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Transforming a historic music college into a collaborative learning platform

A new campus concept and student experience for Tokyo College of Music.

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Learning & Work

Since its founding over a century ago, Tokyo College of Music (TCM) has trained countless world-class musicians. Despite its well-established reputation, however, the school was feeling a pressing need to reconsider its role in order to remain relevant in a changing world.

The college had plans to build a second campus in Daikanyama, a prominent area of Tokyo known for being a hotbed for new global trends. Taking advantage of this opportunity, TCM leaders asked IDEO to help them develop a new concept for the school, and to redesign the learning experience while preserving a focus on classical music.

To kick off the research phases of the project, IDEO designers interviewed TCM students, and traveled to London, New York, and Boston visiting educational institutions, music schools, and arts facilities.

The team observed that students at music colleges outside of Japan were giving serious consideration to their career plans at an early stage in their studies, acquiring a variety of skills and mindsets through a well-rounded education. By contrast, TCM students were focused on learning and performing classical music, but tended not to have a clear image of future career opportunities.

IDEO proposed four specific directions for TCM’s new campus, based on an overarching theme of “culture, fields, and people collaborating across boundaries.” The first aim was to foster a business mindset and entrepreneurial spirit among the students that surpassed their classical music training. Next was to increase opportunities for actual performances, collaborations with professionals outside the school, and joint projects. The third aim was to position the college as a platform that would encourage the spontaneous creation of communities within and outside the school. The final aim was to develop students who were digitally savvy and fluent in new technologies, enabling them to continue evolving in response to developments in the real world. These goals are reflected in the various spaces of the school, as well as in the design of the experiences that occur in those spaces.

Between two campus buildings is Music Lane, a path playfully designed to look like piano keys. It connects Daikanyama and Nakameguro, two neighborhoods known as sources of culture and fashion.

The most symbolic of these spaces is the Creative Lab. Originally intended as a library, the space now functions as a platform where people from within and outside the school community can collaborate and generate innovative ideas. The open layout, which encloses a cafeteria for students and faculty, can be altered depending on programming needs. The Creative Lab provides a venue not only for live performances in which the students can polish their improvisational skills, but for holding workshops and other events on topics such as cultural exchange, business, and new technologies.

New furniture and objects were carefully selected to inspire spontaneous encounters and conversation between students from different departments and staff, creating a flow of activity.

The common spaces, used by students and faculty members, help develop cross-disciplinary communities.

Even the landings on the staircases, which tend to be dead space, were designed with this concept in mind. One student commented that the space facilitates meeting new people and creates “opportunities for deeper interaction with students from other departments.” This intentional, open design has transformed the space into a hub within the school and the local community.

Through the new environment and educational opportunities at TCM's Daikanyama campus, students now have stronger opportunities to apply their creative talents in numerous fields worldwide, creating impact informed by the various perspectives, skills, and relationships they have developed at TCM.

A new campus concept and student experience for Tokyo College of Music positions the college as a platform that would encourage the spontaneous creation of communities within and outside the school.
A new campus concept and student experience for Tokyo College of Music.
Tokyo College of Music
Tokyo College of Music
Transforming a historic music college into a collaborative learning platform, music education, campus experience, school cafeteria, school food system, Tokyo College of Music, education innovation, learning experience, future of work, digital transformation, digital experience, digital product design, UX design, business transformation, organizational transformation, culture change, student experience, future of education, understanding user needs, how to design a digital product, innovation, product design, research, transformation, education, learning

Designing a modern digital platform for the constituents of Georgia

Building a more efficient, trustworthy service for Georgia's residents.

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Technology
Public Sector

Georgia is among the most populous states in the American South. It’s a place with a storied past and promising future—on the rise economically, and continuing its powerful cultural impact on music, TV, cuisine, and tourism. Over 10.4 million people call Georgia home, and nearly all of these people will at some point navigate the state’s websites for securing everyday services. Ideally, this online platform would provide unifying and accessible government resources for everyone, whether they’re renewing their vehicle registration, seeking a fishing license, or looking up tax law updates.

The DSGA looked to IDEO to create a brand and design strategy integrating the collaborative, optimistic spirit of the state’s diverse population with a cohesive user experience and a charming, uniquely Georgian voice.

Georgia’s Office of Digital Services (DSGA), part of the Georgia Technology Authority, was challenged with designing a platform to modernize the collective and individual online presence of 80+ state agencies, many of which used visually disconnected formats and color palettes that could leave the public feeling confused. DSGA recognized that they could provide more efficient and higher quality service to the public if they simplified the language, designed the site from the user's point of view, and created a more cohesive look and feel across agencies.

IDEO worked with the DSGA to identify the priorities of Georgia residents who use the various agency websites. On a road trip from Savannah to Atlanta, with stops in Macon and Dublin, the IDEO team immersed themselves in the rich culture of Georgia, connecting with social workers, low-income residents, state agency leadership and civic organizations to learn how Georgia’s digital properties could better address their disparate needs.

The design research underscored that there isn’t just one Georgia—it’s a tapestry of people, geographies and political orientations. Yet several common themes emerged, including:

Georgians want their government to “give it to them straight.” On the redesigned Georgia.gov platform, the people of Georgia can easily search popular topics to get the information they need. This includes learning how to apply for food stamps, renewing a business license, or simply finding out the location of a local office in their area. If a user has remaining questions, they can connect directly with a real human for further assistance, balancing direct information with warmth and a personal touch. User feedback on the site provides the opportunity for continuous design improvement.

Georgians want to take pride in the legacy and the future of their state. IDEO developed an entirely new design system with new navigational elements, fonts, and a color palette inspired by Georgia’s landscapes, all of which can be modified for individual agencies while remaining consistent with the state brand.

With a color palette inspired by the landscape of Georgia, all of the state's individual agencies now exist under a unified state brand.

A distillation of the original Georgia seal adds authority, and new icons anchor the site’s menus and bring more clarity to the search function. The platform was designed to be Section 508 and WCAG 2.0 AA compliant, providing clear and accessible page content that adheres to federal laws and international web standards. To instill trust in Georgia’s online presence, each page also has a header that indicates it’s an official Georgia State website and outlines the uniform features constituents can use to identify this.

The state's logo appears boldly across Georgia's 80+ state agency websites, building trust amongst residents. The logo and branding can also be used on everything from tote bags to signage to business cards.

With improved navigation and easy-to-access prioritized content, Georgia.gov is a much more efficient platform for addressing requests from citizens. The site projects a happy-to-help, citizen-centered approach that aims to empower all Georgians so that they feel confident, informed, and prepared.

Digital Services Georgia
Digital Services Georgia
Designing a modern digital platform for the constituents of Georgia, Digital Services Georgia, technology innovation, digital products, public sector innovation, government services, civic innovation, digital transformation, digital experience, digital product design, UX design, how to design a digital product, innovation, strategy, design strategy, user experience, product design, research, transformation, leadership

A holistic, human-centered approach to managing diabetes care

A digital-first diabetes management system that helped patients get the support they needed when they needed it.

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Health
Technology

According to the Centers for Disease Control and Prevention, nearly 30 million Americans have diabetes, almost 10% of the population. The vast majority of these diagnoses are type 2, which is commonly treated through a combination of medicine, diet, and exercise. Today, one of the major barriers to better outcomes is access to trusted information. As little as 15 percent of people with diabetes receive adequate education from their healthcare providers on managing their disease and making recommended lifestyle changes.

Ascensia Diabetes Care, a global healthcare company, has been a leader in diabetes treatment for over 70 years, known primarily for producing blood glucose meters. IDEO has worked with Ascensia for more than a decade, helping develop and design their CONTOUR NEXT ONE meter in 2016. In 2017, Ascensia engaged IDEO with a new goal of moving the company beyond physical devices. Ascensia envisioned a first-of-its-kind approach to educating and monitoring diabetes patients. In partnership with IDEO, they wanted to build a comprehensive solution—one that would not simply take glucose readings and document food intake, but would consider all factors that impact a person's health.

Through deep collaboration, Ascensia and IDEO built a powerful app-based service. The project began with a strategic vision for the experience and ended with the delivery of an all-encompassing health offering, including training of providers, packaging, app design, content creation, and visual design.

Personalized plans including exercise and nutrition were tailored to the users with the support of one-on-one guidance from a certified diabetes educator.

The patient experience married data and tracking, real-life mentorship, and personalized content. When a patient signed up, they were paired with a Certified Diabetes Educator (CDE) who created a tailored program based on their needs and linked them to relevant articles on topics like cooking, mental wellbeing, and sexual health. The IDEO team led the charge in hiring and training guides, crafting the educational content, and even designing the content management hub.

The data engine behind the app is another one of the program's stand-out qualities. The app pulled data from multiple data sources—exercise bands and glucose meters—to provide constant feedback, track progress, and continually refine the experience. To generate empathy, as well as build the app's initial data set, IDEO's data scientists tested the product on themselves. One designer wore a wrist full of exercise monitors around the office and tracked her blood sugar after every meal.

The app-based service gave those with diabetes access to the right information at the right time and could get their questions answered anytime through chat with their own certified diabetes educator.

The app-based service was tested with 60 people and demonstrated remarkable early results. Only two participants failed to complete the study—a stunning success rate when adherence to therapy for chronic illnesses in developed countries averages around 50%. Additionally, participants reported drastic improvements in both physical and mental health. One recently widowed 70-year-old woman emerged from depression, returned to swimming, and started having regular blood sugar readings.

The project required Ascensia to embrace new ways of working internally, adopt a broader view of their offering, and ultimately expand the way they serve people with diabetes.

A comprehensive kit that introduced users to new, healthy habits in sleep, mood, and more was delivered directly to their door.
Ascensia Diabetes Care
Ascensia Diabetes Care
A holistic, human-centered approach to managing diabetes care, diabetes care, diabetes management, sleep health, sleep analytics, mental health, family mental health, Ascensia Diabetes Care, healthcare, health innovation, patient experience, technology innovation, digital products, digital transformation, digital experience, digital product design, UX design, human centered design, design thinking, customer centricity, systems thinking, systems design, service ecosystem, healthcare design, digital health, patient-centered care, how to design a digital product, innovation, product design, transformation, education, how do we innovate

Creating an out-of-this-world STEM learning experience

Aboard the Verizon Explorer Lab, students can travel to Mars and learn engineering basics along the way.

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Learning & Work
Public Sector

When Mr. Gordon told his fifth grade students they were taking a field trip on a bus, many of them envisioned the city bus that they ride each day to school. But when they saw the Verizon Explorer Lab pull into the school parking lot, they realized a unique experience awaited them. Painted in bright colors, this bus promised something very different from their daily commute.

“Climb aboard, explorers!” says the Lead Explorer. The students walk through the bus’ sliding doors and inside, where instead of rows of seats, they find a sleek research lab. Suddenly, the lights dim. The bus makes a rumbling noise as though it’s about to lift off. And on a large screen, a vision of Earth from space appears. The students listen and point as the video narrator briefs them on NASA’s ongoing search for life in space.

Science education isn’t always this fun. Some kids have a chance to learn through interactive games, immersive experiences, or engaging field trips; but many lack access to rich educational experiences in science, technology, engineering, and math (STEM). As a result, they can be less likely to pursue careers in STEM, though many future jobs will demand mastery of these subjects. This not only impacts a student’s potential and future, but reduces the diversity and number of qualified STEM job applicants.

In under-resourced schools, students are often limited to the scarce tools available for STEM learning in their classrooms. Many kids rarely have a chance to leave their neighborhoods. For these kids, mobile learning experiences that come to their school offer unparalleled exposure to cutting-edge, technologically advanced, and—most importantly—inspiring gateways into these critical academic subjects.

As part of its focus on digital inclusion, Verizon partnered with IDEO to share the excitement of STEM learning with middle schoolers. To facilitate access and discovery of STEM, the team designed a learning experience that takes place on a coach bus and can be scaled to reach kids across the nation.

The team set out to transform the bus into the Verizon Explorer Lab: a futuristic research lab that transports kids to new environments, from outer space to under the sea. As part of the larger Verizon Innovative Learning program, the Verizon Explorer Lab offers delightful and rigorous content that meets national science standards.

A multidisciplinary team comprised of designers across interaction, communication, environments, games, and software partnered with Verizon to bring the Verizon Explorer Lab to life.

The Verizon Explorer Lab is equipped with dozens of screens and tablets displaying Hollywood-quality video and special effects, and the educational content is both scientist and teacher-approved.

To keep the student at the center of the experience, the team designed alongside kids. Their gravitation toward play, interaction, and technology inspired the digital game that students play onboard the bus. When developing the game’s narrative, the designers turned to popular kids’ books and movies. What began as a card game prototype eventually became a 360-degree video and virtual reality expedition to Mars—complete with a custom musical score—that introduces middle schoolers to engineering basics.

After stepping through the bus doors and taking a tour of the solar system, Mr. Gordon’s students receive an emergency call from NASA: They must rescue the missing Curiosity rover, which is dedicated to collecting evidence of life on Mars. Eager to save Curiosity, the students become immersed in the adventure at hand. And through the adventure, they become immersed in science.

Students use tablets to design their own Mars rover. Each rover appears on a large screen and traverses the planet’s extreme terrain. The goal is to collect data that suggests life on Mars, including ice deposits, photos, and more. Students iterate on their rover’s design—wheels, power sources, and sensors—to test if it can stand up against dust storms and craters. The team consulted a NASA planetary scientist to ensure accuracy, as well as educators to establish cohesion with classroom curricula.

Using their own tablet, students iterate on their rover design to help it collect as many samples from Mars’ surface as possible. The team consulted a Martian scientist to ensure every game element—from the rover wheels to the types of sediment on Mars—was accurate.

During the game, students are encouraged to compare designs and learn from each other: One rover may be able to travel long distances and take various photos, while another can carry large quantities of ice and sediment samples but can’t go far because of its size. At the end of the mission, the group finds Curiosity and sends all of the evidence they’ve collectively gathered back to NASA to aid the search for life beyond Earth. Before departing the bus, students watch an animated video that explains various jobs in STEM and encourages kids to pursue one of these careers.

Iterating on their rover’s features teaches students the engineering design loop. With over 200 possible rover designs, students can learn from each other’s creations and collaborate to collectively gather as much data as possible.

The Verizon Explorer Lab teaches students the engineering design loop, the value of collaboration and teamwork, and what a career in STEM might look like. The mission to Mars game is just one of many potential STEM learning opportunities for students and integrated, customizable learning modules for teachers.

Since launch, the Verizon Explorer Lab has traveled to various parts of the United States and reached thousands of kids. It continues to be managed by Learning Undefeated, Verizon’s nonprofit partner. By designing for and with students, it’s possible to create educational experiences that facilitate meaningful learning and genuine fun. The Verizon Explorer Lab represents progress towards a more inclusive future for employers and the STEM field.

Verizon
Verizon
Creating an out-of-this-world STEM learning experience, Verizon, education innovation, learning experience, future of work, public sector innovation, government services, civic innovation, student experience, future of education, innovation, research, prototyping, transformation, education, learning, government

The Freelancer's Guide to Hustling

3 ways to fuel your freelancing

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Between the allure of the WFH lifestyle, more flexible working hours, and be-your-own-boss independence, it’s no wonder more people are staying home. But the other side of that coin is that everyone and their mother is freelancing, so it's harder than ever to stand out. We asked our freelance IDEOers and those who hire them to tell us the best ways to make it work.

Here are the top three ways to rethink and refuel your freelancing:

1. Turn ‘networking’ into ‘helpworking.’

Before you audibly groan at the word “networking,” hear us out. Let’s try an exercise: Write down a favor you might ask of someone in your field. Pause. How do you feel? A little anxious? Maybe kinda bummed?

Now, imagine how you might offer to help one of your clients. Jot down three provocative ideas you have for them. Pause. How do you feel? Energized?

We thought so. And that’s the thing. It turns out that while asking for help is hard and can make us feel bad, giving help is actually invigorating and makes us happy. Huh.

So what does this mean for your freelancing? It means looking for opportunities to come together with other collaborators or companies in a way that generates good vibes all around. You can make this happen by bringing together other freelancers for your own hackathon-style event. (Maybe even get a company to sponsor it in exchange for your combined thinking). Or you can join a community-based network. There are tons of places to find like-minded creative people, like co-working spaces or meet-ups.

Whether one-on-one or one-on-many, flip networking from the downer of asking for help, to the booster of giving help—and upgrade the kinds of projects and people you work with as a result.

2. Show all your angles. #nofilter

Help companies hire you by showing them all the kinds of work that you do. Are you a medical illustrator with expertise drawing physiological diagrams? That's exactly what we need for one of our health-related projects. When you say “interaction designer,” explain the very specific range of interactions you design. And if you worked on a group project, add a sentence to call out the parts of the project you did.

There’s a fear that by being very specific in what you do and don’t do, you’ll pigeonhole yourself. But the truth is that when a company needs to hire a freelancer, it’s almost certainly because of a very specific task that requires a skill or resource that the company doesn’t already have. If you happen to do that very niche craft… you’re hired!

So don’t leave the range or specificity of what you can do to the imaginations of your prospective clients. Lay it all out (preferably on your website, in emails, on LinkedIn—the Skills section is great for this), and you’ll be increasing the likelihood of a “swipe right” when it comes to new collaborations and projects.

3. Repetition does not spoil the prayer.

So you met a prospective client or collaborator at an event (perhaps the recent Break the News brainstorm we hosted in our Cambridge office), you clicked, you exchanged information, and then… crickets.

It’s tempting to think that the prospective partner will keep you top-of-mind for future projects. The reality is that, while they probably felt the spark too, life happens. And in the chaos they might not remember important details—like how to contact you! So make it easy for them by reminding them regularly of your work, what you’re up to, when you’re available, and how to get in touch.

There’s a reason advertisers commonly reference the number seven as the sweet-spot in terms of “effective frequency”—the number of times a customer needs to see an ad’s message before they buy. Think creatively about how you stay in touch and top-of-mind for potential partners. Send them a monthly email showcasing your latest work. Mail them a beautiful poster you made. Send a note praising their most recent project. Continue to show up to more events. Aim for more. To you, it might seem repetitive, but to a prospective client, it’s a reminder that you’re there, ready to co-create.

In the end, more is more. That’s the key to navigating today’s ambiguous (and exciting) un-9-to-5.

With the rise of the gig economy, the workplace has changed dramatically—and for the better, we think. The definition of a “long and successful career” has been flipped on its head. (Hint: It’s no longer about walking into the same office building for 30 years). And who’s leading the charge? Freelancers.

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the freelancer's guide to hustling, workplace design, employee experience, future of work

Thoughtless Acts: A Seat on the Street

Thoughtless Acts: A Seat on the Street. The intuitive ways we adapt and react to things in our environments

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I took this picture last summer while I was back home in Istanbul. Istanbul is a city that people mold to fit their needs. Market owners, residents, even kids always find ways to reimagine the streets. Sometimes it’s a group of kids turning a cul-de-sac into a football field. Sometimes it’s the residents of the neighborhood having tea on the stairs of a building, treating the street as a café.

Growing up in there made me look at sidewalks in a completely different way. Last summer, while I was wandering around my neighborhood, I noticed this amazing piece of furniture that our neighborhood market owner made. He put a pillow on top of the water containers and turned them into a bench. It’s a perfect temporary seating arrangement.

Human-centered design requires us to observe human behavior with beginner's eyes, so that we can spot the innate ways people interact with the world around them. We call these intuitive and unconscious reactions Thoughtless Acts, and IDEO designers collect photos of them to inspire their work.

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thoughtless acts a seat on the street, thoughtless acts, a seat on the street, human centered design, design thinking, photography, visual design

Writing a Novel? Harness the Power of Design Thinking

Your novel is a prototype. Treat it that way.v

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But that’s the thing. Finding readers who have the time to slog through an unpublished manuscript is hard. Like, really hard. Many people said they would read it, but never got further than the first few chapters. Was it because they hated the book? Or just because they got busy watching season four of Orange is the New Black? And the wonderful friends who did read it—were they actually honest with me? Or pulling punches because, who wants to make a friend cry?

That’s when a friend who actually finished my book had an idea: What if we could take some of the best aspects of the design thinking process (such as collaboration, multidisciplinary perspectives, prototyping) and adapt them for the writing and publishing space by connecting authors with a diverse pool of readers who could provide thoughtful, honest feedback? Meet The Spun Yarn.

We hypothesized that there was a whole universe of potential readers out there—moms and dads and students and grandparents who might be interested in earning a bit of extra cash by providing thoughtful feedback on an unpublished novel. So we placed a Craigslist ad in four cities to see what would happen. Within 24 hours, we had to pull the posting because we were flooded with wonderful applicants. A traveling musician from Wisconsin. A cookbook author from Georgia. A retiree and jewelry maker from San Jose. We hired these folks and others and created the framework and the process to provide honest and actionable feedback on people’s novels—including mine.

Here's how it works:

Every novel that we receive is matched with three readers, each of whom reads the entire book and provides feedback using the same evaluation matrix (a mix of qualitative and quantitative input).

The Spun Yarn's feedback process.

Once this stage is complete, our Spun Yarn team crunches the reader input and identifies the themes and patterns that have emerged about the manuscript. We deliver this synthesized feedback report to the writer. In a sense, what we’re doing is helping writers understand that a draft of their book is just like a design prototype. Most of the time, what we’re finding is pretty straightforward stuff. A main character needs to be fleshed out. An author’s ending ties things up way too neatly. Readers absolutely loved the glimpse into the world of surgery that a certain novel provides. Double down on that in a future prototype (I mean, draft) of the novel.

There’s a saying attributed to IDEO founder David Kelley that there’s no such thing as one magic idea. What I’ve learned from the Spun Yarn is that the same goes for novel writing. It turns out (based upon input from three very thoughtful and very honest Spun Yarn readers), that I haven’t written a masterpiece. There is a ton of work that still needs to be done. But thanks to help from my own multi-disciplinary design team (based in Minnesota, Rhode Island, and Berkeley, respectively), the next draft of my novel will be just a little bit closer.

Have you written a novel? Want some honest feedback? Visit thespunyarn.com.

About a year ago, I finished a novel. After much editing in the early morning hours, I arrived at that place where I could no longer see any flaws in the book. What I needed next was feedback (on what I hoped was a masterpiece, but couldn’t be quite sure).

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writing a novel harness the power of design thinking, writing a novel, harness the power of design thinking, design thinking, prototyping, rapid prototyping, testing new ideas, feedback, creative feedback, team collaboration

Time to Burst Your Research Bubble

Why you should make this one simple change to your research plan

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From a business perspective, I can appreciate why this demographic is appealing. It makes economic sense to consider a customer segment primed to understand the company's proposed product or service.

But limiting research to the East and West Coasts is exclusionary, and can even be discriminatory. Following recent events in our national story, there’s been a lot of chatter about ignorance—about a hidden America. And this isn’t just our problem: Events like Brexit, the Catalonian referendum, and the rise of populism at large all point to the need to address different perspectives. The context has shifted, and it’s our responsibility to respond.

So, a Cambridge-based team of designers decided to do something about it. We know that addressing geographic bias begins by identifying your blind spots, so to kick things off, my colleague Graham Gardner helped us prototype a simple yet elegant solution: a data-rich Google Map.

For every engagement, we document where the team conducts research and upload this information to the map. It’s the first step in visualizing hotspots, as well as potential design research deserts. Just seeing the spread of icons across the country helps teams realize if their sample population is skewed or appropriately representative.

Mapping is a simple hack that keeps teams accountable, and it’s easy to do yourself. Here's how:

  1. While signed into your Google account, open the “My Maps” page on Google Maps.
  2. Click on Create a new map in the upper-left corner.
  3. Click on Untitled map and give your new map a name, for example, “Design Research Phase 1".
  4. Search for the addresses of locations you’ve selected for your research.
  5. Click + Add to map to create a marker at that location.
  6. Zoom out to see a birds-eye view of your research plan.

It’s that easy. And it’s incredibly effective.

Maps motivate action. This isn’t a revolutionary perspective. Organizations across the globe use maps to identify blind spots in their work. Consider the USDA’s Food Access Research Atlas (designed to prompt policymakers to close the gap to healthy foods) or the New York Times’ powerful piece on "Mapping Segregation," which was intended to spark dialogue about systemic segregation.

Now, we're designing ways to burst our own design research bubble, and I’ve already begun to notice some changes. On a recent client engagement, we revised our plan and suggested a few days of research in Kansas and Missouri, instead of just Boston.

To our delight, the client loved the idea. Two weeks later, we were on a flight to Kansas City. While there, we noticed the importance of community relationships in a much stronger way than we did at home base. This pushed us to reconsider how we incorporated community advice into our final product design.

Inclusive, forward-thinking design doesn’t mean replicating what works well or feels right in our backyard. It means getting out there, dialing up your inner listener, and sitting down with someone completely unlike you. Your perspective will never be the same.


At IDEO, we take listening pretty seriously. That means talking to people who are outside of our comfort zone. That said, in my years conducting design research interviews, I’ve found that our targets fit a certain profile: Coastal. Millennial. Liberal. Globally-minded.

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time to burst your research bubble, user research, research, creative careers, leadership, empathy, organizational culture

Lindsey Turner

I’m passionate about building brands, products, and experiences that help organizations show up with meaning and momentum.

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Leader
Leaders

I help organizations cut through complexity by shaping how they show up, through brand strategy, identity, and storytelling.

Working at the intersection of brand and business, I bring an editorial eye and a bias toward making—turning ideas into tangible experiences that people can understand, trust, and believe in.

My work spans government, healthcare, financial services, media, and consumer goods, from launching Gen Z-focused ventures to building innovation labs and reimagining legacy brands. I relish moments of ambiguity and enjoy translating across teams, perspectives, and priorities to move ideas forward.

I started my career in editorial and digital design, shaping cross-platform experiences and identity systems in publishing and agency environments. That foundation still shapes how I work today: I’m detail-oriented, collaborative, and overreliant on the Oxford comma. I hold a BFA in Visual Communication from the School of the Art Institute of Chicago.

My tween twins teach me more about technology and gen-alpha than the last decade of trend reports.
Making things that matter
Consumer Products & Retail
Media & Entertainment
AI & Emerging Tech

Rachel Young

My work helps organizations see who their products aren't working for—and build the will and the tools to do something about it

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Leader
Leaders
For 25 years, I've asked the same question: Who does this design exclude—and what are we going to do about it?

My work spans human-centered strategy, inclusive design, and qualitative research, with clients ranging from Microsoft, Google, and Verizon to the National Science Foundation, and San Francisco Unified School District.

Before IDEO, I taught elementary school in East Palo Alto and spent a decade doing design work with social service organizations—where I learned firsthand what it costs people when systems are built without them in mind.

I am currently writing User Error, a nonfiction book about digital access and the design decisions behind it. I live in Oakland, California.

The greatest project to which I’ve ever contributed is raising my two daughters with my husband.
Uncovering unmet needs
Consumer Products & Retail
Learning & Work
Media & Entertainment
Play
Public Sector

Brian Pelsoh

I lead with craft, ensuring our work is creatively excellent: rooted in deep human insight and imagination, while also grounded in the realities of business and technology.

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Leader
Leaders

My expertise spans brand, communication, and product design across tech, education, the arts, and social impact.

I believe great work demands both high-level vision and obsessive attention to detail, and only happens through collaboration.

I bring an inclusive, hands-on approach and a deep understanding of business, which enables me to consistently deliver excellence while always asking why.

Before joining IDEO, I worked at the brand firms Pentagram and VSA Partners. I began my career as a designer, leading teams at the School of the Art Institute of Chicago and the Milwaukee Art Museum. I hold an MFA in graphic design from Maryland Institute College of Art and a BFA in communication design from the Milwaukee Institute of Art & Design, and have taught at some of the best design schools in the US.

I love a good crit.
An inclusive, hands-on approach
Health
Learning & Work
Media & Entertainment
Public Sector
AI & Emerging Tech

Tony Wong

I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth.

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Leader
Leaders

I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth. Specifically, I have helped Chinese companies design holistic brand solutions through the development of their products, communication, services, and innovation teams, and I have helped multinationals expand their presence and influence in China.

I advise global leaders on developing China-led innovation and capabilities.

In over 15 years in IDEO Shanghai, I have worked on projects that use design to elevate the quality of the experience of healthcare products and services, streamline processes that increase productivity, create spaces and programs that promote and enable inclusive communities, and build next generation mobility solutions that are planet-positive.

Before joining IDEO, I worked at Philips Electronics and the Electrolux Group in Italy, the Netherlands, and Singapore on a number of breakthrough commercial products. I am a member of the Young President Organization in Shanghai.

I have a thing for antique maps.
Developing China-led innovation and capabilities'
Consumer Products & Retail
Food
Learning & Work
Industrial & Manufacturing
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Building a personal AI for the messiness of life: Sida Li

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Most AI products today are built for work—a space with clear problems and established systems. One founder noticed a gap: personal life is messier, harder to systematize, and mostly left behind by the AI boom. So she built Cue, a personal AI that lives inside iMessage and group chats, to go where the other tools haven't.

In this episode, Becca Carroll, IDEO's Chief Strategy Officer, talks with Sida Li, co-founder and CEO of Shared Context Lab, about staying anchored to a human need while the technology around her keeps changing shape, why she treats her business model with the same rigor she'd bring to a product, and what it feels like to build a company at this particular, disorienting moment in AI.

The conversation also gets into how Sida makes design decisions: the language Cue uses to describe itself, the tradeoffs behind building inside iMessage instead of a new app, and a real story about a business idea that didn’t pan out.

This is the second in a two-part series profiling founders from IDEO's Startups-in-Residence program. The first conversation is with Johannes Seemann, founder of Sooner, on designing GenAI for the emotional side of money.

Health
AI & Emerging Tech
Technology
Learning & Work
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Designing GenAI for the emotional side of money: Johannes Seemann

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Most personal financial tools are built to run the numbers and optimize towards a budget. While that works for some, most people experience money as a lived relationship that does not neatly fit into a spreadsheet. Johannes Seemann and Becca Carroll discuss why money is emotional before it is mathematical, and what a human-centered approach to building a generative AI financial product looks like in practice.

Health
AI & Emerging Tech
Technology
Financial Services
Learning & Work
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The curious leader's edge in uncertainty: Scott Shigeoka

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Mina Seetharaman talks with Scott Shigeoka, author of Seek and Head of Curiosity Cultivation at the Eames Institute, about what distinguishes genuinely curious leadership from performative curiosity, how power dynamics shape curiosity, and why practicing curiosity can restore energy rather than drain it.

Learning & Work
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How constraints make us more creative: David Epstein

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Mina Seetharaman talks with David Epstein, author of Inside the Box and Range, about why total freedom often produces average work, how leaders can design useful limits on purpose, and what organizations such as General Magic and Pixar reveal about the relationship between boundaries and creativity.

Learning & Work
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