

A design partnership that changed electronics
An influential and award-winning long-term collaboration between Samsung and IDEO.
Since the early 1990s, Samsung and IDEO have shared a history of influential and award-winning collaboration. Together, the two companies have worked on more than 50 projects, the offerings created by this partnership spanning a broad spectrum, from a series of conceptual multimedia devices to industry-changing monitors, TVs, laptops, mobile phones and interfaces, computer peripherals, and mobile platform strategies. But beyond the design of products brought to their global market, the Samsung/IDEO partnership used the human-centered design approach to produce the innovation that ended up transforming the electronics giant’s entire business.
After years of being an industry fast-follower, Samsung approached IDEO with the idea of an immersive cultural exchange. Samsung designers, marketers, and strategists came to Palo Alto and set up a studio near IDEO to learn everything they could from the US consumer market and IDEO’s design approach. Together, the teams began to design groundbreaking electronics products, while using design thinking to look at the entire business through a new lens. By putting users at the center of the process, and beginning to understand their needs and emerging behaviors, Samsung found it could not only satisfy existing customers, but also begin to anticipate market shifts. This tipping point led Samsung to evolve into a market leader.

Samsung and IDEO created a design powerhouse, following a journey from designing products to services to experiences, interactions, and innovation that moved Samsung away from consumer electronics toward an even bigger market of back-end services and interactive and systems-based services.
Culturally, the partnership with IDEO has helped Samsung adopt new ways to integrate internal teams, a human-centered design approach and iterative prototyping, and the methodologies to merge technology and design to create a leading-edge consumer line and brand. As evidence of Samsung’s rise to being one of the world’s largest design-driven companies, the company has more than doubled its internal design teams since 2000, according to the article “Samsung Design” in BusinessWeek Online.
Some of the projects include:
LCD Computer monitors
Samsung and IDEO created the industry-standard 970P and 971P monitors, featuring clean surfaces, contrasting textures, and a simple design for a premium look and feel. Designed with IDEO founder Mike Nuttall, they won both the 2009 iF Award and a 2007 IDEA Gold award.
Brand awareness for Samsung Memory
Wanting to raise awareness about Samsung Memory’s products that enhance the performance of electronic devices, IDEO and Samsung designed a humorous campaign that highlighted consumers’ need for Samsung Memory.
SimpleMedia and TotalMedia home entertainment concepts
IDEO and Samsung designed two concepts: SimpleMedia combined a computer, television, DVD, fax, and telephone; TotalMedia featured an adjustable screen and LCD projector combination. Although neither was ever produced, they were honored with design awards from ID Magazine and BusinessWeek, respectively.
SyncMaster 400TFT Flat Panel Display
Samsung and IDEO designed the SyncMaster LCD flatscreen multimedia monitor to be thin and elegant, and it garnered several design awards in Korea, Germany, and the U.S. The British magazine T3 called it “the sexiest monitor we’ve ever seen.”


Designing a brand to scale big
A small, handmade line of granola lands on tables across the country.
Nana Joes, a beloved San Francisco granola company, was born from an avid surfer’s desire to bring healthy breakfast back to the kitchen table. Embracing the philosophy that good food is about wholesome ingredients prepared with care, the startup took pride in carefully scraping each vanilla bean by hand and soon gained a devoted following at farmers markets around the Bay Area.
As Nana Joes’ reputation grew beyond the hills of San Francisco, the company asked IDEO to explore how to take a small company and scale the brand for national distribution, while keeping its heart and handcrafted ethos at its core.

A team of IDEO designers set out to position Nana Joes for growth by developing a brand identity and packaging system that would resonate with customers and reduce operational complexity. The entire team went on factory tours and met with packaging suppliers to identify solutions that would be easily manufactured en masse, but still retain the familiar handcrafted feel. With mock-up packaging in hand, they hit local farmers markets to conduct live in-market prototyping with both loyal and new customers and met with retail buyers to get their real-time reactions to how the brand and packaging stood out on shelves.
The final deliverables included new branding and packaging for the entire line of granola, granola bars, and cookie products, as well as a guide for Nana Joes to operationalize the rollout by 2016.



How a legacy phone book company reinvented itself
An Australian directories company transitioned from makers of the first phone book to digital services and beyond.
The legacy company that produced the first phone book in Australia more than 130 years ago—and the disruptive change it represented—became directories company Sensis. As Sensis made the transition from a print directory to a digital service in recent years, the company came to IDEO to foster a startup mindset.
Together, Sensis and IDEO identified four ways for Sensis to become more agile: Focus on the company’s core skills, revitalize the product development process, develop insights about Sensis’ global competitors, and strengthen connections to current and potential customers.

After prototyping more than 65 ideas, the team decided on an app, Skip, with which a customer connects remotely to her favorite café right from her phone, sends her order, and schedules a time to pick it up. Then she breezes past the line when she arrives at the café.
To understand how this app might work in the real world, the team fanned out across Melbourne, talked directly with café owners and their customers, gathering data, and watching behavior, then launched the live app just 10 weeks after developing the first prototype.
Watch: Team members from Sensis and IDEO share their experiences.


A real-time data service for food industry workers
Using design thinking to pivot from food-discovery app to food-data provider.
Fueled by a mission to “help everyone love what they eat,” the Chicago-based food-tech startup Food Genius created a consumer-facing mobile app that used a complex algorithm to track more than 16 million restaurant menu items and classify consumers’ dining-out behaviors.
After the year-old startup became part of IDEO’s Startup in Residence program in Chicago, the company changed its focus from consumers to the food industry.

To build their food industry-focused platform, the designers collaborated on a number of business and technological development strategies, product road-mapping, and a prototype viral marketing experience called Curry Crawl to test the usability of the new API.
In April 2016, Food Genius was acquired by US Foods. "What was really striking about US Foods is that they take a very analytics-driven approach to their business," said Justin Massa, founder and former CEO of Food Genius. "They bought the technology knowing it's going to be able to do great stuff."


To make sense of messy research, get visual
“Sketch synthesis” is a way to make sense of research data and share that sense with others
We’ve brought back thousands of photos and videos and hundreds of Post-its. As we stare at the sea of notes, I feel stuck and a little panicked. Are there answers in this data soup?
This messy moment in the design process is called “synthesis,” when designers start to distill all our research into tangible possibilities. Synthesis can feel ambiguous, stiff, and chaotic all at once; the secret is to keep moving forward any way you can.
My way of conquering the chaos is a method I call “sketch synthesis.”
Here's my sketching process for this project, which you can adapt for your own team.
Step 1: Pare it down
First, I put the notes from each research interview, observation, or experience onto separate poster boards. Then, I took a step back and distilled the information from each of these boards into just four or five sketched post-its.

These sketches are from our interview with an extreme commuter. The express his ideal travel experience: an environment that brings the outside in and serves as an extended coworking space.
Sketches can feature characters, icons, or graphs—anything that provides a helpful cue for you. You don’t need to be a great artist to sketch. The idea is to summarize what you’ve learned visually, even if those visuals are stick figures!
Step 2: Cluster it up
Next, I took another step back and turned my individual sketches from each poster board into a series of sketch clusters, grouped around emerging themes.

This cluster is focused on the theme of "place." It's a mind map of sorts, featuring images that represent a range of experiences, interviews, and secondary research we uncovered related to the theme.
Don’t be afraid to discard the ideas that aren’t standing out. The aim of this step is to sort and refine what you’ve learned, using sketching as a filter.
Step 3: Talk it through
I invited the rest of the team to review the sketch clusters with me. Working together, we turned the clusters into concrete design questions that could help us get tangible, fast.
The goal is to share your sense-making with others to figure out if you’ve captured the essence of the research, or need to go back to your original poster boards and find the missing thread that ties it all together.

These sketch clusters helped the team gather our thoughts and articulate the questions we hoped to explore with our client in the next phase of the project. They captured our research insights and pointed the way to new transportation innovations.
For me, sketch synthesis is a way of bringing clarity and momentum to tough moments in the design process. Plus, drawings are a natural starting point for design, which the team can build on and our clients can easily understand.
Sketching also creates a common language for designers to communicate. At IDEO, people come from all around the world. On this team, I worked alongside designers from Germany, South Korea, France, and the U.S.
While I’m drawn to sketching, you might have a natural inclination to express yourself through role play, writing, film, or data. There are no limits to the creative problem-solving skills that might help your team synthesize.
The secret is to keep moving toward the answers, even when things feel messy—and to have a little fun along the way.
This post was adapted from a talk I presented for Mixed Methods, hosted at Airbnb in San Francisco.
It’s Monday morning and our design team is back after three weeks on the road researching the future of shared vehicles. We've soaked up a ton of inspiration by talking to transport experts and observing commuters.


How we can help technology to be good
Our technology should bring out the best in us
As someone whose profession is to design new experiences with technology, I find this thought-provoking. It’s a current and widely-experienced example of something that has always been true of new technology: It has as much potential to have negative impact as positive. Which way it goes has always been more about the path that we put the technology on than the technology itself.
When I was asked to speak at TEDxGlasgow this year, I took the opportunity to explain how design can help. There are straightforward things that we can do to make sure that our technology brings out the best in us. Watch my talk below.
David Webster speaks at TEDxGlasgow.
We all have love-hate relationships with those buzzing bricks of aluminum in our pockets. On the one hand, they have the incredible power to connect us to people, information, and knowledge. But on the other, that constant access can become constant distraction, detaching us from real moments that matter.


What org design actually looks like
Follow an IDEO organization designer through a day of collaboration, synthesis, and making
As an org designer, my job is to use the tools of design to enhance organizational culture, boost collaboration and teamwork, improve structures and processes, enable learning and development, and create a sense of purpose and belonging. Then, I sleep.
6:30am: Morning run

If I’m going to help inspire other people, I need to start by getting inspired myself. For me, that comes from running in Prospect Park twice a week. Being near trees elevates my mood and restores me. It’s the only time during my day in urban New York City when I can actually smell plants and dirt.
8:30am: The Book-lyn Bridge

I take the subway from Brooklyn, where I live, to our New York City office. I don’t mind the commute because I can read two to three books a week. It’s often a chance for me to dive into new perspectives on culture, leadership, and collaboration. Reading Jake Knapp’s book Sprint sparked so many ideas, I asked him to speak with our clients—and he did!
10:00am: Get the gears turning

Once I’ve settled into our studio in the West Village, I lead a quick morning standup in our project space with my teammates before our clients join us. We often work side-by-side with our org change clients, either by hosting them in our project space or by going to their offices (or both!).
11:00am: Disrupt your wallet

In this project, we’re helping our client organization launch an internal user-centricity team. This team will help train employees to better understand the way their customers feel about and use their products. Today we are kicking off a workshop with a new group of employees. To teach them about human-centered design, we’re doing an exercise where they split up into pairs and redesign each other's wallets. If you want to improve an object that people carry with them all day every day, you’ve got to listen closely to their needs and idiosyncrasies.
12:30pm: Lunchtime making

Every Thursday at lunch, the entire studio comes together for a craft project to engage our senses and inspire us. We call it “Maketime.” Today, our clients are joining us to do blind contour drawings. My colleague Loren is leading the session. We sit at tables facing another person. Loren asks each of us to draw the person across from us without looking down at our paper and without lifting up our pen. Then we share our drawings, laughing at the results. This technique helps build hand/eye communication.
2:30pm: Remote synthesis

So much of org design is about communication. But many companies have teams that work remotely. This client's core team is based in the tri-state area, but the extended team is farther away. So, this afternoon, my teammate Nili and I are leading a session with our extended client team to synthesize the research we’ve done together. We’ve designed a series of concepts and tested them out with employees in the organization. Based on that feedback, we’re positioning the concepts on a 2x2, where one axis shows how desirable the concept was for employees, and one axis shows how feasible the concept was to implement.
3:30pm: Meet them where they are

We head out to the client’s office to meet with the core team. In order to make sure we’re practicing the collaboration that we preach, we make sure to spend part of the week in the client’s offices, instead of always asking them to come to us. We request a reserved workspace so we can all sit together. We’re discussing how we’ll set up this new user-centricity team: who will be on the team, what roles and responsibilities will they have, how will they work together, and whom will they need to hire.
4:30pm: Getting physical

If you haven’t noticed yet, much of my day revolves around communication and inspiration. I love that organizational design involves getting deeply curious about how a company works (informally and formally) both by listening to teams as they collaborate and by watching for the intangible behaviors that come out in meetings and hallway conversations.
One of my favorite activities to do with clients is Creative Tensions. We put a slide on the screen that prompts them to make a choice. For example:
“Purposefulness: When it comes to meaningful change that leadership and employees want to make in the world…”
There’s lack of clarity or disagreement <------------> There is alignment
We ask people to move with their bodies to one side of the room or the other to articulate their answer. All of a sudden you can physically see all the spectrum of ideas and philosophies in the room. Then, we ask a few people to share why they are standing where they are standing.
5:30pm: Write it out

After a full day of collaborating, observing, and facilitating, I’m back at the office to write an article with my colleague Hailey. Since organizational design is a new field and can feel like a black box (even to other designers at IDEO), we are always thinking about ways to share how we work. We're working on an article about using metaphors to uncover organizational dynamics (a colleague snapped this photo for the cover of the emo rock band we’ll start one day).
6:30pm: Signing off
One more check in with the clients over Slack, and I’m headed home. Eat, Sleep, run, org design. Repeat.
When people ask me about what I do for a living, I say that I help people and teams do their best work. But that’s a little vague, so here’s the nitty gritty...


Why workplace culture matters (and how to build a good one)
5 ways to create an environment that inspires innovative work
I didn’t start out working at an enlightened company—I started out working in the art world, in upscale art galleries, private art clubs, and various museums. My surroundings were beautiful, but I was miserable. The politics and sexism were intense. I never felt like I could speak my mind.
Luckily, I eventually landed at IDEO. For the past 10-plus years, I’ve helped create events, experiences, and rituals that keep our studio culture healthy and our designers happy. Now, I’m Co-Director of the experience team in Chicago. Our mission: Design for belonging.
My team and I use tools like our studio space, food, events, experiences, and rituals to help make everyone who comes through our doors feel welcome, supported, and empowered to do the best work of their lives. We do things like throw spur-of-the moment pop-ups that break up the afternoon, and plan group lunches so people will eat together—like a family—instead of having sad lunches alone at their desks. We even plan crafting sessions and inspirational field trips.

Not convinced that thoughtful extras like spa water and storytelling events can actually help fuel the ideas that drive revenue? Consider the case of Uber.
Remember Travis Kalanick, the former CEO?
The deposed chief executive set the tone for the company’s culture. Under him, Uber flouted local laws and criticized competitors in its quest for success. Thanks to the company’s pervasive “bro” culture, sexual harassment and discrimination were rampant. Employees were pitted against one another, and management turned a blind eye to infractions from top performers.
Contrast Kalanick’s approach to leadership and culture to Microsoft CEO Satya Nadella, who took the company’s reins in 2014. He inherited a company lacking innovation—and relevance. Microsoft’s stock performance was flat. His goal was to shift the culture from “know-it-all” to “learn-it-all.” “Microsoft’s culture had been rigid,” he wrote in his book, Hit Refresh. “Each employee had to prove that he or she was the smartest person in the room. The culture change I wanted was centered on exercising a growth mindset every day.”
Three years later, not only are employees happier, more innovative, and empathic, but the company has generated more than $250 billion in market value—more than Uber, Airbnb, Netflix, Spotify, Snapchat, and WeWork—combined.
As an experience director, I’m laser-focused on making sure employees feel safe to fail and explore, that they feel connected to others, and that they have what they need to solve problems and come up with innovative solutions. My job is to set the conditions for great work.

So how do you actually do that? Here are five ways to jump-start your company culture.
1. Define and build on your company’s cultural values
Values are the compass that an organization uses to select staff members, reward current employees, and make business decisions. If you’re just starting a company and need to define your values from scratch, Greenhouse, the company that designed the recruiting software IDEO uses, has a helpful culture mapping exercise to help get you started. Need further inspiration? Check out Google’s values: “Focus on the user and all else will follow.” “It’s best to do one thing really, really well.” “Fast is better than slow.” “Great just isn’t good enough.”

2. Leverage naturally-occurring behaviors
Put on your anthropologist hat. What interesting or unusual things are people already doing around the office that you could build on? (It’s faster and easier to build on existing behaviors than to encourage new ones.) At one company, I noticed people were wary of talking to strangers. Unfortunately, since it was a co-working space, almost everyone was a stranger. I also observed that people would use the kitchen as a shortcut to the bathroom, and that it was a neutral zone—no one group owned it. High foot traffic + no ownership = opportunity to spark casual conversation and community! You can do what I did—look for unused spaces in your own workplace and use questions on Post-it Notes to spur random conversations—or move shared resources like printers or snacks to the middle of the space instead of tucking them away in a corner.

3. Identify and empower cultural mavens
As an experience director, I’m always look for new collaborators. Though some cultural experiences can come from the top down, others work better when they come from the bottom up. They feel more authentic. I’m always trying to identify new cultural mavens within our organization, and I empower them by giving them some time, money, or resources to bring their ideas to life. For example, at IDEO, we noticed a few of our designers were natural teachers and always went out of their way to show others how to learn a new skill. This aligned perfectly with two of our company values—“Learn from Failure” and “Make Others Successful”—so we gave those designers a budget and set them free to build on their ideas. Now we regularly have Nerd Nights where people learn to code, and Shop Class where we make things like concrete planters and leather wallets.

4. Prioritize face-to-face interactions
Digital tools are efficient, sure, but the only way to build authentic, human relationships is face-to-face. Period. When you find yourself using a digital tool to communicate with an individual or a group, think: Could this be done in person instead? Am I hiding behind this tool, this emoji? Encourage others to get out from behind their screens, too. One easy way? Get people to eat their meals together.

5. Design meaningful rituals
We participate in rituals in institutions, politics, and religion all the time. But they’re not commonly talked about in the world of business, even though they’re a simple way to make cultural values tangible. At IDEO, I was part of a team that started IDEO Stories, a Moth-like live storytelling event designed to help teach our designers how to tell better project stories. After the first event, it became clear it wasn’t just a good way to learn a new skill—it was a way to celebrate an individual’s unique backstory and unite the community.
For the last seven years in Chicago, we’ve also held an Annual Studio Awards party, an Oscars-inspired evening where the community votes on award-worthy project work from the past year. Categories are tweaked each year to incentivize emerging behaviors that are beneficial to our business.
Have ideas for rituals of your own? Share them with us on Twitter, so we can inspire each other.

Often, people want to write culture off as a slew of perks you might find at tech companies. But really, culture is about creating an environment that makes it possible for people to work together to come up with innovative products and ideas—the same products and ideas that drive revenue.


Lindsey Turner
I’m passionate about building brands, products, and experiences that help organizations show up with meaning and momentum.
I help organizations cut through complexity by shaping how they show up, through brand strategy, identity, and storytelling.
Working at the intersection of brand and business, I bring an editorial eye and a bias toward making—turning ideas into tangible experiences that people can understand, trust, and believe in.
My work spans government, healthcare, financial services, media, and consumer goods, from launching Gen Z-focused ventures to building innovation labs and reimagining legacy brands. I relish moments of ambiguity and enjoy translating across teams, perspectives, and priorities to move ideas forward.
I started my career in editorial and digital design, shaping cross-platform experiences and identity systems in publishing and agency environments. That foundation still shapes how I work today: I’m detail-oriented, collaborative, and overreliant on the Oxford comma. I hold a BFA in Visual Communication from the School of the Art Institute of Chicago.


Rachel Young
My work helps organizations see who their products aren't working for—and build the will and the tools to do something about it
For 25 years, I've asked the same question: Who does this design exclude—and what are we going to do about it?
My work spans human-centered strategy, inclusive design, and qualitative research, with clients ranging from Microsoft, Google, and Verizon to the National Science Foundation, and San Francisco Unified School District.
Before IDEO, I taught elementary school in East Palo Alto and spent a decade doing design work with social service organizations—where I learned firsthand what it costs people when systems are built without them in mind.
I am currently writing User Error, a nonfiction book about digital access and the design decisions behind it. I live in Oakland, California.


Brian Pelsoh
I lead with craft, ensuring our work is creatively excellent: rooted in deep human insight and imagination, while also grounded in the realities of business and technology.
My expertise spans brand, communication, and product design across tech, education, the arts, and social impact.
I believe great work demands both high-level vision and obsessive attention to detail, and only happens through collaboration.
I bring an inclusive, hands-on approach and a deep understanding of business, which enables me to consistently deliver excellence while always asking why.
Before joining IDEO, I worked at the brand firms Pentagram and VSA Partners. I began my career as a designer, leading teams at the School of the Art Institute of Chicago and the Milwaukee Art Museum. I hold an MFA in graphic design from Maryland Institute College of Art and a BFA in communication design from the Milwaukee Institute of Art & Design, and have taught at some of the best design schools in the US.


Tony Wong
I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth.
I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth. Specifically, I have helped Chinese companies design holistic brand solutions through the development of their products, communication, services, and innovation teams, and I have helped multinationals expand their presence and influence in China.
I advise global leaders on developing China-led innovation and capabilities.
In over 15 years in IDEO Shanghai, I have worked on projects that use design to elevate the quality of the experience of healthcare products and services, streamline processes that increase productivity, create spaces and programs that promote and enable inclusive communities, and build next generation mobility solutions that are planet-positive.
Before joining IDEO, I worked at Philips Electronics and the Electrolux Group in Italy, the Netherlands, and Singapore on a number of breakthrough commercial products. I am a member of the Young President Organization in Shanghai.
Building a personal AI for the messiness of life: Sida Li
Most AI products today are built for work—a space with clear problems and established systems. One founder noticed a gap: personal life is messier, harder to systematize, and mostly left behind by the AI boom. So she built Cue, a personal AI that lives inside iMessage and group chats, to go where the other tools haven't.
In this episode, Becca Carroll, IDEO's Chief Strategy Officer, talks with Sida Li, co-founder and CEO of Shared Context Lab, about staying anchored to a human need while the technology around her keeps changing shape, why she treats her business model with the same rigor she'd bring to a product, and what it feels like to build a company at this particular, disorienting moment in AI.
The conversation also gets into how Sida makes design decisions: the language Cue uses to describe itself, the tradeoffs behind building inside iMessage instead of a new app, and a real story about a business idea that didn’t pan out.
This is the second in a two-part series profiling founders from IDEO's Startups-in-Residence program. The first conversation is with Johannes Seemann, founder of Sooner, on designing GenAI for the emotional side of money.
Designing GenAI for the emotional side of money: Johannes Seemann
Most personal financial tools are built to run the numbers and optimize towards a budget. While that works for some, most people experience money as a lived relationship that does not neatly fit into a spreadsheet. Johannes Seemann and Becca Carroll discuss why money is emotional before it is mathematical, and what a human-centered approach to building a generative AI financial product looks like in practice.
The curious leader's edge in uncertainty: Scott Shigeoka
Mina Seetharaman talks with Scott Shigeoka, author of Seek and Head of Curiosity Cultivation at the Eames Institute, about what distinguishes genuinely curious leadership from performative curiosity, how power dynamics shape curiosity, and why practicing curiosity can restore energy rather than drain it.
How constraints make us more creative: David Epstein
Mina Seetharaman talks with David Epstein, author of Inside the Box and Range, about why total freedom often produces average work, how leaders can design useful limits on purpose, and what organizations such as General Magic and Pixar reveal about the relationship between boundaries and creativity.
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