Reset filters
Thank you! Your submission has been received!
Oops! Something went wrong while submitting the form.

Latest work

Nourishing the future

Eat Real helps redefine school lunch by advocating for nutritious, sustainable foods.

Read more
Case study
Case Studies
Strategic Futures
Food

Before Eat Real can advocate for better school meals,  it has to connect with school leaders—and donors. As the organization expanded its work beyond school certification, it needed an updated soup-to-nuts branding redesign that represents its purpose.

To get started on the five-week sprint, the IDEO team conducted a brand audit and interviews with Eat Real staff, board members, and donors. The team learned that Eat Real’s brand messaging and voice showed up inconsistently, and that board members wanted greater clarity around communication to prospective donors. Several people expressed a desire to change the original logo centered on a fork to a more culturally-inclusive symbol, and for the logo to be separated from the Eat Real Certified stamp, since the organization had evolved to do much more than just certification.

The IDEO team worked in close collaboration with Eat Real to deliver comprehensive brand guidelines, including Eat Real’s brand purpose and core values, positioning and personality, logo and wordmark, visual expression, verbal expression, and brand showcase. The brand’s new tagline, Nourish the Future, speaks directly to how real food access unleashes the possibility for a healthier society and a healthier planet. A new mark combines three elements that signify much more: a welcoming bowl (joy and ritual), the serving spoon (generosity and nourishment), and a sprouting leaf (a future where children and the planet flourish). The team also landed on an unapologetically vibrant color palette, to bring surprise and energy to the brand. From this foundation, Eat Real created a new website, completed a photo shoot with IDEO's art direction, and launched the brand with new messaging and collateral within a year. Now, Eat Real has the tools it needs to scale its operations and affect real change.

To scale its program and be at the center of sustainable food systems change, Eat Real needed branding and messaging to reach a new set of philanthropists.

Almost 30 million US kids depend on public school lunches for more than 50% of their daily calories. These meals are frequently made up of ultra-processed, unsustainable foods that contribute to type 2 diabetes and obesity.  

2023 funding goals reached

with its new branding, beating its end-of-year fundraising goals, and putting the nonprofit on track to serve more schools in 2024

129M

meals served to 360,000 students every year at schools that have gone through the certification program
Public schools in the United States are responsible for feeding our children. But the food system is flooding cafeterias with overly-processed meals that aren’t good for the environment, and contribute to food-related epidemics like type 2 diabetes and obesity. Since 2019, Eat Real has catalyzed a movement to create healthier meal programs, creating a free certification program that provides a pathway for school leadership to make change. Since Eat Real began its certification program, it has grown from working with 50 schools to 600, with another 2,000 on the waitlist. But the organization’s brand and communication hadn't had a chance to catch up, and it needed to be able to connect with philanthropists who believe in its mission. Eat Real teamed up with IDEO to build a brand and communication strategy that reflects its current ethos, as well as its ambitions for the future.
Eat Real updates its branding to go after its North Star—more nutritious food programs in more US schools.
Eat Real is increasing school kids’ access to the food they need to thrive.
Eat Real
North America
Eat Real
Nourishing the future, pediatric obesity, obesity care, diabetes care, diabetes management, food systems, food system innovation, Eat Real, food innovation, food and beverage, brand strategy, brand design, brand identity, brand experience, growth strategy, business growth, scaling innovation, creative leadership, leadership development, systems thinking, systems design, service ecosystem, climate strategy, sustainable design, circular economy, healthcare design, digital health, patient-centered care, education innovation, student experience, future of education, food experience, innovation, strategy, leadership, creativity, sustainability, healthcare, education

Preparing students to innovate

How Yungu School is building the next generation of changemakers.

Read more
Case study
Case Studies
Creative Capabilities
Learning & Work

Most end-of-high-school experiences, like the Chinese gaokao exam, the global IB Extended Essay, or the US-based AP Capstone program, are focused on testing and academic, classroom-based activities. Yungu School, a private K–12 school in Hangzhou, China, founded in 2017 by Jack Ma of Alibaba and funded by Alibaba partners, wanted to take a different approach.  Yungu’s vision: combine the renowned Chinese National Curriculum with an international, competency-based learning mindset.

Designing a new capstone course that brought together the perspectives of Yungu School’s many stakeholders was a complex challenge. The solution? IDEO formed a “co-creation council” composed of eight Yungu School middle- and high-school educators who held different positions within the school, spanned tenures, and came from diverse educational and cultural backgrounds, including Chinese, European, and American. Bringing together educators from a range of backgrounds and points of view fostered alignment and sparked new ideas. In addition to the council, IDEO and Yungu educators gathered additional input from students and parents and crafted the objectives, design principles, and blueprint for the change-making 18-month capstone program.

The collaboration resulted in a tailored, insight-driven capstone course that progressively builds learners’ confidence and agency via five modules: “Get Inspired,” “Find Yourself,” “Dive Deep,” “Go Big,” and “Give Back.” The learning cycles, which range from one week to half a year in length, teach students how to move from ideas to impact in topic areas they are passionate about and which have a bearing on pressing issues like climate change, digital privacy, and reducing food waste, among other global challenges. The goal of this iterative approach is twofold. Equip students for “global citizenship” by identifying personal ways to make a positive impact. And foster “entrepreneurship” by learning to be critical, creative, and optimistic systems thinkers who embrace a growth mindset.  

To ensure a solid foundation for the new course, IDEO also created a week-long design-thinking training program for Yungu’s teachers. The professional development experience boosted their creative problem-solving and taught them how to move from being “expert instructors of curricula” to “encouraging guides” of capstone students who would need to demonstrate their proficiency through a final product, presentation, or performance rather than a final exam. The collaboration concluded with an immersive exhibition that allowed all stakeholders—educators, students, and parents—to experience the content modules and transformative course for themselves.   Since launching its capstone program in 2022, Yungu High School has added lectures from social entrepreneurs and workshops that teach communication skills to the innovative course, garnering awards from media outlets like Fast Company. Most importantly, the signature program has enabled The Yungu School to embody its noble and audacious mission—empowering students to become future innovators for social good.

Today’s high-school seniors learn how to memorize academic content and pass tests but aren’t prepared to make a real-world impact after graduation.

196 college offers

and $1.442 million in scholarships received by over 40 graduates from Yungu High School’s class of 2023

2023 Finalist

Fast Company Innovation by Design Awards, Learning category
The Yungu School’s mission is to “bring out the best in every child” and nurture “innovators for social good.” But often, students graduate from high school without a path to affect positive social change. To realize its mission, Yungu School wanted to create a signature, design-led capstone course to help its students cultivate the mindsets and skills needed to become global changemakers. Inspired by IDEO’s decades of work in education, including designing Peru’s Innova Schools from scratch, Yungu High School reached out for help. Together, Yungu and IDEO co-designed an 18-month capstone program using innovation as a differentiator to help its graduating students embrace a growth mindset, acquire 21st-century skills, and make real-world impact.
The Yungu School and IDEO codesign a capstone course with teachers and students to help graduates make real-world change.
The Yungu School creates a design-led capstone course empowering students to make real-world change.
The Yungu School
China
The Yungu School
Preparing students to innovate, The Yungu School, education innovation, learning experience, future of work, growth strategy, business growth, scaling innovation, business transformation, organizational transformation, culture change, student experience, future of education, design for children, family experience, youth experience, future strategy, strategic futures, designing for the future, innovation strategy, business innovation, design innovation, how to innovate, innovation, strategy, co-design, entrepreneurship, transformation, climate change, education, learning

Lifelong health by design

Omada Health grows from an IDEO research project to a $1 billion company fighting chronic disease.

Read more
Case study
Case Studies
Creative Capabilities
Health

Design thinking was embedded in the creation of Omada Health from the earliest phases, and Omada has taken that forward as a strategy for success.

Over the past decade, the digital health company has grown from a couple of early career IDEOers testing concepts at the very frontier of digital health, to a company with nearly 2000 employers on its customer roster and more than one million users of its healthcare products.

Omada’s origin story began at IDEO in 2011, when its now CEO, Sean Duffy, an MD/MBA student at Harvard, joined IDEO as an intern, after a partner found his resume on the copy room floor. What was supposed to be a summer internship led to an exploration of the potential impact of digital tools on chronic health problems. IDEO partner Dennis Boyle gave Duffy and his co-founder and fellow IDEOer, Adrian James, the time and funding to do human factors research, meeting with people with prediabetes and metabolic disease in their homes to learn more about the care they were getting. What they heard was that no product or service was meeting the realities of their daily lives.

Five months after he landed his internship, and with the company’s blessing, Duffy and James spun Omada Health out of IDEO. Together, they raised a seed round, and continued to lean on design thinking methods, prototyping early versions of their product, then testing it with real patients. Duffy himself even served as the company’s first health coach. By sticking with the mindsets they had learned at IDEO, they avoided the pitfall of falling in love with the popular approaches to digital health of the era—like detailed food tracking or bluetooth enabled pill bottle tops. Instead, they stayed focused on creating what patients were asking for: a digital product that provided support, accountability, and evidence-based solutions. 

Today, Omada Health is a virtual-first, integrated care solution that provides patients with clinical care plans using digital tools and one-on-one, personalized coaching. It helps users manage chronic conditions including pre-diabetes, diabetes, hypertension, joint and muscle health, and behavioral health. More than a decade after its founding, it counts nearly 2000 employers as customers, has more than one million users of its products, and has published 24 peer-reviewed studies on its outcomes. Not to mention a $1.3 billion IPO in June of 2025. But it’s still going after its North Star: to bend the curve on preventable chronic diseases nationwide.

About 60% of adults in the US live with a chronic disease. According to the CDC, 90% of the nation’s $4.1 trillion annual healthcare expenditures are for people with chronic and mental health conditions.

Diabetes is the country’s seventh leading cause of death—and the most expensive. Diabetes accounts for $1 out of every $4 in US healthcare costs. In addition to the cost of care, diabetes costs employers $90 billion annually in lost productivity.

Nearly 2,000

employers now partner with Omada

1 in 10

commercially-insured Americans have access to Omada through their health plan or employer coverage

$1.3 billion

valuation at Omada's IPO

Navigating chronic conditions isn’t easy. After all, so much of managing issues like diabetes comes down to small decisions that happen between visits to the doctor. Too many patients don’t have the kind of support that they need: convenient, evidence-based, and easily accessible. And employers are having to shoulder the ever increasing cost of care. In 2011, two IDEOers founded Omada Health to help fill that gap and create a more human-centered approach to health care. The platform combines digital tools, behavior change methods, and health coaching to improve outcomes, while lowering costs. More than a decade after its founding, one million lifetime members have enrolled with Omada Health to manage their weight, pre-diabetes, diabetes, behavioral health, hypertension, and joint and muscle health, and build a foundation for lifelong better health.
A venture borne out of design research into chronic disease grows into a $1 billion healthcare provider working to bend the curve.
An IDEO project grows into a $1 billion company fighting chronic disease.
Omada Health
North America
Omada Health
Lifelong health by design, diabetes care, diabetes management, mental health, family mental health, Omada Health, healthcare, health innovation, patient experience, digital transformation, digital experience, digital product design, UX design, human centered design, design thinking, customer centricity, user research, customer research, consumer insights, inclusive design, accessible design, equitable design, behavior change, behavioral design, customer engagement, healthcare design, digital health, patient-centered care, how to design a digital product, innovation, strategy, product design, research, prototyping, transformation, what do customers want, how do we innovate

Store of the future

Sephora reinvents the in-store experience for digital-first shoppers.

Read more
Case study
Case Studies
Breakthrough Products
Strategic Futures
Consumer Products & Retail
Technology

Finding the right beauty product online isn’t easy, as shoppers are deluged with choices.

On top of information overload, our research unearthed varying emotional and functional needs when exploring beauty products. When looking for makeup, for example, shoppers are interested in self-expression and open to exploration. But when buying skincare products to fix an acne problem, say, people feel a bit more vulnerable. That insight led to rethinking the retail environment as a space that offers both free range exploration and trial spaces along with engagements that address the individualized needs of customers at different life stages.

Acknowledging that entering a new phase of life can make people feel insecure about their looks, we asked research participants, What does “beauty power” mean to you? Responses suggested a lack of trust in unbiased voices online about how to look and feel powerful. Digital shoppers are continuously bombarded by ads and influencers who are incentivized to push brands who hire them. Shoppers love Sephora for being a neutral space that showcases multiple brands, so we leaned into that strength, designing displays that offer product reviews and details that enable consumers to make informed decisions.

Those displays started as prototypes in a Sephora concept store that filled an entire floor of IDEO’s Shanghai office. In our bright, modern space, consumers of all demographics explored a self-led experience designed to delight. A “Play Table” allowed visitors to freely explore products, using digital platforms to access product details and reviews. Beauty consultants were close at hand to offer assistance. At another pitstop, the “Sephora Beauty School,” offered a spectrum of classes and community activities, providing hands-on guidance and enabling participants to test out beauty bloggers’ techniques. The “Care Table” addressed more personal skincare needs, providing a semi-private setting for individuals to remove makeup, try out products, and consult with experts. Here, digital tools helped consumers understand their skin type, facilitating personalized consultations akin to professional medical care. These innovative features aimed to create a unique, exploratory experience, blending digital convenience with concierge in-store service.

The feedback garnered from that prototype helped the team iterate quickly and gave Sephora the confidence to launch its first “Asia Store of the Future” in Singapore in 2022, followed by a second store in Shanghai in 2023. The Singapore store, situated in Raffles City, offered consumers a free-flowing, interactive beauty playground with a blend of digital and personal services, much like our early prototype.

The success of these two shops validated Sephora’s “Store of the Future” strategy. But experiences must evolve to stay fresh, so the team set up an “engagement indicator” tracking customers’ interaction with digital touchpoints to provide Sephora with valuable insights. Based on those insights, Sephora can continue to iterate its in-store experience and foster loyalty as its customers’ preferences shift.

As hoped, Sephora’s revitalized storefront blends digital and physical experiences in a way that gives every person who enters the store the feeling that they are stepping into their own “beauty power”.  By getting close to its customers, building early prototypes, and learning as it goes, Sephora has redefined the in-store experience, ensuring its relevance and appeal in a rapidly transforming retail landscape.

E-commerce has created tremendous challenges to companies whose core business revolves around retail stores.

Online consumers struggle to make informed decisions with the deluge of choices online.

2

“Stores of the Future” launched

107%

traffic increase within four months of Shanghai store launch
It used to be that when you needed a tube of lipstick, you went to the store to test out a few shades. But as social media has taken over the beauty space, we’ve grown accustomed to trusting an influencer to tell us what to buy online. Sephora, with its vast network of approximately 2,700 points of sale across 35 markets globally, wanted to bring customers a more meaningful and personal beauty experience. To realize that vision, Sephora Asia partnered with IDEO to build a “Store of the Future” featuring a suite of blended digital-physical displays designed to help customers discover a more inspiring and personalized beauty journey. Together, we set out to strengthen Sephora’s position as a trusted partner in finding the perfect match for today’s shopper and their evolving beauty needs.
Sephora reinvents the in-store experience for digital-first shoppers, blending digital convenience with concierge in-store service.
Sephora reinvents the in-store experience for digital-first shoppers.
Sephora
North America
Sephora
Store of the future, beauty retail, omnichannel retail, Sephora, consumer products, retail, consumer experience, retail innovation, technology innovation, digital products, digital transformation, digital experience, digital product design, UX design, business transformation, organizational transformation, culture change, systems thinking, systems design, service ecosystem, retail experience, future strategy, strategic futures, designing for the future, how to innovate, how to design a digital product, innovation, strategy, product design, research, prototyping, transformation, learning, future of retail

This Artist Takes Weaving to a Whole New Level

Mimi Jung is pushing the boundaries of textile arts

Read more
Article
Articles

In one sentence, who are you?

Someone who isn’t ever too embarrassed or ashamed to try.

What do you do? How did you learn to do it?

I make work that’s hard to explain to Lyft drivers. The long explanation of how I learned it would be based on a class I took at Cooper Union, my inability to work for others, and a creative yet rough upbringing. The short version is this: Six years ago during a creative drought, I took a few workshops, and basic weaving was one of them. I walked away from it regretful and uninspired. In an effort to salvage the money I spent on the class, I started a project with my new skill set. I broke all the rules I had learned and created my own, and that’s when everything fell into place.

Neon Orange and Periwinkle Wall

3 favorite possessions?

My dogs, Truffle, Stitch, and Sunday.

What does a typical work session look like?

On average, when I’m not under a heavy deadline, I put in about eight hours of studio time. I enjoy working alone, and often in silence.

Orange-Red Cast Walls

How do you get over creative block?

I focus on improving my personal life. Usually that’s where I'll find the source of the block.

How do you see the world in 2078?

I’m no longer going to four different supermarkets to get my groceries because I’m dead. In all seriousness, I would like to think that in 2078, a former foster kid will become or already have been elected president of the United States.

Taupe to White

What’s your number one bucket list item?

Design my own home/studio on 20+ acres of land.

Who are you creative crushin’ on lately?

My current crushes are Natalie Herrera, Linda Lopez, Ellen Van Dusen, Mimi O Chun, Rami Kim, Dina Satti, and the ladies of Egg Collective.


A few years ago, while taking weaving classes in Brooklyn, I stumbled upon Mimi Jung's textile works and was transfixed by their sculptural nature and Mimi's painterly ability. She was accomplishing something with fibers that I had been struggling—and failing—to capture on canvas for years. I've been following her prolific pursuits ever since, and draw on them often for inspiration, so I jumped at the opportunity to get to know Mimi for our Creative Crushes series. Her latest and greatest works continue to push the boundaries of what we know is possible in fiber arts, and it turns out, she's not just a fantastic artist, but a pretty amazing woman too.

No items found.
this artist takes weaving to a whole new level, craft, materials, creativity, creative confidence

Get Inspired by 5 Great Film Title Designers

How I learned design principles from going to the movies

Read more
Article
Articles

Before you ever see a movie or watch a TV show, it’s likely that a title screen from a trailer or poster art has gotten you there. As a UX designer, the art of the film title has always inspired me and shaped the way I think about branding and design. Here are the title creators (and one typographer) who have inspired me:

1. Saul Bass

Saul Bass is among the pioneers of title design. In 1955, his title sequence for Preminger’s The Man with the Golden Arm made him famous. He then went on to design for Alfred Hitchcock, Stanley Kubrick, and Martin Scorsese. His work showed that the first minutes of a film are of great importance. When played right at the beginning, titles serve as an overture, foreshadowing part of the story, mood, or theme. It’s a dramatic device that puts the audience in the world of the movie before they even start watching it.

Opening title sequences by Saul Bass.

Bass put it this way: “I saw the title as a way of conditioning the audience, so that when the film actually began, viewers would already have an emotional resonance with it.” It's helpful advice for anyone designing a title page, presentation, or home screen. With those elements, title designers prepare audiences for what they're about to see. “Try to reach for a simple, visual phrase that tells you what the picture is all about and evokes the essence of the story,” he said.

Opening title sequences by Pablo Ferro.

2. Pablo Ferro

One of Bass’s fellow title designers was Cuban-born Pablo Ferro, who has designed title sequences for more than 100 films. He taught himself animation from a book by Preston Blair, who worked at Walt Disney productions.

Title designers like Ferro put a lot into setting the right tone, time period, and scene for the story you’re about to see—and it all starts with font. Whether it’s custom or off the shelf, font conveys a certain character and builds the brand for a movie or show. Ferro loved hand-lettering and designed many of his own fonts. When Kubrick asked him to design the title sequence for Dr. Strangelove, Ferro chose to use a tall, thin lettering that he had scribbled in one of his notebooks so that it wouldn't obscure or distract from the underlying footage.

3. Maurice Binder

Having designed title sequences for 14 James Bond films, Maurice Binder created a signature style that used silhouettes and bold typefaces to evoke espionage and intrigue. In the opening sequence for Agent 007 against Dr. No, Binder established the famous gun barrel sequence, initiating the pop era of graphic design. Binder's work is a great example of how consistency of style and typeface help build a strong brand.

4. Ed Benguiat

Does the font EF Windsor Light Condensed look familiar? Maybe set in white on a black background, accompanied by some jazz music? Yup, it’s the signature opening for Woody Allen movies. Allen happened to have a conversation with typographer Ed Benguiat in a diner in New Jersey one morning, and Benguiat recommended he use the Windsor typeface for its warmth and friendliness. Allen loved it and used it for almost all of his titles from then on. Though Benguiat isn't technically a title designer, his fonts have been an influence on many.

Opening sequence of Match Point.

5. Imaginary Forces

Typographer Ed Benguiat plays a role in our final example, too. Michelle Dougherty—of acclaimed design firm Imaginary Forces—ended up choosing his self titled font, Benguiat, as the primary typeface for the Netflix series Stranger Things. She chose it for its strong 80s appeal and ties to paperback novels from that era.

Then there was the matter of animating the logotype and adding sound and music to bring it to life. The Stranger Things title sequence shows how powerful and expressive type in motion can be. Flickering lights that imitate the optical process, morphing serifs, and the admittedly intense score convey that eerie feeling of mystery. The title sequence for Stranger Things was so well received, a couple of title generators and copycats popped up on the internet to imitate its style.

Opening sequence of Stranger Things designed by Michelle Dougherty with the Benguiat typeface.

To view a great selection of classic and contemporary title sequences head over to The Art of the Title.

Title sequences in the header image by Maurice Binder (Barbarella), Imaginary Forces (Vinyl, Stranger Things, Mad Men), R/GA (Seven), Digital Kitchen (Trueblood, Narcos, Dexter), and Nexus Productions (Catch Me If You Can).

Great movie titles permanently burn into our brains. Everyone can identify a James Bond film by its graphic overlays of babes and guns. And who could ever forget Star Wars’ opening crawl, how it scrolls back into space as John Williams' famous theme—da, dee dee da, dee dee da—echoes through the theater.


No items found.
get inspired by 5 great film title designers, creativity, creative confidence

Thoughtless Acts: Headphone Helper

Thoughtless Acts: Headphone Helper. The intuitive ways we adapt and react to things in our environments

Read more
Article
Articles

My coworkers recently called me out on a thoughtless act I'd been doing for months without even noticing. Not long ago, I upgraded my phone to a certain unnamed model whose designers decided to remove the headphone jack—meaning you either need Bluetooth headphones or an adapter. As a music nerd who is overly particular about the headphones I use, I wasn't ready to give up my trusty corded earbuds. But I also know that I'll inevitably lose said adapter, because I lose anything that isn't attached to my everyday carry. The catch? Everyday at work, I listen to music from my laptop, which uses a traditional headphone jack. I guess, subconsciously, I found a solution to avoid losing the adapter that was there all along: When I'm not using it, I clip the adapter into the rubber piece that's attached to the the earbuds to keep their cords together. I'm going on six months without needing to buy a new adapter. #Success.

Human-centered design requires us to observe human behavior with beginner's eyes, so that we can spot the innate ways people interact with the world around them. We call these intuitive and unconscious reactions Thoughtless Acts, and IDEO designers collect photos of them to inspire their work.

No items found.
thoughtless acts headphone helper, thoughtless acts, headphone helper, human centered design, design thinking, photography, visual design

What Brewing Beer Taught Me About Design

Mapping the future of beer drinking

Read more
Article
Articles

So I decided to pursue my own absurd hobby that would combine my twin passions for beer brewing and fictional cartography into what I hope is the ultimate beer drinking experience. Or at least the most ridiculous. I call it Bean Brew.

We talk a lot about the user journey at IDEO. It’s a way to break down how a person experiences important moments when interacting with a product or service. While bottling my first few batches several years back, I obsessed over the taste of the beer and the bottle's label design—two key moments in the beer drinker's user journey. But then I realized that there are so many other moments that I was leaving out of the design process.

So I asked myself: Could I contextualize the combined drinking experiences of each person who received a bottle of Bean Brew? Could I turn that into a map? And could I deliver that map back to Bean Brew drinkers months later in the form of a delightful silkscreen poster? That became my design challenge.

So what have I learned from my side gig?

1. Quantitative data inspires design

Bean Brew has taught me a lot about how to integrate quantitative survey data into a cohesive storytelling experience (something we’re trying to do more and more of at IDEO these days). I start with questions like these, which I include as part of a survey wrapped around the bottle’s neck:

  • What are your three favorite board games?
  • Complete the following sentence: If I were on a ship for 1 year, my ideal job position would be ________.

I then transform the responses I get from people who received a particular batch of Bean Brew into a poster that looks something like this.

2. There's more to design than what meets the eye

Sometimes, as you go through the design process, you realize the thing you think you're designing (a bottle of beer) isn’t what you're actually designing (a beer drinking experience). This is true for most of the projects I’ve worked on at IDEO, and for Bean Brew, too.

3. Side gigs = side skills

Finally, I’ve learned a bunch of tangible skills throughout the process of making Bean Brew: Arc GIS (cartography software), best practices for glue adhesion (getting elaborate labels to stick to bottles), and how to use the power of analog experience to blow away anything an iPhone can do. I’m confident that I’ll be applying at least some of these skills to an upcoming IDEO project.

Bean Brew is my attempt to bring as much joy and delight to my hobbies as possible, and in doing so, I find that I’m more more creative and productive as part of my day job. And so much happier.

I am not training for any marathons. Just an expedition to Antarctica. In a submarine. With beer.


Years ago, I was working at a law firm in Boston. Many of my colleagues had the same hobby—training for the Boston Marathon in the middle of the frigid New England winter. This was what they did for “fun.” I was so amazed that these people with such unhappy day jobs would choose what seemed like such an unhappy hobby to fill their nights and weekends. Many years and two careers later, I moved to San Francisco to take a job as a designer at IDEO. In my first months here, I remember being struck by all of the wonderful and absurd hobbies that my new colleagues had. It was a delightful and inspiring contrast to my dark days in Boston.

No items found.
what brewing beer taught me about design

Lindsey Turner

I’m passionate about building brands, products, and experiences that help organizations show up with meaning and momentum.

Read more
Leader
Leaders

I help organizations cut through complexity by shaping how they show up, through brand strategy, identity, and storytelling.

Working at the intersection of brand and business, I bring an editorial eye and a bias toward making—turning ideas into tangible experiences that people can understand, trust, and believe in.

My work spans government, healthcare, financial services, media, and consumer goods, from launching Gen Z-focused ventures to building innovation labs and reimagining legacy brands. I relish moments of ambiguity and enjoy translating across teams, perspectives, and priorities to move ideas forward.

I started my career in editorial and digital design, shaping cross-platform experiences and identity systems in publishing and agency environments. That foundation still shapes how I work today: I’m detail-oriented, collaborative, and overreliant on the Oxford comma. I hold a BFA in Visual Communication from the School of the Art Institute of Chicago.

My tween twins teach me more about technology and gen-alpha than the last decade of trend reports.
Making things that matter
Consumer Products & Retail
Media & Entertainment
AI & Emerging Tech

Rachel Young

My work helps organizations see who their products aren't working for—and build the will and the tools to do something about it

Read more
Leader
Leaders
For 25 years, I've asked the same question: Who does this design exclude—and what are we going to do about it?

My work spans human-centered strategy, inclusive design, and qualitative research, with clients ranging from Microsoft, Google, and Verizon to the National Science Foundation, and San Francisco Unified School District.

Before IDEO, I taught elementary school in East Palo Alto and spent a decade doing design work with social service organizations—where I learned firsthand what it costs people when systems are built without them in mind.

I am currently writing User Error, a nonfiction book about digital access and the design decisions behind it. I live in Oakland, California.

The greatest project to which I’ve ever contributed is raising my two daughters with my husband.
Uncovering unmet needs
Consumer Products & Retail
Learning & Work
Media & Entertainment
Play
Public Sector

Brian Pelsoh

I lead with craft, ensuring our work is creatively excellent: rooted in deep human insight and imagination, while also grounded in the realities of business and technology.

Read more
Leader
Leaders

My expertise spans brand, communication, and product design across tech, education, the arts, and social impact.

I believe great work demands both high-level vision and obsessive attention to detail, and only happens through collaboration.

I bring an inclusive, hands-on approach and a deep understanding of business, which enables me to consistently deliver excellence while always asking why.

Before joining IDEO, I worked at the brand firms Pentagram and VSA Partners. I began my career as a designer, leading teams at the School of the Art Institute of Chicago and the Milwaukee Art Museum. I hold an MFA in graphic design from Maryland Institute College of Art and a BFA in communication design from the Milwaukee Institute of Art & Design, and have taught at some of the best design schools in the US.

I love a good crit.
An inclusive, hands-on approach
Health
Learning & Work
Media & Entertainment
Public Sector
AI & Emerging Tech

Tony Wong

I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth.

Read more
Leader
Leaders

I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth. Specifically, I have helped Chinese companies design holistic brand solutions through the development of their products, communication, services, and innovation teams, and I have helped multinationals expand their presence and influence in China.

I advise global leaders on developing China-led innovation and capabilities.

In over 15 years in IDEO Shanghai, I have worked on projects that use design to elevate the quality of the experience of healthcare products and services, streamline processes that increase productivity, create spaces and programs that promote and enable inclusive communities, and build next generation mobility solutions that are planet-positive.

Before joining IDEO, I worked at Philips Electronics and the Electrolux Group in Italy, the Netherlands, and Singapore on a number of breakthrough commercial products. I am a member of the Young President Organization in Shanghai.

I have a thing for antique maps.
Developing China-led innovation and capabilities'
Consumer Products & Retail
Food
Learning & Work
Industrial & Manufacturing
Episode image

Building a personal AI for the messiness of life: Sida Li

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Suspendisse varius enim in eros elementum tristique. Duis cursus, mi quis viverra ornare, eros dolor interdum nulla, ut commodo diam libero vitae erat. Aenean faucibus nibh et justo cursus id rutrum lorem imperdiet. Nunc ut sem vitae risus tristique posuere.

Listen
Podcast
Podcasts

Most AI products today are built for work—a space with clear problems and established systems. One founder noticed a gap: personal life is messier, harder to systematize, and mostly left behind by the AI boom. So she built Cue, a personal AI that lives inside iMessage and group chats, to go where the other tools haven't.

In this episode, Becca Carroll, IDEO's Chief Strategy Officer, talks with Sida Li, co-founder and CEO of Shared Context Lab, about staying anchored to a human need while the technology around her keeps changing shape, why she treats her business model with the same rigor she'd bring to a product, and what it feels like to build a company at this particular, disorienting moment in AI.

The conversation also gets into how Sida makes design decisions: the language Cue uses to describe itself, the tradeoffs behind building inside iMessage instead of a new app, and a real story about a business idea that didn’t pan out.

This is the second in a two-part series profiling founders from IDEO's Startups-in-Residence program. The first conversation is with Johannes Seemann, founder of Sooner, on designing GenAI for the emotional side of money.

Health
AI & Emerging Tech
Technology
Learning & Work
Episode image

Designing GenAI for the emotional side of money: Johannes Seemann

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Suspendisse varius enim in eros elementum tristique. Duis cursus, mi quis viverra ornare, eros dolor interdum nulla, ut commodo diam libero vitae erat. Aenean faucibus nibh et justo cursus id rutrum lorem imperdiet. Nunc ut sem vitae risus tristique posuere.

Listen
Podcast
Podcasts

Most personal financial tools are built to run the numbers and optimize towards a budget. While that works for some, most people experience money as a lived relationship that does not neatly fit into a spreadsheet. Johannes Seemann and Becca Carroll discuss why money is emotional before it is mathematical, and what a human-centered approach to building a generative AI financial product looks like in practice.

Health
AI & Emerging Tech
Technology
Financial Services
Learning & Work
Episode image

The curious leader's edge in uncertainty: Scott Shigeoka

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Suspendisse varius enim in eros elementum tristique. Duis cursus, mi quis viverra ornare, eros dolor interdum nulla, ut commodo diam libero vitae erat. Aenean faucibus nibh et justo cursus id rutrum lorem imperdiet. Nunc ut sem vitae risus tristique posuere.

Listen
Podcast
Podcasts

Mina Seetharaman talks with Scott Shigeoka, author of Seek and Head of Curiosity Cultivation at the Eames Institute, about what distinguishes genuinely curious leadership from performative curiosity, how power dynamics shape curiosity, and why practicing curiosity can restore energy rather than drain it.

Learning & Work
Episode image

How constraints make us more creative: David Epstein

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Suspendisse varius enim in eros elementum tristique. Duis cursus, mi quis viverra ornare, eros dolor interdum nulla, ut commodo diam libero vitae erat. Aenean faucibus nibh et justo cursus id rutrum lorem imperdiet. Nunc ut sem vitae risus tristique posuere.

Listen
Podcast
Podcasts

Mina Seetharaman talks with David Epstein, author of Inside the Box and Range, about why total freedom often produces average work, how leaders can design useful limits on purpose, and what organizations such as General Magic and Pixar reveal about the relationship between boundaries and creativity.

Learning & Work
Nothing’s coming to mind.

Looks like you might be in search of something very specific?

Feel free to drop us a note and we’ll happily help you find what you’re looking for.

Or reset the filters above and try another angle.

If you’d rather just chat than scroll through our site, we’d love to hear from you.

Feel free to include any details or anecdotes about what brought you here today, it will help make sure we get you connected to the best person right away.