Coca-Cola works, plays, and profits

Designing for Coca-Cola’s 2020 vision strategy.

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Consumer Products & Retail

Coca-Cola is one of the world's most iconic brands. More than 5,000 people work at its global headquarters in Atlanta.

Back in 2010, Coca-Cola found itself at a major crossroads. As the company grew, it became clear that in order to stay competitive, any kind of campus renovation would have to take into account a vision of the future of how people work at Coca-Cola. Before the company hired architects, they came to IDEO to help design this important part of their 2020 vision strategy; ultimately the redesign would change the way the company works, plays, and profits.

Imagery courtesy of Coca-Cola, Gensler, and IDEO

The Coca-Cola Company
The Coca-Cola Company
Redesigning how Coca-Cola works, plays, and profits, The Coca-Cola Company, education innovation, learning experience, future of work, consumer products, retail, consumer experience, retail innovation, innovation, strategy, education, learning

The GIF that Keeps on Giving

Forget flowers—make your loved one a custom GIF this Valentine's day

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Not wanting to disappoint her, I started searching for some craft that would satisfy that messy complexity. I tried what I knew. Illustration might bring my imaginary characters and stories to life. But my skills were limited. Collage answered the urge for messy assembly, but lacked precision.

Then I tried making a GIF, that looping relic of the old web that’s come back as an art form. The beauty of GIFs is that they preserve a single moment, with all of its feeling, and play it back forever. It was imperfect. It was messy. I was mesmerized. It struck the balance me and my inner teenager needed.

I’ve found that custom GIFs can be made for all sorts of scenarios—to show thanks, explain an idea, even tell someone you’re thinking of them. Flowers pale in comparison to a custom-made GIF for your loved one this Valentine’s Day.

With my internship at IDEO ending soon, I decided to create a parting GIF to share my gratitude. Here’s how to make your own:

1. Find a concept. Don’t dwell here. Get to making quickly and don’t overthink it! I landed on the metaphor of a rising sun, symbolizing illumination and a new beginning thanks to my experience here.

2. Gather supplies. Don’t spend any money on materials—they’re all around you. I rounded up old San Francisco brochures from my landlord’s supply closet.

3. Form a composition. Clear a workspace or spread out on the floor (as I did here), collect your supplies, and start cutting. Cue Bob’s Burgers.

4. Photograph. Find a space by a bright window and a makeshift hand stabilizer—in this case it was an empty coffee machine. I shoot about 30 frames with my iPhone, moving each piece of paper by hand, frame after frame.

5. Assemble in Photoshop. With your batch of photos loaded into a Photoshop file, click “Create Frame Animation” from your Photoshop Timeline (pictured on the bottom of the screenshot below). This allows you to create a frame-by-frame animation, revealing one photo in your sequence per frame. Make any adjustments in light balance and cropping, and manually tweak the alignment of any shaky photos here, too.

6. Save and export. To export your finished GIF from Photoshop, choose “Save for Web (Legacy).” Adjust the export settings to pare your GIF down to a manageable file size. Add a watermark or signature if you want to ensure you'll get credit for your work.

7. Let it fly! GIFs can be embedded in email, posted on social media, even texted.

I’m an intern at IDEO who’s training to be an interaction designer. But one morning at 4 a.m., after an all-nighter studying a maze of sterile, methodically made wireframes, I felt the 15-year-old me frowning at my career choice. Who was this person obsessing over digital simplicity and efficiency? What happened to the girl who loved drama? Who loved a mess?

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the gif that keeps on giving, user experience, flowers, nature-inspired design

3 Ways to Fight Impostor Syndrome

A sense of belonging can be cultivated, if you know how

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There I sat, staring at this person whom I deeply admired, witnessing a fleeting moment of vulnerability, and I realized that I’m not the only one that feels this way.

I’m someone who will walk by the espresso machine multiple times, trying catch a glimpse of how to make a latte, just so when I decide to do it myself, I’ll look like I know what I’m doing. I avoid confrontations, so as not to tarnish what others think of me. I convince myself I am where I am because of luck. I’ve spent the first few years of my professional life trying to be a good pretender, trying to ignore this voice in my head that takes over and says I don’t belong.

But, there are ways to shake off those feelings, to help you remember the value you have, that you should trust yourself, and that you belong in your job. It took me a while to figure it out, but I’ve developed ways to cope. If I could take a time machine back to when I first started out, here are the three things I would remind myself:

1. NEVER STOP ASKING FOR FEEDBACK

I’m an introvert who, for years, kept my vulnerabilities wrapped up. Fake it til you make it was a subconscious motto. What I didn’t realize was how empowering it is to openly admit the things you are afraid of, and the empathy and advice you get from others when you do. The sooner you are able to identify these fears and voice them, the sooner others will be able to help you through these challenges. Don’t try to pretend your insecurities don’t exist—voicing them is the first step to overcoming them.

2. GET OUT OF YOUR WORLD OF EXPERTISE

Throughout school, I was laser-focused on learning everything I could about design. When I came to IDEO, this passion for design was no longer something that made me unique. It’s what you know beyond design that allows you to come up with a solution that your peers haven’t considered. Good design skills are most powerful when they are applied with another discipline or two, or three. I found the designers I most admired were experts in some other area—neuroscience, climbing, magic, baking.

3. MEASURE YOURSELF BY YOUR OWN YARDSTICK

It’s so easy to be consumed by other people’s talents, but comparing yourself to others is an impossible game to win. Instead, try competing with yourself. Where were you a year ago? Six months? Can you measure your improvement over time? It’s a commitment to continuously learning that will make you grow as a designer. You went from getting coffee at an internship to distributing the first magazine article you designed? Growth!


I first heard the term impostor syndrome from a fellow designer. We were chatting about the projects we were on, and comparing each other’s work to our peers: designers we knew, designers we didn’t know, even super-influential icons we swooned over, like Stefan Sagmeister and Jessica Hische.

“How did we even get hired?” he asked me. “It’s like I have perpetual impostor syndrome—it’s bad.”

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3 ways to fight impostor syndrome, belonging

Escape Your Filter Bubble and Enhance Your Creativity

Filter bubbles are a problem for democracy. We believe they’re a problem for creativity, too.

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How so? A classic rookie mistakes in design work is “me-search”—doing research on yourself and creating something tailor-made for your needs, rather than seeking broader inspiration from the outside world. So, in service of greater creativity—and maybe a more clear-eyed body politic—here are four ways to escape your bubble.

1. Talk to Strangers

Now that the time and directions are available on every smartphone, it's amazing how little we need to talk to strangers. But think about what is lost when you never have a serendipitous encounter. To reignite this habit, seek out contexts that are naturally social: bars, book clubs, craft circles. Go alone, so you're required to interact with someone new. Going solo not your bag? Here's another approach: Follow Bill Murray’s advice and strike up a conversation with every taxi driver you ride with. Ask them plenty of questions beginning with the word “why.” Maybe you’ll figure out, as Murray did, what’s preventing them from doing what they love.

2. Unfollow People Like You

If you're choosing to hear from people who think exactly like you, you're going to get sucker punched every time public opinion swings the other way. Are you a bleeding-heart liberal? Try following conservative pundits, think tanks, and some of the average Joes who tune into them. Lean to the right? Look to the left! Hat tip to Harper Reed, CTO of the 2008 Obama campaign, for this one. Reed recently unfollowed most of the white men in his Twitter feed, instead directing his attention to women, people of color, and people with disabilities. Just to be clear, this was not an act of political correctness—his motivation was to expose himself to different points of view, in service of inspiring his personal creativity.

3. Join a Different Demographic

When it comes to picking a night out, most of us choose something that we know we're going to enjoy. And chances are, we’ll be surrounded by people just like us. As an alternative, go for an evening activity in which you're immersed in a completely different demographic. If you're a millennial, hit up bingo night with seniors. If you're a Boomer, grit your teeth and shake it off at a concert full of teenagers. If you're visiting a new city, seek out a comedy open mic and see what people are talking about. Yes, there's every chance that this evening’s experiment won't be as comfy as your usual fare... but we bet that it will help you understand people’s needs in a different way, making you better suited to creating new things for them.

4. Volunteer

Giving back is always the right thing to do, and it has the seldom-mentioned added benefit of easing you out of your filter bubble. Whether you're helping the homeless, people with disabilities, or any other group, you will be eye-to-eye with people you rarely encounter on your Facebook feed. The fact that you're serving others is a bonus. The person you may be helping most is yourself.

Illustrations by Ashley Holtgraver.

In the aftermath of the 2016 election, there has been a new focus on the “filter bubble”: the phenomenon of being fed news and social media that is tuned to your existing point of view, rather than challenging it.

Filter bubbles are a problem for democracy. We believe they’re a problem for creativity, too.

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escape your filter bubble and enhance your creativity, creativity, social media, digital experience, storytelling

10 Graphic Novels to Read Right Now

Visual books help us understand complex issues, here are some of the best out there

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10 graphic novels to read right now:

1. Fred Korematsu Speaks Up (Fighting for Justice) by Laura Atkins (Author), Stan Yogi (Author), Yutaka Houlette (Illustrator) profiles a Japanese-American man who went into hiding to avoid being relocated into an internment camp, and was later arrested and put in a camp until 1945. (For 10 - 13-year-olds)

2. The United States Constitution: A Graphic Adaptation by Jonathan Hennessey (Author), Aaron McConnell (Illustrator) breathes life into our nation's central document of values and principles.

3. March by John Lewis (Author), Andrew Aydin (Author), Nate Powell (Illustrator) chronicles the life of the Congressman and civil rights leader John Lewis as he fought to end segregation.

4. The Complete Maus, 25th Anniversary Edition by Art Spiegelman tells the tale of a Holocaust survivor and his son and how they grapple with the past.

5. Palestine by Joe Sacco is an eyewitness account of the Israeli occupation of the West Bank and Gaza Strip in the early 1990s.

6. Economix: How Our Economy Works (and Doesn't Work) by Michael Goodwin (Author), David Bach (Author), Joel Bakan (Author), Dan Burr (Illustrator) is an accessible, eye-popping guide to understanding the economy.

7. Persepolis: The Story of a Childhood by Marjane Satrapi is a memoir of growing up in Iran during the Islamic Revolution.

8. The Forgotten Man: A New History of the Great Depression by Amity Shlaes (Author), Chuck Dixon (Adapter), Paul Rivoche (Illustrator) is the graphic version of Amity Shlaes's nonfiction book. It highlights the struggles of the men and women of the Great Depression, and argues that the New Deal actually prolonged it.

9. Climate Changed: A Personal Journey through the Science Paperback, by Philippe Squarzoni is a stark, black and white depiction of our dependence on fossil fuels and how that's affecting our planet. French author Squarzoni sweeps through the science, economics, international policies, and politics that influence our climate.

10. Trinity: A Graphic History of the First Atomic Bomb by Jonathan Fetter-Vorm is a historical glance back at the race to build and decision to drop the first atomic bomb during WWII. (For young adults)

A spread from Fred Korematsu Stands Up about the daily grind of discrimination.

We spoke to Laura Atkins, coauthor of the new graphic novel for 4th-6th graders, Fred Korematsu Stands Up (#1 in our list, above). Google put Korematsu, the Japanese-American civil rights figure who went into hiding to avoid being relocated into an internment camp, and was later arrested, on its U.S. homepage yesterday to commemorate what would have been his 98th birthday (he died in 2005).

IDEO: Why were you drawn to the topic?

Laura Atkins: It’s such an important theme for us to pass along to kids today. I was an activist growing up, arrested twice in high school protesting against apartheid and nuclear weapons. We are entering a renewed period of activism and protest. I feel honored to have been part of a creating a book that introduces young people to a remarkable man who stood up when it was so hard to do so.

I’ve worked in the children’s book world for over twenty years on the editorial side, and with a focus on multicultural children’s books. So a book, and series, focused on people who fought for their rights, was a perfect project for me. Fred Korematsu stood up against Japanese American incarceration when very few people did. He was ostracized within his own community and rejected by his family at the time. He shows the courage needed to stand up for your beliefs. But people did rally around him over time, and he was not the only person to fight.

Why are graphic novels good ways to deal with complicated historical, cultural, and political subjects?

This isn’t quite a graphic novel, though we were definitely influenced by the graphic novel look. We did want to create a book that used visuals in a predominant way, in an effort to make the book attractive and inviting for young readers. My nine-year-old daughter will always choose a graphic novel first. And I’ve found some graphic novels that introduced me to socio-historical contexts better than just fiction (Persepolis by Marjane Satrapi and Palestine by Joe Sacco come to mind). John Lewis just received multiple awards from librarians for his March graphic novel.

I actually wrote my MA thesis on graphic novels that depicted personal memory and collective history, focusing on WWII (coincidentally). Drawing from Understanding Comics by Scott McCloud, I looked at how the interaction between text and visual elements can create a deep and complex reading experience. This is true for readers of all ages. I think graphic novels offer some of the most innovative and exciting reading opportunities today.

What did you look at for inspiration? Are there other great examples of graphic novels or other graphic treatments of historic figures/movements that you could point us to?

I read a lot of children’s book depicting history, especially in terms of our diverse country. Voice of Freedom, a picture book biography about Fanny Lou Hamer, a civil rights activist, was a big influence. I love how the author, Carole Boston Weatherford, wrote in a first person present tense voice to bring us deeply into Hamer’s experience. Marilyn Nelson writes powerful poetry to introduce us to historical figures and events. Her biography, Carver, is one of my favorite books of all time. She uses photos and a variety of voices to introduce readers to George Washington Carver, going way beyond just inventing peanut butter. Her picture book, A Wreath for Emmett Till, shows how deep and complex picture books can be. Ashley Bryan just won awards for his gorgeous and moving book, Freedom Over Me. He deals with the lack of primary source records from slave times to create and give voice to several enslaves characters, along with transcendent artwork. Freedom in Congo Square by Carole Boston Weatherford and illustrated by Gregory Christie, Javaka Steptoe’s recent biography of Basquiat, Radiant Child—so many great books out there. Kids can learn about Josephine Baker and the Shackleton expedition. I could go on and on…

When trying to gain empathy for people unlike you, panels can be more powerful than headlines. Some of the best books published in recent years have used comics to crack open sensitive political, cultural, and historical topics. You'll note that this list isn't without bias. Graphic nonfiction is a tool more frequently used by the left, and it's hard to find many examples with a more conservative outlook—trust us, we tried. But we believe that all of the books on this list have a different perspective to offer, and can help us look at the world in a new way. Did we miss any others? Tweet us. We'd love to hear what you think.

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10 graphic novels to read right now, empathy

Lindsey Turner

I’m passionate about building brands, products, and experiences that help organizations show up with meaning and momentum.

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Leader
Leaders

I help organizations cut through complexity by shaping how they show up, through brand strategy, identity, and storytelling.

Working at the intersection of brand and business, I bring an editorial eye and a bias toward making—turning ideas into tangible experiences that people can understand, trust, and believe in.

My work spans government, healthcare, financial services, media, and consumer goods, from launching Gen Z-focused ventures to building innovation labs and reimagining legacy brands. I relish moments of ambiguity and enjoy translating across teams, perspectives, and priorities to move ideas forward.

I started my career in editorial and digital design, shaping cross-platform experiences and identity systems in publishing and agency environments. That foundation still shapes how I work today: I’m detail-oriented, collaborative, and overreliant on the Oxford comma. I hold a BFA in Visual Communication from the School of the Art Institute of Chicago.

My tween twins teach me more about technology and gen-alpha than the last decade of trend reports.
Making things that matter
Consumer Products & Retail
Media & Entertainment
AI & Emerging Tech

Rachel Young

My work helps organizations see who their products aren't working for—and build the will and the tools to do something about it

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Leader
Leaders
For 25 years, I've asked the same question: Who does this design exclude—and what are we going to do about it?

My work spans human-centered strategy, inclusive design, and qualitative research, with clients ranging from Microsoft, Google, and Verizon to the National Science Foundation, and San Francisco Unified School District.

Before IDEO, I taught elementary school in East Palo Alto and spent a decade doing design work with social service organizations—where I learned firsthand what it costs people when systems are built without them in mind.

I am currently writing User Error, a nonfiction book about digital access and the design decisions behind it. I live in Oakland, California.

The greatest project to which I’ve ever contributed is raising my two daughters with my husband.
Uncovering unmet needs
Consumer Products & Retail
Learning & Work
Media & Entertainment
Play
Public Sector

Brian Pelsoh

I lead with craft, ensuring our work is creatively excellent: rooted in deep human insight and imagination, while also grounded in the realities of business and technology.

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Leader
Leaders

My expertise spans brand, communication, and product design across tech, education, the arts, and social impact.

I believe great work demands both high-level vision and obsessive attention to detail, and only happens through collaboration.

I bring an inclusive, hands-on approach and a deep understanding of business, which enables me to consistently deliver excellence while always asking why.

Before joining IDEO, I worked at the brand firms Pentagram and VSA Partners. I began my career as a designer, leading teams at the School of the Art Institute of Chicago and the Milwaukee Art Museum. I hold an MFA in graphic design from Maryland Institute College of Art and a BFA in communication design from the Milwaukee Institute of Art & Design, and have taught at some of the best design schools in the US.

I love a good crit.
An inclusive, hands-on approach
Health
Learning & Work
Media & Entertainment
Public Sector
AI & Emerging Tech

Tony Wong

I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth.

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Leader
Leaders

I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth. Specifically, I have helped Chinese companies design holistic brand solutions through the development of their products, communication, services, and innovation teams, and I have helped multinationals expand their presence and influence in China.

I advise global leaders on developing China-led innovation and capabilities.

In over 15 years in IDEO Shanghai, I have worked on projects that use design to elevate the quality of the experience of healthcare products and services, streamline processes that increase productivity, create spaces and programs that promote and enable inclusive communities, and build next generation mobility solutions that are planet-positive.

Before joining IDEO, I worked at Philips Electronics and the Electrolux Group in Italy, the Netherlands, and Singapore on a number of breakthrough commercial products. I am a member of the Young President Organization in Shanghai.

I have a thing for antique maps.
Developing China-led innovation and capabilities'
Consumer Products & Retail
Food
Learning & Work
Industrial & Manufacturing
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Building a personal AI for the messiness of life: Sida Li

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Most AI products today are built for work—a space with clear problems and established systems. One founder noticed a gap: personal life is messier, harder to systematize, and mostly left behind by the AI boom. So she built Cue, a personal AI that lives inside iMessage and group chats, to go where the other tools haven't.

In this episode, Becca Carroll, IDEO's Chief Strategy Officer, talks with Sida Li, co-founder and CEO of Shared Context Lab, about staying anchored to a human need while the technology around her keeps changing shape, why she treats her business model with the same rigor she'd bring to a product, and what it feels like to build a company at this particular, disorienting moment in AI.

The conversation also gets into how Sida makes design decisions: the language Cue uses to describe itself, the tradeoffs behind building inside iMessage instead of a new app, and a real story about a business idea that didn’t pan out.

This is the second in a two-part series profiling founders from IDEO's Startups-in-Residence program. The first conversation is with Johannes Seemann, founder of Sooner, on designing GenAI for the emotional side of money.

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AI & Emerging Tech
Technology
Learning & Work
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Designing GenAI for the emotional side of money: Johannes Seemann

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Most personal financial tools are built to run the numbers and optimize towards a budget. While that works for some, most people experience money as a lived relationship that does not neatly fit into a spreadsheet. Johannes Seemann and Becca Carroll discuss why money is emotional before it is mathematical, and what a human-centered approach to building a generative AI financial product looks like in practice.

Health
AI & Emerging Tech
Technology
Financial Services
Learning & Work
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The curious leader's edge in uncertainty: Scott Shigeoka

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Mina Seetharaman talks with Scott Shigeoka, author of Seek and Head of Curiosity Cultivation at the Eames Institute, about what distinguishes genuinely curious leadership from performative curiosity, how power dynamics shape curiosity, and why practicing curiosity can restore energy rather than drain it.

Learning & Work
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How constraints make us more creative: David Epstein

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Mina Seetharaman talks with David Epstein, author of Inside the Box and Range, about why total freedom often produces average work, how leaders can design useful limits on purpose, and what organizations such as General Magic and Pixar reveal about the relationship between boundaries and creativity.

Learning & Work
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