

Transforming a historic music college into a collaborative learning platform
A new campus concept and student experience for Tokyo College of Music.
Since its founding over a century ago, Tokyo College of Music (TCM) has trained countless world-class musicians. Despite its well-established reputation, however, the school was feeling a pressing need to reconsider its role in order to remain relevant in a changing world.
The college had plans to build a second campus in Daikanyama, a prominent area of Tokyo known for being a hotbed for new global trends. Taking advantage of this opportunity, TCM leaders asked IDEO to help them develop a new concept for the school, and to redesign the learning experience while preserving a focus on classical music.
To kick off the research phases of the project, IDEO designers interviewed TCM students, and traveled to London, New York, and Boston visiting educational institutions, music schools, and arts facilities.
The team observed that students at music colleges outside of Japan were giving serious consideration to their career plans at an early stage in their studies, acquiring a variety of skills and mindsets through a well-rounded education. By contrast, TCM students were focused on learning and performing classical music, but tended not to have a clear image of future career opportunities.
IDEO proposed four specific directions for TCM’s new campus, based on an overarching theme of “culture, fields, and people collaborating across boundaries.” The first aim was to foster a business mindset and entrepreneurial spirit among the students that surpassed their classical music training. Next was to increase opportunities for actual performances, collaborations with professionals outside the school, and joint projects. The third aim was to position the college as a platform that would encourage the spontaneous creation of communities within and outside the school. The final aim was to develop students who were digitally savvy and fluent in new technologies, enabling them to continue evolving in response to developments in the real world. These goals are reflected in the various spaces of the school, as well as in the design of the experiences that occur in those spaces.

The most symbolic of these spaces is the Creative Lab. Originally intended as a library, the space now functions as a platform where people from within and outside the school community can collaborate and generate innovative ideas. The open layout, which encloses a cafeteria for students and faculty, can be altered depending on programming needs. The Creative Lab provides a venue not only for live performances in which the students can polish their improvisational skills, but for holding workshops and other events on topics such as cultural exchange, business, and new technologies.
New furniture and objects were carefully selected to inspire spontaneous encounters and conversation between students from different departments and staff, creating a flow of activity.

Even the landings on the staircases, which tend to be dead space, were designed with this concept in mind. One student commented that the space facilitates meeting new people and creates “opportunities for deeper interaction with students from other departments.” This intentional, open design has transformed the space into a hub within the school and the local community.
Through the new environment and educational opportunities at TCM's Daikanyama campus, students now have stronger opportunities to apply their creative talents in numerous fields worldwide, creating impact informed by the various perspectives, skills, and relationships they have developed at TCM.


Designing a modern digital platform for the constituents of Georgia
Building a more efficient, trustworthy service for Georgia's residents.
Georgia is among the most populous states in the American South. It’s a place with a storied past and promising future—on the rise economically, and continuing its powerful cultural impact on music, TV, cuisine, and tourism. Over 10.4 million people call Georgia home, and nearly all of these people will at some point navigate the state’s websites for securing everyday services. Ideally, this online platform would provide unifying and accessible government resources for everyone, whether they’re renewing their vehicle registration, seeking a fishing license, or looking up tax law updates.

Georgia’s Office of Digital Services (DSGA), part of the Georgia Technology Authority, was challenged with designing a platform to modernize the collective and individual online presence of 80+ state agencies, many of which used visually disconnected formats and color palettes that could leave the public feeling confused. DSGA recognized that they could provide more efficient and higher quality service to the public if they simplified the language, designed the site from the user's point of view, and created a more cohesive look and feel across agencies.
IDEO worked with the DSGA to identify the priorities of Georgia residents who use the various agency websites. On a road trip from Savannah to Atlanta, with stops in Macon and Dublin, the IDEO team immersed themselves in the rich culture of Georgia, connecting with social workers, low-income residents, state agency leadership and civic organizations to learn how Georgia’s digital properties could better address their disparate needs.
The design research underscored that there isn’t just one Georgia—it’s a tapestry of people, geographies and political orientations. Yet several common themes emerged, including:
Georgians want their government to “give it to them straight.” On the redesigned Georgia.gov platform, the people of Georgia can easily search popular topics to get the information they need. This includes learning how to apply for food stamps, renewing a business license, or simply finding out the location of a local office in their area. If a user has remaining questions, they can connect directly with a real human for further assistance, balancing direct information with warmth and a personal touch. User feedback on the site provides the opportunity for continuous design improvement.
Georgians want to take pride in the legacy and the future of their state. IDEO developed an entirely new design system with new navigational elements, fonts, and a color palette inspired by Georgia’s landscapes, all of which can be modified for individual agencies while remaining consistent with the state brand.

A distillation of the original Georgia seal adds authority, and new icons anchor the site’s menus and bring more clarity to the search function. The platform was designed to be Section 508 and WCAG 2.0 AA compliant, providing clear and accessible page content that adheres to federal laws and international web standards. To instill trust in Georgia’s online presence, each page also has a header that indicates it’s an official Georgia State website and outlines the uniform features constituents can use to identify this.

With improved navigation and easy-to-access prioritized content, Georgia.gov is a much more efficient platform for addressing requests from citizens. The site projects a happy-to-help, citizen-centered approach that aims to empower all Georgians so that they feel confident, informed, and prepared.


A holistic, human-centered approach to managing diabetes care
A digital-first diabetes management system that helped patients get the support they needed when they needed it.
According to the Centers for Disease Control and Prevention, nearly 30 million Americans have diabetes, almost 10% of the population. The vast majority of these diagnoses are type 2, which is commonly treated through a combination of medicine, diet, and exercise. Today, one of the major barriers to better outcomes is access to trusted information. As little as 15 percent of people with diabetes receive adequate education from their healthcare providers on managing their disease and making recommended lifestyle changes.
Ascensia Diabetes Care, a global healthcare company, has been a leader in diabetes treatment for over 70 years, known primarily for producing blood glucose meters. IDEO has worked with Ascensia for more than a decade, helping develop and design their CONTOUR NEXT ONE meter in 2016. In 2017, Ascensia engaged IDEO with a new goal of moving the company beyond physical devices. Ascensia envisioned a first-of-its-kind approach to educating and monitoring diabetes patients. In partnership with IDEO, they wanted to build a comprehensive solution—one that would not simply take glucose readings and document food intake, but would consider all factors that impact a person's health.
Through deep collaboration, Ascensia and IDEO built a powerful app-based service. The project began with a strategic vision for the experience and ended with the delivery of an all-encompassing health offering, including training of providers, packaging, app design, content creation, and visual design.

The patient experience married data and tracking, real-life mentorship, and personalized content. When a patient signed up, they were paired with a Certified Diabetes Educator (CDE) who created a tailored program based on their needs and linked them to relevant articles on topics like cooking, mental wellbeing, and sexual health. The IDEO team led the charge in hiring and training guides, crafting the educational content, and even designing the content management hub.
The data engine behind the app is another one of the program's stand-out qualities. The app pulled data from multiple data sources—exercise bands and glucose meters—to provide constant feedback, track progress, and continually refine the experience. To generate empathy, as well as build the app's initial data set, IDEO's data scientists tested the product on themselves. One designer wore a wrist full of exercise monitors around the office and tracked her blood sugar after every meal.

The app-based service was tested with 60 people and demonstrated remarkable early results. Only two participants failed to complete the study—a stunning success rate when adherence to therapy for chronic illnesses in developed countries averages around 50%. Additionally, participants reported drastic improvements in both physical and mental health. One recently widowed 70-year-old woman emerged from depression, returned to swimming, and started having regular blood sugar readings.
The project required Ascensia to embrace new ways of working internally, adopt a broader view of their offering, and ultimately expand the way they serve people with diabetes.



Creating an out-of-this-world STEM learning experience
Aboard the Verizon Explorer Lab, students can travel to Mars and learn engineering basics along the way.
When Mr. Gordon told his fifth grade students they were taking a field trip on a bus, many of them envisioned the city bus that they ride each day to school. But when they saw the Verizon Explorer Lab pull into the school parking lot, they realized a unique experience awaited them. Painted in bright colors, this bus promised something very different from their daily commute.
“Climb aboard, explorers!” says the Lead Explorer. The students walk through the bus’ sliding doors and inside, where instead of rows of seats, they find a sleek research lab. Suddenly, the lights dim. The bus makes a rumbling noise as though it’s about to lift off. And on a large screen, a vision of Earth from space appears. The students listen and point as the video narrator briefs them on NASA’s ongoing search for life in space.
Science education isn’t always this fun. Some kids have a chance to learn through interactive games, immersive experiences, or engaging field trips; but many lack access to rich educational experiences in science, technology, engineering, and math (STEM). As a result, they can be less likely to pursue careers in STEM, though many future jobs will demand mastery of these subjects. This not only impacts a student’s potential and future, but reduces the diversity and number of qualified STEM job applicants.
In under-resourced schools, students are often limited to the scarce tools available for STEM learning in their classrooms. Many kids rarely have a chance to leave their neighborhoods. For these kids, mobile learning experiences that come to their school offer unparalleled exposure to cutting-edge, technologically advanced, and—most importantly—inspiring gateways into these critical academic subjects.
As part of its focus on digital inclusion, Verizon partnered with IDEO to share the excitement of STEM learning with middle schoolers. To facilitate access and discovery of STEM, the team designed a learning experience that takes place on a coach bus and can be scaled to reach kids across the nation.
The team set out to transform the bus into the Verizon Explorer Lab: a futuristic research lab that transports kids to new environments, from outer space to under the sea. As part of the larger Verizon Innovative Learning program, the Verizon Explorer Lab offers delightful and rigorous content that meets national science standards.
A multidisciplinary team comprised of designers across interaction, communication, environments, games, and software partnered with Verizon to bring the Verizon Explorer Lab to life.

To keep the student at the center of the experience, the team designed alongside kids. Their gravitation toward play, interaction, and technology inspired the digital game that students play onboard the bus. When developing the game’s narrative, the designers turned to popular kids’ books and movies. What began as a card game prototype eventually became a 360-degree video and virtual reality expedition to Mars—complete with a custom musical score—that introduces middle schoolers to engineering basics.
After stepping through the bus doors and taking a tour of the solar system, Mr. Gordon’s students receive an emergency call from NASA: They must rescue the missing Curiosity rover, which is dedicated to collecting evidence of life on Mars. Eager to save Curiosity, the students become immersed in the adventure at hand. And through the adventure, they become immersed in science.
Students use tablets to design their own Mars rover. Each rover appears on a large screen and traverses the planet’s extreme terrain. The goal is to collect data that suggests life on Mars, including ice deposits, photos, and more. Students iterate on their rover’s design—wheels, power sources, and sensors—to test if it can stand up against dust storms and craters. The team consulted a NASA planetary scientist to ensure accuracy, as well as educators to establish cohesion with classroom curricula.

During the game, students are encouraged to compare designs and learn from each other: One rover may be able to travel long distances and take various photos, while another can carry large quantities of ice and sediment samples but can’t go far because of its size. At the end of the mission, the group finds Curiosity and sends all of the evidence they’ve collectively gathered back to NASA to aid the search for life beyond Earth. Before departing the bus, students watch an animated video that explains various jobs in STEM and encourages kids to pursue one of these careers.

The Verizon Explorer Lab teaches students the engineering design loop, the value of collaboration and teamwork, and what a career in STEM might look like. The mission to Mars game is just one of many potential STEM learning opportunities for students and integrated, customizable learning modules for teachers.
Since launch, the Verizon Explorer Lab has traveled to various parts of the United States and reached thousands of kids. It continues to be managed by Learning Undefeated, Verizon’s nonprofit partner. By designing for and with students, it’s possible to create educational experiences that facilitate meaningful learning and genuine fun. The Verizon Explorer Lab represents progress towards a more inclusive future for employers and the STEM field.


How I Taught Myself to Code in 3D
Hosting a 3D dance party in multiple realities
I’ve always been a self-taught coder, so a few months back, I decided I’d get a jump on AR by playing around with 3D coding. What better way to figure it out than to create 3D dancing avatars of my friends so I can host virtual dance parties? (The idea may have been inspired by some of my previous work.)
So I went around asking my colleagues if I could 3D-scan them. I know what you’re thinking: How did I get anyone to agree to this? When I asked people to be scanned, they were so excited to "be 3D" they didn't even ask what I was going to do with the scans.

Left: IDEO CTO Tom Eich IRL. Right: Tom's 3D model mid-groove.
Once I got the scans, I "rigged" them—meaning, I gave them bones. Once they had bones, I could assign motion capture dance data to them that I pulled using 3D software. Finally, I loaded them into my code, which I had written with the help of countless tutorials on three.js, an API for 3D graphics. I created a desktop, AR, and VR version so that people could experience the dance party in the reality of their choosing. (3D assets in motion are surprisingly easy to transition between realities.)
The IDDDEO New York dance floor.
Tom Eich dancing in AR.
When participants saw their avatars in motion, they were definitely confused; for many, it was their first time seeing themselves in 3D. Being able to rotate a camera 360 degrees to see yourself from every angle is just not possible in reality, especially when you’re in motion. Most people immediately pointed out all the color/modeling imperfections in their 3D likenesses that resulted from my use of (what is clearly) an off-the-shelf 3D scanner.
Once the studio saw their coworkers’ 3D models dancing, everyone wanted an invite to the dance party. My fellow tinkerer Danny DeRuntz even brought the party to IDEO Cambridge, where he had long lines of people waiting to be scanned in.
The IDDDEO Cambridge dance floor.
My next endeavor will be creating an audio-visual beat machine that lets anyone sample and manipulate YouTube clips using my own pseudo format, AZZ. (Here’s a demo for the curious.) In the meantime, I’ll be fine-tuning the 3D dance code in hopes of eventually bringing this experience to real life parties in NYC. Sadly, elegant and portable 3D body scanning does not yet appear to be a thing. Hopefully soon?
Check out the dance floor and create your own party here.
Want to follow the project? I’ll be posting updates on my Instagram.
As an interaction designer, I’m always testing my limits and teaching myself new technologies. And whenever possible, I like to use those new tricks to make people smile. My projects often have no purpose other than giving me an excuse to play on the computer. But I’ve found that combining my passion for the absurd with my passion for learning new tools can lead to glorious outcomes.


A Designer's Guide to Emergency Preparedness
IDEO designers share their non-scary, non-overwhelming disaster preparedness plan
As designers who have worked on multiple preparedness and relief projects, we start by understanding why people choose not to prepare, then identify ways to make resilience easier.
Just like buying life insurance, or saving for a rainy day, a future emergency is an abstraction that’s hard to connect to our day-to-day priorities. And unlike seeing everyone else’s trash cans line the curb once a week, preparedness doesn’t have any visible prompts to encourage all of us to get with the program.
Symbols of participation can be powerful change agents, and we know that something as simple as filling out a checklist or talking about a plan can make the abstract tangible.
So what can you do today, for tomorrow?
Break down the process into bite-sized tasks, attach them to a concrete timetable, and connect with the people around you. By building strong connections with your community and taking the time to create a plan, you’ll be more equipped when the big one hits (whatever the big one might be.)
Here are a few simple steps to get you started—collaboratively—in just a week. Share this with your family, your roommate, your colleagues, or your book club.

Now: Follow Local Alerts
Make sure you know what’s going on around you. Follow local emergency alerts from the Fire Department and/or your local Department of Emergency Management on the social media platform you use most (Twitter, Facebook, NextDoor, etc.).
Tomorrow: Copy Your Documents
Scan and store a copy of your important documents. Take a photo of or scan your driver’s license, passport, lease/ownership documents, social security card, and other important documents. Save them (somewhere safe) in the cloud.
This weekend: Gather Your Stuff
Start assembling an emergency kit. Print out a of essentials, useful stuff, and personal items to get started. You’ll be surprised at how much you already have—it’s just a matter of getting it all in one place. And when it comes to supplies, a good rule of thumb is to have enough for three days.

Next week: Make a Plan
Make an emergency plan with your people. Have friends or family over for dinner and hatch it together. It’s like giving a spare key to a neighbor. Do it once, and hopefully, you'll never need to use it.
Cross these four things off your list, and we’ll all be better off when the next wildfire or bomb cyclone hits.
This winter, wildfires raged across California. The air has been heavy with smoke and thick with the power of Mother Nature. And the Left Coast isn’t the only place to be hit by a natural disaster recently (Hello Eastern Seaboard, Houston, Puerto Rico, Florida). As climate change accelerates, getting prepared is on all of our minds.


Thoughtless Acts: Escape the Rain
Thoughtless Acts: Escape the Rain. The intuitive ways we adapt and react to things in our environments

I took this picture at the beach festival in Chiba, Japan. Sudden rain is hard to avoid in the Japanese summer. When it started pouring at the beach, a man covered himself with the tarp he had been sitting on. After about five minutes, a bunch of people joined him under the tarp, which had been turned into an improvised umbrella. I loved that the man helped his fellow festival-goers escape the rain without a second thought.
Human-centered design requires us to observe human behavior with beginner's eyes, so that we can spot the innate ways people interact with the world around them. We call these intuitive and unconscious reactions Thoughtless Acts, and IDEO designers collect photos of them to inspire their work.


An Unscientific 5-Step Plan for Reaching Your Goals
Jake Knapp shares his slacker-friendly plan for sticking with resolutions
Then one year I read The Happiness Project by Gretchen Rubin, and was quite taken by this line: “What you do every day matters more than what you do once in a while.”
Huh, I thought.
The next January, I made a resolution to "Run every day." To exercise daily, I had to change my mindset. I couldn’t be too hard on myself — if there were only 10 minutes, then a 10 minute run had to be okay. In other words, I had to be a bit of a slacker.
It worked!
Building a small daily habit was way easier than a big sometimes habit. Don’t get me wrong, it wasn’t like magic. I fell off the wagon several times, but each time I managed to get back on. Since the goal was doable, if I missed a day or two, I didn’t have to break the ice when I resumed. It worked, and the habit stuck!
Next, I tried a New Year’s Resolution for writing. Previously, I’d only bothered writing if I had at least 90 minutes of uninterrupted time (which is pretty rare). Using my new slacker method, I resolved to "Write every day, even just 10 minutes."
Again, it was easier to stay in rhythm, and the habit stuck. (Although I had to get a little creative to stay focused.)
I even tried this approach with meditating, which always seemed like The Hardest Thing In The World. To make it a daily habit, I downgraded my expectations. I didn’t wake up early. I didn’t meditate for 60 minutes. I didn’t force myself to sit in silence on a zen pillow.
Instead (nerd alert!) I just used Headspace every day, on the bus or even while I was falling asleep. And I decided that even 10 minutes of meditation “counted.” The habit stuck.

Sometimes the magic doesn’t work. Sometimes I’ll keep the same resolution two or three years in a row before it sticks. (This year I’ll finally stretch my hamstrings!) Still, for me, getting even 50% of my resolutions to stick is pretty good.
So take it for what it’s worth. But if you’ve been frustrated with resolutions in the past, consider applying my Unscientific 5-Step Recipe:
1. Dial it back
Don’t be too ambitious. Like, do you really want to run a marathon? I mean, you’ve seen people at the end of marathons, right? They look pretty tired.
Seriously though, we have a culture of intense expectations, and many of us are too hard on ourselves. It’s okay to dial back your goal and make it more doable. Resolving to read 500 books is admirable… but resolving to make (or maintain) a daily reading habit is also great.
2. Make it very specific
My “Exercise more” resolution is a prime example of way-too-vague. “Run every day” is better, “Run around the park in the morning” is better still. Best of all would be something like “Exercise every day, ideally running in the morning, but other forms of exercise and other times of day are also cool.” You get the idea.
3. Add the magic words "for at least 10 minutes every day"
If you decide 10 minutes a day is enough to count, you’ll find it way easier to do it every day. And if you do it every day, it’s way easier to keep the habit.
4. Do it every day for a month
Don't think about al 365 days at once. If you make it through January (or any 30 consecutive days), there's a pretty good chance the habit will stick for the year. If you don't believe me, ask Jerry Seinfeld.
5. Be nice to yourself if you miss a day or two
Just start again. In fact, if you miss a day or two but get right back on it, you don’t even have to count it as breaking your 30-day streak. I hereby grant you permission!
Who knows, your small habit might set the foundation for bigger things. But don’t worry about it in January. Be kind to yourself as you maintain the rhythm, and let the good things happen. They will.
Now go write yourself a nice doable resolution. Good luck, fellow slacker—you got this!
To learn more about Jake's methods subscribe to his newsletter here.
My New Year’s Resolutions used to fail every time.
For example, I set a resolution to “Exercise more.” I vaguely imagined running marathons and wearing headbands. Then in January, I took two or three long runs and forgot about the resolution. It was sorta like that every year.


Lindsey Turner
I’m passionate about building brands, products, and experiences that help organizations show up with meaning and momentum.
I help organizations cut through complexity by shaping how they show up, through brand strategy, identity, and storytelling.
Working at the intersection of brand and business, I bring an editorial eye and a bias toward making—turning ideas into tangible experiences that people can understand, trust, and believe in.
My work spans government, healthcare, financial services, media, and consumer goods, from launching Gen Z-focused ventures to building innovation labs and reimagining legacy brands. I relish moments of ambiguity and enjoy translating across teams, perspectives, and priorities to move ideas forward.
I started my career in editorial and digital design, shaping cross-platform experiences and identity systems in publishing and agency environments. That foundation still shapes how I work today: I’m detail-oriented, collaborative, and overreliant on the Oxford comma. I hold a BFA in Visual Communication from the School of the Art Institute of Chicago.


Rachel Young
My work helps organizations see who their products aren't working for—and build the will and the tools to do something about it
For 25 years, I've asked the same question: Who does this design exclude—and what are we going to do about it?
My work spans human-centered strategy, inclusive design, and qualitative research, with clients ranging from Microsoft, Google, and Verizon to the National Science Foundation, and San Francisco Unified School District.
Before IDEO, I taught elementary school in East Palo Alto and spent a decade doing design work with social service organizations—where I learned firsthand what it costs people when systems are built without them in mind.
I am currently writing User Error, a nonfiction book about digital access and the design decisions behind it. I live in Oakland, California.


Brian Pelsoh
I lead with craft, ensuring our work is creatively excellent: rooted in deep human insight and imagination, while also grounded in the realities of business and technology.
My expertise spans brand, communication, and product design across tech, education, the arts, and social impact.
I believe great work demands both high-level vision and obsessive attention to detail, and only happens through collaboration.
I bring an inclusive, hands-on approach and a deep understanding of business, which enables me to consistently deliver excellence while always asking why.
Before joining IDEO, I worked at the brand firms Pentagram and VSA Partners. I began my career as a designer, leading teams at the School of the Art Institute of Chicago and the Milwaukee Art Museum. I hold an MFA in graphic design from Maryland Institute College of Art and a BFA in communication design from the Milwaukee Institute of Art & Design, and have taught at some of the best design schools in the US.


Tony Wong
I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth.
I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth. Specifically, I have helped Chinese companies design holistic brand solutions through the development of their products, communication, services, and innovation teams, and I have helped multinationals expand their presence and influence in China.
I advise global leaders on developing China-led innovation and capabilities.
In over 15 years in IDEO Shanghai, I have worked on projects that use design to elevate the quality of the experience of healthcare products and services, streamline processes that increase productivity, create spaces and programs that promote and enable inclusive communities, and build next generation mobility solutions that are planet-positive.
Before joining IDEO, I worked at Philips Electronics and the Electrolux Group in Italy, the Netherlands, and Singapore on a number of breakthrough commercial products. I am a member of the Young President Organization in Shanghai.
Building a personal AI for the messiness of life: Sida Li
Most AI products today are built for work—a space with clear problems and established systems. One founder noticed a gap: personal life is messier, harder to systematize, and mostly left behind by the AI boom. So she built Cue, a personal AI that lives inside iMessage and group chats, to go where the other tools haven't.
In this episode, Becca Carroll, IDEO's Chief Strategy Officer, talks with Sida Li, co-founder and CEO of Shared Context Lab, about staying anchored to a human need while the technology around her keeps changing shape, why she treats her business model with the same rigor she'd bring to a product, and what it feels like to build a company at this particular, disorienting moment in AI.
The conversation also gets into how Sida makes design decisions: the language Cue uses to describe itself, the tradeoffs behind building inside iMessage instead of a new app, and a real story about a business idea that didn’t pan out.
This is the second in a two-part series profiling founders from IDEO's Startups-in-Residence program. The first conversation is with Johannes Seemann, founder of Sooner, on designing GenAI for the emotional side of money.
Designing GenAI for the emotional side of money: Johannes Seemann
Most personal financial tools are built to run the numbers and optimize towards a budget. While that works for some, most people experience money as a lived relationship that does not neatly fit into a spreadsheet. Johannes Seemann and Becca Carroll discuss why money is emotional before it is mathematical, and what a human-centered approach to building a generative AI financial product looks like in practice.
The curious leader's edge in uncertainty: Scott Shigeoka
Mina Seetharaman talks with Scott Shigeoka, author of Seek and Head of Curiosity Cultivation at the Eames Institute, about what distinguishes genuinely curious leadership from performative curiosity, how power dynamics shape curiosity, and why practicing curiosity can restore energy rather than drain it.
How constraints make us more creative: David Epstein
Mina Seetharaman talks with David Epstein, author of Inside the Box and Range, about why total freedom often produces average work, how leaders can design useful limits on purpose, and what organizations such as General Magic and Pixar reveal about the relationship between boundaries and creativity.
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