

A helping hand
Massachusetts puts families at the heart of mental health.
The urgency of attending to our children’s mental health cannot be overstated.
Concern about their well-being was already on the rise in the decade prior to the pandemic. Alongside social inequity, the COVID era has seen soaring rates of depression, anxiety, trauma, loneliness, and suicidal thoughts. Knowing that mental health is influenced by numerous systemic factors, we met with families of all income levels and heard from practitioners throughout Massachusetts. In some communities, mental health is candidly discussed, in others it remains a taboo subject. Through these conversations, we learned that mental health requires both individuals and their families to be educated, supported, and empowered.
HandholdMA.org helps families find services that work for them and gives them easy access to information on a range of mental health topics. It allows parents to learn from and support one another as they navigate the landscape of mental health together. We took special care to make resources feel approachable for those in communities of color, and curated new resources for everyone from preschoolers to teens—because mental health challenges do not discriminate.
In 2020, a coalition of the nation’s leading experts in pediatric health issued an urgent warning that the mental health crisis among children had become a national emergency.
The percentage of emergency department visits for mental health crises rose by 24% for children between the ages of 5 and 11, and 31% for those 12 to 17, compared with 2019.
87,000
site visits to to HandholdMA.org since launch
223,000
people reached in bilingual social media campaign


Evolving to meet young consumers
Accelerating vivo’s transformation journey to connect with China’s young consumer.
To help shift vivo’s thinking from a focus on products to a focus on brand-building, IDEO set out to help the company understand how young consumers experience fun—a core tenet of the vivo brand. The new concept store needed to convey joy and fun in a meaningful and memorable way. The project was about more than just designing the space; it was also about piloting into vivo’s future brand systems.
To kick off the project, the IDEO team conducted user research in four different cities in China, then shared the stories of young Chinese consumers with the vivo team. Their interviews revealed that young people value experiences that enrich their lives and create a feeling of positive personal transformation. They seek opportunities to discover new experiences, express themselves in different ways, expand and deepen their social connections, and build knowledge and skills. By leaning on this definition of “enjoyment,” IDEO helped vivo identify the value proposition of the concept store, helping consumers express themselves in new and different ways. The store would allow every visitor to see something unique and find a fresh perspective.

The vivo team took that value proposition into a design brief and later built out the space and interactive experiences. The second floor of the store is dedicated entirely to interactive experiences using photo booths, sound recording, and lighting technology, designed to provide consumers with the kind of enjoyment they seek. vivo launched the concept store in Shenzhen on March 22, 2019, marking an important milestone in vivo’s transformation from a smartphone maker to a consumer brand.
China consumes roughly 30% of the world’s smartphones—which presents a tremendous market opportunity for brands looking to capture young consumers’ loyalty.
Top 1
in China's smartphone market, topping both shipments (sale-in) and retail sales (sale-out), in the first half of 2024
260M active users
within two years of vivo Lab's official opening, with 70% of them young users


Transformation through creative leadership
Tsinghua University launches China’s first leadership course focused on design thinking.
The program Tsinghua and IDEO created together consisted of six modules focused on creative leadership: Rediscover Design, Build Design as a Core Competency, Creating the Conditions for Creativity, The Financial Levers for Innovation, Designing for the Fourth Industrial Revolution, and Leading for Tomorrow. 73 Chinese and foreign experts helped teach the modules, including former Forbidden City Palace Museum director Shan Jixiang, the father of Japanese industrial design, Masayuki Kurokawa, and Jake Knapp, author of the book Sprint.
The program’s first cohort included more than 30 entrepreneurs from 20 different industries across nine cities. Participants completed the courses throughout the year, taking full advantage of holistic, interactive teaching and the opportunity to share their own practical experiences. Their feedback consistently demonstrated how the course had given them fresh approaches to problems their companies faced, whether improving internal communication or helping them see the clients they serve from a new perspective.

Liu Feng, the founder of a fast growing tourism development company, was particularly inspired by the Creating the Conditions for Creativity module’s six pillars of corporate transformation concept. Using these pillars, he not only refined the mission and value of his company, but also launched a series of measures to improve all aspects of its operations, from customer service to annual company gatherings. With a newly empowered team, he significantly increased the agility of the organization.
Ting Zhihong, the chairwoman of China’s leading logistics technology company, managed to double its profit during the course. She said her biggest takeaway from the course was how important it is to empower the team. Her company has now set up several platforms that give employees more room to experiment, create, and take part in frontline decision-making, bringing them closer to the company’s management.

Hu Chao, founder and CEO of China’s largest e-commerce platform for childcare goods, found that while other executive courses simply teach knowledge, Lead a Creative China taught him the importance of placing people at the center of what his company is doing.
The first cohort of the program graduated in December 2018. On April 8th, 2019, the Lead a Creative China program received an honorable mention in the education category as part of Fast Company’s 2019 World Changing Ideas Awards, becoming the only award-winning Chinese project in the category.
After 40 years of rapid change, China has reached a pivotal point in its growth trajectory. Across the globe, traditional drivers of economic growth have slowed down, creating opportunity define the new economy.
The Chinese government has laid out a wide range of ambitious policy plans to ensure that China successfully manages this transition, and that the country continues to grow and lead.
Honorable Mention
education category, Fast Company’s 2019 World Changing Ideas Awards


Human-centered hospitality via a tech-forward app
Huazhu Hotels Group translates its renowned hospitality brand into a seamless digital ecosystem for guests.
China’s digital landscape is dominated by highly integrated mobile apps like WeChat and Alipay that seamlessly combine messaging, shopping, bill payment, and finance management. This shift toward digital-first interactions that are hyper-convenient, personalized, and intuitive has significantly shaped consumer expectations for experiences like finding, booking, and staying in a hotel. To stay competitive and meet—or exceed—young guests’ expectations, Huazhu needed to redesign its Membership App 3.0 to prioritize guest needs across all touchpoints of the hotel journey.
Through in-depth research and member feedback, IDEO discovered the true pain point the Huazhu membership app needed to address: seamlessly integrating the hotel brand’s online and offline experiences. The Huazhu Membership App 3.0 adopted “simple, stable, and real” design principles, simplifying user operations, optimizing the interface, fixing lingering experience issues, maximizing page load speed, and reducing crash rates.

The IDEO team discovered users have different functional needs. Sometimes, users want to search for hotel information quickly. Other times, they prefer to explore and browse content slowly. To meet both needs, the app needed to be optimized for efficiency and exploration. So, the IDEO team upgraded the interface of the Huazhu Membership App, adding quick operation modules and information blocks on the main page, as well as a downward scrolling interface that gradually slows the experience, offering channels for detailed exploration.

Customers also had different needs at different points in their travel journey: before, during, and after their stays. IDEO designed the language and user interface to provide personalized service information for each stage, from booking to post-stay. The app’s content adapts to the user’s travel phase, showing the most relevant service experiences at each point. The content displayed on the app also changes based on user habits, helping the app flex to meet their needs. The design aligns with the Huazhu Hotels Group’s mission to provide personalized service to a diverse clientele.

The team also worked to inject Huazhu’s brand characteristics by offering an upgraded experience in booking, stay, dining, and member benefits and adding features like a 30-second, automatic check-in experience. These thoughtful, personalized updates integrate Huazhu Hotels Group’s meticulous service philosophy, providing customers with a welcoming, human-centered hospitality experience. The updated Huazhu Membership App 3.0 is now available in major app stores, shaping a new generation of user experiences for Huazhu Hotels Group.
Young travelers in China expect the first touchpoint with a hotel brand to be digital.
5% increase
in monthly active users after the launch of the App's 2.0 version in 2021


Thoughtless acts: Clean plate club
Thoughtless Acts: Clean Plate Club. The intuitive ways we adapt and react to things in our environments

It doesn't look like much, but this spoon/bowl combo was a satisfying dining experience. Not long ago, I visited a college cafeteria that had several different stations, each with a different kind of plastic cutlery. Someone suggested that I use a plastic spoon from one station with a bowl from another, because they had observed over time that the inside radius fillet of this bowl perfectly matched the outside radius curve of the spoon. This way, your spoon always scraped the corner of the bowl clean. They had gone so far as to make sure there was always a supply of spoons at the the other counter, to make sure they could use them with the mis-matching bowl.
Human-centered design requires us to observe human behavior with beginner's eyes, so that we can spot the innate ways people interact with the world around them. We call these intuitive and unconscious reactions Thoughtless Acts, and IDEO designers collect photos of them to inspire their work.


To make sense of messy research, get visual
“Sketch synthesis” is a way to make sense of research data and share that sense with others
We’ve brought back thousands of photos and videos and hundreds of Post-its. As we stare at the sea of notes, I feel stuck and a little panicked. Are there answers in this data soup?
This messy moment in the design process is called “synthesis,” when designers start to distill all our research into tangible possibilities. Synthesis can feel ambiguous, stiff, and chaotic all at once; the secret is to keep moving forward any way you can.
My way of conquering the chaos is a method I call “sketch synthesis.”
Here's my sketching process for this project, which you can adapt for your own team.
Step 1: Pare it down
First, I put the notes from each research interview, observation, or experience onto separate poster boards. Then, I took a step back and distilled the information from each of these boards into just four or five sketched post-its.

These sketches are from our interview with an extreme commuter. The express his ideal travel experience: an environment that brings the outside in and serves as an extended coworking space.
Sketches can feature characters, icons, or graphs—anything that provides a helpful cue for you. You don’t need to be a great artist to sketch. The idea is to summarize what you’ve learned visually, even if those visuals are stick figures!
Step 2: Cluster it up
Next, I took another step back and turned my individual sketches from each poster board into a series of sketch clusters, grouped around emerging themes.

This cluster is focused on the theme of "place." It's a mind map of sorts, featuring images that represent a range of experiences, interviews, and secondary research we uncovered related to the theme.
Don’t be afraid to discard the ideas that aren’t standing out. The aim of this step is to sort and refine what you’ve learned, using sketching as a filter.
Step 3: Talk it through
I invited the rest of the team to review the sketch clusters with me. Working together, we turned the clusters into concrete design questions that could help us get tangible, fast.
The goal is to share your sense-making with others to figure out if you’ve captured the essence of the research, or need to go back to your original poster boards and find the missing thread that ties it all together.

These sketch clusters helped the team gather our thoughts and articulate the questions we hoped to explore with our client in the next phase of the project. They captured our research insights and pointed the way to new transportation innovations.
For me, sketch synthesis is a way of bringing clarity and momentum to tough moments in the design process. Plus, drawings are a natural starting point for design, which the team can build on and our clients can easily understand.
Sketching also creates a common language for designers to communicate. At IDEO, people come from all around the world. On this team, I worked alongside designers from Germany, South Korea, France, and the U.S.
While I’m drawn to sketching, you might have a natural inclination to express yourself through role play, writing, film, or data. There are no limits to the creative problem-solving skills that might help your team synthesize.
The secret is to keep moving toward the answers, even when things feel messy—and to have a little fun along the way.
This post was adapted from a talk I presented for Mixed Methods, hosted at Airbnb in San Francisco.
It’s Monday morning and our design team is back after three weeks on the road researching the future of shared vehicles. We've soaked up a ton of inspiration by talking to transport experts and observing commuters.


How we can help technology to be good
Our technology should bring out the best in us
As someone whose profession is to design new experiences with technology, I find this thought-provoking. It’s a current and widely-experienced example of something that has always been true of new technology: It has as much potential to have negative impact as positive. Which way it goes has always been more about the path that we put the technology on than the technology itself.
When I was asked to speak at TEDxGlasgow this year, I took the opportunity to explain how design can help. There are straightforward things that we can do to make sure that our technology brings out the best in us. Watch my talk below.
David Webster speaks at TEDxGlasgow.
We all have love-hate relationships with those buzzing bricks of aluminum in our pockets. On the one hand, they have the incredible power to connect us to people, information, and knowledge. But on the other, that constant access can become constant distraction, detaching us from real moments that matter.


What org design actually looks like
Follow an IDEO organization designer through a day of collaboration, synthesis, and making
As an org designer, my job is to use the tools of design to enhance organizational culture, boost collaboration and teamwork, improve structures and processes, enable learning and development, and create a sense of purpose and belonging. Then, I sleep.
6:30am: Morning run

If I’m going to help inspire other people, I need to start by getting inspired myself. For me, that comes from running in Prospect Park twice a week. Being near trees elevates my mood and restores me. It’s the only time during my day in urban New York City when I can actually smell plants and dirt.
8:30am: The Book-lyn Bridge

I take the subway from Brooklyn, where I live, to our New York City office. I don’t mind the commute because I can read two to three books a week. It’s often a chance for me to dive into new perspectives on culture, leadership, and collaboration. Reading Jake Knapp’s book Sprint sparked so many ideas, I asked him to speak with our clients—and he did!
10:00am: Get the gears turning

Once I’ve settled into our studio in the West Village, I lead a quick morning standup in our project space with my teammates before our clients join us. We often work side-by-side with our org change clients, either by hosting them in our project space or by going to their offices (or both!).
11:00am: Disrupt your wallet

In this project, we’re helping our client organization launch an internal user-centricity team. This team will help train employees to better understand the way their customers feel about and use their products. Today we are kicking off a workshop with a new group of employees. To teach them about human-centered design, we’re doing an exercise where they split up into pairs and redesign each other's wallets. If you want to improve an object that people carry with them all day every day, you’ve got to listen closely to their needs and idiosyncrasies.
12:30pm: Lunchtime making

Every Thursday at lunch, the entire studio comes together for a craft project to engage our senses and inspire us. We call it “Maketime.” Today, our clients are joining us to do blind contour drawings. My colleague Loren is leading the session. We sit at tables facing another person. Loren asks each of us to draw the person across from us without looking down at our paper and without lifting up our pen. Then we share our drawings, laughing at the results. This technique helps build hand/eye communication.
2:30pm: Remote synthesis

So much of org design is about communication. But many companies have teams that work remotely. This client's core team is based in the tri-state area, but the extended team is farther away. So, this afternoon, my teammate Nili and I are leading a session with our extended client team to synthesize the research we’ve done together. We’ve designed a series of concepts and tested them out with employees in the organization. Based on that feedback, we’re positioning the concepts on a 2x2, where one axis shows how desirable the concept was for employees, and one axis shows how feasible the concept was to implement.
3:30pm: Meet them where they are

We head out to the client’s office to meet with the core team. In order to make sure we’re practicing the collaboration that we preach, we make sure to spend part of the week in the client’s offices, instead of always asking them to come to us. We request a reserved workspace so we can all sit together. We’re discussing how we’ll set up this new user-centricity team: who will be on the team, what roles and responsibilities will they have, how will they work together, and whom will they need to hire.
4:30pm: Getting physical

If you haven’t noticed yet, much of my day revolves around communication and inspiration. I love that organizational design involves getting deeply curious about how a company works (informally and formally) both by listening to teams as they collaborate and by watching for the intangible behaviors that come out in meetings and hallway conversations.
One of my favorite activities to do with clients is Creative Tensions. We put a slide on the screen that prompts them to make a choice. For example:
“Purposefulness: When it comes to meaningful change that leadership and employees want to make in the world…”
There’s lack of clarity or disagreement <------------> There is alignment
We ask people to move with their bodies to one side of the room or the other to articulate their answer. All of a sudden you can physically see all the spectrum of ideas and philosophies in the room. Then, we ask a few people to share why they are standing where they are standing.
5:30pm: Write it out

After a full day of collaborating, observing, and facilitating, I’m back at the office to write an article with my colleague Hailey. Since organizational design is a new field and can feel like a black box (even to other designers at IDEO), we are always thinking about ways to share how we work. We're working on an article about using metaphors to uncover organizational dynamics (a colleague snapped this photo for the cover of the emo rock band we’ll start one day).
6:30pm: Signing off
One more check in with the clients over Slack, and I’m headed home. Eat, Sleep, run, org design. Repeat.
When people ask me about what I do for a living, I say that I help people and teams do their best work. But that’s a little vague, so here’s the nitty gritty...


Lindsey Turner
I’m passionate about building brands, products, and experiences that help organizations show up with meaning and momentum.
I help organizations cut through complexity by shaping how they show up, through brand strategy, identity, and storytelling.
Working at the intersection of brand and business, I bring an editorial eye and a bias toward making—turning ideas into tangible experiences that people can understand, trust, and believe in.
My work spans government, healthcare, financial services, media, and consumer goods, from launching Gen Z-focused ventures to building innovation labs and reimagining legacy brands. I relish moments of ambiguity and enjoy translating across teams, perspectives, and priorities to move ideas forward.
I started my career in editorial and digital design, shaping cross-platform experiences and identity systems in publishing and agency environments. That foundation still shapes how I work today: I’m detail-oriented, collaborative, and overreliant on the Oxford comma. I hold a BFA in Visual Communication from the School of the Art Institute of Chicago.


Rachel Young
My work helps organizations see who their products aren't working for—and build the will and the tools to do something about it
For 25 years, I've asked the same question: Who does this design exclude—and what are we going to do about it?
My work spans human-centered strategy, inclusive design, and qualitative research, with clients ranging from Microsoft, Google, and Verizon to the National Science Foundation, and San Francisco Unified School District.
Before IDEO, I taught elementary school in East Palo Alto and spent a decade doing design work with social service organizations—where I learned firsthand what it costs people when systems are built without them in mind.
I am currently writing User Error, a nonfiction book about digital access and the design decisions behind it. I live in Oakland, California.


Brian Pelsoh
I lead with craft, ensuring our work is creatively excellent: rooted in deep human insight and imagination, while also grounded in the realities of business and technology.
My expertise spans brand, communication, and product design across tech, education, the arts, and social impact.
I believe great work demands both high-level vision and obsessive attention to detail, and only happens through collaboration.
I bring an inclusive, hands-on approach and a deep understanding of business, which enables me to consistently deliver excellence while always asking why.
Before joining IDEO, I worked at the brand firms Pentagram and VSA Partners. I began my career as a designer, leading teams at the School of the Art Institute of Chicago and the Milwaukee Art Museum. I hold an MFA in graphic design from Maryland Institute College of Art and a BFA in communication design from the Milwaukee Institute of Art & Design, and have taught at some of the best design schools in the US.


Tony Wong
I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth.
I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth. Specifically, I have helped Chinese companies design holistic brand solutions through the development of their products, communication, services, and innovation teams, and I have helped multinationals expand their presence and influence in China.
I advise global leaders on developing China-led innovation and capabilities.
In over 15 years in IDEO Shanghai, I have worked on projects that use design to elevate the quality of the experience of healthcare products and services, streamline processes that increase productivity, create spaces and programs that promote and enable inclusive communities, and build next generation mobility solutions that are planet-positive.
Before joining IDEO, I worked at Philips Electronics and the Electrolux Group in Italy, the Netherlands, and Singapore on a number of breakthrough commercial products. I am a member of the Young President Organization in Shanghai.
How to use AI as an editor, not a writer
Ed White shares how he uses AI as an editor—not a writer—to sharpen storytelling, rehearse ideas, and preserve the productive friction that makes creative work better.
Ed White has a rule he's tested on his own writing: hold yourself as the writer, and let AI be your editor. Ed is a Senior Design Director at IDEO's London studio, where he co-leads the firm's AI portfolio across Europe. Before IDEO, he spent 12 years as a writer and editor at the Financial Times, Wired, and Contagious. So when he talks about when to use AI for storytelling and when not to, it comes from two decades of crafting his storytelling skills.
In this episode, Mina Seetharaman talks with Ed about two specific tools he uses to keep AI in an editor's seat: a "roasting agent" prompted to critique his drafts without any sugarcoating, and a simulated audience he rehearses pitches on before the real thing. They also get into what Ed is hearing from design leaders at Anthropic, Lovable, Shopify, and Google Creative Lab about how creative work is changing, and why he thinks the friction of writing something yourself is worth protecting rather than automating away.
Building a personal AI for the messiness of life: Sida Li
Becca Carroll talks with Cue co-founder Sida Li about designing a personal AI for the messiness of everyday life—not just work. They explore how Sida stays anchored to human needs while navigating fast-changing technology, product tradeoffs, business-model experimentation, and the realities of building an AI company today.
Most AI products today are built for work—a space with clear problems and established systems. One founder noticed a gap: personal life is messier, harder to systematize, and mostly left behind by the AI boom. So she built Cue, a personal AI that lives inside iMessage and group chats, to go where the other tools haven't.
In this episode, Becca Carroll, IDEO's Chief Strategy Officer, talks with Sida Li, co-founder and CEO of Shared Context Lab, about staying anchored to a human need while the technology around her keeps changing shape, why she treats her business model with the same rigor she'd bring to a product, and what it feels like to build a company at this particular, disorienting moment in AI.
The conversation also gets into how Sida makes design decisions: the language Cue uses to describe itself, the tradeoffs behind building inside iMessage instead of a new app, and a real story about a business idea that didn’t pan out.
This is the second in a two-part series profiling founders from IDEO's Startups-in-Residence program. The first conversation is with Johannes Seemann, founder of Sooner, on designing GenAI for the emotional side of money.
Designing GenAI for the emotional side of money: Johannes Seemann
Designing financial tools around the feelings that shape money decisions.
Most personal financial tools are built to run the numbers and optimize towards a budget. While that works for some, most people experience money as a lived relationship that does not neatly fit into a spreadsheet. Johannes Seemann and Becca Carroll discuss why money is emotional before it is mathematical, and what a human-centered approach to building a generative AI financial product looks like in practice.
The curious leader's edge in uncertainty: Scott Shigeoka
How genuine curiosity helps leaders navigate uncertainty with greater confidence.
Mina Seetharaman talks with Scott Shigeoka, author of Seek and Head of Curiosity Cultivation at the Eames Institute, about what distinguishes genuinely curious leadership from performative curiosity, how power dynamics shape curiosity, and why practicing curiosity can restore energy rather than drain it.
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