Reset filters
Thank you! Your submission has been received!
Oops! Something went wrong while submitting the form.

Latest work

Boston's new citizen-centered site

Designing a welcoming, intuitive platform for Bostonians.

Read more
Case study
Case Studies
Strategic Futures
Breakthrough Products
Public Sector
Technology

More than 7 million people each year came to the Boston.gov site to tap into all sorts of city services: reporting a pothole, learning the assessed value of their property, paying a parking ticket, checking recycling schedules.

Boston wanted to create a beautiful platform that would make the process of finding and navigating information easy and intuitive, one that prioritized the needs of its people.

The Boston.gov site had outgrown its existing structure and needed an overhaul. The user experience was mired by the fact that Boston City Hall has nearly 50 different departments, each with its own microsite, navigation and content standards that feed into a centralized site.

So the City of Boston hired IDEO to design its new digital home, Boston.gov. IDEO designers worked with the major stakeholders—department heads, employees, and Boston residents, with a focus on those in underserved communities and those with varying levels of technical proficiency—to gather insights into what users needed.

The objective was to design something that would simplify how people navigate the site, to make it easier for residents to find answers to common questions, and, in the process, serve as a community facilitator—an up-to-date, reliable resource that makes life in the city more manageable.

The site is organized by topic, and the building blocks of a topic page are modular pieces of functionality, called components. This makes the design infinitely flexible for the city—so it can continue to iterate and combine components in new, citizen-centric ways.

Rather than organize the site by the city’s departments, the design solution was rooted in illuminating relevant content by topics—people’s life moments—many of which overlapped through different branches of government. Owning a car in the city, for example, is closely related to preparing for winter, so bridging those common threads allowed for a more intuitive organizing principle.

In the process of the site redesign, IDEO also helped to create a visual identity system that underscores Boston’s strengths: the city’s confidence, humility, personality, and optimism.

From the new typography (clear and clean) to the use of space (uncluttered and structured) to the color palette (bright and contrasted) to a photographic scheme that focuses on moments of connection, the new IDEO designed visual identity is bold, clear, and most of all, Boston.

In addition to the web architecture and redesign, IDEO also produced a comprehensive style guide to help maintain design consistency, so departments can add content without compromising the overall integrity of the site, as well as a brand look that the city has decided to adopt across nearly all of its consumer-facing media. Now you’ll see the famous underlined B on T-shirts, banners, and even snow shovels.

Holding true to its mission to include Boston residents and all site users in its design process, the new Boston.gov site was piloted for six months, and the process document on the city’s blog (including the IDEO designed brand guide), before a full launch was rolled out in July 2016.

“The website should act like a helpful human. This is one of the big differences between the old site and the new site,” said Jascha Franklin-Hodge, the city’s chief of information technology in a Boston Globe article. “Oftentimes, when you looked at something on the old site, it would feel like you were interacting with some sort of lawyer-robot that was speaking to you in government-speak, using very formal language. We are trying to move away from that so your experience is akin to a person.”

The City of Boston was in need of a new digital home—one that emphasized a shift to a more welcoming tone and commitment to its citizens.

City of Boston
City of Boston
Boston's new citizen-centered site, robotics, human robot interaction, City of Boston, public sector innovation, government services, civic innovation, technology innovation, digital products, digital transformation, digital experience, digital product design, UX design, civic design, government innovation, citizen experience, understanding user needs, how to design a digital product, innovation, user experience, product design, transformation, learning, government

Growing an American brand in China

How an outdoor retail company found a new audience through digital and physical shops.

Read more
Case study
Case Studies
Strategic Futures
Consumer Products & Retail

In the Western Hemisphere, The North Face brand has long represented an active, sporty lifestyle that’s filled with challenges and adventures. But appreciating “the great outdoors” in China is less about extreme sports and more about connecting with nature in a communal, spiritual way. This research-based insight led the team to identify new opportunities for The North Face to better target its messaging.

Designers found a key opportunity: Encourage Chinese consumers to escape the pressures of hectic city life by enjoying the freedom and renewal that comes with spending time outdoors.

Today, as people find less time to enjoy the benefits that lie just beyond China’s large cities, there’s a tangible desire to return to the outdoors to refresh, reassess, and renew oneself. The North Face aims to help consumers do exactly that.

To create a compelling new brand vision for The North Face in China, the team’s design research tapped into Chinese ways of spending time outdoors. IDEO’s insights and creative brief provided the essential brand story for The North Face in China and informed the tagline of the company’s current marketing campaign, “Go Wild” (去野). The North Face brand’s new messaging links “old nature” and “new outdoors” through a combination of digital, retail, and interactive community channels.

IDEO also collaborated with the company on designs and prototypes for a new digital platform and an updated store-within-a-store merchandising display. The digital community aims to attract newcomers and connect them with more experienced outdoors enthusiasts and clubs. As the platform evolves, it will help aspiring adventurers plan trips, learn skills, and share their experiences through photos.

The retail community space aims to integrate this digital community with in-store shoppers and an effort to turn the “buy-a-product moment” into a “join-the-outdoors moment.” Both will be integrated to provide a holistic brand experience in China centered on nature and community.

In the West, The North Face, with its decades-long history, has long symbolized an adventurous, active lifestyle. In China, however, the outdoor market only began accelerating in the early 21st century.

Success in this growing market depends on building strong and deep connections with Chinese consumers.

20% sales growth in China

from 2012 to 2013—the year the project was completed—propelling the brand from sixth place to a market-leading position
In the US, many know The North Face as an innovative, technically-advanced outdoor apparel, equipment, and footwear company. For more than 40 years, it has partnered with the world’s highest-achieving climbers, skiers, snowboarders, mountaineers, alpinists, and endurance athletes to test its products’ boundaries. Once the brand was established in Asia, The North Face wanted to expand its presence as a market leader in the region. The company partnered with IDEO to discover how The North Face brand story could resonate more deeply with consumers in China.
An outdoor retail company finds a new audience through digital and physical shops.
The North Face expands its digital and physical presence.
The North Face
China
The North Face
Growing an American brand in China, sports performance, athlete experience, The North Face, consumer products, retail, consumer experience, retail innovation, brand strategy, brand design, brand identity, brand experience, digital transformation, digital experience, digital product design, UX design, creative leadership, leadership development, retail experience, store of the future, future strategy, strategic futures, designing for the future, how to build a brand, how to design a digital product, innovation, strategy, product design, research, prototyping, transformation, leadership, creativity

Nearly 40 years of designing pharmaceutical excellence

How a decades-long collaboration with Eli Lilly has transformed patients' lives and health outcomes.

Read more
Case study
Case Studies
Creative Capabilities
Breakthrough Products
Health

Over the last 36 years, IDEO and Lilly, along with the pharmaceutical giant’s other design, development, and manufacturing partners, have collaborated on more than 250 projects. During this time, Lilly has not only honed its engineering-focused internal device-development team but also transformed into a human-centered organization with extensive, robust in-house innovation capabilities.

Early in the relationship, a team of IDEO designers and Eli Lilly leaders traveled the world to understand how people with diabetes live with the disease. Their findings led to the design of a series of award-winning insulin injection pens like SAVVIO. Portable, aesthetically pleasing, and discreet, the pens are suitable for use in both medical and personal settings. Combined with Lilly’s technical design prowess, this human-centered focus allows the devices to seamlessly integrate into patients’ lives and routines, making a challenging disease like diabetes feel more manageable.

Fast forward to today, Lilly’s innovative, easy-to-use auto-injectors are not only continuing to provide life-saving treatments to people with diabetes but also enabling the adoption of the popular GLP-1 weight-loss drugs Mounjaro and Zepbound, which together accounted for the majority of the company’s annual revenue in 2025. Perhaps most importantly, patients consistently rate the experience of using Lilly’s auto-injectors as relatively pain-free, easy to use, and preferable to competitors’ brands, improving adherence, satisfaction, and health outcomes.

This unwavering focus on driving innovation through a patient-first mindset is evident in some of the most impactful projects Lilly and IDEO collaborated on over the years:

GLP Auto-injectors
Convenient and cutting-edge, the first Trulicity injection device was originally designed to deliver the GLP-1 drug to treat type 2 diabetes. Today, it has been adapted for use with other GLP-1s, Mounjaro and Zepbound, which are increasingly popular weight-loss drugs and are also administered once weekly via fixed-dose injections. A wide base enables the pen to be held securely against the injection site, and the device automatically regulates the dose and needle depth.

Taltz Injectors

For most patients, living with severe plaque psoriasis means being your own medical technician—metering your drug dosage each time, and attaching and removing needles by hand. Taltz provides patients with clear visual and auditory feedback throughout the injection process through simple icons, bright colors, a translucent material, and clicking sounds. The devices are available in both autoinjector and prefilled-syringe formats and are adapted for Emgality, a preventive monthly migraine treatment, and Ebglyss, which helps treat eczema or atopic dermatitis.

HumaPen SAVVIO Injection Pen
Key insights informed the design of SAVVIO, including patients’ preference for insulin pens that look less like medical devices and more like everyday objects you’d find in a backpack or purse. The sleek, colorful device was created to help patients feel comfortable and confident about fitting mealtime injections into their everyday lives.

IDEO designed reusable HGH injector pens that address young users’ desire for reassurance, trust, and approachability while appealing to their aesthetic tastes.

Refillable Human Growth Hormone (HGH) Injector and Reconstitution Device
Designed to be kid-friendly, the Refillable HGH Injector leverages insights into pediatric treatment adherence to create a more integrated, systematic approach to treatment, while the Reconstitution Device makes mixing Lilly’s powder-and-liquid drug easier and less intimidating for parents and healthcare professionals alike.

KwikPen Insulin Pen
KwikPen is a next-generation, prefilled insulin injection pen that builds on the success of two previous designs, reducing its size to 5.7 inches and enhancing ease of use for patients.

HumaPen(R) Luxura™ Insulin Pen
HumaPen Luxura combines several innovations into a robust yet elegant pen that can be carried and used anywhere—an insulin pen solution that improves dosing accuracy, dose setting, and injection force.

In addition to designing products to meet the needs of people with diabetes, IDEO and Lilly have developed innovations in areas of oncology, autoimmunity, and men’s health. The results of this collaboration and expansion have won numerous design awards and produced one of the longest and most fruitful innovation relationships in IDEO’s history.

In the 1990s and early 2000s, Eli Lilly had a number of new, life-changing medications and two big challenges: Most of its drugs were self-injectables, not pills, so patients were hesitant to take them. And its drug-delivery device platform lagged behind its drug pipeline.

99%

of Trulicity users reported the auto-injector was “easy” to “very easy” to use in a JDST study

$36.5B

of Lilly’s $65.2B 2025 revenue came from sales of its auto-injectable GLP-1s, Mounjaro and Zepbound, a 45% increase from 2024
Since Eli Lilly and IDEO’s initial collaboration in 1990 on the groundbreaking Humalog/Humulin insulin pen, the first disposable injector to offer single-unit doses, the partnership has redefined the connection between patient, health, and treatment. By listening to and learning from patients’ experiences firsthand, Lilly and IDEO completely changed how many people think about their condition and treatment. The result? A category of drug delivery that once faced significant hurdles has now become a routine part of millions of people’s lives.
Eli Lilly and IDEO revolutionize the injectable medicine experience by taking a patient-first mindset, turning intractable adoption and adherence challenges into a routine, acceptable form of treatment.
Eli Lilly and IDEO revolutionize the injectable medicine experience with a patient-first mindset.
Eli Lilly and Company
Eli Lilly and Company
Nearly 40 years of designing pharmaceutical excellence, diabetes care, diabetes management, pediatric care, children’s healthcare, Eli Lilly and Company, healthcare, health innovation, patient experience, digital transformation, digital experience, digital product design, UX design, product design, industrial design, new product development, business transformation, organizational transformation, culture change, healthcare design, digital health, patient-centered care, education innovation, student experience, future of education, understanding user needs, how to design a digital product, innovation, product development, transformation, education, learning

Reimagining San Quentin

Bringing together many voices for a report for the Governor of California.

Read more
Case study
Case Studies
Strategic Futures
No items found.

“…the Advisory Council will recommend transformational programmatic, cultural, and physical change to San Quentin that can serve as a practical model that can be replicated and scaled to other institutions.”

Source: Office of Governor Gavin Newsom: Governor Newsom Names Leading Criminal Justice and Public Safety Experts to San Quentin Transformation Advisory Council, May 05, 2023  https://www.gov.ca.gov/2023/05/05/san-quentin-transformation-advisory-council/


The Advisory Council included the expertise of established criminal justice, public safety, healthcare, academic, reentry, and rehabilitation professionals, along with system-impacted/formerly incarcerated community leaders, and representatives of crime victims/survivors. The premise of IDEO’s involvement is to augment the Advisory Council Co-Chairs’ and members’ expertise in evidence-based best practices and lived experience living and working in prisons, with expertise in collaborative design, synthesis, visualization, storytelling and bringing visions to life.

Specifically, IDEO was brought in to facilitate input-gathering, and assist with incorporating the many viewpoints into a single, cohesive report of recommendations to the Governor. This included meeting the challenge of bringing together the viewpoints of 21 people on the Council (17 members, three Co-Chairs and an advisor to the Governor); incorporating the views of people who are most impacted (those incarcerated at San Quentin, San Quentin staff, community-based organizations, victim/survivor groups, among others); and formatting and designing the final report.

IDEO’s facilitation included workshops with the full Advisory Council, individual interviews and check-ins with Council members to gather their input to inform the recommendations. Each Advisory Council member was asked to speak with, and record feedback from, no fewer than five people at San Quentin or in affected communities and to share this feedback with IDEO. IDEO integrated this information and feedback into this report.

Research activities included visits to San Quentin to speak with and facilitate conversations with:

  • San Quentin residents (100+) including the Citizens/Inmate Advisory Council, focus groups with Spanish-speaking residents, former gang members, ACT (LGBTQIA+), Voices Heal, People in Blue, San Quentin Citizens Advisory Council.
  • San Quentin staff (100+) including interviews with numerous officers.
  • San Quentin staff and residents together.
  • Current participants and staff at Amistad (MCRP) and Beacon (former lifer) campuses (many who were previously incarcerated at San Quentin).

IDEO also organized listening, information sharing and feedback sessions, both at San Quentin and in the community, between Co-Chair representatives and various stakeholder groups, including victim/survivor groups, labor unions, and advocacy organizations. These perspectives were also brought into the report.  


San Quentin State Prison—the oldest and most notorious prison in California—is in the process of being transformed from a maximum-security prison into a rehabilitation center focused on improving public safety. In March 2023, Governor Gavin Newsom announced this plan, and in May 2023, he convened the San Quentin Transformation Advisory Council to deliver a report with recommendations on how to make this happen.
6 funders, coordinated by The Governor of California’s Office
North America
6 funders, coordinated by The Governor of California’s Office
Reimagining San Quentin, 6 funders, coordinated by The Governor of California’s Office, business transformation, organizational transformation, culture change, innovation strategy, business innovation, design innovation, how to innovate, innovation, strategy, research, transformation, healthcare, how do we innovate

8 Ways to Redesign the Workplace

We asked IDEO designers how they’d improve work life

Read more
Article
Articles

Here are a few of the many ways IDEOers want to help reinvigorate the modern workplace:

1. Increase employee feedback

Research in education shows that the best way to help students grow is to give them constant feedback on their performance. How can professionals be expected to grow if they only get feedback once every three, six, or twelve months?

Research by Harvard psychologist Teresa Amabile shows that a sense of progress at work stokes joy, creativity, and engagement. How could we adjust our meetings, our daily routines, and our cultures to make feedback an everyday activity? How much more trust could we create and conflict could we resolve if we created safe ways to help one another grow? It seems pollyannaish to say it, but I’d love to redesign feedback mechanisms to make us all better at what we do. —Joe Brown, IDEO San Francisco

2. Rebrand maternity leave

I want to redesign maternity leave—the brand, the experience, and the expectations.

Maternity leave is viewed as a pause or a step back in a woman's career, but I experienced it as a time of greater perspective and personal growth. I largely credit my mom, who asked me before my leave, "What are you going to do with your sabbatical?" Rather than correct her, I embraced the idea that this was time for me, too. As a result, I’m coming out of it more energized and inspired to lead, which is better for me and for IDEO. —Ashlea Powell Sommer, IDEO New York

3. Rethink retirement

I'd love to redesign the way the financial system, employers, and society think about retirement. Most of us know that retirement in its traditional, as-seen-in-a-401k-brochure form is either undesirable or unfeasible.

Instead of continuing to think and talk about retirement as a phase of life, what if we thought about retirement and the money we set aside for it as a modality that we dip into and out of as we change careers, take care of loved ones, take time off to travel, or work part-time? Instead of worrying about building up our net worth in order to have enough, we could all focus on something much more enriching—designing creative ways to amplify our net freedom throughout life. —Hailey Brewer, IDEO New York

4. Explode the org chart

Organizations are comprised of relatively mobile individuals with multidimensional capabilities who are responding to constantly changing contexts. But the prevailing “boxes and lines” org charts tell the stories of specialized, formal, and static machines. They really don't reflect the fluid way people work today. Let’s redesign the org chart to represent the modern worker who wants to learn, grow, and flex new muscles. —Mathew Chow, IDEO San Francisco

5. Make company cultures transparent

Company cultures can be opaque from the outside, and yet anybody who has experienced a good vs. mediocre vs. bad culture can tell you that it makes all the difference. How might we help more people understand the cultures of the companies they’re joining?

I’ve resorted to asking for one day to one week with the company, working side-by-side, before making a decision to join, which helps a ton but is not always an option. Trial runs like these can also sometimes be discriminatory; for instance, Harvard Business School used to require all potential professors to spend a year teaching, but found that this policy accidentally discriminated against women, who had more trouble spending a year away from family than men. There must be better ways. —Wendy Lin, IDEO Palo Alto

6. Bring UX design to enterprise tools

The tools that so many people use everyday to get things done are ugly and unfriendly and make them miserable—particularly in B2B settings, where employees have to deal with systems that are outdated, painful, and frustrating. I’ve noticed this in particular during work IDEO has done with diplomats at the Department of State—brilliant minds who have to spend a substantial amount of their time dealing with these tools and figuring out workarounds to trick the software. —David Boardman, IDEO New York

7. Flip sales incentives

We know that when sales is about the push, instead of the pull, it can have disastrous long-term effects on customers, communities, and sometimes the business itself. Too many folks in sales and account management positions work in conditions that encourage transactional, short-term, and business-centric behaviors and outcomes.

How might we move all sales—particularly in industries where there's an information and confidence asymmetry between buyers and sellers—away from a “fee for service” model and toward a “fee for value” setup? —Hailey Brewer, IDEO New York

8. Create 21st-century unions

Fred Wilson of Union Square Ventures recently wrote what I thought was a provocative piece asking, “What is the union of today?” Especially with so many gig economy workers and the rise of freelancing in Gen Z, how do individuals balance the power of the large organizations that pay them?

There are a lot of both positive and negative opinions—all strong and politicized, it seems!—about unions, but I think taking a closer look at the fundamental goal of unions, which is to give labor an equal seat at the table, can open up new opportunities in today’s labor context, maybe with the help of blockchain and other emerging technologies. —Wendy Lin, IDEO Palo Alto

Want to rework the workplace with us? Contact Maggie Howekamp (mhowekamp@ideo.com) at IDEO’s San Francisco studio.

Our dream for the future of work that companies become more flexible, human-centered, and purpose-driven—in other words, better places to work. But rethinking accepted ways of doing business isn’t easy (BTW, we’ve got some help on hand if you’re interested in learning the tools of organizational change). Our designers have a long wish list and some ideas for how to get started: What if we could reframe maternity leave as a time for personal enrichment? Or make navigating enterprise software less miserable?


No items found.
8 ways to redesign the workplace, future of work, employee experience, learning, workplace design, improv, creativity, team collaboration, facilitation, future of business

Why Designers Need to Start Thinking About Blockchain

Bringing human-centeredness to a technology that is going to radically alter how we live, work, and play

Read more
Article
Articles

Blockchain is a relatively new technology that will soon replace the underlying structure for a lot of the applications and services we use today, including systems for managing our finances, tracking our health, and determining how we connect, transact, and communicate with each other.

So, while it’s tempting to write off blockchains as something to leave to the coders, the potential human impact is too big to ignore. There will be user experiences, communications, and other completely new elements that will need to be carefully designed.

At IDEO CoLab, we explore the potential of emerging technologies like artificial intelligence and the Distributed Web by building prototypes in quarterly sprints. A crucial part of our mission is considering human-centered values in the process of building for the future—creating things the world actually needs, not just more technology.

Here are three reasons why designers need to start thinking about blockchain technology today:

1. It’s bigger than just cryptocurrency

Many people are familiar with cryptocurrencies like Bitcoin and Ethereum. (And for those who aren’t, here’s a quick video that explains the basics.) Blockchain is the technology that forms the underlying structure for these digital currencies, and gives them the unique qualities that make them different from conventional lucre like the US Dollar. That structure includes the ability to exchange funds directly with anybody, anywhere in the world, without the need for an intermediary like PayPal, Visa, or Citibank.

But what most people don’t understand yet is that blockchain technology is about so much more than digital coins. At its essence, a blockchain is a new type of digital ledger which records information in a publicly-verified, traceable way across a decentralized network of devices. What this means is information for, say, an app isn’t just stored on a privately-owned server somewhere—it’s stored across multiple devices that communicate with each other to verify user activity, rather than referencing one central authority, like a Wells Fargo or Google.

Blockchains offer a new way of tracking information, and their applications are broad. Not only are they expected to pervade the financial industry, they’re also being integrated into global shipping, parts tracking, digital identity, healthcare, and other systems. In fact, it’s hard to think of an industry that relies on technology that wouldn’t benefit from using a blockchain.

With a potential to reach millions—even billions!—of people, designers need to start thinking about how they can use their skills to improve the user experience for all of the products and services that will be built on top of this new infrastructure.

2. It will change how humans interact with one another

Blockchain isn’t just a technology, it’s also a state of mind. Well, okay, that might just be the Californian in me talking, but all exaggeration and hype aside, blockchains are going to have a big impact on our culture too.

We’ll come to expect new things from our relationships with other people and parties, based on how blockchains manage our digital interactions. Mirroring the open, accessible code structure, people will expect the companies they do business with are open and accessible as well.

Consumers will demand more information about the goods and services they purchase. Companies will be held to a higher standard of data security.

Trust will become perhaps the most important design element in any system.

Imagine a world where all interactions are more egalitarian, transparent, and traceable—what would that look like? How might we design for this new world view?

(Check out this talk from CoLab’s Gavin McDermott to learn more about the 10 key landmarks of the decentralized web movement.)

3. Technology needs design more than ever

Our world is changing at lightspeed. As new technologies and tools are released daily, it’s easy to get caught up in the rapid pace without stopping to think about the human impact of what we’re creating.

We have a tendency to think of code and algorithms as neutral tools, but they’re not. Technology is neither good nor bad, it's how we apply it that matters. Everything we create has a human imprint on it—our assumptions, hopes, and fears are built into the systems we design (the bias in algorithms has been getting a lot of ink lately).

That’s why, moving forward, we’re going to need a group of people that advocate for the human experience—and human rights—as we develop these technologies. Especially right now, as emerging technologies like blockchain begin to take form, it’s important for designers to have a voice in that process from the very beginning.

How do you envision the designer's role evolving alongside blockchain developers? Let us know on Twitter or Instagram #blockchaindesign

Looking for ways to get started designing for blockchains? Check out this list of quick prototyping tools for emerging technologies from IDEO CoLab.

Blockchain. You’ve heard the word. Perhaps you’ve invested in a digital currency or two. But do you really know what the technology is and why it matters? It all sounds deeply technical—and it is. But it's important to understand this new tool, as it will have a big impact on our lives—radically altering how we live, work, and play.

Financial Services
Play
Technology
AI & Emerging Tech
why designers need to start thinking about blockchain, financial services, fintech, technology, digital innovation, ai, emerging technology, blockchain, web3, play, creativity

How to Hack a Furby

Turns out, with some small modifications, you can do more than teach the creatures English

Read more
Article
Articles

We were joking about how Aaron's last name is pretty similar to Furby, the interactive Gremlin look-a-like toy from the late 90s. Someone suggested it would be funny if we modified a Furby so that instead of speaking Furbish (I think that's what people call the language Furbys speak?), it would repeat phrases in Aaron's voice. At first, it was just a joke, but then I mentioned I had a couple Furbys at home I'd been meaning to hack…

My collection of Furbys.

What’s a Furby?

For the unfamiliar, Furby was a coveted toy when it hit the market in 1998. Seriously. More than 40 million of the hamster-esque creature were sold in its first three years of production. Kids fell in love with it because of its child-like nature and the fact that it required feeding, nurturing, and constant attention. It also only spoke Furbish out of the box, developing an English vocabulary over time as kids talked to it.

Because the Furby was one of the first widely-marketed toy robots, it also appealed to the hacking community. In the early years, there were some news stories about whether the microphone inside Furby was listening in on private conversations, but thankfully, Furby does not use the microphone to record audio. Because of the ruckus over the microphone, there is a wealth of information on the internet about how to properly deconstruct a Furby, and how the Furby's insides function.

How I did it

The first step was to take Furby apart. Unfortunately, due to Furby's realistic personality, the process of deconstructing the Furby felt more like field dressing an animal. I had to delicately skin the toy so that I would be able to resurrect it later.

Removing the exterior of a Furby—first the fur, then the outer shell.

Once the Furby was dissembled I put together a vice to clamp down its skeleton; it almost looked like I was torturing it until it would talk...and in a way, I kind of was. With the Furby in place, I was able to access its inner circuitry and check out its voice box. After some initial probing, I turned back to the internet again and was able to find a full schematic of Furby’s insides, which meant I no longer had to guess and check what each part was used for and how they were connected. I could also disconnect the voice box.

After some reading, I decided that the best option for triggering voice playback would be to use the motors. Furby always moves and talks at the same time, so any time the motors are working, he should be talking. If I used any of its switches (belly, mouth/tongue, gyroscope, etc.) as an audio trigger, I would miss Furby’s unprovoked audio actions, the ones it does without user input. (Sometimes the Furby will start singing or fall asleep on its own.) Those actions are triggered internally, and I didn't have the time or resources to begin understanding how a Furby's brain works.

To build the the audio playback, I used a circuit board I created a few years ago that's a variation of Adafruit's wav/ogg audio fx board. My audio playback board is very similar, but it also includes the necessary circuitry for charging a connected lithium-ion battery. With this addition (and a voltage booster), I was able to power the Furby from a rechargeable source, rather than four AA batteries.

Furby stripped down to its core with my new modules attached for testing.

Now that most of the individual pieces were developed, it was time to play Dr. Frankenstein and connect the parts together to give Franken-Furby life.

I used the newly vacant battery holder space to store the Furby’s new guts...err circuitry. This was an ideal location because there were already holes to run new wiring up to the Furby’s body. I added a wire to break out the motor trigger line for monitoring. I was able to monitor the motor with a basic analog comparator (LM311), and use the output to trigger audio playback. I then amplified the audio output with a class D amp, before connecting to the Furby’s speaker with two more wires.

Last, but not least, I added a few clips of Aaron speaking at various events to the audio playback board. We may or may not have have played around with loading some more inappropriate vocals (i.e. creepy laughing and other Halloween-themed sounds) first for kicks, but things got a little too creepy, so that didn’t last long.

The result

We presented the Franken-Furby to Aaron at his goodbye party, and it was a hit! Unfortunately, because it was a goodbye gift, it's no longer possible to work on that Furby anymore. But I’m game to hack more Furbys. My next goal is to create a new version, perhaps integrating all the circuitry onto a single circuit board, and hopefully dig a little deeper into understanding how Furbys operate.

The nearly-assembled Furby, with a few guts still hanging out of the bottom.

Aaron and the finished Furby.

Our Chicago office has a tradition of giving silly but relevant goodbye gifts to departing colleagues. The goal is to make their exit a little more light-hearted for everyone, as well as give our erstwhile colleagues a sort of inside joke to take with them. When a friend and colleague of mine, Aaron Ferber, was leaving to pursue another passion in St. Louis, we started ginning up ideas for his send-off.

No items found.
how to hack a furby, product design, hardware, prototyping

8 Exciting Design Research Trends

It's less what you learn, and more how you learn it

Read more
Article
Articles

Thankfully, we have smarter tech tools than ever to help us spin through these cycles at a sprint. In a recent Quora Session hosted by IDEO U, we reached out to the entire IDEO community to ask what design research technology and other trends they're excited about. Here’s what we heard:

1. Going rogue

Influenced by Jan Chipchase and The Field Study Handbook, the “pop-up studio” model for doing design research in challenging, less-explored environments is finding success. Chipchase describes a pop-up studio as “a live/work space optimized for teams working toward a shared goal ... highly suited to international research, design, and innovation projects that require speedy immersion.” He talks more about the pop-up studio model in this Co.Design piece (and excerpt from The Field Study Handbook), “How To Do Great Design Research Anywhere On Earth.

2. Smart sensors

Though some smart sensors are still in the early stages, looking at how sensors (from FitBits to smart moodmetric rings) can help inform our understanding of users' experiences. Projects like MIT's Dermal Abyss look into a future of smart, sensing tattoos.

3. Changes in data + privacy

With the General Data Protection Regulation (GDRP) taking effect in May 2018, design researchers in the EU and beyond will have to address changes to data privacy in a human-centered way, both in how we design our research, and in terms of how we explain it to participants. Understanding what that looks like in practice is important, so we published a little yellow book of Design Research Ethics.

4. Testing concepts in virtual + mixed reality

Augmented Reality (AR) and Virtual Reality (VR) are uniquely experiential and portable, allowing you to visualize complex ideas and measure user engagement in new ways. You can fully immerse users in an experience, get their reaction, and help them co-design (or redesign) an environment or experience on the spot using mixed reality prototypes. And now ARkits allow you to fully transplant a VR experiment with optical calibration—which allows you to retain the spatial boundaries and physics of a VR-created space anywhere on your phone. It’s pretty incredible.

5. Working alongside data science + machine learning

Most of us at IDEO predict that data science will complement and enhance a deeper understanding of qualitative research. By expanding our reach into data science, we’ll be able to understand how our designs are being used during live prototyping and piloting. Rather than relying exclusively on self-reported behaviors and stories, we’ll be able to collect actual interaction data.

But perhaps more interestingly, we’ll also be well-positioned to understand, both qualitatively and quantitatively, how a new artifact is causing a ripple in the ecosystem in which it was placed. As we strive to create disproportionate impact in the world, we’ll now have insight into what’s successful, and what’s impeding success. By introducing new areas of expertise into design research—legal design, policy design, infrastructure design, organizational design, behavioral economics, urban planning, macroeconomics, and more—we can begin to shift some of the fundamental underpinnings that can cause negative and adverse outcomes at individual, group, organizational, and societal levels.

6. Neuroscience x design research

One of our design researchers who studied cognitive neuroscience notes that there is a major connection between the brain and design—and a lot that we still don't know about that connection. This Quartz article discusses how neuroscience can help us create more effective human-centered cities. “Technology has now reached the stage where we can translate decades of neuroscience and psychological research from the lab into the city,” says neuroscientist Dr. Hugo Spiers of University College London. Now when we test prototypes, we can measure behavior, cognition, emotional reactions, physiological markers, and brain activity. Here are a couple more articles on the subject, from Forbes and The Leading Strand.

7. Digital forensics x design research

As technology becomes more ingrained in our daily lives, understanding how we live our digital lives—and the digital trail we leave as we go—will help unlock insights into new behavior.

8. Ethics in the age of artificial intelligence

Artificial Intelligence (AI) changes interaction and design in a way that's dynamic and incredibly complex. Because of its scale, adoption speed, and widespread human impact, it's important that someone raise a hand and ask the question, "Even though we can create this, should we?" Not all AI models are transparent and design researchers will increasingly become the voice in the room questioning its development. This isn't any different than what we do now, but it's more important in the age of AI.

This content originally appeared in a Quora Session hosted by IDEO on November 1, 2017. Special thanks to Ovetta Sampson, Dan Perkel, Michael Chapman, Samantha Miller, Rebecca Wint, Alana Murao, Mike Peng, Geoff Schwarten, Erin Bogar, Saige Perry, and Katie Clark for their contributions!

Understanding the human challenge we're designing for is as much about inspiration as it is about information. Design research now happens in quick loops—gathering insights, building rapid prototypes, and getting feedback—rather than in a long and rigorous discovery phase.


AI & Emerging Tech
8 exciting design research trends, ai, emerging technology, user research, research, prototyping, rapid prototyping, testing new ideas, feedback, creative feedback, team collaboration, creativity, creative confidence

Lindsey Turner

I’m passionate about building brands, products, and experiences that help organizations show up with meaning and momentum.

Read more
Leader
Leaders

I help organizations cut through complexity by shaping how they show up, through brand strategy, identity, and storytelling.

Working at the intersection of brand and business, I bring an editorial eye and a bias toward making—turning ideas into tangible experiences that people can understand, trust, and believe in.

My work spans government, healthcare, financial services, media, and consumer goods, from launching Gen Z-focused ventures to building innovation labs and reimagining legacy brands. I relish moments of ambiguity and enjoy translating across teams, perspectives, and priorities to move ideas forward.

I started my career in editorial and digital design, shaping cross-platform experiences and identity systems in publishing and agency environments. That foundation still shapes how I work today: I’m detail-oriented, collaborative, and overreliant on the Oxford comma. I hold a BFA in Visual Communication from the School of the Art Institute of Chicago.

My tween twins teach me more about technology and gen-alpha than the last decade of trend reports.
Making things that matter
Consumer Products & Retail
Media & Entertainment
AI & Emerging Tech

Rachel Young

My work helps organizations see who their products aren't working for—and build the will and the tools to do something about it

Read more
Leader
Leaders
For 25 years, I've asked the same question: Who does this design exclude—and what are we going to do about it?

My work spans human-centered strategy, inclusive design, and qualitative research, with clients ranging from Microsoft, Google, and Verizon to the National Science Foundation, and San Francisco Unified School District.

Before IDEO, I taught elementary school in East Palo Alto and spent a decade doing design work with social service organizations—where I learned firsthand what it costs people when systems are built without them in mind.

I am currently writing User Error, a nonfiction book about digital access and the design decisions behind it. I live in Oakland, California.

The greatest project to which I’ve ever contributed is raising my two daughters with my husband.
Uncovering unmet needs
Consumer Products & Retail
Learning & Work
Media & Entertainment
Play
Public Sector

Brian Pelsoh

I lead with craft, ensuring our work is creatively excellent: rooted in deep human insight and imagination, while also grounded in the realities of business and technology.

Read more
Leader
Leaders

My expertise spans brand, communication, and product design across tech, education, the arts, and social impact.

I believe great work demands both high-level vision and obsessive attention to detail, and only happens through collaboration.

I bring an inclusive, hands-on approach and a deep understanding of business, which enables me to consistently deliver excellence while always asking why.

Before joining IDEO, I worked at the brand firms Pentagram and VSA Partners. I began my career as a designer, leading teams at the School of the Art Institute of Chicago and the Milwaukee Art Museum. I hold an MFA in graphic design from Maryland Institute College of Art and a BFA in communication design from the Milwaukee Institute of Art & Design, and have taught at some of the best design schools in the US.

I love a good crit.
An inclusive, hands-on approach
Health
Learning & Work
Media & Entertainment
Public Sector
AI & Emerging Tech

Tony Wong

I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth.

Read more
Leader
Leaders

I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth. Specifically, I have helped Chinese companies design holistic brand solutions through the development of their products, communication, services, and innovation teams, and I have helped multinationals expand their presence and influence in China.

I advise global leaders on developing China-led innovation and capabilities.

In over 15 years in IDEO Shanghai, I have worked on projects that use design to elevate the quality of the experience of healthcare products and services, streamline processes that increase productivity, create spaces and programs that promote and enable inclusive communities, and build next generation mobility solutions that are planet-positive.

Before joining IDEO, I worked at Philips Electronics and the Electrolux Group in Italy, the Netherlands, and Singapore on a number of breakthrough commercial products. I am a member of the Young President Organization in Shanghai.

I have a thing for antique maps.
Developing China-led innovation and capabilities'
Consumer Products & Retail
Food
Learning & Work
Industrial & Manufacturing
Episode image

How to use AI as an editor, not a writer

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Suspendisse varius enim in eros elementum tristique. Duis cursus, mi quis viverra ornare, eros dolor interdum nulla, ut commodo diam libero vitae erat. Aenean faucibus nibh et justo cursus id rutrum lorem imperdiet. Nunc ut sem vitae risus tristique posuere.

Ed White shares how he uses AI as an editor—not a writer—to sharpen storytelling, rehearse ideas, and preserve the productive friction that makes creative work better.

Listen
Podcast
Podcasts

Ed White has a rule he's tested on his own writing: hold yourself as the writer, and let AI be your editor. Ed is a Senior Design Director at IDEO's London studio, where he co-leads the firm's AI portfolio across Europe. Before IDEO, he spent 12 years as a writer and editor at the Financial Times, Wired, and Contagious. So when he talks about when to use AI for storytelling and when not to, it comes from two decades of crafting his storytelling skills.

In this episode, Mina Seetharaman talks with Ed about two specific tools he uses to keep AI in an editor's seat: a "roasting agent" prompted to critique his drafts without any sugarcoating, and a simulated audience he rehearses pitches on before the real thing. They also get into what Ed is hearing from design leaders at Anthropic, Lovable, Shopify, and Google Creative Lab about how creative work is changing, and why he thinks the friction of writing something yourself is worth protecting rather than automating away.

AI & Emerging Tech
Media & Entertainment
Technology
Episode image

Building a personal AI for the messiness of life: Sida Li

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Suspendisse varius enim in eros elementum tristique. Duis cursus, mi quis viverra ornare, eros dolor interdum nulla, ut commodo diam libero vitae erat. Aenean faucibus nibh et justo cursus id rutrum lorem imperdiet. Nunc ut sem vitae risus tristique posuere.

Becca Carroll talks with Cue co-founder Sida Li about designing a personal AI for the messiness of everyday life—not just work. They explore how Sida stays anchored to human needs while navigating fast-changing technology, product tradeoffs, business-model experimentation, and the realities of building an AI company today.

Listen
Podcast
Podcasts

Most AI products today are built for work—a space with clear problems and established systems. One founder noticed a gap: personal life is messier, harder to systematize, and mostly left behind by the AI boom. So she built Cue, a personal AI that lives inside iMessage and group chats, to go where the other tools haven't.

In this episode, Becca Carroll, IDEO's Chief Strategy Officer, talks with Sida Li, co-founder and CEO of Shared Context Lab, about staying anchored to a human need while the technology around her keeps changing shape, why she treats her business model with the same rigor she'd bring to a product, and what it feels like to build a company at this particular, disorienting moment in AI.

The conversation also gets into how Sida makes design decisions: the language Cue uses to describe itself, the tradeoffs behind building inside iMessage instead of a new app, and a real story about a business idea that didn’t pan out.

This is the second in a two-part series profiling founders from IDEO's Startups-in-Residence program. The first conversation is with Johannes Seemann, founder of Sooner, on designing GenAI for the emotional side of money.

Health
AI & Emerging Tech
Technology
Learning & Work
Episode image

Designing GenAI for the emotional side of money: Johannes Seemann

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Suspendisse varius enim in eros elementum tristique. Duis cursus, mi quis viverra ornare, eros dolor interdum nulla, ut commodo diam libero vitae erat. Aenean faucibus nibh et justo cursus id rutrum lorem imperdiet. Nunc ut sem vitae risus tristique posuere.

Designing financial tools around the feelings that shape money decisions.

Listen
Podcast
Podcasts

Most personal financial tools are built to run the numbers and optimize towards a budget. While that works for some, most people experience money as a lived relationship that does not neatly fit into a spreadsheet. Johannes Seemann and Becca Carroll discuss why money is emotional before it is mathematical, and what a human-centered approach to building a generative AI financial product looks like in practice.

Health
AI & Emerging Tech
Technology
Financial Services
Learning & Work
Episode image

The curious leader's edge in uncertainty: Scott Shigeoka

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Suspendisse varius enim in eros elementum tristique. Duis cursus, mi quis viverra ornare, eros dolor interdum nulla, ut commodo diam libero vitae erat. Aenean faucibus nibh et justo cursus id rutrum lorem imperdiet. Nunc ut sem vitae risus tristique posuere.

How genuine curiosity helps leaders navigate uncertainty with greater confidence.

Listen
Podcast
Podcasts

Mina Seetharaman talks with Scott Shigeoka, author of Seek and Head of Curiosity Cultivation at the Eames Institute, about what distinguishes genuinely curious leadership from performative curiosity, how power dynamics shape curiosity, and why practicing curiosity can restore energy rather than drain it.

Learning & Work
Nothing’s coming to mind.

Looks like you might be in search of something very specific?

Feel free to drop us a note and we’ll happily help you find what you’re looking for.

Or reset the filters above and try another angle.

If you’d rather just chat than scroll through our site, we’d love to hear from you.

Feel free to include any details or anecdotes about what brought you here today, it will help make sure we get you connected to the best person right away.
No matching results.
Load more