

Better sales, less waste
H&M transforms its operations to cut excess inventory.
Globally, the European Commission reports, a truckload of textiles heads to landfills or is incinerated every single second.
The fashion industry accounts for some 10 percent of greenhouse gas emissions worldwide.
Less than 1 percent of the materials used to make clothing is recycled, according to a report by the Ellen MacArthur Foundation.
The best way to keep clothes out of a landfill? Don’t make them.
Picture this: Not long ago, it wasn’t unusual for a customer to walk into an H&M store and not be able to find a basic white t-shirt in their size. Why? Like most long-established retail operations, H&M was operating with a push model—placing seasonal bets on what the demand for a given item of clothing might be, locking orders far in advance, and hoping that they were able to sell out. Make a mistake in that kind of model, though, and you can end up with customers unable to find the basics they rely on, or excess inventory you can’t sell. That’s a problem for the business, but for the environment as well—and one that doesn’t fit H&M’s aggressive sustainability goals.
Though H&M had tried to tackle the problem before, the launch of the H&M Group Design Studio, co-created with IDEO, gave the retailer the confidence to go after it again. The team started out by mapping out the complex network of people that make up its supply chain across the globe, meeting with everyone from designers to garment suppliers, logistics managers, and even folks selling the final product in H&M stores.
They then created an algorithm for more precise ordering, as well as a tool that provides a shared view of information. Instead of placing orders, the new automated flow—dubbed “Cruise Control"—allows staff to work with a demand forecast that gives them more time to focus on customer-centric operations, like providing guidance and inspiration. It also makes it easier for H&M to follow the demands of the market, and place much more accurate bets on what consumers will want, when. Already, H&M has significantly increased sales while cutting excess inventory—a result that improves its bottom line, as well as its environmental impact.
Estimates project that by 2030, global apparel consumption will hit 102 million tons.
22%
reduction in stock during a pilot program
34%
increase in sales during a pilot program


Fueling innovation in Boston
How the Boston Society for Architecture is leveraging member expertise to increase its impact.
To foster creative projects that spoke to the needs of local communities and environments, the BSA began to engage its members in collaborative, user-led design. The organization launched its first-ever innovation challenge, putting out a call for all members to pitch their ideas for projects in the built environment.
The BSA expected those pitches to have dollar signs attached. To the organizer’s surprise, only one asked for funding. The rest requested less tangible, but equally meaningful support: advice, connections, specific expertise. Those are resources that the BSA has aplenty, but hadn’t learned how to leverage well.

From that first go at an innovation challenge, the BSA learned how to better support its members. It also learned that to lead with purpose and make strategic choices, one must develop the confidence to say no. Instead of spreading itself thin across many projects, the organization decided to take small steps, focusing on one initiative at a time, so that it can deliver focused impact and stay true to its evolving mission.
With 36% of global energy going to buildings and 8% of global emissions caused by cement alone, the architectural community is inextricably intertwined with both the causes and solutions related to climate change.
According to a survey conducted by the AIA, the architecture profession in the US is less diverse than the population as a whole. This lack of diversity can contribute to a disconnect between architects and the communities they serve.
31
submissions received from innovators in the Boston region working on equity and sustainability challenges
5
innovation teams invited to pitch ideas


Student-centered solutions
How an organizational culture change is helping newbies at NYU navigate campus life.
The resources that NYU students needed were organized by administrative department, and buried on disparate websites and calendars. But students don’t think in terms of departments—they just need to know where their classes are.
All of this became patently clear as IDEO shadowed students. Team members visited classrooms, walked with them through their days, and hosted pop-ups in highly trafficked areas to get ideas from passersby. That helped the team develop a common understanding of the overall student journey and grounded employees in the key moments that can either make or break a student’s experience. Visualizing their journey helped departments gain a shared understanding of the fractured communications challenge and develop possible solutions.

To synthesize those insights, we formed cross-functional action learning groups, challenging existing practices at the university and coming up with new ways of working. Participants came from a diverse set of departments, including enrollment management, student affairs, marketing and communications, IT, global inclusion, student services, the provost’s office, digital communications, and more. The cohorts sketched early hypotheses and got feedback from faculty, administrators, and students from all of NYU's undergraduate schools to refine initial concepts.
Collaborating with students gave staff a first-hand look at what students were struggling with and a way to engage students directly in addressing those challenges. Just as importantly, there was an overall culture shift at NYU: Administrators started with questions instead of agendas, came together around a table, and reached beyond their job descriptions to meet the needs of students.
First-year students reported receiving hundreds of paper forms, and email from more than 70 unique senders.
NYU needed to offer students the right resources at the right time—and collaborate to serve them as a unified administration.
New services
in-production include centralized calendars, dynamic campus mapping, and customized notifications
Design-thinking cohorts
now support the student experience


She knows best
A major athleisure brand passes the mic so women can define community for themselves.
Diversity alone isn’t enough—in marketing or any other facet of business. Today’s brands must authentically engage with and create the conditions for co-design with existing communities.
That sort of deep, meaningful engagement with customers doesn’t happen over Instagram. It requires a playbook, a prototype, and a healthy amount of trust. So, IDEO worked with Athleta and Gap to tap into the wisdom of a council of women who represent intersectional identities and lived experiences. The council surfaced powerful insights for the brand, like the fact that active women don’t need a brand to empower them—they already feel powerful.

After only a few weeks, Athleta experienced the difference between research and a truly reciprocal relationship. The way their brand engages with communities is adding depth, understanding, and authenticity to Athleta’s content, products, and experiences. And women can feel the difference.
76% of US adults say that the media promotes an unattainable body image for women.
Fewer than 1 in 10 businesses review for inclusion as part of product design and marketing campaigns.
>2X
user growth in 2022
13,000+
Athleta WellPro well-being providers active on the platform


This Menswear Maker Works out of a 19th-Century London Workshop
A hidden, rain-damp shop houses S.E.H Kelly’s obsessively detailed clothing line
In one sentence, who are you?
I am Paul, and I run S.E.H Kelly, which is a menswear company based in London.

What do you do? How did you learn it?
We make clothes for men, every aspect of which—the cloth, the buttons, the buckles—is made by suppliers from around the British Isles. There are two of us at the company, and the other one, Sara, learned the trade in a tailoring house on London's Savile Row. I have a background in retail and design and other things, and together we cover most bases.
3 favorite possessions?
I don't really cherish possessions. I like my watch, which was a Christmas present, and—well, my bag is very much appreciated, being as it carries half my life without much complaint. My third favourite possession eludes me, sorry.

What does a typical work session look like?
Wake up, reply to emails, get train to workshop, pick up things, get train to a factory, drop off things, reply to emails, run around chasing up problems with cloth or patterns or making, eat, reply to emails, wrap and pack orders, print order documentation, walk to post office to send orders, walk back to factory, tie up loose ends, tidy up, get train home, eat, update or fix website, reply to emails, bed. Oh—and fit in some design if chance permits.
The workshop is our headquarters, and is first in a row of very small workers' units built at the end of the 1800s. It has a downstairs where we hang a selection of our garments and store various components such as buckles and horn buttons; and an upstairs, where we use a makeshift office and undertake the various more moribund duties of running a business.
It is a good little space—although rather dark—and is difficult to locate even when you're standing nearby. Visitors often remark, "Not easy to find, are you?" which I take as a compliment, since I've always enjoyed visiting places which are off the beaten track, or require some effort to discover. Always more fun, I think, and exciting, and hopefully brings a tinge more interest and character than a typical shopfront.

How do you get over creative block?
I don't force anything. If I struggle for a solution—be it a design solution or some written words—I leave it alone and do something else. I find the best ideas are those that at least appear to come naturally, even if they're the result of days or weeks of subconscious thinking.
What was the last item on your to do list?
"Remove collar from shirt for man in Norway."

How do you see the world in 2078?
Much more convergence of culture facilitated with cheaper travel, cheaper and more widely available communication technology, and hopefully much more mutual appreciation of one another rather than squabbling.
What’s your number one bucket list item?
Be absolutely, fully, and entirely satisfied, without caveat or "to-do," with every piece of our collection.

Who are you creative crushin’ on lately?
The game developer Ojiro Fumoto.
Shopping online often feels like work. To find one shirt, you have to slog through dozens of pages of boring photos of boring people wearing boring clothes. This isn't true of S.E.H Kelly. A visit online feels like a tour through their hidden, rain-damp workshop—from photos of button jars and bolts of cloth to the quirky ways that they describe their proper attire. I absolutely adore it. For this installment of Creative Crushes, S.E.H Kelly founder Paul Vincent shared some details about his label and design process.


5 Ways Mindfulness Can Make You a Better Designer
Incorporating mindfulness into the design process can help you feel more grounded and be more creative
I’m not alone in turning to mindfulness during the design process. Here’s how my colleagues and I use mindfulness to move from overwhelmed to optimistic, even during the toughest projects.
1. Adopt a beginner's mindset
When you're approaching a new design challenge, it’s easy to bring your biases and baggage to the table. But this is the moment to stay open: The root of creativity is embracing the millions of possibilities at your fingertips.
The “beginner's mindset” is a Buddhist principle we practice at IDEO. It means starting fresh, assuming nothing, and living the question. We see a lack of deep expertise in a new topic as an opportunity to get creative. Anyone can adopt a beginner’s mindset—all that’s required is openness and receptivity.

2. Practice radical acceptance
When I first learned about acceptance, it seemed to me it was just another word for complacency. As if to say, “That’s the way things are! Why bother trying to change them?” But on closer reflection, I realized that accepting the world as it is today requires a willingness to sit with uncomfortable truths and to see problems from all angles before jumping in to solve them.
By accepting a situation, you’re able to design a better approach from a place of non-resistance. At IDEO, we have a bias toward action: We make lots of tangible designs as a way of imagining the future. But action can be so much more impactful when it’s grounded in reality and driven by clear intentions.
3. Drop your ego
Mindfulness teaches us that the ego—the part of us that demands to be “right”—is not our true self. Our true self is found in the in-between moments when we’re able to just be—the times when we take in what’s around us, quiet our minds, and open ourselves up to feedback from the people we’re designing for.
One way we try to drop our egos at IDEO is by creating “sacrificial concepts”— prototypes that we design but ultimately cast aside in service of learning. Critiquing a sacrificial concept is an invitation for people to share their reactions without hurting anyone else’s feelings.
I sometimes suffer from the “disease to please,” wanting people to like everything I’ve made. But as I’ve leaned into mindfulness, I’ve realized that my ego can slow me down, and I've learned how to set it aside.
4. Listen deeply
Have you ever noticed during a conversation that the person you’re talking to is mimicking your posture? If you put your hands on the table, so do they; if you sit up straight, they follow suit. In conversation, people are often looking for an opening to make their next point, rather than paying attention to what’s being said. But if you focus on your own replies, you miss out on the words, tone, and body language of the people around you.
In The Power of Now, Eckhart Tolle says that when you practice judgement-free listening, you’re giving another person the power of your presence. At IDEO, every project starts with listening. Our human-centered, interdisciplinary design approach means that the whole team learns empathy skills and joins in the design research process. Listening elevates the voices of the people we’re designing for and ensures that their dreams and worries are our starting point.

5. Meditate in order to create
One of the biggest misconceptions about creativity is that creative people always wake up feeling compelled to create. The truth is that this compulsion is often blocked by insecurities or external pressures. In The Untethered Soul, Michael Singer describes these as “samskaras,” or energy blockages, which can be cleared by acknowledging them and focusing on your breathing. Tolle suggests that when you want to be creative, you should go back and forth between breathing and the task at hand every few minutes. Only when you’re clear-headed can you make.
At IDEO, we have a meditation group that meets every day, and any designer is welcome to be in the presence of others and connect inward. This ritual, and the support of the wider IDEO community, are wonderful reminders that everyone still has room to learn and improve.
By making mindfulness a regular part of my design practice, I’ve not only become a better designer, but hopefully a kinder, more patient, and more empathetic person. It’s been a journey well worth taking.
Illustrations by Cassandra Fountaine
When I start to feel overwhelmed at work, with too much information to take in and too little time to process it all, I rely on mindfulness. Dr. Jon Kabat-Zinn, one of the fathers of modern mindfulness, describes the practice as “paying attention on purpose, in the present moment, and non-judgmentally.” It’s all about tuning into your sense of inner calm so you can be a better conduit for new insights and solutions.


Design your very own non-partisan voting guide
One IDEO alum’s plan to to increase voter engagement
A San Franciscan, Jimmy worried that California’s blue state status might make residents apathetic about voting, even though there were important state and local issues on the ballot that were hardly being covered. “Luckily, there was a proposition requiring porn stars to wear condoms,” he says. “I felt I could help make the local ballot a little more interesting.”
Jimmy created a site called ballot.fyi, an online voter guide dedicated to explaining the issues in a nonpartisan way. To his surprise, it reached 125,000 people in 24 hours, and a million over the course of the election.
For the last year, he and his cofounder Yvonne Leow have been working on the next iteration, By The Bay. Thanks to a grant from the Knight Foundation, they’re helping inform younger voters. “We’re committed to turning residents into citizens by educating them on local issues and elections,” he says.
We chatted with Jimmy about how he and Yvonne designed the guide, what he’s working on for November, and how you can replicate the process.
1. Your guide looks a lot different from the boring, I mean, um, more basic, civic materials we’re used to seeing. What can design bring to a voter guide?
By putting design first, and pairing it with a casual voice, we’re hoping we can make topics like legislation engaging. As consumers, we expect a user experience to have thought behind it, but that’s not something we’re used to seeing in voter guides. We want to make this information digestible, first by making the guide as beautiful and usable as possible, and second by using approachable language.
We assume the reader is smart, but isn’t yet familiar with all the wonky terms in politics, like general obligation bond. Other guides tell you how to vote. We want people to understand what they’re voting on and make their own decision.

Proposition 7: Makes permanent daylight savings, meaning we don't change the clock twice a year.
2. What was your process, and how did you avoid partisanship?
Like any good journalist, we’re first focused on understanding as much as possible, from as many sides as possible. This means reading all relevant materials and talking to people in the orbit of each issue.
Local issues are less polarizing and ideological than national politics, so avoiding bias is easier than you might think. After we’ve done all the research, my cofounder and I are often more conflicted on where we stand on the issues personally.
We design the information to make it easy to process. If it makes sense to visualize something, we’ll create a graphic rather than explaining it with words. After I published ballot.fyi and it blew up, I received many emails suggesting corrections. As stressful as it was, I took it as an opportunity to debate the sender and absorb their knowledge and perspective.
3. What did you want to give voters in your community that wasn't already out there?
In the past, I’ve left a voting booth feeling ashamed that I was sometimes guessing on how to vote. I consider myself well-educated, but I needed to be a better educated citizen. I suspect a lot of people feel that way.

Proposition 10: Perhaps one of the most consequential initiatives, it would allow cities to enact rent control laws again. There's a huge fight from all sides about whether this is a good idea.
4. What design constraints did you need to think about?
Brevity is our primary constraint, but we also do our best to make everything mobile-friendly, because 60 percent of people will visit our site on their phone. Even if they don’t read through an entire explainer, we write our content so that people can understand both sides within a few sentences.
Above all else, we design for the busy professional, who is educated and well-intentioned, but may not have time to fully research everything themselves. We try to get to the point as quickly as possible, make navigation as easy as possible, and have fun with the content.
We picture our users as three personas: One is the diligent voter who spends hours on their absentee ballot well before election day rolls around. Another is the voter who knows they have to vote on Tuesday, so they’re going to spend some time looking into it the weekend before. Then there’s the oh-shit voter who, on election day, doesn’t want to feel stupid and researches as much as they can at work, then runs to the polls right before they close.
We actually see the most traffic the day before the election and the day of the election.
5. What was the hardest part about building it, and how long did it take? (San Francisco is a wacky place with a lot to vote on, so I would imagine a while?)
The hardest part of ballot.fyi was maintaining accurate and up-to-date information. It was just me, and it’s all manual, so I was debating people via email, researching as much as I could, and trying to wordsmith it all to be as succinct and understandable as possible.
Ballot.fyi took about three months, from concept to election day—roughly a month of design, a month of coding and design, and a month of maintenance and advertising. Knowing 20,000-30,000 people were seeing my site every day made October 2016 the most stressful and exhilarating month of my life.

Proposition 12: Mandates a minimum square footage for animals sold for meat, but there's a clause in there that makes all eggs in California cage-free (like literally, not just in minimum size) by 2022.
6. What advice would you give people in other communities about creating their own voter guide?
I’d recommend using whatever tool/medium you’re most comfortable using. You don’t have to build a whole website.
We've seen people create voter guides with Google Slides or Sheets, or simply put together a blog on Squarespace. I've also seen long FB posts, or PDFs shared around social media. The week before the election, people will be looking for the information, and different formats find different audiences. I have yet to see someone make a comprehensive and compelling YouTube series—I’d love to see that.
My best advice: Focus on a specific part of the ballot, and do it well. Don’t worry about reaching a wide audience. Write it for the people you know: your close friends, coworkers, or club soccer team. Research your way to nonpartisanship. In terms of resources, Ballotpedia is dense but can be a good starting place. When in doubt, you can also call your city hall or state government and request information. Having friends that can translate legalese is also useful.
7. What kind of feedback have you received, and what are you planning for the general election in November?
Most of our feedback is positive. I think most people want to get more involved in local politics and understand more, but people are busy and other things take priority.
For November, we’re interviewing the Supervisor candidates in San Francisco and posting the videos. We’re hoping it’s an easy way for residents to quickly get a sense of who’s running and what they stand for. We’re also beefing up a feature we released in June—the ability to take notes on our webpages and then share that with your friends via a private link. We’ve noticed that people rely on their friends to vote, and friends typically have one or two people who are their go-to political person. We want to empower those individuals and compile the research and summarize for them, so they can simply add their commentary and recommendations. By The Bay does not give recommendations, but we encourage individuals to—it helps get the vote out.
As the 2016 election approached, and the vitriol around the presidential race grew, IDEO alum and engineer Jimmy Chion wanted to do something to keep voters engaged.


3 tips to help you prototype a service
Prototyping is an integral part of design, but what does the process look like for experiences and human interactions?
A prototype of a physical product is easy to imagine, but the process of leaving the hospital after giving birth, or having a new kind of conversation between a traveler and a flight attendant, is not easily built out of cardboard and foam core.
In my years at IDEO—and at companies like LeapFrog and Virgin Entertainment Group—I’ve seen service prototypes come in many shapes and sizes, but I’ve found the most successful ones are based on real customer needs and co-created with the people responsible for delivering the service. Whether you’re building storyboards and sketches, simulated interactions, or mocked-up physical spaces, these three tips should give you a little inspiration to help you create your own.
1. Design only the details that matter

Keep in mind that with any prototype—service design included—you’re looking to spend a little (effort and money) to learn a lot. This is especially relevant in service prototypes, which can change over time, and often involve components like people, space, and physical and digital objects. Figure out what elements of your service are necessary to show potential users what their experience would actually feel like, and eliminate the rest. For instance, if you want people to feel welcomed to an experience, you might spend more time designing the human-to-human interactions, and less time figuring out the design of the space where the interactions take place. If you want people to feel efficiently handled during a check-in moment, you might spend more time designing the digital interface for the process, and less time designing the artifacts and documents that are sprinkled throughout.
In a project with Kaiser, we created a visual checklist that nurses could use to help parents understand all the steps that needed to happen before they could take their babies home. To make sure that the new tool wouldn’t add to parents’ confusion, we hung paper prototypes in some rooms, and had nurses mark the number of calls they got from each patient. It turned out, parents who had a prototype had 60 percent fewer questions than parents who didn’t. And we were able to pick up all those insights without even worrying about what the space looked like—just a simple prototype.
2. Factor in the before and after

When designing a service moment, consider the user experience not just during the moment, but also before and after. Think about a simple moment, for example checking into a hotel. What happens before? Are guests arriving travel weary and jetlagged? Are they coming to celebrate their honeymoon? As a service provider, it’s important to remember that you’re not the only thing on the user’s mind, they’re processing this moment along with everything else going on in their day. After check in, could they easily find their room and was it clean? Were they able to quickly transition into desired activities whether to celebrate, get pampered, and relax, or get to an event like a conference?
In a project with the hotel chain Crowne Plaza, our goal was to design a lobby space that would work for all business travelers. We created a concept that would include spaces for heads-down time, places for group work, a grab-and-go menu of healthy items, and a staff member who could help with business needs. To test it, we set up a network of sensors and cameras to track traffic flow through the different spaces, and which were used most, and when. With these metrics, and interview answers from guests before and after seeing the prototypes, we were able to gauge how well we were meeting traveler needs at every stage of their journey.
3. Involve users and employees

Prototyping helps us pick apart our assumptions, see where we’ve made progress, and where we’ve failed. Designing services is a process that must be done collaboratively, particularly with those who are ultimately responsible for delivering the service to customers. That ensures that you have the right experience and depth to inform new ideas. And it helps you get crucial buy-in when you’re promoting the future vision of your service.
So who should you invite to create and test your prototypes? Think about employees, end users, even people moving around behind the scenes, and figure out how they should show up in your prototypes. Do you need a real nurse chatting with a real patient? An actual bellman who can try out a new check in process with a million-miler business traveler? What about the executive who is ultimately in charge of the project?
In a project with Lufthansa, we were looking to redesign business class to keep up with modern travelers. Once we homed in on the experience we wanted to create, we built a 1:1 scale mockup of a plane with some foam core and business class seats, then invited real travelers and crew to test it out. Not only could they report on the experience from both sides, execs could check out the experience, too, and sign off on our new ideas.
The best advice for service design prototyping, though, is the same as any other kind of design work: Do it early, do it often, and keep iterating toward the right solution.
Prototyping is an integral part of design, but when it comes to experiences and human interaction, it can be hard to figure out exactly how to do it.


Lindsey Turner
I’m passionate about building brands, products, and experiences that help organizations show up with meaning and momentum.
I help organizations cut through complexity by shaping how they show up, through brand strategy, identity, and storytelling.
Working at the intersection of brand and business, I bring an editorial eye and a bias toward making—turning ideas into tangible experiences that people can understand, trust, and believe in.
My work spans government, healthcare, financial services, media, and consumer goods, from launching Gen Z-focused ventures to building innovation labs and reimagining legacy brands. I relish moments of ambiguity and enjoy translating across teams, perspectives, and priorities to move ideas forward.
I started my career in editorial and digital design, shaping cross-platform experiences and identity systems in publishing and agency environments. That foundation still shapes how I work today: I’m detail-oriented, collaborative, and overreliant on the Oxford comma. I hold a BFA in Visual Communication from the School of the Art Institute of Chicago.


Rachel Young
My work helps organizations see who their products aren't working for—and build the will and the tools to do something about it
For 25 years, I've asked the same question: Who does this design exclude—and what are we going to do about it?
My work spans human-centered strategy, inclusive design, and qualitative research, with clients ranging from Microsoft, Google, and Verizon to the National Science Foundation, and San Francisco Unified School District.
Before IDEO, I taught elementary school in East Palo Alto and spent a decade doing design work with social service organizations—where I learned firsthand what it costs people when systems are built without them in mind.
I am currently writing User Error, a nonfiction book about digital access and the design decisions behind it. I live in Oakland, California.


Brian Pelsoh
I lead with craft, ensuring our work is creatively excellent: rooted in deep human insight and imagination, while also grounded in the realities of business and technology.
My expertise spans brand, communication, and product design across tech, education, the arts, and social impact.
I believe great work demands both high-level vision and obsessive attention to detail, and only happens through collaboration.
I bring an inclusive, hands-on approach and a deep understanding of business, which enables me to consistently deliver excellence while always asking why.
Before joining IDEO, I worked at the brand firms Pentagram and VSA Partners. I began my career as a designer, leading teams at the School of the Art Institute of Chicago and the Milwaukee Art Museum. I hold an MFA in graphic design from Maryland Institute College of Art and a BFA in communication design from the Milwaukee Institute of Art & Design, and have taught at some of the best design schools in the US.


Tony Wong
I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth.
I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth. Specifically, I have helped Chinese companies design holistic brand solutions through the development of their products, communication, services, and innovation teams, and I have helped multinationals expand their presence and influence in China.
I advise global leaders on developing China-led innovation and capabilities.
In over 15 years in IDEO Shanghai, I have worked on projects that use design to elevate the quality of the experience of healthcare products and services, streamline processes that increase productivity, create spaces and programs that promote and enable inclusive communities, and build next generation mobility solutions that are planet-positive.
Before joining IDEO, I worked at Philips Electronics and the Electrolux Group in Italy, the Netherlands, and Singapore on a number of breakthrough commercial products. I am a member of the Young President Organization in Shanghai.
Building a personal AI for the messiness of life: Sida Li
Most AI products today are built for work—a space with clear problems and established systems. One founder noticed a gap: personal life is messier, harder to systematize, and mostly left behind by the AI boom. So she built Cue, a personal AI that lives inside iMessage and group chats, to go where the other tools haven't.
In this episode, Becca Carroll, IDEO's Chief Strategy Officer, talks with Sida Li, co-founder and CEO of Shared Context Lab, about staying anchored to a human need while the technology around her keeps changing shape, why she treats her business model with the same rigor she'd bring to a product, and what it feels like to build a company at this particular, disorienting moment in AI.
The conversation also gets into how Sida makes design decisions: the language Cue uses to describe itself, the tradeoffs behind building inside iMessage instead of a new app, and a real story about a business idea that didn’t pan out.
This is the second in a two-part series profiling founders from IDEO's Startups-in-Residence program. The first conversation is with Johannes Seemann, founder of Sooner, on designing GenAI for the emotional side of money.
Designing GenAI for the emotional side of money: Johannes Seemann
Most personal financial tools are built to run the numbers and optimize towards a budget. While that works for some, most people experience money as a lived relationship that does not neatly fit into a spreadsheet. Johannes Seemann and Becca Carroll discuss why money is emotional before it is mathematical, and what a human-centered approach to building a generative AI financial product looks like in practice.
The curious leader's edge in uncertainty: Scott Shigeoka
Mina Seetharaman talks with Scott Shigeoka, author of Seek and Head of Curiosity Cultivation at the Eames Institute, about what distinguishes genuinely curious leadership from performative curiosity, how power dynamics shape curiosity, and why practicing curiosity can restore energy rather than drain it.
How constraints make us more creative: David Epstein
Mina Seetharaman talks with David Epstein, author of Inside the Box and Range, about why total freedom often produces average work, how leaders can design useful limits on purpose, and what organizations such as General Magic and Pixar reveal about the relationship between boundaries and creativity.
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