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A portable, life-saving defibrillator

Designing a complicated device that’s affordable and transportable.

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Strategic Futures
Health

As many as one-third of the 300,000 annual cardiac arrest fatalities in the US could be avoided if defibrillation was applied within minutes of the cardiac event.

Working with Heartstream, IDEO tested the effectiveness of alternative defibrillator configurations with different users to help develop a highly mobile and easy-to-operate product. Heartstream systematically refined the concept with the goal of making its defibrillators affordable, transportable, and as ubiquitous as fire extinguishers.

(This device is now manufactured by Philips.)

Heartstream
Heartstream
A portable, life-saving defibrillator, defibrillator, emergency medical device, Heartstream, healthcare, health innovation, patient experience, product design, industrial design, new product development, innovation, product development

A new venture changes the way we polish nails

Redesigning the nail-painting experience for both hands.

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Consumer Products & Retail

Julep, a fast-growing beauty brand, noticed a problem that has vexed generations of nail polish users: The wand on the bottle is awkward and clumsy to use.

After rounds of user research, IDEO and Julep came up with the solution: the Plié Wand. The elegantly tapered handle sits easily in the hand and connects magnetically with a wand finely calibrated for precision. And for maximum flexibility, it bends to rest gently in the hand, making it an ambidextrous instrument.

Julep
Julep
A new venture changes the way we polish nails, beauty innovation, nail care, Julep, consumer products, retail, consumer experience, retail innovation, venture design, new business creation, business model innovation, how to launch a new business, innovation, research, user research

A new kind of home for disabled soldiers

Designing accessible homes for disabled US military veterans and their families.

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Case Studies
Strategic Futures
Health
Public Sector

Injured US servicemen and servicewomen returning from war must adapt to a home, finding workarounds to cope with their surroundings based on individual capabilities and preferences. Clark Realty Capital, a Virginia-based real estate firm that has partnered with the Department of Defense on more than $4.7 billion in privatized housing, collaborated with IDEO on a new model for building accessible homes on military installations.

Facing the challenge of visualizing and designing the ideal home for soldiers injured in the field, Clark Realty Capital and IDEO designed floor plans and amenities that would meet or exceed the Americans with Disabilities Act (ADA) standards and be versatile enough to accommodate varied physical and psychological needs. The IDEO design team took an in-depth look at accessibility issues, interviewing and observing civilians and injured soldiers, and asked questions that shed light on how active-duty service members resume civilian life after debilitating injuries. What could make their experience more dignified and healthy, and what might reconnect them with family, close friends, and the world? The team uncovered seven contrasts that defined the complex needs of disabled soldiers and their families, and used these as direction and inspiration for adaptable homes for specific physical, mental, and emotional needs that also fit into the context of everyday life.

The final deliverable consisted of the home design but also included a book and poster that featured floor plans, elevations, and interior renderings. A compelling video montage depicting three real-life military families in the context and challenges of their current homes further reinforced the goals of this worthwhile endeavor.

US Army Fort Belvoir and Clark Realty Capital unveiled the homes on November 30, 2011, in Fort Belvoir, Virginia.

Clark Realty Capital
Clark Realty Capital
A new kind of home for disabled soldiers, veteran housing, accessible housing, Clark Realty Capital, healthcare, health innovation, patient experience, public sector innovation, government services, civic innovation, inclusive design, accessible design, equitable design, innovation, government

A new way to vote for the people of Los Angeles

An intuitive, accessible voting experience and ballot machine for every type of voter.

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Breakthrough Products
Public Sector

With nearly 5 million registered voters, Los Angeles County represents the largest voting jurisdiction in the United States. Guaranteeing every citizen the right to an accessible and intuitive voting experience has been the highest priority for the Los Angeles County Registrar-Recorder’s office, which oversees the election process.

To revamp its antiquated voting system that dates back to the 1960s, LA County hired IDEO to design the concept, look, and feel of its next-generation replacement, a modular system that could adapt over time. And just as important, one that would be designed, developed, and owned by the county.

Working closely with LA County staff, IDEO designers created a voting system that addresses the complexities unique to that voter base, including its vastly diverse population and its myriad election laws and policies. It was imperative for designers to build a system that would be useful and accessible to all types of voters: those who are vision and hearing impaired, in wheelchairs, have learning disabilities, are unfamiliar with technology, speak languages other than English—voters of all ages and backgrounds.

Their goals: to create one device for equal access, to define a voting process that feels familiar to voters, balancing both emotional and functional needs, and to build a system that’s adaptable over time.

The voting machine is customizable to meet the needs of every type of voter.

The resulting prototype, designed in collaboration with Digital Foundry and Cambridge Consultants, is a voting device that’s customizable for different user experiences. A touch screen allows any voter to easily navigate the ballot by advancing through different screens showing lists of candidates and ballot measures. For those with vision impairment or reading disabilities, an audio and controller experience guides voters through their options with a push of a few simple buttons. And voters who prefer to read the ballot in a different language—Spanish, Chinese, Korean, or any one of the 11 languages supported by the county—can choose their preference on the same machine. Once they’ve tapped in their selections on the device, they receive a printed paper ballot that goes into an integrated ballot box (the use of a traceable paper ballot is still mandated by law).

Just as we’re able to use our mobile devices to simplify our lives for everything from shopping online to fetching a taxi, the new prototype also allows voters to participate in the ultimate act of democracy with the same ease and accessibility. Voters can mark their votes on their cell phones when it’s convenient, then go to a polling station to transfer their selections from their phones to paper ballots, and cast their ballots in a ballot box.

It’s this convenience factor that officials hope will ultimately make the act of voting more meaningful. “As an election administrator, I can’t drive how exciting the candidates are or how controversial the measures are,” said Dean Logan, LA County’s Registrar-Recorder and County Clerk, whose vision has driven this project. “What I can do, though, is drive a voting experience that’s appealing and that makes you feel the actual weight of the significance of casting a ballot. To be able to go to any location that’s convenient to you, I think adds to that sense of intrinsic value to the voting process. It makes it feel like I’m participating in something that’s meaningful and important, that’s consistent with the way I do other things in my life.”

Once the bulk of the work was completed in June 2016, IDEO handed off designs to the county for execution. IDEO has continued to advise the county and its implementation partners on an as-needed basis to ensure the original intent of the designs—to create a deeply human-centered voter experience—are incorporated during the implementation phase. LA’s new voting system, which rolled out in 2020, has the potential to influence how other counties across the country update their outdated systems.

Working closely with blind voters, design researchers strived to ensure the voting process was easy and intuitive.
A look into how voters would be able to pre-mark their selections on their mobile devices before going to a polling place to transfer their selections and cast their ballot with this new system.
The prototype features a touch screen that allows voters to advance through different screens.
IDEO researchers and the Los Angeles County Registrar’s team organized prototyping events at community centers around the county.

VIDEO: Democracy By Design, interviews with designers, researchers and Los Angeles County staff. Produced by the Los Angeles County Registrar/County Clerk.

Los Angeles County
Los Angeles County
A new way to vote for the people of Los Angeles, voting experience, voting machine, accessible voting, Los Angeles County, public sector innovation, government services, civic innovation, inclusive design, accessible design, equitable design, civic design, government innovation, citizen experience, innovation, prototyping, learning, government

10 Graphic Novels to Read Right Now

Visual books help us understand complex issues, here are some of the best out there

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Articles

10 graphic novels to read right now:

1. Fred Korematsu Speaks Up (Fighting for Justice) by Laura Atkins (Author), Stan Yogi (Author), Yutaka Houlette (Illustrator) profiles a Japanese-American man who went into hiding to avoid being relocated into an internment camp, and was later arrested and put in a camp until 1945. (For 10 - 13-year-olds)

2. The United States Constitution: A Graphic Adaptation by Jonathan Hennessey (Author), Aaron McConnell (Illustrator) breathes life into our nation's central document of values and principles.

3. March by John Lewis (Author), Andrew Aydin (Author), Nate Powell (Illustrator) chronicles the life of the Congressman and civil rights leader John Lewis as he fought to end segregation.

4. The Complete Maus, 25th Anniversary Edition by Art Spiegelman tells the tale of a Holocaust survivor and his son and how they grapple with the past.

5. Palestine by Joe Sacco is an eyewitness account of the Israeli occupation of the West Bank and Gaza Strip in the early 1990s.

6. Economix: How Our Economy Works (and Doesn't Work) by Michael Goodwin (Author), David Bach (Author), Joel Bakan (Author), Dan Burr (Illustrator) is an accessible, eye-popping guide to understanding the economy.

7. Persepolis: The Story of a Childhood by Marjane Satrapi is a memoir of growing up in Iran during the Islamic Revolution.

8. The Forgotten Man: A New History of the Great Depression by Amity Shlaes (Author), Chuck Dixon (Adapter), Paul Rivoche (Illustrator) is the graphic version of Amity Shlaes's nonfiction book. It highlights the struggles of the men and women of the Great Depression, and argues that the New Deal actually prolonged it.

9. Climate Changed: A Personal Journey through the Science Paperback, by Philippe Squarzoni is a stark, black and white depiction of our dependence on fossil fuels and how that's affecting our planet. French author Squarzoni sweeps through the science, economics, international policies, and politics that influence our climate.

10. Trinity: A Graphic History of the First Atomic Bomb by Jonathan Fetter-Vorm is a historical glance back at the race to build and decision to drop the first atomic bomb during WWII. (For young adults)

A spread from Fred Korematsu Stands Up about the daily grind of discrimination.

We spoke to Laura Atkins, coauthor of the new graphic novel for 4th-6th graders, Fred Korematsu Stands Up (#1 in our list, above). Google put Korematsu, the Japanese-American civil rights figure who went into hiding to avoid being relocated into an internment camp, and was later arrested, on its U.S. homepage yesterday to commemorate what would have been his 98th birthday (he died in 2005).

IDEO: Why were you drawn to the topic?

Laura Atkins: It’s such an important theme for us to pass along to kids today. I was an activist growing up, arrested twice in high school protesting against apartheid and nuclear weapons. We are entering a renewed period of activism and protest. I feel honored to have been part of a creating a book that introduces young people to a remarkable man who stood up when it was so hard to do so.

I’ve worked in the children’s book world for over twenty years on the editorial side, and with a focus on multicultural children’s books. So a book, and series, focused on people who fought for their rights, was a perfect project for me. Fred Korematsu stood up against Japanese American incarceration when very few people did. He was ostracized within his own community and rejected by his family at the time. He shows the courage needed to stand up for your beliefs. But people did rally around him over time, and he was not the only person to fight.

Why are graphic novels good ways to deal with complicated historical, cultural, and political subjects?

This isn’t quite a graphic novel, though we were definitely influenced by the graphic novel look. We did want to create a book that used visuals in a predominant way, in an effort to make the book attractive and inviting for young readers. My nine-year-old daughter will always choose a graphic novel first. And I’ve found some graphic novels that introduced me to socio-historical contexts better than just fiction (Persepolis by Marjane Satrapi and Palestine by Joe Sacco come to mind). John Lewis just received multiple awards from librarians for his March graphic novel.

I actually wrote my MA thesis on graphic novels that depicted personal memory and collective history, focusing on WWII (coincidentally). Drawing from Understanding Comics by Scott McCloud, I looked at how the interaction between text and visual elements can create a deep and complex reading experience. This is true for readers of all ages. I think graphic novels offer some of the most innovative and exciting reading opportunities today.

What did you look at for inspiration? Are there other great examples of graphic novels or other graphic treatments of historic figures/movements that you could point us to?

I read a lot of children’s book depicting history, especially in terms of our diverse country. Voice of Freedom, a picture book biography about Fanny Lou Hamer, a civil rights activist, was a big influence. I love how the author, Carole Boston Weatherford, wrote in a first person present tense voice to bring us deeply into Hamer’s experience. Marilyn Nelson writes powerful poetry to introduce us to historical figures and events. Her biography, Carver, is one of my favorite books of all time. She uses photos and a variety of voices to introduce readers to George Washington Carver, going way beyond just inventing peanut butter. Her picture book, A Wreath for Emmett Till, shows how deep and complex picture books can be. Ashley Bryan just won awards for his gorgeous and moving book, Freedom Over Me. He deals with the lack of primary source records from slave times to create and give voice to several enslaves characters, along with transcendent artwork. Freedom in Congo Square by Carole Boston Weatherford and illustrated by Gregory Christie, Javaka Steptoe’s recent biography of Basquiat, Radiant Child—so many great books out there. Kids can learn about Josephine Baker and the Shackleton expedition. I could go on and on…

When trying to gain empathy for people unlike you, panels can be more powerful than headlines. Some of the best books published in recent years have used comics to crack open sensitive political, cultural, and historical topics. You'll note that this list isn't without bias. Graphic nonfiction is a tool more frequently used by the left, and it's hard to find many examples with a more conservative outlook—trust us, we tried. But we believe that all of the books on this list have a different perspective to offer, and can help us look at the world in a new way. Did we miss any others? Tweet us. We'd love to hear what you think.

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10 graphic novels to read right now, empathy

How Learning Photography Will Make You Better At Everything Else

How taking up a photography hobby can influence your design

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Fifteen years have now passed, and in that time, I’ve developed a sincere passion for the medium. I’ve worked with many photographers both in the studio and on location, and also have shot my own work, both at IDEO and personally. Though I consider myself a designer first and a photographer second, I realize now just how much this art form has influenced the way I work. The overlapping values in each discipline have sharpened my focus and demanded a constant reassessment of line, color, and composition.

Here’s how photography can help you become a better...

1. ART DIRECTOR

Being able to identify not only the subject but also the photographic styles that will work with your concept adds richness to the message. For example, is the experience that you are creating intended for families or teenage fashionistas? Should the audience feel like they’re part of the story, or like they’re being challenged by the subject? Does the graphic design feature geometric lines or organic shapes? Try answering questions like these and choose appropriate imagery with consideration for lighting, color, tone and camera perspective to help define the experience.

2. UI & UX DESIGNER

Photographic composition translates well to design composition. In photography there are many ways to draw the viewer’s eye to the intended subject or to communicate a message. In UI/UX, it is often beneficial to limit your color palette and reduce visual noise. In photography, creating an image with areas of equal tonal values or color helps to simplify and focus. You are making conscious decisions to help the viewer (or user) make choices. Interestingly, when photography is used in conjunction with UI elements, designers often have to figure out how to maintain the legibility of text, important links, and buttons. You can sometimes get away with using a dark tint (usually an opacity of black) over the image, although this can appear dark and muddy. Use a gradient overlay rather than a full tint. It will look less heavy. Video tends to be more forgiving as your eye can distinguish the type more easily against the moving content.

3. DESIGN RESEARCHER

Most people aren’t comfortable in front of the camera, and I don’t blame them — it can feel awkward and vulnerable. Creating a good rapport with a subject can ease their stress, and is essential to capturing their true character. This is my favorite aspect of portrait photography — connecting with people — and it can be hard to do in a limited period of time.

Getting to know a person before you just start shooting away is a lot like breaking the ice before diving into an interview . As Ann Kim, a design researcher at IDEO, says, “Building trust is essential to successful design research.”

As an exercise, try photographing a colleague or acquaintance. Spend time getting to know your subject before shooting their portrait. Share your final image with a few people. Ask them who they think your subject is, and what they are like. It will be interesting to compare their feedback to the experience you had with your subject.

4. STORYTELLER

Use photographs to document each stage of a design project to visually enhance your story. Capture images of your experiences during research and inspiration trips. Record user interactions through video and photography. These tools build trust by placing the user front and center, bringing focus back to the intended audience. Build your narrative by introducing the components of your design first. For the big finale, show the human response to the product or prototype as a holistic system or journey.

Photographing your process also ensures that you have assets for sharing work with colleagues or collaborators which helps to inform and inspire.

I would love to hear how other designers and creators connect with photography — both the process and the perspective it gives. How has it influenced your work? What has it helped you to see more clearly? What hurdles has it helped you to clear? Direct message me your responses on Twitter.

Have fun shooting!

Many moons ago, when I was a couple of years out of college working at a digital agency in London, they handed me the responsibility of directing my first photo shoot. Cue anxiety. As a junior designer, I had limited experience with professional photography. I didn’t understand enough about the medium to give adequate direction to a photographer. On the day of our shoot, it seemed like magic watching the photographer and his assistants make it happen — the combination of their technical knowledge and efficient process was fascinating.

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how learning photography will make you better at everything else, learning, photography, visual design

Non-Boring Podcast with Futurist Kevin Kelly

Kevin Kelly's "The Inevitable" will have you peeling back layers

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Kelly masterfully weaves together what he calls the 12 forces, tech trends driving us into the future. In Kelly’s view, the forces—Becoming, Flowing, Filtering, Remixing, etc—lean on and reinforce each other. Each is a combination of technologies and societal factors that give us a preview of what the future will look like. In the Cognifying chapter, Kelly details the ways artificial intelligence is already catalyzing technological disruption, and imagines the infinite ways it will continue to change our experience. What happens when physical objects aren’t just smart, but also constantly learning? Like many of the chapters in the book, Cognifying is both entirely relatable and totally mind bending; you unpeel layer after layer, occasionally pausing to savor the individual seeds.

As Rodriguez notes in the episode, each chapter almost seems like a book unto itself. “It feels like what we get here at IDEO with a group of people in a project space for six months.” It turns out, some of these chapters started 10 years ago as blog posts, then went through ruthless revisions by magazine editors, and were rewritten again over the years, eventually ripening into this multifaceted fruit.

Some business books are like bananas: easy to consume, bland, too mushy. But when IDEO Futures host Diego Rodriguez dug into podcast guest Kevin Kelly’s latest book, The Inevitable, it felt like something entirely different. Kelly’s book outlines the technological trends that will drive every aspect of business going forward. It’s no banana. It’s more like a pomegranate—layered and fractal. Peeling back the layers requires work, but the rewards are juicy.

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non-boring podcast with futurist kevin kelly, podcasting, storytelling, media, futures thinking, strategic foresight

Designing a circular economy

What if we had a new way to design products, services, and businesses that were good for people, the planet, and business?

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That’s the radical promise of the Circular Economy: moving from our traditional take-make-dispose economy, to one that has a closed loop, where materials, nutrients, and data are continuously repurposed.

Working with the Ellen MacArthur Foundation, which aims to inspire a shift to that new model, we’ve designed this guide to meet an emerging need among industry leaders: an alternative, restorative, and regenerative approach to business, one that creates new value and delivers long-term economic, social and ecological prosperity.

Transitioning the Circular Economy into the mainstream will be one of the biggest creative challenges of our time. But we believe design thinking is an ideal approach for tackling this complex, systemic, ambitious challenge.

Created for innovators, entrepreneurs and intrapreneurs, the guide aims to raise awareness of the Circular Economy, nurture a systems perspective, and share practical innovation methods.

We hope these ideas will galvanize readers to start designing tomorrow’s breakthrough businesses.

Get started at circulardesignguide.com.

What if we had a new way to design products, services, and businesses that were good for people, the planet, and business?

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designing a circular economy, circular economy, sustainable design

Lindsey Turner

I’m passionate about building brands, products, and experiences that help organizations show up with meaning and momentum.

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Leader
Leaders

I help organizations cut through complexity by shaping how they show up, through brand strategy, identity, and storytelling.

Working at the intersection of brand and business, I bring an editorial eye and a bias toward making—turning ideas into tangible experiences that people can understand, trust, and believe in.

My work spans government, healthcare, financial services, media, and consumer goods, from launching Gen Z-focused ventures to building innovation labs and reimagining legacy brands. I relish moments of ambiguity and enjoy translating across teams, perspectives, and priorities to move ideas forward.

I started my career in editorial and digital design, shaping cross-platform experiences and identity systems in publishing and agency environments. That foundation still shapes how I work today: I’m detail-oriented, collaborative, and overreliant on the Oxford comma. I hold a BFA in Visual Communication from the School of the Art Institute of Chicago.

My tween twins teach me more about technology and gen-alpha than the last decade of trend reports.
Making things that matter
Consumer Products & Retail
Media & Entertainment
AI & Emerging Tech

Rachel Young

My work helps organizations see who their products aren't working for—and build the will and the tools to do something about it

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Leader
Leaders
For 25 years, I've asked the same question: Who does this design exclude—and what are we going to do about it?

My work spans human-centered strategy, inclusive design, and qualitative research, with clients ranging from Microsoft, Google, and Verizon to the National Science Foundation, and San Francisco Unified School District.

Before IDEO, I taught elementary school in East Palo Alto and spent a decade doing design work with social service organizations—where I learned firsthand what it costs people when systems are built without them in mind.

I am currently writing User Error, a nonfiction book about digital access and the design decisions behind it. I live in Oakland, California.

The greatest project to which I’ve ever contributed is raising my two daughters with my husband.
Uncovering unmet needs
Consumer Products & Retail
Learning & Work
Media & Entertainment
Play
Public Sector

Brian Pelsoh

I lead with craft, ensuring our work is creatively excellent: rooted in deep human insight and imagination, while also grounded in the realities of business and technology.

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Leader
Leaders

My expertise spans brand, communication, and product design across tech, education, the arts, and social impact.

I believe great work demands both high-level vision and obsessive attention to detail, and only happens through collaboration.

I bring an inclusive, hands-on approach and a deep understanding of business, which enables me to consistently deliver excellence while always asking why.

Before joining IDEO, I worked at the brand firms Pentagram and VSA Partners. I began my career as a designer, leading teams at the School of the Art Institute of Chicago and the Milwaukee Art Museum. I hold an MFA in graphic design from Maryland Institute College of Art and a BFA in communication design from the Milwaukee Institute of Art & Design, and have taught at some of the best design schools in the US.

I love a good crit.
An inclusive, hands-on approach
Health
Learning & Work
Media & Entertainment
Public Sector
AI & Emerging Tech

Tony Wong

I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth.

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Leader
Leaders

I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth. Specifically, I have helped Chinese companies design holistic brand solutions through the development of their products, communication, services, and innovation teams, and I have helped multinationals expand their presence and influence in China.

I advise global leaders on developing China-led innovation and capabilities.

In over 15 years in IDEO Shanghai, I have worked on projects that use design to elevate the quality of the experience of healthcare products and services, streamline processes that increase productivity, create spaces and programs that promote and enable inclusive communities, and build next generation mobility solutions that are planet-positive.

Before joining IDEO, I worked at Philips Electronics and the Electrolux Group in Italy, the Netherlands, and Singapore on a number of breakthrough commercial products. I am a member of the Young President Organization in Shanghai.

I have a thing for antique maps.
Developing China-led innovation and capabilities'
Consumer Products & Retail
Food
Learning & Work
Industrial & Manufacturing
Episode image

How to use AI as an editor, not a writer

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Ed White shares how he uses AI as an editor—not a writer—to sharpen storytelling, rehearse ideas, and preserve the productive friction that makes creative work better.

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Ed White has a rule he's tested on his own writing: hold yourself as the writer, and let AI be your editor. Ed is a Senior Design Director at IDEO's London studio, where he co-leads the firm's AI portfolio across Europe. Before IDEO, he spent 12 years as a writer and editor at the Financial Times, Wired, and Contagious. So when he talks about when to use AI for storytelling and when not to, it comes from two decades of crafting his storytelling skills.

In this episode, Mina Seetharaman talks with Ed about two specific tools he uses to keep AI in an editor's seat: a "roasting agent" prompted to critique his drafts without any sugarcoating, and a simulated audience he rehearses pitches on before the real thing. They also get into what Ed is hearing from design leaders at Anthropic, Lovable, Shopify, and Google Creative Lab about how creative work is changing, and why he thinks the friction of writing something yourself is worth protecting rather than automating away.

AI & Emerging Tech
Media & Entertainment
Technology
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Building a personal AI for the messiness of life: Sida Li

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Becca Carroll talks with Cue co-founder Sida Li about designing a personal AI for the messiness of everyday life—not just work. They explore how Sida stays anchored to human needs while navigating fast-changing technology, product tradeoffs, business-model experimentation, and the realities of building an AI company today.

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Most AI products today are built for work—a space with clear problems and established systems. One founder noticed a gap: personal life is messier, harder to systematize, and mostly left behind by the AI boom. So she built Cue, a personal AI that lives inside iMessage and group chats, to go where the other tools haven't.

In this episode, Becca Carroll, IDEO's Chief Strategy Officer, talks with Sida Li, co-founder and CEO of Shared Context Lab, about staying anchored to a human need while the technology around her keeps changing shape, why she treats her business model with the same rigor she'd bring to a product, and what it feels like to build a company at this particular, disorienting moment in AI.

The conversation also gets into how Sida makes design decisions: the language Cue uses to describe itself, the tradeoffs behind building inside iMessage instead of a new app, and a real story about a business idea that didn’t pan out.

This is the second in a two-part series profiling founders from IDEO's Startups-in-Residence program. The first conversation is with Johannes Seemann, founder of Sooner, on designing GenAI for the emotional side of money.

Health
AI & Emerging Tech
Technology
Learning & Work
Episode image

Designing GenAI for the emotional side of money: Johannes Seemann

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Designing financial tools around the feelings that shape money decisions.

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Most personal financial tools are built to run the numbers and optimize towards a budget. While that works for some, most people experience money as a lived relationship that does not neatly fit into a spreadsheet. Johannes Seemann and Becca Carroll discuss why money is emotional before it is mathematical, and what a human-centered approach to building a generative AI financial product looks like in practice.

Health
AI & Emerging Tech
Technology
Financial Services
Learning & Work
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The curious leader's edge in uncertainty: Scott Shigeoka

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How genuine curiosity helps leaders navigate uncertainty with greater confidence.

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Mina Seetharaman talks with Scott Shigeoka, author of Seek and Head of Curiosity Cultivation at the Eames Institute, about what distinguishes genuinely curious leadership from performative curiosity, how power dynamics shape curiosity, and why practicing curiosity can restore energy rather than drain it.

Learning & Work
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