

A portable, life-saving defibrillator
Designing a complicated device that’s affordable and transportable.
As many as one-third of the 300,000 annual cardiac arrest fatalities in the US could be avoided if defibrillation was applied within minutes of the cardiac event.
Working with Heartstream, IDEO tested the effectiveness of alternative defibrillator configurations with different users to help develop a highly mobile and easy-to-operate product. Heartstream systematically refined the concept with the goal of making its defibrillators affordable, transportable, and as ubiquitous as fire extinguishers.
(This device is now manufactured by Philips.)


A new venture changes the way we polish nails
Redesigning the nail-painting experience for both hands.
Julep, a fast-growing beauty brand, noticed a problem that has vexed generations of nail polish users: The wand on the bottle is awkward and clumsy to use.
After rounds of user research, IDEO and Julep came up with the solution: the Plié Wand. The elegantly tapered handle sits easily in the hand and connects magnetically with a wand finely calibrated for precision. And for maximum flexibility, it bends to rest gently in the hand, making it an ambidextrous instrument.


A new kind of home for disabled soldiers
Designing accessible homes for disabled US military veterans and their families.
Injured US servicemen and servicewomen returning from war must adapt to a home, finding workarounds to cope with their surroundings based on individual capabilities and preferences. Clark Realty Capital, a Virginia-based real estate firm that has partnered with the Department of Defense on more than $4.7 billion in privatized housing, collaborated with IDEO on a new model for building accessible homes on military installations.
Facing the challenge of visualizing and designing the ideal home for soldiers injured in the field, Clark Realty Capital and IDEO designed floor plans and amenities that would meet or exceed the Americans with Disabilities Act (ADA) standards and be versatile enough to accommodate varied physical and psychological needs. The IDEO design team took an in-depth look at accessibility issues, interviewing and observing civilians and injured soldiers, and asked questions that shed light on how active-duty service members resume civilian life after debilitating injuries. What could make their experience more dignified and healthy, and what might reconnect them with family, close friends, and the world? The team uncovered seven contrasts that defined the complex needs of disabled soldiers and their families, and used these as direction and inspiration for adaptable homes for specific physical, mental, and emotional needs that also fit into the context of everyday life.
The final deliverable consisted of the home design but also included a book and poster that featured floor plans, elevations, and interior renderings. A compelling video montage depicting three real-life military families in the context and challenges of their current homes further reinforced the goals of this worthwhile endeavor.
US Army Fort Belvoir and Clark Realty Capital unveiled the homes on November 30, 2011, in Fort Belvoir, Virginia.


A new way to vote for the people of Los Angeles
An intuitive, accessible voting experience and ballot machine for every type of voter.
With nearly 5 million registered voters, Los Angeles County represents the largest voting jurisdiction in the United States. Guaranteeing every citizen the right to an accessible and intuitive voting experience has been the highest priority for the Los Angeles County Registrar-Recorder’s office, which oversees the election process.
To revamp its antiquated voting system that dates back to the 1960s, LA County hired IDEO to design the concept, look, and feel of its next-generation replacement, a modular system that could adapt over time. And just as important, one that would be designed, developed, and owned by the county.
Working closely with LA County staff, IDEO designers created a voting system that addresses the complexities unique to that voter base, including its vastly diverse population and its myriad election laws and policies. It was imperative for designers to build a system that would be useful and accessible to all types of voters: those who are vision and hearing impaired, in wheelchairs, have learning disabilities, are unfamiliar with technology, speak languages other than English—voters of all ages and backgrounds.
Their goals: to create one device for equal access, to define a voting process that feels familiar to voters, balancing both emotional and functional needs, and to build a system that’s adaptable over time.

The resulting prototype, designed in collaboration with Digital Foundry and Cambridge Consultants, is a voting device that’s customizable for different user experiences. A touch screen allows any voter to easily navigate the ballot by advancing through different screens showing lists of candidates and ballot measures. For those with vision impairment or reading disabilities, an audio and controller experience guides voters through their options with a push of a few simple buttons. And voters who prefer to read the ballot in a different language—Spanish, Chinese, Korean, or any one of the 11 languages supported by the county—can choose their preference on the same machine. Once they’ve tapped in their selections on the device, they receive a printed paper ballot that goes into an integrated ballot box (the use of a traceable paper ballot is still mandated by law).
Just as we’re able to use our mobile devices to simplify our lives for everything from shopping online to fetching a taxi, the new prototype also allows voters to participate in the ultimate act of democracy with the same ease and accessibility. Voters can mark their votes on their cell phones when it’s convenient, then go to a polling station to transfer their selections from their phones to paper ballots, and cast their ballots in a ballot box.
It’s this convenience factor that officials hope will ultimately make the act of voting more meaningful. “As an election administrator, I can’t drive how exciting the candidates are or how controversial the measures are,” said Dean Logan, LA County’s Registrar-Recorder and County Clerk, whose vision has driven this project. “What I can do, though, is drive a voting experience that’s appealing and that makes you feel the actual weight of the significance of casting a ballot. To be able to go to any location that’s convenient to you, I think adds to that sense of intrinsic value to the voting process. It makes it feel like I’m participating in something that’s meaningful and important, that’s consistent with the way I do other things in my life.”
Once the bulk of the work was completed in June 2016, IDEO handed off designs to the county for execution. IDEO has continued to advise the county and its implementation partners on an as-needed basis to ensure the original intent of the designs—to create a deeply human-centered voter experience—are incorporated during the implementation phase. LA’s new voting system, which rolled out in 2020, has the potential to influence how other counties across the country update their outdated systems.




VIDEO: Democracy By Design, interviews with designers, researchers and Los Angeles County staff. Produced by the Los Angeles County Registrar/County Clerk.
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What wandering can teach us about designing new spaces
5 design lessons from studying the intentional unpredictability of wandering.
The winding streets in the medieval city fabric, the long lunches with wine followed by a nap, and all the built-in transitional time and spaces choreograph a unique quality and pace of life that defy our usual sense of urgency. The city forces its inhabitants to slow down, creating opportunities for the unplanned to unfold.
It’s this intangible quality that has drawn and inspired generations of artists and scholars, and what motivated my partner and I to apply for fellowships to study the act of wandering in Rome early in 2020. Curious about the truth behind the city’s lore, and believing it’s only possible to study wandering by wandering ourselves, we spent three months thinking not too hard about the things that make a place great for wandering and conducive to moments of serendipity.
Our days of wandering concluded when Rome locked down for the pandemic, and our lives shifted from the physical city to virtual space. Most of us have discovered benefits to this new way of working and living, and many elements are likely to remain. But in the rush to replicate the functional aspect of daily life online, we’ve also lost a bit of the spontaneity and chances of encountering the unexpected. Through this project, we want to champion the irreplaceability of physical spaces, and articulate a few design principles that take us beyond the typical pursuit of productivity and efficiency, and toward making environments that encourage and reward wandering.
1. Meta orientation
Rome is built on seven hills. Each day, we would wander from our apartment at the British School on the eastern edge of the city, up and down a hill, across a river, and up another hill to our studio at the American Academy on the west side. Setting out in the morning, we would often arrive just in time for lunch, and take the whole afternoon getting back just in time for dinner.
Curiously, after only a cursory glance at the map upon arrival, we were able to make the trip every day via constantly evolving routes. In the medieval city, the slight inclination of streets offered a meta sense of direction, allowing us to know roughly which way to go even when venturing into previously unexplored areas. In fact, many streets follow old streams; a local rule-of-thumb for when you’re lost is to pour water on the street and follow it down to the banks of the River Tiber.

The joy of wandering comes from its unpredictability, which is always delicately balanced against the fear of being completely lost. Subtle spatial cues such as the street sloping up or down, or glimpses of a monument when you’re crossing an axial boulevard, can offer a meta sense of orientation while preserving the excitement of choosing different paths to explore.
2. Built-in intermissions
At the risk of perpetuating stereotypes (both about Rome and about designers), our days were often strung together by coffee breaks, whether a quick pick-me-up before an appointment or to while away an afternoon. To our surprise, the same cup of coffee in a Roman cafe has two different prices depending on whether you are drinking it standing at the bar (about one Euro), or sitting down at a table (about six Euros). It’s perhaps the clearest evidence that coffee is not only a drink, but also a duration of time—the cheaper option gets you a short respite standing at the counter, while the more expensive option gets you an afternoon watching passers-by sitting at a street-side table.
The caffeinated intermissions provide in-between time to remember what we have just seen, and anticipate what we are about to see. It shifts our experience from distinctive blocks of activity to a gradated spectrum that fades in and out, creating opportunities for different ideas to overlap. The bitterness and heat of the coffee, pleasurable to sip but difficult to gulp, establishes a minimum amount of time between things, allowing our thoughts to wander without the need to be somewhere.

Perhaps what the physical environment can better offer and should be designed for is the gentle spacing between things: a short walk to lunch, a stroll from home to work, or some distance between the desk and fridge. That’s often when inspiration strikes.
3. Anchoring ambiance
Visitors to Rome often note the distinctive quality of the city’s light. With its dry and arid Mediterranean climate, the bright and sharp light plays off the solid architecture of stone and concrete to create deep contrasts and shadows. It dictates and changes what we can and cannot see at different times, often revealing only a small fragment of the overall picture.
A quirk of the human mind is its tendency to sprawl. We are overwhelmed when exposed to too much information and bored with too little. What holds our attention best is a partially-revealed picture that anchors parts of our imagination while allowing the rest to hover freely to fill in the voids. The ambiance of a place is often defined by what is concealed—a noisy cafe shifts our focus to the sight and smell, while a dimly lit street might foreground the sound and chill.
The physical space can offer an anchoring ambiance. Instead of the floor-to-ceiling glass walls favored by luxury developments, perhaps a few well-placed windows may allow us to see the outside more closely. By editing what our mind can see and perceive, we leave space for our imagination to roam and wander.

4. Loosely-defined uses
For a city famous for its walkability and public spaces, Rome has an unusual lack of public benches. But there’s always a place to rest, whether you’re sharing a podium with a Roman God, or leaning against the inclination of a once-impenetrable fortress. People intuitively adapt, exploit, and react to the spaces around them as they navigate and occupy the city.
Most modern buildings and spaces are designed for specific functions—a meeting room for meetings and a classroom for classes. Some are even designed to discourage unintended uses, such as segmented benches that prevent people from lying down. In a historical city like Rome, with its accumulated layers of architecture, landscapes, and urban form, few things are used for their original functions, and nothing fits precisely.
While the dictum of form follows function has an alluring logical clarity, it’s also a self-fulfilling prophecy, with the function constrained by the tight-fitting form. When we design our spaces to loosely fit their intended uses, we naturally invite exploration and appropriation. As any parent knows, a snowy slope entertains a child for longer and in more ways than a purpose-designed playground slide.

5. Intentional collage
A Roman walks into a bar, holds up two fingers, and says “Five beers please!” The joke works by connecting two previously separate frames of reference: two fingers for two, and V for the Roman numeral five. Inspiration works in a similar way, by revealing a previously unnoticed relationship. We never quite know which two things will resonate, so one of the best ways to generate inspiration is to be constantly exposed to new collages of things and ideas.
Rome is in many ways the perfect collage-generating machine, where the ancient coexists nonchalantly inside, around, above, under, and next to the cutting-edge. Walk past a classical facade marked by graffiti, and you might notice the original Latin inscriptions under the latest tag, both created by the same human impulses. Experiences like these recalibrate our sense of perspective in the vastness of history, while at the same time affirms the universality of our human instincts.
Despite the urge to categorize and organize, we could allow some messiness of life to spill through. In our spaces, instead of insisting on a uniformed look where all the furniture must conform to a color or style, a diverse collection accumulated over time often inspires more stories.

My partner and I have always been drawn to certain spaces with a special spark—places where we feel relaxed, inspired, and curious, and can wander freely. While an anecdote from Rome or other exotic locations often serves as a shorthand for this spark, this project is our attempt to pin down this elusive and intangible quality, so that we may discuss and design for it more intentionally and precisely.
Now, as we emerge from the pandemic, we are presented with the rare opportunity to re-examine the value of our physical spaces. Perhaps we can draw on some of these principles to design future environments, not only as something to be optimized for productivity and efficiency, but as pleasant and inspiring spaces to be in, wander around, and maybe encounter the unexpected.
As a city, Rome is measurably inefficient; the concept of finding the quickest route between points A and B is almost non-existent.


How workplace rituals can strengthen connection in a virtual community
Embracing constraints and designing for serendipity can create the conditions for innovation, trust, and collaboration.
At their core, rituals are intentional actions that follow a particular repeatable pattern. Certain words or phrases, symbolic props, and patterned movements are used to elevate everyday moments into meaningful and memorable experiences. Rituals have a unique ability to make intangible values and beliefs concrete because they bridge the mind and the body, the two ways humans process and make sense of the world. We use them all the time in religion, politics, and sports to help groups navigate change, form a shared sense of identity and purpose, and enhance performance—but we forget they can also be incredibly powerful at work.
In the past year, we’ve had a lot of time to learn about rituals for the virtual world. Some of IDEO Chicago’s favorites are featured in a new book by Stanford’s Ritual Design Lab called “Rituals for Virtual Meetings: Creative Ways to Engage People and Strengthen Relationships.” The book highlights remote rituals from companies around the world that help with focus, connection, flow, and more. Here are some of our favorites.

Embrace the cacophony
For years, all-hands Monday Lunch Meetings (MLMs) have been an important weekly ritual for sharing inspiration, information, and project work over a meal at IDEO studios across the globe. When we first entered round-the-clock remote life, presenters were faced with an intimidating, feedback-free void. It felt cold and awkward, and nothing at all like the MLMs we knew and loved.
To fix that, we identified that the MLM routine itself wasn’t enough—we needed to design moments of consistent virtual connection to revive the feeling of the shared experience. So we sped up the pace of shares, encouraged side conversations in chat, added sound effects like air horns through a creative hack using DJ software, and fully leaned into the awkward audio latency tendencies of video calls with our monthly singing of “Happy Birthday.” By embracing the cacophony, we subverted the silence and saved each other from being isolated in the void, retaining some semblance of consistency and communal spirit during an otherwise unpredictable and lonely time.
Find serendipity through structure
When we were together in our studio, we could rely on the walls and furniture to create safe boundaries and immersive experiences. But in a video room, space can feel infinite and spontaneous conversation challenging. We realized we needed to design specifically for serendipitous encounters.
One of the first events we created was the ChIDEO Variety Hour. An event inspired by improvisational, slapstick variety shows (think The Muppet Show and old telethons), it’s meant to showcase the range of talent and work being done in the studio. It feels spontaneous and whimsical thanks to two constraining factors: First, presenters sign up in advance for “on-screen time”—from as little as one minute to as long as 30. Second, two hosts write a script for the show and get robust “back of house” support from a team that monitors live technical aspects like time keeping or moderating chat.
At the first Variety Hour we had a research share from recent project work, an intermission dance party, and one minute of screaming, to name a few examples. It was the most participatory virtual event we had ever had, and Variety Hour has since become a beloved monthly ritual in our digital studio.

Make the most of digital tools
When everyone works remotely, the physical distance becomes compounded with digital invisibility. The right ritual can manufacture proximity, rebuild trust and connection, and mimic the ebb and flow of a good house party. This is where digital tools can shine.
The Breakout Room function is meant for subdividing large webinar audiences, but we asked, what if it was used for something like speed dating? Breakout Rooms can be randomized, sized in different ways, and attendees can even move between them on their own. We harness these features for an icebreaker game called “Chance Encounters of the Zoom Kind.” By randomly placing participants in different breakout rooms together, keeping the duration a surprise, and providing thought-provoking conversation prompts to break the ice, we recreated casual collisions for the digital office. In some cases, it was the first time people had seen each other since the lockdown began, and it provided much needed reconnection, randomness, and joy.

Developing your own rituals
If you’re looking to decrease the stress that accompanies change, create conditions that kickstart innovation, inspire greater trust and collaboration among coworkers, or turn the mundane into the memorable, consider creating your own workplace rituals from scratch—or turn to the dozens outlined in Rituals from Virtual Meetings for inspiration.
When COVID first sent office workers remote, many companies struggled with the decentralization and loneliness of virtual work. Thankfully, at the IDEO Chicago studio we had a secret weapon we knew would help us bring serendipity, joy, and creativity into the uncharted landscape of perpetual videoland: rituals.


Creative visions from Asian and Pacific Islander Americans we admire
In celebration of Asian Pacific American Heritage Month in the U.S., we're sharing reflections from some of the incredible creatives who continue to inspire us.
Our personalities and outlooks, where we grew up, and all of the experiences we’ve ever gone through in life get filtered and expressed through the things we create. And—perhaps even more importantly—our identities impact why we create, helping us find meaning and purpose in our creative work.
In celebration of Asian Pacific American Heritage Month (APAHM), we're sharing reflections from some of the incredible creatives who continue to inspire us. Here, they share insight on what drives them and their goals for the future—bound to, centered in, and empowered by their unique identities.

Adamu Chan, Writer, Filmmaker, and Community Organizer
Adamu Chan is a formerly incarcerated writer and filmmaker whose work is shaped by his connections to community. He’s written for Slate about the impact of COVID-19 on prisons, and has published a short film from within San Quentin. He sees his role as a catalyst to drive change in society.
“Culture and history are our collective memory, and history is usually shaped by dominant groups. Art has historically been one of the only avenues for marginalized peoples to participate in dominant discourses, and so I believe it is the job of artists to produce cultural projects that propel political and social transformation. I would like to be remembered as someone who helped move our world towards being more equitable, just, and inclusive.
If we are committed to transforming ourselves and our society, it is important to hear the stories of those who have always lived at the margins, because they hold the answers to what is broken, and in their stories of survival are the solutions we are seeking.”

Kimberly Ang, CEO and founder of of KAYA
Kimberly Ang is the founder and CEO of KAYA, an app that connects climbers and helps them track and get insights from their workouts. Prior to that, she led IDEO’s Design for Health portfolio. Today, Kimberly is focused on forging a path so that others like her feel welcome within the climbing community.
“Looking ahead, there are three changes we’re focused on: 1) Democratize access to the insights and coaching people need to learn how to climb and climb well 2) Celebrate a much more diverse range of climbers to show everyone they can be included in this community and 3) Take care of our public lands and ensure we grow sustainably.
I hope to be remembered as leading with heart and being myself, and creating space for others to do the same.”

Anupama Rao, Communications Designer and Behavioral Science Practitioner
Anupama Rao is the creator behind BrainGoo, a library of visual storytelling sequences (often in the form of Instagram posts and stories) that explain complex words and make observations about the world. In her day job, she’s a Design Researcher at Qure.ai. Her work is fueled by a desire to make healthcare access more equitable and compassionate.
“I work in the intersection between the future of design and behavioral science so that I get the chance to tackle wicked problems, especially those focused on women’s rights and healthcare, via small incremental changes. I’m fueled by my experience as my mother’s primary caregiver from a young age. The idea is to work towards inclusive design by consciously accounting for representation, systemic inequalities, social biases, and lack of access.
Currently, as a designer at Qure.ai, I work with experts to create AI products that make healthcare affordable and accessible, which is equal parts challenging, overwhelming, and rewarding. I love seeing how design can play a role. For example, can designing this report differently save a healthcare professional 10 seconds? What factors influence a crowded ER when a patient is having a stroke? How can I make this relevant to a low-resource, sparsely populated village?
I want the legacy of my work to be its empathy for the context it lives in, and its ability to create sustainable and positive behavior change.”

Michelle Lee, Managing Director, Design For Play at IDEO
Michelle Lee leads the Design for Play studio at IDEO, where she designs actual toys—but also finds ways to bring games and play into other unexpected industries, like education and health.
“My initial career in toy design taught me that play has potential far beyond the world of kids and toys. Through play, we stretch our imaginations, conquer our fears, realize new possibilities and take on challenges with optimism and confidence. It enables us to find meaning and happiness in the world. At IDEO, I lead a team that harnesses this power of play to ensure that aging is joyful, education is engaging and environmental action is inspiring.
I see the future in bringing play to tackle some of society’s biggest challenges—helping people thrive mentally and physically, building inclusive communities and helping to elevate voices that are often unheard. Driving lasting change by aligning these important issues with what brings people joy.”
Want to learn more, and get inspired by other Asian and Pacific Islander creatives? Follow the #AsianCreativeNetwork tag on social media, and check out our Asian Pacific American Heritage Month series on Instagram.
What you make is who you are. For many designers, creativity is rooted in identity.


The future is already here
Is your organization prepared for it?
From flexible working conditions to the coexistence of both physical and digital experiences, COVID-19 has accelerated the trends and behaviors that have been rearing their heads for some time, and pushed them to the forefront of our everyday lives.
Indeed, the future is already here. How might we fully step into it with creativity and resilience?
Recently, a group of IDEO designers in Tokyo convened a creative project to brainstorm and design for the implications of the pandemic on the future of Japan. Called “Emergent Futures,” the goal of the work—accessible below—was not to predict the future, but to prepare for the possibilities it may bring.
To envision these “emergent futures,” we started where we always do: with people, and by observing ourselves, our families, and communities. For each future, we describe what it looks like and what behaviors prevail, the evidence we see for this future already emerging, and what design opportunities exist for Japan-focused businesses.
For example, the first emergent future we explore is Leftover Spaces—the idea that physical spaces will become more dynamic due to public health concerns around occupancy. With this, business opportunities related to rent, consumer preferences, space design, and co-ownership emerge. We explore and ground this emergent future through Kei, an IDEO designer and blossoming curry chef, whose needs inspired us to prototype a pop-up system concept—the Kei Truck. Our research reveals how some businesses are already prototyping this future, including restaurants operating as corner stores and Hoshino Resorts, who is leveraging data tracking to keep guests safe. These examples provoke key takeaways for leaders, from the need to develop a more entrepreneurial, adaptable workforce to using data in a human-centered way.

Though Emergent Futures is a collection of provocations about the state of Japan post-pandemic, the value of this futuring exercise and framework is universal, especially now. For Japan and other parts of the world to meet the challenges and opportunities we face post-COVID—from how to safely utilize physical spaces to how to remain competitive in a changing job market—our response must be human-centered, innovative, and imaginative.
Please share the work far and wide. We hope to spark the global collaboration required to ensure the future is evenly distributed, so we can step into it with confidence and creativity, together.
Download and share Emergent Futures here.
“The future is already here—it’s just not very evenly distributed.” Though attributed to essayist William Gibson nearly 20 years ago, the quote could not be more relevant today.


Lindsey Turner
I’m passionate about building brands, products, and experiences that help organizations show up with meaning and momentum.
I help organizations cut through complexity by shaping how they show up, through brand strategy, identity, and storytelling.
Working at the intersection of brand and business, I bring an editorial eye and a bias toward making—turning ideas into tangible experiences that people can understand, trust, and believe in.
My work spans government, healthcare, financial services, media, and consumer goods, from launching Gen Z-focused ventures to building innovation labs and reimagining legacy brands. I relish moments of ambiguity and enjoy translating across teams, perspectives, and priorities to move ideas forward.
I started my career in editorial and digital design, shaping cross-platform experiences and identity systems in publishing and agency environments. That foundation still shapes how I work today: I’m detail-oriented, collaborative, and overreliant on the Oxford comma. I hold a BFA in Visual Communication from the School of the Art Institute of Chicago.


Rachel Young
My work helps organizations see who their products aren't working for—and build the will and the tools to do something about it
For 25 years, I've asked the same question: Who does this design exclude—and what are we going to do about it?
My work spans human-centered strategy, inclusive design, and qualitative research, with clients ranging from Microsoft, Google, and Verizon to the National Science Foundation, and San Francisco Unified School District.
Before IDEO, I taught elementary school in East Palo Alto and spent a decade doing design work with social service organizations—where I learned firsthand what it costs people when systems are built without them in mind.
I am currently writing User Error, a nonfiction book about digital access and the design decisions behind it. I live in Oakland, California.


Brian Pelsoh
I lead with craft, ensuring our work is creatively excellent: rooted in deep human insight and imagination, while also grounded in the realities of business and technology.
My expertise spans brand, communication, and product design across tech, education, the arts, and social impact.
I believe great work demands both high-level vision and obsessive attention to detail, and only happens through collaboration.
I bring an inclusive, hands-on approach and a deep understanding of business, which enables me to consistently deliver excellence while always asking why.
Before joining IDEO, I worked at the brand firms Pentagram and VSA Partners. I began my career as a designer, leading teams at the School of the Art Institute of Chicago and the Milwaukee Art Museum. I hold an MFA in graphic design from Maryland Institute College of Art and a BFA in communication design from the Milwaukee Institute of Art & Design, and have taught at some of the best design schools in the US.


Tony Wong
I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth.
I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth. Specifically, I have helped Chinese companies design holistic brand solutions through the development of their products, communication, services, and innovation teams, and I have helped multinationals expand their presence and influence in China.
I advise global leaders on developing China-led innovation and capabilities.
In over 15 years in IDEO Shanghai, I have worked on projects that use design to elevate the quality of the experience of healthcare products and services, streamline processes that increase productivity, create spaces and programs that promote and enable inclusive communities, and build next generation mobility solutions that are planet-positive.
Before joining IDEO, I worked at Philips Electronics and the Electrolux Group in Italy, the Netherlands, and Singapore on a number of breakthrough commercial products. I am a member of the Young President Organization in Shanghai.
How to use AI as an editor, not a writer
Ed White shares how he uses AI as an editor—not a writer—to sharpen storytelling, rehearse ideas, and preserve the productive friction that makes creative work better.
Ed White has a rule he's tested on his own writing: hold yourself as the writer, and let AI be your editor. Ed is a Senior Design Director at IDEO's London studio, where he co-leads the firm's AI portfolio across Europe. Before IDEO, he spent 12 years as a writer and editor at the Financial Times, Wired, and Contagious. So when he talks about when to use AI for storytelling and when not to, it comes from two decades of crafting his storytelling skills.
In this episode, Mina Seetharaman talks with Ed about two specific tools he uses to keep AI in an editor's seat: a "roasting agent" prompted to critique his drafts without any sugarcoating, and a simulated audience he rehearses pitches on before the real thing. They also get into what Ed is hearing from design leaders at Anthropic, Lovable, Shopify, and Google Creative Lab about how creative work is changing, and why he thinks the friction of writing something yourself is worth protecting rather than automating away.
Building a personal AI for the messiness of life: Sida Li
Becca Carroll talks with Cue co-founder Sida Li about designing a personal AI for the messiness of everyday life—not just work. They explore how Sida stays anchored to human needs while navigating fast-changing technology, product tradeoffs, business-model experimentation, and the realities of building an AI company today.
Most AI products today are built for work—a space with clear problems and established systems. One founder noticed a gap: personal life is messier, harder to systematize, and mostly left behind by the AI boom. So she built Cue, a personal AI that lives inside iMessage and group chats, to go where the other tools haven't.
In this episode, Becca Carroll, IDEO's Chief Strategy Officer, talks with Sida Li, co-founder and CEO of Shared Context Lab, about staying anchored to a human need while the technology around her keeps changing shape, why she treats her business model with the same rigor she'd bring to a product, and what it feels like to build a company at this particular, disorienting moment in AI.
The conversation also gets into how Sida makes design decisions: the language Cue uses to describe itself, the tradeoffs behind building inside iMessage instead of a new app, and a real story about a business idea that didn’t pan out.
This is the second in a two-part series profiling founders from IDEO's Startups-in-Residence program. The first conversation is with Johannes Seemann, founder of Sooner, on designing GenAI for the emotional side of money.
Designing GenAI for the emotional side of money: Johannes Seemann
Designing financial tools around the feelings that shape money decisions.
Most personal financial tools are built to run the numbers and optimize towards a budget. While that works for some, most people experience money as a lived relationship that does not neatly fit into a spreadsheet. Johannes Seemann and Becca Carroll discuss why money is emotional before it is mathematical, and what a human-centered approach to building a generative AI financial product looks like in practice.
The curious leader's edge in uncertainty: Scott Shigeoka
How genuine curiosity helps leaders navigate uncertainty with greater confidence.
Mina Seetharaman talks with Scott Shigeoka, author of Seek and Head of Curiosity Cultivation at the Eames Institute, about what distinguishes genuinely curious leadership from performative curiosity, how power dynamics shape curiosity, and why practicing curiosity can restore energy rather than drain it.
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