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Latest work

A hand-friendly, precisely controlled mouse

Ergonomic mouse design for better control and performance.

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Consumer Products & Retail
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In 1987, the three companies that would later form IDEO worked together with Microsoft to create the world’s first ergonomically designed mouse. IDEO’s human factors research suggested a small but significant change: Moving the location of the mouse ball forward, from under the palm to under the fingertips, enabled more precise control and resulted in measurable performance differences compared with earlier models.

The industrial design effort examined and tested dozens of shapes in comfort and aesthetic studies that led to the famous “Dove Bar” form, a significant advance over the boxy mouses prevalent at the time. The resulting clean appearance, enhanced control, and improved reliability created enormous consumer appeal that replaced all earlier versions, and Microsoft sold more than 2 million units in its first two years.

Microsoft
Microsoft
A hand-friendly, precisely controlled mouse, computer mouse, ergonomic design, Microsoft, consumer products, retail, consumer experience, retail innovation, technology innovation, digital products, product design, industrial design, new product development, innovation, research, product development

A high-tech kidney delivery system

A new standard in organ transport systems delivers kidneys in improved condition.

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With approximately 55,000 Americans waiting to receive kidneys and a list that could double in the next 10 years, there is an acute and urgent need for new technology to increase the quality and number of organs available for transplant. Using the conventional method of organ storage and transportation—a cooler filled with ice—doctors and nurses needed to accompany the organ to ensure proper handling.

IDEO and Organ Recovery Systems created the LifePort Kidney Transporter to provide a new high-tech alternative. The LifePort gently perfuses, or pumps, the kidney with a cold liquid solution to improve its condition before transplantation, which can nearly double storage time and may increase the number of usable kidneys and improve patient outcomes. The device also provides critical data to monitor and evaluate kidneys during transport.

Organ Recovery Systems believes that perfusion has the potential to remove tens of thousands of patients from the waiting list and dialysis, and save the healthcare system more than $1 billion annually. In 2006, the LifePort Kidney Transporter was used to transport 350 kidneys per month in 12 countries, and was included in the permanent architecture and design collection at the Museum of Modern Art in New York City.

Organ Recovery Systems
Organ Recovery Systems
A high-tech kidney delivery system, organ transport, kidney transport, Organ Recovery Systems, healthcare, health innovation, patient experience, technology innovation, digital products, systems thinking, systems design, service ecosystem, innovation, transportation

A hospital centered on the patient experience

Designing a pediatric hospital for children and parents.

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Pediatric healthcare system Nemours provides primary, hospital, and clinic-based specialty care, prevention and health information services, and medical education programs in Delaware, Florida, New Jersey, and Pennsylvania. When Nemours wanted to strengthen its brand, it faced two challenges: Empowered patients had more access to information and choice than ever before, and new players—alternative-care centers, retail-based care clinics, and urgent-care centers—were entering the marketplace, diverting market share.

Nemours approached IDEO for help in creating an innovative, differentiated, and patient-centric experience for a new hospital in Orlando, with the goal of establishing Nemours as a destination care provider and industry leader. Together, they identified and clarified both family needs and key experience touchpoints in the patient journey, resulting in the state-of-the-art-designed, 60-acre, $400 million Nemours Children’s Hospital in Lake Nona Medical City, Florida. “The design team’s approach to defining key moments in the patient journey was highly instructive,” said Dr. David Milov, chief of clinical informatics at Nemours. “They captured insights otherwise unavailable to us.”

A full-scale waiting lounge prototype helped test look and feel.

Concepts that were realized in the hospital’s final design include:

  • Care Team Room ID: Patients and families are introduced to each member of their care team to ensure continuity of care.
  • Floor Greeters: Concierge-like greeters welcome and orient families and answer questions.
  • Family Lounges: Private dining rooms have kitchenettes, so families can cook and eat together.
  • Emergency Department: Patients are greeted, sorted by medical condition, and immediately checked into rooms.
  • Patient Information Screens: Doctors and nurses can access patient information prior to entering an exam room to enable informed conversations and build trust.
  • Smart Bracelets: Personalized RFID-enabled bracelets keep track of the care team.
  • Smart Rooms: Triggered by the Smart Bracelet, Smart Rooms “welcome” the patient upon entry.

To arrive at these designs, IDEO sought inspiration via analogous kid-friendly environments, such as museums, schools, toy stores, and zoos. Designers also conducted in-context interviews with patients, parents, families, doctors, nurses, support staff, and outside physicians. One key insight that led to the final design: Patients and families came to Nemours with varied levels of experience—first-timers, occasional visitors, and those who were chronically ill—but the hospital treated them all the same.

To address these needs, the team created an experience blueprint focused on welcoming, guiding, and supporting patients and families through unique environments, integrated service moments, and market-differentiating spaces and tools. To test the look, feel, and value of the designs, designers built full-scale foam core prototypes of welcome stations, waiting lounges, and exam rooms.

Children can control the color of the lights in their hospital rooms.

The results appeal to patients, families, and caregivers. According to Dr. Lane Donnelly, Nemours chief medical officer, “all the amenities at Nemours focus not only on the child but their parents and families as well.”

The hospital won two awards at the International Interior Design Association’s 2013 Best of the Best Gala (Georgia Chapter), one for the Healthcare Design category and one for best overall out of all 11 categories. Parenting.com writer Shawn Bean noted, “Set amidst a wooded expanse of central Florida, with theme park roller coasters peppering the horizon, Nemours Children’s Hospital is arguably the new high water mark for pediatric care in the United States.”

Nemours Children's Hospital
Nemours Children's Hospital
A hospital centered on the patient experience, pediatric care, children’s healthcare, Nemours Children's Hospital, healthcare, health innovation, patient experience, hospitality innovation, guest experience, travel experience, customer experience, user experience, experience design, service design, healthcare design, digital health, patient-centered care, design for children, family experience, youth experience, understanding user needs, innovation, prototyping, retail, education

A global design movement led by children

A contest that teaches design-thinking skills to millions of kids across the globe.

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Designer turned educator Kiran Bir Sethi wanted to blur the boundaries between school and life to help young students become aware, enabled, and empowered to effect change in the world. In aiming to spread her message to millions of children across India , Sethi tapped IDEO and the d.school at Stanford to help create a design contest for youth that would show them that they could make a difference in their community.

Together with the d.school, IDEO designed a competition for middle school students called the Design for Change Contest. Adapting the human-centered design approach into a simple process that 10- to 13-year-old kids could follow on their own, the contest included rules, tools, and platforms that would be accessible to children and teachers throughout India regardless of their previous exposure to design.

The team shaped the rules so that students could learn core design-thinking skills such as empathy, brainstorming, collaboration, and reflection through the process of participating in the contest. And together, the group developed a toolkit to walk students through the simple four-step process.

The biggest challenges to the contest were overcoming the lack of infrastructure, language barriers, and a discrepancy in school resources. There was no national database of schools for easy outreach, so Riverside built relationships with NGOs across India to distribute the contest toolkit to more than 30,000 schools.

The contest receives about 2,000 entries from groups of youth in India each year. They have been addressing challenges such as illiteracy, pollution, traffic safety, care for the elderly, alcoholism, and the environment.

As of 2015, the Design for Change Contest has scaled far beyond India, and is being run in 30-plus countries, with millions of children participating. Each contest entry shows that kids really can make a big difference in the world.

Riverside School
Riverside School
A global design movement led by children, Riverside School, education innovation, learning experience, future of work, public sector innovation, government services, civic innovation, design for children, family experience, youth experience, innovation, human centered design, education, learning, government

Practice Your Prototyping Skills With These 4 Resources

The more you test, the better your solution

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Articles

That time you built a spreadsheet for collecting data from your team and adjusted it based on their feedback? That was prototyping. When you ran your big presentation with a couple colleagues and swapped out a few slides because someone said it didn’t quite flow? Also prototyping.

At its simplest, we'd argue that prototyping is the intentional testing of ideas. The key is to do it quickly and thoughtfully. Need a little help figuring out where to begin? Here are four resources to get you started.

1. When you're at the very, very beginning

Kicking things off can be the hardest part. If you’re still trying to figure out exactly how prototyping will fit into your or your team’s creative process, try pulling some ideas from this story of one IDEO team’s experiment with early-stage prototyping.

READ: Why You Should Start Prototyping—Right Now

2. When your next project isn’t designing a thing, but designing a service

Many of our everyday transactions—everything from paying for coffee to selecting airline tickets—are highly designed processes. But where do you start when your project is creating a service, not an object? Dive in with these tips.

READ: 3 Tips to Help You Prototype A Service

3. When the constraints of your project feel like they’re testing you

Been there. If (and when) you’re feeling stuck, lean on the how might we questions in this piece about leveraging design constraints to get you moving.

READ: The Bright Side of Design Constraints: 3 Tips for Leveraging Limitations

4. When you need an example

Itching to see prototyping in action? Follow one of IDEO’s designers as he experiments with 360˚ video.

READ: How to Experiment With 360˚ Video

Say you're not necessarily a designer (raises hand), and you're a little intimidated by what you think of as the ultra-technical practice of prototyping (raises hand again). Here's the thing: You may not realize it, but you've prototyped before.

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practice your prototyping skills with these 4 resources, prototyping, rapid prototyping, testing new ideas

4 Exercises That Prove Listening Matters

Listening is a transformative act. Here's how you can do it better.

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Articles

Listening effectively requires unlearning how we typically have a conversation. We have to reorient why we converse in the first place—away from the urge to validate ourselves and toward our curiosity about the other person. Krista Tippett, an entrepreneur who studies wisdom and compassion, calls this practice “generous listening.” To practice generous listening with others, Tippett says, is to release your assumptions about them, embrace ambiguity, and be willing to be surprised.

Sound radical? In this day and age, starting any dialogue assumption-free might feel like a challenge, but as designers, we often practice generous listening. Our process is powered by finding inspiration in people’s lived experience. In order to create something new, we have to be listening closely and openly enough to hear the unexpected.

We often see how transformative listening is for the people involved in our design research process. At the start of a project, we sit with people for hours, listening as they share their stories. It’s humbling when, on their doorstep later, they thank us. We know we’re grateful for the wealth of knowledge and ideas they have given us, but our presence as listeners must have been a gift too.

Whether it’s to aid one another’s understanding of ourselves or generate new ideas, these are my favorite exercises to practice, as Tippett calls it, generous listening.

1. "What's holding your attention?"

We all carry the baggage of our messy, human lives to our jobs. Starting your team’s day by answering this check-in question can help alleviate the tension people carry into the workplace, whether it’s lingering anxiety about an argument with a spouse or worry over a child’s first day at school.

Give everyone a minute to reflect on the question. Ask each person to share for two minutes. When someone else is sharing, listen, and if it feels appropriate, think of a follow-up question to ask them later.

Listening is not about silently waiting your turn to speak, but about asking more curious questions. Once each person is done, thank them for sharing.

2. Creative Tensions

In this exercise, people reveal how they feel about a nuanced issue by where they stand in the room. You can create tension to probe everything from company culture to the value of social connection.

To begin, pose a tension—an open-ended statement with two opposing responses—to the group. A good tension has a spectrum of answers between the two poles. For example: Working on a deadline makes me feel: Energized ↔ stressed. When preparing tensions, ask yourself: Is this a balanced tension? Am I being generous to each side? Writing tensions, just like asking insightful questions, is a skill. Revise yours until it feels balanced.

Now comes the physical part. Ask everyone to distribute themselves from one end of a room to the other based on where they stand on the tension. In this example, those on the far left feel energized by deadlines; those on the far right feel intense stress. Folks in the middle are or a mix of the two.

Once people have arranged themselves, invite those on the far ends to share why they stood there. Invite others to move if something someone else says changes their point of view. Repeat this process for people standing in the middle—why are they toeing the line?

Creative Tensions is a tool developed by IDEO and the Sundance Institute Theatre Program. You can learn more about running Creative Tensions here.

3. Hopes and fears

This activity is an opportunity for a team to share the hopes and fears that underlie certain behaviors, but often go unsaid. It’s a useful exercise for alleviating anxiety and rallying a team around common goals.

In a small group, have everyone write 1 to 3 hopes and 1 to 3 fears about the start of a project, a new initiative, or another discrete topic. A volunteer shares a fear first. People with similar responses share next to surface common themes. Repeat this style of sharing for people’s hopes (to end on an optimistic note).

4. “Tell me more about that.”

This is every curious person’s favorite conversation starter. Did someone just get wide-eyed and describe their weekend as “odd?" Or sigh describing their first job as a server as “wild?"

“Tell me more about that” is an open-ended, fail-proof phrase that gives people permission to talk about what they’re holding behind an unusual word or cryptic statement. It’s a powerful gesture that signals you are ready to follow wherever someone’s inner monologue is taking them.

The fruit of these exercises hinges on your commitment to listen differently. For The Civil Conversations Project, an organization Tippett founded to create compassionate civic discourse, becoming a generous listener is part of the individual “human change that makes meaningful social change possible.” The project begs the question: If listening is at the root of collective progress, what then is the cost of not hearing each other?

“What’s holding your attention?” is an exercise created by Alexis Gonzalez Black. Special thanks to Tracee Worley, Simo Stolzoff, and Jayme Brown for their contributions.

Listening spurs personal transformation. You might’ve guessed that’s true for the listener—hearing new ideas can create sparks of inspiration or revelations about one’s own beliefs. But being listened to can also be transformative. Research has found being heard can shape a speaker’s emotions, help them grapple with complexity, and even temper extreme perspectives.


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4 exercises that prove listening matters, leadership, empathy, organizational culture, creativity, creative confidence

In Turbulent Times, Companies Can Look to Cities For Survival Strategies

3 urban innovations that can inspire businesses to adapt

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Articles

But in organizations wired for efficiency, it can be difficult to quickly adapt—a potentially fatal shortcoming in a world where disruption and technological change are constant. We often see these organizations unravel and reassemble abruptly, resulting in jarring employee experiences and decreased productivity; or change course entirely, building something new that causes more damage than value. As a result, companies are dying more quickly than ever: Today, the average age of an S&P 500 company is less than 20 years old; in the 1950s, it was nearly 60.

Given all the factors threatening the vitality of companies, what factors can instead contribute to their longevity? One source of inspiration comes from cities—and the planning and development that underpin their resilience. While the best cities do seem to function like fine-tuned machines, their systems are in fact much more adaptable, flexible, and resilient—more like a living organism than a machine. In his book Scale, theoretical physicist Geoffrey West asks, “if cities are indeed some sort of superorganism, then why do almost none of them ever die?“

The reason is that they learn to evolve in response to changing conditions—a quality that is equally critical to companies. Every business leader stands to glean some adaptive tools by taking a page from urban leaders who’ve deployed adaptive responses to their local challenges.

The “just enough” strategy

After the massive 2010 earthquake destroyed 80 percent of buildings in Iquique, Chile, architect Alejandro Aravena was tasked with developing a new city plan for Iquique. His solution was unexpected: he designed a replicable house that would be half-complete when handed over to the inhabitants. On one side, the home would be move-in ready, sufficient to meet the legal requirements for low-income housing; on the other side, a vacant frame would give residents agency in determining how their own home would ultimately be. Concrete foundations, plumbing, insulation, and electricity were all provided for inhabitants, who could expand on the basic design by taking workshops and buying building materials through the city. This design gave residents a starting point to design their future, rather than a mandate. In the end, they each owned their homes.

This kind of “just enough” strategy could help businesses adapt, too. In times of change, organizations tend to set new visions in multi-year timeframes — forecasting three, five, or even 10 years ahead. Leaders develop detailed road maps explaining how every part of the organization must change in order to reach these goals. But these macro-level and long-term mandates often don’t feel tangible or attainable to employees, especially when they’re asked to report on progress every three months. This results in a lack of momentum, support, and internal innovation.

Instead, organizations can think about creating a “minimum viable organization” (MVO)—the basic foundation and tools needed in order for talent to step in to help create and shape the company’s future innovation and growth.

Zalando, Europe’s largest fashion retailer, is one of the companies that has successfully employed this approach. To more quickly adapt to industry changes, and carry out their new vision to reimagine fashion for the good of all, IDEO designers and Zalando employees established a dedicated product innovation team and lab. Rather than devoting months to strategizing or establishing an entirely new innovation department, the lab offered the MVO conditions to yield faster, more tangible progress on a long-term vision that the company could internally rally around and take to the market. In the three years since its launch, the lab has built and sent to market multiple new products like Seen At, a mobile app that allows members to upload street-style photos; and Collabary, a digital tool that connects online fashion influencers with brands.

A nimble plan for scaling

Curitiba, Brazil, is considered one of the best examples of urban planning in the world. When the city’s population exploded in the 1960s, residents worried that overcrowding and traffic congestion would threaten the city’s history and character. To address the issue, architect Jaime Lerner rolled out the Curitiba Master Plan. The plan introduced a public bus system, and required all new development to be concentrated along the bus routes to maximize use. He also introduced the Trinary Road System, which features dedicated bus lanes at the center of the thoroughfare, with parallel streets on either side for private vehicle traffic.

Rather than primarily investing in new infrastructures, Lerner focused on innovating within existing conditions, focusing on roads, public spaces, and downtown areas. As a result, he designed a system that facilitated the city’s scale while still preserving its culture.

What can businesses learn from Lerner’s approach? When organizations scale, many companies rely on structural reorganization to address challenges with stakeholders, process, and other complexities. But while that approach adjusts the high-level org chart and shifts reporting lines, it does not change informal human dynamics, relationships, and emotions, which largely influence workplace culture, engagement, and productivity.

In his TED talk, designer Alastair Parvin tells the story of an architecture firm that was working with a school to help address narrow hallways in light of a growing student population. In between classes, the corridors became congested, resulting in difficulty monitoring student behavior and bullying. But rather than expanding the hallways or building a new space for the school, the firm redesigned the school bell system. “Instead of having one school bell that goes off once, have several smaller school bells that go off in different places at different times, and distribute the traffic through the corridors,” says Parvin. “It solves the same problem.”

Like Curitiba, organizations can shift the way they operate while maintaining existing structures, rather than creating entirely new ones, which often disrupt workplace culture.

Taking a “regional” approach

Cities also offer guidance for how to work with partners—and even competitors—to achieve a big, important goal. As a part of the Helsinki City Planning Department’s 2009 Strategic Spatial Plan, the city decided to think about serving the needs of the whole region, rather than those only within the city’s boundaries. This meant that Helsinki had to redefine its existing economic, social, and environmental relationships, changing who it served. The city also formed new principles and policies for key issues like business activities, housing, and the city landscape, enabling development beyond Helsinki’s boundaries.

Most companies intentionally define clear boundaries and relationships between themselves and the outside world. To a certain extent, this is expected: Nearly every business school student is introduced to Porter’s Five Forces, a popular model used to inform corporate strategy. As part of the framework, future managers learn that by reducing the number of competitors in the market, a business can ensure long-term dominance. But as a result of adopting traditional business frameworks like Porter’s Five Forces, organizations naturally view their relationship to other industry players as competitive or transactional. This creates boundaries between a company and those outside its walls.

Like Helsinki, organizations are rethinking the boundaries of their responsibility by working to address big issues like climate change. Despite being considered industry competitors, leaders from Danone, Rabobank, Nature’s Path, McDonald’s, and Starbucks recently joined forces through CoLab, IDEO’s platform for collaborative impact. During a week-long design sprint, they worked side-by-side to develop solutions, emerging with one concept that helped food companies access better ingredients; and another that used a circular model to offer food delivery to apartment dwellers.

These companies recognize that there’s an opportunity to both stay ahead of the market and generate broader impact by looking beyond their organization’s own walls and intellectual property. This requires companies to form new collaborative relationships to push industries forward together.

While companies can still benefit from using Porter’s Five Forces—and even sometimes from structural reorgs—fresh, innovative thinking is required to address the complex challenges businesses face today. To that end, cities can serve as inspiration for organizations navigating change, helping them to rethink the efficiency-driven approaches that once enabled success, and orient instead toward nimble, flexible, human solutions.

Illustrations by Ryan Johnson

Organizations have long been engineered like fine-tuned machines: They allocate processes and resources (sometimes human) into specializations, each churning and passing their output to the next group. This efficiency has allowed companies to scale, prevent competitors from entering the market, and dominate their industries.

Public Sector
look to cities for survival strategies, innovation, urban design, public spaces, community engagement, how do we innovate

How to Design Your Way Through a Hacking Competition

As opposed to hacking your way through a design competition

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In the hacking world, capture the flag (CTF) describes a competition that requires participants to complete challenges that vary in topic (hardware, software, social engineering, cryptography, etc.) and complexity to—you guessed it—capture digital flags. Not only does winning these competitions mean bragging rights and great prizes, it’s also a great way to learn and teach new skills while working with others in the community.

To prepare for the competition, we doubled down on the design thinking process we rely on in our work: We built a multidisciplinary team so we had a wealth of resources on our side, and we relied on rapid prototyping to create tools that helped us solve puzzles. Here are our best tips for getting through a challenge like this one, borrowed and modified from the best practices and processes of design thinking.

Assemble a dream team

CTF challenges are usually designed to push the bounds of competitors’ knowledge and abilities, and this one was no different. When we were preparing, we knew we’d need a team that could handle embedded systems and hardware as well as web and networking. Luckily, between the two of us, we have those covered, but we also teamed up with friends at the conference with specialties in cryptography, wireless hacking, and other skills to round out our abilities.

As we thought about the types of challenges we might face, we broke down the kinds of skills we'd need and assigned them among the team. Once the challenge kicked off, we huddled to share ideas and make sure that none of the teammates got stumped on their pieces of the challenge. Even though assigning roles to work efficiently is really important, you can’t get through a challenge without leaning on one another.

Adopt a beginner’s mindset

When you go into a challenge like this, you often face things you’ve never seen before, like long strings of garbled text that make absolutely no sense at first glance; hardware that is completely new to you; antiquated and obscure software that you need to exploit somehow.

It’s daunting, but it’s not so different from taking on a design challenge. When you rely on the methods and processes of design thinking to find an unknown solution to a complex problem, you don’t know what you’re trying to build until you figure it out. CTFs work much the same way. And to succeed at them, we rely on the same methods we use to create a new product or service, or solve an engineering problem: we adopt a beginner’s mindset. When we start a project, we take significant time researching the client, the industry, and of course, the users. When we sign up for a challenge, we start working to learn as much as we can in advance, thinking about the creators and what kind of challenge they might be looking to hand us. Having little to no idea about what we’ll encounter once the challenge starts, we do our best to prepare.

Build, test, fail… repeat!

Seldom do we participate in a CTF without having to develop custom tools on the fly, like software scripts for cracking cryptography or custom hardware for probing and manipulating physical challenges. Given our time constraints, we have to slap these tools together, focusing on scrappy versions that will last just long enough to help us solve the challenge and find the flag. CTFs tend to last only a couple of days, so time is a valuable resource. It usually doesn’t matter how well a tool is designed, as long as it can be made quickly and help get us closer to the flag.

It’s a strategy straight out of the design thinking playbook. When designers are coming up with a new solution to a problem, we don’t always have time to take one idea from concept to completion. We work on many solutions in tandem, figure out which ideas are going to fail fast, then advance the others forward (or come up with totally new concepts). The tools we develop during hacking CTFs are no different. It’s a cycle of quick development, testing, and processing the feedback in order to inch closer to a solution.

Get out of your head

These challenges are called challenges for a reason. At this point, the two of us have been around the CTF block before—and yet we still get stuck and fail spectacularly.

This time, for example, we ran into an issue with listening to an audio clip that played from our ID badges. We couldn’t make out what was coming out of the tiny speaker, so we started thinking about ways to rip the firmware off the badge and download the file it was playing. That was going to take hours (if not longer), but Rob suggested we just needed a better speaker. We were thinking way too technically—we didn’t need to rip the file, we just needed to hear it better.

By articulating the simplest problem and searching for the simplest solution, we were able to move forward much faster than if we had tried to solve the problem in a much more “correct” way. It’s about knowing when to take a step back and allowing yourself to be curious about other possibilities.

Just like with our other work, failure is part of the process. Sometimes your seemingly perfect solution fails in testing, or your prototype isn’t what a client wanted. You get sent back to sketch out new ideas and start again. After our momentary fiasco with the ID badge speaker, we got the message from the audio file, moved forward to the next challenge, on and on, until we won!

Enjoy sweet, sweet victory

By pulling from our IDEO skills, and with support from some new friends, we ended up winning our first hacking CTF at this competition. We’ve since gone on to compete in other hacking competitions around the country, including winning DarkNet at the notorious DEFCON, thanks to our experience in things like breaking out of handcuffs and having a basic proficiency in Vulcan. (Yes, knowing the fictional language from Stark Trek was an actual part of the competition). Part of the challenge even involved cracking codes to gain access to a secret party—super cool.

If you can’t tell, we’re huge fans of the way CTFs push us to think quickly, pivot fast, and challenge our expectations. And Rob is such a fan that he’ll be heading back to Thotcon this year as an organizer. That's handy for the rest of us, because even though he won’t be sharing any hints as to what’s coming, we already know the way he thinks. We're ready to hit step number two, thinking about the kinds of challenges he might be all too excited to throw at us.

You’ve infiltrated the other team’s base, found the hidden flag, and are anxiously navigating back to safety in order to score. For many people, this might bring back adolescent memories of playing capture the flag with their neighbors; for the two of us, this was what it felt like to compete in Thotcon, a two-day hacking conference. Instead of running around in someone's backyard, we were gunning for flags over wireless connections, hacking into devices, and deciphering puzzles.

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how to design your way through a hacking competition

Lindsey Turner

I’m passionate about building brands, products, and experiences that help organizations show up with meaning and momentum.

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Leader
Leaders

I help organizations cut through complexity by shaping how they show up, through brand strategy, identity, and storytelling.

Working at the intersection of brand and business, I bring an editorial eye and a bias toward making—turning ideas into tangible experiences that people can understand, trust, and believe in.

My work spans government, healthcare, financial services, media, and consumer goods, from launching Gen Z-focused ventures to building innovation labs and reimagining legacy brands. I relish moments of ambiguity and enjoy translating across teams, perspectives, and priorities to move ideas forward.

I started my career in editorial and digital design, shaping cross-platform experiences and identity systems in publishing and agency environments. That foundation still shapes how I work today: I’m detail-oriented, collaborative, and overreliant on the Oxford comma. I hold a BFA in Visual Communication from the School of the Art Institute of Chicago.

My tween twins teach me more about technology and gen-alpha than the last decade of trend reports.
Making things that matter
Consumer Products & Retail
Media & Entertainment
AI & Emerging Tech

Rachel Young

My work helps organizations see who their products aren't working for—and build the will and the tools to do something about it

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For 25 years, I've asked the same question: Who does this design exclude—and what are we going to do about it?

My work spans human-centered strategy, inclusive design, and qualitative research, with clients ranging from Microsoft, Google, and Verizon to the National Science Foundation, and San Francisco Unified School District.

Before IDEO, I taught elementary school in East Palo Alto and spent a decade doing design work with social service organizations—where I learned firsthand what it costs people when systems are built without them in mind.

I am currently writing User Error, a nonfiction book about digital access and the design decisions behind it. I live in Oakland, California.

The greatest project to which I’ve ever contributed is raising my two daughters with my husband.
Uncovering unmet needs
Consumer Products & Retail
Learning & Work
Media & Entertainment
Play
Public Sector

Brian Pelsoh

I lead with craft, ensuring our work is creatively excellent: rooted in deep human insight and imagination, while also grounded in the realities of business and technology.

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My expertise spans brand, communication, and product design across tech, education, the arts, and social impact.

I believe great work demands both high-level vision and obsessive attention to detail, and only happens through collaboration.

I bring an inclusive, hands-on approach and a deep understanding of business, which enables me to consistently deliver excellence while always asking why.

Before joining IDEO, I worked at the brand firms Pentagram and VSA Partners. I began my career as a designer, leading teams at the School of the Art Institute of Chicago and the Milwaukee Art Museum. I hold an MFA in graphic design from Maryland Institute College of Art and a BFA in communication design from the Milwaukee Institute of Art & Design, and have taught at some of the best design schools in the US.

I love a good crit.
An inclusive, hands-on approach
Health
Learning & Work
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Public Sector
AI & Emerging Tech

Tony Wong

I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth.

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Leader
Leaders

I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth. Specifically, I have helped Chinese companies design holistic brand solutions through the development of their products, communication, services, and innovation teams, and I have helped multinationals expand their presence and influence in China.

I advise global leaders on developing China-led innovation and capabilities.

In over 15 years in IDEO Shanghai, I have worked on projects that use design to elevate the quality of the experience of healthcare products and services, streamline processes that increase productivity, create spaces and programs that promote and enable inclusive communities, and build next generation mobility solutions that are planet-positive.

Before joining IDEO, I worked at Philips Electronics and the Electrolux Group in Italy, the Netherlands, and Singapore on a number of breakthrough commercial products. I am a member of the Young President Organization in Shanghai.

I have a thing for antique maps.
Developing China-led innovation and capabilities'
Consumer Products & Retail
Food
Learning & Work
Industrial & Manufacturing
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Building a personal AI for the messiness of life: Sida Li

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Podcast
Podcasts

Most AI products today are built for work—a space with clear problems and established systems. One founder noticed a gap: personal life is messier, harder to systematize, and mostly left behind by the AI boom. So she built Cue, a personal AI that lives inside iMessage and group chats, to go where the other tools haven't.

In this episode, Becca Carroll, IDEO's Chief Strategy Officer, talks with Sida Li, co-founder and CEO of Shared Context Lab, about staying anchored to a human need while the technology around her keeps changing shape, why she treats her business model with the same rigor she'd bring to a product, and what it feels like to build a company at this particular, disorienting moment in AI.

The conversation also gets into how Sida makes design decisions: the language Cue uses to describe itself, the tradeoffs behind building inside iMessage instead of a new app, and a real story about a business idea that didn’t pan out.

This is the second in a two-part series profiling founders from IDEO's Startups-in-Residence program. The first conversation is with Johannes Seemann, founder of Sooner, on designing GenAI for the emotional side of money.

Health
AI & Emerging Tech
Technology
Learning & Work
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Designing GenAI for the emotional side of money: Johannes Seemann

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Podcast
Podcasts

Most personal financial tools are built to run the numbers and optimize towards a budget. While that works for some, most people experience money as a lived relationship that does not neatly fit into a spreadsheet. Johannes Seemann and Becca Carroll discuss why money is emotional before it is mathematical, and what a human-centered approach to building a generative AI financial product looks like in practice.

Health
AI & Emerging Tech
Technology
Financial Services
Learning & Work
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The curious leader's edge in uncertainty: Scott Shigeoka

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Podcast
Podcasts

Mina Seetharaman talks with Scott Shigeoka, author of Seek and Head of Curiosity Cultivation at the Eames Institute, about what distinguishes genuinely curious leadership from performative curiosity, how power dynamics shape curiosity, and why practicing curiosity can restore energy rather than drain it.

Learning & Work
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How constraints make us more creative: David Epstein

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Podcast
Podcasts

Mina Seetharaman talks with David Epstein, author of Inside the Box and Range, about why total freedom often produces average work, how leaders can design useful limits on purpose, and what organizations such as General Magic and Pixar reveal about the relationship between boundaries and creativity.

Learning & Work
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