

A leading food company’s human-centered transformation spurs rapid growth
How The J.M. Smucker Company embraced customer centricity to build a culture of innovation.
Over more than a century of leadership in the food and beverage industry, The J.M Smucker Company has expanded its range of products to maintain its relevance and address market demand. Today, the company leads numerous categories, with beloved products like Jif, Milk-Bone, and Folgers, which are the top choices of millions of Americans. By growing and diversifying their brands over the decades, Smucker has successfully weathered major shifts in consumer habits and technology. Today, though, CPG companies are experiencing unprecedented disruption, and leaders at Smucker understand that the escalating pace of change will require more than just new products.
Geoff Tanner, Senior Vice President, Growth & Consumer Engagement at The J.M. Smucker Company recognized the need to identify new market opportunities and establish practices that put innovation and growth at the heart of their business. And he saw the potential to bring those goals to life through his relationship with IDEO.
WATCH: Balancing innovation and efficiency through design has helped Geoff Tanner, Senior Vice President, Growth & Consumer Engagement at The J.M. Smucker Company, brave the unfamiliar, transform organizations, and ultimately bring game-changing ideas to market faster.
Geoff has stewarded a close partnership with IDEO for over a decade and throughout roles at numerous organizations. Together, Geoff and IDEO have worked on 25 projects, beginning while Geoff was VP of Marketing at Big Heart Pet Brands, and continuing on throughout his career at The J.M. Smucker Company. By working with IDEO to adopt a design thinking approach, Geoff has enabled collaboration across teams and empowered his organizations to find new ways of working that result in measurable business impact. For The J.M. Smucker Company, the partnership has brought creativity and human-centered design to the forefront of its operations, strengthening its ability to bring new products and brands to market and create a pipeline of growth.
WATCH: The J.M. Smucker Company has shifted to embrace growth and innovation as a mindset throughout the organization to bring more consistency to the innovation process.
Looking to the past to creatively connect with the future
As an example of this, Geoff and The J.M. Smucker Company suggested to IDEO that they explore how Folgers, America’s leading at-home coffee brand, might resonate more deeply with a millennial audience. Design research revealed that the mindset of today’s millennial coffee drinkers aligned with Folgers entrepreneurial brand roots. The teams collaborated to create a new concept: a brand called 1850 and an end-to-end, go-to-market product experience, including packaging, retail, and merchandise. 1850 hit shelves in 2018 and has since been reported by IRI Advantage as the top launch in the Coffee Category for 2019.

Frankly, I don’t think innovation gets any easier. You just get a little more comfortable with the discomfort, and that’s when the work starts to get consistently better.
Geoff Tanner, Senior Vice President, Growth & Consumer Engagement, The J.M. Smucker Company
Creating an innovation pipeline that’s inspired by consumers’ needs
With 1850 underway, Geoff and The J.M. Smucker Company continued to invest in human-centered design to drive new offerings. The next collaboration with IDEO explored how Jif, the iconic peanut butter brand, could extend beyond the jar and become more readily accessible and appealing to busy parents who want to feel confident about the snacks they give their kids.
The design team was moved by the challenges that parents face: They want the best for their kids, but struggle to choose between what’s wholesome and what’s convenient on a daily basis. The ideal foods are filling, nutritious, and energizing, but often take more time to prepare and aren’t backpack or carpool-friendly. On the other hand, more convenient options tend to be full of empty carbs. Based on this insight, IDEO and Jif decided to tackle the snack-time parenting struggle. The IDEO and Jif teams worked side-by-side to prototype multiple product ideas and formats and tested them with on-the-go families to ultimately create Power Ups.
Available at over 200 retailers worldwide and online at Amazon, Jif Power Ups make wholesome, delicious grab-and-go snacking possible for kids and parents alike, across products ranging from Soft Baked Bars to Creamy Clusters, which are filled with peanut butter and rolled in whole grain oats. All are made with peanuts as the first ingredient and contain no high fructose corn syrup. Since going to market in 2018, Jif Power Ups has been named the top innovation launch in the Snack Bars category by IRI Market Advantage.

Design thinking underpins everything we do.
Geoff Tanner, Senior Vice President & Corporate Officer, Growth & Consumer Engagement, The J.M. Smucker Company
WATCH: The J.M. Smucker Company is on a transformational journey, committed to three pillars of growth: Lead in the best categories, build brands consumers love, and be everywhere.
The J.M. Smucker Company has experienced accelerated growth and speed to market by testing bold new ideas and evolving the role of innovation at the company. Design thinking and consumer empathy have permeated the organization’s new product development process, making it easier to uncover sharp, human-centered insights that lead to thoughtful and uniquely differentiated brands in a competitive, ever-shifting, and overcrowded industry. The work has fueled Geoff’s vision to inspire a culture of innovation at the company so that it can move at the speed of consumers and remain a best-in-class family of brands for future generations.


Creating a fresh, modern take on the Indian culinary experience
Designing a scalable restaurant, retail, and packaging experience that highlights the diversity of regional Indian foods.
It’s a Thursday afternoon in Oakland, California. A line of lunchtime diners snakes out the door of dosa by DOSA. Upon entering, eaters are greeted by the smell of tangy dosa—a large paper-thin crepe made from a fermented batter of rice and lentils—and sweet, spicy chai. Turquoise chairs pop against a floor-to-ceiling mural by Oakland artist Namita Kapoor that transports diners to Chandni Chowk, one of the busiest markets in Old Delhi, as if enjoying their food at a local vendor.
In 2003, Emily and Anjan Mitra spent their honeymoon in India, savoring the street food of Anjan’s childhood in Mumbai (often still called Bombay). After returning to San Francisco, they found themselves longing for those distinctive flavors and dishes. Realizing that most Bay Area diners had never seen nor tasted these foods, Emily and Anjan founded DOSA, an upscale, full-service restaurant that introduced the Bay Area to Southern Indian cuisine. Locals came to try the unique, plant-forward dishes, and left with satisfied bellies and a broader understanding of Indian culture.
The entrepreneurs envisioned a brand extension of DOSA: a counter-service restaurant that could scale nationally. The hospitality venture, called dosa by DOSA, would offer healthful Indian street food made from local and seasonal ingredients. Emily and Anjan also set out to expand their existing product line-up—including cold lassi beverages, simmering sauces, and grab-and-go-meals—to national grocers and retailers and needed launch-ready packaging that was convenient, eye-catching, and environmentally-friendly. The new expression would enable consumers to experience dosa by DOSA and Southern India in a variety of forms and places. Emily and Anjan partnered with IDEO to establish a cohesive and consistent brand experience, from the restaurant and to-go meals to retail stores and mobile delivery.

In close partnership with the founders, their staff, Feldman Architecture and MPADA, IDEO set out to bring dosa by DOSA to life and help it scale through brand, environment, and experience design. This included creating everything from the logo and packaging to the menu and operations strategy, with each element tying back to the founders’ vision of sharing Indian heritage and traditions through cuisine.
The group began by seeking cultural inspiration for dosa by DOSA’s brand identity system—the logo, colors, values, fonts, and messaging—to guide future designs. They were inspired by Indian truck drivers who decorate their trucks with garlands, signs, or flags that engage other drivers or bring luck. The dosa by DOSA logo design and its wood-cut typeface are inspired by the dimensionality of this homespun art form, while the vibrant, eclectic colors reflect the streets and textures of urban Mumbai.
The goal of opening people’s minds to Indian cooking and culture extends to the packaging, which meets customers’ needs and playfully educates them. The food containers—made from recycled and compostable material—feature brightly patterned labels reminiscent of the trucks. Some have built-in compartments suited to multiple dipping chutneys, making it convenient to sample a variety of Indian flavors. Paper tray covers resembling Mumbai newspapers offer eating tips like “Be civilized. Eat with your hands,” encouraging diners to experience an Indian custom.
The vibrant brand comes to life across an array of packaging, including cold cups printed with the phrase “thanda thanda pani”—meaning “cold cold water”—which comes from a popular Indian parody of the Vanilla Ice song "Ice Ice Baby."
To design the diner experience and restaurant environment in a way that invites curiosity about the culture and cuisine, the team started with diners: They identified key moments in their experience like entering, waiting in line, and paying. The floor plan, furniture, lighting, signage, and menu were designed around these touchpoints. For example, while customers wait in line, they can watch dosa being prepared, as if they’re eager and hungry travelers awaiting street food.

The dosa by DOSA menu includes distinctive items like coconut kale mung bean salad and hot masala chai made with caramelized milk—the way Anjan’s mother prepared it. To help the restaurant scale, the team created a preliminary furniture, fixtures, and equipment (FF&E) budget, 3D renderings of the space, and an operations strategy for the founders and their employees.
The dosa by DOSA flagship launched in January 2018 in Oakland, California. The IDEO brand guidelines have enabled the dosa by DOSA team to independently and easily shepherd new product lines to market, including salads, wraps, curry bowls, samosas, and simmer sauces. The brand’s packaged food launched in over 200 natural food stores in 24 months—including over 100 Whole Foods locations—as well as online retailers and delivery services like Good Eggs and Caviar. These items and the restaurant have helped Emily and Anjan realize their vision of bringing the flavor and spirit of Southern Indian cuisine to new communities around the world.


Revitalizing Japan’s food industry through design and software
Redefining the “middleman” role of produce wholesalers in Japan.
In recent years, due to shifts in Japan’s demographics, the food industry has faced challenges such as a decrease in market size and a shrinking number of producers. As a result, social impact opportunities abound in this field.
When Japanese software company NJC (Nippon Jimuki Co. Ltd.) approached IDEO seeking to identify new business opportunities that would build on the company’s core strengths, the food and agriculture industry rose up as a promising area of focus.
NJC is a well-established software company that has spent over 50 years helping to build backend business systems for small to medium enterprises. NJC works across healthcare, retail, and food and beverage, computerizing core processes to support and improve operations.
In partnership with IDEO, NJC explored its strengths and potential as an organization, as well as the ideas and visions of the employees, and emerged with the goal of using their capabilities to address large-scale issues facing regional farmers.
During research across Japan, local growers described challenges with multi-layered supply chains and analog systems, which led to “overwork for minimal profit,” as well as a gap between supply and demand. Because agricultural wholesalers lacked clear information in advance on the status of crops or the volume to be harvested, they struggled to negotiate with buyers, which led to wasted food On the other hand, the farmers who grow the crops are engaged in manual labor, and do not always have the energy to focus on business aspects such as efficiency or the pursuit of increased profitability, which leads to a diminished interest in farming among young people.

One question that emerged through research was why agricultural producers weren’t utilizing IT. This evolved into “How can profitability be improved for all stakeholders?” and, “How might we create a system that will provide useful data without creating a burden for either farmers or agricultural wholesalers?”
The result was fudoloop.
fudoloop is an app that enables farmers and wholesalers to conduct business more profitably by bringing transparency to the fluctuating produce market. Through fudoloop, wholesalers receive information from farmers a day in advance, and can coordinate the various requests of buyers, such as order size, production location and other special requests. As a result, wholesalers can function as “community managers,” doing business with both producers and buyers at a more appropriate price point.

NJC aims for fudoloop to be the first step in a cycle that brings value to all stakeholders, from farmers to wholesalers, retailers and even customers, by redefining the “middleman” role of produce wholesalers.


Designing a new digital experience for a world-renowned Japanese railway
A new, human-centered wayfinding app for one of Japan's biggest railways.
The population of Tokyo’s metropolitan area is twice as big as New York, and the daily influx of workers from the suburbs increases that number sixfold. Congestion on trains traveling through the center of Tokyo during commuting hours is said to reach somewhere close to 200 percent of the trains’ capacity.
East Japan Railway Company (known as JR East) is the world’s largest railway company by revenue, operating 12,000 trains daily and serving 6.4 billion passengers per year.
In March 2014, JR East leveraged their extensive operations and passenger data to publish a consumer app that provided train location information, congestion status, air conditioning temperature, and wayfinding tools.
The app was downloaded more than 3.8 million times; however, its features and usability proved unsatisfactory to users. In an attempt to be comprehensive in addressing passenger needs, the app was weighed down with data and worked sluggishly. Competitors’ apps were named above JR East in customer satisfaction surveys, highlighting the company’s need to address the tool’s usability.
JR East’s Technical Division approached IDEO to help design an attractive and consistent user-centered experience through its digital ecosystem. With a team of interaction designers, they launched a project to create a new version of their app.
During the research phase, the IDEO team observed passengers’ behaviors and decision-making processes and noticed that people were using several apps at once to get more personalized and complete information.

The team created a set of paper-based prototypes to test how users would react to various functionalities. Surprisingly, users ranked versions with limited functionalities higher than those with a broad range of features.
This insight informed a new prototype that enabled a customized user experience based on traveler needs. Wayfinding proved to be the most frequently selected feature, so the new app was designed around helping passenger navigate during their trips.
Although JR East had traditionally outsourced their app development, IDEO encouraged them to organize their own internal team. In cooperation with Pivotal—a frequent IDEO partner familiar with human-centered approaches—the internal team was trained in agile development and built the new app themselves. A prototype was released in November 2017 as “Go! by Train.” It was so successful in the market that the earlier JR East app was replaced entirely with the content of the new design.
JR East's internal development team was recognized by the company for their exceptional output, and will be integral to the company's human-centered digital transformation going forward.


What Does a Data Scientist Do at a Design Company?
At IDEO, data scientists don't just code up solutions—they design them
For my latest project I worked with a healthcare company to improve doctor decision-making during a medical procedure. In addition to usual data scientist tasks, I spent a lot of time with the team trying to understand the way physicians currently work. Here’s a peek behind the scenes:
7:30 AM: Podcast time

This morning I’m off to meet my team at a hospital for field research. On my way, I’m listening to a podcast called “The Impact” that explains the consequences that laws and regulations have on people’s lives. There are a few episodes that relate to data and medical outcomes, so it’s serving as inspiration for my current project.
8:00 AM: Field research

At the hospital, we talk to doctors, nurses, and medical techs and observe them in action. Listening and observing helps us understand the needs of the people we’re designing for. We’re thinking about optimizing decision-making for doctors, which could involve a lot of things, ranging from information and data display to AI assistance. I watch for clues about how this works, and how potential data sources might get recorded.
11:00 AM: Data science group meeting

My home base is Chicago, but I’m stationed in Palo Alto for my current project. Luckily, I can still keep up with what the rest of the data scientists at IDEO are doing through a weekly video call that we can all dial into. We help each other troubleshoot problems we’ve encountered in our projects, share new methods we’ve learned, and talk about personal projects we’re pursuing. This week, one of the other data scientists is telling us about a website he’s making that allows his parents to see where he is (but not his exact location). We have a separate meeting on Friday mornings for those of us in Palo Alto specifically. I like both meetings because they help me keep up to date with how our data science practice is evolving, since it’s the newest design discipline at IDEO
12:00 PM: Lunch break

After a morning of research, I grab lunch at the studio. Today is a special treat—lunch has been provided for us. Everyone sits in the kitchen or our outside patio to eat, so it’s a great opportunity to meet other coworkers and hear about the interesting design challenges they’re working on. I like to sit with designers from IDEO’s PlayLab. They’re usually working on designing cool new toys, and have lots of interesting side projects. Many of them (and others in the PA studio) worked on this Burning Man installation, for example.
1:30 PM: Synthesis with the team

The team comes together to download and synthesize what we learned through our research observations. We transcribe things we saw and heard on Post-it notes, and cluster them so we can spot patterns. We’re seeing themes about the consequences of delays in decision-making during the procedure, and the effects of training on team efficiency. As we start to develop concepts based on the pain points we’ve discovered, I suggest that something like a personalized training program could increase team efficiency by helping people skill up faster.
3:30 PM: Digging into some data

Our client has provided us with some data from a clinical trial related to the medical procedure we’re studying. Today I’m combing through the dataset to find insights that will inform our design process. I use the knowledge I’ve gained from interviews and field research to inform what would be useful or desirable from a human point of view. Later in the project, I’ll use this data to create a prototype that demonstrates how we can help doctors assess risk during the procedure.
6:00 PM: Hosting a women in Machine Learning and Data Science meetup

Tonight I’m hosting a meetup for the Women in Machine Learning and Data Science group about the basics of deep learning with my coworker and fellow data scientist Jane Zanzig. More than 40 women have come to learn and do a hands-on demo. I love working at a company that supports building the women in data science community because one of my personal passions is working to increase the number of women and other underrepresented groups in STEM and design.
9:00 PM: Good night, Jackie

Every night before I go to bed, I make sure I hang out with my pet rabbit Jackie. I brought her from Chicago to Palo Alto with me, so we wouldn’t be apart while I worked on this project. I think she’s been enjoying living in California, and I’ve even taken her to visit the IDEO Palo Alto studio.
When people ask me what I do for a living, I say, “I use data to design products and services to improve people’s lives.” Working as a designer and data scientist involves not only coding up solutions, but understanding what people need in the first place.


Build Your Creative Confidence: I Like, I Wish
To practice creative confidence on a team, members need to feel free to experiment, even during early efforts when results will be far from perfect. For that experimentation to translate into learning, however, at some point you need feedback in order to identify weaknesses and make adjustments the next time.
Creativity Challenge #5: Encourage and accept constructive feedback
To practice creative confidence on a team, members need to feel free to experiment, even during early efforts when results will be far from perfect. For that experimentation to translate into learning, however, at some point you need feedback in order to identify weaknesses and make adjustments the next time. We all instinctively know that constructive critique is essential. And yet it can be hard to listen to and absorb feedback without letting our egos and defensiveness distract us from what may be a valuable message.
We have found the tool “I like, I wish” immensely useful in introducing constructive critique into the innovation process. This framework can be used in a small group to review concepts or in a large group to receive feedback about a class or workshop experience. Feedback starts with honest praise, in the form of positive sentences that begin with the phrase, “I like...” Suggestions for improvement then begin with “I wish...”
Tool: I Like, I Wish
Participants: Groups of any size
Time: 10 to 30 minutes
Supplies: A means of recording feedback. For example, in a large group we frequently keep an open Word document and type up notes in real time. In a smaller setting, Post-its or index cards will work.
Instructions
Step 1: Set the tone for a constructive conversation and explain the I like, I wish method. For example, “I am interested in hearing about how this workshop experience has been for you. Please express feedback in the form of I like, I wish. You might say, ‘I like that we have started on time every morning. I wish we had 30 minutes to every afternoon to stretch our legs.’” We have found it helpful to model good feedback by demonstrating “I like, I wish” in action.
Step 2: The participants take turns expressing I like/I wish statements, while the facilitator records their statements. For example, if you are reviewing a work-in-progress for a new personal finance software tool, you might offer support such as “I like that you have incorporated five different ways for customers to view their current financial status.” After describing other pluses, you might then say something like “I wish we could make the website easier for first-time users to navigate” or “I wish we could help people examine their financial situation from the long-term perspective of years, not the short-term perspective of months.”
Make sure people receiving feedback just listen. This is not a time to defend decisions or challenge the critique. Ask everyone to listen and accept it as a well-meaning offer of help. You can ask for clarification and engage in further discussion at a later time.
Step 3: Stop when participants run out of things to say in both the “I like” and “I wish” categories.
Tips from the field
You may want to gather just the “I like” comments first, and then ask for the “I wish” statements. In other groups, it may make sense to let the give-and-take of statements flow organically. Feel free to play with the format.
“I like, I wish” signals that what you are stating is your opinion—it’s not an absolute. Instead of pointing fingers, you are offering your view or perspective. The goal is to move the listener away from a defensive posture so that they can more objectively consider alternative ideas and take them to heart, when appropriate. We all naturally tend to become invested in our own ideas, and seek to defend them. But in a creative culture, candid feedback that is sensitively conveyed is a sign that colleagues care enough to speak up. The message can be delivered quite clearly, without resorting to the negative language of “That will never work” or “We tried that before and it failed.”
This post was taken from Chapter 7 of Creative Confidence. Purchase the book for more on how to use creativity to solve problems.
Everyone is creative. This belief runs through everything we do at IDEO, and in 2013, it led my brother David and me to write a book that would help others—even those who don’t think of themselves as “creative types”—to unleash their creative potential. Creative Confidence has inspired thousands of people to adopt a creative mindset and apply it to the diverse real-world challenges they face. In this series, we’ll share some exercises from the book that can help you approach your challenges from a new perspective.


This Artist Paints Women Supporting Women—Literally and Figuratively
Laura Berger's dreamy, ethereal work shows women of all colors, shapes, and sizes
In one sentence, who are you?
I'm living in Chicago, trying to be a good person, trying to keep growing, currently working as an artist.

What do you do? How did you learn it?
I'm a visual artist. I mostly paint right now, but I do some freelance design work as well. I did some scene painting in college, but other than that I'm self-taught. I've been learning about painting through trying things and making a lot of work and also a lot of mistakes.

3 favorite possessions?
Art from my travels, a sculpture that was my dad's, and my bathtub.
What does a typical work session look like?
Honestly, most days it looks like sitting in a chair in a room by myself and painting for 12-plus hours while listening to various things—too much NPR, podcasts, music, silence. I usually take a couple of breaks. Lunch, maybe a beverage run or a walk. One yoga break around 8pm—that's become essential for me. Sometimes I draw, or I have to package things in boxes or order boxes or answer emails—stuff like that.
How do you get over creative block?
If I can, I walk away from life and travel. If I can't, a break from all creative work is a good step. Time in nature helps, or I often get new ideas that pop up during times when I'm able to turn off my thinking brain—like driving long distances, meditating, walking, taking a shower, dreaming, etc.
What was the last item on your to do list?
Answer interviews! And before that: vote. And before that: Finish design for laser cut wall hanging.

How do you see the world in 2078?
We are all so many beautiful colors and we have free healthcare and college and the old white men running the show are gone so all of the guns are also gone, and we've collectively gotten over being addicted to the internet and our devices and working way too much, plus marijuana is legal everywhere and we're all smoking it so we're all way more laid back and calm and hugging each other a lot. We have four-day work weeks and use land-line phones and record players, but we also can fly to Japan in 2 hours. It's going to be great.
What’s your number one bucket list item?
Own a tiny beach hut somewhere warm and abroad where I can escape the winters, be in nature, and paint and volunteer and meet people.
No matter where you run into her work—whether it's a larger-than-life painting on the side of the Ace Hotel or an animated GIF popping up in your Instagram feed—Laura Berger's art immediately transports you to another world. A world of soft curves, clean lines, and warm colors. A world where women of all shapes, sizes, colors, and hairstyles, literally and figuratively lift each other up. This world of abstract dreamscapes and female camaraderie has been like a salve for me in recent years. Laura shared a peek into her life as a self-taught artist, and reminded me (as she always does) that we are all so many beautiful colors.


Meet the Inventor Who Helps Bring Kids’ Wildest Ideas to Life
Ladybug umbrella? Sure! A hat that shoots bubbles? Check!
Then one day, a tutor showed us Dominic’s piggyback seat. After class I jumped onto his blog and found his sick bag beard. Amongst my fits of laughter, I knew that everything would be okay. Here was someone using the full extent of their imagination and in doing so giving the rest of us permission to do the same.
Since then, Dominic has used his unique perspective to create a whole bunch of wonderful things—from a gallery made for dogs to Little Inventors, a global program designed to encourage creative thinking in children. It’s reached more than 15,000 kids in China alone.
And this is what I love most about Dominic’s work: It’s accessible to anyone. Thinkers like Dominic remind us how important it is to use our imaginations, to be weird, to take ourselves less seriously—and that everyone is capable of having ingenious ideas. You can imagine how excited I was to actually get to talk to the guy.
In one sentence, who are you?
I’m Dominic, born in Sunderland, living in London.

What do you do? How did you learn it?
I think up ideas I find interesting, then make them real—or just draw them and show them to people. I did lots of education in design BA, Pgrad, MA then when I ran out I just kept doing the same thing but by myself.
What have you poured your heart and soul into lately?
I made something called Little Inventors, which encourages children to gain a lifelong passion for creative and inventive thinking. It's also is a project that inspires adults to think more creatively. We ask children to think up and draw their invention ideas, bonkers or practical, then ask local makers and manufacturers to make them into a real thing for exhibition.
I won a commission in Sunderland to do a project that used creativity that engaged the local community. I proposed this idea and the results went viral. I started receiving emails from around the world asking me to do the same project in their country, so I decided to start it as an ongoing project called Little Inventors. The V&A Museum in London took 5 objects from the first project into their permanent collection—and next year, the best invention idea for life in space will be shown on the International Space Station.

What does a typical work session look like?
In general, I have no set day. My day looks like my desk, a bit messy and random. We do design the idea generating sessions for Little Inventors, though, and for those, we aim to create an atmosphere where creative thoughts come easier. Usually we will create a fun atmosphere and show surprising and inventive examples of creativity to start the thinking process.
We then present some knowledge and understanding on the particular subject the challenge is focussing on. We have different methods of focussing the children's minds on the task at hand and getting the children to discuss their thoughts and ideas as a group. Then we ask the children to draw their own ideas and answer questions onto a sheet we have designed to create a sketched design of their idea. We now have over 7000 children's ideas on the website from around the world. It is interesting to see how creative children in different countries are. The makers tell us that they feel more inspired and are pushed into areas that stretch their skills.

How do you get over a creative block?
I try to get my head out of the track it is stuck on. Change the music, change the mood, do something else. Then I push myself to keep writing or doodling thoughts on the subject. It can be hard mental work sometimes. Eventually I break through to the other side where the nice ideas have been hiding.
What was the last item on your to do list?
I don't have an order of doing things. I should make more lists, as they can help you get a bit of satisfaction at the end of the day rather than thinking, What did I actually do today? I'm jealous of bricklayers: At the end of each day, they can look back and see what they have achieved.
What are your 3 favorite possessions?
A pen, paper, and a Branston pickle.
How do you see the world in 2078?
China and India will be a lot more influential on world culture, technology, and politics. We still won't have hoverboards. People will still want to be happier, make more friends, be more attractive. Some will do that in a computer-generated virtual world. The more technology becomes part of our lives, the more we will desire real world experiences.
What's your number one bucket list item?
Contribute something positive to the pile.
Who are you creative crushin' on lately?
I'm thinking musicians are the one's I admire most. Write your song, play the instrument and sing it. I'm jealous of them. Currently, it’s Neil Young
I still remember the first time I saw Dominic Wilcox’s work, the collection of really weird and clever creations on his blog, Variations on Normal. I was a few years into university, so my body was still 95% hope and ambition. At the same time, I was slowly realizing that I wasn’t, in fact, the center of the universe. It was a confusing time.


Lindsey Turner
I’m passionate about building brands, products, and experiences that help organizations show up with meaning and momentum.
I help organizations cut through complexity by shaping how they show up, through brand strategy, identity, and storytelling.
Working at the intersection of brand and business, I bring an editorial eye and a bias toward making—turning ideas into tangible experiences that people can understand, trust, and believe in.
My work spans government, healthcare, financial services, media, and consumer goods, from launching Gen Z-focused ventures to building innovation labs and reimagining legacy brands. I relish moments of ambiguity and enjoy translating across teams, perspectives, and priorities to move ideas forward.
I started my career in editorial and digital design, shaping cross-platform experiences and identity systems in publishing and agency environments. That foundation still shapes how I work today: I’m detail-oriented, collaborative, and overreliant on the Oxford comma. I hold a BFA in Visual Communication from the School of the Art Institute of Chicago.


Rachel Young
My work helps organizations see who their products aren't working for—and build the will and the tools to do something about it
For 25 years, I've asked the same question: Who does this design exclude—and what are we going to do about it?
My work spans human-centered strategy, inclusive design, and qualitative research, with clients ranging from Microsoft, Google, and Verizon to the National Science Foundation, and San Francisco Unified School District.
Before IDEO, I taught elementary school in East Palo Alto and spent a decade doing design work with social service organizations—where I learned firsthand what it costs people when systems are built without them in mind.
I am currently writing User Error, a nonfiction book about digital access and the design decisions behind it. I live in Oakland, California.


Brian Pelsoh
I lead with craft, ensuring our work is creatively excellent: rooted in deep human insight and imagination, while also grounded in the realities of business and technology.
My expertise spans brand, communication, and product design across tech, education, the arts, and social impact.
I believe great work demands both high-level vision and obsessive attention to detail, and only happens through collaboration.
I bring an inclusive, hands-on approach and a deep understanding of business, which enables me to consistently deliver excellence while always asking why.
Before joining IDEO, I worked at the brand firms Pentagram and VSA Partners. I began my career as a designer, leading teams at the School of the Art Institute of Chicago and the Milwaukee Art Museum. I hold an MFA in graphic design from Maryland Institute College of Art and a BFA in communication design from the Milwaukee Institute of Art & Design, and have taught at some of the best design schools in the US.


Tony Wong
I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth.
I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth. Specifically, I have helped Chinese companies design holistic brand solutions through the development of their products, communication, services, and innovation teams, and I have helped multinationals expand their presence and influence in China.
I advise global leaders on developing China-led innovation and capabilities.
In over 15 years in IDEO Shanghai, I have worked on projects that use design to elevate the quality of the experience of healthcare products and services, streamline processes that increase productivity, create spaces and programs that promote and enable inclusive communities, and build next generation mobility solutions that are planet-positive.
Before joining IDEO, I worked at Philips Electronics and the Electrolux Group in Italy, the Netherlands, and Singapore on a number of breakthrough commercial products. I am a member of the Young President Organization in Shanghai.
Building a personal AI for the messiness of life: Sida Li
Most AI products today are built for work—a space with clear problems and established systems. One founder noticed a gap: personal life is messier, harder to systematize, and mostly left behind by the AI boom. So she built Cue, a personal AI that lives inside iMessage and group chats, to go where the other tools haven't.
In this episode, Becca Carroll, IDEO's Chief Strategy Officer, talks with Sida Li, co-founder and CEO of Shared Context Lab, about staying anchored to a human need while the technology around her keeps changing shape, why she treats her business model with the same rigor she'd bring to a product, and what it feels like to build a company at this particular, disorienting moment in AI.
The conversation also gets into how Sida makes design decisions: the language Cue uses to describe itself, the tradeoffs behind building inside iMessage instead of a new app, and a real story about a business idea that didn’t pan out.
This is the second in a two-part series profiling founders from IDEO's Startups-in-Residence program. The first conversation is with Johannes Seemann, founder of Sooner, on designing GenAI for the emotional side of money.
Designing GenAI for the emotional side of money: Johannes Seemann
Most personal financial tools are built to run the numbers and optimize towards a budget. While that works for some, most people experience money as a lived relationship that does not neatly fit into a spreadsheet. Johannes Seemann and Becca Carroll discuss why money is emotional before it is mathematical, and what a human-centered approach to building a generative AI financial product looks like in practice.
The curious leader's edge in uncertainty: Scott Shigeoka
Mina Seetharaman talks with Scott Shigeoka, author of Seek and Head of Curiosity Cultivation at the Eames Institute, about what distinguishes genuinely curious leadership from performative curiosity, how power dynamics shape curiosity, and why practicing curiosity can restore energy rather than drain it.
How constraints make us more creative: David Epstein
Mina Seetharaman talks with David Epstein, author of Inside the Box and Range, about why total freedom often produces average work, how leaders can design useful limits on purpose, and what organizations such as General Magic and Pixar reveal about the relationship between boundaries and creativity.
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