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Transforming a historic music college into a collaborative learning platform

A new campus concept and student experience for Tokyo College of Music.

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Since its founding over a century ago, Tokyo College of Music (TCM) has trained countless world-class musicians. Despite its well-established reputation, however, the school was feeling a pressing need to reconsider its role in order to remain relevant in a changing world.

The college had plans to build a second campus in Daikanyama, a prominent area of Tokyo known for being a hotbed for new global trends. Taking advantage of this opportunity, TCM leaders asked IDEO to help them develop a new concept for the school, and to redesign the learning experience while preserving a focus on classical music.

To kick off the research phases of the project, IDEO designers interviewed TCM students, and traveled to London, New York, and Boston visiting educational institutions, music schools, and arts facilities.

The team observed that students at music colleges outside of Japan were giving serious consideration to their career plans at an early stage in their studies, acquiring a variety of skills and mindsets through a well-rounded education. By contrast, TCM students were focused on learning and performing classical music, but tended not to have a clear image of future career opportunities.

IDEO proposed four specific directions for TCM’s new campus, based on an overarching theme of “culture, fields, and people collaborating across boundaries.” The first aim was to foster a business mindset and entrepreneurial spirit among the students that surpassed their classical music training. Next was to increase opportunities for actual performances, collaborations with professionals outside the school, and joint projects. The third aim was to position the college as a platform that would encourage the spontaneous creation of communities within and outside the school. The final aim was to develop students who were digitally savvy and fluent in new technologies, enabling them to continue evolving in response to developments in the real world. These goals are reflected in the various spaces of the school, as well as in the design of the experiences that occur in those spaces.

Between two campus buildings is Music Lane, a path playfully designed to look like piano keys. It connects Daikanyama and Nakameguro, two neighborhoods known as sources of culture and fashion.

The most symbolic of these spaces is the Creative Lab. Originally intended as a library, the space now functions as a platform where people from within and outside the school community can collaborate and generate innovative ideas. The open layout, which encloses a cafeteria for students and faculty, can be altered depending on programming needs. The Creative Lab provides a venue not only for live performances in which the students can polish their improvisational skills, but for holding workshops and other events on topics such as cultural exchange, business, and new technologies.

New furniture and objects were carefully selected to inspire spontaneous encounters and conversation between students from different departments and staff, creating a flow of activity.

The common spaces, used by students and faculty members, help develop cross-disciplinary communities.

Even the landings on the staircases, which tend to be dead space, were designed with this concept in mind. One student commented that the space facilitates meeting new people and creates “opportunities for deeper interaction with students from other departments.” This intentional, open design has transformed the space into a hub within the school and the local community.

Through the new environment and educational opportunities at TCM's Daikanyama campus, students now have stronger opportunities to apply their creative talents in numerous fields worldwide, creating impact informed by the various perspectives, skills, and relationships they have developed at TCM.

A new campus concept and student experience for Tokyo College of Music positions the college as a platform that would encourage the spontaneous creation of communities within and outside the school.
A new campus concept and student experience for Tokyo College of Music.
Tokyo College of Music
Tokyo College of Music
Transforming a historic music college into a collaborative learning platform, music education, campus experience, school cafeteria, school food system, Tokyo College of Music, education innovation, learning experience, future of work, digital transformation, digital experience, digital product design, UX design, business transformation, organizational transformation, culture change, student experience, future of education, understanding user needs, how to design a digital product, innovation, product design, research, transformation, education, learning

Designing a modern digital platform for the constituents of Georgia

Building a more efficient, trustworthy service for Georgia's residents.

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Technology
Public Sector

Georgia is among the most populous states in the American South. It’s a place with a storied past and promising future—on the rise economically, and continuing its powerful cultural impact on music, TV, cuisine, and tourism. Over 10.4 million people call Georgia home, and nearly all of these people will at some point navigate the state’s websites for securing everyday services. Ideally, this online platform would provide unifying and accessible government resources for everyone, whether they’re renewing their vehicle registration, seeking a fishing license, or looking up tax law updates.

The DSGA looked to IDEO to create a brand and design strategy integrating the collaborative, optimistic spirit of the state’s diverse population with a cohesive user experience and a charming, uniquely Georgian voice.

Georgia’s Office of Digital Services (DSGA), part of the Georgia Technology Authority, was challenged with designing a platform to modernize the collective and individual online presence of 80+ state agencies, many of which used visually disconnected formats and color palettes that could leave the public feeling confused. DSGA recognized that they could provide more efficient and higher quality service to the public if they simplified the language, designed the site from the user's point of view, and created a more cohesive look and feel across agencies.

IDEO worked with the DSGA to identify the priorities of Georgia residents who use the various agency websites. On a road trip from Savannah to Atlanta, with stops in Macon and Dublin, the IDEO team immersed themselves in the rich culture of Georgia, connecting with social workers, low-income residents, state agency leadership and civic organizations to learn how Georgia’s digital properties could better address their disparate needs.

The design research underscored that there isn’t just one Georgia—it’s a tapestry of people, geographies and political orientations. Yet several common themes emerged, including:

Georgians want their government to “give it to them straight.” On the redesigned Georgia.gov platform, the people of Georgia can easily search popular topics to get the information they need. This includes learning how to apply for food stamps, renewing a business license, or simply finding out the location of a local office in their area. If a user has remaining questions, they can connect directly with a real human for further assistance, balancing direct information with warmth and a personal touch. User feedback on the site provides the opportunity for continuous design improvement.

Georgians want to take pride in the legacy and the future of their state. IDEO developed an entirely new design system with new navigational elements, fonts, and a color palette inspired by Georgia’s landscapes, all of which can be modified for individual agencies while remaining consistent with the state brand.

With a color palette inspired by the landscape of Georgia, all of the state's individual agencies now exist under a unified state brand.

A distillation of the original Georgia seal adds authority, and new icons anchor the site’s menus and bring more clarity to the search function. The platform was designed to be Section 508 and WCAG 2.0 AA compliant, providing clear and accessible page content that adheres to federal laws and international web standards. To instill trust in Georgia’s online presence, each page also has a header that indicates it’s an official Georgia State website and outlines the uniform features constituents can use to identify this.

The state's logo appears boldly across Georgia's 80+ state agency websites, building trust amongst residents. The logo and branding can also be used on everything from tote bags to signage to business cards.

With improved navigation and easy-to-access prioritized content, Georgia.gov is a much more efficient platform for addressing requests from citizens. The site projects a happy-to-help, citizen-centered approach that aims to empower all Georgians so that they feel confident, informed, and prepared.

Digital Services Georgia
Digital Services Georgia
Designing a modern digital platform for the constituents of Georgia, Digital Services Georgia, technology innovation, digital products, public sector innovation, government services, civic innovation, digital transformation, digital experience, digital product design, UX design, how to design a digital product, innovation, strategy, design strategy, user experience, product design, research, transformation, leadership

A holistic, human-centered approach to managing diabetes care

A digital-first diabetes management system that helped patients get the support they needed when they needed it.

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Health
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According to the Centers for Disease Control and Prevention, nearly 30 million Americans have diabetes, almost 10% of the population. The vast majority of these diagnoses are type 2, which is commonly treated through a combination of medicine, diet, and exercise. Today, one of the major barriers to better outcomes is access to trusted information. As little as 15 percent of people with diabetes receive adequate education from their healthcare providers on managing their disease and making recommended lifestyle changes.

Ascensia Diabetes Care, a global healthcare company, has been a leader in diabetes treatment for over 70 years, known primarily for producing blood glucose meters. IDEO has worked with Ascensia for more than a decade, helping develop and design their CONTOUR NEXT ONE meter in 2016. In 2017, Ascensia engaged IDEO with a new goal of moving the company beyond physical devices. Ascensia envisioned a first-of-its-kind approach to educating and monitoring diabetes patients. In partnership with IDEO, they wanted to build a comprehensive solution—one that would not simply take glucose readings and document food intake, but would consider all factors that impact a person's health.

Through deep collaboration, Ascensia and IDEO built a powerful app-based service. The project began with a strategic vision for the experience and ended with the delivery of an all-encompassing health offering, including training of providers, packaging, app design, content creation, and visual design.

Personalized plans including exercise and nutrition were tailored to the users with the support of one-on-one guidance from a certified diabetes educator.

The patient experience married data and tracking, real-life mentorship, and personalized content. When a patient signed up, they were paired with a Certified Diabetes Educator (CDE) who created a tailored program based on their needs and linked them to relevant articles on topics like cooking, mental wellbeing, and sexual health. The IDEO team led the charge in hiring and training guides, crafting the educational content, and even designing the content management hub.

The data engine behind the app is another one of the program's stand-out qualities. The app pulled data from multiple data sources—exercise bands and glucose meters—to provide constant feedback, track progress, and continually refine the experience. To generate empathy, as well as build the app's initial data set, IDEO's data scientists tested the product on themselves. One designer wore a wrist full of exercise monitors around the office and tracked her blood sugar after every meal.

The app-based service gave those with diabetes access to the right information at the right time and could get their questions answered anytime through chat with their own certified diabetes educator.

The app-based service was tested with 60 people and demonstrated remarkable early results. Only two participants failed to complete the study—a stunning success rate when adherence to therapy for chronic illnesses in developed countries averages around 50%. Additionally, participants reported drastic improvements in both physical and mental health. One recently widowed 70-year-old woman emerged from depression, returned to swimming, and started having regular blood sugar readings.

The project required Ascensia to embrace new ways of working internally, adopt a broader view of their offering, and ultimately expand the way they serve people with diabetes.

A comprehensive kit that introduced users to new, healthy habits in sleep, mood, and more was delivered directly to their door.
Ascensia Diabetes Care
Ascensia Diabetes Care
A holistic, human-centered approach to managing diabetes care, diabetes care, diabetes management, sleep health, sleep analytics, mental health, family mental health, Ascensia Diabetes Care, healthcare, health innovation, patient experience, technology innovation, digital products, digital transformation, digital experience, digital product design, UX design, human centered design, design thinking, customer centricity, systems thinking, systems design, service ecosystem, healthcare design, digital health, patient-centered care, how to design a digital product, innovation, product design, transformation, education, how do we innovate

Creating an out-of-this-world STEM learning experience

Aboard the Verizon Explorer Lab, students can travel to Mars and learn engineering basics along the way.

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When Mr. Gordon told his fifth grade students they were taking a field trip on a bus, many of them envisioned the city bus that they ride each day to school. But when they saw the Verizon Explorer Lab pull into the school parking lot, they realized a unique experience awaited them. Painted in bright colors, this bus promised something very different from their daily commute.

“Climb aboard, explorers!” says the Lead Explorer. The students walk through the bus’ sliding doors and inside, where instead of rows of seats, they find a sleek research lab. Suddenly, the lights dim. The bus makes a rumbling noise as though it’s about to lift off. And on a large screen, a vision of Earth from space appears. The students listen and point as the video narrator briefs them on NASA’s ongoing search for life in space.

Science education isn’t always this fun. Some kids have a chance to learn through interactive games, immersive experiences, or engaging field trips; but many lack access to rich educational experiences in science, technology, engineering, and math (STEM). As a result, they can be less likely to pursue careers in STEM, though many future jobs will demand mastery of these subjects. This not only impacts a student’s potential and future, but reduces the diversity and number of qualified STEM job applicants.

In under-resourced schools, students are often limited to the scarce tools available for STEM learning in their classrooms. Many kids rarely have a chance to leave their neighborhoods. For these kids, mobile learning experiences that come to their school offer unparalleled exposure to cutting-edge, technologically advanced, and—most importantly—inspiring gateways into these critical academic subjects.

As part of its focus on digital inclusion, Verizon partnered with IDEO to share the excitement of STEM learning with middle schoolers. To facilitate access and discovery of STEM, the team designed a learning experience that takes place on a coach bus and can be scaled to reach kids across the nation.

The team set out to transform the bus into the Verizon Explorer Lab: a futuristic research lab that transports kids to new environments, from outer space to under the sea. As part of the larger Verizon Innovative Learning program, the Verizon Explorer Lab offers delightful and rigorous content that meets national science standards.

A multidisciplinary team comprised of designers across interaction, communication, environments, games, and software partnered with Verizon to bring the Verizon Explorer Lab to life.

The Verizon Explorer Lab is equipped with dozens of screens and tablets displaying Hollywood-quality video and special effects, and the educational content is both scientist and teacher-approved.

To keep the student at the center of the experience, the team designed alongside kids. Their gravitation toward play, interaction, and technology inspired the digital game that students play onboard the bus. When developing the game’s narrative, the designers turned to popular kids’ books and movies. What began as a card game prototype eventually became a 360-degree video and virtual reality expedition to Mars—complete with a custom musical score—that introduces middle schoolers to engineering basics.

After stepping through the bus doors and taking a tour of the solar system, Mr. Gordon’s students receive an emergency call from NASA: They must rescue the missing Curiosity rover, which is dedicated to collecting evidence of life on Mars. Eager to save Curiosity, the students become immersed in the adventure at hand. And through the adventure, they become immersed in science.

Students use tablets to design their own Mars rover. Each rover appears on a large screen and traverses the planet’s extreme terrain. The goal is to collect data that suggests life on Mars, including ice deposits, photos, and more. Students iterate on their rover’s design—wheels, power sources, and sensors—to test if it can stand up against dust storms and craters. The team consulted a NASA planetary scientist to ensure accuracy, as well as educators to establish cohesion with classroom curricula.

Using their own tablet, students iterate on their rover design to help it collect as many samples from Mars’ surface as possible. The team consulted a Martian scientist to ensure every game element—from the rover wheels to the types of sediment on Mars—was accurate.

During the game, students are encouraged to compare designs and learn from each other: One rover may be able to travel long distances and take various photos, while another can carry large quantities of ice and sediment samples but can’t go far because of its size. At the end of the mission, the group finds Curiosity and sends all of the evidence they’ve collectively gathered back to NASA to aid the search for life beyond Earth. Before departing the bus, students watch an animated video that explains various jobs in STEM and encourages kids to pursue one of these careers.

Iterating on their rover’s features teaches students the engineering design loop. With over 200 possible rover designs, students can learn from each other’s creations and collaborate to collectively gather as much data as possible.

The Verizon Explorer Lab teaches students the engineering design loop, the value of collaboration and teamwork, and what a career in STEM might look like. The mission to Mars game is just one of many potential STEM learning opportunities for students and integrated, customizable learning modules for teachers.

Since launch, the Verizon Explorer Lab has traveled to various parts of the United States and reached thousands of kids. It continues to be managed by Learning Undefeated, Verizon’s nonprofit partner. By designing for and with students, it’s possible to create educational experiences that facilitate meaningful learning and genuine fun. The Verizon Explorer Lab represents progress towards a more inclusive future for employers and the STEM field.

Verizon
Verizon
Creating an out-of-this-world STEM learning experience, Verizon, education innovation, learning experience, future of work, public sector innovation, government services, civic innovation, student experience, future of education, innovation, research, prototyping, transformation, education, learning, government

“Sprint” Author Jake Knapp Built You a New To-Do List

Jake Knapp's simple, paper-based system for focused to-dos

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But to-do lists aren’t all bad. To-do lists let me capture things so I don’t stress out over having to hold it all in my brain. To-do lists let me see everything in one place. They’re a necessary evil.

So as much as I dislike to-do lists, I need to have one. There are a billion to-do list apps and methods out there, and I think I’ve tried 900 million of them. My favorite was David Allen’s paper-based Getting Things Done. But I constantly fell off the wagon. When I organized my tasks with GTD, I was damn organized—but every time the system fell apart, I not only lost sight of the big picture, I felt guilty, too.

So after a lot of ups and downs, I started doing my own simplified, imperfect thing. I’ve been using my system for a while now, and figured I might share it in case it’s useful to others. Yes, I know, another to-do list system! But you clicked on this story, so maybe you need one.

I call my system the “Burner List”

I’ll explain the name in a sec, but FYI, it has nothing to do with Burning Man. Basically it’s a simple-as-hell to-do list designed to force me to prioritize.

The Burner List is not perfect. It won’t keep track of every detail, or help you juggle a million projects. But that’s exactly the point. The Burner List is intentionally limited—and therefore focused. Here’s how to make one:

1. Make a two column list. 2. Front Burner - Your top priority list. 3. Counter Space - Reserved for expanding your front burner project. 4. Back Burner - Your second most important project. 5. Kitchen Sink - Everything else goes here.

1. MAKE TWO TALL COLUMNS

You can fold the paper, draw a line down the middle, or just eyeball it. Precision is unimportant. What is important is the metaphor you’ve just created: Left = front burner. Right = back burner.

2. PUT YOUR MOST IMPORTANT PROJECT ON THE FRONT BURNER

You are allowed to have one and only one project on the front burner. Not two, not three — just one. In the top left-hand corner, write the name of your most important project and underline it. Then list the to-dos for your top project — any task you can do in the next few days to move it forward.

3. LEAVE SOME COUNTER SPACE

Leave the rest of the first column empty. The Burner List is not intended to make an efficient use of the damned paper surface area — it’s intended to make good use of your time and energy! The blank space gives you room to add more tasks for the top project, but, just as important, extra visual space makes it easier to focus on the important stuff.

4. PUT YOUR SECOND MOST IMPORTANT PROJECT ON THE BACK BURNER

In the top of the right-hand column, write the name of your second most important project and underline it, then write related to-dos underneath.

5. MAKE A KITCHEN SINK

Finally, about halfway down the right-hand column, list any miscellaneous tasks that you need to do but don’t fit with project 1 or project 2. It doesn’t matter if they’re part of project 3 or 4, they just get chucked into the kitchen sink with everything else. Yes, this goes counter to all organizational and productivity advice — but by constraining the space and attention you give to other stuff, you'll help yourself spend your time well.

Now get cooking

Imagine there was a chef standing to the left of your page. He’ll naturally focus most of his attention on the front burner. He’s aware of the back burner, and sometimes he stirs a pot or flips a pancake back there, but the front burner is where the action is.

The Burner List is intentionally limited. It won’t have room for everything. You’ll have to let go of things that aren’t as important.

The Burner List is also disposable. It gets stale fast as you cross off finished to-dos. I “burn” through my list every few days and then recreate it, over and over. This act of recreation is important, because I always discard some unfinished tasks that no longer matter, and I reconsider what belongs on the front burner right now. Sometimes it’ll be a work project, sometimes it’ll be a personal project—over time, I’ve realized that it’s okay and natural for the spotlight to shift. What’s important is there can only be one most important project a time.

To learn more about Jake's methods, subscribe to his newsletter here.

Man, I hate to-do lists. Checking off finished tasks feels good, but the glow of accomplishment masks an ugly truth: Most to-dos are just reactions to other people’s priorities, not mine. And no matter how many tasks I finish, I’m never done — more to-dos are always waiting to take their place. To-do lists just perpetuate the feeling of “unfinishedness” that dogs modern life.

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6 Ways to Get Inspired on Your Commute

How to turn your commute from a time sink into a springboard

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1. Embrace Randomness

On my 20-minute walk to work, I'll use chance to determine my route. "Don't walk" sign? Cross the other way. See a dog? Walk on that side of the street. Does the time of day end with an odd number? Make a right. I won't walk the wrong way, of course, but I'll use random cues to make myself choose different paths so I'm forced to notice new things along the way.

I also use my commute to connect with strangers in small but meaningful ways. I make sure to give a warm, real "hello" to bus drivers—no earbuds, please! Compliment well-dressed people on their style choices. Flirt with outgoing dogs to get their owners to smile. Thank people cleaning the streets for keeping things tidy for the rest of us. Little things like this make a city feel more like a small town. —Annette Ferrara, IDEO Chicago

2. Ride with Strangers

I'm new to the San Francisco Bay Area and I'm finding the "casual carpool" here a total novelty. It's essentially organized hitchhiking. You arrive at the designated carpool stop and wait your turn as two to three people at a time hop into strangers’ cars. The incentive for drivers is being able to use the HOV lane, which requires a minimum of three passengers and can shave 30 minutes off your commute.

There are very strict, unwritten rules for casual carpool: You don't make conversation unless the driver initiates, you don't eat or wear too much perfume, and you absolutely don’t take phone calls. The default radio station is NPR. You offer the driver a dollar at the end of the ride for gas.

At first, I thought it was so weird that people don’t talk, but now I like the quiet ride. Every now and then, I'll jump into a car and we’ll have conversation for 20 minutes as we cross the Bay Bridge. I like this too; connecting with strangers on my way to work is a great way to start the day.

If there isn’t a casual carpooling option in your city, look into organizing one for yourself. —Maria Scileppi, IDEO San Francisco

3. Spin with Your Inner DJ

One era of music that’s splendid fun is early ’90s—rave, jungle, techno, happy hardcore, etc. Much of this music was written using software called a "tracker." With trackers, you can enter notes using a standard computer keyboard.

Fast forward to modern times, and I find that a new tracker has been developed—RENOISE—that works the same way as trackers of old, but with modern-day functionality. Well, I had to have a go on that.

I installed it on my work laptop and now spend my journey home lost in the sounds of chopped Amen breaks, 808 and 909 hits, and rude-boy vocals. There's a lot to learn in terms of production techniques, sound design, and arrangements.

I start a new track each trip; these are my "train tracks." I find a great deal of enjoyment in seeing where they end up after the hour-long ride, but then I'm happy to abandon them. There's always tomorrow. —Iain Smyth, IDEO London

4. Unplug and Observe

I walk 10 minutes to the ferry building, take a 15-minute ferry ride across the river, and then walk 25 minutes to the office. I used to fill all that time listening to podcasts, checking email, surfing Facebook, or otherwise trying to get a head start on my day—which meant I'd developed a bad habit of looking at my phone while walking.

One day, I decided to end the habit for safety's sake. With my phone now tucked away during my commute, that time is spent letting my mind wander, observing my surroundings, and pondering the day ahead. The result is that I feel more prepared for my day mentally and energetically. I’m less frazzled and magically seem to have more down time. —Anna Silverstein, IDEO New York

5. Work Your Muscles, Free Your Mind

I bike to work because it's an easy way to build in regular exercise without having to carve out special time. It's a 30-minute ride each way.

I often have lightbulb moments and am able to connect the dots around things happening at work or in my personal life. There's something about the intense focus of weaving through traffic while letting thoughts percolate in the background that works for me.

For example, earlier this year, a large education company in India reached out to IDEO to talk about collaborating. On our call, it didn’t seem like a great opportunity for partnership, but then on my evening commute home, the dots connected.

I called the company back the next day to propose a program that would bring together the strengths of both our organizations (IDEO U's curriculum expertise and the partner company’s established marketing and distribution channels) to provide a great executive education experience for the Indian market. —Danoosh Kapadia, IDEO San Francisco

6. Get in the Right Headspace

I walk eight minutes to the 2nd Avenue subway and then take a 16-minute ride to Canal Street. I've been meditating every day for a few years, and this year I decided to listen to guided meditations on my commute.

I typically choose from a selection of meditations by Sarah Blondin on the Insight Timer app. Most are about 10 minutes long. She has a wonderful voice, and I select based on my mood. Usually, I choose something to pick up, reaffirm, or inspire me. Sometimes she nearly brings me to tears, but usually she just helps me be more present.

Listening to guided meditations while commuting has made me more mindful of my surroundings, more compassionate toward my fellow commuters, and generally calmer. —Caitlin Fitzmaurice, IDEO.org, New York

Next time you find yourself staring into space on the way to work, try one of these techniques to reboot your commute.

What were you doing at 8:30 this morning? If you’re like me, you were slogging through the least fun part of your day. The average employee spends nearly 53 minutes a day getting to and from work, but you don’t have to sit there feeling miserable. There are all sorts of creative ways to wring positivity out of your daily grind.

I asked IDEO designers and other creatives for their commuting best practices. Here are the top six:

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6 ways to get inspired on your commute, creativity, creative confidence

Why You Should Start Prototyping—Right Now

How early prototypes can kickstart your project

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With this in mind, we selected key interaction moments from our client's current product. Then we prototyped three distinct new directions—usability experiences we were excited to bring to their industry. These experiments, we hoped, would spark an early conversation that was less about “we need to do this” and more about “what if we do that?”

Kickoff day arrived and we shared the prototypes with the client.

Cue uncomfortable silence.

Then, finally, one of the executives exclaimed, “This is mind blowing! This could be the future of our product.” He was not applauding the user interface or visual style we used to illustrate our idea, but the essence of what the experience did for him. An excited conversation followed and he wanted to share his own design ideas.

It doesn't always go this way. Early prototyping entails plenty of risk, too. What if you've been blind to user needs? What if the client just doesn't see the magic?

Here are 4 steps you should consider when creating early prototypes:

1. Take advantage of your fresh perspective

Before diving into industry or product constraints, take a step back and imagine if there were no limits to what you could design. What would that look like?

2. Identify what excites you and the team

What personally inspires you to be on this project and how can that be translated into the experience? Don't over think it. Take one key interaction from the current experience and add something unexpected to it. This is an opportunity to test initial assumptions with a beginner’s mind and generate radically new ideas.

3. Translate your excitement into prototypes (with content your client understands)

Use your client's current product content as a starting point. Having something they can easily recognize and understand is a great way to bring them into a design conversation. Don't think about creating long flows at this early stage. Imagine your prototype as a teaser to a product that is about to come to life and focus on key interaction moments.

4. Highlight where your client sees design opportunities

Quick prototypes are a great way to tackle hopes and fears and learn, from a usability point of view, where your client sees design opportunities at a very early stage of the project—so you don't head off in the wrong direction.

And above all, remember: A sense of excitement and momentum shared by you and the client on the very first day gives your team an important confidence boost. It helps set expectations, and gets everyone inspired to push to a new level.

For a recent design project, we decided to try something new. We were tasked with rebuilding a product experience, but instead of starting with our usual process where we gather inspiration, we thought: What if we share a prototype we are really excited about with the client right away? Just jump in.

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why you should start prototyping-right now, prototyping, rapid prototyping, testing new ideas, creativity, creative confidence

Meet the Sisters Behind Block Shop

There are creative crushes, and then there are girl crushes. This qualifies as both.

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While beautiful textiles (and now prints!) are Block Shop’s most recognizable output, there’s a good deal more going on behind the scenes. The duo created Block Shop in partnership with a family of printers and dyers in Bagru, Rajasthan to keep the artistry and craft of Indian block printing alive. (They donate five percent of their profits each year to building and implementing community healthcare programs.) If their reverence for craft and respect for humanity isn’t enough to make you weak in the knees, this interview should do it.

Lily Stockman (left) and Hopie Stockman (right).

In one sentence, who are you?

Hopie Stockman: Josephine March with an MBA.
Lily Stockman: Gertrude Bell on a camel after too much coffee.

What do you do? How did you learn it?

HS: I run Block Shop—a textile and design studio—with my sister, Lily. In reality, I work seven days a week, but five of them take place in our 11th floor downtown Los Angeles studio. I design everything from rugs to public murals to business strategy and Grand Central Market lunch orders for Block Shop.

We both went to grad school; I went for for business and Lily for painting. Rather than dividing our work rigidly between business and creative, we’ve found that it works best when we share responsibilities.

A lot of our education happens in Jaipur, India. In 2010, Lily was living in there and apprenticing under master Indian miniature painter Ajay Sharma when she first met our printers. Since then, we've gone back to Jaipur twice to year to work with them on new designs and products. Everything we know about wood block printing we've learned on the ground while prototyping with our team, lending a hand in all aspects of the process, from dye-mixing to block registration on the fabric.

Woodblock prints, hand block printed by 5th generation master printers in Bagru, Rajastan, India. Sidewinder, left + right, and Sunwave, middle.

On the business side, the most valuable advice has all come from the (mostly) women running their own small and successful businesses here in LA. For example, our friend who runs a candle company helped us build our wholesale strategy. When we started out, we thought we wanted just a few huge department store-style accounts to streamline our operations and provide reliable cash flow. She helped us to understand the marketing power of wholesale: that smaller, well-aligned shops could be better storytellers and champions of our brand, and likely wouldn't discount as aggressively.

Another friend who has an independent furniture line shared invaluable advice on how to collaborate with large companies, emphasizing the importance of control over the design and fabrication process. Megaretailers actually need the cool factor of small, independent brands in order to be relevant. The question for small brands is whether the paycheck and promise of exposure is worth the potential chargebacks, brand dilution, and even customer alienation. For us, we've learned that it doesn't work unless we're making the products ourselves and have control over the storytelling.

What are your 3 favorite possessions?

HS:

  1. Otto, our bearded mutt.
  2. A painting of a rabbit that my great grandfather painted 60 years ago.
  3. The Kishore Kumar Bollywood poster that my now-husband and I bought together at the Chor Bazaar in Mumbai, when we had only been dating a few months. It sort of signified that leap into a shared life—jointly owning things.

LS:

  1. My baby Olympia.
  2. My dog, who I bought from the pound for $85.
  3. My gold bangle bracelets given to me by our surrogate grandmother, collected from her travels around the world.
The Girard scarf, Inspired by repeating details in Alexander Girard tissue paper cutouts from the late 1960’s.

What does a typical work session look like?

LS: On design days, we hide our laptops and put the screens away. No phones, no nothing! Out come the old art books on Anni Albers, Arp, Matisse, and Sheila Hicks. We put some Grateful Dead on, get the watercolors out, and swap sketches back and forth across the table. The result is so much better when we do it together. We’re always improving each other’s work. We try to design like this for two-to-three hours once a week, which is pitiful, but that’s the reality of running a small company; the actual drawing sessions take up only a small percentage of our time.

When it comes to our work, we have a simple design rule: Everything Block Shop touches must hold up as a holistic composition. That means it needs to have balance and a sense of quiet. My favorite painting teacher said, "You know a painting is done when it's quiet. Nothing on the canvas is yelling at you." And if it doesn’t look good hanging on the wall, then it doesn’t go into production.

How do you get over creative block?

HS: Take Otto for a walk past the old movie palaces in downtown L.A. to remember that inspiring design lives everywhere in architecture. On a recent prototyping trip to India, I started panicking that we’d exhausted all geometric patterns—THAT’S IT, WE’RE FINISHED! WE’VE USED EVERY ITERATION OF CIRCLES AND TRIANGLES! Then we went for a walk to get chai with our sketchbooks in hand, and boom! All sorts of ideas emerged from the marble latticework and archways in the old city. We simply needed to look.

Block Shop was commissioned to hand paint a mural on the 80-foot long Commune Wall at the Ace Hotel Palm Springs.

What was the last item on your to-do list?

LS: Plan a Texas road trip starting in Marfa, where our friends run the El Cosmico.

How do you see the world in 2078?

HS: A degree or two warmer. Governed by data and manufactured by robots, with no boundaries between advertising, entertainment, and politics. Hopefully, I’ll be with the people who’ve returned to hands-on, empathy-based, slow living….off with my grandkids somewhere outside making pinch pots.

What's your number one bucket list item?

HS & LS: Design a boutique hotel.

Who are you creative crushin’ on lately?

HS: Katja Blichfeld, co-creator of High Maintenance. (If you’re out there, hey.)

There are creative crushes and then there are girl crushes. This qualifies as both—squared. Sisters Lily and Hopie Stockman are the founders of Block Shop, a textile company based in Los Angeles and Joshua Tree. I discovered Lily and Hopie a few years ago through an online web of women makers, and have been feverishly following their work ever since.

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meet the sisters behind block shop, craft, materials, creativity

Lindsey Turner

I’m passionate about building brands, products, and experiences that help organizations show up with meaning and momentum.

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Leader
Leaders

I help organizations cut through complexity by shaping how they show up, through brand strategy, identity, and storytelling.

Working at the intersection of brand and business, I bring an editorial eye and a bias toward making—turning ideas into tangible experiences that people can understand, trust, and believe in.

My work spans government, healthcare, financial services, media, and consumer goods, from launching Gen Z-focused ventures to building innovation labs and reimagining legacy brands. I relish moments of ambiguity and enjoy translating across teams, perspectives, and priorities to move ideas forward.

I started my career in editorial and digital design, shaping cross-platform experiences and identity systems in publishing and agency environments. That foundation still shapes how I work today: I’m detail-oriented, collaborative, and overreliant on the Oxford comma. I hold a BFA in Visual Communication from the School of the Art Institute of Chicago.

My tween twins teach me more about technology and gen-alpha than the last decade of trend reports.
Making things that matter
Consumer Products & Retail
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Rachel Young

My work helps organizations see who their products aren't working for—and build the will and the tools to do something about it

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For 25 years, I've asked the same question: Who does this design exclude—and what are we going to do about it?

My work spans human-centered strategy, inclusive design, and qualitative research, with clients ranging from Microsoft, Google, and Verizon to the National Science Foundation, and San Francisco Unified School District.

Before IDEO, I taught elementary school in East Palo Alto and spent a decade doing design work with social service organizations—where I learned firsthand what it costs people when systems are built without them in mind.

I am currently writing User Error, a nonfiction book about digital access and the design decisions behind it. I live in Oakland, California.

The greatest project to which I’ve ever contributed is raising my two daughters with my husband.
Uncovering unmet needs
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Brian Pelsoh

I lead with craft, ensuring our work is creatively excellent: rooted in deep human insight and imagination, while also grounded in the realities of business and technology.

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My expertise spans brand, communication, and product design across tech, education, the arts, and social impact.

I believe great work demands both high-level vision and obsessive attention to detail, and only happens through collaboration.

I bring an inclusive, hands-on approach and a deep understanding of business, which enables me to consistently deliver excellence while always asking why.

Before joining IDEO, I worked at the brand firms Pentagram and VSA Partners. I began my career as a designer, leading teams at the School of the Art Institute of Chicago and the Milwaukee Art Museum. I hold an MFA in graphic design from Maryland Institute College of Art and a BFA in communication design from the Milwaukee Institute of Art & Design, and have taught at some of the best design schools in the US.

I love a good crit.
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Tony Wong

I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth.

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I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth. Specifically, I have helped Chinese companies design holistic brand solutions through the development of their products, communication, services, and innovation teams, and I have helped multinationals expand their presence and influence in China.

I advise global leaders on developing China-led innovation and capabilities.

In over 15 years in IDEO Shanghai, I have worked on projects that use design to elevate the quality of the experience of healthcare products and services, streamline processes that increase productivity, create spaces and programs that promote and enable inclusive communities, and build next generation mobility solutions that are planet-positive.

Before joining IDEO, I worked at Philips Electronics and the Electrolux Group in Italy, the Netherlands, and Singapore on a number of breakthrough commercial products. I am a member of the Young President Organization in Shanghai.

I have a thing for antique maps.
Developing China-led innovation and capabilities'
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Building a personal AI for the messiness of life: Sida Li

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Most AI products today are built for work—a space with clear problems and established systems. One founder noticed a gap: personal life is messier, harder to systematize, and mostly left behind by the AI boom. So she built Cue, a personal AI that lives inside iMessage and group chats, to go where the other tools haven't.

In this episode, Becca Carroll, IDEO's Chief Strategy Officer, talks with Sida Li, co-founder and CEO of Shared Context Lab, about staying anchored to a human need while the technology around her keeps changing shape, why she treats her business model with the same rigor she'd bring to a product, and what it feels like to build a company at this particular, disorienting moment in AI.

The conversation also gets into how Sida makes design decisions: the language Cue uses to describe itself, the tradeoffs behind building inside iMessage instead of a new app, and a real story about a business idea that didn’t pan out.

This is the second in a two-part series profiling founders from IDEO's Startups-in-Residence program. The first conversation is with Johannes Seemann, founder of Sooner, on designing GenAI for the emotional side of money.

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Designing GenAI for the emotional side of money: Johannes Seemann

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Most personal financial tools are built to run the numbers and optimize towards a budget. While that works for some, most people experience money as a lived relationship that does not neatly fit into a spreadsheet. Johannes Seemann and Becca Carroll discuss why money is emotional before it is mathematical, and what a human-centered approach to building a generative AI financial product looks like in practice.

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The curious leader's edge in uncertainty: Scott Shigeoka

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Mina Seetharaman talks with Scott Shigeoka, author of Seek and Head of Curiosity Cultivation at the Eames Institute, about what distinguishes genuinely curious leadership from performative curiosity, how power dynamics shape curiosity, and why practicing curiosity can restore energy rather than drain it.

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How constraints make us more creative: David Epstein

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Mina Seetharaman talks with David Epstein, author of Inside the Box and Range, about why total freedom often produces average work, how leaders can design useful limits on purpose, and what organizations such as General Magic and Pixar reveal about the relationship between boundaries and creativity.

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