

Helping a startup design video games to build kids’ emotional strength
A one-month sprint to develop new products—and a new way of working.
For 6-year-old Dave Jr., a long line at Disneyland triggered a massive meltdown. His parents were concerned and a little embarrassed, but not surprised; Dave Jr. struggled to keep his emotions in check.
Hoping to help, Dave Jr.'s uncle, entrepreneur Craig Lund, joined forces with researchers at Harvard Medical School and Boston Children’s Hospital, along with a video game designer who had worked on Quick Hit and NBA 2K. Together, they set out to design something that could teach coping skills to kids like Dave Jr. who need to manage “big emotions,” as well as children suffering from anxiety, ADHD, and other behavior issues, which are on the rise.
Their collaboration resulted in a video game called Mightier and a startup called Neuromotion Labs—a 10-person team of psychologists, game designers, and engineers who embedded at IDEO Cambridge for a one-month sprint to improve the game and get ready for launch.
To play Neuromotion's game, kids are first taught simple, calming breathing exercises. During gameplay, kids wear heart-rate monitors on a wrist or arm that detect spikes caused by stress or anger; as their heart rates go up, the game's difficulty increases. Kids have opportunities to pause and try deep breathing to counter the ramped up challenge. As it turns out, "gamifying" restraint builds strong incentives for kids to take charge of their emotions—they have to if they want to win.

Already activated around boosting mental and emotional health, IDEO's design team worked side-by-side with Neuromotion to study how parents and children experience Mightier. From home visits to group interviews to a summer camp-style design session with kid players, live feedback fueled the next iteration of the gaming platform and better product-market fit.
IDEO helped Neuromotion hone the visual design and mechanics of Mightier and expand it's suite of games. The team observed that the Mightier program was more successful the more involved parents of players became, which revealed a need for additional resources for adults. So they created new supports, including a more detailed orientation and a personalized coaching service for parents staffed by trained therapists.

But can a video game actually help kids cope? Early peer-reviewed studies showed that playing Mightier reduced outbursts by 62 percent, oppositional behaviors by 40 percent, and parental stress by 19 percent. After 12 weeks of using Mightier, a survey of kids and parents showed that 96 percent of parents saw positive behavior changes in their children, while 92 percent of kids learned new coping skills.
Shortly after the design sprint, Neuromotion secured its next round of funding and officially launched Mightier’s array of “bioresponsive games.” The games have already been played more than a million times, and Neuromotion has measured more than a 100 million heartbeats. Mightier games are helping kids and families across the country.
What about Dave Jr.? Recently, his sister told Lund she "accidentally" bumped Dave Jr.’s bike off a pier and into the ocean. She was expecting an outburst of anger, but after eight months of playing Mightier, Dave Jr. stayed cool. His uncle couldn’t be prouder.


Designing waste out of the food system
IDEO partnered with hotels, food banks, foundations, and entrepreneurs to combat food waste.
Many of us have let vegetables wither in the crisper drawer, or thrown out a child’s half-eaten restaurant meal, but the sheer scale of food waste around the globe is hard to grasp. According to the United Nations, about a third of the food the world produces every year—1.3 billion tons—is lost during production or tossed by consumers, with North Americans throwing out the most food per capita. The average American wastes enough food each month to feed another person for 19 days.
IDEO received a series of grants from The Rockefeller Foundation to find solutions, given the power of IDEO’s human-centered design approach to address systemic challenges. Through a number of projects with The Rockefeller Foundation and other organizations, IDEO designers from across the U.S. devised novel ways to tackle food waste.
For IDEO’s first initiative, designers tapped into the enthusiasm of the broader creative community, in partnership with The Rockefeller Foundation, the City of San Francisco’s Department of Environment, the Closed Loop Foundation, ReFED, and other groups. In the summer of 2016, OpenIDEO—IDEO’s open innovation practice—launched the Food Waste Challenge, asking how people might curtail waste by rethinking our relationship with food. Between June and October, more than 20,000 people from 113 countries took part in the challenge, tracking their personal waste and brainstorming solutions.

Challenge participants submitted more than 450 ideas. A team of food industry experts helped select the 12 top proposals, which included software to help people buy food collectively from wholesalers and a service that delivers extra meals from corporate events to those in need. Ultimately, the Closed Loop Foundation chose to award Full Cycle Bioplastics a $50,000 grant to scale up its idea to convert inedible food and paper waste into a fully compostable alternative to oil-based plastic.
At the conclusion of the Food Waste Challenge, OpenIDEO launched the Food Waste Alliance, a platform for participants and experts to stay engaged with the most promising ideas and innovators. The alliance helped entrepreneurs share resources, prototype new concepts, secure funding, hire staff, and form partnerships. OpenIDEO invited hundreds to join the alliance, and 92 percent of members told IDEO they made progress in their work as a result. One member company, RISE, received funding from another participant who discovered RISE through the alliance. This investment let RISE prototype its concept for milling spent grain from beer brewing into flour for baked goods and ultimately join the prestigious Food-X accelerator.

The Rockefeller Foundation also supported IDEO’s work with City Harvest, a New York organization that collects 160,000 pounds of unused food each day and delivers it to soup kitchens and food pantries. City Harvest wanted to understand the habits of local families who visit food banks in an effort to ensure all the food the group distributes gets eaten. To get a peek into these families’ kitchens, in January 2017, IDEO researchers conducted observations and interviews across New York City’s five boroughs. Pantry customers cooked for the researchers, giving them an inside look at how the families engaged with the food they had available and what food meant to each of them: tradition, stability, even adventure. Based on insights from pantry visitors, IDEO made recommendations for City Harvest, including community-run cooking classes and a way for families to request specific foods or reserve pick-up times by text message. IDEO also created three video vignettes to help build even greater empathy between City Harvest and the people it serves.

In spring 2017, capping IDEO’s work with The Rockefeller Foundation, the organizations teamed up with World Wildlife Fund and Hyatt hotels in Florida, New York, and New Jersey to rethink all-you-can-eat buffets. IDEO studied diners and staff at Hyatt buffets and found that employees—from event planners to kitchen staff—each add a cushion of extra food to cover their bases, while guests overfill their plates to avoid missing out. In the end, diners eat just half the food organizers serve, while the rest goes to waste. This and other data-driven insights gleaned about diners’ habits led to subtle substitutions, including smaller plates of meats and cheeses that can be ordered from servers and individual pastries rather than whole cakes. These alternatives have not only built on Hyatt’s existing food waste management strategies, but have also helped reduce buffet costs at Hyatt Regency Orlando and continued to receive support from guests.
The problem of food waste is too enormous to ignore. Wasted food means squandered resources, lost money, and ultimately, hungry people—more than 15 million in the United States alone. Designers and innovators from coast to coast have helped find solutions to the crisis that fulfill a variety of needs, from preserving produce sent to food pantries to keeping plastic packaging out of the oceans. The Rockefeller Foundation and other IDEO partners are leveraging powerful design techniques to pave the way for a waste-free future.


Launching a bootcamp for data scientists
Designing a rigorous program that prepares students for a career in the data-driven economy.
In 2017, IDEO acquired longtime partner Datascope and integrated the company’s data scientists and engineers. Datascope team members aren’t just passionate data scientists; they’re human-centered designers who happen to work with data, as illustrated by successful collaborations like this one:
In today’s job market, there’s no such thing as being "done" with your education. This is particularly true in the fields of data science, machine learning, and AI, where significant advances are made on a monthly basis. To meet this need for more in-depth training, Metis—part of Kaplan—wanted to create a comprehensive data science program for students from all backgrounds. Metis asked Datascope to design the curriculum from scratch, drawing on the company’s deep expertise in the field.
Datascope spoke with practitioners across industries to identify the key skill sets that make them successful: a grasp of design; fluency with data management, coding, and algorithms; and effective communication with coworkers and the wider world. The team crafted a 12-week bootcamp that develops these specific abilities.
In order to prepare students for the work world, the bootcamp is structured less like a class and more like a company, where students are “hired” as data scientists—with projects to complete—starting on day one.
Students collaborate on group projects and presentations in a way that mirrors real workflows, and practice pair programming to learn from one another. Using techniques drawn from design, students are invited to refine their project briefs and continually reevaluate their approach.
Instead of a final exam, at the end of the course, students tackle five real-world, open-ended data science projects inspired by Datascope’s client work. One project involves using data from subway turnstiles to detect patterns in the volume of street traffic; another asks students to use data they scrape from the web to predict a movie’s box office profits using regression analysis.
After students complete the bootcamp, they receive an additional three months of career support, from mock interviews to site visits with potential employers. In addition to designing the curriculum, Datascope taught the first three student cohorts and helped Metis build its teaching team as it expanded the program from New York to San Francisco, Chicago, and Seattle. Metis now offers online courses, evening classes, and corporate trainings in data science.
If you’re going to take a data science bootcamp, it’s best to take one designed by data scientists.


Designing the Levi’s Commuter Trucker Jacket with Jacquard by Google
When Google teamed up with Levi’s to craft a jacket with technology woven in, the company turned to IDEO to help make the experience of wearing the garment feel seamless, intuitive, and familiar.
You’re whizzing along on your bike, en route to a new restaurant for a client meeting. You reach an unfamiliar intersection; which way to go now?
Instead of dismounting and digging for a phone, you brush your hand along your jacket sleeve for directions, then double-tap the denim to re-start your music. Without taking your eyes off the road, you’ve taken care of the problem.
This intuitive interface for connected apparel began with Levi's, makers of durable workwear for 140 years, and Google, creators of forward-looking technology, which joined forces to fashion the first item of clothing with touch-sensitive, copper-core threads woven directly into the fabric. Once it was established that the first connected garment from the partnership would be a jacket within Levi’s Commuter line, with interaction on the sleeve, Google worked with IDEO, leaders in designing for human needs, to develop the gesture language of the jacket and industrial design of the technology within.
This is the first connected garment that helps us break free from devices. It seamlessly incorporates Jacquard by Google technology to perform digital tasks, such as navigation, communication, and music playing with a few swipes or taps on the sleeve.
Jacquard by Google—a platform that makes it possible to integrate touch and gesture interactivity into fabrics using conductive yarn and standard, industrial looms—was inspired by a curious twist of history. The Jacquard loom, invented in France in 1804, used punch cards to automate the process of weaving complex patterns into fabric. In the 1940s and ’50s, engineers employed a similar punch-card technique to program the first computers.

IDEO spent time on the project early on, collaborating with Google engineers and Levi’s clothiers on the jacket’s development, helping craft an experience that would make the intelligent threads intuitive to wearers.
Working alongside Google and Levi’s, IDEO’s work included:
- The industrial design of the electronics integrated into the snap tag and connector (the tag snaps onto the jacket’s cuff and connects to your phone via Bluetooth)
- A vocabulary of gestures on the cuff of the jacket that lets you interact with the jacket’s technology
- Early exploration of the basic design philosophy and conceptual design for the interaction model of a corresponding smartphone app that ties it all together (works with both iOS and Android phones)

The IDEO team’s first task was to validate what commuters of all stripes wanted from the garment, in addition to the work Levi’s did in researching with its consumers. In interviews, group exercises, and wear tests with urban cyclists and other workers on the go, the team learned that cyclists needed a way to stay connected, while still living in the moment. That meant being able to answer calls, hear text messages, get the next direction, and control their music without using a screen.
Levi’s, Google, and IDEO developed a language of movement for Jacquard-enabled fabric that feels familiar and human and builds on the ways people would naturally interact with a garment (a whole-hand brush along the sleeve, as opposed to a one-finger tap on a touch screen, for instance).

Then came the design and engineering of the snap tag on the jacket’s cuff, which gently notifies you of calls, texts, and other jacket interactions with light and vibration feedback. The flexible, lightweight strap incorporates the look and feel of a Levi’s jean button, while housing advanced electronics that capture touch data. The tag is removable, charges via USB connection, and works in conjunction with a mobile app that lets you configure settings for the garment, set notifications, and customize gestures and interactions.
The Levi’s Commuter Jacket with Jacquard by Google changes the game because it’s simply that—a jacket—with technology that adds new utility and value, allowing us to wear our everyday interactions on our sleeves.
The Levi’s Commuter Trucker Jacket with Jacquard by Google hit stores in October 2017.
IDEO and Google have a long history of collaboration. Learn more about our work on Google Bloks here.



How We Did It: Snapchat-Enabled Safety Goggles
Save your eyes—and your process—in four easy steps
The purpose for these hybrid safety specs is threefold: I can post images of our projects or build steps to my Snapchat account, save the videos for internal documentation, and also create more structured build logs.
I’ve been using them for the past week; they're super fun. Here’s how you can modify your own pair:
- Buy the Snapchat Spectacles directly through their website.
- Get some $29 clear replacement lenses for the tinted ones that come with the Spectacles. I bought mine from GlassesUSA. If you require a prescription, you can have them made with prescription lenses for the same price!
- Get some protective side shields.
- Modify the side shields to fit the glasses. This means you will need to cut the tops and center-front part off of them like so:

You can now use the supplied O-ring to attach the shields to the Snapchat Spectacles. They should now look like this:

The Snapchat app makes it really easy to edit 10-second Snaps into a build story. I even made this display rack to show them off:

Check out this video (recorded using the Spectacles!) that shows how I made the display rack:
A few weeks ago, while I was in our workshop, I had an idea: If I could modify Snapchat’s Spectacles into a pair of safety goggles, I could document our projects without ever picking up a camera.


Code-Based Eye Candy from a Tokyo Renaissance Man
This artist is on a quest to make Japanese culture more fun for everyone

In one sentence, who are you?
I'm a 37-year-old Tokyoite with a mane that's swiftly moving from Pauly Shore to Kenny G.
What do you do? How did you learn to do it?
I do interactive design and Japanese literature. I learned the former at NYU's ITP program, and the latter from my amazing high school Japanese teacher Susan Tanabe.

What are your 3 favorite possessions?
- The Twitter app
- My mint copy of Zik Emmy's "Perfect Change"
- My engraved Tamagoyaki frying pan
What does a typical work session look like?
To me, code is like jazz, man. Improvisation. I've got a synth—a Korg MS-20—and I run the input through Max MSP. Max interprets frequency to the nearest quarter tone, and white keys are mapped to reserve words in my current coding idiom, while black keys spit out numbers. There's not a lot of reserve words in programming, so all I need to do is throw on a fatback beat and just jam.
(J/K—coding is mostly just copy-pasting stuff from Stack Overflow.)
Pierre Menard and the infinite monkeys. Created using openframeworks, a series of openGL shaders, and about 48 hours of processing. The image is drawn using images Googled from the lyrics to the album "Irresistible."
How do you get over creative block?
I'm not "real-time" at all. I'm useless in a brainstorm, and even worse at a Q&A. First dates are a disaster, and job interviews are even worse. Whenever I'm asked something, I wish I could pause the world and go on a nice walk through Shinjuku Gyoen, because I know that right around the fifteen-minute mark, when the blood starts moving, I'll find the right idea, the right reply. Working alone is great because you have this affordance, but sometimes in groups it's hard to say, "Hey y'all, keep brainstorming, you're doing a great job. I'm just going to go take a lil perambulation, if you can just hold that thought until I get back?"
I'm also usually most creative when I'm working with some idiom or technology I've never touched before. Figuring something out for the first time is the best way to have ideas about how to use it. People like to rap about reinventing the wheel, but I feel like reinventing wheels is how we come up with bicycles.
What was the last item on your to-do list?
I have this great translation I did of Aida Makoto's novel, Youth and Perversion. I need to nudge him about rights, because it's really a sterling translation.

How do you see the world in 2078?
(Assuming a Werner Herzog mien.) I must confess, I'm pessimistic. I think we'll either have a benign socialist matriarchy, or else it will be a hellscape. My expectations have not been appreciably bolstered by the last year of world history.
What’s your number one bucket list item?
I'd like to get into hang-gliding or some other flying sport. I'm banking on somebody from IDEO designing an affordable, eco-friendly personal flight module.
Who are you creative crushin’ on lately?
Mohri Yuko, a great Japanese interactive installation artist.
Kevin Freeny, funniest man alive 16 years running.

As a longtime resident of Tokyo, Matt Fargo finds ways to make Japanese culture more fun for everyone. He's written books about speaking dirty Japanese, created dynamic audio and visuals for musicals featuring dancing dogs, and built games for Tokyo train riders. He’s one of those restless creative people who just goes forth and makes. Before living in Tokyo, he spent time creating interactive experiences for Second Story in his hometown of Portland, Oregon. He's since continued his quest to build weirdness into technology through his work at Party. Let’s peek into his brain, shall we?


Our Bathroom Reading List
The average human spends 213 days in the bathroom over a lifetime. Might as well bring a good book.
Sometimes the questions are serious (“How might we better design for equity—inclusion, diversity, ageism, access, technology, etc—for all?) and sometimes they’re playful (“What’s your favorite restaurant in the Bay Area?”). But no matter what type of question goes up, the responses are always intriguing.

Our latest bathroom installation asked: “What book are you currently reading?” I’m always on the hunt for a good read, so I couldn’t be happier with the bonanza of recommendations. Dig in:

4321 ◆ A Fine Balance ◆ A Man Named Ove ◆ A Manual for Cleaning Women ◆ Amazon Beaming ◆ Americanah ◆ Barbarian Days ◆ Being Mortal ◆ Beyond the 100th Meridian ◆ Big Magic ◆ Borne ◆ Brida ◆ Celine ◆ Commonwealth ◆ Como Agua Para Chocolate ◆ Danny the Champion of the World ◆ Dark Forest ◆ Devil in the White City ◆ Dolly - My Life and Other Unfinished Projects ◆ Dreamblood Duology ◆ East of Eden ◆ Essentialism ◆ Exit West ◆ Facebook ◆ Faith of the Fallen ◆ Far from the Tree

Gut ◆ Heat ◆ Homo Deus ◆ Life Over Cancer ◆ Lovie ◆ M Train ◆ Mary Shelley’s Frankenstein ◆ Moon Tiger ◆ Mustache Shenanigans ◆ My Life on the Road ◆ My Year of Meats ◆ Neuromancer ◆ On Booze ◆ Origin of the Species ◆ Other Minds ◆ Pachinko ◆ Reality is Broken ◆ Sapiens ◆ Shoe Dog ◆ Stealing Fire ◆ Stories of Life and Others ◆ The ABCs of Real Estate Investing ◆ The Amazing Adventures of Kavalier and Clay ◆ The Circle ◆ The Collapse of American Criminal Justice ◆ The Drowned World

The Ethical Slut ◆ The Gene ◆ The God of Small Things ◆ The Gunslinger ◆ The Harry Potter Series ◆ The Incal ◆ The Interestings ◆ The Labyrinth of Spirits ◆ The Language of Food ◆ The Life-Changing Magic of Not Giving a F*ck ◆ The Lightbringer Series ◆ The Name of the Wind ◆ The Orphan Master’s Son ◆ The Quran ◆ The Sellout ◆ The Sixth Extinction ◆ The Sympathizer ◆ The Travels of Ibn Battutah ◆ The Unbanking of America ◆ The Unseen City ◆ The Vegetarian ◆ The Violet Hour ◆ Third Plate ◆ Topics in Calamity Physics ◆ Trials of Apollo II ◆ Yes, Please
What have you read (or listened to) on the list? And what are you curious to read? Tag your response on Twitter, Instagram, or Facebook with #bathroomread.
Visuals by Jane Ha.
There’s one IDEO tradition you’ll only get to witness if you stop by our San Francisco office with a full bladder. Every few weeks, a new question goes up on the bathroom wall. IDEOers pop into the loo throughout the day, spend a few moments minding their own business, so to speak, and the wall fills up with answers.


From Fungal Networks to Connected Businesses
What nature can teach us about collaboration
The podcast talks about how mycelium and mycorrhiza give plants a natural network for absorbing and sharing nutrients in soil. The fungi create connections with the rootlets of individual trees and grow further out to connect with the root networks of other plants. These networks create an “underground economy” by which trees can trade and share nutrients.

This method of sharing is a good lesson for business: A lack of connections can create inefficiencies and tensions between potential collaborators. Looking at these networks raised a question for us: How can we facilitate connections between real-world businesses that would allow them to share resources?
We got so excited about the idea we jumped right into building something: a prototype called Myko, a smart scale and sensors that create a mesh network allowing two businesses to share streaming data that benefits both parties. We took the opportunity to build with Nomad, an open source streaming protocol Reid Williams and Gavin McDermott have been developing at the CoLab.
Nomad works as a decentralized messaging system, an open source protocol to discover, publish, and remix live data streams from anyone, anywhere. Nomad is built on IPFS, a distributed network, engineered as universal infrastructure to be open, scalable, and durable.
The Nomad API is based on a publish and subscribe system. When someone creates a node, it can either publish data to peers on the network, or subscribe to other peer nodes on the network. Publishing nodes are called “atomic” nodes, while subscribing nodes are called “composite” nodes. When someone creates a node on the network, it’s given a unique ID. For a composite node to receive data from an atomic node, all that’s needed is this ID. From then on, any data that the atomic node publishes is delivered to the composite node in real time.

Warning, nerd paragraph:
Using a couple Particle Photons and force-sensitive resistors, we quickly set up two atomic nomad nodes capable of broadcasting real-time data from two connected objects. I used the particle event stream API to output data in a JSON format, so I could easily parse event objects just like I would with any REST API.

Since the Photons can broadcast anywhere with wifi and a power source, these nodes will always be running, providing a constant stream of data no matter how far apart they are.

In this prototype, we built two connected weight-sensing plinths for coffee pots to rest on. The weight data from the plinths allowed us to determine when new coffee was brewed, how old it was, how many cups had been poured, and how much was left (we could even see the cups being poured in real time). One pot sat in our office at the CoLab, and the other sat in a nearby coffee shop.

When the CoLab pot was old or out of coffee, and when the cafe’s pot was fresh or about to be emptied (which happens every 45 minutes at our local cafe — they’re serious about freshness!), a signal on the plinth at CoLab was activated to tell would-be coffee drinkers to head to the cafe for a walk outside and a fresh coffee. At the same time, a signal was activated on the cafe’s pot, letting them know that IDEOers were being sent over.
The partnership possibilities created by this workflow are endless. For example, what if CoLab diverted some of its monthly studio coffee budget to create a steady income stream for the cafe? Could the cafe institute dynamic pricing on its coffee to reduce food waste? What about baked goods that go stale the next day? Could neighboring cafes use infrared sensors to share their current occupancy to load-balance their wait times in line or their occupied seats?
These questions sparked a lot more ideas and another experiment, in which we used Nomad to reduce coffee and food waste at the cafe. When a barista brewed a fresh pot of coffee, they simply pressed a button to send a notification to customers with the app. After 15 minutes, the price of a cup of coffee dropped by 10%. After 20 minutes, it dropped by 45%, and so on. Since we knew the cafe threw out its coffee after 45 minutes, we could set a timer to reset the price to normal levels when a fresh pot was ready.

In our prototype, coffee drinkers could see dynamic pricing via an app. This website was a small nomad web app powered by data from the Myko button in the cafe.

Whenever the user viewed the app, it displayed the current price of the coffee and a “buy now” button that used Stripe to create a purchase. When a user purchased a coffee, they received a unique code to redeem for the cup they purchased at the shop. The app operated off of a simple set of events whose time and content could be customized.
Something I didn’t have time to implement in the experiment was customization. Ideally, a cafe owner would be able to create new events themselves, adjusting elapsed time, content, and price with just a few taps. While this example isn’t a perfect design, we’re inspired by the live connections it can form between the cafe and its patrons.
Coffee isn’t a life-changing mechanism, but these prototypes represent a developing form of communication between objects and organizations. As we create digital twins of real world objects, our world becomes a living, breathing network, driven by data that we generate by going about our daily lives. Will smart cities be able to divert traffic through different routes based on live congestion data? Can a group of sensor-outfitted machines in a factory automatically organize a group-buy of replacement parts at a discount to the facility owner? These are questions that I’m hoping to answer through these digital fungal relationships.
Adapted from IDEO CoLab’s post on decentralizing chat here.
At IDEO CoLab, we love thinking about what nature can teach us about emerging technology. Recently, we revisited an old podcast from a source we adore: Radiolab. Their episode From Tree to Shining Tree inspired us when we were thinking about naturally-occurring mesh networks.


Lindsey Turner
I’m passionate about building brands, products, and experiences that help organizations show up with meaning and momentum.
I help organizations cut through complexity by shaping how they show up, through brand strategy, identity, and storytelling.
Working at the intersection of brand and business, I bring an editorial eye and a bias toward making—turning ideas into tangible experiences that people can understand, trust, and believe in.
My work spans government, healthcare, financial services, media, and consumer goods, from launching Gen Z-focused ventures to building innovation labs and reimagining legacy brands. I relish moments of ambiguity and enjoy translating across teams, perspectives, and priorities to move ideas forward.
I started my career in editorial and digital design, shaping cross-platform experiences and identity systems in publishing and agency environments. That foundation still shapes how I work today: I’m detail-oriented, collaborative, and overreliant on the Oxford comma. I hold a BFA in Visual Communication from the School of the Art Institute of Chicago.


Rachel Young
My work helps organizations see who their products aren't working for—and build the will and the tools to do something about it
For 25 years, I've asked the same question: Who does this design exclude—and what are we going to do about it?
My work spans human-centered strategy, inclusive design, and qualitative research, with clients ranging from Microsoft, Google, and Verizon to the National Science Foundation, and San Francisco Unified School District.
Before IDEO, I taught elementary school in East Palo Alto and spent a decade doing design work with social service organizations—where I learned firsthand what it costs people when systems are built without them in mind.
I am currently writing User Error, a nonfiction book about digital access and the design decisions behind it. I live in Oakland, California.


Brian Pelsoh
I lead with craft, ensuring our work is creatively excellent: rooted in deep human insight and imagination, while also grounded in the realities of business and technology.
My expertise spans brand, communication, and product design across tech, education, the arts, and social impact.
I believe great work demands both high-level vision and obsessive attention to detail, and only happens through collaboration.
I bring an inclusive, hands-on approach and a deep understanding of business, which enables me to consistently deliver excellence while always asking why.
Before joining IDEO, I worked at the brand firms Pentagram and VSA Partners. I began my career as a designer, leading teams at the School of the Art Institute of Chicago and the Milwaukee Art Museum. I hold an MFA in graphic design from Maryland Institute College of Art and a BFA in communication design from the Milwaukee Institute of Art & Design, and have taught at some of the best design schools in the US.


Tony Wong
I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth.
I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth. Specifically, I have helped Chinese companies design holistic brand solutions through the development of their products, communication, services, and innovation teams, and I have helped multinationals expand their presence and influence in China.
I advise global leaders on developing China-led innovation and capabilities.
In over 15 years in IDEO Shanghai, I have worked on projects that use design to elevate the quality of the experience of healthcare products and services, streamline processes that increase productivity, create spaces and programs that promote and enable inclusive communities, and build next generation mobility solutions that are planet-positive.
Before joining IDEO, I worked at Philips Electronics and the Electrolux Group in Italy, the Netherlands, and Singapore on a number of breakthrough commercial products. I am a member of the Young President Organization in Shanghai.
Building a personal AI for the messiness of life: Sida Li
Most AI products today are built for work—a space with clear problems and established systems. One founder noticed a gap: personal life is messier, harder to systematize, and mostly left behind by the AI boom. So she built Cue, a personal AI that lives inside iMessage and group chats, to go where the other tools haven't.
In this episode, Becca Carroll, IDEO's Chief Strategy Officer, talks with Sida Li, co-founder and CEO of Shared Context Lab, about staying anchored to a human need while the technology around her keeps changing shape, why she treats her business model with the same rigor she'd bring to a product, and what it feels like to build a company at this particular, disorienting moment in AI.
The conversation also gets into how Sida makes design decisions: the language Cue uses to describe itself, the tradeoffs behind building inside iMessage instead of a new app, and a real story about a business idea that didn’t pan out.
This is the second in a two-part series profiling founders from IDEO's Startups-in-Residence program. The first conversation is with Johannes Seemann, founder of Sooner, on designing GenAI for the emotional side of money.
Designing GenAI for the emotional side of money: Johannes Seemann
Most personal financial tools are built to run the numbers and optimize towards a budget. While that works for some, most people experience money as a lived relationship that does not neatly fit into a spreadsheet. Johannes Seemann and Becca Carroll discuss why money is emotional before it is mathematical, and what a human-centered approach to building a generative AI financial product looks like in practice.
The curious leader's edge in uncertainty: Scott Shigeoka
Mina Seetharaman talks with Scott Shigeoka, author of Seek and Head of Curiosity Cultivation at the Eames Institute, about what distinguishes genuinely curious leadership from performative curiosity, how power dynamics shape curiosity, and why practicing curiosity can restore energy rather than drain it.
How constraints make us more creative: David Epstein
Mina Seetharaman talks with David Epstein, author of Inside the Box and Range, about why total freedom often produces average work, how leaders can design useful limits on purpose, and what organizations such as General Magic and Pixar reveal about the relationship between boundaries and creativity.
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