MADDEN NFL FOR ELECTRONIC ARTS

Adding features and functionality to a wildly popular football video game franchise

Electronic Arts is a global leader in interactive games for PCs, console systems, wireless devices, and the Web. The California-based company develops, publishes, and distributes its popular sports titles, including NBA LIVE, FIFA Soccer, and Tiger Woods PGA TOUR, under the EA SPORTS label. Although EA SPORTS has enjoyed continued growth and popularity for its interactive game experiences, its football franchises - both NCAA Football and Madden NFL - have faced increasing competition by various media. EA asked IDEO to help expand the scope of Madden NFL to reinvigorate its existing fan base and attract new players.

To better understand the challenges and motivations associated with football game play, the IDEO team observed the habits of wide-ranging consumers, from fantasy-football fanatics and devotees of the physical sport (who dislike videogames) to the winners of Madden NFL national tournaments and even one aficionado who developed a Web site and radio broadcast dedicated to the video game.

Armed with this research, the team collaborated with EA designers, producers, and marketers to identify dozens of opportunities throughout the customer journey. They developed five customer mind-sets and dozens of related opportunity areas that helped focus ideation and concept development, including ways to reduce complexity, enhance in-game learning, and provide additional ways to win.

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Project date: 2006