

Using data to connect global teams
Helping a multinational company connect staff members across locations and identify new areas for growth.
In 2017, IDEO acquired longtime partner Datascope and integrated the company’s data scientists and engineers. Datascope team members aren’t just passionate data scientists; they’re human-centered designers who happen to work with data, as illustrated by successful collaborations like this one:
If Procter and Gamble (P&G) were a city, it would be the size of Boulder, Colorado. The company employs more than 100,000 people in 70 countries. Its research and development team is made up of more than 20,000 specialists working across locations, languages, and areas of expertise, from cleaning chemicals to paper products to over-the-counter medications.
P&G approached Datascope to help the company connect these researchers to one another and the rest of the organization. In working with P&G leaders, Datascope found that the company needed a better way to access and leverage employee expertise. Managers routinely got requests from researchers looking to work with others in their subject areas, but didn’t know how to identify the right partners or set them up for fruitful collaboration.
Datascope gathered internal data, including unstructured research data on the scientists’ interests and who they partner with most often. The team used that information to develop two new systems that bridge the gap for P&G researchers and managers. The first is an internal search engine that lets managers quickly find and connect the right experts across P&G offices worldwide. The second is a data visualization tool that highlights subject areas ripe for more collaboration among experts and research teams, who may already be asking similar questions. This intelligent tool can surface relevant, timely information managers need to connect their teams.
P&G already had a practice of collecting information for product research, but it wasn’t until Datascope came on the scene that the company took advantage of large, multi-layered data sets and made them more intelligent, so leaders could expand P&G’s expertise through new global partnerships.


Crunching customer data to deliver better smartphones
Helping a big tech firm turn mountains of customer feedback into product improvements in real time.
In 2017, IDEO acquired longtime partner Datascope and integrated the company’s data scientists and engineers. Datascope team members aren’t just passionate data scientists; they’re human-centered designers who happen to work with data, as illustrated by successful collaborations like this one:
The second a smartphone debuts, buyers, bloggers, and journalists begin writing comments and reviews—and users start troubleshooting. Motorola Mobility wanted to tap into this river of data, but didn’t have the right tools to collect and respond to it.
Motorola’s design, engineering, and service teams hoped to identify product problems early, address them quickly through customer support, and ultimately fix them in future releases.
So Datascope built a custom engine that aggregates and analyzes feedback from hundreds of millions of phrases and internet references, drawn from consumer sites, user forums, news coverage, social media feeds, and product reviews. The tool parses key, product-specific information and routes it to the right Motorola teams: hardware, software, connectivity, and interface design, to name a few.
The analytics and visualization engine not only studies product performance in real time, but it also uses algorithms to gauge customers’ emotional reactions: Do they like the phone or hate it? Do they have complaints? Are they recommending it to friends?
Datascope’s tool translates all this data into simplified to-dos that are sent to the correct service and repair staff before user issues can mar a product launch or even the company’s reputation. And as engineers discover more about how a phone performs in the real world, they learn how to avoid making similar mistakes in the future.
The tool proved valuable as soon as it launched in 2012: When Motorola released the RAZR M smartphone, customers had a hard time figuring out how to use wifi and voice features at the same time and lodged complaints online. The engine recognized the pattern of complaints and alerted Motorola's customer support team, which was able to post responses with clear instructions in every relevant forum, turning a potential customer satisfaction problem into a positive interaction.
Motorola continued to use the engine to address issues in later releases of the RAZR M. The advance warning made engineers’ lives easier, while better handsets and software made for a more seamless customer experience. Improvements were also evident in the RAZR M’s well-reviewed next generation, the RAZR MAXX.
Based on the tool’s success, Motorola used it to improve the company’s supply chain and product development process. And beginning in 2014, with the Moto 360 smartwatch, Datascope’s analytics engine has been used to gauge performance and public sentiment not just for new smartphones, but for Motorola Mobility’s entire line of products.


Rethinking baby food packaging
Collaborating with Plum to create a new, wholesome experience for new parents and babies.
For most parents, ensuring their child’s proper nourishment is a top priority. But that’s not always easy, especially for parents on the go. Plum Organics, an organic baby food company, set out to solve that problem by providing families with pureed fruits and veggies in pouches, making it easy for them to feed their babies. Plum approached IDEO for help designing a non-pouch package that could showcase the vibrancy of the ingredients within.
By conducting research and in-person interviews with families, Plum set out to ensure that the new product was both desirable and functional for parents and their babies. By joining families in their homes, IDEO was able to gather essential insights that helped inform prototypes and the final design, like the fact that nothing can replace the feeling of making an intimate connection with a child through spoon feeding; that baby food is often wasted if a parent can’t remember how long a product has been in the fridge; that families struggle with how to spoon-feed their children on the go without making a mess, and that both parents and retailers were concerned that baby food jars don’t stack securely on shelves.

With those insights in mind, the team designed a transparent bowl that allows consumers to see the natural color of Plum’s vibrant, organic food. A resealable lid makes it easy for parents to store food between feedings, and the container includes a feature that allows them to track the day that they opened the pack to ensure that they don’t end up throwing away perfectly good food. Lastly, the new package is easily and safely stackable and includes a divot in the lid for parents to rest a spoon on, making for a much cleaner and more sanitary feeding experience.
Baby Bowls for Plum are now available at retailers nationwide and are a natural evolution for the brand, helping Plum continue to provide high-quality, organic baby food for consumers and their children, even if they’re eating on the go.



Transforming the way you learn about your DNA with a genomics startup
Helping people harness their genetic information by launching the first store for products powered by DNA.
Accessing our genetic code is as easy as spitting in a tube, but how can we benefit from all that DNA data? IDEO surveyed more than 1,000 Americans about the gene sequencing services they want. "Give me things I can act on,” one respondent said. “Give me advice, action plans, apps, and tools. Information is just air until I can put it to use." As it turns out, tools that can translate our genetic information into better life choices—to improve our health, chart our family history, or even find an effective exercise routine—are hard to come by.
Inspired to organize and apply the wealth of genetic data in all of us, Helix envisioned the first online platform for products that offer insights based on a person’s unique DNA sequence. The startup’s founders approached IDEO to help them get to launch by identifying their future market segments and designing their brand and product offering.
Helix sequences all 22,000 of your genes from one saliva sample—sent in a mail-in kit—and hosts a marketplace of products developed by trusted brands and innovative developers that explore your health, ancestry, entertainment, family, fitness, and nutrition. Similar to the Apple app store, Helix lets you pay individually for the products you want and is a platform for developers to launch new offerings over time. After you've provided a DNA sample once, every product in the Helix store is made available to you on-demand. So, as new products are launched and new discoveries are made in the field of genomics, the data from your original sample is all you’ll need to keep exploring your personal genetic insights.

IDEO engaged a range of users, including early adopters of at-home genetic tests and “quantified self” enthusiasts, and surveyed potential Helix customers across the country. That qualitative and quantitative research validated Helix’s “app store” business model and provided key insights into the products people were most interested in.
Through the partnership, Helix uncovered what users need most from a genomics company:
- to prioritize the accuracy and privacy of DNA test results
- to encourage a sense of discovery and exploration of our genes
- to celebrate each individual’s unique qualities
A team of ethnographers, data scientists, and designers at IDEO helped direct the startup’s brand approach (including its name, Helix) and crafted a blueprint for how the company connects with customers and presents its product. The Helix store launched in July 2017.
Our DNA used to be a mystery—something we guessed at by observing our parents. Now, easy access to our genetic code—and the tools to truly understand it—arrives on our doorstep.



3 Questions for Zach Hobbs
A short Q&A with Zach Hobbs, communication designer from IDEO Chicago
1. What inspired #clientwork?
I had been drawing for about six months, specifically for an art show, and I was sorta cashed and looking for the next rabbit hole. We hosted another Fortnight (our artist-in-residency program) in the Chicago studio, and I was really lucky to act as a mentor to C.M. Ruiz, from Seattle.
He is a Xerox machine master; he just makes incredible art with the most humble tools. We spent a lot of time just hanging out in the studio talking about art and making shit. It was a three-week jam session and I got super inspired and just started making the ugliest designs possible using only the Xerox and markers, paints, etc. FUN.

The Clientwork hashtag is just something that has bounced around in my brain for the past few years. We as makers, designers, artists, etc., often try to separate our lives into two buckets: the work we get paid to do (Clientwork) and the other, fun stuff. I really dislike that idea! I feel like the entire body of making should just be THE WORK, dig? My IDEO jams for Allstate or Chicago Fire or ConAgra should feed my weirdo artlife and my weirdo artlife should come with me inside project spaces.
Freelancer and IDEO contractor Kyle Fletcher has been influential in helping me learn this lesson, as he is constantly bouncing back and forth between design and art, yet it all feels very KYLE FLETCHER.
I tag things with #clientwork that obviously are not client work to (hopefully) push this idea. The idea of doing really dumb, silly, sometimes provocative ads for companies that aren’t paying me is scary. I’m making something and I think it looks AWESOME and I write NIKE or VANS on there because, to me, IT SHOULD BE A VANS AD. I suppose that part is my own little secret joke. No one knows if I actually like Nike or not, or if I eat Hormel Chili (I do, duh). It’s not like I’m tagging them super hard or trying hard to be seen by the brand puppet masters… but there’s something really frightening about half-assedly drawing a corporate logo on a terrible collage or drawing and sending it into cyberspace. I’ve told myself that I’ll either do this as long as it’s fun or until I receive a cease-and-desist. I actually sorta worried if anyone from IDEO was going to come down hard on me, but so far only a minor slap on the wrist that I deserved.

2. Does this work make doing your day job easier?
Easier is a strong word. DESIGN IS HARD, and I’m not taking the piss. Doing the daily art jams does help keep my brain active. I’m trying so hard to get in the zone and stay there. IDEO can be so stimulating sometimes that I find it hard to focus. Everyone knows what it’s like to get that precious two hours of heads-down time when you have to work FAST to get something on paper. Trying to think like a designer/artist 24/7 takes practice. It’s hard to be in the zone all day!

3. Name one artist or designer you consider unassailable and tell us why.
Ian MacKaye will never re-form Fugazi to play Coachella for millions of dollars. And for that I am very grateful.
If you're not following designer Zach Hobbs on Instagram, you're not truly living. The sheer volume of artwork he posts there and on his website makes us wonder how he manages to stay awake in the office. We asked him about a pleasingly tart series titled #clientwork (which is occasionally #NSFW).


The Day I Broke the Intranet
Cosmos-blasting innovation
I had just relocated to the Bay Area after five inspiring years at IDEO Chicago. The Chicago studio is a tight-knit family of roughly 70 or so friends, often known for taking extra moments out of our day to inspire, uplift, thank or prank one another in the course of the work we do.
The IDEO San Francisco mothership, however, is much larger; nearly 200 strong across four independent studios. As such, it can be difficult for a new guy to know exactly how our forgiveness in lieu of permission culture manifests itself across locations.
It turns out quite well, I found.
Nine days into my tenure at IDEO SF, someone snapped a photo of Ethan, who had come up with a clever solution to shade his eyes from the passing sunlight as he worked (see above). The photo went out in an email to the entire location. The subject line: "Innovation".
If you're anything like me, you simply cannot see a photo like this without your mind beelining to Photoshop Battle. So, I made a few quick edits and offered up my reply-all:

It would be an understatement to say that I succeeded in learning what I set out to about my new colleagues. When the dust had finally settled, the thread was comprised of more than 50 unique entries submitted over three days.
Check out some of our favorites, below:











The original photo is on Instagram now. Share our glory.
I was barely into my second week at IDEO's San Francisco location when a particular opportunity to get to know my new colleagues presented itself.
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Poster Children
How poster design at IDEO became a thing.

Less apparent to outsiders is the fact that the creative license that comes with making IDEO eye-candy serves a very important purpose: It’s an antidote to the intense and often prescriptive nature of designing for clients. Event posters allow us to stretch our legs, color outside of the lines, and take a new tool for a walk around the block. And in a collaborative culture that is driven by the “we” and not the “me”, these one-offs offer a rare moment in the spotlight for the artist.
Check out the entire collection on Pinterest.





Be visual. It’s one of IDEO’s seven rules of brainstorming. Not too tall an order for those who are quick to start sketching when attempting to communicate pretty much anything. So when a special event gets dropped on our calendar, lots of hands shoot up volunteering to design a poster.


This Story Will Save Lives
How do you explain complex medicine to kids? Cartoonify it
Where did the idea for Antibotics come from?
Stina Jonsson: It started as a simple brainstorm idea. I was doing a project in Boston around nerve monitoring, and I drew a small pill on a Post-It that looked like a little character. It had nothing to do with pills really, or the project at hand, but I liked it so much that I brought the Post-It back with me.
From that initial idea grew a larger one, to think about how we could use these characters and storytelling to help people with their medication. We’d done a ton of adherence work for rheumatoid arthritis sufferers, as well as helping people take their insulin. Eventually the characters become little robots and the Antibotics were born.

Can you explain how the Antibotics work?
When a child is prescribed antibiotics, their parent receives a pack of the Antibotics. The pack holds clear pills that have individual robots inside them. The child picks one and swallows it. Their parent then logs onto a computer or tablet, and along with the child, proceeds to read the first chapter of a fun, educational story about the robot-fighting bacteria inside the child’s stomach. Each day after that, parent and child pick another robot to join the crew, and with each episode learn more about how antibiotics work, until the course and story finishes.
What problem is Antibotics trying to solve?
The overuse and incorrect usage of antibiotics—not finishing the entire course, for example— can make bacteria multi-resistant. Without effective antibacterial drugs, a simple operation might lead to an infection that can kill. And the economic consequences are huge, one estimate puts it at £1bn annually in the UK alone.

You’ve got a background in cognitive psychology. Can you explain the science behind using storytelling to improve adherence?
Research on the impact of storytelling on memory shows that the human brain is better at retaining and recalling information and concepts when they are presented in a story format.
Information structured through a narrative makes for very powerful mnemonic devices because stories provide order, allowing new information to slot into existing schemas and cognitive maps we already have about the world.
The story format provides familiarity and predictability, setting us up to take in new information and vicariously deal with emotional stress and conflict through the the story’s protagonists.
Studies have also shown that stories affect brain chemistry, which is connected to behavior change.
What’s next for the concept?
At this stage Antibotics is only a concept, but we’re looking for someone to work with to take it further.
*The Antibotics were brought to life with help from communications designer Jack Haslehurst and interaction designer Miha Feus.
Bacteria beware, here come the Antibotics. Created by London-based interaction designer Stina Jonsson, these cute robotic germ-fighters educate kids and parents alike on how to take antibiotics properly, and defeat the rising army of resistant germs. We asked Jonsson to tell us more about how the 'botics came to life.


Lindsey Turner
I’m passionate about building brands, products, and experiences that help organizations show up with meaning and momentum.
I help organizations cut through complexity by shaping how they show up, through brand strategy, identity, and storytelling.
Working at the intersection of brand and business, I bring an editorial eye and a bias toward making—turning ideas into tangible experiences that people can understand, trust, and believe in.
My work spans government, healthcare, financial services, media, and consumer goods, from launching Gen Z-focused ventures to building innovation labs and reimagining legacy brands. I relish moments of ambiguity and enjoy translating across teams, perspectives, and priorities to move ideas forward.
I started my career in editorial and digital design, shaping cross-platform experiences and identity systems in publishing and agency environments. That foundation still shapes how I work today: I’m detail-oriented, collaborative, and overreliant on the Oxford comma. I hold a BFA in Visual Communication from the School of the Art Institute of Chicago.


Rachel Young
My work helps organizations see who their products aren't working for—and build the will and the tools to do something about it
For 25 years, I've asked the same question: Who does this design exclude—and what are we going to do about it?
My work spans human-centered strategy, inclusive design, and qualitative research, with clients ranging from Microsoft, Google, and Verizon to the National Science Foundation, and San Francisco Unified School District.
Before IDEO, I taught elementary school in East Palo Alto and spent a decade doing design work with social service organizations—where I learned firsthand what it costs people when systems are built without them in mind.
I am currently writing User Error, a nonfiction book about digital access and the design decisions behind it. I live in Oakland, California.


Brian Pelsoh
I lead with craft, ensuring our work is creatively excellent: rooted in deep human insight and imagination, while also grounded in the realities of business and technology.
My expertise spans brand, communication, and product design across tech, education, the arts, and social impact.
I believe great work demands both high-level vision and obsessive attention to detail, and only happens through collaboration.
I bring an inclusive, hands-on approach and a deep understanding of business, which enables me to consistently deliver excellence while always asking why.
Before joining IDEO, I worked at the brand firms Pentagram and VSA Partners. I began my career as a designer, leading teams at the School of the Art Institute of Chicago and the Milwaukee Art Museum. I hold an MFA in graphic design from Maryland Institute College of Art and a BFA in communication design from the Milwaukee Institute of Art & Design, and have taught at some of the best design schools in the US.


Tony Wong
I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth.
I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth. Specifically, I have helped Chinese companies design holistic brand solutions through the development of their products, communication, services, and innovation teams, and I have helped multinationals expand their presence and influence in China.
I advise global leaders on developing China-led innovation and capabilities.
In over 15 years in IDEO Shanghai, I have worked on projects that use design to elevate the quality of the experience of healthcare products and services, streamline processes that increase productivity, create spaces and programs that promote and enable inclusive communities, and build next generation mobility solutions that are planet-positive.
Before joining IDEO, I worked at Philips Electronics and the Electrolux Group in Italy, the Netherlands, and Singapore on a number of breakthrough commercial products. I am a member of the Young President Organization in Shanghai.
Building a personal AI for the messiness of life: Sida Li
Most AI products today are built for work—a space with clear problems and established systems. One founder noticed a gap: personal life is messier, harder to systematize, and mostly left behind by the AI boom. So she built Cue, a personal AI that lives inside iMessage and group chats, to go where the other tools haven't.
In this episode, Becca Carroll, IDEO's Chief Strategy Officer, talks with Sida Li, co-founder and CEO of Shared Context Lab, about staying anchored to a human need while the technology around her keeps changing shape, why she treats her business model with the same rigor she'd bring to a product, and what it feels like to build a company at this particular, disorienting moment in AI.
The conversation also gets into how Sida makes design decisions: the language Cue uses to describe itself, the tradeoffs behind building inside iMessage instead of a new app, and a real story about a business idea that didn’t pan out.
This is the second in a two-part series profiling founders from IDEO's Startups-in-Residence program. The first conversation is with Johannes Seemann, founder of Sooner, on designing GenAI for the emotional side of money.
Designing GenAI for the emotional side of money: Johannes Seemann
Most personal financial tools are built to run the numbers and optimize towards a budget. While that works for some, most people experience money as a lived relationship that does not neatly fit into a spreadsheet. Johannes Seemann and Becca Carroll discuss why money is emotional before it is mathematical, and what a human-centered approach to building a generative AI financial product looks like in practice.
The curious leader's edge in uncertainty: Scott Shigeoka
Mina Seetharaman talks with Scott Shigeoka, author of Seek and Head of Curiosity Cultivation at the Eames Institute, about what distinguishes genuinely curious leadership from performative curiosity, how power dynamics shape curiosity, and why practicing curiosity can restore energy rather than drain it.
How constraints make us more creative: David Epstein
Mina Seetharaman talks with David Epstein, author of Inside the Box and Range, about why total freedom often produces average work, how leaders can design useful limits on purpose, and what organizations such as General Magic and Pixar reveal about the relationship between boundaries and creativity.
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