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Peripheral vision

A consumer electronics giant becomes a climate-era leader.

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Breakthrough Products
Technology

IDEO’s partnership with Logitech is a case study in bringing together the power of imagination and the rigor of business.

As much as we love to lead with creativity, it’s difficult to develop a business plan off ideas alone. So when Logitech asked the IDEO team to investigate a broad array of possible futures and report back, we brought our findings to life by inventing a board game. Instead of a dry presentation on circular solutions, our designers created a story about a mouse that turned into a webcam.

That imagination mattered. It fueled an exploration into expertise we collected from researching with people already living in futures destined to expand. And our rigor helped us hold more possibilities, and identify intersectionalities. Combined, they redefined what it means for ideas to be viable in business; they focused us on long-term sustainability; and they pushed us past immediate technical feasibility to ask if new ideas would be feasible for entire systems.

Our partnership with Logitech revealed that imaginative dreaming and business rigor aren’t opposing forces, but rather complementary tools in opening up new directions into a future demanding bold decisions.

As of 2019, e-waste was the fastest-growing waste stream globally, and only 20% of the 48.5+ million tonnes is disposed of properly.

Global emissions must be cut in half by 2030 to avert the worst impacts of climate change.

By 2030

Logitech has committed to becoming climate positive and removing more carbon than they create
Logitech is famous for designing and making great things: digital peripherals such as mice and webcams, software, gaming, and more. To look to the future in more expansive ways, Logitech’s leadership reached out to IDEO to surface emergent trends and systems that could shape the company’s path forward. The work resulted in a bold set of strategic choices that will benefit people, the business, and the planet—a triple win.
To shape its strategy and climate commitments, Logitech started with an imaginative leap into the future.
How consumer electronics gets climate positive.
Logitech
Logitech
Peripheral vision, computer mouse, ergonomic design, Logitech, technology innovation, digital products, digital transformation, digital experience, digital product design, UX design, creative leadership, leadership development, systems thinking, systems design, service ecosystem, climate strategy, sustainable design, circular economy, future strategy, strategic futures, designing for the future, understanding user needs, how to design a digital product, how to make business more sustainable, innovation, strategy, product design, transformation, leadership, creativity, sustainability, climate change, future of business

The whole package

A global fashion brand pairs sustainability and growth.

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Case study
Case Studies
Strategic Futures
Creative Capabilities
Climate
Consumer Products & Retail

Fast fashion keeps getting faster. But if the industry is to meet its climate commitments, its use of plastics has to slow down.

H&M chief executive Helena Helmersson set ambitious sustainability goals when she stepped into her role. She wanted to reduce the fashion giant’s impact on the environment and enable meaningful growth. But change is tough for any company, let alone one with eight brands operating across 74 markets. Together IDEO and the H&M Group created new plastic-free packaging, rallying around a more sustainable packaging solution that’s easily customizable.

By applying a design-led approach that went far beyond hiring a sustainability consultant, the H&M Group managed to reduce its use of plastic. But it didn’t stop there. A small team called Design Studio took what it learned and grew into an established strategic capability that pioneers new ways of working in the organization, tackling complex challenges in circularity, inclusion, supply chain, and customer experience. Sustainability isn’t a passing trend for H&M. It’s moving fashion forward.

Packaging accounts for 26% of plastics produced globally every year.

Fashion e-commerce is estimated to grow by 10% annually through 2024, requiring even more packaging.

100M

plastic-free packages shipped in 2022

2,000 tons

of plastic eliminated from H&M operations
The fashion industry exploded over the past two decades. Garment production has doubled since 2000, and plastics use has multiplied along with it. H&M, one of the largest apparel manufacturers in the world, wanted to grow more sustainably. One of its goals: eliminate plastic from its packaging. Together we developed a new paper packaging system that’s cutting thousands of tons of plastic from H&M’s operations, helping the company and its customers meet their sustainability goals.
How tangible designs weave together sustainability and growth.
How tangible designs weave together sustainability and growth.
H&M
H&M
The whole package, H&M, climate innovation, sustainability, consumer products, retail, consumer experience, retail innovation, brand strategy, brand design, brand identity, brand experience, packaging design, product packaging, packaging innovation, growth strategy, business growth, scaling innovation, systems thinking, systems design, service ecosystem, climate strategy, sustainable design, circular economy, retail experience, store of the future, how to build a brand, how to make business more sustainable, innovation, strategy, customer experience

The everywhere chair

In Japan, a mother works to build an inclusive child seat that closes the gap between children with and without disabilities.

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Case Studies
Strategic Futures
Breakthrough Products
Consumer Products & Retail
Health

For children with physical disabilities and their families, mobility is freedom. But in Japan, there are barriers to that freedom of movement.

In raising a child with cerebral palsy, Yuri Matsumoto found that her son was separated from other kids during everyday activities. In Japan, children’s products are divided into two categories: those for children with disabilities and those for children without. Matsumoto aspired to close this gap with a product that would allow children of all abilities to use the same chair and be included in the same activities. To realize her idea, Matsumoto needed a strategic design company to refine the chair design, create a compelling visual identity, and arrive at a product road map to help set the business up for long-term success.

Designers working on a prototype of the IKOU chair

The result: a breakthrough product and supporting business that provides access for all kids, both for at-home activities like studying and eating, and also for family outings to restaurants, to the park, and to play with friends. Around the world, there are people like Matsumoto who see the need for better products in a very personal way. IDEO’s role is to help them realize their vision for a more inclusive future.

The Japanese health ministry categorizes 9.6 million people as disabled.

In Japan, children with disabilities are largely excluded from mainstream classrooms. Government subsidized support chairs are designed for posture and stability. Their bulk and rigidity make venturing out with them challenging.

Japanese children have fewer opportunities to learn about what it’s like to live with a disability than in the US.

Launched

officially in April 2022

5

restaurants and cafés in Tokyo are currently piloting the chair
Globally, some 240 million children live with a disability. Yet it’s a cohort that doesn’t always get the design attention it deserves. Yuri Matsumoto, a Japanese mother of a young boy with cerebral palsy, wanted to design a supportive child seat for children with physical challenges, one that would allow them access and ease in everyday activities at school, on the playground, and during family outings. IDEO worked on the development of an innovative chair design, a bold visual identity, and business strategies that propelled Matsumoto to start her own business.
A design process focuses on children with physical disabilities to produce a portable chair that works better for all families.
Focusing on kids with disabilities to make a chair that works for all families.
IKOU
North America
IKOU
The everywhere chair, IKOU, consumer products, retail, consumer experience, retail innovation, healthcare, health innovation, patient experience, brand strategy, brand design, brand identity, brand experience, inclusive design, accessible design, equitable design, healthcare design, digital health, patient-centered care, education innovation, student experience, future of education, civic design, government innovation, citizen experience, design for children, family experience, youth experience, how to build a brand, innovation, strategy, design strategy, prototyping, mobility, education, government

Serving families first

One organization transforms health care, education, finance, retail, and itself to meet the expectations of the people it serves.

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Creative Capabilities
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Consumer Products & Retail
Learning & Work

There can be no growth for business if peoples’ basic needs aren’t met.

Carlos Rodríguez-Pastor, CEO of Intercorp, came to IDEO with an audacious goal: to address the most fundamental needs of his country’s people and grow his business at the same time. He’d been introduced to IDEO while attending business school in the U.S. and explained that he waited until he had a challenge that felt big enough to knock on our door. Together we built a high-quality school system that would cost just $100 per month—affordable for the middle class. That project convinced Rodríguez-Pastor and his colleagues of the power of human-centered design. Our blended teams launched an innovation hub to introduce new ways of working with the conglomerate’s 90,000 employees. And as we collaborated with Intercorp’s businesses in finance, retail, health care, and education, we learned more about how to serve the everyday needs of Peruvian families. Somewhere along the way, the ultimate design project became the organization itself.

And while Rodríguez-Pastor’s company has grown dramatically, he’s not one to rest on laurels. Instead, the company is becoming more ambitious: upskilling the country’s workforce through an online platform, and fulfilling its climate strategy by investing in Peru’s green economy. (The coastal nation is the world’s third most vulnerable to the effects of climate change.) While the pandemic dealt a blow to Peru’s economy, Intercorp remains steadfast in its commitment to supporting businesses that help the middle class thrive.

Peru’s PISA score of educational quality has grown by 10% in the past decade but still ranks in the bottom 10 worldwide.

In 2020, approximately 68% of the total employed population was in some form of informal employment—jobs that offered no protection and in which workers paid no taxes. Although that percentage decreased over the previous decade, Peru has one of the highest levels of informal employment in Latin America.

55,000

students enrolled across 68 locations in Peru, Mexico, and Colombia

2.5x

increase in revenue from $2.9 billion in 2011 to $8.5 billion in revenue in 2021
Helping to uplift a country’s middle class may not seem like an immediate business priority. But for one Latin American CEO, it became clear that if families couldn’t thrive, there would be no future for business. That insight kicked off a decade of partnership with Intercorp, one of Peru’s largest conglomerates. Together, Intercorp and IDEO launched a new school system, a family-focused health care clinic, and digital-first financial services and retail experiences. These efforts required the formation of a new innovation team, adopting a customer-centered mindset across the organization's businesses and a deep digital transformation to better serve families as the pandemic forced remote transactions. Our sights are now set on the future of Latin America: online upskilling for 21st-century jobs, becoming a more diverse and equitable organization and society, and seizing opportunities to lead in an era of climate change. All with one purpose, to make Peru the best place in Latin America to raise a family.
A ten-year commitment to human-centered design reveals the ripple effects of pursuing growth where people need it most.
One organization transforms health care, education, finance, retail, and itself.
Intercorp
North America
Intercorp
Serving families first, Intercorp, consumer products, retail, consumer experience, retail innovation, education innovation, learning experience, future of work, digital transformation, digital experience, digital product design, UX design, business transformation, organizational transformation, culture change, user research, customer research, consumer insights, systems thinking, systems design, service ecosystem, climate strategy, sustainable design, circular economy, healthcare design, digital health, patient-centered care, student experience, future of education, retail experience, store of the future, innovation, strategy, product design, human centered design, research, transformation, sustainability, climate change

How Design Taught Me to Be a Human-Centered Lawyer

IDEO's general counsel on the importance of empathy in legal processes

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Articles

During the project shareback, one of the designers held up a piece of paper with this quote:

“Interacting with legal was one of the worst experiences of my life.”

Full stop.

Maybe the commenter was talking about me. Maybe she was talking about another lawyer. Maybe she was commenting on the legal process generally. It didn’t matter. For the first time in my career, I thought about the impact I have on the people I interact with in my role as a lawyer, and how that impact might be quite negative.

We never discussed anything like this in law school. Instead, we focused on “making cases,” “winning arguments,” and “clerking for the right judge.” Later, as Biglaw associates, we talked about “billing hours,” “closing deals,” and “working with the right partner.” But I don’t recall ever being asked, “How did your client feel about how you handled that matter?” or, “How did the lawyer on the other side of that call feel about the interaction?” Or, for that matter, “Are you providing a colleague or client with one of the worst experiences of his life?” We talk about these issues all the time at IDEO when it comes to our clients and their customers, but they aren’t things I ever talked about with fellow attorneys.

In that moment, I made a decision: There was no reason I couldn’t do my job — and do it well — and care about the experience of the people I was affecting.

Fast forward to 2014. I took my mother to see a neurologist at Stanford University. He confirmed our family’s worst fears: My mother had Alzheimer’s, and it was advancing. Rapidly. This was devastating, hard to hear news. And yet, in the car on the way home, I felt strangely positive. Why? Because the doctor took the time to translate the complexity of her disease into language we could understand as non-medical professionals. He walked us through very difficult territory with honesty and compassion. He was respectful of her even as she repeatedly asked him the same questions. And he highlighted the factors we could control. We couldn’t change her disease, but we could approach it proactively and honestly, while giving her as much dignity and comfort as possible.

What if the experience of working with a lawyer felt more like this?

Even though law and legal processes are designed by humans for humans, the reality is that most interactions with legal professionals don’t feel very good.Interactions are often harsh, transactional, and bereft of transparency, emotion, or humanity. Touch points are filled with frustration, confusion, and disempowerment. Lawyers may resort to aggressive tactics as a way to navigate conflict or out of fear they will be taken advantage of in a given situation. Worse, many lawyers I talk to seem to accept this status quo. That’s just the way law is practiced. That’s just the way it is.

But it doesn’t have to be this way.

Instead, we can practice what my colleague, IDEO partner Chris Domina, in 2011 termed “human-centered” lawyering (when he asked me if I knew “any human-centered lawyers outside of IDEO?”). Human-centered lawyers are those who can treat legal problems as human problems, translate legal complexity into relatable frameworks, and navigate tension and conflict with skill, patience, and respect for all stakeholders involved.

In working toward becoming more human-centered, I’ve come to understand the value of making emotional connections with individuals I’m interacting with and not treating legal matters and the people connected to them as purely transactional. Empathy, the key to human-centered design, is the same key that opens the door to human-centered lawyering.

For example, instead of being frustrated that opposing attorneys are “rejecting” my proposals or “not seeing it my way,” I’ve learned to try to put myself in their shoes. If I were representing their client or working for their in-house legal team, what would I be most concerned about? What problems are they trying to head off, and what problems have they had in the past in these types of situations? Are they frustrated because this is just one of too many things they have to deal with today? From this very human place, I can be a collaborative problem solver, rather than someone engaging in an argument to win a point or “push back” because that’s what lawyers are “supposed to do.”

In being human-centered, am I any less firm when it comes to working through difficult legal challenges? No; my colleagues generally refer to me as “strong” and “confident.” Do I “just give” on issues during a challenging negotiation? Not at all. IDEO doesn’t compromise its people or its business, no matter how big the deal or how aggressive the opposition. But neither do we compromise our compassion.

Most legal professionals I know have had interactions with other lawyers who use anger, hostility, power tactics, aggression, and rude or belittling behavior to try to navigate legal situations (and most of us have also been guilty of the same at times). In addition to harming the relationships their clients are trying to build, those behaviors leave their mark on people. They leave people fearful or resentful of lawyers, and of course they tarnish the profession’s reputation. That’s not the kind of impact I want myself or my team to have on the world.

Is the legal team at IDEO perfect? Do we succeed in making every legal interaction with people inside and outside of IDEO positive? Of course not. But as a team, we have a clear purpose: to provide human-centered legal support and solutions to the IDEO community and to the broader legal industry.

Stay tuned—and stay human—lawyers.

This story was originally published on Medium. For more on the subject of human-centered lawyering, read this story by legal designer Sean Hewens and this interview with IDEO's general counsel Rochael Adranly.

Not long after I began working with IDEO, I had the privilege of taking part in a project to design how its new internal legal group would operate. For those unfamiliar with IDEO’s process, each project begins with a “looking in” phase in which the design team interviews project stakeholders and shares their feedback.

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how design taught me to be a human-centered lawyer, empathy, feedback, creative feedback, team collaboration, creative careers

Using Code and Wood to Make Data Tangible

How an industrial designer built a digital/physical interface, without knowing how to code

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Because usage is tied to a period of time, a digital calendar with interactive feedback seemed like the perfect way to represent a year in the life of the Chicago studio. There would be three elements to it: a milled piece of wood whose undulating shape would represent changes in energy usage over time; an interactive display that would show usage in more detail; and a set of buttons that would let users call up specific data on the display.

The Code

This is a tricky project for someone who doesn’t know anything about coding let alone a programming language. I had to figure out how to manipulate the usage data using tools from my life as an industrial designer. I started with Grasshopper, a visual programming language and a plugin for the 3-D modeling software Rhinoceros that I learned how to use as an undergrad. Instead of writing code, you connect boxes of different abilities to each other. By connecting the boxes with each other, I was able to pull in the data from my Excel spreadsheet and convert it into 3-D shape; then it was ready to work within Rhinoceros. Because Grasshopper is a plugin for Rhinoceros, you can see what you’re doing as you go. After some long nights, I figured out how to display the data in a 3-D shape.

The code translates the data from an Excel sheet into a 3-D shape in Rhinoceros. It is completely parametric. The surface can be scaled, the length can be changed, and data can be displayed in different methods.
This is the code I created to display one month’s data as a curve in Rhinoceros. Check out the code on Github here.

Prototyping

The Grasshopper code displayed in Rhinoceros, which is translating the energy data into the surface shae. The black piece in front is a 3-D printed test piece.

With the code all set, I moved on to creating the touchable surface. I made some quick 3-D prints of the data I created in Rhinoceros, then made a low-fidelity video prototype to display how the installation would look and work. The idea was to let the user feel the changing data via a touchable surface, and give him/her a visual representation of the data on the screen.

Build Phase

Step 1: Milling the wood

The touchable interface was the main piece of my installation, so it was crucial to get it right.

The black test pieces are 3-D prints and the others are CNC-milled.

I bought one long piece of walnut and used the table saw to cut it to the length I needed, then glued the resulting pieces together. I created the undulating surface with a CNC table mill, which took roughly 10 hours. It was loud and dusty, but worth it. To get the perfect finish, I had to sand it — a lot. I probably could have stopped earlier, but I wanted to have a perfect piece. Then, I rubbed it with Danish oil to protect the surface and bring out the wood grain.

Left: The two walnut pieces glued together. Right: The wood piece post-milling.
The long axis of the wooden piece represents 12 months of the year in 2015. The short axis represents the days. The higher the surface the more energy is used, and vice versa.

Step 2: The visual feedback

To create the visual feedback, I used a Raspberry Pi, a capacitive touch board (MPR121), a 7” HDMI screen, wires, and some copper rivets. With no experience with Raspberry Pi or electrical engineering, I had to catch up quickly. To display the data on the screen, I used a handy piece of code I found on the internet called PiPresents. For input, I used capacitive touch buttons, which I linked to specific images that display the data.

Copper rivets used as capacitive touch buttons.
A drilled-down explanation of one month of energy usage data.

Step 3: Panel assembly

This step was one of the harder parts. I had to bring all the different pieces together and create the framed panel. I started with a cheap frame from an art supply store, then created an acrylic, laser-etched back panel, spray painted it black, and sanded it to make it matte. Next, I attached the wooden panel to the screen, and connected the 12 capacitive touch buttons, one for each month, arranged along the long axis of the wooden surface. Once everything was in place, users could feel the wood to get a sense of our changing energy usage, then touch the buttons to see a drilled down explanation of the data by month. About a month and a half after I first came up with the idea, it was finally ready to present to the studio.

A big thank you to the whole studio, especially to Chris Gold for helping me during the milling process, Rob Rehrig for giving me a Raspberry Pi 101, and Sophie Feng for taking awesome final pictures and video. Want to recreate the project? Check out the code on Github.

As an industrial designer, I’m always eager to bring together the digital and the physical. So when I discovered that the Chicago studio was collecting data about their energy usage, I decided to create a project that would make that information feel real, teach me more about other disciplines, and serve as a gift to the studio that had hosted me as an intern for half a year.

Technology
using code and wood to make data tangible, technology, digital innovation, product design, energy, coding

Thoughtless Acts: Hot Rod

Thoughtless Acts: Hot Rod. The intuitive ways we adapt and react to things in our environments

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"Arrivo!," I shout to the taxi driver as I close the gate of the building with my foot. I speed walk towards his car, parked 50 meters down the road, drag the suitcase on the back seat and ask the driver to take me to the airport. My holiday in Napoli—my hometown—is over. I'm already shivering at the idea of setting foot back in London.

Halfway through the trip, my eyes catch on an unusual detail. A tennis ball cut in half to fit the top of the taxi's gearstick. I can't help but investigate.

"Ascolta (Listen)," he says in the gruff voice of a longtime smoker, "with this heat, my job gets very challenging." Despite air conditioning, he explains, the sun makes the gearstick slippery and hot, which makes for a rather unpleasant driving experience.

To tackle this problem, he decided to carefully slice a tennis ball in half and place over the gearstick's handle. "It's a precise job," he explains. "You need to make sure it won't move once it's placed." The texture of the tennis ball allows for a better grip, and doesn't get hot in the sun—ta-da!

He brakes lightly to come to a stop at the departures terminal. As he rummages for my change, he surprises me with a Steve Jobs-style "And one more thing ..."

"You know, it's not just about the function of the tennis ball, it's also the excitement of getting a new one every year. That bright yellow marks the start of a new season—it's something I look forward to!"

I gently close the cab door, roll my suitcase to the entrance and, out of the corner of my eye, catch him smiling in the dense, departing traffic.

Human-centered design requires us to observe human behavior with beginner's eyes, so that we can spot the innate ways people interact with the world around them. We call these intuitive and unconscious reactions Thoughtless Acts, and IDEO designers collect photos of them to inspire their work.

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thoughtless acts hot rod, thoughtless acts, hot rod, human centered design, design thinking, photography, visual design

Meet the Badass Brooklyn Art Collective You've Never Heard Of

If you like rainbows, cats, and textiles, you'll love Cassandra Joy Fountaine

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In one sentence, who are you?

A queer, shapeshifting, creative cat mama with a big heart.

What do you do? How did you learn it?

I am currently an illustrator and a textile designer. When I was a kid, I used to draw little doodles on dinner napkins and give one to everyone at the table. I loved sharing my art with everyone.

When I was around six, my mom enrolled me in a summer program at The Baum School of Art in Pennsylvania. There, I learned all the technical aspects of drawing and painting. I went to Baum every summer for 10 years. Then I got an academic scholarship to Pratt Institute.

The next thing I knew, I was living in Brooklyn and working my ass off. During my senior year, I focused my thesis on textile design. I always liked the idea of bringing my designs off the page and applying them to T-shirts, pillows, hats, chairs, bedding, etc.

I graduated in 2015, and a few of my friends from college and I started Fem Foundry. One of the best things about art school is getting your work critiqued by your peers, and the Foundry lets us continue that. Plus, we do a lot of other fun things, like organizing drink and draws, having gallery shows, and tabling at art fairs.

Like many other twenty-somethings, I had to start paying rent after school. I worked a few odd jobs—did branding for local restaurants, taught painting classes, designed event posters, and helped out at an animation studio. There were many times when I had no idea what I was doing, but I’m a big believer in fake it 'til you make it.

About a year after graduation, I landed a job as a textile designer at Deborah Connolly Designs, a small company in Midtown Manhattan. I went into the interview clueless about the industry, and now, two years later, I can tell you everything you could possibly want to know about designing bath towels, beach towels, kitchen towels—really any kind of towel.

3 favorite possessions?

  1. The first and only quilt I ever made
  2. A white gold locket my mother gave me with our pictures in it
  3. My black denim Fem Foundry jacket that I decked out with pins and patches and my eyeglass collection

What does a typical work session look like?

Right now, I’m designing beach towels for next summer. There’s usually some sort of inspiration or color story for the designs, and then it begins! I work primarily on a Wacom drawing tablet with either Photoshop, Illustrator, or Nedgraphics. Most designs go through a few revisions before I send them out for production.

When I’m illustrating at home, I like using traditional mediums like gouache paint and charcoal pencil. I also enjoy playing around on my iPad in Procreate. It’s exciting what technology is bringing to the table for creative people.

I’m a total podcast junkie while working. Some of my favorites are Reply All, Freakonomics Radio, On Being, Revisionist History, Lovett It or Leave It, Nancy, Death, Sex & Money. If I sit in silence, I tend to overthink things; listening to something keeps my momentum going, and it’s a great way to track how long I’ve been working on a project.

How do you get over creative block?

At work, I’ll just start a new design in order to keep the juices flowing, and then when I’m in my groove, the trickier designs come more easily. With painting and illustrating, I try to step away and come back to it later, or sometimes I flip a drawing backwards or upside-down so I can see it from a new perspective.

What was the last item on your to do list?

Buy cat food at the bodega.

How do you see the world in 2078?

Technology is going to change everything. Hopefully, by 2078, old, white, male Republicans won't be calling all the shots in politics, and there will be peace and happiness among all races and religions.

What’s your number one bucket list item?

Scuba diving in the Great Barrier Reef.

Who are you creative crushin’ on lately?

Oooh… Lauren Callaghan is amazing. She’s such a talented illustrator, I’m very into her use of patterns and bright colors. The designer Ramey Masri is mind blowing, he runs the Instagram @space.ram. Everything is rainbows— everything. I bought some silkscreen prints from Natalie Andrewson at MoCCA Fest a few weeks ago and hung them by my desk. It makes me happy to look at them. I also love Oliver Hibert. His graphic, funkadelic paintings are amazing. But honestly, I’m constantly creative crushin’ on all the talented members of Fem Foundry. I’m so thankful to have them as my friends; they are such an inspiration.

Check out their work on Instagram; or on Facebook.


Cassandra and I first met when we were young, poor, and living in Bed Stuy. As I floundered, she settled into what would become her long-term home. Her art connected her to the people around her, first as a student, then as a freelancer painting murals and business logos for neighbors, and, most recently, as a founder of a local women's art collective called Fem Foundry. Cassandra's work is unflinchingly bright, peculiar, and accessible, even when life and Brooklyn are not. I'll let her take it from here:

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meet the badass brooklyn art collective you've never heard of, education, learning, craft, materials, creativity

Lindsey Turner

I’m passionate about building brands, products, and experiences that help organizations show up with meaning and momentum.

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Leader
Leaders

I help organizations cut through complexity by shaping how they show up, through brand strategy, identity, and storytelling.

Working at the intersection of brand and business, I bring an editorial eye and a bias toward making—turning ideas into tangible experiences that people can understand, trust, and believe in.

My work spans government, healthcare, financial services, media, and consumer goods, from launching Gen Z-focused ventures to building innovation labs and reimagining legacy brands. I relish moments of ambiguity and enjoy translating across teams, perspectives, and priorities to move ideas forward.

I started my career in editorial and digital design, shaping cross-platform experiences and identity systems in publishing and agency environments. That foundation still shapes how I work today: I’m detail-oriented, collaborative, and overreliant on the Oxford comma. I hold a BFA in Visual Communication from the School of the Art Institute of Chicago.

My tween twins teach me more about technology and gen-alpha than the last decade of trend reports.
Making things that matter
Consumer Products & Retail
Media & Entertainment
AI & Emerging Tech

Rachel Young

My work helps organizations see who their products aren't working for—and build the will and the tools to do something about it

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Leader
Leaders
For 25 years, I've asked the same question: Who does this design exclude—and what are we going to do about it?

My work spans human-centered strategy, inclusive design, and qualitative research, with clients ranging from Microsoft, Google, and Verizon to the National Science Foundation, and San Francisco Unified School District.

Before IDEO, I taught elementary school in East Palo Alto and spent a decade doing design work with social service organizations—where I learned firsthand what it costs people when systems are built without them in mind.

I am currently writing User Error, a nonfiction book about digital access and the design decisions behind it. I live in Oakland, California.

The greatest project to which I’ve ever contributed is raising my two daughters with my husband.
Uncovering unmet needs
Consumer Products & Retail
Learning & Work
Media & Entertainment
Play
Public Sector

Brian Pelsoh

I lead with craft, ensuring our work is creatively excellent: rooted in deep human insight and imagination, while also grounded in the realities of business and technology.

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Leader
Leaders

My expertise spans brand, communication, and product design across tech, education, the arts, and social impact.

I believe great work demands both high-level vision and obsessive attention to detail, and only happens through collaboration.

I bring an inclusive, hands-on approach and a deep understanding of business, which enables me to consistently deliver excellence while always asking why.

Before joining IDEO, I worked at the brand firms Pentagram and VSA Partners. I began my career as a designer, leading teams at the School of the Art Institute of Chicago and the Milwaukee Art Museum. I hold an MFA in graphic design from Maryland Institute College of Art and a BFA in communication design from the Milwaukee Institute of Art & Design, and have taught at some of the best design schools in the US.

I love a good crit.
An inclusive, hands-on approach
Health
Learning & Work
Media & Entertainment
Public Sector
AI & Emerging Tech

Tony Wong

I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth.

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Leader
Leaders

I am responsible for IDEO’s long-term success in China and working with clients to use design as a tool to enable growth. Specifically, I have helped Chinese companies design holistic brand solutions through the development of their products, communication, services, and innovation teams, and I have helped multinationals expand their presence and influence in China.

I advise global leaders on developing China-led innovation and capabilities.

In over 15 years in IDEO Shanghai, I have worked on projects that use design to elevate the quality of the experience of healthcare products and services, streamline processes that increase productivity, create spaces and programs that promote and enable inclusive communities, and build next generation mobility solutions that are planet-positive.

Before joining IDEO, I worked at Philips Electronics and the Electrolux Group in Italy, the Netherlands, and Singapore on a number of breakthrough commercial products. I am a member of the Young President Organization in Shanghai.

I have a thing for antique maps.
Developing China-led innovation and capabilities'
Consumer Products & Retail
Food
Learning & Work
Industrial & Manufacturing
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Building a personal AI for the messiness of life: Sida Li

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Podcast
Podcasts

Most AI products today are built for work—a space with clear problems and established systems. One founder noticed a gap: personal life is messier, harder to systematize, and mostly left behind by the AI boom. So she built Cue, a personal AI that lives inside iMessage and group chats, to go where the other tools haven't.

In this episode, Becca Carroll, IDEO's Chief Strategy Officer, talks with Sida Li, co-founder and CEO of Shared Context Lab, about staying anchored to a human need while the technology around her keeps changing shape, why she treats her business model with the same rigor she'd bring to a product, and what it feels like to build a company at this particular, disorienting moment in AI.

The conversation also gets into how Sida makes design decisions: the language Cue uses to describe itself, the tradeoffs behind building inside iMessage instead of a new app, and a real story about a business idea that didn’t pan out.

This is the second in a two-part series profiling founders from IDEO's Startups-in-Residence program. The first conversation is with Johannes Seemann, founder of Sooner, on designing GenAI for the emotional side of money.

Health
AI & Emerging Tech
Technology
Learning & Work
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Designing GenAI for the emotional side of money: Johannes Seemann

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Podcast
Podcasts

Most personal financial tools are built to run the numbers and optimize towards a budget. While that works for some, most people experience money as a lived relationship that does not neatly fit into a spreadsheet. Johannes Seemann and Becca Carroll discuss why money is emotional before it is mathematical, and what a human-centered approach to building a generative AI financial product looks like in practice.

Health
AI & Emerging Tech
Technology
Financial Services
Learning & Work
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The curious leader's edge in uncertainty: Scott Shigeoka

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Podcast
Podcasts

Mina Seetharaman talks with Scott Shigeoka, author of Seek and Head of Curiosity Cultivation at the Eames Institute, about what distinguishes genuinely curious leadership from performative curiosity, how power dynamics shape curiosity, and why practicing curiosity can restore energy rather than drain it.

Learning & Work
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How constraints make us more creative: David Epstein

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Podcast
Podcasts

Mina Seetharaman talks with David Epstein, author of Inside the Box and Range, about why total freedom often produces average work, how leaders can design useful limits on purpose, and what organizations such as General Magic and Pixar reveal about the relationship between boundaries and creativity.

Learning & Work
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