

A hand-friendly, precisely controlled mouse
Ergonomic mouse design for better control and performance.
In 1987, the three companies that would later form IDEO worked together with Microsoft to create the world’s first ergonomically designed mouse. IDEO’s human factors research suggested a small but significant change: Moving the location of the mouse ball forward, from under the palm to under the fingertips, enabled more precise control and resulted in measurable performance differences compared with earlier models.

The industrial design effort examined and tested dozens of shapes in comfort and aesthetic studies that led to the famous “Dove Bar” form, a significant advance over the boxy mouses prevalent at the time. The resulting clean appearance, enhanced control, and improved reliability created enormous consumer appeal that replaced all earlier versions, and Microsoft sold more than 2 million units in its first two years.


A high-tech kidney delivery system
A new standard in organ transport systems delivers kidneys in improved condition.
With approximately 55,000 Americans waiting to receive kidneys and a list that could double in the next 10 years, there is an acute and urgent need for new technology to increase the quality and number of organs available for transplant. Using the conventional method of organ storage and transportation—a cooler filled with ice—doctors and nurses needed to accompany the organ to ensure proper handling.
IDEO and Organ Recovery Systems created the LifePort Kidney Transporter to provide a new high-tech alternative. The LifePort gently perfuses, or pumps, the kidney with a cold liquid solution to improve its condition before transplantation, which can nearly double storage time and may increase the number of usable kidneys and improve patient outcomes. The device also provides critical data to monitor and evaluate kidneys during transport.
Organ Recovery Systems believes that perfusion has the potential to remove tens of thousands of patients from the waiting list and dialysis, and save the healthcare system more than $1 billion annually. In 2006, the LifePort Kidney Transporter was used to transport 350 kidneys per month in 12 countries, and was included in the permanent architecture and design collection at the Museum of Modern Art in New York City.


A hospital centered on the patient experience
Designing a pediatric hospital for children and parents.
Pediatric healthcare system Nemours provides primary, hospital, and clinic-based specialty care, prevention and health information services, and medical education programs in Delaware, Florida, New Jersey, and Pennsylvania. When Nemours wanted to strengthen its brand, it faced two challenges: Empowered patients had more access to information and choice than ever before, and new players—alternative-care centers, retail-based care clinics, and urgent-care centers—were entering the marketplace, diverting market share.
Nemours approached IDEO for help in creating an innovative, differentiated, and patient-centric experience for a new hospital in Orlando, with the goal of establishing Nemours as a destination care provider and industry leader. Together, they identified and clarified both family needs and key experience touchpoints in the patient journey, resulting in the state-of-the-art-designed, 60-acre, $400 million Nemours Children’s Hospital in Lake Nona Medical City, Florida. “The design team’s approach to defining key moments in the patient journey was highly instructive,” said Dr. David Milov, chief of clinical informatics at Nemours. “They captured insights otherwise unavailable to us.”

Concepts that were realized in the hospital’s final design include:
- Care Team Room ID: Patients and families are introduced to each member of their care team to ensure continuity of care.
- Floor Greeters: Concierge-like greeters welcome and orient families and answer questions.
- Family Lounges: Private dining rooms have kitchenettes, so families can cook and eat together.
- Emergency Department: Patients are greeted, sorted by medical condition, and immediately checked into rooms.
- Patient Information Screens: Doctors and nurses can access patient information prior to entering an exam room to enable informed conversations and build trust.
- Smart Bracelets: Personalized RFID-enabled bracelets keep track of the care team.
- Smart Rooms: Triggered by the Smart Bracelet, Smart Rooms “welcome” the patient upon entry.
To arrive at these designs, IDEO sought inspiration via analogous kid-friendly environments, such as museums, schools, toy stores, and zoos. Designers also conducted in-context interviews with patients, parents, families, doctors, nurses, support staff, and outside physicians. One key insight that led to the final design: Patients and families came to Nemours with varied levels of experience—first-timers, occasional visitors, and those who were chronically ill—but the hospital treated them all the same.
To address these needs, the team created an experience blueprint focused on welcoming, guiding, and supporting patients and families through unique environments, integrated service moments, and market-differentiating spaces and tools. To test the look, feel, and value of the designs, designers built full-scale foam core prototypes of welcome stations, waiting lounges, and exam rooms.

The results appeal to patients, families, and caregivers. According to Dr. Lane Donnelly, Nemours chief medical officer, “all the amenities at Nemours focus not only on the child but their parents and families as well.”
The hospital won two awards at the International Interior Design Association’s 2013 Best of the Best Gala (Georgia Chapter), one for the Healthcare Design category and one for best overall out of all 11 categories. Parenting.com writer Shawn Bean noted, “Set amidst a wooded expanse of central Florida, with theme park roller coasters peppering the horizon, Nemours Children’s Hospital is arguably the new high water mark for pediatric care in the United States.”



A global design movement led by children
A contest that teaches design-thinking skills to millions of kids across the globe.
Designer turned educator Kiran Bir Sethi wanted to blur the boundaries between school and life to help young students become aware, enabled, and empowered to effect change in the world. In aiming to spread her message to millions of children across India , Sethi tapped IDEO and the d.school at Stanford to help create a design contest for youth that would show them that they could make a difference in their community.
Together with the d.school, IDEO designed a competition for middle school students called the Design for Change Contest. Adapting the human-centered design approach into a simple process that 10- to 13-year-old kids could follow on their own, the contest included rules, tools, and platforms that would be accessible to children and teachers throughout India regardless of their previous exposure to design.
The team shaped the rules so that students could learn core design-thinking skills such as empathy, brainstorming, collaboration, and reflection through the process of participating in the contest. And together, the group developed a toolkit to walk students through the simple four-step process.
The biggest challenges to the contest were overcoming the lack of infrastructure, language barriers, and a discrepancy in school resources. There was no national database of schools for easy outreach, so Riverside built relationships with NGOs across India to distribute the contest toolkit to more than 30,000 schools.
The contest receives about 2,000 entries from groups of youth in India each year. They have been addressing challenges such as illiteracy, pollution, traffic safety, care for the elderly, alcoholism, and the environment.
As of 2015, the Design for Change Contest has scaled far beyond India, and is being run in 30-plus countries, with millions of children participating. Each contest entry shows that kids really can make a big difference in the world.


The Jam Session That Spanned Three Continents
Eight designers, five cities, three countries, one song
Since 2008, when I officially started making music under the name Crunchybird, I’ve learned a fair amount about recording and playing. One of the biggest lessons has been how awfully lonely being a one-man band can be—not just socially, but creatively. There's no pushing and pulling, no building on each other's ideas.
So I asked myself: How could I pull in some of my friends from around the globe to make music with me?

I’ve always loved the concept of Exquisite Corpse, the Surrealist parlor game where someone starts a drawing and passes it on to others to continue. The final artwork is always unexpected, occasionally horrifying, and unavoidably original. Could we pull off a musical version? I was curious to see where it could go, so I threw the challenge to a motley crew of musically-minded colleagues around the world.
The rules were simple: Start something and pass it to someone else, somewhere else. That person spends a day adding to it, then sends the track to the next collaborator. And so on. We called the project "Exquisite Chords."
I learned a lot from the process. Before I walk you through the track my friends and I built together, here are some design principles to get you going.
3 tips for creative collaboration
- Start small and let go. When you collaborate with others, it’s tempting to set up a very detailed structure with a lot of constraints. For this project, it was fun to start with something more basic and give people the room to interpret it and shape it their own way. Don’t overthink it. Just let everyone throw something into the mix.
- Make each other successful. It can be really cool to see how participants take each other's work and improve on it. It's the musical version of the classic improv response "Yes, And…" Take what’s awesome and make it more awesome.
- Guide the vision. Creative collaboration can be terrifying. You have no clue how something will turn out, and it can be a disaster—the phrase "too many creatives in the kitchen” comes to mind. But as the leader, you have the opportunity to influence the end result. It’s important to respect people’s contributions, but to also know when to take the wheel and shape the outcome.
Exquisite Chords, step by step
Here's how our musical experiment started: One night, while sitting on the couch on our tiny apartment in Tokyo, with my wife and kid sleeping in the next room, I recorded a one-bar bass line over a simple beat on my Mac. What you’ll hear is an insomniac trying to make some sound very quietly:
I tossed the track over to my friend George Joseph, a communications designer at IDEO San Francisco, and an actual musician. He laid down some sweet, dynamic goodness atop my track in just a couple of minutes because he is, as noted above, an actual bassist. He also recorded an awesome vocal take. The lyrics are still a mystery to me:
George then shared the track with our friend Simon Heather, a business designer at IDEO New York, who we had heard has some shreddy chops on the electric guitar. It was true:
Simon passed the ball to Nick Dupey, a design director at IDEO Cambridge. Nick has a toddler named Julian Rose, who he recorded making toddler sounds:
Nick punted it to merry Munich, where design directors Franz Blach and Trent Huon took the whole affair to another level. Franz busted out a cornucopia of manipulated acoustic guitar sounds. He then arranged the pieces into a more dramatic song structure—verse, chorus, bridge, and outro included:
Trent added a touch of madness, crooning about the changing of the seasons on top of the new arrangement, improving the melody George had created:
And then it went back to San Francisco, where interaction designer Zubin Pastakia tacked on some angelic synths to round out the crescendoing finale:
Once the track was back in my hands in Japan, I realized the bass line that started it all would work better on the piano, so I re-recorded the melody and added a few parts to fill in the new arrangement. The piano complemented Franz’s acoustic guitar, which unfurled into a nice little wandering outro that could probably go on to be another song.
Finally, I worked with my producer friend Hamacide (a.k.a. Yusuke Hama) here in Tokyo to help tuck everything in, smooth it out, and make some final mixing and mastering adjustments to bring it all up to the next level.
Here's the final track, “Leaving Light”:
Our first collaboration as Exquisite Chords was indeed unexpected (and not too horrifying, I hope). What started as quiet plucking on a sleepless Tokyo night had blossomed into a trip-hop adventure for eight people from five cities in three countries. We never spoke to one another—it all happened over email and Dropbox.
It may not be perfect, or even be for everyone, but it's ours.
Want to join our digital jam sesh? Download the tracks above, add your own layer of sound, and tag your new mix with #ExquisiteChords.
I’m not a trained musician. But music is my favorite way to carve things out creatively. That is to say, I tinker with instruments to make noises that sound good together until I am smiling a lot. I'm not spitting out perfect tracks, but I'm having fun.


7 Tips for Seamless, Sexy Typography
For more friends and fewer misunderstandings
1. Keep a steady rhythm with ideal line lengths
The length of a line determines how much distance the reader’s eyes must cover to read it from left to right. Long line lengths make the text seem never-ending. Short line lengths make the reading experience erratic, and can cause the reader to miss important words. An ideal line length is 66 characters (including letters and spaces). For one column of text, aim for 45–75 characters per line; for two columns of text, 40–50 characters per line.

2. Use the right kind of dash
Dashes, such as hyphens, vary in length depending on the typeface.
The em dash (—) is a long dash, the length of the uppercase “M.” It can be used as an alternate for commas, parentheses, or colons, and is an incredibly versatile way to create emphasis in your writing. When used in multiples, the em dash also indicates missing portions of a word (s——t).
The en dash (–) is half the length of the upper case “M”—shorter than the em dash, but longer than the hyphen. It is used to separate a range or span of numbers, and is sometimes used to connect a prefix to a proper noun.
Keyboard Shortcuts
Em dash (—): shift + option + hyphen
En dash (–): option + hyphen
3. Don't put hyphenation in auto-drive
In the digital age, we often take hyphenation for granted, opting to use the “auto-hyphenate” setting, but there are some best practices to keep in mind when typesetting with hyphens.
If you are breaking a word between two lines, keep at least two characters in the first line and at least three characters on the second line. Try not to hyphenate consecutive lines. To “un-break” a word between lines, use a soft return (shift + return) at the beginning of the word to force it onto the second line.
4. Know the difference between smart quotes and prime marks
Prime marks ( ' ), also known as straight quotes or dumb quotes, are often accidentally used in place of smart quotes ( ‘ ), also known as curly quotes. Prime marks are a remnant of the typewriter, which only had prime marks to save space on the keyboard. So what’s the difference? Prime marks are used for units of measure (feet, inches, seconds, and minutes); smart quotes are used to indicate something someone has said.
Keyboard shortcuts
Left single quote ( ‘ ): option + ]
Right single quote ( ’ ): shift + option + ]
Left double quote ( “ ): option + [
Right double quote ( ” ): shift + option + [

5. Maintain a strong vertical axis
Hanging text, or outdenting, means moving typographic elements into the left margin. You do this to create a consistent vertical axis along the left end of the text. Quotes, bullets, and dashes do not take up as much visual space as a letter, so a list or quote that has not been hung, or outdented, can sometimes be mistaken for a new paragraph and cause unintended breaks in the reading rhythm.

6. Be on the lookout for widows and orphans
Try to avoid widows and orphans in your text. Widows and orphans are one or two words at the end of a sentence that are pushed to a new column or page; widows are at the end of a column, orphans are at the top of a page. They create very short lines and gaping holes of white space that can be visually disruptive for the reader. Maintain the flow of each sentence by using a soft return to eliminate stray words.
7. Track out all-caps text and use all-caps sparingly
When designing fonts, typographers must determine the amount of space around each letter so that letters of different sizes appear evenly spaced. The spacing around uppercase letters is often a little tighter, so that they can sit closer to the lowercase letters in a mixed-case word. When you typeset a word in all-caps, the letters will appear very close together. Remedy this by tracking out, or letter-spacing, all-caps words by about 10% of the point size height. For more details and examples on tracking (and how it’s different from kerning), take a look at Ellen Lupton’s book Thinking with Type, also available digitally here.
If your writing uses a lot of acronyms, consider selecting a typeface with a small caps font. Small caps are all-caps fonts designed within a typeface so that each letterform is only slightly taller than a lowercase letter. Small caps are automatically letter-spaced, and should not need any additional tracking.
Hungry for more on typesetting? Below are a couple of my favorite tried-and-true typesetting references:
A Type Primer by John Kane
The Elements of Typographic Style by Robert Bringhurst
Practical Typography by Matthew Butterick
Typography can be expressive, informational, or abstract. But sometimes it just wants to be invisible, allowing the content to take center stage. In this first installment of our Type Talks series—where IDEO designers nerd out about all things typographical—we offer tips for seamless, sexy typesetting (that you hardly notice).


These Eye-Popping Videos Capture the Madness of Cities
An interview with nomadic filmmaker Brandon Li

In one sentence, who are you?
I'm a nomadic filmmaker.
How did you learn to do it?
I travel the world and make short films about the places I visit. While I did go to film school, I'd say I learned most of my skills on the road, by trial and error.
WATCH: Hong Kong Strong. A film about the madness and beauty of this seemingly impossible city in the days leading up to Chinese New Year.
What are your three favorite possessions?
1. Good boots
2. My phone with Google Maps
3. My camera gimbal
What does a typical work session look like for you?
Shooting for about 12 hours a day, in the thick of a crazy festival in a foreign country. Then spending another 12 hours editing the footage and hiding from society.
WATCH: Nomads of Mongolia. Training eagles to hunt, herding yaks, and racing camels are just a few of the daily activities of the nomadic Kazakh people.
How do you get over creative block?
Travel to a new place.
WATCH: Tokyo Roar. Tokyo saturates the senses. This is my impression of the city's many personalities.
How do you see the world in 2078?
I see a mix of environmental catastrophe and remarkable human innovation. As the seas rise, we'll meet the challenge with ingenuity and eventually become fully sustainable, because it's the only way to survive.
Who are you (creative) crushing on lately?
Tokyo-born filmmaker Hiro Murai.

Getting the energy of a place on film is not an easy thing to do. Especially a transient place like Hong Kong. The city is both familiar and foreign to me. I was born there, and though I moved away at age 12, work has brought back many times over the years. On one of these trips, I was introduced to Brandon Li’s short film Hong Kong Strong (chosen by Vimeo as one of the best of staff picks in May 2016). In swooping, panoramic shots, it puts the beautiful madness of urban life and ordinary people on display. As a designer, I was instantly taken by Li's approach, as we, too, set about taking snapshots of daily life for inspiration. In this installment of Creative Crushes, I caught up with Brandon to find out more about his work.


8 Ways to Fail Your Way to Success
One designer's take on how to fail to succeed
At some point, though, we come to accept that screwing up is a key part of the creative process. Think about how kids play: They don’t think, they just do. And if the whole contraption comes crashing to the floor, they laugh at the mess and start over. (Or throw a fit, but hey, they’re learning about emotion, too!) Point is, when you embrace setbacks and don’t let them cripple you, you’re more likely to get across the finish line.
Maybe we should stop talking about failure and call our botched projects “experiments." And let’s take a cue from Edison and crowd as many experiments into 24 hours as we can. Here are eight ways to fail your way forward.

1. Keep it basic
Don’t start by trying to find a fully developed solution to a problem. Keep fidelity low at first to allow others to see the possibility in the idea, not the flaws. The higher the polish, the more likely you’ll get the wrong kind of feedback.

2. Design impossible tasks
Such as: How might we create a new color? How might we live forever? Moonshoot thinking frees us from limiting ourselves, helping us produce a bunch of wild ideas. None of them will be right, but they’ll rev the engine of our imagination.

3. Don’t assume your final format
What are you making? Will you be hand sketching? Wireframing? Sculpting out of modeling clay? Drafting a written piece? Even when our end goal is to end up on screen, it is often helpful to start in a different medium—and maybe a tactile one.

4. Set a goal for failure
Follow this advice from 100 Days of Rejection by Jian Jiang: “We will fail at least 30 times before we figure out the right solution.” Lowering the stakes and making a solution less precious makes it easier to generate a bounty of ideas to build from.

5. "This is a bad idea, but…"
Every time you throw out an idea, start with, “This is a bad idea, but what if…” That helps you practice non-attachment and prepare for the reality that most of your ideas won’t stick.

6. The Shame Gong
Every time someone makes a mistake or fails, hit the gong and have the team whisper "shame" in unison. It actually lowers the barrier for admitting to failure and makes for more honest, less bullshitty brainstorms. It also lightens the mood when you’re struggling with a particularly tough challenge or client. Plus: Ringing a gong is just fun. Missed a line item from the plan? Shame. Couldn't guess the grape of the wine at happy hour? Shame!

7. The mis-name game
Walk around the room and loudly, courageously, and boldly point at objects and yell out the wrong name for them. Do this for three to four minutes. Then pause and debrief. What was that like? Why was it difficult? There is a stubborn voice in your head telling you what is wrong, infeasible, impractical, too risky. The exercise reminds us that there’s a voice enforcing our fear of failure that can overpower our ability to take creative risks. Our job is to learn how to quiet that voice at the right moments to break out of the expected.

8. Worst experience ever
Design the WORST _blank_ experience ever (airplane/shopping/dining/laundry) and really encourage people to visualize it. Then use that to design the best version using an insight you learned from the worst. So, if the worst dining experience involved a waiter who would not leave you alone on a romantic date, what does that say about the key elements that make or break a date?
One final note for aspiring leaders: Don’t be afraid to talk about past failures and what you learned from them. Admitting failure will help your team gracefully shut down initiatives that aren’t working and move on to the next thing. Now get out there and gong.
Thanks to Tom Kelley, Kenneth Robertsen, Neil Stevenson, Olivia Vagelos, Eri Sugiura, and Sally Madsen for contributing to the piece.
“The real measure of success is the number of experiments that can be crowded into 24 hours.” —Thomas Edison
Most projects start with confidence. We’re going to crush this! Then come the mistakes. We squirm. We become riddled with self-doubt. Suddenly the prospect of success seems like a dim light bulb.


Lindsey Turner
I’m passionate about building brands, products, and experiences that help organizations show up with meaning and momentum.
I help organizations cut through complexity by shaping how they show up, through brand strategy, identity, and storytelling.
Working at the intersection of brand and business, I bring an editorial eye and a bias toward making—turning ideas into tangible experiences that people can understand, trust, and believe in.
My work spans government, healthcare, financial services, media, and consumer goods, from launching Gen Z-focused ventures to building innovation labs and reimagining legacy brands. I relish moments of ambiguity and enjoy translating across teams, perspectives, and priorities to move ideas forward.
I started my career in editorial and digital design, shaping cross-platform experiences and identity systems in publishing and agency environments. That foundation still shapes how I work today: I’m detail-oriented, collaborative, and overreliant on the Oxford comma. I hold a BFA in Visual Communication from the School of the Art Institute of Chicago.


Rachel Young
My work helps organizations see who their products aren't working for—and build the will and the tools to do something about it
For 25 years, I've asked the same question: Who does this design exclude—and what are we going to do about it?
My work spans human-centered strategy, inclusive design, and qualitative research, with clients ranging from Microsoft, Google, and Verizon to the National Science Foundation, and San Francisco Unified School District.
Before IDEO, I taught elementary school in East Palo Alto and spent a decade doing design work with social service organizations—where I learned firsthand what it costs people when systems are built without them in mind.
I am currently writing User Error, a nonfiction book about digital access and the design decisions behind it. I live in Oakland, California.


Brian Pelsoh
I lead with craft, ensuring our work is creatively excellent: rooted in deep human insight and imagination, while also grounded in the realities of business and technology.
My expertise spans brand, communication, and product design across tech, education, the arts, and social impact.
I believe great work demands both high-level vision and obsessive attention to detail, and only happens through collaboration.
I bring an inclusive, hands-on approach and a deep understanding of business, which enables me to consistently deliver excellence while always asking why.
Before joining IDEO, I worked at the brand firms Pentagram and VSA Partners. I began my career as a designer, leading teams at the School of the Art Institute of Chicago and the Milwaukee Art Museum. I hold an MFA in graphic design from Maryland Institute College of Art and a BFA in communication design from the Milwaukee Institute of Art & Design, and have taught at some of the best design schools in the US.


Tony Wong
I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth.
I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth. Specifically, I have helped Chinese companies design holistic brand solutions through the development of their products, communication, services, and innovation teams, and I have helped multinationals expand their presence and influence in China.
I advise global leaders on developing China-led innovation and capabilities.
In over 15 years in IDEO Shanghai, I have worked on projects that use design to elevate the quality of the experience of healthcare products and services, streamline processes that increase productivity, create spaces and programs that promote and enable inclusive communities, and build next generation mobility solutions that are planet-positive.
Before joining IDEO, I worked at Philips Electronics and the Electrolux Group in Italy, the Netherlands, and Singapore on a number of breakthrough commercial products. I am a member of the Young President Organization in Shanghai.
Building a personal AI for the messiness of life: Sida Li
Most AI products today are built for work—a space with clear problems and established systems. One founder noticed a gap: personal life is messier, harder to systematize, and mostly left behind by the AI boom. So she built Cue, a personal AI that lives inside iMessage and group chats, to go where the other tools haven't.
In this episode, Becca Carroll, IDEO's Chief Strategy Officer, talks with Sida Li, co-founder and CEO of Shared Context Lab, about staying anchored to a human need while the technology around her keeps changing shape, why she treats her business model with the same rigor she'd bring to a product, and what it feels like to build a company at this particular, disorienting moment in AI.
The conversation also gets into how Sida makes design decisions: the language Cue uses to describe itself, the tradeoffs behind building inside iMessage instead of a new app, and a real story about a business idea that didn’t pan out.
This is the second in a two-part series profiling founders from IDEO's Startups-in-Residence program. The first conversation is with Johannes Seemann, founder of Sooner, on designing GenAI for the emotional side of money.
Designing GenAI for the emotional side of money: Johannes Seemann
Most personal financial tools are built to run the numbers and optimize towards a budget. While that works for some, most people experience money as a lived relationship that does not neatly fit into a spreadsheet. Johannes Seemann and Becca Carroll discuss why money is emotional before it is mathematical, and what a human-centered approach to building a generative AI financial product looks like in practice.
The curious leader's edge in uncertainty: Scott Shigeoka
Mina Seetharaman talks with Scott Shigeoka, author of Seek and Head of Curiosity Cultivation at the Eames Institute, about what distinguishes genuinely curious leadership from performative curiosity, how power dynamics shape curiosity, and why practicing curiosity can restore energy rather than drain it.
How constraints make us more creative: David Epstein
Mina Seetharaman talks with David Epstein, author of Inside the Box and Range, about why total freedom often produces average work, how leaders can design useful limits on purpose, and what organizations such as General Magic and Pixar reveal about the relationship between boundaries and creativity.
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