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Transforming sick days with play

Playhouse MD brings comfort, connection, and a little joy to pediatric care.

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Case study
Case Studies
Breakthrough Products
Consumer Products & Retail
Play
Health

Fevers. Boogers. Yucky meds. IDEO Play Lab designers dove deeply into the challenges of sick days and doctors’ appointments through video diaries, online surveys, and in-person interviews with parents, healthcare providers, and small children in homes and pediatric offices across the US. They heard about the struggles of giving medicines, wonky thermometer readings, kids having “stethoscope scaries,” and, worst of all, what happens when kiddos hear the “s-word”—shot.

The research confirmed Sydney and Kaitlin’s initial hunches about playful healthcare products and provided the team with insights on how to move forward. The answer was a formula of sorts. To help reduce kids’ anxiety and keep them calm at the doctor, give them a choice in their care whenever possible. Build familiarity with doctor’s visits and medical devices through playful moments at home. Redirect their attention away from fear. Design for multisensory richness. And provide age-appropriate narratives about healthcare experiences.

Inspired by this kid-centric formula, the IDEO Play Lab team worked closely with Sydney, Kaitlin, and their co-founder, Michael Kamins, to iterate on several designs, winnowing down more than 150 brainstorm ideas into a dozen tangible prototypes (or tinker models) that were shown to doctors, nurses, parents, and young kids for feedback. The designs—a rocket ship medicine dispenser, an elephant-shaped nose aspirator, and a narwhal nasal bulb, among others—were intended to evoke a sense of playfulness, comfort, and familiarity, with features designed for maximum cuteness. Some even lit up and played sounds, like popular toys.

While the designs passed the fun test with kids, they also needed to be functional for parents, trusted by doctors, easily manufactured, and affordable. Eventually, they would need to be approved by the FDA as regulated medical devices. Playhouse MD also requested patentable innovations to help protect their products from imitation.

Image courtesy of Playhouse MD

With these constraints in mind, IDEO Play Lab delivered a collection of nine unique, high-fidelity prototypes that add a dose of fun to caretaking challenges in homes and doctors’ offices. The final designs were durable, medically sanitizable, and safe for testing with real kids, which helped the startup secure multiple rounds of funding and bring its first products to market in 18 months.

Images courtesy of Playhouse MD

Playhouse MD began selling its first four direct-to-consumer products on its website in June 2025: two Medicine Buddies (medicine dispensers shaped like a rocket ship and a butterfly) and two Booger Buddies (a light-up nasal aspirator elephant called Luna and a light-up nasal bulb narwhal named Noa, which was named one of The Best Inventions of 2025 by TIME). The products are available at Target and Babylist stores, and on Amazon through leading medical distributor McKesson Medical-Surgical.

Image courtesy of Playhouse MD

Most companies design child healthcare devices with parents’ or doctors’ tastes in mind; none, however, focus on what will make kids smile, too.

TIME Best Inventions of 2025

in the Parenting Category, Playhouse MD's Light-Up Nasal Bulb

1 ½ years

from initial brainstorms to in-market launch of 4 kid-centric medical products
Every parent knows the struggle of sick days and doctor visits. When kids are feeling icky, even the slightest unpleasant experience can trigger a meltdown, and the cold, sterile design of most pediatric care devices doesn’t help. Playhouse MD co-founders, sisters Sydney and Kaitlin Wiseman, knew there had to be another way. Kaitlin, a family practice doctor specializing in childcare and a mother of two, tried to make office checkups less scary for young patients by attaching toys designed by her sister, Sydney, to her otoscope (a device used to check inside kids' ears). Her lighthearted approach worked, putting both kids and parents at ease. Armed with a solid proof-of-concept idea, Playhouse MD approached IDEO Play Lab with a two-part challenge: create a playful pediatric visit experience for children, parents, and healthcare practitioners through thoughtful accessories, and extend this joyful experience into care moments at home.
Startup Playhouse MD and IDEO Play Lab rethink stressful doctor’s visits and sick day struggles with kid-friendly medical devices that add a dose of play.
Playhouse MD’s doctor-designed, kid-inspired healthcare brand.
Playhouse MD
Playhouse MD
Transforming sick days with play, pediatric care, children’s healthcare, Playhouse MD, consumer products, retail, consumer experience, retail innovation, play, playful experiences, healthcare, health innovation, patient experience, product design, industrial design, new product development, business transformation, organizational transformation, culture change, employee experience, workplace design, team collaboration, design for children, family experience, youth experience, innovation strategy, business innovation, design innovation, how to innovate, innovation, strategy, research, prototyping, product development, startup, transformation, how do we innovate

Designing a next-gen airway visualization system

Improving patient outcomes with the GlideScope ClearFit Video Laryngoscope.

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Case study
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Breakthrough Products
Health

Verathon offers one of the broadest portfolios of video laryngoscopes on the market. While these life-saving devices increase the likelihood of successful first-time intubations, reducing trauma and speeding recovery times, they are more costly and can be more challenging to learn how to use than traditional mechanical ones, which rely on directly looking at the vocal cords. Wanting to make it easier for cost-conscious hospital administrators to transition from traditional laryngoscopes to Verathon’s video systems, the medical device manufacturer asked IDEO to technically and visually unite its next-gen reusable baton and stats, ensuring they worked together seamlessly, flexibly, and intuitively during the most routine and demanding healthcare moments.

The IDEO and Verathon teams used a prototype-led approach to safely gain feedback from anesthesiologists and emergency physicians. Research participants were given various intubation models to simulate surgical use cases and understand ergonomic trade-offs between different design directions. Insights from the field led to design principles such as prioritizing device balance over weight reduction, providing flexibility to accommodate a variety of gripping positions, making connection points between various parts clear, intuitive, and secure, and ensuring the device was easy to clean.

Inspired by physician feedback, the team designed an innovative video baton that felt both familiar and new, supported the ergonomics of diverse holding styles, and fit Verathon’s wide range of stat sizes (one of its competitive advantages). To prevent accidental disconnections, users receive clear tactile, visual, and sound feedback when the monitor and cover are correctly attached to the baton. IDEO chose color, materials, and finishes to help clinicians quickly distinguish between parts of the system and easily identify reusable components from single-use ones.

Verathon’s new GlideScope ClearFit stats-based video laryngoscope hit the market in August 2025. Combining one reusable baton with an industry-leading selection of six single-use stats, it’s compatible with both the GlideScope® Go™ 2 handheld and GlideScope® Core™ cart-based systems. Magnetic QuickConnect™ technology allows doctors to seamlessly switch between platforms, giving hospitals a standardized airway management solution that simplifies workflows, streamlines inventory, enhances medical education and training, and promotes cost-effective care.

Verathon invented video laryngoscopy technology. Twenty years later, the COVID-19 pandemic spurred more competitors to enter the market.

Cutting-edge technologies like video laryngoscopes are critical—and costly—devices. Hospital systems want to invest in the most comprehensive, flexible, adaptable, and affordable tools for quality patient care

6 shapes and sizes

of single-use covers fit one video baton, enabling health workers to quickly access different throat anatomies
When a patient arrives in an ICU or ER struggling to breathe, physicians often reach for a video laryngoscope. The life-saving medical device, which contains a small camera and LED light inserted inside the throat, provides enhanced views of vocal cords and surrounding structures on a video monitor, reducing the risk of trauma and complications during intubations. Verathon®, the company that invented video laryngoscopes, has been a leader in the market for over 20 years. But as demand for these tools surged at the start of the COVID pandemic, the company faced a rush of new competitors. To maintain its advantage in an increasingly crowded market, Verathon reached out to IDEO for help pulling away from the pack by defining the industrial design language and ergonomics for its next-generation GlideScope® ClearFit Video Laryngoscope.
Verathon and IDEO define a design language and ergonomics for the GlideScope ClearFit Video Laryngoscope, an innovative device that offers hospitals a standardized, streamlined, and cost-effective solution for difficult and routine airway management.
Verathon elevates usability with its GlideScope ClearFit Video Laryngoscope.
Verathon
North America
Verathon
Designing a next-gen airway visualization system, Verathon, healthcare, health innovation, patient experience, product design, industrial design, new product development, creative leadership, leadership development, systems thinking, systems design, service ecosystem, healthcare design, digital health, patient-centered care, future strategy, strategic futures, designing for the future, understanding user needs, innovation, strategy, research, prototyping, product development, leadership, creativity, education

Improving STEM education in the Philippines

GBF Class Builder supports teachers to advance learning for students.

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Breakthrough Products
Learning & Work

Since its founding in 1992 by the Gokongwei family, which also operates one of the nation’s largest conglomerates, JG Summit Holdings, GBF has supported Philippine education through student scholarships, teacher training funds, and donations to top universities. Over its 30-plus-year history, GBF has reached more than 200,000 teachers and impacted over 1.5 million learners nationwide. When the foundation approached IDEO in 2021, it wanted to move the needle on STEM education in the country’s struggling public schools.

The IDEO and GBF teams interviewed more than 100 subject-matter experts across various government agencies, leading technology companies, and top national universities and educational institutions to build a comprehensive understanding of the current state of STEM in the Philippines. To experience classroom struggles firsthand, the team also shadowed STEM educators and principals. The research revealed that time-strapped teachers needed help mastering overall STEM content, preparing for their classes, and selecting the most suitable activities for their students. They also didn’t always feel supported in their own career development journeys. But the burden of daily responsibilities didn’t leave them any time for outside learning opportunities, either. 

Recognizing that empowering teachers empowers students, the team created an innovative lesson prep tool, the GBF Class Builder, that's based on these insights. Using existing technology and course materials designed to align with school curricula, IDEO developed a working prototype of the Class Builder in under a week, with minimal investment. The team then systematically improved it over several “build-test-iterate” feedback cycles in real classrooms over the course of four months.

The final GBF Class Builder is a targeted program that helps STEM teachers deliver compelling lessons for their students, learn new teaching strategies, and build content mastery along the way. In addition to helping design the Class Builder, IDEO continues to advise GBF on key aspects of the program's piloting and rollout. This includes advising on how to implement the content development, think through the curriculum development process, support in designing feature iterations, define metrics for success, and decide which additional roles GBF will need to support the ambitious program going forward. 

The foundation launched the GBF Class Builder at its 30th-anniversary celebration in 2023. Feedback from pilot 3,500 public schools and 15,000 teachers has been overwhelmingly positive. “Through the GBF Class Builder, we envision our teachers to be more confident and effective in class, more ready to face the challenges of the future, while enjoying every class—feeling proud to be a teacher, " says Grace Colet, Executive Director of GBF.

The ambitious program continues to scale and is on track to be rolled out in public schools nationwide by 2029.

90% of 10-year-olds in the Philippines can’t read a simple text, according to a Southeast Asia Primary Learning Metrics report. Eighty-three percent of Filipino 10-year-olds lack minimum proficiency in math.

More than 15,000 teachers in 3,500 public schools

are now using the innovative GBF Class Builder program

94%

of teachers report the GBF Class Builder has improved student engagement, while 89% say it saves them 1-2 hours in prep time per lesson
The Philippines is facing a learning crisis that hinders its children from reaching their full potential. In 2022, the archipelago nation ranked 77th out of 81 countries in the Programme for International Student Assessment—an evaluation of international education systems—flagging an urgent need for change. The Gokongwei Brothers Foundation (GBF) is a Philippines-based foundation with a bold mission to improve the quality of Science, Technology, Engineering, and Math (STEM) education in the country’s public schools. Known primarily for its scholarships and endowments, GBF wanted to create a new flagship program to enhance the capabilities of STEM educators and accelerate the development of millions of students across the country’s public schools. To help bring this ambitious program idea to life, GBF turned to IDEO.
GBF and IDEO create a flagship program that enhances the capabilities of STEM educators and accelerates the development of public school students in the Philippines.
GBF empowers Filipino educators through its student- and educator-centered Class Builder.
Gokongwei Brothers Foundation
Gokongwei Brothers Foundation
Improving STEM education in the Philippines, Gokongwei Brothers Foundation, education innovation, learning experience, future of work, systems thinking, systems design, service ecosystem, student experience, future of education, design for children, family experience, youth experience, understanding user needs, innovation, research, prototyping, education, learning, government

Making headroom in a new product category

Renowned cycling brand Fizik expands its offerings with a line of helmets.

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Case study
Case Studies
Breakthrough Products
Consumer Products & Retail

Fizik came to IDEO with the aim of entering the helmet market with a range of high-end performance options fit for road racing, mountain biking, time trials/triathlons, and everyday cycling. Fizik planned to use its world-class production and engineering capabilities (the company is part of the Selle Royal Group, which has over 1,400 employees and manages five other cycling brands, including Crankbrothers and Brooks England). IDEO’s task was to develop an on-brand design language that would unify its new helmet line and integrate seamlessly with the sleek, modern aesthetics of the company’s other products.

The design sprint began with in-context interviews with avid and professional cyclists to learn what they wanted—and didn’t—in a helmet. Unlike other accessories, such as shoes or shorts, riders viewed helmets as a necessity rather than an exciting or aspirational purchase. They also wanted a helmet that complemented their overall style, rather than standing out, and had a flattering silhouette. Avoiding making a cyclist look like a “mushroom” was key.

Kunee Triathlon

Different cycling styles involve varying riding postures, ranging from a dropped and horizontal position (time trial/triathlete) to an upright and vertical position (mountain biking). IDEO proposed a family of helmet designs that correspond accordingly. On the horizontal extreme, the time trial/triathlete helmet has the most fluid, organic, aerodynamic shape. A statement of refined simplicity and speed, it features minimal venting and a magnetic wrap-around visor to reduce drag that can be exchanged for the rider’s own cycling glasses.

Kassis MTB

On the vertical extreme, the mountain biking helmet features a more rugged, angular form with an adjustable brim, rectangular venting, and boxier, back-of-the-head protection. It also offers affordances for goggles, sunglass storage, a GoPro mount, and an optional integrated rear light.

Kudo Road

In between, a compact helmet for road racing features evolutionary variations on these design extremes, with more venting as well as a front glasses holder and integrated rear light. All four helmets strike a balance between lightness, comfort, safety, and performance, embodying Fizik’s signature modern style.

Kudo Aero

In April 2025, Fizik launched all four helmet models simultaneously: Kassis (mountain biking), Kunee (trial/triathlon), Kudo, and the more aerodynamic Kudo Aero for road and gravel. The helmets were greeted with critical acclaim from the cycling world, while Virginia Tech’s independent helmet-safety research lab gave them five-star performance ratings for their strength and durability.

Legendary cycling company Fizik was known for its high-performance bike seats and shoes, but wanted to be a fierce entrant in a challenging product category—helmets.

4

new helmet designs

1

new product category
Founded in 1996, the acclaimed Italian manufacturer Fizik is on a mission “to make the most sophisticated, inspiring, and beautiful gear for the world’s most discerning cyclists.” Fizik’s quest for aesthetic perfection and uncompromising performance began with a range of bicycle seats, most notably its popular Arione racing saddle, which IDEO helped design in the early aughts. Since then, its product lines have expanded to include cycling shoes, handlebar tape, and other components for the road, off-road, and triathlon markets. In 2021, when Fizik wanted to make a strong entrance into another new category—helmets—the brand reengaged IDEO. The challenge: Develop a distinct design language to help its premier headgear line break away from the competition.
Fizik’s first-ever helmets stand apart from the competition while staying true to their brand.
Fizik and IDEO design an innovative range of high-performance cycling helmets.
Selle Royal Group
Selle Royal Group
Making headroom in a new product category, Selle Royal Group, consumer products, retail, consumer experience, retail innovation, brand strategy, brand design, brand identity, brand experience, product design, industrial design, new product development, mobility design, future of mobility, how to build a brand, innovation, strategy, research, product development, mobility

Quick + Dirty Design Tips: Animation in After Effects

Animation tips from an After Effects power user

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Articles

For this method of animation, make sure to use only lines in your Illustrator file. The idea is to animate the lines across their own path, so the way you design them will play a big part on how elaborate your animation will be.

Watch this video for a quick step-by-step guide to animating lines in After Effects:

  1. When your Illustrator file is ready, import it to After Effects. You can simply drag your Illustrator file to the Project area or go to File > Import > File.
  2. Drag the imported file to the Timeline. It will automatically create a Composition.
  3. Now you must turn your Illustrator file into Outlines that After Effects can control. On the timeline, right click on the layer and select "Create Shapes from Vector Layer.
  4. The next step is to animate your outlines. For that, you will need to add a Trim Paths feature to your new layer.
  5. On Trim Paths, use keyframes for Start/End to change when and where you want your paths to animate. If your file has multiple lines, you can choose to animate them simultaneously or individually.

This technique is a simple and effective way to create powerful motion graphics for storytelling, user interface behaviors, or even a simple animated gif. Hope you enjoyed it!

Adobe After Effects is one of my favorite tools for prototyping user interfaces, creating video scenarios to communicate a context of use, or simply crafting stories through animation. It's a tool that allows you to explore and visualize ideas, and there's no right or wrong way to use it. Here are a few tips for using After Effects to animate vector lines imported from Adobe Illustrator.

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quick + dirty design tips animation in after effects, quick + dirty design tips, animation in after effects, prototyping, rapid prototyping, testing new ideas, graphic design, visual design, creativity

Why You Should Keep Making Stuff By Hand

Don't let technology stop you from getting your hands dirty

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So, when the opportunity comes up, I like to turn off the computer and focus on creating artifacts. While an object is just a thing that serves its purpose until it’s tossed out, an artifact sparks an invisible conversation, a connection between the human who made it and the human experiencing it. Even something that people don’t think twice about, like an event name tag, deserves to be well designed.

That belief drove me to create a collection of one-of-a-kind name tags for a CoLab event. I wanted to make something with my hands that would bring a level of craft to our content. The tags served as the icebreaker for more than a few conversations, and reminded people at the tech-focused event that there's a human element to everything. Many attendees we reached out to a month later said that they still had the tag on their desks.

The process was simple, but arduous: I laser cut blanks, etched the names, spray painted each tag using unique colors and angles, and finished it off with acrylic screen printing ink to make the names readable.

Here's how I did it, step by step:

1. Creating the blanks

I designed the negative of the template so that I could later use it as a jig. I used 18 x 24 inch sheets of 3mm acrylic, so that with the name tags at 2.5 inches x 3.5 inches, I could fit about 32 comfortably in each batch (as opposed to 38 if I used all available space and threw away the negative).

Acrylic sheets tend to melt and then cool quickly in the laser cutter, leading to possible sticking, so I usually add about .2mm to my thickness settings to compensate (i.e. I was using 3mm acrylic, but put 3.2mm in the settings). There are two benefits: One, you guarantee that you actually cut through the sheet. Two, it also gives you a little bit of wiggle room so you don’t end up with hard to pick out joints.

Pro tip: The key to making the most of your acrylic is to leave space for future cuts on the same piece. Instead of designing my reusable jig with all the name tags in the center, I threw them to one side so that I could use the other end again. After I cut the jig, I could get 38 tags out of each subsequent batch because I could simply throw away the negative. Another bonus: When there’s excess acrylic on one end, you can always tell which side goes in which direction.

2. Etching the blanks

Once the blanks were cut, I needed to take the protective plastic off of one side, so that I had a clean surface to etch onto. I peeled the tags, slipped my template jig back into the cutter, and dropped the blanks into place.

The etch file is the same as the template jig, just with a red cut box around the perimeter of the file denoting the edge of the acrylic.

Once I had an etch file ready to go, all I had to do was push the file to the top left of the cutting area and check the focus points of the laser on the first tags on the first and second rows. Since the etch file is in the same grid form as the old cut file, everything is already spaced for me. The etch settings held ink best at around 74 to 76 percent power at 100 percent speed.

One final thing to note: We don’t want to cut anything (we’re just etching), so after setting my etch power, I set the cutting lines to 0 percent power and 100 percent speed, so we just blow right past them.

3. Taping the etched tags*

Once the blanks were etched, I peeled the plastic off of the back of the tags, then covered the etched side of each in painters tape to keep them clean.

4. Spraying the tags

After everything was taped, I slapped some aluminum foil in the vent hood and got to work spraying each tag. The process allowed me to bring out some of the old airbrush tricks my dad showed me as a kid, like holding a tongue depressor at a 60 degree angle in front of the nozzle to create thicker splatter. I used two to three colors for each tag, at varying angles.

I used Montana brand spray paints, and I definitely recommend using the BLACK formula. Over the course of the project, it dried on the acrylic within four and-a-half minutes, which is pretty insane. The GOLD formula was comparable, but my run of the mill Krylon paints took much longer, so it’s worth the extra bucks to buy Montana.

Pro tip: If you’re spraying a bunch of parts in a hood, aluminum foil is actually a great material for coverage as it tends to not stick to your parts like paper.

5. Sealing the tags and revealing the beauty

After the sprayed tags had dried, I hit the painted side with a couple quick coats of the Montana clear matte varnish so that they wouldn’t stick to each other. When everything had dried, I peeled off the painter’s tape—my favorite part of the project.

6. Applying the ink inlay

Next came the most time-consuming part: the ink inlay. I used speedball acrylic screen printing ink for its fast drying time, and how easily it wipes off acrylic. I liberally brushed and swabbed the ink into the etch using a Q-tip, then quickly wiped the excess off with a paper towel. Once dry, they were ready to go.

That's it!

*Imperfect process: I know what you’re thinking—why didn’t you just remove one side of the plastic before etching, spray that side, then remove it from the other side, then etch that? I did! After a few batches, I added the taping step because I noticed the spray paint was eating away the plastic coating that kept the paint off the front of the tags.

I work with CoLab, IDEO’s tech-focused R&D group. I’m also someone who’s committed most of my life to craft. Luckily, my day job allows me to bring the two together. But the minute you start making a living from your craft, problems start to surface. You get burnt out. You compromise your vision to deliver things on time. At that point, you're no longer transforming objects—you’re just pushing matter around.

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why you should keep making stuff by hand, craft, creativity, prototyping

Thoughtless Acts: Single-Serve Medicine

Thoughtless Acts: Single-Serve Medicine. The intuitive ways we adapt and react to things in our environments

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I snapped this photo in the Amazon jungle town of Iquitos, Peru. A jar full of individually cut blister packs sat in the corner of a general store set up in front of a family’s home. By making individual doses available—not even a daily dose, but a single, one-time dose—more families were able to afford treatment for their ailments. In a community where money is very scarce, this family was filling a very real, pressing need that wasn't being addressed by local stores.

Human-centered design requires us to observe human behavior with beginner's eyes, so that we can spot the innate ways people interact with the world around them. We call these intuitive and unconscious reactions Thoughtless Acts, and IDEO designers collect photos of them to inspire their work.

Health
thoughtless acts single-serve medicine, thoughtless acts, single-serve medicine, healthcare, health innovation, human centered design, design thinking, photography, visual design

A Day in the Life of an Environments Designer

Ever wondered what an environments designer does all day?

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6:20 AM: Snooze

6:30 AM: Sweep

Sweep. Make the coffee, water the succulents, check out a few new product curation apps and services the team has been talking about. While riding the bus across the Bay, I read about immigration patterns and how they affect consumers in North America. Staying inspired is part of our job, so I try to start each day with a healthy dose.

9:00 AM: Birthday shenanigans

Today is my teammate Julian’s birthday, so we surprised him with donuts and orange juice—his morning elixir of choice!

9:30 AM: Sketching and 3D modeling

My team’s current project is to reimagine the shopping experience for a large retailer. To prepare for a review with the team, I do some sketching and 3D modeling of in-store display concepts. We are a diverse and interdisciplinary bunch, so it helps to bring everyone’s ideas together through visualization.

10:30 AM: Design review with the team

We do team check-ins throughout the day, talking through our ideas to make sure we’re meeting user needs and pushing the integration of digital behaviors and physical environments. Today, we’re critiquing a bunch of sketches of critical shopping moments that we’ll prototype later. We’re considering how digital projection can add ambient information and subtle interaction to a physical display layout.

11:30 AM: Creating a physical study model

In preparation for our prototyping session in the IDEO Shop, we use a rough physical model to map out the experience of the future retail environment. A small-scale model lets us discuss all the ways shoppers might interact with a brick and mortar store—from browsing to comparison shopping, saving for later or checking out and having things shipped home. It’s helpful to keep our work quick and dirty, so that we have a model that lets the entire team walk through design points together.

12:00 PM: Julian’s birthday lunch

Continuing the festivities, we pop out of the office to get a bite of Scandinavian-inspired eats.

1:30 PM: Field testing and 1:1 prototyping

Time to refine the rough mock-up made in the office and rebuild it in a live retail environment. We wear jumpsuits to suggest how we want the client’s brand to evolve (and because jumpsuits are cool).

The prototype begins outside the store with a simulated mobile shopping experience that ushers shoppers directly to our redesigned displays. The point of the prototype is to test a store layout that could feel like an extension of a mobile shopping experience. Think curated themes, minimal options, and intuitive product comparison interactions. Turns out, some things they hate, some things they love, and a few things don’t make sense to them at all! All of that is great feedback for moving forward, by the rock-and-roll rules of prototyping. Achieving a realistic level of physical interaction while keeping the design at a prototypical level is key to getting honest feedback. We draw our insights from watching how users interact with the space, as well as their answers to directed prompts.

7:30 PM: Teach

My nightcap is heading to California College of the Arts, where I teach a class about physical space and digital interaction titled “Objects & Space.” We work with sensors, hack projectors, control motors, glue, and foamcore, and build our way through code, all in the spirit of figuring out what the environments designers of tomorrow might do.


When people ask me what I do for a living, I say, “I use space to explore design solutions.” It might sound like I work for NASA, but what we environments designers actually do is consider how physical space influences human behavior. Much of my time is spent sketching, making models, building walls out of foamcore, miming, turning off the lights, rendering, and doing my best to break feng shui. Here's a breakdown of a typical day:

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a day in the life of an environments designer

Lindsey Turner

I’m passionate about building brands, products, and experiences that help organizations show up with meaning and momentum.

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Leader
Leaders

I help organizations cut through complexity by shaping how they show up, through brand strategy, identity, and storytelling.

Working at the intersection of brand and business, I bring an editorial eye and a bias toward making—turning ideas into tangible experiences that people can understand, trust, and believe in.

My work spans government, healthcare, financial services, media, and consumer goods, from launching Gen Z-focused ventures to building innovation labs and reimagining legacy brands. I relish moments of ambiguity and enjoy translating across teams, perspectives, and priorities to move ideas forward.

I started my career in editorial and digital design, shaping cross-platform experiences and identity systems in publishing and agency environments. That foundation still shapes how I work today: I’m detail-oriented, collaborative, and overreliant on the Oxford comma. I hold a BFA in Visual Communication from the School of the Art Institute of Chicago.

My tween twins teach me more about technology and gen-alpha than the last decade of trend reports.
Making things that matter
Consumer Products & Retail
Media & Entertainment
AI & Emerging Tech

Rachel Young

My work helps organizations see who their products aren't working for—and build the will and the tools to do something about it

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Leader
Leaders
For 25 years, I've asked the same question: Who does this design exclude—and what are we going to do about it?

My work spans human-centered strategy, inclusive design, and qualitative research, with clients ranging from Microsoft, Google, and Verizon to the National Science Foundation, and San Francisco Unified School District.

Before IDEO, I taught elementary school in East Palo Alto and spent a decade doing design work with social service organizations—where I learned firsthand what it costs people when systems are built without them in mind.

I am currently writing User Error, a nonfiction book about digital access and the design decisions behind it. I live in Oakland, California.

The greatest project to which I’ve ever contributed is raising my two daughters with my husband.
Uncovering unmet needs
Consumer Products & Retail
Learning & Work
Media & Entertainment
Play
Public Sector

Brian Pelsoh

I lead with craft, ensuring our work is creatively excellent: rooted in deep human insight and imagination, while also grounded in the realities of business and technology.

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Leader
Leaders

My expertise spans brand, communication, and product design across tech, education, the arts, and social impact.

I believe great work demands both high-level vision and obsessive attention to detail, and only happens through collaboration.

I bring an inclusive, hands-on approach and a deep understanding of business, which enables me to consistently deliver excellence while always asking why.

Before joining IDEO, I worked at the brand firms Pentagram and VSA Partners. I began my career as a designer, leading teams at the School of the Art Institute of Chicago and the Milwaukee Art Museum. I hold an MFA in graphic design from Maryland Institute College of Art and a BFA in communication design from the Milwaukee Institute of Art & Design, and have taught at some of the best design schools in the US.

I love a good crit.
An inclusive, hands-on approach
Health
Learning & Work
Media & Entertainment
Public Sector
AI & Emerging Tech

Tony Wong

I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth.

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Leader
Leaders

I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth. Specifically, I have helped Chinese companies design holistic brand solutions through the development of their products, communication, services, and innovation teams, and I have helped multinationals expand their presence and influence in China.

I advise global leaders on developing China-led innovation and capabilities.

In over 15 years in IDEO Shanghai, I have worked on projects that use design to elevate the quality of the experience of healthcare products and services, streamline processes that increase productivity, create spaces and programs that promote and enable inclusive communities, and build next generation mobility solutions that are planet-positive.

Before joining IDEO, I worked at Philips Electronics and the Electrolux Group in Italy, the Netherlands, and Singapore on a number of breakthrough commercial products. I am a member of the Young President Organization in Shanghai.

I have a thing for antique maps.
Developing China-led innovation and capabilities'
Consumer Products & Retail
Food
Learning & Work
Industrial & Manufacturing
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Building a personal AI for the messiness of life: Sida Li

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Most AI products today are built for work—a space with clear problems and established systems. One founder noticed a gap: personal life is messier, harder to systematize, and mostly left behind by the AI boom. So she built Cue, a personal AI that lives inside iMessage and group chats, to go where the other tools haven't.

In this episode, Becca Carroll, IDEO's Chief Strategy Officer, talks with Sida Li, co-founder and CEO of Shared Context Lab, about staying anchored to a human need while the technology around her keeps changing shape, why she treats her business model with the same rigor she'd bring to a product, and what it feels like to build a company at this particular, disorienting moment in AI.

The conversation also gets into how Sida makes design decisions: the language Cue uses to describe itself, the tradeoffs behind building inside iMessage instead of a new app, and a real story about a business idea that didn’t pan out.

This is the second in a two-part series profiling founders from IDEO's Startups-in-Residence program. The first conversation is with Johannes Seemann, founder of Sooner, on designing GenAI for the emotional side of money.

Health
AI & Emerging Tech
Technology
Learning & Work
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Designing GenAI for the emotional side of money: Johannes Seemann

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Most personal financial tools are built to run the numbers and optimize towards a budget. While that works for some, most people experience money as a lived relationship that does not neatly fit into a spreadsheet. Johannes Seemann and Becca Carroll discuss why money is emotional before it is mathematical, and what a human-centered approach to building a generative AI financial product looks like in practice.

Health
AI & Emerging Tech
Technology
Financial Services
Learning & Work
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The curious leader's edge in uncertainty: Scott Shigeoka

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Mina Seetharaman talks with Scott Shigeoka, author of Seek and Head of Curiosity Cultivation at the Eames Institute, about what distinguishes genuinely curious leadership from performative curiosity, how power dynamics shape curiosity, and why practicing curiosity can restore energy rather than drain it.

Learning & Work
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How constraints make us more creative: David Epstein

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Mina Seetharaman talks with David Epstein, author of Inside the Box and Range, about why total freedom often produces average work, how leaders can design useful limits on purpose, and what organizations such as General Magic and Pixar reveal about the relationship between boundaries and creativity.

Learning & Work
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