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Peripheral vision

A consumer electronics giant becomes a climate-era leader.

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Case study
Case Studies
Breakthrough Products
Technology

IDEO’s partnership with Logitech is a case study in bringing together the power of imagination and the rigor of business.

As much as we love to lead with creativity, it’s difficult to develop a business plan off ideas alone. So when Logitech asked the IDEO team to investigate a broad array of possible futures and report back, we brought our findings to life by inventing a board game. Instead of a dry presentation on circular solutions, our designers created a story about a mouse that turned into a webcam.

That imagination mattered. It fueled an exploration into expertise we collected from researching with people already living in futures destined to expand. And our rigor helped us hold more possibilities, and identify intersectionalities. Combined, they redefined what it means for ideas to be viable in business; they focused us on long-term sustainability; and they pushed us past immediate technical feasibility to ask if new ideas would be feasible for entire systems.

Our partnership with Logitech revealed that imaginative dreaming and business rigor aren’t opposing forces, but rather complementary tools in opening up new directions into a future demanding bold decisions.

As of 2019, e-waste was the fastest-growing waste stream globally, and only 20% of the 48.5+ million tonnes is disposed of properly.

Global emissions must be cut in half by 2030 to avert the worst impacts of climate change.

By 2030

Logitech has committed to becoming climate positive and removing more carbon than they create
Logitech is famous for designing and making great things: digital peripherals such as mice and webcams, software, gaming, and more. To look to the future in more expansive ways, Logitech’s leadership reached out to IDEO to surface emergent trends and systems that could shape the company’s path forward. The work resulted in a bold set of strategic choices that will benefit people, the business, and the planet—a triple win.
To shape its strategy and climate commitments, Logitech started with an imaginative leap into the future.
How consumer electronics gets climate positive.
Logitech
Logitech
Peripheral vision, computer mouse, ergonomic design, Logitech, technology innovation, digital products, digital transformation, digital experience, digital product design, UX design, creative leadership, leadership development, systems thinking, systems design, service ecosystem, climate strategy, sustainable design, circular economy, future strategy, strategic futures, designing for the future, understanding user needs, how to design a digital product, how to make business more sustainable, innovation, strategy, product design, transformation, leadership, creativity, sustainability, climate change, future of business

The whole package

A global fashion brand pairs sustainability and growth.

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Case study
Case Studies
Strategic Futures
Creative Capabilities
Climate
Consumer Products & Retail

Fast fashion keeps getting faster. But if the industry is to meet its climate commitments, its use of plastics has to slow down.

H&M chief executive Helena Helmersson set ambitious sustainability goals when she stepped into her role. She wanted to reduce the fashion giant’s impact on the environment and enable meaningful growth. But change is tough for any company, let alone one with eight brands operating across 74 markets. Together IDEO and the H&M Group created new plastic-free packaging, rallying around a more sustainable packaging solution that’s easily customizable.

By applying a design-led approach that went far beyond hiring a sustainability consultant, the H&M Group managed to reduce its use of plastic. But it didn’t stop there. A small team called Design Studio took what it learned and grew into an established strategic capability that pioneers new ways of working in the organization, tackling complex challenges in circularity, inclusion, supply chain, and customer experience. Sustainability isn’t a passing trend for H&M. It’s moving fashion forward.

Packaging accounts for 26% of plastics produced globally every year.

Fashion e-commerce is estimated to grow by 10% annually through 2024, requiring even more packaging.

100M

plastic-free packages shipped in 2022

2,000 tons

of plastic eliminated from H&M operations
The fashion industry exploded over the past two decades. Garment production has doubled since 2000, and plastics use has multiplied along with it. H&M, one of the largest apparel manufacturers in the world, wanted to grow more sustainably. One of its goals: eliminate plastic from its packaging. Together we developed a new paper packaging system that’s cutting thousands of tons of plastic from H&M’s operations, helping the company and its customers meet their sustainability goals.
How tangible designs weave together sustainability and growth.
How tangible designs weave together sustainability and growth.
H&M
H&M
The whole package, H&M, climate innovation, sustainability, consumer products, retail, consumer experience, retail innovation, brand strategy, brand design, brand identity, brand experience, packaging design, product packaging, packaging innovation, growth strategy, business growth, scaling innovation, systems thinking, systems design, service ecosystem, climate strategy, sustainable design, circular economy, retail experience, store of the future, how to build a brand, how to make business more sustainable, innovation, strategy, customer experience

The everywhere chair

In Japan, a mother works to build an inclusive child seat that closes the gap between children with and without disabilities.

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Case study
Case Studies
Strategic Futures
Breakthrough Products
Consumer Products & Retail
Health

For children with physical disabilities and their families, mobility is freedom. But in Japan, there are barriers to that freedom of movement.

In raising a child with cerebral palsy, Yuri Matsumoto found that her son was separated from other kids during everyday activities. In Japan, children’s products are divided into two categories: those for children with disabilities and those for children without. Matsumoto aspired to close this gap with a product that would allow children of all abilities to use the same chair and be included in the same activities. To realize her idea, Matsumoto needed a strategic design company to refine the chair design, create a compelling visual identity, and arrive at a product road map to help set the business up for long-term success.

Designers working on a prototype of the IKOU chair

The result: a breakthrough product and supporting business that provides access for all kids, both for at-home activities like studying and eating, and also for family outings to restaurants, to the park, and to play with friends. Around the world, there are people like Matsumoto who see the need for better products in a very personal way. IDEO’s role is to help them realize their vision for a more inclusive future.

The Japanese health ministry categorizes 9.6 million people as disabled.

In Japan, children with disabilities are largely excluded from mainstream classrooms. Government subsidized support chairs are designed for posture and stability. Their bulk and rigidity make venturing out with them challenging.

Japanese children have fewer opportunities to learn about what it’s like to live with a disability than in the US.

Launched

officially in April 2022

5

restaurants and cafés in Tokyo are currently piloting the chair
Globally, some 240 million children live with a disability. Yet it’s a cohort that doesn’t always get the design attention it deserves. Yuri Matsumoto, a Japanese mother of a young boy with cerebral palsy, wanted to design a supportive child seat for children with physical challenges, one that would allow them access and ease in everyday activities at school, on the playground, and during family outings. IDEO worked on the development of an innovative chair design, a bold visual identity, and business strategies that propelled Matsumoto to start her own business.
A design process focuses on children with physical disabilities to produce a portable chair that works better for all families.
Focusing on kids with disabilities to make a chair that works for all families.
IKOU
North America
IKOU
The everywhere chair, IKOU, consumer products, retail, consumer experience, retail innovation, healthcare, health innovation, patient experience, brand strategy, brand design, brand identity, brand experience, inclusive design, accessible design, equitable design, healthcare design, digital health, patient-centered care, education innovation, student experience, future of education, civic design, government innovation, citizen experience, design for children, family experience, youth experience, how to build a brand, innovation, strategy, design strategy, prototyping, mobility, education, government

Serving families first

One organization transforms health care, education, finance, retail, and itself to meet the expectations of the people it serves.

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Case Studies
Creative Capabilities
Breakthrough Products
Consumer Products & Retail
Learning & Work

There can be no growth for business if peoples’ basic needs aren’t met.

Carlos Rodríguez-Pastor, CEO of Intercorp, came to IDEO with an audacious goal: to address the most fundamental needs of his country’s people and grow his business at the same time. He’d been introduced to IDEO while attending business school in the U.S. and explained that he waited until he had a challenge that felt big enough to knock on our door. Together we built a high-quality school system that would cost just $100 per month—affordable for the middle class. That project convinced Rodríguez-Pastor and his colleagues of the power of human-centered design. Our blended teams launched an innovation hub to introduce new ways of working with the conglomerate’s 90,000 employees. And as we collaborated with Intercorp’s businesses in finance, retail, health care, and education, we learned more about how to serve the everyday needs of Peruvian families. Somewhere along the way, the ultimate design project became the organization itself.

And while Rodríguez-Pastor’s company has grown dramatically, he’s not one to rest on laurels. Instead, the company is becoming more ambitious: upskilling the country’s workforce through an online platform, and fulfilling its climate strategy by investing in Peru’s green economy. (The coastal nation is the world’s third most vulnerable to the effects of climate change.) While the pandemic dealt a blow to Peru’s economy, Intercorp remains steadfast in its commitment to supporting businesses that help the middle class thrive.

Peru’s PISA score of educational quality has grown by 10% in the past decade but still ranks in the bottom 10 worldwide.

In 2020, approximately 68% of the total employed population was in some form of informal employment—jobs that offered no protection and in which workers paid no taxes. Although that percentage decreased over the previous decade, Peru has one of the highest levels of informal employment in Latin America.

55,000

students enrolled across 68 locations in Peru, Mexico, and Colombia

2.5x

increase in revenue from $2.9 billion in 2011 to $8.5 billion in revenue in 2021
Helping to uplift a country’s middle class may not seem like an immediate business priority. But for one Latin American CEO, it became clear that if families couldn’t thrive, there would be no future for business. That insight kicked off a decade of partnership with Intercorp, one of Peru’s largest conglomerates. Together, Intercorp and IDEO launched a new school system, a family-focused health care clinic, and digital-first financial services and retail experiences. These efforts required the formation of a new innovation team, adopting a customer-centered mindset across the organization's businesses and a deep digital transformation to better serve families as the pandemic forced remote transactions. Our sights are now set on the future of Latin America: online upskilling for 21st-century jobs, becoming a more diverse and equitable organization and society, and seizing opportunities to lead in an era of climate change. All with one purpose, to make Peru the best place in Latin America to raise a family.
A ten-year commitment to human-centered design reveals the ripple effects of pursuing growth where people need it most.
One organization transforms health care, education, finance, retail, and itself.
Intercorp
North America
Intercorp
Serving families first, Intercorp, consumer products, retail, consumer experience, retail innovation, education innovation, learning experience, future of work, digital transformation, digital experience, digital product design, UX design, business transformation, organizational transformation, culture change, user research, customer research, consumer insights, systems thinking, systems design, service ecosystem, climate strategy, sustainable design, circular economy, healthcare design, digital health, patient-centered care, student experience, future of education, retail experience, store of the future, innovation, strategy, product design, human centered design, research, transformation, sustainability, climate change

The Kitchen Designer Who Helped Women Get Out of the Kitchen

Ever heard of Margarete Schütte-Lihotzky? Her Frankfurt Kitchen changed women's work

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Article
Articles

Designers often have the biggest impact when they reimagine the relationship we have with everyday utilities, like those in the kitchen. Decisions as straightforward as the height of a stool can change the fabric of everyday life.

One great example is Austrian designer Margarete Schütte-Lihotzky, the woman who arguably had more impact on modern kitchen design than anyone in history. In celebration of International Women's Day and as an homage to my own grandmother, I wanted to tell her story.

"Designer Maker User" exhibit at The Design Museum London.

The “fitted” kitchen

I discovered Schütte-Lihotzky on a recent visit to The Design Museum London, when I went to see the “Designer Maker User” exhibit. I'd never heard of her before, but she is credited with creating the first modern, efficient, "fitted" kitchen in 1926. A "fitted" space means that units are attached to a wall rather than free-floating. It was the first time someone thought to design for cooks instead of home builders.

Schütte-Lihotzky worked in the Municipal Building Department in Vienna, which controlled all aspects of housing, but as a newly-graduated architect, she had little experience with cooking. Instead of letting that naiveté hold her back, she embraced her beginner’s mindset and embarked on an early form of design research, interviewing and observing women in their homes and using film to conduct time-motion studies.

She found that women were spending their entire day preparing, cooking, and cleaning. This endurance activity started with trips to the local store, as fridges and storage units were not the norm and food would spoil within a day or so.

To add to the challenge, the stove, sink, and pantry were installed without any consideration for food prep workflow or the relationship between tasks, and work surfaces were installed at varying heights, putting strain on women’s bodies.

From her interactions with everyday cooks and the application of factory-line principles popularized by Henry Ford, Schütte-Lihotzky introduced her replicable, affordable, space-saving, and egalitarian “Frankfurt Kitchen,” named after the New Frankfurt initiative to address the city's shortage of public housing in the 1920s.

Each kitchen came with a swivel stool, a gas stove, built-in storage, a garbage drawer, and an ironing board. Schütte-Lihotzky used resilient materials like oak to repel critters from getting into perishables and installed aluminum storage bins for staples like sugar and flour. The main objective was to free up hours each day for women to devote to other pursuits.

Within a few years, 10,000 of Schütte-Lihotzky’s units were installed in apartment buildings across Frankfurt, and her design became the model for all subsequent Western kitchens. Her work reframed women’s relationship with cooking and set in motion a radical wave of change.

My grandmother, Ruth Kandel, who was born in Frankfurt just as Schütte-Lihotzky's work started getting acclaim, would often tell me about her upbringing—that her purpose in life was defined by “Kirche, Küche, Kinder” (church, kitchen, children.)

While she loved her husband and children dearly, she also dreamed of becoming a lawyer or a social worker and contributing to the world beyond her kitchen. I feel extremely blessed to have had women like Schütte-Lihotzky blaze the trail through design, freeing up my time so that I’m able to embody my grandmother’s desire to go forth and create.

Can the design of today’s food liberate us further?

Now that I’m at IDEO, I have the opportunity to carry Schütte-Lihotzky’s work forward. We partnered with IKEA to think about the future kitchen—how we might design it to be more efficient and use less energy while making it easier for home cooks to feel confident about preparing healthy food.

We also worked with a startup called INFARM to design modular, stackable units that use far less soil, water, and space to grow food at an optimal light and temperature. Because of the compact size of the units, you could install one in your own home kitchen, or stack them up to feed thousands of employees a day during winter months when produce typically has to be shipped in from far away. Good for cooks and good for the planet.

People used to say that a woman’s place was in the kitchen. Today, thanks to pioneers like Schütte-Lihotzky, a woman’s place is anywhere she wants to work.

As a designer who loves to cook, I’m intrigued by the way kitchen design has enabled me—and generations of women who came before me—to spend less time preparing and more time enjoying the food we make, so we can move on to other things.

Food
the kitchen designer who helped women get out of the kitchen, food innovation, prototyping, experimentation

How We Turned an Old Gas Station into a Community Hot Spot

Great design doesn't just happen in big cities

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Articles

Small cities provide the character that comes from not having the world’s largest corporations on their hips. Communities are close-knit and form at a slower, more intimate pace. And cultural spaces in those locales are stronger for being able to bring people from diverse backgrounds together to have a dialogue that goes beyond a town hall meeting.

Designing a design community

After graduating from Florida State University and working professionally in Tallahassee, I started to realize that there were a lot of talented folks who were brought up in the community only to eventually light out for a larger zip code—taking their skills and passion with them. At the same time, I saw the community starting to rally around Domi Station, its growing co-working space and tech incubator,.

Wanting to pull those threads together, I quit my job at the large ad agency where I worked to form a creative collective called Foremost, which does international design work and supports local startups and events to help grow Tallahassee’s design community.

Today, when I’m not busy with my day job designing emerging technology at IDEO’s CoLab, I volunteer with Foremost. Our latest project, led locally by my business partners Jake Kiker, Lucas Lindsey, and Micah Widen, is a physical space created for the local community. We call it Happy Motoring.

Photo by Mallory Brooks.

Finding our station

It all started with an abandoned Esso gas station on the Southside of Tallahassee. I was ecstatic when Foremost bought it in 2015 to create a community space. The mid-century design of the building was (and is) beautiful, something to be preserved, and we knew that creating something locals would get excited about meant bringing them in as co-creators.

Photo by Jacob Waites.

So we organized an event where Southside inhabitants could tell us what they wanted, inviting our friends at Street Art Tallahassee to put together a pop-up gallery and Juniors Roasted Coffee to host a campfire that would bring people together.

Photos by Mallory Brooks.

A shared vision

Part of what I wanted to do in creating Foremost was to show the city how many talented creatives live here. So, for the community event, I rallied five of the best young artists I knew in the illustration scene to battle it out in a Battle of the Boards (based on Ink Wars, an awesome event series put on every year in Georgia at Creative South.) The illustrators were each given an inspirational word and an hour and a half to fill an eight-foot board. The theme was "knockout."

We reserved two of the boards for the Southside community to write down their ideas—big, small, impossible, and plausible—about what the space might become.

Video by Conner Hill.

Building community comes from listening to diverse voices. Too often, we divide ourselves into bite-size neighborhoods or groups that lack a space for hearing each other out. We hope Happy Motoring will become that space—by giving everyone a chance to contribute, we’ll have all of the pieces we need to start building something local and real.

Photo by Alex Workman.

Want to do the same in your hood? It might be easier than you think. Organizations like the Knight Foundation fund grassroots urban innovation in cities. You can start small—create a meetup group, find someone with an empty lot and start a weekend market, or invite some food trucks and organize pop up events. Plant a community garden. Hold group bike rides. Whatever feels right to gain trust and start a dialogue in your hometown.

And if you’re interested in joining the next event in Tallahassee, be sure to follow our updates and join us for Happy Motoring Station’s official launch on March 8, 2018!

When you hear about “design hubs,” your mind may not instantly jump to Tallahassee. But small communities have just as much passion for design as larger metropolises—they just lack the resources to attract the same attention. Though I live in a big city now (Boston), I learned a lot about the importance of community from working and growing up in small towns in Florida.

Public Sector
how we turned an old gas station into a community hot spot, urban design, public spaces, community engagement

A Cartography Nerd's Guide to Custom Map-Making

How to one designer used public data to create an interactive map of San Francisco tennis courts

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Articles

Sure the game is fun (although neither of us is very good), but what interested us more were the distributed locations of the courts around the city. Spread out across the city like sprinkles on a hipster cupcake, these tennis courts would be a great new way to explore San Francisco. And it would keep us busy for at least the next couple of years of Saturdays.

There was only one problem. I couldn’t find a decent tennis map of San Francisco. I wanted a map that was useful, of course, but also one that was well designed. So I decided to make one myself and give it to my wife as a birthday gift, with the goal of making it attractive enough that she would agree to hang it on our wall, but also useful enough that we would actually make it a centerpiece of our new Saturday hobby. And lastly, I wanted to visualize the MUNI bus routes to each court (since—oddly—riding the bus is another avocation that my wife enjoys).

My starting point was the only map I could find—a fantastically unattractive google map that shows the tennis courts of San Francisco in 2003 graphic design glory.

A tennis map of San Francisco in all its 2003 graphic design glory.

But this was a start! I downloaded it as a KML file. What’s a KML file? It stands for “Keyhole Markup Language” (I have no idea what this means), but what it does is important. With a KML file of the tennis courts, I could manipulate the data file in ArcGIS or QGIS, two enormously powerful pieces of cartography software. For anyone looking to get into amateur cartography, I strongly recommend GQIS. It works on a Mac (which ArcGIS doesn’t) and its cost (zero dollars!) outweighs its bugginess.

My next stop was DataSF.org, which has lots of great open source data, including maps of the city. What I was looking for here was something called a Shapefile, a geospatial data format that nerdy geographers use. I found one corresponding to San Francisco neighborhoods and another for San Francisco parks. Lastly, I found one for the MUNI bus routes of San Francisco.

Next it was off to QGIS to combine my various datasets into a single map.

First there were neighborhoods, then tennis courts, then parks, then bus lines.

With a couple of tweaks, I was able to label the tennis courts and isolate the MUNI bus lines according to route number, so that it looked less like a giant red spider web.

There are many a professional cartographer out there who would have kept playing in QGIS to make their map a bit prettier. But I’m a designer, and the sooner I’m able to get out out of QGIS and into the Adobe Creative Suite, the happier I feel (and the higher likelihood that the final design of the map will be something that someone is willing to hang on a wall). Luckily, QGIS has an option to export a file as an SVG file (a vector format that can be opened by Illustrator).

Post-export, the file looked like this.

You wouldn't hang this baby on the wall?

Wait, what? Why does it look worse? Totally natural and easily fixable. I isolated each layer (parks, tennis courts, MUNI Lines, neighborhoods) and then got to work playing around with colors and stroke weight and other good stuff, all of it so much easier because I was working with a piece of software most designers are familiar with.

At some point during this process, my day job at IDEO led me to Amsterdam. While there, I was inspired by the fantastically-designed Dutch train maps and a pro tip from my graphic designer colleague (Anthony Stimola) that the Dutch font of choice is DIN. Back in front of my computer, I created a look and feel for the map inspired by my travels.

A trip to Amsterdam inspired the look and feel for the finished map.

Next up was the laborious process of determining which bus lines one could actually take to each tennis court. My approach was 100% analog, starting from the top of the alphabetical list of tennis courts (Alamo Square) and marching straight through to the end (Youngblood Coleman), noting all of the bus lines that had a stop within reasonable walking distance to a court. I discovered that Helen Wills court in North Beach takes the prize as most MUNI-accessible tennis court (it's served by nine bus lines!), while five tennis courts around the city are served only by a single bus line.

The painstaking work of manually matching tennis courts to nearby bus lines.

Lastly, I considered how this map would be used. Of course I was hoping that my wife (and others) would find it attractive enough to hang on a wall in full analog glory. But this is 2018, and in order to be useful, the map also needed some connection back to the digital world. I added GPS coordinates and a clickable URL link to a Google Maps location for each tennis court.

A detailed view of the court's location and the corresponding bus routes

That’s it! My wife was happy with her birthday gift, and agreed to hang it on our wall. This past weekend, we used our new map to find the McCoppin Square court in the Sunset neighborhood. A few minutes after we started playing, two women arrived. Unfortunately, they would need to wait until our 30 minute time limit had elapsed. Eager to play, they asked us if we knew of any other tennis courts in the area. In fact, we did. I texted her a PDF of my new map and off they went to a nearby court. Hooray for the power of a good map!

The final product (and yes, it's hanging on our wall)

My wife and I are city people, and our only family car is a Vespa that is much too slow to cross any bridges. So most weekends, if it’s nice out, we’ll chart an urban hike through San Francisco, targeting a different neighborhood and a different park. This has kept us occupied for the last few years. But they don’t call it the 7x7 for nothing—San Francisco is actually a small city. So my wife and I have started to play tennis.

Technology
a cartography nerd's guide to custom map-making, technology, digital innovation, play, urban design, public spaces, community engagement, creativity

A Day in the Life of a Graphic Designer

Follow an IDEO designer through a day of research, prototyping, and inspiration

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Articles

7:10 AM: A Reluctant Jog

I run to Fort Greene Park, where I’m rewarded with a Seurat-like tableau of what seems like all the dogs in Brooklyn. I’m not a jogger, but I’m doing a six-week food-and-fitness challenge with coworkers. I'm grateful for the peer pressure, because it may be the only thing keeping me going.

7:45 AM: A Bristling Problem

As I brush my teeth and stare into my rusty medicine cabinet, I decide it’s time do something about the crowding in there. Since the space is so small, I probably can’t find an off-the-shelf fix, but maybe I can come up with a bespoke solution.

8:35 AM: Swift Passage

This sweeping view across the East River and the Manhattan skyline is my favorite part of the morning commute. It reminds me of the hope and excitement I felt when I first moved here 12 years ago. On the way, I steal some winter fashion ideas from my fellow commuters, noodle through a crossword on my phone, and listen to a podcast about the perils of multitasking.

9:10 AM: I Loaf This Place

Image on left by Wilson Rivera.

IDEO New York sits on an invigorating corner of the city where tourists, tchotchkes, and street food collide with colorful chaos. Upstairs in the studio, the best part of the week awaits: A selection of delicious, crusty bread and a variety of spreads. It’s Loaf Day! Bonus: Someone has scrawled on the kitchen chalkboard: “Might as well face it, you’re addicted to loaf.”

10:00 AM: Team Standup

Our project is about investigating how cities and workplaces can support human potential and resilience. Today we’ve got a lot to do, including hosting some research participants in the afternoon. Deliberately coming together at the start of each day helps our team align and stay on track. In our project space, we take turns sharing our energy level on a scale of 1 to 10 and write a long punch list for the day.

10:30 AM: Download & Synthesis

We’ve spent the last few days traveling for research and speaking to lots of people in the field. We transcribe the important things we’ve learned, filling Post-it notes and boards with quotes and observations. We start move things around into clusters, looking for patterns that will lead us to insights. One theme we're seeing is how hiring systems often overlook valuable skills that are hard to quantify, kicking qualified applicants out of the process early. “So much of the hiring process is gaming to get past the system,” reads one quote.

11:30 AM: Scrappy Prototyping

We take a break and head to the office makespace. We think we might want to make something printed, so we grab some construction paper and markers and each create some prototypes. Should we make a gallery walk of posters? A tabloid-size newspaper printed on pulp? Maybe a giant book with an accordion fold!

12:30 PM: Fun With Lasers

It's lunchtime and I can’t stop thinking about the toothbrush situation. I make some quick sketches of a slot-in shelf that would allow the toothbrushes and toothpaste to sit above the floor of the cabinet, still be easily accessible in the short vertical space, and cover up the unsightly rust. I transfer the specs to Adobe Illustrator, grab some spare acrylic, and fire up the laser cutter. A few minutes and a little glue later, I’ve got a prototype of a tiny shelf that I can take home and try out.

3:00 PM: Learning from Users

As part of our research, we’ve invited a few people into the studio to share how they think about themselves in relation to their jobs. We take them through a hands-on exercise, asking them to pick objects that represent the key attributes and skills they value in themselves. As they describe their collections, we begin to see a rich picture of their work-life experiences and connections.

4:30 PM: Moodmaking

I gather visual inspiration for our deliverable. I troll design sites, look through books, and research brands and designers that have been on my radar recently. As I pin up images, I think about how the various elements of typography, color, photography, illustration, and scale could come together to create a unique look and feel for everything we’ll design for our client and the people they serve.

6:30 PM: A Melodic Exit

Time to head home. As he often does at the end of the day, Jared, our experience lead and sometime maestro, is slaying with some live guitar and singing. Today he’s accompanied by Kati on ukulele, and together they send us off down the elevator to the strains of "Wild Horses."

7:20 PM: Installation

It’s in! The tiny shelf is a big improvement, but in practice it’s still a bit tough to reach the toothbrush in the back. Next iteration needs more simplicity and maybe some better color matching. It’s back to the sketchpad for tomorrow’s prototype.

When people ask me what I do for a living, what I really want to do is just show them. For me, graphic design is about finding the best way to bring ideas to life: posters, film, installation, animation, or even objects. So, a day at IDEO is following ideas wherever they may lead and getting distracted (I mean, inspired) along the way.

No items found.
a day in the life of a graphic designer, prototyping, rapid prototyping, testing new ideas, graphic design, visual design, creativity, creative confidence

Lindsey Turner

I’m passionate about building brands, products, and experiences that help organizations show up with meaning and momentum.

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Leader
Leaders

I help organizations cut through complexity by shaping how they show up, through brand strategy, identity, and storytelling.

Working at the intersection of brand and business, I bring an editorial eye and a bias toward making—turning ideas into tangible experiences that people can understand, trust, and believe in.

My work spans government, healthcare, financial services, media, and consumer goods, from launching Gen Z-focused ventures to building innovation labs and reimagining legacy brands. I relish moments of ambiguity and enjoy translating across teams, perspectives, and priorities to move ideas forward.

I started my career in editorial and digital design, shaping cross-platform experiences and identity systems in publishing and agency environments. That foundation still shapes how I work today: I’m detail-oriented, collaborative, and overreliant on the Oxford comma. I hold a BFA in Visual Communication from the School of the Art Institute of Chicago.

My tween twins teach me more about technology and gen-alpha than the last decade of trend reports.
Making things that matter
Consumer Products & Retail
Media & Entertainment
AI & Emerging Tech

Rachel Young

My work helps organizations see who their products aren't working for—and build the will and the tools to do something about it

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Leader
Leaders
For 25 years, I've asked the same question: Who does this design exclude—and what are we going to do about it?

My work spans human-centered strategy, inclusive design, and qualitative research, with clients ranging from Microsoft, Google, and Verizon to the National Science Foundation, and San Francisco Unified School District.

Before IDEO, I taught elementary school in East Palo Alto and spent a decade doing design work with social service organizations—where I learned firsthand what it costs people when systems are built without them in mind.

I am currently writing User Error, a nonfiction book about digital access and the design decisions behind it. I live in Oakland, California.

The greatest project to which I’ve ever contributed is raising my two daughters with my husband.
Uncovering unmet needs
Consumer Products & Retail
Learning & Work
Media & Entertainment
Play
Public Sector

Brian Pelsoh

I lead with craft, ensuring our work is creatively excellent: rooted in deep human insight and imagination, while also grounded in the realities of business and technology.

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Leaders

My expertise spans brand, communication, and product design across tech, education, the arts, and social impact.

I believe great work demands both high-level vision and obsessive attention to detail, and only happens through collaboration.

I bring an inclusive, hands-on approach and a deep understanding of business, which enables me to consistently deliver excellence while always asking why.

Before joining IDEO, I worked at the brand firms Pentagram and VSA Partners. I began my career as a designer, leading teams at the School of the Art Institute of Chicago and the Milwaukee Art Museum. I hold an MFA in graphic design from Maryland Institute College of Art and a BFA in communication design from the Milwaukee Institute of Art & Design, and have taught at some of the best design schools in the US.

I love a good crit.
An inclusive, hands-on approach
Health
Learning & Work
Media & Entertainment
Public Sector
AI & Emerging Tech

Tony Wong

I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth.

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Leaders

I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth. Specifically, I have helped Chinese companies design holistic brand solutions through the development of their products, communication, services, and innovation teams, and I have helped multinationals expand their presence and influence in China.

I advise global leaders on developing China-led innovation and capabilities.

In over 15 years in IDEO Shanghai, I have worked on projects that use design to elevate the quality of the experience of healthcare products and services, streamline processes that increase productivity, create spaces and programs that promote and enable inclusive communities, and build next generation mobility solutions that are planet-positive.

Before joining IDEO, I worked at Philips Electronics and the Electrolux Group in Italy, the Netherlands, and Singapore on a number of breakthrough commercial products. I am a member of the Young President Organization in Shanghai.

I have a thing for antique maps.
Developing China-led innovation and capabilities'
Consumer Products & Retail
Food
Learning & Work
Industrial & Manufacturing
Episode image

Building a personal AI for the messiness of life: Sida Li

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Podcast
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Most AI products today are built for work—a space with clear problems and established systems. One founder noticed a gap: personal life is messier, harder to systematize, and mostly left behind by the AI boom. So she built Cue, a personal AI that lives inside iMessage and group chats, to go where the other tools haven't.

In this episode, Becca Carroll, IDEO's Chief Strategy Officer, talks with Sida Li, co-founder and CEO of Shared Context Lab, about staying anchored to a human need while the technology around her keeps changing shape, why she treats her business model with the same rigor she'd bring to a product, and what it feels like to build a company at this particular, disorienting moment in AI.

The conversation also gets into how Sida makes design decisions: the language Cue uses to describe itself, the tradeoffs behind building inside iMessage instead of a new app, and a real story about a business idea that didn’t pan out.

This is the second in a two-part series profiling founders from IDEO's Startups-in-Residence program. The first conversation is with Johannes Seemann, founder of Sooner, on designing GenAI for the emotional side of money.

Health
AI & Emerging Tech
Technology
Learning & Work
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Designing GenAI for the emotional side of money: Johannes Seemann

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Most personal financial tools are built to run the numbers and optimize towards a budget. While that works for some, most people experience money as a lived relationship that does not neatly fit into a spreadsheet. Johannes Seemann and Becca Carroll discuss why money is emotional before it is mathematical, and what a human-centered approach to building a generative AI financial product looks like in practice.

Health
AI & Emerging Tech
Technology
Financial Services
Learning & Work
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The curious leader's edge in uncertainty: Scott Shigeoka

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Mina Seetharaman talks with Scott Shigeoka, author of Seek and Head of Curiosity Cultivation at the Eames Institute, about what distinguishes genuinely curious leadership from performative curiosity, how power dynamics shape curiosity, and why practicing curiosity can restore energy rather than drain it.

Learning & Work
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How constraints make us more creative: David Epstein

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Mina Seetharaman talks with David Epstein, author of Inside the Box and Range, about why total freedom often produces average work, how leaders can design useful limits on purpose, and what organizations such as General Magic and Pixar reveal about the relationship between boundaries and creativity.

Learning & Work
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