

Helping young adults make smart money decisions
Society of Grownups offers financial advice to those who need it most.
When you’re under 40, buying a life insurance policy may seem about as practical as buying a Humvee. That makes insurance a tough sell for a 165-year-old company like MassMutual. To find a way to become relevant to this generation, MassMutual partnered with IDEO with a mission to get young people interested in their own spending habits.
Over the course of two years, the teams set out to learn about how people across the US spend and save their money, and they uncovered a simple theory: you either have a smart money mindset or you don’t. When it comes to being mature about financial issues—chipping away debt, saving to buy a car—it doesn’t always come naturally. If anything, many feel disconnected from money-related matters, even if it’s in their best interest to know more.
"I hate going to a bank and not really knowing what I am doing when it comes to money," said Simon Bowers, a 31-year-old who works in public relations, featured in an article in Fast Company about the MassMutual-IDEO collaboration. "They don’t seem to take into account that this might be scary for us."
So how to invite this wary demographic to the table? Design an accessible way to meet them wherever they are: online and on their phones. IDEO helped build the new venture from the ground up—designing a brand identity and experience focused on transparency, meeting users where they are, and helping people navigate complicated financial situations so they can live life on their own terms. It’s called Society of Grownups, and you can think of it as a sort of master’s program for adulthood. Each piece of the program builds on a common vision that continues to iterate every day.

After building and testing full-scale, live prototypes, the brick-and-mortar Boston location opened in 2014 and operated much like a supper club—a warm, inviting space where young people could hang out, feast on delicious meals, attend talks, and learn about things like 401Ks, living on a budget, and how to pick good, cheap wine. After two years of continued prototyping, MassMutual recognized that the digital channel has the most potential to grow and closed the brick-and-mortar location to focus their investment in building out the bespoke online financial tools to reach more people across the nation.



Helping a digital healthcare startup to scale up
A redesign, a rebrand, and a new focus.
From leeches to gene therapy, how we treat sickness has changed beyond recognition over the centuries. But one question asked by ancient healers and modern doctors alike remains the same: “How are you feeling?”
“We’ve had the ‘quantified self’ for a number of years—sensors that measure steps, weight, blood pressure,” said Bruce Hellman, cofounder of UK-based digital health startup uMotif. “But by only focusing on the quantitative, we miss the whole picture of a person.”
Hellman cofounded uMotif in 2012, inspired by the self-awareness he gained when tracking his sleep after his baby was born. uMotif gives people the tools to record and track their mood, sleep, and clinically relevant symptoms like dizziness or breathlessness on their mobile phone app, and share the resulting data with their doctor and care team to better inform appointments, and treatment plans.
Named as one of 50 UK "scale-ups" that could grow to over £100m in revenue by not-for-profit organization Silicon Valley Comes to the UK, uMotif’s software and apps have been deployed in dozens of hospitals, and profiled in The Guardian, The Daily Telegraph, and The London Times. With a view to scaling strategically, Hellman applied to IDEO Europe’s first Startup in Residence, a three-month-long program to accelerate companies through design thinking. “We brought the whole of uMotif to IDEO: product, organization, branding, approach, and business model,” said Hellman. “We were keen to re-consider just about everything.”
During the residency, the uMotif team embedded with IDEO’s London studio to work closely with an eclectic team of interaction, business, and communication designers, and design researchers, to explore every aspect of the business.
The team found that although uMotif’s organic growth had reflected the rapidly expanding digital health market, the offer was somewhat fragmented as a result. In response, uMotif decided to tighten its sales focus from 14 branches of medicine to just two: oncology and cardiology (with mental health as an R&D area).
In-depth interviews with patients, nurses, doctors, and executives revealed a clear opportunity: “simple symptom tracking for people going through an acute or serious period in their health, to activate and extend the patient-care team relationship,” Hellman says. The focus switched from the Quantified Self to the Qualified Self, coined by the team to reference uMotif’s unique approach to measuring how people feel.
Designers set about reconfiguring and prototyping aspects of the brand, product, business, and organizational model for delivery. Whereas the original uMotif product had been designed with a single clinician in mind, the team designed a new dashboard catering for the reality of modern healthcare—multiple caregivers.
Ultimately, uMotif’s offer is not just about helping patients understand their own health; it’s about providing meaningful insights that enable them to have richer conversations with their care teams—allowing them to work together to improve care plans and outcomes.
“We are a much more focused, confident, and clear organization, truly prepared to scale sales, delivery and clinical impact,” says Hellman, referring to the impact of their participation in the Startup in Residence program. Now back in its own headquarters, the team takes with it a toolkit of IDEO systems and processes with which to run their business and to apply to new projects, products, and services.
“Health systems around the world are quickly adopting digital channels,” he said. “We aim to be at the forefront of this inevitable shift, using design thinking to put people at the centre of their care, improving quality of life, treatment outcomes, and healthcare experience.”
WATCH: uMotif: Sam's Story.


Helping kids make healthy choices
Three design concepts that help kids make healthier choices around food and exercise.
IDEO designers wanted to take on a challenge: How might we help kids make better decisions around food and being active?
Designers moved forward with three concepts that addressed this challenge from three completely different directions:
- Top Chops, a hands-on cooking adventure that builds kids’ confidence in the kitchen by working toward becoming a Top Chop “master chef.”
- Daredevils, a wearable device that measures the intensity of energy exerted, but doesn’t prescribe the activity, which kids can use to dare each other to reach activity goals.
- Presso, a set of child-size kitchen tools that slice and dice fresh food in imaginative ways, making cooking fun and helping kids feel they have a role in making their own healthy food.
The design team behind this work was featured on 60 Minutes, and some of the resulting concepts were featured on CBS This Morning.




Handheld organizer becomes a sleek accessory
Redesigning a utilitarian tool to set it apart from imitators.
In updating the popular and industry-defining PalmPilot, Palm Computing wanted to reposition the next-generation Palm V as a high-design accessory to set it apart from its many imitators.
Together with IDEO, it crafted a sleek, elegant device, half the thickness of the original in an anodized aluminum housing. Incorporating an internal lithium-ion battery that recharges in the dock, the side rails act as an open architecture to provide attachment for a variety of styluses, cases, and other add-ons.


Why Coding Needs to be a Conversation, Not a List of Commands
4 tips for integrating your software developers into the design process
The role of an engineer on a product team may not exactly involve saving the world, but the scene has some origin in reality: Engineers and other team members often have to come together creatively to solve a problem, and they each have their own language and jargon for describing solutions. As teams practice leaner and leaner development cycles, the process of defining and agreeing on requirements, challenges, and solutions needs to be an ongoing conversation, where everyone comes away with a shared understanding and a feeling that their role’s needs have been met.
So how do you start that conversation, and keep it going successfully throughout the life of a product? Here’s a roadmap to get you started.
Start by developing a common language
Do some level-setting at the beginning of the project to agree on general terminology that everyone can understand. Sometimes, this piece can even be as small as defining your individual product’s features in a way that allows you to speak clearly about your product roadmap.

Early in a recent project, when we were going over wireframes, people were throwing around a lot of terms that referred to the same thing: Was a “folder” the same as a “collection”? What differentiated an “item” from an “object?” By coming together in the product’s infancy and agreeing upon these terms, we were able to define our system architecture and have meaningful database model names that we still use.
Share your vision for the product
Build in time to ask your team members how they feel about the product, and share your vision as well. Try to think outside the smaller details of what everyone’s currently working on, and find opportunities to share thoughts and feelings about the product at large. You might be surprised to hear that an engineer is anxious because they’re worried that the latest feature build is getting way more complicated than they originally planned, or that a designer is excited because users have been clamoring for the feature you’re working on. These small, casual interactions build a sense of trust and shared knowledge about the larger vision that each functional team has for the product as a whole.

Leverage disagreement to come together
It can often feel like product managers, designers, and engineers are at odds with each other. Between wanting to meet deadlines and stakeholder needs, pushing for a joyful and user-centric interface, and working toward robust and uncomplicated code, things can get tricky. The key is to take this source of potential conflict and turn it into a shared learning opportunity. Make sure that every side is not just arguing for a solution, but actually communicating the “why” of a solution. If an engineer understands the user research and decision-making that went into a proposed feature, it will help them communicate all the possible solutions that can meet that particular user need, and then the team can prioritize and make better decisions.
Find opportunities to translate for each other
This opportunity often presents itself when you’re integrating new members onto the team. For example, new engineers with fresh eyes often want to jump in and optimize and uncomplicate things. While that can be a good thing, there may be situations where the more experienced team member needs to explain the design decisions that led to certain features being a certain way—and suddenly the engineer is empowered to speak for the UX designer because they understand the shared vision.
Once you find your conversational rhythm, you’ll find that team members begin to understand each other’s roles better. Because the designer now understands why the engineer pushed back on a certain complicated feature, and the engineer understands why users have been wanting a different feature, both roles on the team are now better equipped to advocate for each other and push toward a common goal—whether that’s defusing the bomb on the bus, or building a successful product.
Illustrations by Cassandra Fountaine
We’ve all seen the action movie trope where our hero needs to defeat a ridiculously complicated doomsday device, and the plucky engineer has to explain how to reverse the polarity or engage the spatio-temporal hyperlink. The hero inevitably responds, “In English, please?”


Why You Should Invest in Real Friendships at Work
The benefits go far beyond coffee breaks

Work friends are very important, and different types of work friends can fill different needs. We’ll cover three: the confidante, the inspiration, and the frenemy. Understanding how and why you relate to these people will help you commit appropriate mental resources to developing workplace relationships that can bolster your motivation (and maybe even help get you out of bed on that Friday morning).
1. The confidante
This is the work friend who will commiserate when you’ve had a rough conversation with your boss, rush you to the bathroom when you’re about to cry, and give you honest feedback when you need it most. Confidantes make us feel like we can conquer the world—or at least ace a presentation and finally ask for that raise.
But these days, it can be tough to find a confidante at work. Because we tend to switch jobs more frequently, it can be hard to invest as heavily in workplace relationships. To counter that and find your confidente, start by building trust and sharing stories with a coworker you gravitate toward. Or initiate a get-together: People who provide social support to others—by organizing an office event or inviting colleagues to lunch—are ten times as likely to feel engaged at work than people who keep to themselves, says Shawn Achor, author of Before Happiness.

2. The inspiration
The inspiration is your platonic work crush: you don’t want to be with them, you simply want to be them.
This person can either be a colleague you deeply admire or a formal mentor. You probably could've guessed this, but mentors can help improve job satisfaction, teach us how to be effective leaders, and steer us towards the right career moves.
“They’ll bring a field to life for you. They’ll teach you how to find quality material in that field,” advises economist and author Tyler Cowen.
Pro tip: The best way to find a mentor isn't to ask, “Will you be my mentor?” but to start by asking someone for specific advice, then slowly work toward building a relationship.
3. The frenemy
We tend to choose friends who are similar to us, especially at work. But the more we have in common with someone, the more likely we are to compare ourselves to them. The frenemy is both our friend and our benchmark within the organization.
Another pro tip: Don’t feel guilty about experiencing the occasional twinge of envy! Frenemies account for almost half of all important members of our networks.

While frenemy relationships are linked to greater stress, they also motivate us to work harder. In a survey of consultants, those who had a frenemy made more of an effort to succeed and network. Leverage the positives of a tricky relationship by partnering on an important project; you’ll try harder to prove yourself and might end up with a real friendship.
But even the best work friendships have a dark side. Sometimes being close with our colleagues can leave us emotionally exhausted. Managing relationships we care deeply about while giving critical feedback or rushing to meet deadlines takes effort. Talk to anyone who has worked at a startup where coworkers describe themselves as a family, and you’ll inevitably hear how tiring it can be.
And for every friendship, there is also someone outside the friendship. The closer the relationship between two colleagues, the more others might feel left out, even if the friends aren’t actively excluding anyone.
Here are some concrete ways that you can engage with people at work to reap the rewards of having solid work-friends:
- Go for quality instead of quantity. High-quality connections don’t necessarily require deep or vulnerable relationships. Small moments of connection full of trust and engagement can be the beginning of something larger.
- Prevent silos from forming. IDEO structures all of its teams to include designers from different disciplines so each team is cross-functional. Our San Francisco office also has a ritual called tea time, in which people are invited to take a break from their work and mingle with people they don’t work with directly.
- Don’t rely on social events. Studies show that work parties aren’t always effective at helping people make friends. “People don’t mix much at mixers, and at company parties, they mostly bond with similar colleagues,” says Adam Grant.
- Spend casual time together. Google and Facebook plan times for employees to play games and eat meals together. At LinkedIn, the whole family can get in on the fun during Bring Your Parents to work day.
This post was adapted from Mollie and Liz's book No Hard Feelings: The Secret Power of Embracing Emotions at Work.
Choice, meaning, and opportunities for learning all make work more enjoyable. But on rainy Friday mornings when we’re low on sleep and irritated with our managers, research suggests our real motivation isn’t a what—it’s a who. People with friends at work find their jobs more satisfying, and are less affected by stress.


Thoughtless Acts: Monsoon Season
Thoughtless Acts: Monsoon Season. The intuitive ways we adapt and react to things in our environments

It's my first few hours in Bangkok, and by looking around the train, I can tell it's rainy season. Thin raincoats cover suits, and young mothers juggle both sunglasses and umbrellas.
As I exit the train, I look up, count to three and speed through a very thick rainstorm toward my Airbnb. After a much-needed nap, I open my eyes to a completely different climate. I peek through the shutters of my room and see an indigo sky, birds flying, and I am feeling the heat.
I pick up my fanny pack and leave the Airbnb immediately to explore the neighborhood. On a quiet side road, beside the fence of a wood craftsman shop, a thick black piece of tarp covers a corrugated fence. It’s held in place by a clever set of weights—filled plastic water bottles.
It strikes me that such an old trick can be found everywhere across the world. I start to wonder how can these four small bottles make it through such heavy, rainy days.
I stop to stare at a man approaching me. The woodchips on his shirt make it seem like he must be heading out from the shop nearby. He whispers something, unties a couple of bottles, and brings them to the shop's outdoor sink. These short bursts of sunlight heat must dry the water in them pretty quickly, I thought to myself. Regardless of the one million square meters of water falling over Bangkok each September, nothing beats the strength of a tropical sun, and the dedication of an old craftsman to keep his work tools dry.
Human-centered design requires us to observe human behavior with beginner's eyes, so that we can spot the innate ways people interact with the world around them. We call these intuitive and unconscious reactions Thoughtless Acts, and IDEO designers collect photos of them to inspire their work.


This Woodworker Puts a Modern Twist on an Age-Old Trade
Katie Gong's art is full of loops, curves, and elegant bends
After steaming smooth, straight pieces of wood, Katie sculpts them into loose knots, braids, and squiggles, inherently fluid shapes that defy the medium’s natural rigidity.
To me, Katie’s work represents open-mindedness, possibility, and the means to evolve beyond appearance, expectation, or past. Her sculpture that sits in our living room—a wooden braid that bends upwards in an elegant arc, like a ballerina’s arm extending over the bar—reminds me to be unafraid to challenge the seemingly accepted, even when it comes to myself.
Katie sat down with me to share more about her craft, plus her fondness for classic 80s movies and finding freedom in chaos.

In one sentence, who are you?
I am many things: an artist, mother, wife, designer, and powerhouse.
What do you do? How did you learn it?
I’m an artist specializing in wood. I bend wood by steaming it, which is a unique and pioneering technique that challenges classic woodworking practices. I learned the craft from a young age. Growing up, my grandfather and father were both carpenters and taught me how to work with wood.

3 favorite possessions?
1. My father's Old Timer pocket knife. 2. My wedding rings and grandmother’s jewelry. 3. My adventure hat.
What does a typical work session look like?
I like to have a lot of projects going at once, so there are typically a couple things in the works at any one time. I tend to work a bit on each project all at once. Sometimes it can be a bit hectic, but there’s something in this chaos that allows me to move freely from project to project.
How do you get over creative block?
I try to take a step back. I change my surroundings and not think about the project. I find that once I zoom out, I find the solution I was searching for.
What was the last item on your to do list?
Getting a pedicure. Sometimes making time for myself can be tricky.

How do you see the world in 2078?
Hopefully I'll still be around then. Let’s see... I hope to be telling my grandchildren about growing up in the 80s, and blowing their minds by showing them ET and The Goonies. I hope that the world still holds on to the classics, like going for road trips, camping in cars, or reading books snuggled under a blanket while its raining outside. I hope that the world is similar to today and yesterday. Mostly, I just hope it’s not uninhabitable because of global warming or something crazy like a nuclear explosion.
What’s your number one bucket list item?
I’d like to have a solo exhibition in Japan.
Who are you creative crushin’ on lately?
My number one creative crush is always Aleksandra Zee. She's my creative sister. Windy Chein’s ombre knots are killing me, and Meryl Pataky is truly pushing the boundaries of neon art.
With a dose of hot moisture and a little imagination, San Francisco-based woodworker Katie Gong makes the seemingly stiff become supple. Kind of like my attitude after a bath.


Lindsey Turner
I’m passionate about building brands, products, and experiences that help organizations show up with meaning and momentum.
I help organizations cut through complexity by shaping how they show up, through brand strategy, identity, and storytelling.
Working at the intersection of brand and business, I bring an editorial eye and a bias toward making—turning ideas into tangible experiences that people can understand, trust, and believe in.
My work spans government, healthcare, financial services, media, and consumer goods, from launching Gen Z-focused ventures to building innovation labs and reimagining legacy brands. I relish moments of ambiguity and enjoy translating across teams, perspectives, and priorities to move ideas forward.
I started my career in editorial and digital design, shaping cross-platform experiences and identity systems in publishing and agency environments. That foundation still shapes how I work today: I’m detail-oriented, collaborative, and overreliant on the Oxford comma. I hold a BFA in Visual Communication from the School of the Art Institute of Chicago.


Rachel Young
My work helps organizations see who their products aren't working for—and build the will and the tools to do something about it
For 25 years, I've asked the same question: Who does this design exclude—and what are we going to do about it?
My work spans human-centered strategy, inclusive design, and qualitative research, with clients ranging from Microsoft, Google, and Verizon to the National Science Foundation, and San Francisco Unified School District.
Before IDEO, I taught elementary school in East Palo Alto and spent a decade doing design work with social service organizations—where I learned firsthand what it costs people when systems are built without them in mind.
I am currently writing User Error, a nonfiction book about digital access and the design decisions behind it. I live in Oakland, California.


Brian Pelsoh
I lead with craft, ensuring our work is creatively excellent: rooted in deep human insight and imagination, while also grounded in the realities of business and technology.
My expertise spans brand, communication, and product design across tech, education, the arts, and social impact.
I believe great work demands both high-level vision and obsessive attention to detail, and only happens through collaboration.
I bring an inclusive, hands-on approach and a deep understanding of business, which enables me to consistently deliver excellence while always asking why.
Before joining IDEO, I worked at the brand firms Pentagram and VSA Partners. I began my career as a designer, leading teams at the School of the Art Institute of Chicago and the Milwaukee Art Museum. I hold an MFA in graphic design from Maryland Institute College of Art and a BFA in communication design from the Milwaukee Institute of Art & Design, and have taught at some of the best design schools in the US.


Tony Wong
I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth.
I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth. Specifically, I have helped Chinese companies design holistic brand solutions through the development of their products, communication, services, and innovation teams, and I have helped multinationals expand their presence and influence in China.
I advise global leaders on developing China-led innovation and capabilities.
In over 15 years in IDEO Shanghai, I have worked on projects that use design to elevate the quality of the experience of healthcare products and services, streamline processes that increase productivity, create spaces and programs that promote and enable inclusive communities, and build next generation mobility solutions that are planet-positive.
Before joining IDEO, I worked at Philips Electronics and the Electrolux Group in Italy, the Netherlands, and Singapore on a number of breakthrough commercial products. I am a member of the Young President Organization in Shanghai.
Building a personal AI for the messiness of life: Sida Li
Most AI products today are built for work—a space with clear problems and established systems. One founder noticed a gap: personal life is messier, harder to systematize, and mostly left behind by the AI boom. So she built Cue, a personal AI that lives inside iMessage and group chats, to go where the other tools haven't.
In this episode, Becca Carroll, IDEO's Chief Strategy Officer, talks with Sida Li, co-founder and CEO of Shared Context Lab, about staying anchored to a human need while the technology around her keeps changing shape, why she treats her business model with the same rigor she'd bring to a product, and what it feels like to build a company at this particular, disorienting moment in AI.
The conversation also gets into how Sida makes design decisions: the language Cue uses to describe itself, the tradeoffs behind building inside iMessage instead of a new app, and a real story about a business idea that didn’t pan out.
This is the second in a two-part series profiling founders from IDEO's Startups-in-Residence program. The first conversation is with Johannes Seemann, founder of Sooner, on designing GenAI for the emotional side of money.
Designing GenAI for the emotional side of money: Johannes Seemann
Most personal financial tools are built to run the numbers and optimize towards a budget. While that works for some, most people experience money as a lived relationship that does not neatly fit into a spreadsheet. Johannes Seemann and Becca Carroll discuss why money is emotional before it is mathematical, and what a human-centered approach to building a generative AI financial product looks like in practice.
The curious leader's edge in uncertainty: Scott Shigeoka
Mina Seetharaman talks with Scott Shigeoka, author of Seek and Head of Curiosity Cultivation at the Eames Institute, about what distinguishes genuinely curious leadership from performative curiosity, how power dynamics shape curiosity, and why practicing curiosity can restore energy rather than drain it.
How constraints make us more creative: David Epstein
Mina Seetharaman talks with David Epstein, author of Inside the Box and Range, about why total freedom often produces average work, how leaders can design useful limits on purpose, and what organizations such as General Magic and Pixar reveal about the relationship between boundaries and creativity.
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