

Peripheral vision
A consumer electronics giant becomes a climate-era leader.
IDEO’s partnership with Logitech is a case study in bringing together the power of imagination and the rigor of business.
As much as we love to lead with creativity, it’s difficult to develop a business plan off ideas alone. So when Logitech asked the IDEO team to investigate a broad array of possible futures and report back, we brought our findings to life by inventing a board game. Instead of a dry presentation on circular solutions, our designers created a story about a mouse that turned into a webcam.

That imagination mattered. It fueled an exploration into expertise we collected from researching with people already living in futures destined to expand. And our rigor helped us hold more possibilities, and identify intersectionalities. Combined, they redefined what it means for ideas to be viable in business; they focused us on long-term sustainability; and they pushed us past immediate technical feasibility to ask if new ideas would be feasible for entire systems.
Our partnership with Logitech revealed that imaginative dreaming and business rigor aren’t opposing forces, but rather complementary tools in opening up new directions into a future demanding bold decisions.
As of 2019, e-waste was the fastest-growing waste stream globally, and only 20% of the 48.5+ million tonnes is disposed of properly.
Global emissions must be cut in half by 2030 to avert the worst impacts of climate change.
By 2030
Logitech has committed to becoming climate positive and removing more carbon than they create


The whole package
A global fashion brand pairs sustainability and growth.
Fast fashion keeps getting faster. But if the industry is to meet its climate commitments, its use of plastics has to slow down.
H&M chief executive Helena Helmersson set ambitious sustainability goals when she stepped into her role. She wanted to reduce the fashion giant’s impact on the environment and enable meaningful growth. But change is tough for any company, let alone one with eight brands operating across 74 markets. Together IDEO and the H&M Group created new plastic-free packaging, rallying around a more sustainable packaging solution that’s easily customizable.
By applying a design-led approach that went far beyond hiring a sustainability consultant, the H&M Group managed to reduce its use of plastic. But it didn’t stop there. A small team called Design Studio took what it learned and grew into an established strategic capability that pioneers new ways of working in the organization, tackling complex challenges in circularity, inclusion, supply chain, and customer experience. Sustainability isn’t a passing trend for H&M. It’s moving fashion forward.
Packaging accounts for 26% of plastics produced globally every year.
Fashion e-commerce is estimated to grow by 10% annually through 2024, requiring even more packaging.
100M
plastic-free packages shipped in 2022
2,000 tons
of plastic eliminated from H&M operations


The everywhere chair
In Japan, a mother works to build an inclusive child seat that closes the gap between children with and without disabilities.
For children with physical disabilities and their families, mobility is freedom. But in Japan, there are barriers to that freedom of movement.
In raising a child with cerebral palsy, Yuri Matsumoto found that her son was separated from other kids during everyday activities. In Japan, children’s products are divided into two categories: those for children with disabilities and those for children without. Matsumoto aspired to close this gap with a product that would allow children of all abilities to use the same chair and be included in the same activities. To realize her idea, Matsumoto needed a strategic design company to refine the chair design, create a compelling visual identity, and arrive at a product road map to help set the business up for long-term success.

The result: a breakthrough product and supporting business that provides access for all kids, both for at-home activities like studying and eating, and also for family outings to restaurants, to the park, and to play with friends. Around the world, there are people like Matsumoto who see the need for better products in a very personal way. IDEO’s role is to help them realize their vision for a more inclusive future.
The Japanese health ministry categorizes 9.6 million people as disabled.
In Japan, children with disabilities are largely excluded from mainstream classrooms. Government subsidized support chairs are designed for posture and stability. Their bulk and rigidity make venturing out with them challenging.
Japanese children have fewer opportunities to learn about what it’s like to live with a disability than in the US.
Launched
officially in April 2022
5
restaurants and cafés in Tokyo are currently piloting the chair


Serving families first
One organization transforms health care, education, finance, retail, and itself to meet the expectations of the people it serves.
There can be no growth for business if peoples’ basic needs aren’t met.
Carlos Rodríguez-Pastor, CEO of Intercorp, came to IDEO with an audacious goal: to address the most fundamental needs of his country’s people and grow his business at the same time. He’d been introduced to IDEO while attending business school in the U.S. and explained that he waited until he had a challenge that felt big enough to knock on our door. Together we built a high-quality school system that would cost just $100 per month—affordable for the middle class. That project convinced Rodríguez-Pastor and his colleagues of the power of human-centered design. Our blended teams launched an innovation hub to introduce new ways of working with the conglomerate’s 90,000 employees. And as we collaborated with Intercorp’s businesses in finance, retail, health care, and education, we learned more about how to serve the everyday needs of Peruvian families. Somewhere along the way, the ultimate design project became the organization itself.
And while Rodríguez-Pastor’s company has grown dramatically, he’s not one to rest on laurels. Instead, the company is becoming more ambitious: upskilling the country’s workforce through an online platform, and fulfilling its climate strategy by investing in Peru’s green economy. (The coastal nation is the world’s third most vulnerable to the effects of climate change.) While the pandemic dealt a blow to Peru’s economy, Intercorp remains steadfast in its commitment to supporting businesses that help the middle class thrive.
Peru’s PISA score of educational quality has grown by 10% in the past decade but still ranks in the bottom 10 worldwide.
In 2020, approximately 68% of the total employed population was in some form of informal employment—jobs that offered no protection and in which workers paid no taxes. Although that percentage decreased over the previous decade, Peru has one of the highest levels of informal employment in Latin America.
55,000
students enrolled across 68 locations in Peru, Mexico, and Colombia
2.5x
increase in revenue from $2.9 billion in 2011 to $8.5 billion in revenue in 2021


Quick + Dirty Design Tips: Animation in After Effects
Animation tips from an After Effects power user
For this method of animation, make sure to use only lines in your Illustrator file. The idea is to animate the lines across their own path, so the way you design them will play a big part on how elaborate your animation will be.
Watch this video for a quick step-by-step guide to animating lines in After Effects:
- When your Illustrator file is ready, import it to After Effects. You can simply drag your Illustrator file to the Project area or go to File > Import > File.
- Drag the imported file to the Timeline. It will automatically create a Composition.
- Now you must turn your Illustrator file into Outlines that After Effects can control. On the timeline, right click on the layer and select "Create Shapes from Vector Layer.
- The next step is to animate your outlines. For that, you will need to add a Trim Paths feature to your new layer.
- On Trim Paths, use keyframes for Start/End to change when and where you want your paths to animate. If your file has multiple lines, you can choose to animate them simultaneously or individually.
This technique is a simple and effective way to create powerful motion graphics for storytelling, user interface behaviors, or even a simple animated gif. Hope you enjoyed it!
Adobe After Effects is one of my favorite tools for prototyping user interfaces, creating video scenarios to communicate a context of use, or simply crafting stories through animation. It's a tool that allows you to explore and visualize ideas, and there's no right or wrong way to use it. Here are a few tips for using After Effects to animate vector lines imported from Adobe Illustrator.


Why You Should Keep Making Stuff By Hand
Don't let technology stop you from getting your hands dirty
So, when the opportunity comes up, I like to turn off the computer and focus on creating artifacts. While an object is just a thing that serves its purpose until it’s tossed out, an artifact sparks an invisible conversation, a connection between the human who made it and the human experiencing it. Even something that people don’t think twice about, like an event name tag, deserves to be well designed.
That belief drove me to create a collection of one-of-a-kind name tags for a CoLab event. I wanted to make something with my hands that would bring a level of craft to our content. The tags served as the icebreaker for more than a few conversations, and reminded people at the tech-focused event that there's a human element to everything. Many attendees we reached out to a month later said that they still had the tag on their desks.

The process was simple, but arduous: I laser cut blanks, etched the names, spray painted each tag using unique colors and angles, and finished it off with acrylic screen printing ink to make the names readable.

Here's how I did it, step by step:
1. Creating the blanks
I designed the negative of the template so that I could later use it as a jig. I used 18 x 24 inch sheets of 3mm acrylic, so that with the name tags at 2.5 inches x 3.5 inches, I could fit about 32 comfortably in each batch (as opposed to 38 if I used all available space and threw away the negative).
Acrylic sheets tend to melt and then cool quickly in the laser cutter, leading to possible sticking, so I usually add about .2mm to my thickness settings to compensate (i.e. I was using 3mm acrylic, but put 3.2mm in the settings). There are two benefits: One, you guarantee that you actually cut through the sheet. Two, it also gives you a little bit of wiggle room so you don’t end up with hard to pick out joints.

Pro tip: The key to making the most of your acrylic is to leave space for future cuts on the same piece. Instead of designing my reusable jig with all the name tags in the center, I threw them to one side so that I could use the other end again. After I cut the jig, I could get 38 tags out of each subsequent batch because I could simply throw away the negative. Another bonus: When there’s excess acrylic on one end, you can always tell which side goes in which direction.
2. Etching the blanks
Once the blanks were cut, I needed to take the protective plastic off of one side, so that I had a clean surface to etch onto. I peeled the tags, slipped my template jig back into the cutter, and dropped the blanks into place.
The etch file is the same as the template jig, just with a red cut box around the perimeter of the file denoting the edge of the acrylic.

Once I had an etch file ready to go, all I had to do was push the file to the top left of the cutting area and check the focus points of the laser on the first tags on the first and second rows. Since the etch file is in the same grid form as the old cut file, everything is already spaced for me. The etch settings held ink best at around 74 to 76 percent power at 100 percent speed.
One final thing to note: We don’t want to cut anything (we’re just etching), so after setting my etch power, I set the cutting lines to 0 percent power and 100 percent speed, so we just blow right past them.
3. Taping the etched tags*
Once the blanks were etched, I peeled the plastic off of the back of the tags, then covered the etched side of each in painters tape to keep them clean.

4. Spraying the tags
After everything was taped, I slapped some aluminum foil in the vent hood and got to work spraying each tag. The process allowed me to bring out some of the old airbrush tricks my dad showed me as a kid, like holding a tongue depressor at a 60 degree angle in front of the nozzle to create thicker splatter. I used two to three colors for each tag, at varying angles.

I used Montana brand spray paints, and I definitely recommend using the BLACK formula. Over the course of the project, it dried on the acrylic within four and-a-half minutes, which is pretty insane. The GOLD formula was comparable, but my run of the mill Krylon paints took much longer, so it’s worth the extra bucks to buy Montana.
Pro tip: If you’re spraying a bunch of parts in a hood, aluminum foil is actually a great material for coverage as it tends to not stick to your parts like paper.
5. Sealing the tags and revealing the beauty
After the sprayed tags had dried, I hit the painted side with a couple quick coats of the Montana clear matte varnish so that they wouldn’t stick to each other. When everything had dried, I peeled off the painter’s tape—my favorite part of the project.

6. Applying the ink inlay
Next came the most time-consuming part: the ink inlay. I used speedball acrylic screen printing ink for its fast drying time, and how easily it wipes off acrylic. I liberally brushed and swabbed the ink into the etch using a Q-tip, then quickly wiped the excess off with a paper towel. Once dry, they were ready to go.

That's it!

*Imperfect process: I know what you’re thinking—why didn’t you just remove one side of the plastic before etching, spray that side, then remove it from the other side, then etch that? I did! After a few batches, I added the taping step because I noticed the spray paint was eating away the plastic coating that kept the paint off the front of the tags.
I work with CoLab, IDEO’s tech-focused R&D group. I’m also someone who’s committed most of my life to craft. Luckily, my day job allows me to bring the two together. But the minute you start making a living from your craft, problems start to surface. You get burnt out. You compromise your vision to deliver things on time. At that point, you're no longer transforming objects—you’re just pushing matter around.


Thoughtless Acts: Single-Serve Medicine
Thoughtless Acts: Single-Serve Medicine. The intuitive ways we adapt and react to things in our environments

I snapped this photo in the Amazon jungle town of Iquitos, Peru. A jar full of individually cut blister packs sat in the corner of a general store set up in front of a family’s home. By making individual doses available—not even a daily dose, but a single, one-time dose—more families were able to afford treatment for their ailments. In a community where money is very scarce, this family was filling a very real, pressing need that wasn't being addressed by local stores.
Human-centered design requires us to observe human behavior with beginner's eyes, so that we can spot the innate ways people interact with the world around them. We call these intuitive and unconscious reactions Thoughtless Acts, and IDEO designers collect photos of them to inspire their work.


A Day in the Life of an Environments Designer
Ever wondered what an environments designer does all day?
6:20 AM: Snooze

6:30 AM: Sweep
Sweep. Make the coffee, water the succulents, check out a few new product curation apps and services the team has been talking about. While riding the bus across the Bay, I read about immigration patterns and how they affect consumers in North America. Staying inspired is part of our job, so I try to start each day with a healthy dose.

9:00 AM: Birthday shenanigans
Today is my teammate Julian’s birthday, so we surprised him with donuts and orange juice—his morning elixir of choice!

9:30 AM: Sketching and 3D modeling
My team’s current project is to reimagine the shopping experience for a large retailer. To prepare for a review with the team, I do some sketching and 3D modeling of in-store display concepts. We are a diverse and interdisciplinary bunch, so it helps to bring everyone’s ideas together through visualization.

10:30 AM: Design review with the team
We do team check-ins throughout the day, talking through our ideas to make sure we’re meeting user needs and pushing the integration of digital behaviors and physical environments. Today, we’re critiquing a bunch of sketches of critical shopping moments that we’ll prototype later. We’re considering how digital projection can add ambient information and subtle interaction to a physical display layout.

11:30 AM: Creating a physical study model
In preparation for our prototyping session in the IDEO Shop, we use a rough physical model to map out the experience of the future retail environment. A small-scale model lets us discuss all the ways shoppers might interact with a brick and mortar store—from browsing to comparison shopping, saving for later or checking out and having things shipped home. It’s helpful to keep our work quick and dirty, so that we have a model that lets the entire team walk through design points together.

12:00 PM: Julian’s birthday lunch
Continuing the festivities, we pop out of the office to get a bite of Scandinavian-inspired eats.

1:30 PM: Field testing and 1:1 prototyping
Time to refine the rough mock-up made in the office and rebuild it in a live retail environment. We wear jumpsuits to suggest how we want the client’s brand to evolve (and because jumpsuits are cool).
The prototype begins outside the store with a simulated mobile shopping experience that ushers shoppers directly to our redesigned displays. The point of the prototype is to test a store layout that could feel like an extension of a mobile shopping experience. Think curated themes, minimal options, and intuitive product comparison interactions. Turns out, some things they hate, some things they love, and a few things don’t make sense to them at all! All of that is great feedback for moving forward, by the rock-and-roll rules of prototyping. Achieving a realistic level of physical interaction while keeping the design at a prototypical level is key to getting honest feedback. We draw our insights from watching how users interact with the space, as well as their answers to directed prompts.

7:30 PM: Teach
My nightcap is heading to California College of the Arts, where I teach a class about physical space and digital interaction titled “Objects & Space.” We work with sensors, hack projectors, control motors, glue, and foamcore, and build our way through code, all in the spirit of figuring out what the environments designers of tomorrow might do.

When people ask me what I do for a living, I say, “I use space to explore design solutions.” It might sound like I work for NASA, but what we environments designers actually do is consider how physical space influences human behavior. Much of my time is spent sketching, making models, building walls out of foamcore, miming, turning off the lights, rendering, and doing my best to break feng shui. Here's a breakdown of a typical day:


Lindsey Turner
I’m passionate about building brands, products, and experiences that help organizations show up with meaning and momentum.
I help organizations cut through complexity by shaping how they show up, through brand strategy, identity, and storytelling.
Working at the intersection of brand and business, I bring an editorial eye and a bias toward making—turning ideas into tangible experiences that people can understand, trust, and believe in.
My work spans government, healthcare, financial services, media, and consumer goods, from launching Gen Z-focused ventures to building innovation labs and reimagining legacy brands. I relish moments of ambiguity and enjoy translating across teams, perspectives, and priorities to move ideas forward.
I started my career in editorial and digital design, shaping cross-platform experiences and identity systems in publishing and agency environments. That foundation still shapes how I work today: I’m detail-oriented, collaborative, and overreliant on the Oxford comma. I hold a BFA in Visual Communication from the School of the Art Institute of Chicago.


Rachel Young
My work helps organizations see who their products aren't working for—and build the will and the tools to do something about it
For 25 years, I've asked the same question: Who does this design exclude—and what are we going to do about it?
My work spans human-centered strategy, inclusive design, and qualitative research, with clients ranging from Microsoft, Google, and Verizon to the National Science Foundation, and San Francisco Unified School District.
Before IDEO, I taught elementary school in East Palo Alto and spent a decade doing design work with social service organizations—where I learned firsthand what it costs people when systems are built without them in mind.
I am currently writing User Error, a nonfiction book about digital access and the design decisions behind it. I live in Oakland, California.


Brian Pelsoh
I lead with craft, ensuring our work is creatively excellent: rooted in deep human insight and imagination, while also grounded in the realities of business and technology.
My expertise spans brand, communication, and product design across tech, education, the arts, and social impact.
I believe great work demands both high-level vision and obsessive attention to detail, and only happens through collaboration.
I bring an inclusive, hands-on approach and a deep understanding of business, which enables me to consistently deliver excellence while always asking why.
Before joining IDEO, I worked at the brand firms Pentagram and VSA Partners. I began my career as a designer, leading teams at the School of the Art Institute of Chicago and the Milwaukee Art Museum. I hold an MFA in graphic design from Maryland Institute College of Art and a BFA in communication design from the Milwaukee Institute of Art & Design, and have taught at some of the best design schools in the US.


Tony Wong
I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth.
I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth. Specifically, I have helped Chinese companies design holistic brand solutions through the development of their products, communication, services, and innovation teams, and I have helped multinationals expand their presence and influence in China.
I advise global leaders on developing China-led innovation and capabilities.
In over 15 years in IDEO Shanghai, I have worked on projects that use design to elevate the quality of the experience of healthcare products and services, streamline processes that increase productivity, create spaces and programs that promote and enable inclusive communities, and build next generation mobility solutions that are planet-positive.
Before joining IDEO, I worked at Philips Electronics and the Electrolux Group in Italy, the Netherlands, and Singapore on a number of breakthrough commercial products. I am a member of the Young President Organization in Shanghai.
Building a personal AI for the messiness of life: Sida Li
Most AI products today are built for work—a space with clear problems and established systems. One founder noticed a gap: personal life is messier, harder to systematize, and mostly left behind by the AI boom. So she built Cue, a personal AI that lives inside iMessage and group chats, to go where the other tools haven't.
In this episode, Becca Carroll, IDEO's Chief Strategy Officer, talks with Sida Li, co-founder and CEO of Shared Context Lab, about staying anchored to a human need while the technology around her keeps changing shape, why she treats her business model with the same rigor she'd bring to a product, and what it feels like to build a company at this particular, disorienting moment in AI.
The conversation also gets into how Sida makes design decisions: the language Cue uses to describe itself, the tradeoffs behind building inside iMessage instead of a new app, and a real story about a business idea that didn’t pan out.
This is the second in a two-part series profiling founders from IDEO's Startups-in-Residence program. The first conversation is with Johannes Seemann, founder of Sooner, on designing GenAI for the emotional side of money.
Designing GenAI for the emotional side of money: Johannes Seemann
Most personal financial tools are built to run the numbers and optimize towards a budget. While that works for some, most people experience money as a lived relationship that does not neatly fit into a spreadsheet. Johannes Seemann and Becca Carroll discuss why money is emotional before it is mathematical, and what a human-centered approach to building a generative AI financial product looks like in practice.
The curious leader's edge in uncertainty: Scott Shigeoka
Mina Seetharaman talks with Scott Shigeoka, author of Seek and Head of Curiosity Cultivation at the Eames Institute, about what distinguishes genuinely curious leadership from performative curiosity, how power dynamics shape curiosity, and why practicing curiosity can restore energy rather than drain it.
How constraints make us more creative: David Epstein
Mina Seetharaman talks with David Epstein, author of Inside the Box and Range, about why total freedom often produces average work, how leaders can design useful limits on purpose, and what organizations such as General Magic and Pixar reveal about the relationship between boundaries and creativity.
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