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Helping a startup design video games to build kids’ emotional strength

A one-month sprint to develop new products—and a new way of working.

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For 6-year-old Dave Jr., a long line at Disneyland triggered a massive meltdown. His parents were concerned and a little embarrassed, but not surprised; Dave Jr. struggled to keep his emotions in check.

Hoping to help, Dave Jr.'s uncle, entrepreneur Craig Lund, joined forces with researchers at Harvard Medical School and Boston Children’s Hospital, along with a video game designer who had worked on Quick Hit and NBA 2K. Together, they set out to design something that could teach coping skills to kids like Dave Jr. who need to manage “big emotions,” as well as children suffering from anxiety, ADHD, and other behavior issues, which are on the rise.

Their collaboration resulted in a video game called Mightier and a startup called Neuromotion Labs—a 10-person team of psychologists, game designers, and engineers who embedded at IDEO Cambridge for a one-month sprint to improve the game and get ready for launch.

To play Neuromotion's game, kids are first taught simple, calming breathing exercises. During gameplay, kids wear heart-rate monitors on a wrist or arm that detect spikes caused by stress or anger; as their heart rates go up, the game's difficulty increases. Kids have opportunities to pause and try deep breathing to counter the ramped up challenge. As it turns out, "gamifying" restraint builds strong incentives for kids to take charge of their emotions—they have to if they want to win.

A prototype of the Mightier welcome kit for kids, which shows them how the program works and helps them measure their current emotional state

Already activated around boosting mental and emotional health, IDEO's design team worked side-by-side with Neuromotion to study how parents and children experience Mightier. From home visits to group interviews to a summer camp-style design session with kid players, live feedback fueled the next iteration of the gaming platform and better product-market fit.

IDEO helped Neuromotion hone the visual design and mechanics of Mightier and expand it's suite of games. The team observed that the Mightier program was more successful the more involved parents of players became, which revealed a need for additional resources for adults. So they created new supports, including a more detailed orientation and a personalized coaching service for parents staffed by trained therapists.

The IDEO and Neuromotion teams worked together to map and improve the user journey for Mightier families.

But can a video game actually help kids cope? Early peer-reviewed studies showed that playing Mightier reduced outbursts by 62 percent, oppositional behaviors by 40 percent, and parental stress by 19 percent. After 12 weeks of using Mightier, a survey of kids and parents showed that 96 percent of parents saw positive behavior changes in their children, while 92 percent of kids learned new coping skills.

Shortly after the design sprint, Neuromotion secured its next round of funding and officially launched Mightier’s array of “bioresponsive games.” The games have already been played more than a million times, and Neuromotion has measured more than a 100 million heartbeats. Mightier games are helping kids and families across the country.

What about Dave Jr.? Recently, his sister told Lund she "accidentally" bumped Dave Jr.’s bike off a pier and into the ocean. She was expecting an outburst of anger, but after eight months of playing Mightier, Dave Jr. stayed cool. His uncle couldn’t be prouder.

Neuromotion Labs
Neuromotion Labs
Helping a startup design video games to build kids’ emotional strength, Neuromotion Labs, media innovation, entertainment, digital media, technology innovation, digital products, venture design, new business creation, business model innovation, business transformation, organizational transformation, culture change, design for children, family experience, youth experience, how to launch a new business, innovation, prototyping, startup, entrepreneurship, transformation

Designing waste out of the food system

IDEO partnered with hotels, food banks, foundations, and entrepreneurs to combat food waste.

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Food

Many of us have let vegetables wither in the crisper drawer, or thrown out a child’s half-eaten restaurant meal, but the sheer scale of food waste around the globe is hard to grasp. According to the United Nations, about a third of the food the world produces every year—1.3 billion tons—is lost during production or tossed by consumers, with North Americans throwing out the most food per capita. The average American wastes enough food each month to feed another person for 19 days.

IDEO received a series of grants from The Rockefeller Foundation to find solutions, given the power of IDEO’s human-centered design approach to address systemic challenges. Through a number of projects with The Rockefeller Foundation and other organizations, IDEO designers from across the U.S. devised novel ways to tackle food waste.

For IDEO’s first initiative, designers tapped into the enthusiasm of the broader creative community, in partnership with The Rockefeller Foundation, the City of San Francisco’s Department of Environment, the Closed Loop Foundation, ReFED, and other groups. In the summer of 2016, OpenIDEO—IDEO’s open innovation practice—launched the Food Waste Challenge, asking how people might curtail waste by rethinking our relationship with food. Between June and October, more than 20,000 people from 113 countries took part in the challenge, tracking their personal waste and brainstorming solutions.

Full Cycle Bioplastics, a company that converts organic matter like inedible food waste into a compostable alternative to oil-based plastic, tests its technology. As the top contender in the Food Waste Challenge, the company received $50,000, allowing it to dramatically scale up material production and product development efforts.

Challenge participants submitted more than 450 ideas. A team of food industry experts helped select the 12 top proposals, which included software to help people buy food collectively from wholesalers and a service that delivers extra meals from corporate events to those in need. Ultimately, the Closed Loop Foundation chose to award Full Cycle Bioplastics a $50,000 grant to scale up its idea to convert inedible food and paper waste into a fully compostable alternative to oil-based plastic.

At the conclusion of the Food Waste Challenge, OpenIDEO launched the Food Waste Alliance, a platform for participants and experts to stay engaged with the most promising ideas and innovators. The alliance helped entrepreneurs share resources, prototype new concepts, secure funding, hire staff, and form partnerships. OpenIDEO invited hundreds to join the alliance, and 92 percent of members told IDEO they made progress in their work as a result. One member company, RISE, received funding from another participant who discovered RISE through the alliance. This investment let RISE prototype its concept for milling spent grain from beer brewing into flour for baked goods and ultimately join the prestigious Food-X accelerator.

The OpenIDEO Food Waste Alliance, a curated community helping innovators find support, build partnerships, and use design techniques to reduce food waste.

The Rockefeller Foundation also supported IDEO’s work with City Harvest, a New York organization that collects 160,000 pounds of unused food each day and delivers it to soup kitchens and food pantries. City Harvest wanted to understand the habits of local families who visit food banks in an effort to ensure all the food the group distributes gets eaten. To get a peek into these families’ kitchens, in January 2017, IDEO researchers conducted observations and interviews across New York City’s five boroughs. Pantry customers cooked for the researchers, giving them an inside look at how the families engaged with the food they had available and what food meant to each of them: tradition, stability, even adventure. Based on insights from pantry visitors, IDEO made recommendations for City Harvest, including community-run cooking classes and a way for families to request specific foods or reserve pick-up times by text message. IDEO also created three video vignettes to help build even greater empathy between City Harvest and the people it serves.

City Harvest and IDEO interviewed Gloria, a mother of three who uses food to express her love.

In spring 2017, capping IDEO’s work with The Rockefeller Foundation, the organizations teamed up with World Wildlife Fund and Hyatt hotels in Florida, New York, and New Jersey to rethink all-you-can-eat buffets. IDEO studied diners and staff at Hyatt buffets and found that employees—from event planners to kitchen staff—each add a cushion of extra food to cover their bases, while guests overfill their plates to avoid missing out. In the end, diners eat just half the food organizers serve, while the rest goes to waste. This and other data-driven insights gleaned about diners’ habits led to subtle substitutions, including smaller plates of meats and cheeses that can be ordered from servers and individual pastries rather than whole cakes. These alternatives have not only built on Hyatt’s existing food waste management strategies, but have also helped reduce buffet costs at Hyatt Regency Orlando and continued to receive support from guests.

The problem of food waste is too enormous to ignore. Wasted food means squandered resources, lost money, and ultimately, hungry people—more than 15 million in the United States alone. Designers and innovators from coast to coast have helped find solutions to the crisis that fulfill a variety of needs, from preserving produce sent to food pantries to keeping plastic packaging out of the oceans. The Rockefeller Foundation and other IDEO partners are leveraging powerful design techniques to pave the way for a waste-free future.

The Rockefeller Foundation
The Rockefeller Foundation
Designing waste out of the food system, restaurant experience, restaurant innovation, food systems, food system innovation, The Rockefeller Foundation, climate innovation, sustainability, food innovation, food and beverage, systems thinking, systems design, service ecosystem, climate strategy, sustainable design, circular economy, food experience, future of food, how to make business more sustainable, innovation, strategy, human centered design, prototyping, product development, entrepreneurship

Launching a bootcamp for data scientists

Designing a rigorous program that prepares students for a career in the data-driven economy.

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In 2017, IDEO acquired longtime partner Datascope and integrated the company’s data scientists and engineers. Datascope team members aren’t just passionate data scientists; they’re human-centered designers who happen to work with data, as illustrated by successful collaborations like this one:

In today’s job market, there’s no such thing as being "done" with your education. This is particularly true in the fields of data science, machine learning, and AI, where significant advances are made on a monthly basis. To meet this need for more in-depth training, Metis—part of Kaplan—wanted to create a comprehensive data science program for students from all backgrounds. Metis asked Datascope to design the curriculum from scratch, drawing on the company’s deep expertise in the field.

Datascope spoke with practitioners across industries to identify the key skill sets that make them successful: a grasp of design; fluency with data management, coding, and algorithms; and effective communication with coworkers and the wider world. The team crafted a 12-week bootcamp that develops these specific abilities.

In order to prepare students for the work world, the bootcamp is structured less like a class and more like a company, where students are “hired” as data scientists—with projects to complete—starting on day one.

Students collaborate on group projects and presentations in a way that mirrors real workflows, and practice pair programming to learn from one another. Using techniques drawn from design, students are invited to refine their project briefs and continually reevaluate their approach.

Instead of a final exam, at the end of the course, students tackle five real-world, open-ended data science projects inspired by Datascope’s client work. One project involves using data from subway turnstiles to detect patterns in the volume of street traffic; another asks students to use data they scrape from the web to predict a movie’s box office profits using regression analysis.

After students complete the bootcamp, they receive an additional three months of career support, from mock interviews to site visits with potential employers. In addition to designing the curriculum, Datascope taught the first three student cohorts and helped Metis build its teaching team as it expanded the program from New York to San Francisco, Chicago, and Seattle. Metis now offers online courses, evening classes, and corporate trainings in data science.

If you’re going to take a data science bootcamp, it’s best to take one designed by data scientists.

Kaplan
Kaplan
Launching a bootcamp for data scientists, Kaplan, education innovation, learning experience, future of work, venture design, new business creation, business model innovation, data strategy, data driven design, data visualization, innovation, strategy, education, learning

Designing the Levi’s Commuter Trucker Jacket with Jacquard by Google

When Google teamed up with Levi’s to craft a jacket with technology woven in, the company turned to IDEO to help make the experience of wearing the garment feel seamless, intuitive, and familiar.

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You’re whizzing along on your bike, en route to a new restaurant for a client meeting. You reach an unfamiliar intersection; which way to go now?

Instead of dismounting and digging for a phone, you brush your hand along your jacket sleeve for directions, then double-tap the denim to re-start your music. Without taking your eyes off the road, you’ve taken care of the problem.

This intuitive interface for connected apparel began with Levi's, makers of durable workwear for 140 years, and Google, creators of forward-looking technology, which joined forces to fashion the first item of clothing with touch-sensitive, copper-core threads woven directly into the fabric. Once it was established that the first connected garment from the partnership would be a jacket within Levi’s Commuter line, with interaction on the sleeve, Google worked with IDEO, leaders in designing for human needs, to develop the gesture language of the jacket and industrial design of the technology within.

This is the first connected garment that helps us break free from devices. It seamlessly incorporates Jacquard by Google technology to perform digital tasks, such as navigation, communication, and music playing with a few swipes or taps on the sleeve.

Jacquard by Google—a platform that makes it possible to integrate touch and gesture interactivity into fabrics using conductive yarn and standard, industrial looms—was inspired by a curious twist of history. The Jacquard loom, invented in France in 1804, used punch cards to automate the process of weaving complex patterns into fabric. In the 1940s and ’50s, engineers employed a similar punch-card technique to program the first computers.

The snap tag on the jacket's sleeve.

IDEO spent time on the project early on, collaborating with Google engineers and Levi’s clothiers on the jacket’s development, helping craft an experience that would make the intelligent threads intuitive to wearers.

Working alongside Google and Levi’s, IDEO’s work included:

  • The industrial design of the electronics integrated into the snap tag and connector (the tag snaps onto the jacket’s cuff and connects to your phone via Bluetooth)
  • A vocabulary of gestures on the cuff of the jacket that lets you interact with the jacket’s technology
  • Early exploration of the basic design philosophy and conceptual design for the interaction model of a corresponding smartphone app that ties it all together (works with both iOS and Android phones)
The Levi’s Commuter Trucker Jacket with Jacquard by Google is a stylish garment first and a digital tool second.

The IDEO team’s first task was to validate what commuters of all stripes wanted from the garment, in addition to the work Levi’s did in researching with its consumers. In interviews, group exercises, and wear tests with urban cyclists and other workers on the go, the team learned that cyclists needed a way to stay connected, while still living in the moment. That meant being able to answer calls, hear text messages, get the next direction, and control their music without using a screen.

Levi’s, Google, and IDEO developed a language of movement for Jacquard-enabled fabric that feels familiar and human and builds on the ways people would naturally interact with a garment (a whole-hand brush along the sleeve, as opposed to a one-finger tap on a touch screen, for instance).

A connected app lets you customize gestures and interactions.

Then came the design and engineering of the snap tag on the jacket’s cuff, which gently notifies you of calls, texts, and other jacket interactions with light and vibration feedback. The flexible, lightweight strap incorporates the look and feel of a Levi’s jean button, while housing advanced electronics that capture touch data. The tag is removable, charges via USB connection, and works in conjunction with a mobile app that lets you configure settings for the garment, set notifications, and customize gestures and interactions.

The Levi’s Commuter Jacket with Jacquard by Google changes the game because it’s simply that—a jacket—with technology that adds new utility and value, allowing us to wear our everyday interactions on our sleeves.

The Levi’s Commuter Trucker Jacket with Jacquard by Google hit stores in October 2017.

IDEO and Google have a long history of collaboration. Learn more about our work on Google Bloks here.

IDEO and Google's hardware prototypes for the jacket's snap tag
Google ATAP, Levi's
Google ATAP, Levi's
Designing the Levi’s Commuter Trucker Jacket with Jacquard by Google, restaurant experience, restaurant innovation, Google ATAP, Levi's, consumer products, retail, consumer experience, retail innovation, technology innovation, digital products, AI, artificial intelligence, emerging technology, innovation, prototyping

Six qualities of a great data scientist

And how to cultivate them.

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Some of these you may know, but others may surprise you. These six hard and soft skills are not just things to look for in a data science hire, but are also things to cultivate in yourself to prepare for a successful and fulfilling career in data science. We made this list to help identify ideal students for our data science bootcamp, people who will make great students and great hires.

1. Statistical thinking

Data scientists are professionals who turn data into information, so statistical know-how is at the forefront of our toolkit. Knowing your algorithms and how and when to apply them is arguably the central task to a data scientist's work. However, to do this well can be an art and a science.

A good data scientist can model any data he is given and implement a toolbox full of algorithms to make statistically-informed predictions and recommendations. A great data scientist can smell something 'fishy' in the results she gets, senses that he needs to ask the client or stakeholder a few more questions before retreating to the code cave, and can make the difference between a game-changing insight and an expensive blind hunch.

Cultivating statistical thinking: Quantitative thinking sinks in the fastest when it is relevant to you. At Datascope, we keep our statistical thinking sharp by calling each other out on our bold claims, sometimes making friendly bets, and figuring out how to resolve it with statistics. For example, here’s one you can try on your friends: how many wikipedia articles contain the word “the”? All of them? Nearly all of them? We put the over-under at 90%, wrote a script to calculate the wikipedia document frequency of the word “the”, and shocked ourselves to find out the word “the” only appears in 85% of wikipedia articles.

2. Technical acumen

Data scientists write code and work with teams to produce tools, pipelines, packages, modules, features, dashboards, websites, and more. We write code on the back end and the front end. We do structured and unstructured. We sift through unfamiliar formats and legacy code, and "roll our own" tools when we can't find the solution we need.

A great data scientist has a hacker's spirit. Technical flexibility is as important as experience, because in this field the gold standards change with an alarming rate. Data scientists work together, love open source, and share our knowledge and experience to make sure that we can move at the speed of demand. If your data scientist is a quick study, you've made a sound investment beyond the current trend cycle.

Cultivating technical acumen: Write code, every day if possible. Learn about the tools you want to use, but don’t just read about them, try them. Follow a tutorial. Change it and see what happens. Break it. Check out someone’s projects that are written in a language you don’t know. If you read about a new tool or service that interests you, start by just making a “hello, world”. Work in small bites.

3. Multi-modal communication skills

When the analysis is finished running, most of the time the results aren't pretty. That's not to say they are unhelpful, but they are often trapped in opaque readouts, or in plots that are sensical to the expert's eye but hieroglyphics to the rest of the team and stakeholders. Algorithmic output has to be interpreted and communicated to make the leap out of the data science team and into the hands of the rest of the company to be put to service in alignment with their usefulness.

A great data scientist can contextualize and translate a problem and its solution to interested parties of wildly varying backgrounds using common ground, metaphor, skillful listening, and storytelling. This includes the written communication that goes into a statement of work or a report, visual communication for clear and intuitive plots and visualization, and spoken communication for presentations, project specifications, check-in meetings, and iterative design. If your data scientist can stop a meeting when it's clear that not everyone is on the same page, draw a sketch on the whiteboard and elicit consensus from a diverse team, you have a deeply valuable person on your team.

Cultivating multi-modal communication: Practice writing and talking about your technical projects to “normal” people. Edit yourself down to the important parts. Learning to edit yourself is key. Practice visual communication with “crayon wireframes”—we use these all the time, and they help us to think visually and iterate quickly. Sketches are also a great way to gut check if everyone is on the same page. If the words you’re saying seem to match each other, but the pictures don’t jive, you may have nipped some future problems in the bud.

4. Curiosity

So your data scientist is a technical and statistical whiz who can explain a Markov chain to a supermarket checker. What else separates the elite? The first of our trio of invaluable soft skills is curiosity. Many who are drawn to data science find most alluring the opportunity to work on a constant stream of new and challenging puzzles. They are people who have been asking "why" and "how" since their mouths could form the words.

A good data scientist will take a request, implement it, and deliver the prediction or analysis with confidence. A great data scientist will come back asking for access to more data, or to interview users, or to try something new in the next iteration, because something he did triggered that curious itch. Curious data scientists might have a disdain for machine learning competitions because they can't access all of the levers and choice points to ask questions and dig deeper. Masters of curiosity are quick to question their own assumptions.

Cultivating curiosity: Are there stupid questions? Actually, probably… yes. But who cares? In our experience they are largely indistinguishable from really great questions that no one has bothered to ask yet. So we don’t discriminate, and we ask many many questions that may or may not be stupid. Ask enough stupid questions and eventually you’ll land on something brilliant. Seek out people different than you to talk through ideas. Let your mind wander. Raise your hand and ask questions. And never assume that the experts see everything that you do -- don’t ignore that inner voice when it’s telling you something isn’t adding up. You might ask a stupid question (and learn), or you might ask a brilliant one (and discover).

5. Creativity

Creativity goes far beyond the obvious applications in communication and project design. Of course, a data scientist who can create an attractive and easy-to-grasp report or visual out of results that would take a couple of master's degrees to fully understand is a skill with enormous returns. Creativity provides the fuel for skillful communication, and that is not a hard sell.

Beyond aesthetics and communication, however, the best data scientists are creative problem solvers and have a peculiar relationship with the word "no." Your data scientist really wants to include those user-level data sets in the algorithm, but they are locked down in another silo within the company? She figures out a way to model their effects from the population statistics, or she generates a simulated report using dummy data to convince the c-suite that building a bridge between departments is well worth the risk or effort. The client wants to know how much foot traffic their potential new outlets will see, next Friday, and those data don't exist or aren't available? He uses publicly available transit data to build informed estimates and proposes a small and inexpensive sample-gathering project to build a turnstile-count-to-total-pedestrians conversion heuristic.

Great data scientists get annoyed by “no,” so annoyed that they find a way to get around it, over it, or through it, or they back up and take another path altogether. Design constraints are infuriating and intoxicating. A data scientist who says "no," followed quickly by "wait, hold on… let me think," just might be a great creative thinker.

Cultivating creativity: When you have an idea, do it, and let go of judgment. Foster an environment that invites questioning, thinking outside the box, and a “yes, but” conversational atmosphere. Creativity is ingrained in culture: give people around you the safety to “fail,” without judgement or criticism, and they’ll likely grant you the same. When you’re surrounded by people thinking and working creatively, you’ll find your own creativity flourishing, too.

6. Grit

In all of the characteristics and skills above, we've talked about technologies that appear, demand attention, and fade faster than songs on the top forty, messy data that should but don't quite fit into the model the client had in mind, dead ends, wrong turns, roadblocks, and red tape, teams full of mixed agendas and personalities; budgets, deadlines, clients, teams, and contractors; and the unicorn-magician-programmer-statistician who is supposed to bring it all together. Those who survive have a healthy inner store of grit.

All of these challenges and roadblocks could drive a reasonable person to an unplanned leave of absence. Grit is that inner drive that pulls us over obstacles, recasts setbacks as design constraints, propels us through fear of failure, keeps us walking through actual failure, helps us to resist the impulse to take things personally, and brushes that dirt off our shoulders. When grit is working, we’re less competitive so we can encourage and learn from each other. We get the taste for tackling the new and the unknown.

Cultivating grit: Let go of perfectionism. We encourage ourselves to think of quick and dirty ways we can resolve problems or test solutions. We share our early efforts and listen to the feedback we get. Keep in mind that every expert has to start as a beginner, and a beginner trying to masquerade as an expert fools no one but himself. Don’t be afraid to let your warts show—what seems like a weakness, handled properly, is a powerful tool for leadership and growth.

What does it take to be a great data scientist? We thought long and hard about this while we were designing a data science bootcamp for Metis.

Technology
six qualities of a great data scientist, technology, digital innovation

Design Thinking in Harvard Business Review

Tim Brown writes about how thinking like a designer can transform the way we do business.

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Read the article online at Harvard Business Review.

Leaders now look to innovation as a principal source of differentiation and competitive advantage; they would do well to incorporate design thinking into all phases of the process.

~Tim Brown

Want to dive deeper? Learn more about design thinking with IDEO U.

In an article for Harvard Business Review, IDEO CEO Tim Brown shows how thinking like a designer can transform the way we develop products, services, processes—and even strategy.

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design thinking in harvard business review, strategy, design thinking

Inside our effort to make design careers more accessible

Introducing IDEO and RepresentEd's Color by Design fellowship.

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“While I had done a good deal of research and was familiar with evidence-based design in an academic setting, I had little knowledge about design-related career paths,” she explains, a scenario she sees as typical for a lot of BIPOC (Black, Indigenous, people of color) students. “I think there are only certain paths presented to you as viable,” she says, “which is unfortunate because I think a lot of the systems and things that need redesigning disproportionally affect people of color.” And yet less than three years later, the public health and sociology major would find herself working on an IDEO design-research team.

She got there viaColor by Design (CxD), RepresentEd’s newest fellowship designed for BIPOC in partnership with IDEO. The first cohort of design-research fellows will finish the program in June, and the experience has been groundbreaking: for IDEO and, we think, for the fellows, fewer than five of whom came to the fellowship with any previous design experience. That’s, well, by design.

“The program is about increasing access to design—not just to IDEO but the design industry as a whole,” says RepresentED CEO and founder Rashida Hanif. “CxD has served as a proof of concept that someone can go from zero design knowledge to designer and bring value from day one.”

After completing a three-month part-time professional training course that ran from September through November 2021, the 14 fellows have been integrated as full members of the IDEO community during their six-month fellowship. They’ve been working alongside IDEO employees on key client projects, among them engagements with a major tech company, projects around access to abortion, and the reimagining of the student experience at colleges like NYU.

They’re a month away from wrapping up, and IDEO had planned to keep the ball rolling by launching the application process for the next round of fellows this month. But we’ve decided to take a beat and will be postponing the next cohort until 2023. It’s not hesitation, it’s preparation. Together with RepresentED, we have a shared eagerness to keep growing and expanding, but that’s paired with a shared commitment to scale the program in a thoughtful way.

So many rich learnings have emerged since September. Rather than try to synthesize them and make adjustments in real time, we want to spend more time with our questions and give ourselves space to put our insights to work.

One of the biggest ones is that the fellows only participated in design research. We want to expand and scale CxD to other disciplines—perhaps communications design and experience design—and other divisions of IDEO have made it clear that they’d love to welcome fellows of their own. The opportunity is there, but it’ll take some additional work to put the pieces in place.

We’d also like to finesse the bootcamp aspect, the three months of training that precede the paid, full-time fellowship. As it stands, the bootcamp is largely focused on design thinking as a whole, with modules about design research, methodology, etc. We realized some of our fellows need deeper design research support, and we’d like to get ahead of that earlier in the bootcamp.

Getting the foundation right is important, and we are glad to be able to provide it. One fellow in this cohort was a freelance graphic designer who worked as a bartender. He told me CxD has changed the trajectory of his career and his life—and that’s a real gain for the industry. The fellows may not have deep design backgrounds, but they bring rich and varied experience to the table. Another worked as a doula and felt ready for a career change. Yet another worked on the White House’s National Economic Council. Others did content marketing for international fragrance companies, spearheaded community initiatives to inspire change, and co-founded creative agencies.

The reality is that if not for a program like this, IDEO would have probably overlooked their applications. There are so many barriers to entry within the design industry, and Sasha puts it so well: “It’s not that the fellows don't have experience that would make us successful designers, but that what is seen as relevant experience is often so narrow.” RepresentED has an uncommon ability to take a wide view, which has in turn allowed us to welcome folks whose perspective is missing.

The design industry has long been a homogeneous one (IDEO is no exception, with a U.S. community that is still only 5 percent Black, less than 1 percent Indigenous, and less than 7 percent Hispanic/Latinx.) We needed to expand access, and RepresentED excels in recruiting non-traditional candidates and among communities of color.

“Our sweet spot is people who studied the social sciences and humanities, the ones always told, ‘What are you going to do with that major?’ The ones who are told they have to get a graduate degree, or go into academia,” says Rashida. “They often aren’t aware of how vast their options are and how to present their skills to the job market as viable candidates. English students are incredible writers. Anthropologists understand people and culture. Transfer students bring an amazing life context to the table. We teach them how to use human-centered design to their advantage.”

She thinks of these candidates in a striking and insightful way: “I often feel like we live in a society where we like to throw away the beautiful things. I see them as this collage of beauty. There’s more of that than there is of the status quo.”

And CxD is proving to be a viable way to shift that status quo. It has also shifted things in IDEO’s internal structure. The program touches so many different parts of IDEO—the marketing team; team building, which oversees project teaming and staffing; IDEO’s Research and Insights cohort; and IDEO U, IDEO’s online learning platform. In the process of building up the program we’re learning how to create more equitable structures and thinking about how we onboard employees differently, too.

The fellows very intentionally have a strong network of support. In addition to their interactions with the CxD leadership team, each is assigned a manager and a craft mentor as well as a steward, an IDEO designer who holds a non-evaluative role and creates a safe space for the fellow to take any challenges to. As Sasha puts it, “It helped with building creative confidence. The attitude is, ‘You’re supposed to be here, but if you have a question you know where to go.’”

As for Sasha, she spent 14 weeks on the IDEO design research team that partnered with a major baby retailer to reimagine the registry experience. “The video of a Zoom interview I led with a parent—the first interview I had led—was used continually throughout the project,” she recalls. “That always felt like a rewarding moment: being reminded that those were insights I helped to uncover and the affirmation it provided that I had done a good job.” She moves to a new project this week.

“I’ve developed confidence in myself as a designer. I’ve been equipped with this toolbelt of skills that will be useful no matter where I end up,” Orewa says of her experience. “Last week I had a call with someone who saw I was a part of CxD but had a background in public health and reached out on LinkedIn to ask questions. That makes me excited, that there are people like me who are learning that the opportunities are out there. It’s the ripple effect.”

The next CxD cohort will launch by the end of 2023. We will share updates as we get closer to the recruitment season. If you have any questions, please contact info@representedleadership.org.

By the time Sasha Orewa graduated college in 2019, she had been exposed to plenty of things. Design research wasn’t one of them. Ditto UX, interaction design, or experience design.

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The secret power of prototyping

How we’re building the future of mobility with cardboard and duct tape.

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What should a passenger’s experience feel like? How much space should be allocated to each passenger? What were the tradeoffs? The folks in marketing had one idea, while the folks in engineering had another. Spreadsheets were involved, but we weren’t making much progress.

Our project team didn’t have all of the answers either, but we thought of one way that we could help. We took over a section of our San Francisco studio and spent a week building a full-scale shell of a plane out of wood, foam core, and cardboard. Our intention was to create a dynamic space for physical and digital experimentation. We then invited our clients to host their next meeting inside the “plane.”

Once inside, the trade-offs were clearer. The team could picture what different seat configurations might feel like; they could move things around as they visualized various options. Prototyping revealed a level of granularity and specificity the team simply couldn’t access over Zoom or through conversation. What started out as a series of abstract questions suddenly became tangible.

When you work in the mobility space, the projects you work on are big—literally. It’s not just the size of a car, but the size of a train, an airport, even a city. While creating low-fidelity prototypes of products and systems of this magnitude might seem impossible, prototypes are a tried-and-true tool for learning about your customers and refining your product design. They are also equally valuable for learning, aligning, and collaborating as an organization. When it comes to larger-than-life challenges in the mobility space, here are three ways prototyping can help.

Prototyping breaks down barriers

Many established mobility companies have spent decades developing processes that have allowed them to build safe, high-quality products at scale. But those methods don’t always work when adapting to a rapidly shifting market. When it came time for our team to work with a leading automaker to rethink the future of the commercial van, we all knew it would demand new ways of working. Together with their team, we built a new collaboration space in the heart of their engineering building to shake people out of their usual workflow. The walls were covered with pictures of vans in action, quotes from potential users, and in-progress work. In the middle of the space sat “the rig,” a purposefully unfinished prototype van made from modular aluminum and hand-cut cardboard parts. This was far from the polished models of car shows.

Instead of putting this space under lock and key, the team put up posters throughout the engineering building inviting folks to join them. When that effort didn’t get much traction, a member of the team proposed an idea. He simply wedged the door open and posted a sign that declared: “open door policy.” The message was simple. We wanted people to build with us. And the people, and the ideas, followed.

Unfamiliar faces started to pop into the space and populate the prototype van with new mirrors, door handles, and smart sensors while other groups debated strategy across the room. What started with a single project space grew, eventually morphing into a dedicated innovation lab that is collaborating across the organization to tackle the future of mobility.

Prototyping challenges assumptions

Several years ago, IDEO worked with Toronto Pearson International Airport to revitalize the airport’s operations from the passenger experience to the baggage handling process. Baggage handling operations are particularly important, as they’re a key metric for measuring airport efficiency, service quality, and performance. They’re also very complicated. Baggage handling involves multiple organizations, thousands of contract workers, and even more suitcases, moving between planes and carousels all around the world.

As contractors, baggage handlers aren’t often brought into the process to help redesign operations. But their perspective is invaluable. So together, IDEO and Toronto Pearson decided to hold a “baggage olympics” for operations employees, passengers, and baggage handlers to test, build, and improve prototypes of early baggage handling ideas. They landed on a simple but effective solution: color-coded signs, clear iconography, and guidance on where baggage should be placed. Not only did the exercise streamline airport operations, but it also changed everyone’s idea of how different groups of people could work together and how operations should work in the future.

As Darin Juby, Director of Baggage Services, told IDEO: “The work to reimagine baggage handling taught us how to prototype and collaborate—it reprogrammed us with a new mindset and way of working. When the pandemic hit two years later, because we had laid the groundwork, we were able to pivot quickly and cost-effectively in the midst of an unforeseen crisis."

Prototyping reveals unexpected needs

Bringing in potential customers to test out prototypes is a pretty common practice among design teams. But often in the automotive space, users do not have a chance to interact with prototypes until much later in the design process. Even then, they are often restricted to testing out highly refined models in tightly controlled sessions.

It’s far more rare to bring parents and children into your design space and invite a range of stakeholders with different perspectives, hypotheses, and critical questions to watch them play in an early prototype firsthand. But that’s exactly what we did with our partners at one of the world’s largest automobile manufacturers.

While we had been talking about bringing people into the lab, it wasn’t until families were engaging with our designs that we realized just how eye-opening it was. In one session, we watched alongside marketing, design, strategy, and product development leaders as a family played a game in the front of the car. Halfway through the game, a child pulled her mom to the back for some one-on-one time, pretending they were looking out at stars.That seemingly simple interaction inspired our team.

The team renamed the prototype Stargazer, and it helped changed the conversation about these vehicles. Decision-makers for this vehicle portfolio were bringing an empathy for the lives of these users into meetings, and talking more about how to foster quality family time than vehicle features and functions. Seeing our prototype in action extended customer empathy and understanding beyond marketing execs, ensuring that teams across the multinational organization were considering user needs from the outset.

Prototyping unlocks possibilities

Throughout my work on mobility projects at IDEO, prototyping has been the best tool for shaking up entrenched thoughts about how teams should work together. It not only provides teams with an opportunity to test assumptions and generate radically new ideas, but it also helps spark alignment and build confidence across disparate stakeholders. In some projects, embracing prototyping has even led to the development of new ways of working and labs that live on far beyond the launch of a product.

For those tackling challenges within the mobility space, and are eager to experiment with prototyping, start small. Take over a conference room, invite different voices in, construct a cardboard model, and watch your organization transform.

Late last year, we sat on a Zoom call with executives at an organization redefining commercial aviation. They had some critical decisions to make about their first commercial aircraft.

Mobility
the secret power of prototyping, mobility, transportation, prototyping, rapid prototyping, testing new ideas

Lindsey Turner

I’m passionate about building brands, products, and experiences that help organizations show up with meaning and momentum.

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Leader
Leaders

I help organizations cut through complexity by shaping how they show up, through brand strategy, identity, and storytelling.

Working at the intersection of brand and business, I bring an editorial eye and a bias toward making—turning ideas into tangible experiences that people can understand, trust, and believe in.

My work spans government, healthcare, financial services, media, and consumer goods, from launching Gen Z-focused ventures to building innovation labs and reimagining legacy brands. I relish moments of ambiguity and enjoy translating across teams, perspectives, and priorities to move ideas forward.

I started my career in editorial and digital design, shaping cross-platform experiences and identity systems in publishing and agency environments. That foundation still shapes how I work today: I’m detail-oriented, collaborative, and overreliant on the Oxford comma. I hold a BFA in Visual Communication from the School of the Art Institute of Chicago.

My tween twins teach me more about technology and gen-alpha than the last decade of trend reports.
Making things that matter
Consumer Products & Retail
Media & Entertainment
AI & Emerging Tech

Rachel Young

My work helps organizations see who their products aren't working for—and build the will and the tools to do something about it

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Leader
Leaders
For 25 years, I've asked the same question: Who does this design exclude—and what are we going to do about it?

My work spans human-centered strategy, inclusive design, and qualitative research, with clients ranging from Microsoft, Google, and Verizon to the National Science Foundation, and San Francisco Unified School District.

Before IDEO, I taught elementary school in East Palo Alto and spent a decade doing design work with social service organizations—where I learned firsthand what it costs people when systems are built without them in mind.

I am currently writing User Error, a nonfiction book about digital access and the design decisions behind it. I live in Oakland, California.

The greatest project to which I’ve ever contributed is raising my two daughters with my husband.
Uncovering unmet needs
Consumer Products & Retail
Learning & Work
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Brian Pelsoh

I lead with craft, ensuring our work is creatively excellent: rooted in deep human insight and imagination, while also grounded in the realities of business and technology.

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My expertise spans brand, communication, and product design across tech, education, the arts, and social impact.

I believe great work demands both high-level vision and obsessive attention to detail, and only happens through collaboration.

I bring an inclusive, hands-on approach and a deep understanding of business, which enables me to consistently deliver excellence while always asking why.

Before joining IDEO, I worked at the brand firms Pentagram and VSA Partners. I began my career as a designer, leading teams at the School of the Art Institute of Chicago and the Milwaukee Art Museum. I hold an MFA in graphic design from Maryland Institute College of Art and a BFA in communication design from the Milwaukee Institute of Art & Design, and have taught at some of the best design schools in the US.

I love a good crit.
An inclusive, hands-on approach
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Tony Wong

I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth.

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Leaders

I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth. Specifically, I have helped Chinese companies design holistic brand solutions through the development of their products, communication, services, and innovation teams, and I have helped multinationals expand their presence and influence in China.

I advise global leaders on developing China-led innovation and capabilities.

In over 15 years in IDEO Shanghai, I have worked on projects that use design to elevate the quality of the experience of healthcare products and services, streamline processes that increase productivity, create spaces and programs that promote and enable inclusive communities, and build next generation mobility solutions that are planet-positive.

Before joining IDEO, I worked at Philips Electronics and the Electrolux Group in Italy, the Netherlands, and Singapore on a number of breakthrough commercial products. I am a member of the Young President Organization in Shanghai.

I have a thing for antique maps.
Developing China-led innovation and capabilities'
Consumer Products & Retail
Food
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Industrial & Manufacturing
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