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Designing the first all-in-one, wearable breast pump

Collaborating with the startup team at Willow that reimagined the breast pumping experience.

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All moms want to give their babies the best start in life, and for many, that means nourishing their babies with breastmilk. However, breast pumping is often inconvenient and uncomfortable. Tethered to the wall, undressed, and surrounded by cords and dangling bottles, most mothers who pump are interacting with technology that hasn’t fundamentally changed in more than 25 years.

Passionate about solving this challenge, the startup Willow set out to completely re-imagine the breast pumping experience. The team at Willow envisioned a “dream pump” that would deliver what moms want most: mobility and discretion.

The Willow team approached IDEO to be a close partner in bringing their product to life. As a cross-disciplinary team of researchers, industrial designers, and mechanical engineers, IDEO, Willow, and Function Engineering worked together seamlessly to identify mothers’ unmet needs and resolve engineering complexities with a simple and elegant design.

The resulting product, Willow, is the first all-in-one, wearable breast pump that cuts the cords, ditches the mess of bottles, and fits easily inside a bra. Mobile, discreet, and hands-free, Willow allows women to achieve their breastfeeding goals without pressing pause on their own lives.

Willow is designed to make pumping breastmilk a comfortable and convenient experience for moms.

The final design of Willow was informed by research and in-person interviews with dozens of mothers, ranging from first-time to experienced pumpers. Insights about their personal routines, challenges, and workarounds guided the design team as they built more than 60 physical prototypes to understand how Willow could best fit into mothers’ lives. Learnings from those prototypes helped the team to define the size, shape, color, and materials of Willow, as well as each step in the pumping process.

One key design element that emerged from this iterative process was the simplicity of Willow’s architecture, which makes the pump easy to use, assemble, and clean. The pump contains just a few basic parts that snap together, and only two parts that need to be cleaned (both are dishwasher-safe).

Considering how personal the breast pumping experience is, the team aimed to help the pump feel less like a stark, mechanical device and more like a considered, modern, and personal accessory—a goal ultimately achieved through the pump’s colors, texture, and finish.

Because of Willow, mothers no longer need to plan their lives around pumping—it can happen anywhere, at anytime. Willow gives moms back their time and freedom and gives them choice; now moms can play with an older child, work, or enjoy precious relaxation time at home. With Willow, pumping breastmilk finally fits seamlessly into women’s active everyday lives.

The Willow pump contains just a few basic parts that snap together, including a spill-proof milk bag.
Willow
Willow
Designing the first all-in-one, wearable breast pump, Willow, consumer products, retail, consumer experience, retail innovation, technology innovation, digital products, product design, industrial design, new product development, venture design, new business creation, business model innovation, employee experience, workplace design, team collaboration, innovation strategy, business innovation, design innovation, how to innovate, how to launch a new business, innovation, strategy, research, unmet needs, prototyping, product development, startup, mobility

Improving quality of life for young adults with schizophrenia

Designing a digital platform that continually motivates and engages patients.

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More than 50 million people worldwide suffer from schizophrenia, yet only half receive psychiatric treatment. When they do, it usually involves medication and one-on-one therapy to treat the most visible symptoms, including hallucinations and paranoia. But the disease can also cause debilitating symptoms that medication can’t easily treat, such as social anxiety and isolation, lack of motivation, and memory deficits.

For people living with these symptoms, what might seem like simple activities—socializing, spending time outdoors, exercising—can sometimes feel overwhelming. And if patients aren’t given effective care, they can become even more isolated, and their physical health and quality of life suffer. They’re far more likely to let the rest of their treatment regimen slip, skipping medication or therapy sessions.

To help address these challenges, a digital health research group at the University of California, San Francisco (UCSF) approached IDEO with an idea to supplement the longstanding medication-and-therapy model with a tool to alleviate hard-to-treat symptoms, and more importantly, improve patients’ quality of life. It would require identifying unmet needs among patients and determining which kinds of interactions could have the greatest impact on young people with mental illness.

The outcome of that collaboration is PRIME, or Personalized Real-time Intervention for Motivational Enhancement, a digital platform that empowers young people with schizophrenia with the tools, motivation, and community of support they need to achieve their goals.

The simplicity of PRIME belies its deep functionality. The easy-to-use mobile app helps patients stay motivated to stick with behaviors that boost their health, social skills, and productivity, and it provides motivational coaching from trusted professionals and social connections with other patients.

How It Works

The PRIME app lets users set daily goals based on their particular needs. There are more than 500 small challenges to try—from inviting a friend to play basketball to spending time with a family member—and users can see their progress tracked through incremental successes over time.

Whenever users need help, trained motivational coaches are on hand to provide cognitive behavioral therapy coaching, encourage patients to achieve their goals (and to push beyond their comfort zones), and support their interactions with other users.

Tapping into its vibrant social network to help patients feel less isolated, PRIME prompts users to snap photos of happy moments, highlight important events in their lives, and share challenges they’re proud to have accomplished. Unlike Facebook, which can be overwhelming for some patients with schizophrenia, PRIME is a closed community where users can talk freely about their challenges with others who are just like them.

Click above to hear our audio story, or listen on SoundCloud.

To measure the efficacy of PRIME, UCSF and IDEO combined traditional metrics, such as Patient Health Questionnaire scores and time spent in the app, with new metrics evaluating patients’ quality of life. For example, they studied the pictures of things that made users happy before and while using the app, and measured the frequency, depth, and quality of patients’ social interactions in the app based on word choice and punctuation.

Learnings from these human-centered metrics helped the team iterate further on PRIME’s design, so that the platform would generate even higher levels of engagement and stronger improvements in patients’ motivation and social functioning. In this 2016 peer-reviewed, clinical study, 80 percent of patients with schizophrenia achieved their daily goals, and users logged into the app an average of 4.5 times a week, far more than the expected rate of once a week.

PRIME has also made an impact on patients and their families on a personal level. The mother of one research participant was thrilled with the results. She told IDEO, “I wish you could have witnessed my daughter’s first response to seeing the faces and profiles on her phone. She looked at me, smiled, and said, ‘Everyone looks normal. Everyone looks like people you see every day.’ It was as if she looked into a mirror that reflected possibility and hope.”

Human-Centered Design

The PRIME platform is an example of how the human-centered design process can lead to first-of-its-kind innovations in the field of mental health care. PRIME designers conducted comprehensive interviews that led to a deep understanding of patients as whole people, not just conditions or sets of symptoms.

For Dr. Danielle Schlosser, lead researcher on the PRIME project at UCSF, collaborating with IDEO and applying design thinking to her research on mental health was illuminating. "[It] showed us that in order to engage our users, we needed to provide a safe and supportive community that directly catered to their needs. The insights we gained enabled us to create an experience that inspires patients to improve their quality of life by emphasizing their strengths. Working with IDEO helped us make powerful, creative leaps in our process, and build a digital health platform that’s already deeply impacting patients’ lives.”

The success of PRIME in treating schizophrenia has led to additional federal research funding, and the platform is now being expanded to treat a wider range of mental health conditions.

For example, in this recent, peer-reviewed study, PRIME helped patients with moderately severe depression experience a 50 percent reduction in symptoms, with a noticeable difference in just two weeks—far faster than the average of four to six weeks it takes for traditional medication and therapy to yield improvements. By the end of the depression study, 90 percent of participants said they had achieved their treatment goals, such as to “become happier” or to “feel less lonely.”

Numerous patients with schizophrenia and depression have already benefitted from PRIME’s unique offering, and the team is exploring ways to commercialize and scale PRIME to reach more people with mental health conditions.

UCSF
UCSF
Improving quality of life for young adults with schizophrenia, mental health, family mental health, UCSF, healthcare, health innovation, patient experience, technology innovation, digital products, digital transformation, digital experience, digital product design, UX design, how to design a digital product, innovation, product design, human centered design, design thinking, research, unmet needs, transformation

Preparing New Yorkers for future flooding

Helping homeowners understand how to protect their future amid shifting flood zone policy and climate change.

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New Yorkers are a tough lot, but damaging coastal storms will continue to test their resilience. More than 400,000 people live within the city’s floodplain and are at physical and economic risk. In the face of both natural and manmade challenges—from superstorms to confusing insurance regulations—many New Yorkers are not aware of their flood risk, or even that they should be thinking about it at all.

The Center for NYC Neighborhoods‚ a nonprofit that champions affordable homeownership for middle- and working-class families and communities, engaged IDEO to create a resource that could help New Yorkers keep their homes and finances safe. Launched in September 2016 with funding from New York State's Governor's Office of Storm Recovery, FloodHelpNY is an expansive platform that dismantles the complexity surrounding flood insurance and gives homeowners clear and simple guidance for assessing their flood risk and taking action toward resiliency.

Facing the complexities of insurance policy, shifting flood regulations, climate change, and citizen engagement, the design team began by engaging two vastly different groups of New Yorkers—those who had been battered by past storms and those not yet affected. Homeowners in the first camp were angry and frustrated by a system that had let them down after Superstorm Sandy. Homeowners in the second camp were simply unaware of their risk and had little idea of what might happen. The right design solution needed to encourage both groups to take action and learn about flood risk and insurance regulations, while also addressing divergent levels of need and preparedness.

To co-design solutions with homeowners, IDEO set up pop-up stations at neighborhood meetings in Canarsie, Red Hook, and Gerritsen Beach, and had flood-affected residents create paper prototypes of the resources they wanted in place the next time a storm hit. The team learned how residents contextualized their individual risk, which information they prioritized, and how their frustration could inform a better outcome. In Lower Manhattan, where residents are less aware of flood risk, the team set up a pop-up station with virtual reality viewers that simulated water rushing into the surrounding streets, a visceral wake up call that got them talking about flood recovery.

A flood-affected resident in Gerritsen Beach displays a paper prototype of the platform he designed for the next time a storm hits.

A resident in Lower Manhattan views a virtual reality simulation of his surroundings being flooded with water during a hypothetical storm.

Less than a month after launch, FEMA began promoting FloodHelpNY as a key resource for building flood resilience. The platform helps all New Yorkers learn what flood zone they’re in, or will be in, how that affects their insurance rates, and what steps they can take to mitigate their risk. It features a first-of-its-kind flood insurance rate calculator that can help homeowners get a rough idea of the costs they could face as insurance prices go up. It is also the main conduit to apply for the Home Resiliency Audit, a New York State-funded program that equips at-risk homeowners with vital documentation valued at over $800 that confirms their actual elevation and insurance costs—all with the personalized assistance of an engineer and housing counselor team. In the coming months, FloodHelpNY will expand further to offer homeowners free backflow valves that reduce the chance of sewers backing up during flooding, as well as access to more existing benefits for resiliency.

The New York City floodplain, which is expected to grow as tides continue to rise, threatens neighborhoods that are among New York’s oldest and most historic. The people who live there make the city work: teachers, police officers, subway operators. Many of these homeowners will watch their flood insurance premiums surge, year over year. It’s a troubling future, but one that FloodHelpNY is designed to help New Yorkers face, by guiding them toward greater resilience and assuring them that they aren’t alone.

Center for NYC Neighborhoods
Center for NYC Neighborhoods
Preparing New Yorkers for future flooding, Center for NYC Neighborhoods, public sector innovation, government services, civic innovation, climate strategy, sustainable design, circular economy, civic design, government innovation, citizen experience, future strategy, strategic futures, designing for the future, how to make business more sustainable, innovation, strategy, co-design, prototyping, sustainability, climate change, government

A game-changing approach to sleep for athletes

Helping Rise Science, a sleep analytics startup, optimize its customer experience and scale the business.

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Athletes looking to score big on game day could hit the gym, but they’d probably be better off hitting the sheets instead, according to Rise Science, a sleep analytics startup. Harnessing the latest sleep science, Rise helps players significantly improve reaction time and decrease false starts, lapses, and injuries, among other benefits.

While attending Northwestern University, the co-founders of Rise Science created a simple sleep app and light-touch coaching service, which they prototyped on the school’s Big Ten football team with positive results. They came to IDEO to optimize their customer experience and scale the business, and joined IDEO’s Startup in Residence program.

The Rise sleep coaching services seamlessly combines human and digital touchpoints.

While observing coaches and players using Rise, IDEO saw the opportunity to better integrate the digital and hardware experiences and design a more robust, intuitive, and service-heavy on-boarding experience during the first few weeks using the system, when breaking old habits and incorporating new ones are most challenging.

The Rise app shows how a player is progressing against such goals as “sleep time,” “recovery,” and “sleep debt,” among others.

At the end of the residence program, Rise left IDEO with a rebranded and optimized sleep training system. Here’s how it works: Players and coaches receive a short, in-person introduction to sleep coaching by a Rise employee. Players who opt in to the service receive a sleep-training kit that includes the Rise Coaching App; adaptive sleep plans tailored to their chronotype, age, game schedule, and training load; a part-human, part-machine sleep coach that continuously supports each player, monitors progress, and gives timely feedback; in-context education that provides daily and weekly sleep insights; and products like UV glasses, sleep mask, and bed sensor. In just a week of using Rise’s full sleep program, 97 percent of players report getting 54 more restorative minutes of sleep per night.

Recently, Rise Science added the Chicago Bulls, Miami Dolphins, and the University of West Virginia to their sleep-training roster, enhancing their performance, one good night’s sleep at a time.

“Coming into IDEO, we knew our service was letting customers down. When we left, we had the blueprint for the next version of Rise. We were able to solve and optimize sleep at a much larger scale,” said Jeff Kahn, co-founder and CEO of Rise Science.

Tailored coaching helps players co-design their sleep plans.
The Rise welcome kit for players complete with UV glasses, sleep mask, and bed sensor.
Rise Science
Rise Science
A game-changing approach to sleep for athletes, sleep health, sleep analytics, sports performance, athlete experience, Rise Science, consumer products, retail, consumer experience, retail innovation, healthcare, health innovation, patient experience, customer experience, user experience, experience design, service design, venture design, new business creation, business model innovation, growth strategy, business growth, scaling innovation, data strategy, data driven design, data visualization, understanding user needs, how to launch a new business, innovation, strategy, co-design, prototyping, startup, education, rebranding

7 Tips and Tricks for Eye-Catching Window Design

When the IDEO San Francisco studio moved its office to Pier 28, we landed a whole new design challenge: a massive, floor-to-ceiling front window along the Embarcadero. For the first time, we had a public display case to highlight our events and projects, and we had to figure out how to best activate it, while sticking to some pretty strict rules.

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Since we moved in, Andy Deakin and I have teamed up to build out our displays. As industrial designers, we’re not trained in the art of window displays, but we’ve developed our own principles, drawing on our work creating physical exhibits or immersive experiences—and the rules set by the Port Authority.

Unlike traditional window fronts, ours comes with an elaborate set of constraints. The building is owned by the Port Authority of San Francisco, which has strict guidelines for what can be put on display. No direct advertising, no big logos, and nothing that looks too much like retail. The location also presents its own challenges: We have to create something strong enough to compete with the towering Bay Bridge above, and the bright sunlight along the Embarcadero. And every design has to do double duty—it needs to have meaning for people walking by on the street, as well as our coworkers and clients inside the building.

Our latest window design centers on a new line of cycling bags IDEO created with Brooks England. This time, the biggest challenge was showing off the gear without making the window feel too much like a store. We pulled inspiration from displays and exhibitions we admired, then brainstormed and sketched different iterations as a team before landing on the final concept: a bright yellow bike strapped with a mountain of boxes, which act as shelves for the bags to perch on.

Here are our seven rules for window design.

1. Set the Focus

What is the central focal point of the visual story you’re telling? Distinguish between primary elements and stage-setters. Try using only one material throughout, or in the case of the Brooks window, dip everything in one color to simplify the backdrop and create a neutral stage for the centerpiece—the bags.

2. Exaggerate Scale

Playing with scale helps create a big impact—especially if you want to amplify small objects to fill an entire window. We loved the Selfridges window display of giant flowers for the Apple watch, and employed this trick when we built a display for the launch the launch of Tom and David Kelley’s Creative Confidence. For that project, we created a six-foot-tall stack of books to fill the window.

3. Repeat a Theme

Whether it’s boxes, sticks, chairs, or lightbulbs, selecting one item and repeating it to completely fill the space is a simple trick to create an impressive sense of complexity. Aesop is a master of this and we’ve borrowed the technique for numerous exhibits.

4. Create Depth

Many windows create the illusion of depth when they’re actually quite two-dimensional. Using layers and forced perspective—similar to the tricks of theatrical set design—helps to draw the viewer in. Thomas Brisebras’ MAKE installation was a great example. Seemingly random floating sticks transformed into the word MAKE as you walked past the window. His was certainly the most Instagrammed window we’ve created so far.

5. Add Momentum

When they're composed in a particular way, static compositions can feel almost like they are in motion. Objects can be suspended in midair or positioned to make it seem like they're flying through the scene. When we created our 2020 event window, we installed multiple Steelcase Node chairs to give the impression they were jumping in the air.

6. Design for Duration

Our window budget often limits the types of materials and construction methods we can use. But keeping the duration of the display in mind can help guide the choice of materials. If it is only intended to last for a few weeks, exploring what you can do with cardstock might make the most sense. Unionmade, a San Francisco store, does a nice job of repurposing everyday objects and designing with lo-fi materials to suit their quick refresh rate.

7. Above All, Entertain

And don’t forget inject some play and humor into the mix. Watching people on the street look up and get the joke is half the fun.

When the IDEO San Francisco studio moved its office to Pier 28, we landed a whole new design challenge: a massive, floor-to-ceiling front window along the Embarcadero. For the first time, we had a public display case to highlight our events and projects, and we had to figure out how to best activate it, while sticking to some pretty strict rules.

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7 tips and tricks for eye-catching window design, experience design, customer experience

Designing for DEF CON

How to trick out your very own Bender Badge

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Last year, about a month before the con, I came across a Bender Badge project by AND!XOR—a group of hackers from California—on Hackaday. The Bender Badge is a nod to the robot character from Futurama and it comes packaged with games and flashy lights in the shape of his head. It’s also designed to be hacked (the barrier to entry is low—it can be programmed using the Arduino IDE). It seemed like a good place to focus my excitement.

Bender Badge

For years, I have been looking for an opportunity to design something for DEF CON that interacts with sound. Networking and parties are a big part of the con, and often these events feature live DJs and music. I also wanted to create a design that relates to Bender's personality—he's often drinking and smoking, so a cigar seemed appropriate. Optimal choice: a cigar-shaped microphone.

The Bender Badge comes equipped with a standard set of hardware components (buttons, LEDs, and a display). Since the project was still in development, and I didn’t know which parts would be in the final version, I decided to build an add-on. The badge kit features an STM32F103 microcontroller, which includes an analog-to-digital converter (ADC). This allows the microcontroller to receive analog audio data by sampling it at high speeds and converting it into digital values. My goal was to use a microphone to capture the surrounding audio data and then convert that data into frequency components via Fourier analysis—specifically, using the discrete Fourier transform (DFT). The results of the Fourier analysis can be displayed as a bar graph. This is commonly referred to as a spectral analysis, and in this case, it would focus on frequencies between 20 and 20,000 Hz (the range for human hearing).

Proof of Concept

I built the microphone circuit to make sure it was configured properly before creating the printed circuit board (PCB). The circuit starts with the microphone to capture surrounding audio. Next, the signal from the microphone is amplified so that the microcontroller can receive a wider range of data from the ADC, which results in better definition from the Fourier transform. Lastly, the amplified signal goes through a low-pass filter to suppress any frequencies above 20,000 Hz that could interfere with the analysis.

Proof of concept circuit

The greatest challenge during this stage was implementing the DFT on the STM32 microcontroller. Thankfully, there is an algorithm called the fast Fourier transform (FFT) that speeds up the computation for the DFT, but it's still a complex and time consuming calculation. Performing the FFT and then updating the display is a time-sensitive task. If the display is updated too slowly, it will look choppy and less responsive. Luckily, I came across a library developed by STMicroelectronics that was already optimized to work with my specific microcontroller.

Circuit Board Design

One of my biggest hurdles in designing the PCB was board size. I didn’t know the exact size of the Bender Badge, but I attempted to scale everything based on the buttons and the screen. From there, I figured out what size I wanted the circuit board to be so that it looked proportional to the badge. I was able to make the badge look like a cigar by adding silkscreen to the top layer (the label, paper edges, and ash at the end), and by cutting the PCB into a cigar shape.

Final PCB cigar design with silkscreen

I placed most of the surface mount parts on the bottom of the circuit board to keep them hidden. The microphone stayed on the top layer to efficiently capture surrounding audio. (It also fit nicely as part of the cigar label.) I also added orange LED "ash" to the end of the top layer to make it look like the cigar was lit. These LEDs were meant to be triggered by acoustic activity, so that they would flicker and look more like embers than a solid light.

Firmware Finalizing

Two weeks before DEF CON was set to start, I submitted the PCB design for fabrication, and I created a prototype of the board. The majority of the leftover work involved converting the FFT output into something that could be shown on the display. The FFT outputs an array of frequency groupings, known as bins, where the size of a bin (or frequency grouping) is based on the audio sampling rate and size of the FFT. The bin size can be thought of as the output resolution of the FFT, and for the cigar mic the bins are about 39 Hz (40,000 Hz/1024) wide. Bins are important because they contain information on the amplitude of frequencies within each group. If the cigar mic does not pick up any surrounding audio between 1-39 Hz (the first bin), the value for that bin will be close to zero; but if there is activity within that frequency range, there will be a value greater than zero relative to how loud that frequency source is.

PCB prototype assembly and testing

The FFT bins are grouped to create a bar graph that displays frequency data logarithmically (fewer bins grouped together at lower frequencies, and more bins grouped together at higher frequencies) in an effort to resemble human hearing. The display consists of 32 individual bars that are 4 pixels wide.

Testing the PCB cigar

Assembly and Debugging

Once the circuit boards came back from fabrication, the first step was to assemble and test one. I connected the output of the PCB (the connection that sends the captured audio data to the microcontroller’s ADC) to an oscilloscope to see if the microphone was capturing audio and if the preamplifier was increasing the amplitude. I encountered two errors in my design. First, the microphone was incorrectly oriented, and second, I had flipped two pins on the preamplifier, which resulted in significant distortion. Both were easy fixes, but added extra time to the assembly process. As a result, I was working up until I got to DEF CON, and then some.

Assembled PCB cigar

Shortly after I arrived in Vegas, I met up with the AND!XOR guys and showed them my addition. They loved it, and within a few hours, I had my cigar wired up, and my code running on their Bender Badge. It was awesome (and relieving) to see it all come together. Now I just have to figure out what to do for DEF CON 25.

If you want to learn more, check out my GitHub page for the project, which includes PCB files and badge firmware.

Every year, it's hard for me to contain my excitement as DEF CON approaches, so I try to focus that enthusiasm into various projects. (For the uninitiated, DEF CON is one of the world’s largest hacking conventions. The days are long, the sleeping is limited, and it’s Vegas in the middle of summer.) In the past five-plus years, designing and programming custom badges to share at DEF CON has become increasingly popular.

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designing for def con, coding

Thoughtless Acts: Showing Off Shades

Thoughtless Acts: Showing Off Shades. The intuitive ways we adapt and react to things in our environments

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Strolling down the Porto’s Rio Douro in the bright, spring sun, a Thoughtless Act caught my eye. A man selling knock-off sunglasses had thoughtfully—or instinctively—used the bench he'd been sitting on to display his wares.

It was the perfect display stand: the slats provided a neat grid format to lodge the glasses into so they could be fully admired from all angles, while the greyed wood gave a neutral backdrop to assess the color and design.

From a design research perspective, observing the way people exploit the objects and environments around them can provide fruitful and culturally-relevant inspiration. Taking ownership of public space and repurposing it for a transient commercial opportunity was natural to this street seller. We see other examples of nomadic, 'pop-up commerce' with things like food trucks and busking musicians.

It wasn't quite enough to persuade me to part with my euros, but it was a lovely example of Thoughtless Acts in action, nonetheless!

Human-centered design requires us to observe human behavior with beginner's eyes, so that we can spot the innate ways people interact with the world around them. We call these intuitive and unconscious reactions thoughtless acts, and IDEO designers collect photos of them to inspire the invention of new products, services, and experiences.

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thoughtless acts showing off shades, thoughtless acts, showing off shades, human centered design, design thinking, photography, visual design

A Designer’s Valentine

Check out the crafty, hacky, wacky ways IDEO designers are celebrating love.

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My husband always writes me a little bit of Valentine's Day Code. The image above is one of my favorites—Charlie was learning 3JS, a 3D web development framework, and made me my dream: an exploding pink disco ball floating in space. He's made a 3D simulation of Big Sur (where we took our first road trip together), a "Charlie Bot" (forking off of hubot, creating a fake Charlie for me to talk to when I was traveling a lot) and an Adventure-style text based game, where I got to achieve my dream of meeting Prince with my dog Hudson.
—Ashley Holtgraver, IDEO Cambridge

As a Biodesigner + Cardiologist at IDEO Palo Alto, I led three classes of 5th graders at Covington Elementary School (Los Altos, CA) in their annual sheep heart dissection this Valentine's Day. I introduced them to the fundamentals of cardiovascular anatomy and physiology, including the structure and function of each chamber and valve, their relationships to surrounding conduits, and the hemodynamics and electrophysiology that drive the system. You know, just the basics. All of the kids experienced a hands-on exploration of the heart’s surface and texture, then under the supervision of volunteering parents, dissected their ways into the depths of the organ. Accompanying me was my rockstar hostess and sidekick Celia Wedner, future doc and daughter of Palo Alto’s Grant Wedner.
—Farzad Azimpour, IDEO Palo Alto

I’ve been doing cross-stitch for more than 10 years. Cross-stitch is an ancient form of embroidery that’s very intricate—it takes a long time to finish a product! The time I spend making a pattern is one of my favorite ways of expressing love on Valentine's Day.
—Christina Shen, IDEO Shanghai

For our third annual Galentine’s Day gathering, we started by designing postcards to send to our district representatives. This was followed by whiskey tastings and a fancy dinner hosted in a room decorated with posters of inspiring power-women. Everyone left with a "treat yo-self" care package, complete with home decor, "Make Your Mark" to-do lists, homemade biscotti, and soothing teas.
—Rohini Venkatraman, IDEO San Francisco

At IDEO London, we held an office-wide Valentine’s Day celebration with activities and treats under the theme of Random Acts of Love. We set up areas to collect clothes and food for those more in need, and a station to create a heart chain of messages to people across IDEO locations, hoping they’d continue the chain. Prior to the event, we asked everyone to send us one song they’d take to a desert island and why. Over a selection of strawberry daiquiris and fresh cupcakes, we filmed people talking about their chosen song. We had tears and goosebumps. Interestingly, most people chose songs to remind them of someone they love dearly. Three others chose songs that have helped them get through life.
—Bobbie Brightman and Ryan Lovett, IDEO London

This is a fortune my boyfriend and I got on one of our first trips together, before we were "officially" dating. Something told me to hold onto it. Later, he had this greeting card printed for me for Valentine's Day. He actually had to print a minimum of 100 so somewhere we have a hefty stack of personalized greeting cards of ourselves. Over 3 years later, I still have the fortune.
—Becky Lee, IDEO San Francisco

I used to work for a company that was pretty hardcore about celebrating Valentine's Day. We would exchange gifts, play games, have a big party, etc. One year I made this clock for my good friend and former colleague Irene Pau. The design is inspired by an inside joke that's probably not worth going into here. But the main goal was really just to make something weird that would creep her out, and also help her get to meetings on time. Mission accomplished?
—Griffin Thomson, IDEO Palo Alto

I love giving people Spanish Sweethearts for Valentine’s Day. They’re unique (read: hard-to-find) and everyone learns some Spanish from my gift!
—Katie Clark, IDEO San Francisco

Kiley was our New York front desk concierge for a couple of years, and she decided to leave last year to head to Arkansas and pursue writing and graduate school. She always put a lot of work into making the office feel special, so we decided to throw her a big going away party to show our appreciation. The base of the K was cut from scrap foam core on the laser cutter. The colored fringe was created from discarded Post-it pad slivers that were collecting in the hallway, which were stuck onto the K then cut vertically. Try your own letter piñata for Valentine's Day!
—Njoki Gitahi, IDEO New York

Header image by Volkan Olmez on Unsplash.

When choosing a gift for your Valentine, why settle for a store-bought card? Drop that box of chocolates and steal these IDEO designers' crafty, hacky, wacky ideas for celebrating the holiday of love. Or better yet, try dating a designer! There’s bound to be a good gift in it for you.

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a designer's valentine

Lindsey Turner

I’m passionate about building brands, products, and experiences that help organizations show up with meaning and momentum.

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I help organizations cut through complexity by shaping how they show up, through brand strategy, identity, and storytelling.

Working at the intersection of brand and business, I bring an editorial eye and a bias toward making—turning ideas into tangible experiences that people can understand, trust, and believe in.

My work spans government, healthcare, financial services, media, and consumer goods, from launching Gen Z-focused ventures to building innovation labs and reimagining legacy brands. I relish moments of ambiguity and enjoy translating across teams, perspectives, and priorities to move ideas forward.

I started my career in editorial and digital design, shaping cross-platform experiences and identity systems in publishing and agency environments. That foundation still shapes how I work today: I’m detail-oriented, collaborative, and overreliant on the Oxford comma. I hold a BFA in Visual Communication from the School of the Art Institute of Chicago.

My tween twins teach me more about technology and gen-alpha than the last decade of trend reports.
Making things that matter
Consumer Products & Retail
Media & Entertainment
AI & Emerging Tech

Rachel Young

My work helps organizations see who their products aren't working for—and build the will and the tools to do something about it

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Leader
Leaders
For 25 years, I've asked the same question: Who does this design exclude—and what are we going to do about it?

My work spans human-centered strategy, inclusive design, and qualitative research, with clients ranging from Microsoft, Google, and Verizon to the National Science Foundation, and San Francisco Unified School District.

Before IDEO, I taught elementary school in East Palo Alto and spent a decade doing design work with social service organizations—where I learned firsthand what it costs people when systems are built without them in mind.

I am currently writing User Error, a nonfiction book about digital access and the design decisions behind it. I live in Oakland, California.

The greatest project to which I’ve ever contributed is raising my two daughters with my husband.
Uncovering unmet needs
Consumer Products & Retail
Learning & Work
Media & Entertainment
Play
Public Sector

Brian Pelsoh

I lead with craft, ensuring our work is creatively excellent: rooted in deep human insight and imagination, while also grounded in the realities of business and technology.

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Leader
Leaders

My expertise spans brand, communication, and product design across tech, education, the arts, and social impact.

I believe great work demands both high-level vision and obsessive attention to detail, and only happens through collaboration.

I bring an inclusive, hands-on approach and a deep understanding of business, which enables me to consistently deliver excellence while always asking why.

Before joining IDEO, I worked at the brand firms Pentagram and VSA Partners. I began my career as a designer, leading teams at the School of the Art Institute of Chicago and the Milwaukee Art Museum. I hold an MFA in graphic design from Maryland Institute College of Art and a BFA in communication design from the Milwaukee Institute of Art & Design, and have taught at some of the best design schools in the US.

I love a good crit.
An inclusive, hands-on approach
Health
Learning & Work
Media & Entertainment
Public Sector
AI & Emerging Tech

Tony Wong

I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth.

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Leader
Leaders

I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth. Specifically, I have helped Chinese companies design holistic brand solutions through the development of their products, communication, services, and innovation teams, and I have helped multinationals expand their presence and influence in China.

I advise global leaders on developing China-led innovation and capabilities.

In over 15 years in IDEO Shanghai, I have worked on projects that use design to elevate the quality of the experience of healthcare products and services, streamline processes that increase productivity, create spaces and programs that promote and enable inclusive communities, and build next generation mobility solutions that are planet-positive.

Before joining IDEO, I worked at Philips Electronics and the Electrolux Group in Italy, the Netherlands, and Singapore on a number of breakthrough commercial products. I am a member of the Young President Organization in Shanghai.

I have a thing for antique maps.
Developing China-led innovation and capabilities'
Consumer Products & Retail
Food
Learning & Work
Industrial & Manufacturing
Episode image

Building a personal AI for the messiness of life: Sida Li

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Podcast
Podcasts

Most AI products today are built for work—a space with clear problems and established systems. One founder noticed a gap: personal life is messier, harder to systematize, and mostly left behind by the AI boom. So she built Cue, a personal AI that lives inside iMessage and group chats, to go where the other tools haven't.

In this episode, Becca Carroll, IDEO's Chief Strategy Officer, talks with Sida Li, co-founder and CEO of Shared Context Lab, about staying anchored to a human need while the technology around her keeps changing shape, why she treats her business model with the same rigor she'd bring to a product, and what it feels like to build a company at this particular, disorienting moment in AI.

The conversation also gets into how Sida makes design decisions: the language Cue uses to describe itself, the tradeoffs behind building inside iMessage instead of a new app, and a real story about a business idea that didn’t pan out.

This is the second in a two-part series profiling founders from IDEO's Startups-in-Residence program. The first conversation is with Johannes Seemann, founder of Sooner, on designing GenAI for the emotional side of money.

Health
AI & Emerging Tech
Technology
Learning & Work
Episode image

Designing GenAI for the emotional side of money: Johannes Seemann

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Podcast
Podcasts

Most personal financial tools are built to run the numbers and optimize towards a budget. While that works for some, most people experience money as a lived relationship that does not neatly fit into a spreadsheet. Johannes Seemann and Becca Carroll discuss why money is emotional before it is mathematical, and what a human-centered approach to building a generative AI financial product looks like in practice.

Health
AI & Emerging Tech
Technology
Financial Services
Learning & Work
Episode image

The curious leader's edge in uncertainty: Scott Shigeoka

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Podcasts

Mina Seetharaman talks with Scott Shigeoka, author of Seek and Head of Curiosity Cultivation at the Eames Institute, about what distinguishes genuinely curious leadership from performative curiosity, how power dynamics shape curiosity, and why practicing curiosity can restore energy rather than drain it.

Learning & Work
Episode image

How constraints make us more creative: David Epstein

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Podcast
Podcasts

Mina Seetharaman talks with David Epstein, author of Inside the Box and Range, about why total freedom often produces average work, how leaders can design useful limits on purpose, and what organizations such as General Magic and Pixar reveal about the relationship between boundaries and creativity.

Learning & Work
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