

Designing the connected future of diabetes management
Expanding IDEO's partnership with Ascensia to develop an engaging, internet-enabled blood glucose monitoring system.
Keeping diabetes in check isn’t easy. Between checking blood sugar multiple times a day, keeping a detailed activity record, and logging food intake, staying healthy can be daunting.
But a recent advance in smart diabetes management—Ascensia’s CONTOUR NEXT ONE blood glucose meter and the CONTOUR DIABETES app—can give patients more clarity and control.
The CONTOUR NEXT ONE is the latest product to spring from a multi-year collaboration between IDEO and Ascensia Diabetes Care (formerly Bayer Diabetes Care). In 2009, Ascensia and IDEO developed the award-winning CONTOUR USB blood glucose meter—the first meter to plug directly into a computer, providing patients and their doctors with instant access to blood sugar data and personal trend reports.
Buoyed by the success of the first collaboration, Ascensia asked IDEO to help design a next-generation diabetes management system (and the company’s first internet-connected device).
To help reduce the stigma of checking blood sugar in public, IDEO designed the CONTOUR NEXT ONE to look and behave like today’s modern tech devices. The highly simplified, seamless system allows patients to upload blood glucose readings automatically to the app, which helps guide informed, real-time decisions. The meter’s red, green, or yellow smartLIGHT feature gives instant feedback about whether blood sugar levels are below, within, or above the target range.


Seeing contextual data, which includes physical activity logs and photos of meals, paired with recent and historic blood sugar levels, nudges patients toward healthier lifestyle choices and better control of their condition.
For doctors, the accuracy and quantity of the data combined with the app’s easy-to-read pattern views invites more comprehensive, actionable conversations with patients.
The CONTOUR NEXT ONE hit shelves in Europe in 2016 and is now available in the U.S. Ascensia is poised to develop more products enabled by rich, personalized data to help people with diabetes live longer, healthier lives.
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Designing the city skies of tomorrow
Designing the city skies of tomorrow.
What if we could use the sky to provide alternative solutions to these problems, creating more space for living and transportation? What exciting future awaits us?

At JAXA’s Aeronautical Technology Directorate (ATD), researchers are conducting research and development on aviation science and technology for the future. They are working to affect positive impact through research like noise reduction of airframe and an integrated aircraft operation management system for disaster relief and crisis management.
Normally, JAXA begins their projects by examining the needs of the aircraft industry or comparing themselves against global technology standards. This approach often leads to ideas that are merely an extension of the current technology. JAXA needed a new approach in order to create radical ideas and real change.
The key question was: What solutions would emerge from prioritizing people’s needs over the most advanced technological possibility—taking a human-centered approach to tackling the most pressing societal challenges?
JAXA ATD voluntary partnered with IDEO to attempt to answer this question, identifying new research areas by envisioning people’s needs in the near future. Together, JAXA and IDEO developed four scenarios of future societies.
The scenarios do not necessarily focus on technologies. Rather, the focus is on telling stories that help readers put themselves in the shoes of the four personas. At the same time, the team worked with industrial designers to illustrate convincing demonstrations of the vehicles and machines of the future.
JAXA’s team embraces the belief that “technologies developed at JAXA should incorporate emotional aspects to blend seamlessly into people’s lives.” Driven by this philosophy, the visual design of the four scenarios used a friendly illustration style intended to be approachable and understandable for people of all ages.

In order to develop human-centered concepts from scratch, the IDEO and JAXA team first undertook research and inspiration-gathering. They skydived, observed cities from above, brainstormed with students from the department of architecture at Waseda University. They interviewed airline employees, a former Judo world champion, skyscraper lovers, a business producer who focuses on new working styles. Throughout the research phase, the team explored the possibilities of the sky as a “living space,” not just a place for transportation.
The team was surprised and excited when they learned from a former fighter pilot that old cockpit designs were inspired by the Japanese tea room, highlighting a historic precedent for taking inspiration from real life to inform new technology designs.

The team synthesized their research and developed several concepts, each informed by a different social issue or pressing concern. Each issue was brought to life through a fictional personal narrative.

How might we relieve city congestion and pollution using the sky, while still keeping it clean and blue? Floating public lights, a skyway that regulates air traffic, camouflaged planes that keep the sky blue—concepts introduced in this scenario were the closest to the technologies already being researched at JAXA ATD. They show us how the sky could become an infrastructure that supports our daily lives. Meet Ayame, a girl from Gunma prefecture, ready to begin her college life in Osaka.
How might we make travel feel easy for people of all ages, no matter how far they need to go? While the researchers at JAXA ATD are working to improve the mobility of aircraft, like reducing air friction or increasing the engine efficiency of aircraft, this scenario explored how people could travel door-to-door through the sky with or without aircraft. A day-in-the-life of Naoto, a 72-year-old man who commutes twice a month from Tottori to Tokyo for medical checkups.
How might we leverage the sky as a resource for reusable energy and economic growth? One of the criteria of JAXA’s R&D activities is to improve the environment. While JAXA has been focusing on “protecting” the environment, this scenario focused on “creating” new environments. A day-in-the-life of Toshi, who runs a “sky-to-table” farming business.
How might we help people live with peace of mind, even during a disaster? JAXA’s disaster relief technologies have been extremely valuable in countries like Japan, which frequently suffers from natural disasters. In this scenario, we approached the problem from victims’ point of view while exploiting the potential of a network of aircrafts and other flying objects. Here's the story of Yuri, a victim of an earthquake in Tokyo who reunites with her family after evacuating to the sky.
The purpose of the project website is not to present answers, but to introduce new directions towards an exciting future. By presenting JAXA ATD’s vision through these four scenarios, the team invited people from all industries and of all ages to participate in co-creating the future.
Just like movies, cartoons, and novels from childhood stimulate the imagination, this project aims to spark new conversation and vision for a radically different, positive future.
By illustrating and communicating a more human-centered future to a wider audience, Japan’s top aeronautical technology development agency may already be changing the future of the sky for the better.
The speed and scale of change in our world are unprecedented. As more people relocate to cities, our lives are impacted by urbanization problems such as pollution, congestion, depopulation of rural areas, resource, and energy deficiencies.


Preparing an industrial leader for the digital future
Changing the culture, mindset, and way of working at a global manufacturing firm.
For factory operators, a smart valve is a game-changer. It gathers data on how smoothly the system is running and feeds it to an app, making it easier to troubleshoot from anywhere. And when things get overheated, it can automatically shut down the machinery, avoiding a meltdown.
Georg Fischer (GF), the Swiss-based, B2B industrial manufacturer collaborated with IDEO to design that valve, along with a system that adds value for generations of engineers to come.
And there were some surprises along the way. When the team set out to interview customers, they learned a lot about their real needs. “We showed a customer a sacrificial concept of a smart valve and asked, what do you think about this?” says Laura Barrabia, GF’s Head of Corporate Design Thinking. “The customer answered, we don’t want your valve to be smart, we want to be smart. If GF is providing a smart valve, where is my value?”
For GF Piping Systems, these insights helped shape initial prototypes and guided the direction of the design to something that would tie parts together into smart systems and more efficient industrial facilities—a competitive advantage.
Yves Serra, GF’s CEO, recognized early on that his company needed to strengthen its customer-centricity and digital capacity, so he approached IDEO to begin shifting GF’s culture from engineering-led and procedural to customer-focused, multidisciplinary, collaborative, and flexible. That kicked off a decade-long relationship that would help GF take a design-based approach.
Learn what it means to move from being technology-driven to being truly customer-centric.
To help GF identify clients’ pain points and address them with new digital offers, IDEO proposed three “lighthouse” projects, one for each of GF’s divisions: Piping Systems, Casting Solutions, and Machining Solutions. Lighthouse projects (also called “Beacons”) are proofs of concept that light the way for an organization and help it shift its way of working.
For example, GF Machining Solutions built a prototype for an application that uses real-time data to help customers identify and fix problems in the machines, laying the foundation for truly predictive maintenance. Making data streams more transparent for customers also simplified life for the GF service engineers, who keep the machines running.
Learn how Georg Fischer is moving from hardware offerings to digital solutions.
For GF Piping Systems, the design team developed the GF Digital Line, a set of products, apps, dashboards, and other services that help customers plan, install, and maintain water and chemical piping systems. GF teams went back to customers to test several prototypes and gather feedback on the Digital Line and make sure it addressed current and future needs. They also built internal capabilities to support product development, laying the groundwork for future innovation.
Lastly, IDEO helped GF Casting Solutions escape the “commodity trap” of competing with foreign automotive suppliers. To better understand the pressures car manufacturers face, the design team explored the development cycles of two car manufacturers. They learned how challenging it is to implement solutions to reduce vehicle weight—essential for cutting fuel consumption. As an expert in aluminum die casting, GF was well positioned to help manufacturers meet that challenge, not just with quality parts, but also with digital engineering to deliver cutting-edge lightweight casting solutions, which are harder to replicate.
By the end of these lighthouse projects, GF had rolled out a global design thinking training program that had touched more than 1000 employees. After the training, employees throughout the organization adopted a new way of working and became passionate ambassadors. The enthusiasm spread from the R&D department to HR to finance and many other departments.
Today, GF has permanent design thinking and digital teams to continue this work. All three divisions aim to launch the first releases of their lighthouse projects by early 2019. And with every project, GF’s business—and solutions—get smarter about how to meet the needs of a fast changing world.


Reimagining everyday travel for America and beyond
Designing a new hotel experience that feels just right, every time.
IHG’s ambition is to grow in service of its guests around the world. IHG’s Atlanta-based team had identified a major opportunity for hotels in the midscale space—a market segment known for its inconsistency.
Alongside colleagues at London-based forpeople, IDEO was invited to help IHG shepherd that business opportunity into a human one, by asking how IHG might reimagine the everyday travel experience for people relying on this category of hotel. What kind of offer might resonate equally with guests and with the owner/operators who’d need to buy into a new brand and bring it to life?
IDEO began by talking to travelers to better understand their lives, values, and needs—travelers who spend one or two nights on the road a few times every year; travelers who regularly take short trips to small cities or away from city centers; and travelers who live on the road, moving from hotel to hotel. These included court stenographers, medical technicians, consultants, conference-goers, and more.
Early research insights evolved into two distinct concepts for a new hotel brand, which were built out into two full-scale physical prototypes at IHG’s design center in Atlanta. Over three weeks, IDEO and its IHG partners led potential guests and hotel owners through each model, gathering their feedback on new formats for breakfast offerings, service details, booking experiences, and overall tone.

The investment in prototyping paid off with surprising and actionable insights. Despite wide variation in occupation and income, these guests are sophisticated and self-reliant; they know what’s out there, and they know what’s reasonable to expect. In fact, many describe a syndrome IDEO dubbed “anticipation anxiety:” the sense of dread that comes from not knowing whether a lower-priced hotel is going to be clean or safe, or provide a bed that enables restful sleep. Many have so little confidence in the cleanliness of hotels in this price range that they travel with their own packs of wet wipes.
IDEO, along with the IHG team, recognized these behaviors as an unanswered cry in the market. The purpose of the new brand crystallized around extinguishing that anxiety and rewarding guests with something much better. avid hotels exceeds its competition by doubling down on quality in just a few select areas: an extraordinary mattress; rigorously high standards of cleanliness; a focused, high-quality, grab-and-go breakfast and coffee experience; and an overall tone of warmth and straightforwardness.

These guests made clear that for trips like this, they aren’t interested in bells and whistles, or communication that isn’t frank or to the point. That led to an insight that upends an industry truism: for these guests—and there are many of them—choosing a hotel is rarely only about the price of the room. avid guests can often afford to stay in a more expensive place for a honeymoon or a vacation or a trip with friends; they’ll spend more when they need more. But for functional stays of one or two nights, it just feels wasteful. It goes against their values and their principles.
IHG and IDEO heard a clear call for a sense of focus and affordability—but never at the expense of quality. Guests should be able to access a simple booking process, rooms designed for sound sleep, and a quality breakfast, all at a fair price. And hotel owners ought to be able to deliver that experience with confidence and consistency, at costs that build a compelling case for their own business.
That’s what avid hotels is designed to deliver, every single time. Early traveler reviews have been exceedingly positive and have noted specifically the unique differentiating offers avid brings to the market.
Within a year of partnering with IDEO, IHG had issued 150 avid hotels licenses to franchisees in the US, Mexico, and Canada, and announced a development deal for 15 avid hotel locations in Germany over the next five years—a scale of success that came at unprecedented speed for the industry. The collaborative, inclusive design process is now serving as a model for how to develop robust, guest-centered hospitality brands that deliver where it matters for people.
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Why Being Obsessively Organized Makes You More Creative
In 2015, I spent a month in an Airbnb that doubled as an art studio. Upstairs, there was an airy drawing room where my host taught scientific watercolor classes. In the garage, a multimedia artist named Diego had built his own 3D printer and spent his time creating furiously—everything from ink paintings to cardboard sculptures to warped digital imagery.

In 2015, I spent a month in an Airbnb that doubled as an art studio. Upstairs, there was an airy drawing room where my host taught scientific watercolor classes. In the garage, a multimedia artist named Diego had built his own 3D printer and spent his time creating furiously—everything from ink paintings to cardboard sculptures to warped digital imagery. I started spending my afternoons in the garage, watching him work and quietly editing travel photos, hoping to soak up some of the creative juices.
One day, after over-contemplating whether the photo of three chairs I had just edited was art, I worked up the courage to ask, “What do you do with all of the stuff you make? When does it become art? What does it even mean to be an artist?”
First, he laughed.

Then, Diego opened up his laptop and plugged in his external hard drive. A few clicks later and we were deep inside his folders, files, and spreadsheets. "This," he said, "is what I do with all of the stuff I make." He showed me how he edited and selected images in Photoshop, created cohesive photo series, added titles and captions, wrote artist statements, meticulously noted the date/medium/size of each piece and how they should be displayed, exported PDFs, and organized the files by theme. He showed me his spreadsheet of deadlines and requirements and contact information for calls for entries, residencies, conferences, and shows.

I felt like I had just pulled back the curtain on the Wizard of Oz. The image I had in my head of the artist as natural born creator was just the front end, hiding the logistics of what it takes to really make it work as an artist. Creativity as an effortless, inherited talent was a myth.
I found comfort and familiarity in Diego’s near-obsessive organization and realized that my love of structure and systems isn’t actually at odds with artistry. In fact, formal processes can unlock new ways of thinking and doing. Structure can reduce the mental and digital clutter that often blocks people from actually making things. If categorizing and list-making and data visualization gives me creative confidence, then so be it. Knowing I have an entry point into the world of creativity has made it much easier to dive in.

Today, as a business development associate at IDEO, I sit at the intersection of creativity and strategy, art and operations, design and business. Though I am in near-constant awe of the making and creating that seems to flow from the fingertips of my deeply talented colleagues, I know that design doesn’t just happen. Behind the curtain of creativity, there are layers and layers of order, process, painstaking detail, and hard work. These days, I find just as much beauty (and madness) in the back end.
Diego de los Campos is a multimedia artist from Uruguay who currently resides in Florianópolis, Brazil. His work can be found at diegodeloscampos.wordpress.com
I’ve never considered myself an artist. My handwriting is too neat, I enjoy coloring between the lines, and I don’t always get poetry. I imagine artists as forces of raw, unbridled creativity—messy, like mad scientists, but with more color, magic flowing out of their fingertips like a scene from Fantasia. I, on the other hand, live and die by my Google Calendar.


Designer’s Playlist #7
A few things IDEO Tokyo's Evin Dempsey can't stop thinking about

Name: Evin Dempsey
Location: Tokyo
Role at IDEO: Communications Design Lead
Joined IDEO: Freelanced from 2010 to 2012 in IDEO Shanghai; joined IDEO Tokyo in 2013
Social Media: I abstain. Better for the heart and soul :)
Titillating Fact: At the age of 10, I had about 46 hamsters in my garage in cages that I made myself from scrap pieces of timber. I used to breed them and sell them back to the petshop for a quid each.

1. Inside
Inside is a puzzle platform game from Playdead, a small, independent game studio in Denmark. It’s an absolute masterpiece of storytelling, art direction, animation, sound design, and even camera work. Each frame of this game is meticulously designed, from the bubbles in the water to the flicker of the torch. It’s the culmination of a very talented team of designers, programmers, and storytellers. The plot follows a young boy as he attempts to escape from a forest. Along the way, he encounters various puzzles and obstacles that help to reveal more details about his predicament. It's quite possibly the best game I've ever played.
2. Nozawa Onsen
Though it’s not very well known outside of Japan, Nozawa Onsen is a mecca for Japanese snowboarders. Located in the northeast of Nagano prefecture in western Japan, it is home to waist-deep powder as well as several onsens, or natural hot springs. It’s a winter sports enthusiast’s dream come true. The hot springs scattered all over town are also free for anyone to enjoy. I try to go at least twice a season. If you like powder, or japow as we foreigners like to call it, then you'll love Nozawa.

3. Don't Sleep, There Are Snakes by Daniel Everett
A man moves to a country he knows absolutely nothing about, learns a language, changes his outlook on life, and loses his faith. Having spent my life split between eight different countries, and having a special affection for nearly all of them, this tale rings true to me. It’s an amazing account of one man's evolution as he makes his home in the Amazon rainforest. The story is universal, but the book is of special interest to people who are intrigued by linguistics and language. I couldn't put it down.
Header image by Mark Solarski.
In this series, we ask IDEO designers to share the stuff they're digging right now—tools, books, music, sites, people, places—so you, too, can drink from the fount of inspiration bubbling up here. This week's guest star: Evin Dempsey.


What the Photos You Take Say About You
Ivan Cash got his first job in advertising by getting arrested. No joke.

In one sentence, who are you?
I am a human being who creates art, films, and cultural movements that inspire curiosity and connection.
What do you do? How did you learn it?
I do a lot of things, all of which are self-taught. First, I was an art director at Venables Bell and Wieden+Kennedy Amsterdam. Then I became an interactive artist making large-scale community driven projects, like Selfless Portraits, Last Photo, and Snail Mail My Email, and I published a book. And more recently, I’ve become a film director.
A lot of my work explores human connection and connecting with strangers, which comes from getting bullied as a kid and becoming fascinated with how people interact and treat each other. My biggest piece of advice in learning a creative skill is to stay curious, keep experimenting, and try reaching out to those who inspire you. That’s basically what I’ve done over and over again to get to where I am today.
Snail Mail My Email is a community art project where volunteers transform strangers’ emails into handwritten letters, free of charge.
What are your three favorite possessions?
- My stuffed animal Snuffleupagus, which I’ve had since I was born.
- Handwritten letters from over the years.
- My data.
I had a house fire five years ago and lost nearly everything. It showed me that most possessions are replaceable. It’s my creative ideas and material that are most prized.
What does a typical work session look like for you?
I don’t really have a typical work session; my days are split between working in the studio, traveling to give a talk, going out to make a film, or working on-site with a client. I really like this balance of working with a team and working in solitude. I need this constant mix of circumstances to keep me both energized and recharged.
Signs of the Times explores the personal, human stories behind protest signs, without ever showing the sign holders’ faces.
How do you get over creative block?
I can’t really work if I’m in a messy or loud environment. So my studio needs to be immaculately tidy and quiet. That’s the first thing.
Secondly, I’m very sensitive, and so often a creative block means an unresolved emotional conflict. Taking the time to journal, find closure in a relationship, or talk to my therapist are all good things.
Finally, I get over creative blocks by making new work (that may not be great) and not judging myself for it. Creative block happens when my standards get so high that I become fearful of not meeting some expectation and get paralyzed. The important thing I have to keep reminding myself is to have fun and to not take everything so seriously, because nothing really matters and we’re all going to die!
The ‘Last Photo’ Project is an ongoing video series where Ivan asks strangers in different cities to share the last photo on their phones.
How do you see the world in 2078?
Optimistic version: We’ll live in a post-digital age where we've gone back to appreciate the simpler things like nature and meditation. Our lives will still be digitally integrated, but it'll be much more seamless and we’ll place greater value on taking breaks from tech.
Dystopic version: Life will be lived within a virtual reality headset and/or brands will be more invasive than they are now. On cars. On skin. In our homes. We will make money by consuming ads.

Who are you (creative) crushing on lately?
My dancer/choreographer friend Jacob Jonas who is killing it right now.
Moonlight director Barry Jenkins.
Valerie Luu and Andria Lo’s photography project Chinatown Pretty.
American Honey director Andrea Arnold.
Ivan Cash got his first job in advertising by getting arrested—for selling t-shirts advocating for the firing of Knicks coach Isaiah Thomas. No joke. After a stint in that world working for Venables Bell & Partners and Wieden+Kennedy, he set out on his own to explore a different kind of client—everyday people. His projects, whether about protest signs or the last photo someone took on their phone, are a deep dive into how the images we create help tell our stories. In this first installment of Creative Crushes, I caught up with him over coffee to find out what he's been up to.


Borrow Principles of Theater for Better Design
It starts with suspension of disbelief.
The next time you enter a theater, take special note of the black curtains hanging onstage. I can almost promise they’ll be there. Short ones above the stage (called “trim”) obscure the overhead lights, while long ones on the side (called “legs”) hide the backstage performers. Black curtains are a set designer’s secret weapon.
Theater strives for suspension of disbelief. It’s the reason we cry when Romeo and Juliet kill themselves… even though we know the actors aren’t really dead. (They’re not even Romeo and Juliet, for that matter.) It allows an audience to imagine the world of the play far beyond the elements we see in front of us. In our heads, the vivid and colorful streets of Verona extend well behind the black curtains that frame the stage. And all the set designer had to do to create that illusion was hang some fabric.
Designers need to stop making slide decks and start hanging black curtains. As projects become more complex, it becomes impossible to represent an entire concept through words, images, and prototypes alone. Truly innovative designs can’t exist in our present world—they change it into something new. Taking cues from theater is one way to help people suspend their disbelief and bring them inside these new ideas. Here are three ways in:

Embrace Set Design
“Space creates behavior” is a mantra used by interior designers. But there’s a step missing in that equation: Space creates new mindsets, and new mindsets create new behaviors.
When we go to the theater, the curtain rises and we get our first glimpse into the world of the play. It’s the moment when an audience is asked to leave the reality of the theater (velvet seats, half-finished wine, smartphones, etc.) and enter an alternative reality crafted by the show.
Boardrooms are not a good place for achieving that effect. If we want people to engage with unprecedented ideas, we need to transport them out of their current reality. It’s absurd to assume that people will think differently when they are sitting in the same chair, at the same table, staring at the same drop-down projection screen they see everyday.
Even simple changes to a physical environment can drastically shift the way an audience (in this case, clients, investors, etc.) will approach a meeting.
Consider:
Lighting—a darkened room creates a sense of possibility and wonder.
The unexpected reveal—bring out a hidden element part-way through the meeting.
Sound—background noise or music helps guide people to an emotional state before, during, and after the show.

Play the Role of Director
Another way to shift a viewer’s mindset is to go at it directly. Direct them, as if they were an actor, and give them a new role to play and a new way to think.
At IDEO, mid-project meetings are often the most crucial point of contact with our clients. In those meetings, they must assess the opportunities we’ve uncovered through research, and decide which ones to pursue. If the audience defaults to their standard decision-making metrics, engineers will choose the most technically-feasible option, while the CFO might choose the most cost-effective path forward. Innovative ideas are difficult to judge in this way, so they can easily be left behind.
But asking these same people to make decisions from a different perspective can open up the room to new possibilities, and create excitement around the more difficult to imagine, yet more innovative ideas.
Here, you accomplish two things. First, by having them embody a new viewpoint, they are forced to drop their default mode of interaction and pick up a new way of thinking. Second, because the exercise feels inherently contrived, it offers participants a mental safety net. It’s not real—it’s make believe. When people let their guard down, that’s often when the real insights emerge.
Think about:
Directed actions—as soon as people are required to do something, they leave the passive audience state.
Physical movement—if people are required to stand up and move around, they automatically engage in a more meaningful way.
Assigning new roles—if people are required to observe and respond as someone other than themselves, they will come at the experience from a position of empathy.

Be a Reviewer
Anytime you engage with an unprecedented experience, the take-aways are not always clear. In the world of theater, new audience members might walk out of a show thinking, “I loved it!” or “I was bored!” or “I was bawling, but I’m not totally sure why.” A good theatrical experience should elicit some type of emotional reaction from the audience, but people may not have the necessary vocabulary to analyze it. Good reviewers can help translate the experience for the rest of the world and direct attention to what is important or meaningful.
In design, crafting the takeaway message becomes a crucial exercise. It’s important to tell people how ideas and concepts can translate back to their real-world experience. If the most brilliant concepts can’t be understood beyond the context of a highly theatricalized presentation, there’s no way it will ever have impact in the world.
Consider:
A summary—what's the essence of what they just experienced?
Analysis—what's the deeper meaning or purpose this connects to?
Drafting a plan—what actions should take place as a result of the experience?
Innovation is a tricky business. As designers, we are tasked with creating unprecedented experiences that help shift the world into the future, yet we are stuck discussing them in the present. Creating innovative work is not enough. We must create innovative ways of sharing that work to help audiences suspend their disbelief and imagine the future that might exist.
Illustrations by Megan Crabtree.
Two things are required for design success: the right idea, and the ability to convince people of its value. In recent years, designers have become more interested in storytelling to make the case for their solutions. I'd like to take that method a step further, by embracing theater.


Lindsey Turner
I’m passionate about building brands, products, and experiences that help organizations show up with meaning and momentum.
I help organizations cut through complexity by shaping how they show up, through brand strategy, identity, and storytelling.
Working at the intersection of brand and business, I bring an editorial eye and a bias toward making—turning ideas into tangible experiences that people can understand, trust, and believe in.
My work spans government, healthcare, financial services, media, and consumer goods, from launching Gen Z-focused ventures to building innovation labs and reimagining legacy brands. I relish moments of ambiguity and enjoy translating across teams, perspectives, and priorities to move ideas forward.
I started my career in editorial and digital design, shaping cross-platform experiences and identity systems in publishing and agency environments. That foundation still shapes how I work today: I’m detail-oriented, collaborative, and overreliant on the Oxford comma. I hold a BFA in Visual Communication from the School of the Art Institute of Chicago.


Rachel Young
My work helps organizations see who their products aren't working for—and build the will and the tools to do something about it
For 25 years, I've asked the same question: Who does this design exclude—and what are we going to do about it?
My work spans human-centered strategy, inclusive design, and qualitative research, with clients ranging from Microsoft, Google, and Verizon to the National Science Foundation, and San Francisco Unified School District.
Before IDEO, I taught elementary school in East Palo Alto and spent a decade doing design work with social service organizations—where I learned firsthand what it costs people when systems are built without them in mind.
I am currently writing User Error, a nonfiction book about digital access and the design decisions behind it. I live in Oakland, California.


Brian Pelsoh
I lead with craft, ensuring our work is creatively excellent: rooted in deep human insight and imagination, while also grounded in the realities of business and technology.
My expertise spans brand, communication, and product design across tech, education, the arts, and social impact.
I believe great work demands both high-level vision and obsessive attention to detail, and only happens through collaboration.
I bring an inclusive, hands-on approach and a deep understanding of business, which enables me to consistently deliver excellence while always asking why.
Before joining IDEO, I worked at the brand firms Pentagram and VSA Partners. I began my career as a designer, leading teams at the School of the Art Institute of Chicago and the Milwaukee Art Museum. I hold an MFA in graphic design from Maryland Institute College of Art and a BFA in communication design from the Milwaukee Institute of Art & Design, and have taught at some of the best design schools in the US.


Tony Wong
I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth.
I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth. Specifically, I have helped Chinese companies design holistic brand solutions through the development of their products, communication, services, and innovation teams, and I have helped multinationals expand their presence and influence in China.
I advise global leaders on developing China-led innovation and capabilities.
In over 15 years in IDEO Shanghai, I have worked on projects that use design to elevate the quality of the experience of healthcare products and services, streamline processes that increase productivity, create spaces and programs that promote and enable inclusive communities, and build next generation mobility solutions that are planet-positive.
Before joining IDEO, I worked at Philips Electronics and the Electrolux Group in Italy, the Netherlands, and Singapore on a number of breakthrough commercial products. I am a member of the Young President Organization in Shanghai.
Building a personal AI for the messiness of life: Sida Li
Most AI products today are built for work—a space with clear problems and established systems. One founder noticed a gap: personal life is messier, harder to systematize, and mostly left behind by the AI boom. So she built Cue, a personal AI that lives inside iMessage and group chats, to go where the other tools haven't.
In this episode, Becca Carroll, IDEO's Chief Strategy Officer, talks with Sida Li, co-founder and CEO of Shared Context Lab, about staying anchored to a human need while the technology around her keeps changing shape, why she treats her business model with the same rigor she'd bring to a product, and what it feels like to build a company at this particular, disorienting moment in AI.
The conversation also gets into how Sida makes design decisions: the language Cue uses to describe itself, the tradeoffs behind building inside iMessage instead of a new app, and a real story about a business idea that didn’t pan out.
This is the second in a two-part series profiling founders from IDEO's Startups-in-Residence program. The first conversation is with Johannes Seemann, founder of Sooner, on designing GenAI for the emotional side of money.
Designing GenAI for the emotional side of money: Johannes Seemann
Most personal financial tools are built to run the numbers and optimize towards a budget. While that works for some, most people experience money as a lived relationship that does not neatly fit into a spreadsheet. Johannes Seemann and Becca Carroll discuss why money is emotional before it is mathematical, and what a human-centered approach to building a generative AI financial product looks like in practice.
The curious leader's edge in uncertainty: Scott Shigeoka
Mina Seetharaman talks with Scott Shigeoka, author of Seek and Head of Curiosity Cultivation at the Eames Institute, about what distinguishes genuinely curious leadership from performative curiosity, how power dynamics shape curiosity, and why practicing curiosity can restore energy rather than drain it.
How constraints make us more creative: David Epstein
Mina Seetharaman talks with David Epstein, author of Inside the Box and Range, about why total freedom often produces average work, how leaders can design useful limits on purpose, and what organizations such as General Magic and Pixar reveal about the relationship between boundaries and creativity.
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