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Mattress designs that led to a cultural transformation

How the world’s largest mattress manufacturers transitioned from operations-centered to customer-centered.

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Case study
Case Studies
Strategic Futures
Breakthrough Products
Consumer Products & Retail

Sealy and IDEO first collaborated in 2008, to rethink the design of its Stearns & Foster line. For years, Sealy, the largest mattress manufacturer in the world, had taken the standard industry approach to selling mattresses and watched market share and sales flatten; it knew something had to change. Stearns & Foster evolved from a single product design into a keystone for transforming the organization.

IDEO helped Sealy use actionable consumer insights to develop a scalable design methodology and new brand principles, which it applied to product design, operational and manufacturing decision-making processes, and sales and marketing strategy. This “brand-to-product” framework was subsequently used for three separate and consecutive product launches—Stearns & Foster, Embody, and Posturepedic—resulting in an overhaul of 85 percent of Sealy’s mattress portfolio.

A design language informed the tailored elements of the mattresses.

Tempur-Pedic was already working with IDEO on a new mattress design when it acquired Sealy in 2013. It was also interested in how design thinking and human-centered design could improve its business. Once solely focused on the technological elements of designing a mattress, together with IDEO, Tempur-Pedic redesigned the outer shells of its mattresses to reflect the quality on the inside. This design change led to the company to look at new ways to infuse design into their products.

“The initial project was to design the mattress,” said Thomas Overthun, associate partner and design director at IDEO. “But the second project was to create a whole design language from the mattress out to what it meant for any other product, from pillows to blankets and other accessories. It eventually became bigger than just the mattress.”

Working on the Tempur-Pedic/Sealy relationship has been gratifying, said IDEO partner and design director Michael Hendrix, because although home goods can be thought of as simply products, nothing could be further from the truth. IDEO and Tempur-Pedic/Sealy changed the course of the mattress company's business through the transformative power of designing where, and ultimately how, people sleep. And in the process, the organization itself changed as well, moving siloed departments to cross-functional teams, with the brand division central to their cooperation, which led to consistent and aligned decisions across the board.

Contouring lines are designed to look as comfortable as they feel.

Some of the projects include:

Stearns & Foster Luxury Mattress
Sealy teamed up with IDEO to develop a design language for Stearns & Foster mattresses that would reestablish what the brand stood for. Through redefining brand principles and rounds of prototypes that focused on evocative details, the new Stearns and Foster mattress was the highest rated in Sealy’s portfolio since it started keeping records, and initial retailer orders were three times what management projected.

Next-Generation Posturepedic
An icon in the mattress industry was brought into the 21st century by developing a new product that delivered on the long-running promise of the brand. Together, IDEO and Sealy designed a product that focused on holistic back health. In its earnings report, the company said US bedding sales for the quarter were up 10.6 percent, to $253.4 million, a figure driven by the new product line’s introduction. According to Sealy’s Q3 earnings report, the Posturepedic launch represented the largest and fastest rollout in the company’s history.

Embody by Sealy
The project began by defining the market opportunities for all-foam beds, and ended with the modern, streamlined Embody mattress as well as a simplified design language, free of industry jargon, to help retailers talk about the mattress to customers. “Sealy collaborated with IDEO to create an approachable and attractive mattress that delivers the simple, healthy rest consumers want with a selling story they can easily understand,” said Jodi Allen, Sealy’s Chief Marketing Officer.

Tempur-Pedic Sleep System
Best known for the revolutionary, NASA-proven Tempur material inside its mattresses, Tempur wanted to transform the exterior of its mattresses to match the caliber of innovation inside. Together with IDEO, Tempur created a new sleep system, including an easily removable and washable fabric mattress cover. “Tempur-Pedic was born of innovation, but we were never a design-driven company until we worked with IDEO,” said Patrice Varni, senior vice president of brand marketing, Tempur Sealy North America, LLC. “Seeing consumer need in a new way through IDEO’s eyes has transformed us. Our product design, our creative psyche, our brand are all fundamentally changed by this sharper focus. This collaboration has given us all a renewed sense of pride.”

Key elements of the new design lexicon include pattern and materiality.
Tempur-Pedic, Sealy
Tempur-Pedic, Sealy
Mattress designs that led to a cultural transformation, sleep health, sleep analytics, Tempur-Pedic, Sealy, consumer products, retail, consumer experience, retail innovation, business transformation, organizational transformation, culture change, understanding user needs, innovation, strategy, product design, human centered design, design thinking, consumer insights, customer needs, prototyping

Designing the future of urban farming

Helping a Berlin startup strengthen its offer of vertical farming products and services.

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Case study
Case Studies
Strategic Futures
Breakthrough Products
Climate
Food

The challenge of how we’ll feed the exploding world population in the future—in a sustainable, cost-effective, and environmentally friendly way—is seeding an agricultural revolution in Europe.

In 2012, INFARM founders Erez, Guy Galonska, and Osnat Michaeli found that vertical farms could be a solution to urban self-sufficiency. These farms could allow people to grow vegetables and herbs in small spaces, with no soil and far less water.

An approach that’s captured the imagination of futurists for decades, vertical farming involves growing vegetables and herbs in stacked units or inclined surfaces, within which moisture, light, temperature, and nutrients are monitored, and controlled.

After creating their first vertical farming experiment in their apartment in Berlin, the founders brought together plant scientists and industrial designers to explore and develop vertical farming’s potential.

Since then, the startup has created custom growing systems for clients including Airbnb, Mercedes-Benz, and Weber. Most recently, INFARM installed a vertical farm growing herbs and vegetables at the Berlin branch of German supermarket chain Metro, the fourth-largest retail chain in the world, to sell to the public. It’s been profiled in Wired Germany, Süddeutsche Zeitung, The Guardian, and Zeit.

The vertical farm is designed to be modular, allowing consumers to purchase according to their needs.

INFARM collaborated with IDEO to further explore their B2B offer, including concepts for the industrial design of the stackable, modular, climate-controlled units; the interaction design of an accompanying app to monitor and control the units, and its business model.

Urban farmers will sign up for “farming as a service,” comprising the units themselves, as well as a monthly subscription for seeds, cartridges filled with nutrients, and a pH regulator. Because they’re stackable, the modules can be scaled to suit anyone from a home grower to a restaurant chef or supermarket owner. And Erez claims a 1 square meter growing tray can yield four to six mature plants every day, 365 days a year, doubling that of state-of-the-art hydroponic greenhouses.

The consumer app allows farmers to choose a set of herbs designed around specific recipes.

As well as remotely regulating each unit’s climate, the app will educate growers about new vegetables and herbs, selling packs of complementary seeds, with suggested recipes for them, and cooking instructions. Aiming to promote biodiversity, the firm will sell rare-breed and heirloom seeds too.

The startup has funding from the EU’s European Pioneers fund, and is now looking to secure investment to accelerate software development and ramp up their hardware production capabilities. Quite literally, it's growing its business.

INFARM
INFARM
Designing the future of urban farming, restaurant experience, restaurant innovation, INFARM, climate innovation, sustainability, food innovation, food and beverage, venture design, new business creation, business model innovation, future strategy, strategic futures, designing for the future, how to launch a new business, innovation, strategy, startup, retail

Bringing beloved children's characters to a new platform

Sesame Street iPhone apps for Sesame Workshop.

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Strategic Futures
Play
Media & Entertainment

Sesame Workshop is the nonprofit educational group that revolutionized children’s television with the launch of the landmark Sesame Street program in 1969. The show, which has since become a household name, is now watched in more than 150 countries worldwide. The Workshop also creates educational content for new media platforms, and partnered with IDEO to design a line of Sesame Street–themed apps for Apple’s iPhone. The Elmo Calls app, which functions as a utility app for parents and as an entertaining behavioral-development app for kids, is now one of the Top 100 paid iPhone apps in the iTunes store.

The collaboration began with a mutual desire to bring the show’s beloved characters to the iPhone platform—and to do so using a human-centered design approach. Child-development experts, educators, toy and interaction designers, and even the Sesame Street puppeteers weighed in on the design decisions. The team also worked closely with families throughout the project—from initial concepts to early prototyping to the final development—in order to stay focused on how children actually use the iPhone for play. The games were designed accordingly. For example, the team omitted menus from the Sesame Street apps to keep the experiences simple, playful, and fun for a young child. And each game features exclusive new Sesame Street videos, allowing players to enjoy “lean back” moments along with interactive ones.

The resulting iPhone applications let children engage with the favorite Sesame Street characters in a whole new way. Kids touch, shake, swipe, and tilt their way through original games featuring Elmo, Grover, Bert, Rosita, and the Count.

An oversized iPhone helps adults see the device from kids’ perspective.

The titles, all of which are available from iTunes, include:

  • Elmo Calls: Engages 2- to 5-year-olds in listening-skills practice and active participation during everyday situations.
  • Elmo’s Monster Maker: Allows kids to create unique monster friends that dance and play with Elmo.
  • Sesame Street Video Maker: Lets kids star in their own music videos, mashing recordings of themselves with popular Sesame music videos and adding their own stamps and special effects.
  • Sesame Street Makes Music: Helps kids explore an array of instruments as they contribute to new renditions of classic preschool tunes with their Sesame friends.
Sesame Workshop
Sesame Workshop
Bringing beloved children's characters to a new platform, Sesame Workshop, play, playful experiences, media innovation, entertainment, digital media, digital transformation, digital experience, digital product design, UX design, design for children, family experience, youth experience, how to design a digital product, innovation, product design, human centered design, prototyping, transformation

Nurturing a creative culture

How writing a book about our shared values helped articulate what it means to be successful at IDEO.

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Case Studies
Creative Capabilities
Breakthrough Products
Learning & Work

How do you know when you’re successful in your work? You can check off a list of technical skills and expertise you bring to the table. You can use a career development rubric to make sure you’re hitting the right goals. But often, it’s your behaviors—the intangibles that are the most difficult to articulate—that make the most impact. Things like your ability to stay optimistic or your willingness to adapt when there’s no roadmap.

Because of the nature of our work at IDEO, these intangibles are a big part of what defines the experience of working at the company. So in 2012, a global team of designers from our U.S., Europe, and Asia offices came together to codify these values and behaviors as part of a larger effort to evolve IDEO’s career development platform. More often than not, when IDEOers hit road bumps in their career, it was not about what they were doing, but how they were doing it.

The team agreed that, in addition to identifying the technical requirements needed to progress through one’s career, it was just as crucial to give IDEOers the tools they need to navigate the complex culture. So they captured the values they believed were foundational to the culture and most strongly shared across the IDEO community, and put them to paper in The Little Book of IDEO. The title is meant to reflect its purpose for readers—a handbook that’s compact, useful, and free of any corporate jargon.

For IDEO-ers, this red cloth-bound guide provides a shared lexicon around both the hard and soft skills we need to succeed. It describes things like why IDEO is so loosely structured, where it comes from, and where it’s headed.

Most importantly, the book identifies the organization’s seven core values. These are by design specific, actionable, and integral to the kind of work we do and the environment in which we do it, going beyond common sense and general ethical practice. The intention: to foster meaningful conversations within the community about life at IDEO, and how to achieve success along the way. With each succinct expression comes a deeper explanation of why it matters, and how it shapes our experience at IDEO.

Over the years, the book has been roundly embraced by the IDEO community as an honest articulation of who we are, as opposed to what we aspire to be, and what we appreciate most about working together. When IDEOers first got their hands on it, a movement took shape to create videos that bring each of the core values to life. To depict the value of "Embracing Ambiguity," for example, New York-based designers built a makeshift cardboard rowboat, and while simulating a storm, navigated their way through uncharted territory with teamwork and optimism. San Francisco produced a Jacques Cousteau inspired look at the lifestyle and behaviors of designers in their natural collaborative habitat.

Through the process of making the videos, IDEOers came together to reflect on each of the values, talking through what resonated and what didn’t. It gave them a sense of ownership, and a platform through which to share their interpretations.

A Global Conversation

IDEO has a global presence—offices in two countries in Europe, two countries in Asia, and multiple locations across the U.S. As an organization that embraces a human-centered culture, it felt important to learn if the values resonated with the IDEO community in all of these locations, especially in a country like China, whose working culture is so different from the west. We saw the authenticity and resonance of the values as essential for attracting, motivating, and retaining local talent.

So how did The Little Book of IDEO land in Shanghai? Exploring this question would illuminate insights into how our own clients are often challenged to keep their company culture resonant within the global landscape.

A team of IDEOers in our Shanghai office took on the challenge of exploring the meaning behind each of the values. They were surprised with what they discovered—that despite the firm’s Western origins, locals felt largely connected to the values. It even helped to further solidify their identity as a community, even if it may have been in tension with local working culture, because it was rooted in a set of shared beliefs.

In some instances, the Shanghai team built on the existing values in order to refine the meaning for the local context. For example, the core value "Be Optimistic" rings true, but could sound naive when translated directly to Chinese, implying "rose-tinted glasses.” So in the Mandarin edition, an extra phrase was added to convey the measuredness we mean when we talk about optimism at IDEO. The lesson here: The treatment of something as fundamental and nuanced as our values requires authenticity and emotional connection, and therefore more of a transcreation process than straight translation.

Lasting Power

As an organization, we are designed to be flexible. This means we’re always changing—even when it comes to how we are structured—so that we can respond to the kinds of challenges that clients come to us for. In the midst of our constant evolution, The Little Book of IDEO is as resonant today as it was when it was published.

IDEO
IDEO
Nurturing a creative culture, education innovation, learning experience, future of work, innovation, organizational culture, education, learning

Meet the artist who went from New York graffiti legend to hip-hop graphic designer

From brand partnerships to collage, Cey Adams has done it all

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Article
Articles

In the 70s and 80s, Cey’s earliest work was exhibited next to Jean-Michel Basquiat and Keith Haring; later, as the founding creative director of Def Jam Recordings, he developed the visual identities for the Beastie Boys, LL Cool J, and more. Recently, you may have also seen his collaboration with Pabst Blue Ribbon and Levi’s. He may not admit it—he's too humble—but Cey has definitively shaped hip-hop culture, design, and beyond.

When I met Cey through a mutual friend, I was immediately taken by his uniquely bold style and refreshingly humble spirit. I asked him if he’d work on a creative project at the IDEO New York office. After the completion of Revolution Solution, we sat down to talk about his creative journey, why he left and then returned to New York, and what it means to be, as he says, “an artist without a blueprint.”

Diana: Let’s start with how you got into hip-hop, working with Russell Simmons and Def Jam.

Cey: When I met Russell in the early 80s, the term hip-hop wasn’t even coined yet—it was just rap music. A photographer had given me Russell’s business card, and I went down to his office to show him my portfolio. All I had were photos of car washes and commercial walls I had painted. But he said, “Okay, we can find something for you to do.” There wasn’t a long-term contract, but to me it might as well have been one. I’m laughing now, but the best thing about being young is that you don’t know enough to feel empowered. You just know they’re not saying “no.”

Did your graffiti art influence your hip-hop design?

To me the responsibility was always how to transform a language everyone was familiar with into something else. You see graffiti on the subway, scrawled on the walls, but I knew it was bigger than that. My question was how to elevate graffiti and keep its integrity.

Was there a breakthrough moment when someone said, “Now I see the power of what you’re creating”?

You know what? I never really heard that. At the time, nobody had formal training so it wasn’t like they understood the power of graphic design. It wasn’t until LL Cool J’s record Mama Said Knock You Out hit number one that I felt that recognition. The album cover was a beautiful black and white photograph of LL shot by famed photographer Michel Comte, and that was when everyone finally saw it as art.

What are you most proud of from that chapter in your creative life?

I think about the artists more than the creative pieces. It’s a little embarrassing to say, but sometimes I’ll dream that it’s 1987 again and we’re on the Together Forever Tour with Run-D.M.C and the Beastie Boys. We’re reliving everything as adults, and we’re all so much more appreciative. Then I wake up and realize it’s just a dream, and Adam Yauch is gone and Jam Master Jay is gone, but I realize I was actually there. During that time I learned about the power I had that I didn’t even know I had.

You went on to art direct the book Hip-Hop: A Cultural Odyssey, which captures the essence of the hip-hop era. What came next?

That book is synonymous with hip-hop itself. The fact that the publishers were convinced to make a book so huge is wonderful! The design of that book was completely my vision, I got to experience every creative idea I’ve ever wanted in that book.

Around 9/11, I realized none of this stuff mattered in the same way anymore. I got disillusioned with the business and the misogyny. I knew I couldn’t change how everyone thought, but I could take myself out of the equation. By that time, I’d designed as many albums as I needed to and wanted to try something else.

After spending a few years in Hollywood doing film titles, I moved back to New York to get my hands dirty. I missed making things so I began painting again and learned silk screening. After I made a few pieces, Adidas commissioned me, Shepard Fairey, and a handful of others to make original works for a clothing collection celebrating the life of Muhammad Ali. Working with Adidas was my first major corporate partnership. That got me thinking, maybe partnering with major brands isn’t the worst thing in the world.

At the time, I was also teaching art to high school students at Brooklyn Academy of Music. Over a ten-week course, I had to create dozens of lesson plans. I came up with every possible creative scenario to challenge their notion of what art could and should be. I stumbled into working with collage then.

That was a small start of something big. Tell us more about your work with collage.

For one of my lessons, I cut out a giant letter and had each student pick a color and fill in a small area of collage. The letter was broken up so nobody knew what it spelled. At the end of the project, we’d have a family sharing moment and present the final piece. The students would line up holding letters that spelled “FREEDOM” or “JUSTICE.” It was such a powerful way to communicate. I realized that collage combined what I learned as a graffiti artist with my love for letterforms.

This makes me reflect on a conversation we had at the beginning of our collaboration when you decided to create the number “25” for the IDEO NY mural. We had lots of discussions around bravery and creativity. At one point, you quietly offered that “maybe it’s not about a word.” Tell us why letters and numbers are so important to you.

There’s a simplicity working with letters and numbers. They break down barriers. The process of making collage is so involved that I don’t want the design to get too busy. Letters and numbers let the design be bold and simple, but the execution is always complex.

Speaking of murals, can you tell us about the One Nation mural you created for the new National Museum of African American History and Culture?

When I was invited to make a piece for the ribbon-cutting ceremony with President Obama, I said yes immediately. The whole thing was surreal. Just the existence of the museum was something I’d been waiting a lifetime for. The only guidance they gave me was to make a piece of art that the community could contribute to. A collage was the perfect vehicle to do that. People could contribute to creating a piece that was bigger than themselves. That’s the beauty of collage.

Trusted Brands came next, which brought together your graffiti work and your graphic design work. What inspired the series?

As a kid in the 60s and 70s, I loved seeing huge graphics like the 76 logo whizzing by on the highway—Trusted Brands was an homage to the symbols of that period in my life. As I was working with collage, I started wondering what the next thing was going to be. After doing letters and numbers, I wanted to do a project that nodded to my favorite brands.

Just recently, I partnered with Pabst Blue Ribbon to reimagine their signature 12oz can and launch National Mural Day. Like Trusted Brands, I wanted to pay tribute to the brand’s history and iconography.

Looking back on all of these chapters, is there a specific approach or ritual in your creative process that is the “Cey Adams secret”?

I always try to make work that is positive and uplifting. Even if it’s all black, I’m thinking about how to make something that will make someone feel good.

While you were creating the IDEO NY mural, we had three and a half months of your lovely presence in our studio. What was it like to be with us at IDEO?

One of the coolest things was creating in the lobby. I thought I’d be in a project space, but being in a community space that you can’t control was the best thing I could've done. Had I done it another way, I might've reached the same results visually, but I wouldn’t have had the same experience interacting with people in the moment.

I have such an appreciation that an organization like IDEO exists because it’s so nurturing to creative talent. Even at the age that I am now, I crave it so much! Not that I need to be patted on the back everyday, but it’s refreshing, that feeling of love and support is foreign to me.

A peek into Cey Adams' creative process. Video produced by Ian Gittler.

You might not have realized it in the moment, but you’ve seen Cey Adams’s art—on album covers, gallery walls, and the streets of New York City.

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meet the artist who went from new york graffiti legend to hip-hop designer, urban design, public spaces, community engagement, cities

Are you dealing with assholes at work?

A few tips to help you survive

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In the ensuing years, I heard countless personal stories about the damage that bullies and backstabbers inflict, and how to deal with them. I’ve also been tracking the growing pile of academic research on all things asshole.

Until now, I resisted the polite but persistent pressure from readers, friends, and publishers to do another book on what I'd learned as “the asshole guy.” But it’s clear that now, more than ever, there is a need for just such a book.

Here are 3 surprising lessons for how to escape, endure, outwit, and ultimately understand assholes:

  1. Own it. When somebody feels as if others are treating them with disdain and disrespect, human biases are such that they are often unlikely to see and accept their role in provoking their tormentor—or are so thin-skinned that they don’t really have a tormentor. If you are in a situation where you believe that someone is treating you like dirt, because of these biases, you should be slow to label others as assholes—and quick to label yourself as one.
  2. Be realistic. If you are in a situation where the alleged asshole treats everyone like dirt, well, then, it probably isn’t your fault. But if they are nasty to just you, the chances you are doing something to piss them off are high.
  3. Be empathetic. Finally, the more empathy you can develop for the person who is leaving you feeling demeaned and disrespected, the better you will understand your role in provoking the bad behavior (and what to do about it).

This brings me to a lovely and instructive story by Barry Katz, the first IDEO Fellow appointed back in the 1990s. (I was the second.) Barry is a marvelous writer, with a deep understanding of the history of technology and design. As part of the launch for The Asshole Survival Guide, Barry told me one of the most compelling stories I’ve heard about how to engage in asshole survival when you just might be part of the problem. The story, along with Barry’s commentary, illustrates the lessons above perfectly, and more. It's beautifully told, so I've reproduced it as he wrote it to me:

“Many years ago, I connived to spend several months in Paris. Every morning, I walked down the three flights of stairs from my apartment, crossed the street to the neighborhood boulangerie, and waited patiently in line to buy a croissant for breakfast. The lady behind the counter chirped and gossiped and flirted with all the locals in the queue, but when I got to the counter her face transmogrified into a scowl. I didn’t like it, but I wrote it off as proof of the fabled Parisian disdain for tourists.

“Until one day, in a fit of ethnographic curiosity, I decided to conduct an experiment. Inspired by my reading of Clifford Geertz, I registered a thick description of every detail of the behaviors of the French people in line and resolved to mimic them perfectly. The guy in front of me picked his nose, so I picked my nose. The lady in front of him absently folded and unfolded her newspaper, so I dutifully folded and unfolded mine. As I neared the counter, I noticed that when it came time to pay, each of the citoyens placed a banknote in a little plastic tray and pushed it forward; then the baker placed the change in the tray and pushed it back to the customer. By contrast, day after day, week after week, I had innocently thrust a dirty ten-franc note into her face.

“On D-Day, I approached the counter and her face tightened into its usual scowl. She braced herself as I took out my money, but instead of handing it to her, I placed it delicately in the plastic tray and pushed it forward. She burst out laughing and we lived happily ever after.”

Isn’t that a beautiful thing? Barry nailed the upshot in the postscript he wrote me:

“Moral of the story: Unfairly, perhaps, Madame took my failure to observe local protocol as a sign not of ignorance, but of deliberate defiance. I insulted her, and dammit if she wasn’t going to insult me right back. Who is the asshole here?”

My answer is that both Barry and Madame were locked in a vicious circle of asshole poisoning, because each lacked the other’s perspective. But Barry, being the wise person he is, tackled the problem by thinking and acting like an anthropologist. In doing so, he demonstrated the three lessons offered above.

1. He realized that his biases might blind him to his contribution to the “asshole problem.” Then he reflected that he could be part of the problem—that he could unwittingly be provoking the lady behind the counter.

2. Madame was nasty to only Barry, which strengthened his suspicion that he was doing something to upset her, and it wasn’t just because he was an ugly American.

3. Once Barry developed empathy for Madame's perspective, he discovered what he was doing to upset her, changed his behavior, and their relationship was repaired.

It’s lovely example of human-centered design. And it’s a great reminder that sometimes, we are the assholes.

I’ve spent the past few years working on The Asshole Survival Guide, a sequel to another book about assholes I wrote a decade ago, which focused on how to build a civilized workplace.

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are you dealing with assholes at work, workplace design, employee experience, future of work

6 ways to practice design thinking in service of a mind-blowing meal

It's not just for your 9-to-5. Here's how to design think your dinner.

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What I can do, however, is teach you how to design your own way to greatness—greatness that, at the end of the night, will have grown adults licking the bowl clean.

I spend my days at IDEO U immersing myself in design thinking. I also spend them eating, cooking, and thinking about good food. What I’ve learned is that design thinking is not something you keep in a tidy, 60-minute-meeting-shaped box. Design thinking is actually a set of tools you can use constantly, and the more you practice it in the unique moments of your life—like whipping something up in the kitchen—the easier it will become to apply it to the hairiest problems at work.

So let’s get cracking. Here are six ways to hone your design thinking skills in service of a mind-blowing dinner.

1. Celebrate constraints

Constraints are a designer’s best friend. They keep you on track and help you make decisions. Without them, everything is a possibility, and you may find yourself paralyzed by how to proceed. Constraints also have the ability to engender brilliant solutions, because they force you to think outside the box. In brainstorms, we purposefully provoke creative thinking by asking questions like, What if we had zero dollars to pull this off? Or what if the laws of physics didn’t apply?

Step one in planning your menu: Figure out your constraints. What’s in your fridge? What cuisine or region are you cooking from? What’s in season? How much time do you have?

If you're stuck with sour cream and some herbs after a fridge clean-out, basil crema with cotija and paprika isn't a bad choice.

2. Keep your audience front and center

Who are we designing for? This is the question we, as designers, must ground ourselves in always. What do they need, what do they love, and what brings out the best in them?

On dinner party duty, I consider my audience to be both the eaters and the ingredients. Is your hot date going to be attending? Ditch the garlic for sauteed shallots so you don’t scare them away. Is it the middle of a beautiful tomato season? Let your fruit shine with a smidge of good olive oil and flaky salt. Are you looking to transform that boring chicken breast you just found in the freezer? You’re going to need something punchy, vibrant, and bold to jazz that puppy up.

When in doubt, bring it back to your audience. What will best serve those that you’re designing for? That’s your north star. Come back to it often.

3. Design for delight

Consider the last product, service, experience, restaurant, or healthcare appointment you couldn’t stop raving about—the one you likely described in too much detail to your best friend, your boss, and your bodega guy. What is the feeling you have when you think about it?

Most likely, it’s delight. Delight is that particular combination of feeling cared for and feeling surprised. Like someone knew you so well that they were able to create something you didn’t even know you needed. We design for delight because it helps us build more meaningful, more emotional relationships with our users, all based on joy. It’s not just, "What are the needs of your user?" It's, "How might you fulfill those needs in a way that truly delights them?"

Sauce is delightful. It feels fancy. It feels extra. It makes your people feel like you went above and beyond for them, because you care. In terms of investing your time, energy, and dirty dish count, sauce delivers exponentially.

4. Test, test, test—and by that, I mean taste, taste, taste

Recipes exist for a reason—they’re great tools for learning. But you can’t follow a recipe blindly, praying for a miracle. After all, who developed that recipe anyway? You don’t know their lives. Maybe they’re one of those people who hates cilantro.

When you’re cooking, put what you’re tasting before what the recipe calls for. Taste your way toward what you like, continuously asking, "What’s missing? What does this need? What’s working here?"

In the design world, one common pitfall of trying to bring new ideas into the world is an over-reliance on recipes. People analyze every detail and possible consequence first, to mitigate risk.

From there, I’ve seen one of two things happen: Either you never get started because you get mired in the complexity of the plan, or you create a rigorous and unyielding plan that is based on a core set of assumptions about the future that hasn’t actually been tested yet. That's when the plan fails spectacularly.

At IDEO U, we’ve learned to de-risk the future not by planning meticulously, but by testing as early as we can, then continuing to prototype throughout the process.

Whether you're testing or tasting, there will be forks in the road. In this case, the fork is this question: salty or sour?

5. Know your levers

Samin Nosrat of Netflix series and cookbook fame taught me the power of the four key levers of cooking: salt, fat, acid, and heat. Playing with these not only helps me course-correct when things go south, but also elevates a dish to master level.

When we design, we can’t just look myopically at the product, service, or experience we are creating. In order to make it sustainable, we have to zoom out and understand the system that it sits in, then pinpoint the levers we can use to create change. What are the critical variables we do (or do not) have control over? Price? Timeframe? Quantity? And how might we ask different, creative questions to uncover other levers?

6. Be okay with failure

It can be easy to get stuck iterating on something that’s not working. Maybe it just needs a bit more salt—or more sweetness? Or more crunch? It’s hard to admit, but at some point, you have to stop tweaking. Sometimes the best thing is to start over. And that’s okay. Throw it out and move on with your life.

If we learn to accept failure, we can take a big step back, get some perspective, and tackle the problem from a new angle. Maybe our grounding assumption—about the user needs, the context, the delivery mechanism—was totally wrong. If we can accept and even rejoice in that knowledge, our next prototypes are going to be miles better.

As an instructional designer, I love building tools. A good tool is based on the belief that you, the person wielding the tool, not I, the creator of the tool, have the magic.

It’s also the reason I don’t give people recipes. I want to help them have the confidence to improvise, to take risks, and to delight in both the successes and failures along the way.

So I built a tool for making sauce—a map to help you navigate those critical decision points along the way to your dream dining extravaganza. No stove, fancy utensils, or measuring cups necessary. Just some design thinking and your very own taste buds.

At least once a week I get a text, email, or phone call asking, “Do you remember that sauce you made? Can you send me the recipe?” My answer, to the person's initial despair, is always no.

Food
6 ways to practice design thinking in service of a mind-blowing meal, food innovation, design thinking

A New Tool for Testing Your Design Concepts Ethically

Design research at scale requires ethics at scale

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Early concept testing is essential to the design process. Without it, a seemingly great idea could turn out to be a flop, totally misaligned with consumers’ needs. Remember “New Coke”—a new version of the classic soda that replaced the original? Although the company had run tests, they only focused on validating the new taste; they neglected to see the potential impact of changing an iconic brand. It’s one of the most well-known missed opportunities by a company many know and trust.

These days, though, getting feedback is easier than ever. Thanks to social media ads, email campaigns, and digital surveys, we can reach thousands of people—and fast. Our colleagues at IDEO have even built a tool called Shape that allows designers to collect quantitative and qualitative feedback from prospective users in just a couple of days. But with powerful tools like these comes great responsibility. Now that we have the ability to test ideas at scale, we need to adapt our old-school rules of design ethics to account for new methods.

Ethical considerations have always been at the heart of our work. We even provide new IDEOers with a book called The Little Book of Design Research Ethics, which outlines three principles—responsibility, respect, and honesty—that guide us through the design research process with the end-user top of mind. However, as the technology we use continues to evolve, so must the way we apply these principles.

Here's what those three principles mean in practice:

  • Responsibility: We act to protect people’s current and future interests. We make participants aware of how we will use the information they share, and we take carefully considered steps to safeguard their information. Our priority is making sure our research is not harmful to people in any way.
  • Respect: We honor participants’ limits and value their comfort—because participants are people, not subjects. We strive to be considerate of their cultural expectations and sensitivities at play.
  • Honesty: We’re truthful and timely in communication, and we want to help participants make informed choices about what they share, when they share it, and how they share it. Consent is key, and every action taken should be with the user in mind. Our goals and motives must remain as transparent as possible.

Recently, we sat down to interview people with a chronic illness to gauge their interest in a daily caretaking service to take pressure off of families and themselves. In person, we were able to make it clear that the service was still just a prototype—it wasn’t something they could actually access. But what if we went the digital route and ran social media ads for the service? What if we unintentionally misled a large group of people to believe that a service that could improve their quality of life existed when it was just a prototype? The consequence could have been huge.

With that in mind, our group of design researchers have created a guide to ethical concept testing to evaluate design concepts before launching a test, to make sure that they’re fair and beneficial for all involved. Think about it like a list that pushes you to consider the impact of sharing your concept before it goes live.

A few notes before we dive in: If you’re a business, keep in mind that under GDPR—the EU’s General Data Protection Regulation, which went into effect in May 2018—there might be some formal checks you need to do even before you start to use targeted ads. It may be worth checking with your legal team before moving forward. Lastly, while this guide specifically deals with digital concept testing, we encourage you to adapt it for any concept testing at scale.

In addition to going through the plan provided above, we always recommend running your concept test with a small number of people prior to going live so you can catch any flaws that you might not have noticed. After all, you're only human.

This tool is a first step in molding our design ethics to new tools, but it’s just the beginning of a long, collective conversation about the ways they will need to adapt over time. While $5 can get you started with concept testing, that scale creates more considerations for responsible designers to make. For now though, we want to leave you with our community’s top resources for learning more about ethical design.

How many people can you reach online with $5, a few hours, and limited advertising expertise? During a recent early-stage concept test, we found an answer: more than 2,000. Our goal was to get our prototype into the world prior to launching it to gain a better understanding of how the concept would be received in the market.

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a new tool for testing your design concepts ethically, user research, research, prototyping, rapid prototyping, testing new ideas, launching a new product

Lindsey Turner

I’m passionate about building brands, products, and experiences that help organizations show up with meaning and momentum.

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Leader
Leaders

I help organizations cut through complexity by shaping how they show up, through brand strategy, identity, and storytelling.

Working at the intersection of brand and business, I bring an editorial eye and a bias toward making—turning ideas into tangible experiences that people can understand, trust, and believe in.

My work spans government, healthcare, financial services, media, and consumer goods, from launching Gen Z-focused ventures to building innovation labs and reimagining legacy brands. I relish moments of ambiguity and enjoy translating across teams, perspectives, and priorities to move ideas forward.

I started my career in editorial and digital design, shaping cross-platform experiences and identity systems in publishing and agency environments. That foundation still shapes how I work today: I’m detail-oriented, collaborative, and overreliant on the Oxford comma. I hold a BFA in Visual Communication from the School of the Art Institute of Chicago.

My tween twins teach me more about technology and gen-alpha than the last decade of trend reports.
Making things that matter
Consumer Products & Retail
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AI & Emerging Tech

Rachel Young

My work helps organizations see who their products aren't working for—and build the will and the tools to do something about it

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For 25 years, I've asked the same question: Who does this design exclude—and what are we going to do about it?

My work spans human-centered strategy, inclusive design, and qualitative research, with clients ranging from Microsoft, Google, and Verizon to the National Science Foundation, and San Francisco Unified School District.

Before IDEO, I taught elementary school in East Palo Alto and spent a decade doing design work with social service organizations—where I learned firsthand what it costs people when systems are built without them in mind.

I am currently writing User Error, a nonfiction book about digital access and the design decisions behind it. I live in Oakland, California.

The greatest project to which I’ve ever contributed is raising my two daughters with my husband.
Uncovering unmet needs
Consumer Products & Retail
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Public Sector

Brian Pelsoh

I lead with craft, ensuring our work is creatively excellent: rooted in deep human insight and imagination, while also grounded in the realities of business and technology.

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My expertise spans brand, communication, and product design across tech, education, the arts, and social impact.

I believe great work demands both high-level vision and obsessive attention to detail, and only happens through collaboration.

I bring an inclusive, hands-on approach and a deep understanding of business, which enables me to consistently deliver excellence while always asking why.

Before joining IDEO, I worked at the brand firms Pentagram and VSA Partners. I began my career as a designer, leading teams at the School of the Art Institute of Chicago and the Milwaukee Art Museum. I hold an MFA in graphic design from Maryland Institute College of Art and a BFA in communication design from the Milwaukee Institute of Art & Design, and have taught at some of the best design schools in the US.

I love a good crit.
An inclusive, hands-on approach
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Tony Wong

I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth.

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I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth. Specifically, I have helped Chinese companies design holistic brand solutions through the development of their products, communication, services, and innovation teams, and I have helped multinationals expand their presence and influence in China.

I advise global leaders on developing China-led innovation and capabilities.

In over 15 years in IDEO Shanghai, I have worked on projects that use design to elevate the quality of the experience of healthcare products and services, streamline processes that increase productivity, create spaces and programs that promote and enable inclusive communities, and build next generation mobility solutions that are planet-positive.

Before joining IDEO, I worked at Philips Electronics and the Electrolux Group in Italy, the Netherlands, and Singapore on a number of breakthrough commercial products. I am a member of the Young President Organization in Shanghai.

I have a thing for antique maps.
Developing China-led innovation and capabilities'
Consumer Products & Retail
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Industrial & Manufacturing
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Building a personal AI for the messiness of life: Sida Li

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Most AI products today are built for work—a space with clear problems and established systems. One founder noticed a gap: personal life is messier, harder to systematize, and mostly left behind by the AI boom. So she built Cue, a personal AI that lives inside iMessage and group chats, to go where the other tools haven't.

In this episode, Becca Carroll, IDEO's Chief Strategy Officer, talks with Sida Li, co-founder and CEO of Shared Context Lab, about staying anchored to a human need while the technology around her keeps changing shape, why she treats her business model with the same rigor she'd bring to a product, and what it feels like to build a company at this particular, disorienting moment in AI.

The conversation also gets into how Sida makes design decisions: the language Cue uses to describe itself, the tradeoffs behind building inside iMessage instead of a new app, and a real story about a business idea that didn’t pan out.

This is the second in a two-part series profiling founders from IDEO's Startups-in-Residence program. The first conversation is with Johannes Seemann, founder of Sooner, on designing GenAI for the emotional side of money.

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Designing GenAI for the emotional side of money: Johannes Seemann

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Suspendisse varius enim in eros elementum tristique. Duis cursus, mi quis viverra ornare, eros dolor interdum nulla, ut commodo diam libero vitae erat. Aenean faucibus nibh et justo cursus id rutrum lorem imperdiet. Nunc ut sem vitae risus tristique posuere.

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Most personal financial tools are built to run the numbers and optimize towards a budget. While that works for some, most people experience money as a lived relationship that does not neatly fit into a spreadsheet. Johannes Seemann and Becca Carroll discuss why money is emotional before it is mathematical, and what a human-centered approach to building a generative AI financial product looks like in practice.

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Technology
Financial Services
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The curious leader's edge in uncertainty: Scott Shigeoka

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Mina Seetharaman talks with Scott Shigeoka, author of Seek and Head of Curiosity Cultivation at the Eames Institute, about what distinguishes genuinely curious leadership from performative curiosity, how power dynamics shape curiosity, and why practicing curiosity can restore energy rather than drain it.

Learning & Work
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How constraints make us more creative: David Epstein

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Mina Seetharaman talks with David Epstein, author of Inside the Box and Range, about why total freedom often produces average work, how leaders can design useful limits on purpose, and what organizations such as General Magic and Pixar reveal about the relationship between boundaries and creativity.

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