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Latest work

Rethinking the food bank

A crucial resource reconsiders everything to design more dignity into its digital tools.

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Case study
Case Studies
Strategic Futures
Creative Capabilities
Food
Public Sector

Giving food assistance is about more than handing over a box of groceries. It’s about allowing people to make their own choices.

But the pandemic only narrowed people’s choices. Undeterred, Northern Illinois Food Bank (NIFB) put people’s needs above everything else, leading to innovations that could improve food banks everywhere. IDEO recruited neighbors to co-design a new digital tool intended to improve people’s access to food. Local residents provided more than insights—they steered design decisions and helped transform the relationship between NIFB and the community.

Man pulling two shopping carts full of food through a parking lot at a food bank

Northern Illinois Food Bank’s My Pantry Express app allows people to browse and order groceries online and to choose a pickup time and location that works for their schedule. We designed the app to provide useful information on dietary preferences and to be inclusive of cultural differences. The result allows choice and flexibility, helps prevent food waste, and preserves the dignity of shoppers throughout the process by making My Pantry Express feel like any other grocery site.

Ultimately, Northern Illinois Food Bank and IDEO’s strategy for success relied on new metrics. In addition to measuring effectiveness in pounds of food distributed, we found new ways to measure shoppers’ satisfaction—a solution that works better for all parties involved because it was designed by all parties involved.

An estimated 1 in 8 Americans experience food insecurity.

The food insecurity rate is 2-3x higher for persons of color than for white households.

60% of food insecure households do not use food pantries.

1.9M

meals distributed through My Pantry Express in 2021

50%

increase in distribution from prior year
Even before the pandemic, some 10 percent of American households experienced food insecurity. Food banks exist to meet that need, but simple barriers like being unaware that the service exists, not knowing hours of operation, or having a way to get there keep many people from accessing a service intended to help them. Even when those barriers are cleared, there’s a social stigma associated with support services. During the pandemic, IDEO and Northern Illinois Food Bank joined together to reassess everything from central strategies to digital interfaces to access, with neighbors co-designing at every step. With the COVID crisis creating more demand than ever, we turned to those best equipped to redesign the Food Bank—those who need it most.
Success gets reframed as dignity, access, and choice when neighbors become partners in innovation.
Emphasizing dignity, access, and respect during the COVID-19 crisis.
Northern Illinois Food Bank
North America
Northern Illinois Food Bank
Rethinking the food bank, food bank, food access, Northern Illinois Food Bank, food innovation, food and beverage, public sector innovation, government services, civic innovation, digital transformation, digital experience, digital product design, UX design, inclusive design, accessible design, equitable design, financial services innovation, banking experience, financial inclusion, food experience, food systems, future of food, innovation strategy, business innovation, design innovation, how to design a digital product, innovation, strategy, product design, co-design, transformation, financial services, government, how do we innovate

New skill city

The people of South Bend, IN, have the power to design a lifelong learning platform for themselves.

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Case study
Case Studies
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Breakthrough Products
Learning & Work

To create Bendable, IDEO worked alongside the people closest to the problem, so every important decision grew out of their experience.

IDEO and the Drucker Institute aligned with the library system and city leaders in South Bend, Indiana, on a single objective: build a learning platform that offered education opportunities to people affected by the decline of manufacturing in the region. But even the earliest phases of research revealed that there’s no common profile that matched the diversity of learners. There are innumerable reasons why people seek to learn and as many barriers holding them back.

Homepage of the Bendable website

Knowing this, South Bend residents were the acknowledged authority for this work, and a design consultancy all their own. This radically simplified crucial decisions. Negative associations around traditional education led people to seek knowledge from those they already trusted. And they often lacked awareness about or the ability to access the many free resources already available.

The residents of South Bend helped the entire consortium see that the city wasn’t under-resourced but under-connected. That insight, and the power the community and the library system held to rectify it, made Bendable into the people-driven, connection-based learning platform it is today.

By 2025, as many as 85 million jobs will be displaced by automation, yet 97 million new ones could emerge.

More than a third of adults pursuing postsecondary education before the COVID-19 pandemic were forced to abandon those plans.

25

programs and other resources offerings are now available to residents of South bend

4

states have begun to integrate Bendable into library systems
To succeed in today’s knowledge economy means you can never stop learning. But educational opportunities for adults have become difficult to access in the United States, just when they’re needed most. Employers are demanding fresh skills faster than Americans can acquire them, and that’s leaving many behind. To counter this trend, IDEO helped the city of South Bend and the Drucker Institute launch Bendable, a community-powered platform that connects people with opportunities to learn with and from each other. Free to all, Bendable is sponsored and run by the city’s library system.
A co-design story of shifting power and trusting a community to shape the product they need to access new skills.
The people of South Bend Design an education platform for themselves.
Bendable
North America
Bendable
New skill city, Bendable, education innovation, learning experience, future of work, digital transformation, digital experience, digital product design, UX design, systems thinking, systems design, service ecosystem, student experience, future of education, civic design, government innovation, citizen experience, how to design a digital product, innovation, product design, co-design, research, transformation, education, learning, government

Making voting easier

The country’s largest jurisdiction creates a more accessible voting experience.

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Case study
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Strategic Futures
Breakthrough Products
Public Sector

Protecting the right to vote means ensuring that all citizens can cast their ballots privately, independently, and easily.

With that principle in mind, Los Angeles County sought out a design strategy firm to create a next-generation, customizable system that would meet the needs of its large and diverse voter population while satisfying myriad voting regulations. The result: an accessible, self-enclosed ballot-marking device with a touchscreen that allows any voter to easily navigate, mark, verify, and submit a paper ballot. We also worked to improve the entire voting experience, including vote-by-mail ballots, interactive sample ballots, and the tally process.

Touchscreen voters can navigate in the voting process

As with any inclusive design, details matter. Voters with vision impairment or reading disabilities can opt for audio and tactile experiences with the push of a few simple buttons. And for voters who prefer to read the ballot in their native language—Spanish, Chinese, Korean, or any one of the 11 others supported by the county—the device lets them select their preference.

After extensive research and testing with constituents, we designed a solution that makes voting easier for anyone. And knowing that the only constant is change, we made the system flexible enough to adapt to emerging needs and technologies, protecting voters’ rights now and in the future. Read the full case study here.

26% of American adults have some type of disability. In the 2020 election, 18% of disabled voters nationally reported difficulty voting, about twice as many as non-disabled voters.

In 2020, national voter turnout among disabled people was 7% lower than among non-disabled people in the same age group.

"Intuitive & secure"

was the sentiment most Los Angeles County voters expressed about the new voting system after the 2020 primary election
The right to vote is fundamental to American democracy. But when the process isn’t designed to accommodate everyone, non-English speakers, the hearing- or vision-impaired, people who use wheelchairs or other mobility devices, and those who simply aren’t tech-savvy may find themselves disenfranchised. Los Angeles County, with five million voters the country’s largest jurisdiction, wanted to protect citizens’ civic rights by updating its decades-old voting system to be clear, accessible, and easy to understand. We worked with the county to design a device that would allow for universal access, to define a process that felt familiar to voters, and to build a system that could be adapted over time to meet the changing needs of constituents.
How one team—and a whole lot of testing—increased accessibility in the name of democracy.
How one team cleared 868 design constraints in the name of democracy.
Los Angeles County
North America
Los Angeles County
Making voting easier, voting experience, voting machine, accessible voting, Los Angeles County, public sector innovation, government services, civic innovation, product design, industrial design, new product development, inclusive design, accessible design, equitable design, systems thinking, systems design, service ecosystem, civic design, government innovation, citizen experience, mobility design, future of mobility, innovation, strategy, design strategy, research, product development, mobility, government

Human problems, human solutions

A conservation leader rewrites the role humans play in the narrative of climate change.

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Creative Capabilities
Breakthrough Products
Climate

Conservation International is made up of conservation experts. To bolster its work, we bring a focus on scale, speed, and the human element to every project.

How does that look in the field? To restore the forest of Fiji, Conservation International paid a cash incentive to the community to buy, plant, and care for new trees and foliage. But once those cash incentives stopped flowing, the work ground to a halt. Taking a human-centered-design approach, one employee uncovered an insight: Fijians are more motivated to help in exchange for longer-term, noncash incentives like building infrastructure in villages. Small projects such as footpaths, repairs to communal trucks, beehives, or sports programs for youth continually reminded the community that the environment is a provider for their families, imparting a feeling of shared ownership in its conservation.

Abstract Collage that reads ‘If I could change one thing about conservation’

Stories like this, repeated around the globe, are how we hope to help Conservation International find sustainable outcomes. Our work together, including a six-month fellowship to help emerging leaders develop new capabilities, and a series of strategic, future-focused events for executives, has brought more tangibility and deeper collaboration to the organization.

Together we hope to create businesses, food solutions, and energy alternatives that conserve nature, and improve human health—because humans are a part of nature, too.

The scientific community overwhelmingly agrees that we have ten years to drastically cut greenhouse gas emissions or humanity will suffer devastating consequences.

We need to conserve one third of the global ocean using area-based measures and ensure at least 75% of seafood is harvested using socially responsible, environmentally sustainable methods by 2030.

75% of the world’s poor rely on agriculture for their livelihoods, which in turn depends on nature for pollination, irrigation, and soil replenishment.

20

leaders integrated human-centered design into annual goals, project pipelines, and fundraising efforts

20%

of the organization is now involved in design-thinking projects
For more than 30 years, Conservation International has helped nature thrive by minimizing human impact on threatened environments. But as the climate crisis worsens, the global nonprofit has come to realize that human impact can only be redressed by human intervention. Conservation International wanted to complement its science and field program capabilities with a human-centered design firm that could drive innovation and progress. So the organization is working with IDEO to evolve its leadership and culture. As we bring creative tools to Conservation International, we're learning much about the challenges of fieldwork and what it takes to be a truly regenerative organization.
Learning how the conservation of a specific ecosystem is a challenge of designing for the people who depend on it.
A conservation leader rewrites the role humans play in the climate narrative.
Conservation International
Conservation International
Human problems, human solutions, Conservation International, climate innovation, sustainability, creative leadership, leadership development, human centered design, design thinking, customer centricity, climate strategy, sustainable design, circular economy, education innovation, student experience, future of education, innovation strategy, business innovation, design innovation, how to innovate, how to make business more sustainable, innovation, strategy, leadership, creativity, climate change, education, learning, how do we innovate

Thoughtless Acts: Save For Tomorrow

The intuitive ways we adapt and react to things in our environments

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In Lima, Peru, people who give out free newspapers or sell water and snacks on the on-ramps to the highway use these little wooden crates to sit on or put products on. To avoid carrying the crates home every night, they tie a rope between the box and the railing, then drop it over the edge overnight. This keeps them from getting cleared or taken because they're virtually invisible from the other side. The crates aren't that valuable, but it's probably a hassle for vendors to carry them around or find new ones every day.

Human-centered design requires us to observe human behavior with beginner's eyes, so that we can spot the innate ways people interact with the world around them. We call these intuitive and unconscious reactions thoughtless acts, and IDEO designers collect photos of them to inspire the invention of new products, services, and experiences.

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thoughtless acts save for tomorrow, thoughtless acts, save for tomorrow, human centered design, design thinking, photography, visual design

What's the Last Sound You'll Ever Hear?

Bringing new design to the way we die

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Articles

Bringing new design to the way we die—what we see, touch, feel, and hear—is an idea with a strong tailwind. Advocates like BJ Miller, who was profiled in the New York Times this week, are spreading the message that we can do better for people who are dying if we pay close attention to human needs.

Sen, who gives Miller a nod in her video (see below), felt this firsthand when she was hospitalized for an illness. As a musician who started playing the piano when she was 3, Sen found the sounds of the emergency room traumatizing, and left committed to do something to save others from having the same experience.

We became instant fans of Sen’s work when she submitted it to our OpenIDEO challenge on end-of-life care, and gave a talk during Re: Imagine, a subsequent citywide conversation about death. We caught up with her in Washington D.C., where she’s a fellow at the Halcyon Incubator, a program that supports social entrepreneurs, and asked how she’s planning to bring beautiful sound to the people who need them most.

IDEO: WHY IS MUSIC SO IMPORTANT AT THE END OF LIFE?

I would say sound is important at the end of life, which includes, but is not limited to, music. For instance, a lot of people mention nature sounds as something they want to hear at the end of life; other examples are voices of loved ones, laughter, etc. You can hear people's responses here.

Sound is important because some people say hearing is the last sense to go when we die. I believe it has a profound effect on our sense of dignity, not just for the person dying, but also for those around them.

IDEO: HAVE YOU SEEN EXAMPLES OF THIS?

Morgan, a palliative care nurse in NY, got in touch with me after she saw the idea on OpenIDEO. She said that her team started to play a song moments before a patient's death to liberate them from the ventilator, with the expectation that they would die in the next few moments. The question inspired her to use her own iPhone to play music for the patients. One cancer patient she became very close with shared his favorite music, and she played that for him. People’s preferences are different, so it’s tough to find something that’s universal. It’s very awkward to say, “I’m assuming you’re going to die soon, what kind of music do you like?” I got the impression that it was helping her team and the family members as much as the patient. You can’t interview the patient after they’ve passed away—“how was your dying experience?”—but you can talk to the family and the nurses. I heard from cancer nurses at Sibley that when a cure is not possible, they are empowered to heal in other ways—do something seemingly simple that makes a big impact.

A couple of people mentioned that they played music when their grandparents passed away. “I had a sense that she could hear the music or my voice even though she couldn’t react to me,” or “I have faith that she could hear me.” It’s a story that we create for ourselves, but, as those who are left behind, feeling that we have made a positive impact gives us a sense of peace.

IDEO: ARE YOU PILOTING SEN SOUND IN HOSPITALS?

Yes, we are already working with Sibley Innovation Hub (part of Johns Hopkins Medicine)—though not necessarily focused on "end of life"—to test our ideas to transform the sound experience for patients.

As for the "end of life" sound—for now it's an art/conceptual project. I record the voices of people sharing stories of the sound they wish to hear at the end of life, to raise awareness on the importance of sound.

I also believe that it is a way to build resiliency in the community, by allowing us to approach the taboo subject with a somewhat light-hearted, playful way. It's dreadful to imagine death itself, but by imagining the sound, it's somewhat more approachable.

I would love to continue exploring ways to implement the idea with hospice and palliative care centers, and we are in conversation with a couple of facilities. I have done this as an artist and will always continue to do that, but I’m at the point where I’m transitioning to trying to inspire a team to do this.

It’s going to take time: Any medical conference you go to is about winning the fight [against death]. But this is a project to build resiliency in the community. There’s no wrong answer. If a young person says to me “I don’t like to think about how I’m going to die,” that’s okay. But I want to help people build a sense of community, to create music or sound or jam with the person with the same illness but not the same geographical location—connecting people who really need it through music and art.

For more about Yoko's work check out her piece in the OpenIDEO End of Life story collection.

Humans really like the sound of the ocean. We like it so much, the lapping of waves top the list of last sounds we wish to hear before we die. That’s one thing you’ll learn from Yoko K. Sen, an ambient electronic musician whose project, Sen Sound, aims to transform what we hear at the end of life, replacing shrill alarm bells and bleeping machines of the hospital with a soothingly oceanic sonic environment.

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what's the last sound you'll ever hear

Creative New Year's Resolutions

​After the ball drops and the champagne is gone, we have 365 days ahead of us to be more creative people

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Articles

I have three. Instead of writing in a journal, I want to summarize each day in a creative drawing. I also plan to listen to more podcasts. And, whenever someone asks me, "How are you?", I will try to never to say "good," and instead use a more descriptive adjective.
—Katie Kirsch

I really want to work on being in the moment—which means putting down the phone, and being delighted by who and what is around me.
—Amy Bonsall

My creative resolution: Write, draw, or create more physical letters and postcards for friends and family (at least one per month!). And use more of the Airpost service that we helped design out of IDEO Tokyo!
—Mike Peng

I have two. One, to be more aware of what contexts and situations work in favor of my creativity. And two, to inspire others around me to be creative.
—Michaël Harboun

I plan to sew a new outfit and wear it, turn my photos into different series and make a portfolio website, and to read a Poem-A-Day.
—Rebecca Lee

I'm going to try to dedicate the first hour after waking up exclusively to creative pursuits, rather than looking at email, social media, or cat videos. This will require getting up early every day, so fingers crossed.
—Neil Stevenson

My resolution is inspired by Julia Cameron's morning pages. But since my practice is choreographic (I'm a dancer/choreographer outside of IDEO), I'm resolving to create a movement phrase everyday. I’m not sure yet what the dance equivalent to three pages of writing is, but I'll figure it out.
—Eileen Farrell

Slackline (or highline in this case) is both a new habit and skill. I find that balancing on a line is a powerful way of coming to terms with fear and a kind of forced meditation, counterintuitively creating fear and calm at the same time.
—Jonah Houston

I want to learn to lathe wooden baseball bats. I'm looking to make an art piece to show in a gallery.
—Samuel Bertain

I plan to find a living space that inspires me to do good work; to sign up for a class so I can make arts around other people and osmose creative energy (and hopefully give back too?); and to be more intentional about my passwords (I don't have a method to my madness, it's just madness).
—Momo Miyazaki

I am pushing my modern calligraphy for 2017. I did a class this year and for Christmas have ordered books and more pens. I am hoping to also try out brush lettering. I follow Seb Lester on Instagram and he makes it look so easy... even though it’s not.
—Bobbie Brightman

I will download and use the Headspace app.
—John Ravitch

I want to channel Charlie Rose and learn how to host better video interviews on Creative Confidence. I also want to rock climb more.
—Suzanne Howard

In 2016, I did the 100 day project, which got me going on weaving and watercoloring. In 2017, I want to create my first large-scale tapestry. Who knows if it'll happen... we'll see!
—Emma Scripps

I want to to start writing again. I used to write a lot, both for fun and as a freelance advice columnist, but have gotten away from it in recent years. Doesn't matter to me if this manifests in jokes, stories, reflections, whatever—so long as pen meets paper and my brain is flexed regularly.
—Adam Moulter

I want to do at least one thing each week to celebrate the ubiquitous creativity in New York City. It can be a concert, a class, or just a walk around a new neighborhood to explore the graffiti and architecture. I moved here a year ago and have so much more to explore!
—Shauna Carey

I want to say "I don't know" more, so I learn something.
—David Good

Illustrations by Matt Avallone.

After the ball drops and the champagne is gone, we have 365 days ahead of us to be more creative people, with new and better habits, mindsets, and skills. Seeking inspiration? Here are some of IDEO designers’ resolutions for 2017.

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creative new year's resolutions, creativity, creative confidence

12 Documentaries That Will Spark Your Creativity

IDEO designers nominate the documentaries they find most inspiring

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1. Waste Land

“A social documentary framed around art. Brazilian artist Vik Muniz spent a couple of years at the world’s biggest landfill, and created art with the people whose job it was to pick through the garbage. This is an inspiring example of how you can take waste and transform it into something beautiful and meaningful.”

Waste Land Trailer

2. Iris

“Iris is a fearless and fiercely creative 95 year-old fashion icon and businesswoman. The film highlights her life, her creative pursuits, and her lust for a life drenched in accessories. She has inspired my take on interior design and fashion—there are no rules and if you love it, it works.”

Iris Trailer

3. Sky Ladder: The Art of Cai Guo-Qiang

“Famed for The Ninth Wave, an installation commenting on China’s environmental policies, Chinese artist Cai Guo-Qiang works with everything from taxidermy to fireworks. Sky Ladder documents Cai Guo-Qiang’s biggest dream yet: to build a ladder to connect the earth to the universe.”

Sky Ladder Trailer

4. Alive Inside

“Memory is inherently creative. Every time we reflect and look back, we use creativity to reimagine our past life experiences. But what happens when we lose our ability to remember? This film shows us the power of music, creativity, and imagination to bring back the memories of those who have been living without them.”

Alive Inside Trailer

5. Herb and Dorothy

“A charming look at a mailman and a librarian—Herb and Dorothy Vogel—in New York City who love (absolutely love) art. The Vogels live frugally, and over the years have filled their small, one-bedroom apartment with one of the most important collections of minimalist and conceptual art. Not only did they buy the art, they also built relationships—in many cases close friendships—with the artists. The documentary chronicles their lives as collectors—we see how they see, we see how they remember each work of art, and we hear from the many artists inspired by the Vogels' deep appreciation. You can't help but smile watching these two gallery hop or huddle in their tiny kitchen packed with art.”

Herb and Dorothy Trailer

6. Jiro Dreams of Sushi

“A lovely documentary about the spirit of the shokunin (craftsman) and the inscrutable Jiro. It’s inspiring to see the amount of time and effort that can go into the creation of great sushi. This movie is good for anyone who loves food, travel, and culture, and is also a great reminder of the power of craft.”

Jiro Dreams of Sushi Trailer

7. Eames, the Architect and the Painter

“The documentary illuminates how Ray and Charles Eames fused craft and thinking in their design process. It also chronicles the transformation of their work from furniture and products to ideas and communication, as they tackled larger and larger problems. There are many parallels with how IDEO's work has evolved over the years as we have honed our craft.”

Eames, the Architect and the Painter

8. American Movie

“Wisconsinite Mark Borchardt has dreams of making the ultimate psychological horror film on a micro budget. American Movie is an all-access look at his gritty and creative attempt to make his lofty dream a reality. It's a uniquely human documentary that's inspiring and entertaining for anyone who's ever been consumed by creative confidence.”

American Movie Trailer

9. Sans Soleil

“Sans Soleil is a genre-bending documentary about the limits of memory and how it affects history and current events. Chris Marker invites us into the scaffolding of his grand design, provoking us out of circumspect craft. “Frankly, have you ever heard of anything more stupid than to say to people…not to look at the camera?” Age has only increased its relevance.”

Sans Soleil Trailer

10. Bill Cunningham New York

“Way before Instagram, Bill Cunningham was the original street style photographer. This documentary paints a portrait of Bill and his quietly-obsessive creative pursuit that spanned half a century. Watch this this film to be inspired by this great human being's purity of passion and commitment to his craft.”

Bill Cunningham New York Trailer

11. Rivers and Tides: Andy Goldsworthy Working with Time

"This 2001 documentary follows Andy Goldsworthy as he makes art with nature, painstakingly assembling leaves, sticks, rocks, or blocks of ice to create beautiful, ephemeral sculptures. Not only is this the most calming movie you can imagine, it is also inspiring. It reminds me that there are opportunities all around us to create meaning and beauty, if we only have the vision and the persistence to make them real."

Rivers and Tides Trailer

12. A Ballerina's Tale

"Dance, to me, is a grossly under-appreciated art form. It takes a great deal of trying, failing, and perseverance. It's strikingly similar to the world of design in many ways. I love this documentary because it tells the story of Misty Copeland, a black ballerina. There's a lot of history there, as black dancers were often overlooked (and still are) for not having the "typical" ballet body. It makes her rise to the top of this extremely selective world that much more powerful and inspiring."

A Ballerina's Tale Trailer

Thanks to Sally Clark, Piper Loyd, Maura Cass, Chris Hill, Brett Brownell, and Mark Del Lima. Illustrations by Matt Avallone.

We all know that going out into the world and witnessing other peoples' lives is a powerful source of inspiration. But what about when you don't have time to get out in the field? Sometimes a documentary is the next best thing. We asked IDEO designers to nominate the documentaries that they find most inspiring.

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12 documentaries that will spark your creativity, creativity, creative confidence

Lindsey Turner

I’m passionate about building brands, products, and experiences that help organizations show up with meaning and momentum.

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Leader
Leaders

I help organizations cut through complexity by shaping how they show up, through brand strategy, identity, and storytelling.

Working at the intersection of brand and business, I bring an editorial eye and a bias toward making—turning ideas into tangible experiences that people can understand, trust, and believe in.

My work spans government, healthcare, financial services, media, and consumer goods, from launching Gen Z-focused ventures to building innovation labs and reimagining legacy brands. I relish moments of ambiguity and enjoy translating across teams, perspectives, and priorities to move ideas forward.

I started my career in editorial and digital design, shaping cross-platform experiences and identity systems in publishing and agency environments. That foundation still shapes how I work today: I’m detail-oriented, collaborative, and overreliant on the Oxford comma. I hold a BFA in Visual Communication from the School of the Art Institute of Chicago.

My tween twins teach me more about technology and gen-alpha than the last decade of trend reports.
Making things that matter
Consumer Products & Retail
Media & Entertainment
AI & Emerging Tech

Rachel Young

My work helps organizations see who their products aren't working for—and build the will and the tools to do something about it

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Leader
Leaders
For 25 years, I've asked the same question: Who does this design exclude—and what are we going to do about it?

My work spans human-centered strategy, inclusive design, and qualitative research, with clients ranging from Microsoft, Google, and Verizon to the National Science Foundation, and San Francisco Unified School District.

Before IDEO, I taught elementary school in East Palo Alto and spent a decade doing design work with social service organizations—where I learned firsthand what it costs people when systems are built without them in mind.

I am currently writing User Error, a nonfiction book about digital access and the design decisions behind it. I live in Oakland, California.

The greatest project to which I’ve ever contributed is raising my two daughters with my husband.
Uncovering unmet needs
Consumer Products & Retail
Learning & Work
Media & Entertainment
Play
Public Sector

Brian Pelsoh

I lead with craft, ensuring our work is creatively excellent: rooted in deep human insight and imagination, while also grounded in the realities of business and technology.

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Leader
Leaders

My expertise spans brand, communication, and product design across tech, education, the arts, and social impact.

I believe great work demands both high-level vision and obsessive attention to detail, and only happens through collaboration.

I bring an inclusive, hands-on approach and a deep understanding of business, which enables me to consistently deliver excellence while always asking why.

Before joining IDEO, I worked at the brand firms Pentagram and VSA Partners. I began my career as a designer, leading teams at the School of the Art Institute of Chicago and the Milwaukee Art Museum. I hold an MFA in graphic design from Maryland Institute College of Art and a BFA in communication design from the Milwaukee Institute of Art & Design, and have taught at some of the best design schools in the US.

I love a good crit.
An inclusive, hands-on approach
Health
Learning & Work
Media & Entertainment
Public Sector
AI & Emerging Tech

Tony Wong

I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth.

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Leader
Leaders

I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth. Specifically, I have helped Chinese companies design holistic brand solutions through the development of their products, communication, services, and innovation teams, and I have helped multinationals expand their presence and influence in China.

I advise global leaders on developing China-led innovation and capabilities.

In over 15 years in IDEO Shanghai, I have worked on projects that use design to elevate the quality of the experience of healthcare products and services, streamline processes that increase productivity, create spaces and programs that promote and enable inclusive communities, and build next generation mobility solutions that are planet-positive.

Before joining IDEO, I worked at Philips Electronics and the Electrolux Group in Italy, the Netherlands, and Singapore on a number of breakthrough commercial products. I am a member of the Young President Organization in Shanghai.

I have a thing for antique maps.
Developing China-led innovation and capabilities'
Consumer Products & Retail
Food
Learning & Work
Industrial & Manufacturing
Episode image

Building a personal AI for the messiness of life: Sida Li

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Podcast
Podcasts

Most AI products today are built for work—a space with clear problems and established systems. One founder noticed a gap: personal life is messier, harder to systematize, and mostly left behind by the AI boom. So she built Cue, a personal AI that lives inside iMessage and group chats, to go where the other tools haven't.

In this episode, Becca Carroll, IDEO's Chief Strategy Officer, talks with Sida Li, co-founder and CEO of Shared Context Lab, about staying anchored to a human need while the technology around her keeps changing shape, why she treats her business model with the same rigor she'd bring to a product, and what it feels like to build a company at this particular, disorienting moment in AI.

The conversation also gets into how Sida makes design decisions: the language Cue uses to describe itself, the tradeoffs behind building inside iMessage instead of a new app, and a real story about a business idea that didn’t pan out.

This is the second in a two-part series profiling founders from IDEO's Startups-in-Residence program. The first conversation is with Johannes Seemann, founder of Sooner, on designing GenAI for the emotional side of money.

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AI & Emerging Tech
Technology
Learning & Work
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Designing GenAI for the emotional side of money: Johannes Seemann

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Most personal financial tools are built to run the numbers and optimize towards a budget. While that works for some, most people experience money as a lived relationship that does not neatly fit into a spreadsheet. Johannes Seemann and Becca Carroll discuss why money is emotional before it is mathematical, and what a human-centered approach to building a generative AI financial product looks like in practice.

Health
AI & Emerging Tech
Technology
Financial Services
Learning & Work
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The curious leader's edge in uncertainty: Scott Shigeoka

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Mina Seetharaman talks with Scott Shigeoka, author of Seek and Head of Curiosity Cultivation at the Eames Institute, about what distinguishes genuinely curious leadership from performative curiosity, how power dynamics shape curiosity, and why practicing curiosity can restore energy rather than drain it.

Learning & Work
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How constraints make us more creative: David Epstein

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Mina Seetharaman talks with David Epstein, author of Inside the Box and Range, about why total freedom often produces average work, how leaders can design useful limits on purpose, and what organizations such as General Magic and Pixar reveal about the relationship between boundaries and creativity.

Learning & Work
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